Oof. Very good dice for the Soviets this turn:
Net Allies dice swing: +4.31 swing
Net Axis dice swing: -4.31 swing
This means the Soviets ended up with 4.31 more units than they would’ve had otherwise.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Americans
6 Infantrys moved from Washington to Northeast USA
5 Tanks moved from Bahia to 39 Sea Zone
1 ArmoredCar moved from Bahia to 39 Sea Zone
2 Infantrys moved from Argentina to 39 Sea Zone
2 Infantrys moved from Bahia to 39 Sea Zone
2 Infantrys, 5 Tanks and 5 Transports moved from 39 Sea Zone to 40 Sea Zone
1 ArmoredCar, 2 Infantrys and 3 S.Submarines moved from 39 Sea Zone to 40 Sea Zone
3 Submarines moved from 39 Sea Zone to 40 Sea Zone
1 Submarine moved from 35 Sea Zone to 40 Sea Zone
5 Tanks moved from 40 Sea Zone to Cape Town
1 ArmoredCar moved from 40 Sea Zone to South Africa
3 Infantrys moved from 40 Sea Zone to Cape Town
1 L.Fighter moved from Bahia to South Africa
2 Adv.Fighters and 2 Fighters moved from 39 Sea Zone to 40 Sea Zone
1 ArmoredCar moved from Santiago to 125 Sea Zone
1 ArmoredCar and 2 S.Submarines moved from 125 Sea Zone to 40 Sea Zone
1 ArmoredCar moved from 40 Sea Zone to South Africa
1 Infantry moved from 40 Sea Zone to Angola
2 S.Submarines moved from 85 Sea Zone to 86 Sea Zone
2 S.Submarines moved from 85 Sea Zone to 87 Sea Zone
2 Marines moved from Minamitori to 86 Sea Zone
2 Marines and 2 S.Submarines moved from 86 Sea Zone to 85 Sea Zone
1 Marine moved from Wake to 88 Sea Zone
1 Marine and 1 S.Submarine moved from 88 Sea Zone to 85 Sea Zone
2 Marines moved from Iwo Jima to 85 Sea Zone
1 Marine moved from Shikoku to 85 Sea Zone
2 ArmoredCars and 1 Tank moved from Koryakia to 72 Sea Zone
2 ArmoredCars, 1 B.Transport and 1 Tank moved from 72 Sea Zone to 85 Sea Zone
2 ArmoredCars and 1 Tank moved from 85 Sea Zone to Hokkaido
6 Marines moved from 85 Sea Zone to Hokkaido
1 B.Transport moved from 85 Sea Zone to 93 Sea Zone
1 Artillery and 1 Infantry moved from Peleliu to 93 Sea Zone
1 ArmoredCar moved from Manila to 93 Sea Zone
1 ArmoredCar, 1 Artillery, 1 B.Transport and 1 Infantry moved from 93 Sea Zone to 85 Sea Zone
1 ArmoredCar, 1 Artillery and 1 Infantry moved from 85 Sea Zone to Hokkaido
1 ArmoredCar moved from Panay to Manila
1 Marine moved from Ponape to 109 Sea Zone
1 Marine and 1 S.Submarine moved from 109 Sea Zone to 85 Sea Zone
1 ArmoredCar moved from Pearl Harbor to 98 Sea Zone
1 ArmoredCar and 1 S.Submarine moved from 98 Sea Zone to 109 Sea Zone
1 ArmoredCar moved from 109 Sea Zone to Woleai
1 Transport moved from 104 Sea Zone to 103 Sea Zone
1 Infantry moved from Eniwetok to 103 Sea Zone
1 Artillery moved from Kwajalein to 103 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 109 Sea Zone
1 Artillery and 1 Infantry moved from 109 Sea Zone to Woleai
1 Destroyer moved from 104 Sea Zone to 109 Sea Zone
1 Destroyer moved from 98 Sea Zone to 104 Sea Zone
3 Destroyers moved from 72 Sea Zone to 85 Sea Zone
1 Marine moved from 85 Sea Zone to Hokkaido
Purchase Units - Americans
Americans buy 2 Factorys, 5 Infantrys, 1 L.Fighter, 11 Marines, 5 Mech.Infs and 2 S.Submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in Hokkaido
Americans attack with 3 ArmoredCars, 1 Artillery, 1 Infantry, 7 Marines and 1 Tank
Yamamoto defend with 2 ArmoredCars and 1 Infantry
Americans roll dice for 1 Battleship in Hokkaido, round 2 : 1/1 hits, 0.67 expected hits
1 ArmoredCar owned by the Yamamoto lost in Hokkaido
Americans roll dice for 3 ArmoredCars, 1 Artillery, 1 Infantry, 7 Marines and 1 Tank in Hokkaido, round 2 : 5/1 hits, 5.67 expected hits
Yamamoto roll dice for 1 ArmoredCar and 1 Infantry in Hokkaido, round 2 : 0/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto and 1 ArmoredCar owned by the Yamamoto lost in Hokkaido
Americans win, taking Hokkaido from Yamamoto with 3 ArmoredCars, 1 Artillery, 1 Infantry, 7 Marines and 1 Tank remaining. Battle score for attacker is 10
Casualties for Yamamoto: 2 ArmoredCars and 1 Infantry
Battle in 40 Sea Zone
Americans attack with 2 Adv.Fighters, 2 Fighters, 5 S.Submarines, 4 Submarines and 5 Transports
Italians defend with 1 Destroyer
Americans roll dice for 5 S.Submarines and 4 Submarines in 40 Sea Zone, round 2 : 3/1 hits, 3.83 expected hits
Italians roll dice for 1 Destroyer in 40 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Americans and 1 Destroyer owned by the Italians lost in 40 Sea Zone
Americans win with 2 Adv.Fighters, 2 Fighters, 5 S.Submarines, 3 Submarines and 5 Transports remaining. Battle score for attacker is 1
Casualties for Americans: 1 Submarine
Casualties for Italians: 1 Destroyer
Battle in South Africa
Americans attack with 2 ArmoredCars and 1 L.Fighter
Italians defend with 1 Infantry
Americans roll dice for 2 ArmoredCars and 1 L.Fighter in South Africa, round 2 : 1/1 hits, 1.17 expected hits
Italians roll dice for 1 Infantry in South Africa, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in South Africa
Americans win, taking South Africa from Italians with 2 ArmoredCars and 1 L.Fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Cape Town
Americans attack with 3 Infantrys and 5 Tanks
Italians defend with 1 AAGun, 3 ArmoredCars, 2 Artillerys and 1 Factory
Americans roll dice for 3 Infantrys and 5 Tanks in Cape Town, round 2 : 3/0 hits, 3.00 expected hits
Italians roll dice for 3 ArmoredCars and 2 Artillerys in Cape Town, round 2 : 1/1 hits, 1.17 expected hits
3 ArmoredCars owned by the Italians and 1 Infantry owned by the Americans lost in Cape Town
Americans roll dice for 2 Infantrys and 5 Tanks in Cape Town, round 3 : 3/1 hits, 2.83 expected hits
Italians roll dice for 2 Artillerys in Cape Town, round 3 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Americans and 2 Artillerys owned by the Italians lost in Cape Town
Americans win, taking Cape Town from Italians with 1 Infantry and 5 Tanks remaining. Battle score for attacker is 16
Casualties for Americans: 2 Infantrys
Casualties for Italians: 3 ArmoredCars and 2 Artillerys
Battle in Angola
Non Combat Move - Americans
1 Battleship, 2 Carriers, 1 Cruiser and 3 Destroyers moved from 39 Sea Zone to 35 Sea Zone
2 Adv.Fighters moved from 40 Sea Zone to 35 Sea Zone
1 Fighter moved from 40 Sea Zone to 35 Sea Zone
1 Fighter moved from 40 Sea Zone to Salvador
6 Artillerys and 1 Tank moved from Bahia to Salvador
2 Destroyers moved from 39 Sea Zone to 35 Sea Zone
1 Destroyer moved from 39 Sea Zone to 40 Sea Zone
1 L.Fighter moved from South Africa to 35 Sea Zone
Place Units - Americans
1 Factory placed in Shikoku
1 Factory placed in Yap
2 Marines placed in Iwo Jima
2 Marines placed in Minamitori
2 Marines placed in Wake
3 Marines placed in Manila
5 Mech.Infs placed in Washington
1 S.Submarine placed in 109 Sea Zone
1 Marine placed in Ponape
1 S.Submarine placed in 98 Sea Zone
1 L.Fighter and 1 Marine placed in Pearl Harbor
2 Infantrys placed in Salvador
2 Infantrys placed in Argentina
1 Infantry placed in Alaska
Turn Complete - Americans
Americans collect 141 PUs; end with 141 PUs
Combat Hit Differential Summary :
Italians : 0.50
Yamamoto : -0.50
Americans : -1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Germans
2 units repaired.
1 Transport moved from 9 Sea Zone to 3 Sea Zone
1 ArmoredCar and 1 Infantry moved from Iceland to 3 Sea Zone
1 ArmoredCar and 1 Infantry moved from 3 Sea Zone to Greenland
Germans take Greenland from French
1 Infantry moved from Northern Ireland to 18 Sea Zone
1 Artillery and 3 Infantrys moved from Dublin to 18 Sea Zone
1 Infantry moved from Munster to 18 Sea Zone
2 Infantrys moved from Scotland to 18 Sea Zone
1 Artillery moved from Wales to 18 Sea Zone
3 Adv.Fighters, 2 Artillerys, 2 Battleships, 3 Carriers, 1 Cruiser, 1 Destroyer, 7 Infantrys, 2 JetFighters and 4 Transports moved from 18 Sea Zone to 16 Sea Zone
3 T.Boats moved from 20 Sea Zone to 18 Sea Zone
3 Artillerys, 1 Cruiser, 6 Infantrys and 4 Transports moved from 20 Sea Zone to 22 Sea Zone
2 Battleships moved from 11 Sea Zone to 17 Sea Zone
1 Transport moved from 17 Sea Zone to 16 Sea Zone
2 Battleships moved from 12 Sea Zone to 10 Sea Zone
1 Destroyer and 4 Submarines moved from 9 Sea Zone to 16 Sea Zone
1 Stuka moved from Manchester to Danzig
4 ArmoredCars, 3 Artillerys, 7 Infantrys, 3 Mech.Infs and 1 Tank moved from Brest to Kiev
3 ArmoredCars moved from Krakow to Kiev
4 ArmoredCars moved from Warsaw to Kiev
3 ArmoredCars moved from Danzig to Kiev
5 Mech.Infs moved from Bohemia to Kiev
6 Stukas moved from Hamburg to Kiev
1 Bomber moved from Netherlands to Kiev
2 Elites and 1 Infantry moved from Belgium to Picardy
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 5 Bombers, 3 Infantrys, 5 JetFighters and 10 Mech.Infs; Remaining resources: 0 PUs;
Combat - Germans
Non Combat Move - Germans
7 Infantrys moved from 16 Sea Zone to Azores
2 Artillerys moved from 16 Sea Zone to Azores
Place Units - Germans
3 Infantrys placed in Kiev
4 Mech.Infs placed in Warsaw
3 Mech.Infs placed in Krakow
3 Mech.Infs placed in Danzig
5 JetFighters placed in Bohemia
3 Bombers placed in Bavaria
2 Bombers placed in Middle Norrland
1 Adv.Fighter placed in Wales
Turn Complete - Germans
Germans collect 145 PUs; end with 145 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Russians
1 Artillery and 4 Infantrys moved from Vologda to S.Karelia
4 Infantrys moved from Arkhangelsk to S.Karelia
10 Infantrys moved from Yaroslavl to Smolensk
1 Artillery moved from Kursk to Smolensk
5 Infantrys moved from Rostov to Donetsk
1 Artillery moved from Kursk to Donetsk
10 Infantrys moved from Moscow to Yaroslavl
2 HeavyTanks and 11 Infantrys moved from Astrakhan to Azerbaijan
2 Infantrys moved from Tashkent to Uzbekistan
5 Infantrys moved from Chimkent to Uzbekistan
5 Infantrys moved from Ufa to Chimkent
5 Infantrys moved from Sverdlovsk to Ufa
5 Infantrys moved from Stalingrad to Saratov
6 Infantrys moved from N.Buryat Mongolia to Ayan
1 Fighter moved from Chita to Ayan
6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
6 Infantrys moved from Evenkia to Olyokminsk
6 Infantrys moved from Sibirsky to Evenkia
Purchase Units - Russians
Russians buy 1 HeavyTank and 40 Infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in S.Karelia
Russians attack with 1 Artillery and 8 Infantrys
Finns defend with 1 ArmoredCar, 1 Artillery and 2 Infantrys
Russians roll dice for 1 Artillery and 8 Infantrys in S.Karelia, round 2 : 2/1 hits, 1.83 expected hits
Finns roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in S.Karelia, round 2 : 1/1 hits, 1.17 expected hits
1 ArmoredCar owned by the Finns, 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in S.Karelia
Russians roll dice for 1 Artillery and 7 Infantrys in S.Karelia, round 3 : 2/1 hits, 1.67 expected hits
Finns roll dice for 1 Artillery and 1 Infantry in S.Karelia, round 3 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Finns, 1 Infantry owned by the Russians and 1 Artillery owned by the Finns lost in S.Karelia
Russians win, taking S.Karelia from Finns with 1 Artillery and 6 Infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 2 Infantrys
Casualties for Finns: 1 ArmoredCar, 1 Artillery and 2 Infantrys
Battle in Smolensk
Russians attack with 1 Artillery and 10 Infantrys
Finns defend with 2 Artillerys and 1 Infantry
Russians roll dice for 1 Artillery and 10 Infantrys in Smolensk, round 2 : 2/1 hits, 2.17 expected hits
Finns roll dice for 2 Artillerys and 1 Infantry in Smolensk, round 2 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the Finns, 1 Infantry owned by the Russians and 1 Artillery owned by the Finns lost in Smolensk
Russians roll dice for 1 Artillery and 9 Infantrys in Smolensk, round 3 : 2/0 hits, 2.00 expected hits
Finns roll dice for 1 Artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Finns lost in Smolensk
Russians win, taking Smolensk from Finns with 1 Artillery and 9 Infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 1 Infantry
Casualties for Finns: 2 Artillerys and 1 Infantry
Battle in Ayan
Russians attack with 1 Fighter and 6 Infantrys
Hisaichi defend with 2 ArmoredCars and 1 Infantry
Russians roll dice for 1 Fighter and 6 Infantrys in Ayan, round 2 : 1/1 hits, 1.33 expected hits
Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Ayan, round 2 : 1/1 hits, 0.67 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Russians lost in Ayan
Russians roll dice for 1 Fighter and 5 Infantrys in Ayan, round 3 : 2/1 hits, 1.17 expected hits
Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Ayan, round 3 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Hisaichi, 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 Infantrys
Casualties for Hisaichi: 2 ArmoredCars and 1 Infantry
Battle in Donetsk
Russians attack with 1 Artillery and 5 Infantrys
Romanians defend with 1 Artillery and 3 Infantrys
Russians roll dice for 1 Artillery and 5 Infantrys in Donetsk, round 2 : 1/1 hits, 1.33 expected hits
Romanians roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 2 : 1/1 hits, 1.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
Russians roll dice for 1 Artillery and 4 Infantrys in Donetsk, round 3 : 1/1 hits, 1.17 expected hits
Romanians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 3 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
Russians roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 4 : 1/0 hits, 1.00 expected hits
Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 4 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 5 : 0/1 hits, 0.83 expected hits
Romanians roll dice for 1 Artillery in Donetsk, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Donetsk
Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 6 : 1/1 hits, 0.67 expected hits
Romanians roll dice for 1 Artillery in Donetsk, round 6 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Russians: 5 Infantrys
Casualties for Romanians: 1 Artillery and 3 Infantrys
Battle in Azerbaijan
Russians attack with 2 HeavyTanks and 11 Infantrys
Italians defend with 1 Infantry
Russians roll dice for 2 HeavyTanks and 11 Infantrys in Azerbaijan, round 2 : 4/1 hits, 3.17 expected hits
Italians roll dice for 1 Infantry in Azerbaijan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Azerbaijan
Russians win, taking Azerbaijan from Italians with 2 HeavyTanks and 11 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Non Combat Move - Russians
1 Fighter moved from Ayan to Chita
Place Units - Russians
3 Infantrys placed in Chita
6 Infantrys placed in Sibirsky
5 Infantrys placed in Sverdlovsk
2 Infantrys placed in Tashkent
4 Infantrys placed in Arkhangelsk
3 Infantrys placed in Georgia
5 Infantrys placed in Stalingrad
10 Infantrys placed in Moscow
1 HeavyTank and 2 Infantrys placed in Kursk
Turn Complete - Russians
Russians collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Romanians : 1.33
Hisaichi : 0.83
Italians : -0.33
Finns : -0.17
Russians : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Italians
7 ArmoredCars, 4 Artillerys, 1 HeavyTank, 12 Infantrys and 3 JetFighters moved from E.Iran to Uzbekistan
4 ArmoredCars and 1 Tank moved from W.Iran to Uzbekistan
1 Adv.Fighter and 1 Fighter moved from 58 Sea Zone to Uzbekistan
1 Transport moved from 58 Sea Zone to 57 Sea Zone
2 Infantrys moved from Palestine to 57 Sea Zone
2 Infantrys and 1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Artillery moved from Iraq to 58 Sea Zone
1 Infantry moved from N.Saudi Arabia to 58 Sea Zone
1 Artillery moved from 58 Sea Zone to Baluchistan
3 Infantrys moved from 58 Sea Zone to Baluchistan
1 Infantry moved from Mozambique to South Africa
1 Infantry moved from Mozambique to South Africa
1 Mech.Inf moved from Mozambique to South Africa
1 Tank moved from Mozambique to South Africa
1 Mech.Inf moved from Mozambique to Angola
1 HeavyTank moved from Mozambique to Angola
1 Infantry moved from Iraq to W.Iran
1 Infantry moved from Iraq to W.Iran
3 Infantrys moved from Iraq to W.Iran
2 Infantrys moved from Syria to Iraq
1 Infantry moved from N.Saudi Arabia to 58 Sea Zone
1 Infantry moved from 58 Sea Zone to Baluchistan
6 Infantrys moved from Cairo to Lower Egypt
4 Infantrys moved from Greece to Bulgaria
3 Artillerys and 6 Infantrys moved from 22 Sea Zone to Hamburg
4 ArmoredCars, 3 Artillerys, 1 Infantry and 2 Tanks moved from Galicia to Portugal
1 Bomber and 1 JetFighter moved from Andalusia to Portugal
4 ArmoredCars moved from E.Morocco to Mauritania
Purchase Units - Italians
Italians buy 4 ArmoredCars, 2 Artillerys, 1 Battleship, 2 Bunkers, 1 Carrier, 1 Destroyer, 2 Fighters, 16 Infantrys and 5 Transports; Remaining resources: 0 PUs;
Combat - Italians
Battle in Angola
Italians attack with 1 HeavyTank and 1 Mech.Inf
Americans defend with 1 Infantry
Italians roll dice for 1 HeavyTank and 1 Mech.Inf in Angola, round 2 : 1/0 hits, 1.00 expected hits
Americans roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Angola
Italians win, taking Angola from Americans with 1 HeavyTank and 1 Mech.Inf remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in South Africa
Italians attack with 2 Infantrys, 1 Mech.Inf and 1 Tank
Americans defend with 2 ArmoredCars
Italians roll dice for 2 Infantrys, 1 Mech.Inf and 1 Tank in South Africa, round 2 : 1/1 hits, 1.33 expected hits
British roll dice for 2 ArmoredCars in South Africa, round 2 : 0/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Americans lost in South Africa
Italians roll dice for 2 Infantrys, 1 Mech.Inf and 1 Tank in South Africa, round 3 : 2/1 hits, 1.33 expected hits
British roll dice for 1 ArmoredCar in South Africa, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Americans lost in South Africa
Italians win, taking South Africa from British with 2 Infantrys, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 8
Casualties for Americans: 2 ArmoredCars
Battle in Baluchistan
Italians attack with 1 Artillery and 4 Infantrys
British defend with 1 Artillery and 1 Infantry
Italians roll dice for 1 Battleship and 1 Cruiser in Baluchistan, round 2 : 1/1 hits, 1.17 expected hits
1 Infantry owned by the British lost in Baluchistan
Italians roll dice for 1 Artillery and 4 Infantrys in Baluchistan, round 2 : 2/1 hits, 1.17 expected hits
British roll dice for 1 Artillery in Baluchistan, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the British and 1 Infantry owned by the Italians lost in Baluchistan
Italians win, taking Baluchistan from British with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 Artillery and 1 Infantry
Casualties for Italians: 1 Infantry
Battle in Uzbekistan
Italians attack with 1 Adv.Fighter, 11 ArmoredCars, 4 Artillerys, 1 Fighter, 1 HeavyTank, 12 Infantrys, 3 JetFighters and 1 Tank
Russians defend with 1 HeavyTank and 26 Infantrys
Italians roll dice for 1 Adv.Fighter, 11 ArmoredCars, 4 Artillerys, 1 Fighter, 1 HeavyTank, 12 Infantrys, 3 JetFighters and 1 Tank in Uzbekistan, round 2 : 12/1 hits, 11.67 expected hits
Russians roll dice for 1 HeavyTank and 26 Infantrys in Uzbekistan, round 2 : 10/1 hits, 9.33 expected hits
12 Infantrys owned by the Russians and 10 Infantrys owned by the Italians lost in Uzbekistan
Italians roll dice for 1 Adv.Fighter, 11 ArmoredCars, 4 Artillerys, 1 Fighter, 1 HeavyTank, 2 Infantrys, 3 JetFighters and 1 Tank in Uzbekistan, round 3 : 9/1 hits, 9.67 expected hits
Russians roll dice for 1 HeavyTank and 14 Infantrys in Uzbekistan, round 3 : 5/1 hits, 5.33 expected hits
3 ArmoredCars owned by the Italians, 9 Infantrys owned by the Russians and 2 Infantrys owned by the Italians lost in Uzbekistan
Italians roll dice for 1 Adv.Fighter, 8 ArmoredCars, 4 Artillerys, 1 Fighter, 1 HeavyTank, 3 JetFighters and 1 Tank in Uzbekistan, round 4 : 8/0 hits, 8.00 expected hits
Russians roll dice for 1 HeavyTank and 5 Infantrys in Uzbekistan, round 4 : 2/1 hits, 2.33 expected hits
2 ArmoredCars owned by the Italians, 5 Infantrys owned by the Russians and 1 HeavyTank owned by the Russians lost in Uzbekistan
Italians win, taking Uzbekistan from Russians with 1 Adv.Fighter, 6 ArmoredCars, 4 Artillerys, 1 Fighter, 1 HeavyTank, 3 JetFighters and 1 Tank remaining. Battle score for attacker is 15
Casualties for Italians: 5 ArmoredCars and 12 Infantrys
Casualties for Russians: 1 HeavyTank and 26 Infantrys
Battle in Portugal
Italians attack with 4 ArmoredCars, 3 Artillerys, 1 Bomber, 1 Infantry, 1 JetFighter and 2 Tanks
Neutral defend with 1 Artillery, 2 Bunkers and 1 Infantry
Italians roll dice for 4 ArmoredCars, 3 Artillerys, 1 Bomber, 1 Infantry, 1 JetFighter and 2 Tanks in Portugal, round 2 : 5/0 hits, 5.00 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Portugal, round 2 : 1/1 hits, 1.67 expected hits
1 Bunker owned by the Neutral, 1 Infantry owned by the Neutral, 1 Infantry owned by the Italians and 1 Artillery owned by the Neutral lost in Portugal
Italians roll dice for 4 ArmoredCars, 3 Artillerys, 1 Bomber, 1 JetFighter and 2 Tanks in Portugal, round 3 : 4/1 hits, 4.67 expected hits
Neutral roll dice for 1 Bunker in Portugal, round 3 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Italians and 1 Bunker owned by the Neutral lost in Portugal
Italians loses 0 PUs for violating Portugals neutrality.
Italians win, taking Portugal from Neutral with 3 ArmoredCars, 3 Artillerys, 1 Bomber, 1 JetFighter and 2 Tanks remaining. Battle score for attacker is 12
Casualties for Italians: 1 ArmoredCar and 1 Infantry
Casualties for Neutral: 1 Artillery, 2 Bunkers and 1 Infantry
Non Combat Move - Italians
1 JetFighter moved from Portugal to 34 Sea Zone
1 Bomber moved from Portugal to Rio de Oro
1 Bomber moved from Rio de Oro to Mauritania
1 Adv.Fighter moved from Uzbekistan to 58 Sea Zone
1 Fighter moved from Uzbekistan to 58 Sea Zone
1 Submarine moved from 58 Sea Zone to 62 Sea Zone
5 Infantrys moved from Madrid to Leon
3 JetFighters moved from Uzbekistan to W.Iran
Place Units - Italians
1 Carrier and 2 Transports placed in 34 Sea Zone
1 Bunker and 2 Infantrys placed in Madagascar
1 Destroyer placed in 68 Sea Zone
1 Artillery placed in Mozambique
1 Bunker placed in Mozambique
1 ArmoredCar and 2 Infantrys placed in Italian East Africa
1 Artillery and 2 Infantrys placed in E.Iran
1 ArmoredCar and 2 Infantrys placed in W.Iran
1 Battleship and 1 Transport placed in 58 Sea Zone
2 Transports placed in 56 Sea Zone
2 ArmoredCars placed in Syria
2 Fighters placed in Palestine
4 Infantrys placed in E.Morocco
2 Infantrys placed in Andalusia
2 Infantrys placed in Cairo
Turn Complete - Italians
Italians collect 152 PUs; end with 152 PUs
Combat Hit Differential Summary :
Neutral : -0.17
Italians : 0.00
British : 0.17
Americans : -0.33
Russians : -0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - French
1 Tank moved from Ontario to Montreal
Purchase Units - French
French buy 1 Infantry and 1 Tank; Remaining resources: 2 PUs;
Non Combat Move - French
Place Units - French
1 Infantry and 1 Tank placed in Churchill
Turn Complete - French
French collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Yamamoto
1 Artillery moved from Chubu to Kyushu
1 Infantry moved from Chubu to Kyushu
1 ArmoredCar moved from Chubu to Kyushu
1 Infantry moved from Tohoku to Tokyo
1 Artillery and 4 Infantrys moved from Mindanao to Panay
Yamamoto take Panay from Americans
1 Fighter moved from Davao to 112 Sea Zone
1 Adv.Fighter moved from Davao to 112 Sea Zone
3 Infantrys and 1 Tank moved from N.French Indochina to Yunnan
1 Infantry moved from Kwangsi to N.French Indochina
3 Adv.Fighters moved from Davao to Tokyo
1 Artillery moved from Tokyo to Chubu
1 Tank moved from Tokyo to Chubu
1 Infantry moved from Tokyo to Chubu
1 Infantry moved from Tokyo to Chubu
1 Infantry moved from Tokyo to Chubu
1 Infantry moved from Tokyo to Chubu
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 2 Bunkers and 12 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 112 Sea Zone
Yamamoto attack with 1 Adv.Fighter and 1 Fighter
Anzac defend with 1 Transport; Dutch defend with 1 Infantry and 1 Marine
Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 112 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
Dutch roll dice for 1 Transport in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Anzac, 1 Marine owned by the Dutch and 1 Infantry owned by the Dutch lost in 112 Sea Zone
Yamamoto win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 12
Casualties for Anzac: 1 Transport
Casualties for Dutch: 1 Infantry and 1 Marine
Battle in Kyushu
Yamamoto attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
Dutch defend with 1 Elite
Yamamoto roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Kyushu, round 2 : 1/0 hits, 1.00 expected hits
Dutch roll dice for 1 Elite in Kyushu, round 2 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Dutch lost in Kyushu
Yamamoto win, taking Kyushu from Dutch with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Dutch: 1 Elite
Battle in Yunnan
Yamamoto attack with 3 Infantrys and 1 Tank
Chinese defend with 1 ArmoredCar and 1 Tank
Yamamoto roll dice for 3 Infantrys and 1 Tank in Yunnan, round 2 : 1/0 hits, 1.00 expected hits
Chinese roll dice for 1 ArmoredCar and 1 Tank in Yunnan, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto and 1 ArmoredCar owned by the Chinese lost in Yunnan
Yamamoto roll dice for 2 Infantrys and 1 Tank in Yunnan, round 3 : 1/1 hits, 0.83 expected hits
Chinese roll dice for 1 Tank in Yunnan, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Yunnan
Yamamoto win, taking Yunnan from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 ArmoredCar and 1 Tank
Non Combat Move - Yamamoto
1 ArmoredCar moved from Davao to Panay
1 ArmoredCar moved from Davao to Panay
1 Fighter moved from 112 Sea Zone to Davao
1 Adv.Fighter moved from 112 Sea Zone to Davao
Place Units - Yamamoto
1 Bunker placed in Chubu
1 Artillery, 1 Bunker and 7 Infantrys placed in Tokyo
1 Artillery and 2 Infantrys placed in Kwangsi
3 Infantrys placed in Davao
Turn Complete - Yamamoto
Yamamoto collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Yamamoto : 0.33
Chinese : -0.17
Dutch : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Chinese
1 Infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Hisaichi
1 ArmoredCar moved from Hunan to Shanghai
Chinese take Shanghai from Hisaichi
1 ArmoredCar moved from Shanghai to Shantung
Chinese take Shantung from Hisaichi
1 Infantry moved from Chahar to Peking
Chinese take Peking from Hisaichi
2 Infantrys moved from Kweichow to N.French Indochina
1 Elite moved from Kweichow to N.French Indochina
3 Artillerys, 1 Elite and 2 Infantrys moved from Szechwan to Yunnan
1 ArmoredCar and 1 Tank moved from Hupeh to Yunnan
1 ArmoredCar and 1 Tank moved from Lanchow to Yunnan
1 Artillery and 1 Elite moved from E.Qinghai to Sikang
1 Artillery and 1 Infantry moved from Lanchow to Sikang
1 ArmoredCar and 1 Tank moved from Ningsia to Sikang
Purchase Units - Chinese
Chinese buy 2 Artillerys, 1 Elite, 7 Infantrys, 2 Marines and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Sikang
Chinese attack with 1 ArmoredCar, 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank
Neutral defend with 4 Infantrys
Chinese roll dice for 1 ArmoredCar, 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank in Sikang, round 2 : 2/1 hits, 2.33 expected hits
Neutral roll dice for 4 Infantrys in Sikang, round 2 : 2/1 hits, 1.33 expected hits
1 ArmoredCar owned by the Chinese, 2 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in Sikang
Chinese roll dice for 2 Artillerys, 1 Elite and 1 Tank in Sikang, round 3 : 2/1 hits, 1.67 expected hits
Neutral roll dice for 2 Infantrys in Sikang, round 3 : 1/1 hits, 0.67 expected hits
2 Infantrys owned by the Neutral and 1 Artillery owned by the Chinese lost in Sikang
Chinese loses 0 PUs for violating Sikangs neutrality.
Chinese win, taking Sikang from Neutral with 1 Artillery, 1 Elite and 1 Tank remaining. Battle score for attacker is -2
Casualties for Chinese: 1 ArmoredCar, 1 Artillery and 1 Infantry
Casualties for Neutral: 4 Infantrys
Battle in Yunnan
Chinese attack with 2 ArmoredCars, 3 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks
Yamamoto defend with 2 Infantrys and 1 Tank
Chinese roll dice for 2 ArmoredCars, 3 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks in Yunnan, round 2 : 4/1 hits, 3.83 expected hits
Yamamoto roll dice for 2 Infantrys and 1 Tank in Yunnan, round 2 : 1/1 hits, 1.17 expected hits
2 Infantrys owned by the Yamamoto, 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Yamamoto with 2 ArmoredCars, 3 Artillerys, 1 Elite, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 7
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 2 Infantrys and 1 Tank
Battle in N.French Indochina
Chinese attack with 1 Elite and 2 Infantrys
Yamamoto defend with 1 Infantry
Chinese roll dice for 1 Elite and 2 Infantrys in N.French Indochina, round 2 : 1/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in N.French Indochina
Chinese win, taking N.French Indochina from Yamamoto with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Chinese
1 Marine moved from Hupeh to Anhwei
2 Infantrys moved from Shansi to Anhwei
1 ArmoredCar moved from Shansi to Kweichow
1 Tank moved from Suiyuan to Anhwei
1 Artillery and 6 Infantrys moved from Suiyuan to Shansi
1 Artillery, 1 Elite and 4 Infantrys moved from Ningsia to Shensi
4 Infantrys moved from Gobi Altai to Ningsia
5 Infantrys moved from Hsining to E.Qinghai
1 ArmoredCar moved from Hsining to Sikang
1 Artillery and 3 Infantrys moved from E.Sinkiang to C.Sinkiang
4 Infantrys moved from Urumqi to C.Sinkiang
Place Units - Chinese
1 Artillery, 1 Infantry and 1 Tank placed in Hupeh
1 Artillery, 1 Elite, 2 Infantrys and 2 Marines placed in Hsining
Chinese undo move 1.
Chinese undo move 1.
1 Elite and 2 Marines placed in Hupeh
Chinese undo move 1.
1 Artillery and 2 Marines placed in Hupeh
1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Neutral : 1.00
Yamamoto : -0.50
Chinese : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Hisaichi
1 Artillery and 3 Infantrys moved from Kwangtung to Kiangsi
1 Bomber moved from Changchun to 110 Sea Zone
1 Bomber moved from Changchun to 110 Sea Zone
1 Infantry moved from Hulunbuir to Peking
1 Tank moved from Hulunbuir to Peking
1 Fighter moved from Changchun to Peking
1 Infantry moved from Heilungchiang to Hulunbuir
1 Tank moved from Hulunbuir to Heilungchiang
1 Infantry moved from Kirin to Heilungchiang
1 Infantry moved from Kirin to Heilungchiang
1 Adv.Fighter moved from Changchun to Ayan
1 Fighter moved from Heilungchiang to Ayan
3 Adv.Fighters moved from Heilungchiang to Ayan
1 Artillery moved from Heilungchiang to Ayan
1 Infantry moved from Heilungchiang to Ayan
1 Infantry moved from Heilungchiang to Ayan
1 Infantry moved from Heilungchiang to Ayan
1 Infantry moved from Changchun to Kirin
1 Infantry moved from Changchun to Kirin
1 Infantry moved from Changchun to Kirin
1 Infantry moved from Changchun to Kirin
Purchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 2 Artillerys, 2 Bunkers, 1 Fighter and 7 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 110 Sea Zone
Hisaichi attack with 2 Bombers
Anzac defend with 4 Transports
Hisaichi roll dice for 2 Bombers in 110 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
Anzac roll dice for 4 Transports in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 Transport owned by the Anzac and 1 Bomber owned by the Hisaichi lost in 110 Sea Zone
Hisaichi roll dice for 1 Bomber in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Anzac roll dice for 3 Transports in 110 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 Transport owned by the Anzac lost in 110 Sea Zone
Hisaichi roll dice for 1 Bomber in 110 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
Anzac roll dice for 2 Transports in 110 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 Bomber owned by the Hisaichi lost in 110 Sea Zone
Anzac win with 2 Transports remaining. Battle score for attacker is -16
Casualties for Hisaichi: 2 Bombers
Casualties for Anzac: 2 Transports
Battle in Peking
Hisaichi attack with 1 Fighter, 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 Tank in Peking, round 2 : 1/0 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Peking, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Peking
Hisaichi win, taking Peking from Chinese with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Ayan
Hisaichi attack with 4 Adv.Fighters, 1 Artillery, 1 Fighter and 3 Infantrys
Russians defend with 4 Infantrys
Hisaichi roll dice for 4 Adv.Fighters, 1 Artillery, 1 Fighter and 3 Infantrys in Ayan, round 2 : 3/1 hits, 3.33 expected hits
Russians roll dice for 4 Infantrys in Ayan, round 2 : 2/1 hits, 1.33 expected hits
3 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Ayan
Hisaichi roll dice for 4 Adv.Fighters, 1 Artillery, 1 Fighter and 1 Infantry in Ayan, round 3 : 3/0 hits, 3.00 expected hits
Russians roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Ayan
Hisaichi win, taking Ayan from Russians with 4 Adv.Fighters, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Infantrys
Casualties for Russians: 4 Infantrys
Battle in Kiangsi
Hisaichi attack with 1 Artillery and 3 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Kiangsi, round 2 : 1/0 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kiangsi
Hisaichi win, taking Kiangsi from Chinese with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 Infantry moved from Hong Kong to Kwangtung
1 Fighter moved from Peking to Heilungchiang
3 Adv.Fighters and 1 Fighter moved from Ayan to Heilungchiang
1 Adv.Fighter moved from Ayan to Heilungchiang
Place Units - Hisaichi
1 Bunker and 3 Infantrys placed in Heilungchiang
1 ArmoredCar, 1 Artillery and 1 Infantry placed in Hong Kong
1 ArmoredCar, 1 Artillery, 1 Bunker, 1 Fighter and 3 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Hisaichi : -1.00
Anzac : 0.50
Chinese : -0.67
Russians : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - British
3 Infantrys and 1 Tank moved from Koryakia to 72 Sea Zone
3 Infantrys, 1 Tank and 2 Transports moved from 72 Sea Zone to 85 Sea Zone
3 Infantrys and 1 Tank moved from 85 Sea Zone to Tohoku
4 Infantrys moved from Bombay to Rajputana
1 ArmoredCar, 1 Artillery and 3 Infantrys moved from Rajputana to Baluchistan
2 Infantrys moved from Rajputana to Baluchistan
1 Infantry moved from North Central USA to British Columbia
Purchase Units - British
British buy 1 Elite and 16 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Baluchistan
British attack with 1 ArmoredCar, 1 Artillery and 5 Infantrys
Italians defend with 1 Artillery and 3 Infantrys
British roll dice for 1 ArmoredCar, 1 Artillery and 5 Infantrys in Baluchistan, round 2 : 2/1 hits, 1.67 expected hits
Italians roll dice for 1 Artillery and 3 Infantrys in Baluchistan, round 2 : 1/1 hits, 1.33 expected hits
2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Baluchistan
British roll dice for 1 ArmoredCar, 1 Artillery and 4 Infantrys in Baluchistan, round 3 : 1/1 hits, 1.50 expected hits
Italians roll dice for 1 Artillery and 1 Infantry in Baluchistan, round 3 : 0/1 hits, 0.67 expected hits
1 Infantry owned by the Italians lost in Baluchistan
British roll dice for 1 ArmoredCar, 1 Artillery and 4 Infantrys in Baluchistan, round 4 : 2/1 hits, 1.50 expected hits
Italians roll dice for 1 Artillery in Baluchistan, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Italians lost in Baluchistan
British win, taking Baluchistan from Italians with 1 ArmoredCar, 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 8
Casualties for British: 1 Infantry
Casualties for Italians: 1 Artillery and 3 Infantrys
Battle in Tohoku
British attack with 3 Infantrys and 1 Tank
Yamamoto defend with 1 Infantry
British roll dice for 3 Infantrys and 1 Tank in Tohoku, round 2 : 1/0 hits, 1.00 expected hits
Yamamoto roll dice for 1 Infantry in Tohoku, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Tohoku
British win, taking Tohoku from Yamamoto with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - British
2 Infantrys moved from Rajputana to Baluchistan
Place Units - British
2 Infantrys placed in Cape Town
2 Infantrys placed in Montreal
2 Infantrys placed in Bombay
5 Infantrys placed in Delhi
5 Infantrys placed in Madras
1 Elite placed in Vancouver
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
British : 0.33
Italians : -1.33
Yamamoto : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Anzac
AA fire in W.Iran : 0/1 hits, 0.33 expected hits
3 Infantrys moved from Sumatra to 110 Sea Zone
3 Infantrys and 2 Transports moved from 110 Sea Zone to 106 Sea Zone
3 Infantrys moved from 106 Sea Zone to S.French Indochina
2 L.Fighters moved from Rajputana to Azerbaijan
2 Infantrys moved from West Papua to Hollandia
3 L.Fighters moved from Broome to Rajputana
1 Infantry moved from Northern Territory to Western Australia
Purchase Units - Anzac
Anzac buy 3 L.Fighters; Remaining resources: 0 PUs;
Combat - Anzac
Battle in S.French Indochina
Anzac attack with 3 Infantrys
Thai defend with 1 Factory and 1 Infantry
Anzac roll dice for 3 Infantrys in S.French Indochina, round 2 : 0/1 hits, 0.50 expected hits
Thai roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 3 Infantrys in S.French Indochina, round 3 : 1/1 hits, 0.50 expected hits
Thai roll dice for 1 Infantry in S.French Indochina, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in S.French Indochina
Anzac win, taking S.French Indochina from Thai with 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Anzac: 1 Infantry
Casualties for Thai: 1 Infantry
Non Combat Move - Anzac
Place Units - Anzac
3 L.Fighters placed in Broome
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac : 0.00
Thai : 0.33
AA fire in W.Iran : : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Dutch
AA fire in W.Iran : 1/1 hits, 0.67 expected hits
1 Adv.Fighter lost in W.Iran
2 Adv.Fighters and 2 Fighters moved from Rajputana to Azerbaijan
1 Adv.Fighter moved from Banjarmasin to Madras
1 Fighter moved from Madras to Rajputana
2 Adv.Fighters moved from Sumatra to Rajputana
Purchase Units - Dutch
Dutch buy 1 Adv.Fighter, 2 Fighters and 1 Transport; Remaining resources: 1 PUs;
Non Combat Move - Dutch
Place Units - Dutch
1 Transport placed in 65 Sea Zone
Dutch undo move 1.
1 Transport placed in 65 Sea Zone
1 Adv.Fighter placed in Sumatra
2 Fighters placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 30 PUs; end with 31 PUs
Combat Hit Differential Summary :
AA fire in W.Iran : : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Finns
1 Artillery, 3 Fighters and 2 Infantrys moved from Novgorod to S.Karelia
1 Artillery moved from Leningrad to S.Karelia
1 Artillery moved from Leningrad to S.Karelia
1 Infantry moved from Leningrad to S.Karelia
2 ArmoredCars moved from N.Karelia to S.Karelia
1 Tank moved from Oulu to S.Karelia
1 Fighter moved from Helsinki to S.Karelia
1 Infantry moved from Leningrad to Novgorod
1 Tank moved from Helsinki to Oulu
Purchase Units - Finns
Finns buy 2 ArmoredCars, 2 Artillerys and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in S.Karelia
Finns attack with 2 ArmoredCars, 3 Artillerys, 4 Fighters, 3 Infantrys and 1 Tank
Russians defend with 1 Artillery and 6 Infantrys
Finns roll dice for 2 ArmoredCars, 3 Artillerys, 4 Fighters, 3 Infantrys and 1 Tank in S.Karelia, round 2 : 5/1 hits, 4.50 expected hits
Russians roll dice for 1 Artillery and 6 Infantrys in S.Karelia, round 2 : 3/1 hits, 2.33 expected hits
5 Infantrys owned by the Russians, 2 ArmoredCars owned by the Finns and 1 Infantry owned by the Finns lost in S.Karelia
Finns roll dice for 3 Artillerys, 4 Fighters, 2 Infantrys and 1 Tank in S.Karelia, round 3 : 3/1 hits, 3.50 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in S.Karelia, round 3 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in S.Karelia
Finns win, taking S.Karelia from Russians with 3 Artillerys, 4 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Finns: 2 ArmoredCars and 2 Infantrys
Casualties for Russians: 1 Artillery and 6 Infantrys
Non Combat Move - Finns
4 Fighters moved from S.Karelia to Leningrad
1 AAGun moved from Oulu to Vyborg
Place Units - Finns
2 Artillerys and 2 Infantrys placed in Leningrad
2 ArmoredCars and 3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Finns : 0.00
Russians : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Romanians
1 Infantry moved from Kiev to Donetsk
1 Tank moved from Minsk to Donetsk
1 Infantry moved from Minsk to Kiev
1 Infantry moved from Minsk to Kiev
1 Artillery moved from Minsk to Kiev
1 Artillery moved from Minsk to Kiev
1 Mech.Inf moved from Odessa to 53 Sea Zone
1 Destroyer, 1 Mech.Inf and 2 Transports moved from 53 Sea Zone to 54 Sea Zone
1 Mech.Inf moved from 54 Sea Zone to Rostov
Romanians take Rostov from Russians
1 Fighter moved from Crimea to Donetsk
Purchase Units - Romanians
Romanians buy 2 ArmoredCars, 2 Artillerys and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 1 Fighter, 1 Infantry and 1 Tank
Russians defend with 1 Artillery
Romanians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Donetsk, round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Non Combat Move - Romanians
1 Mot.Inf moved from Kiev to Crimea
1 Mech.Inf moved from Odessa to Crimea
1 Fighter moved from Donetsk to Crimea
1 Artillery moved from Kiev to Donetsk
Place Units - Romanians
1 ArmoredCar, 1 Artillery and 2 Infantrys placed in Vinnytsia
1 ArmoredCar, 1 Artillery and 1 Infantry placed in E.Romania
Turn Complete - Romanians
Romanians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Romanians : 0.00
Russians : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Thai
1 Tank moved from Assam to Hyderabad
Thai take Calcutta from British
Thai take Hyderabad from British
1 Infantry moved from S.Thailand to S.French Indochina
1 Tank moved from N.Thailand to S.French Indochina
1 Fighter moved from Bangkok to S.French Indochina
1 Tank moved from N.Thailand to S.French Indochina
1 Tank moved from N.Thailand to Bangkok
1 Infantry moved from Bangkok to S.Thailand
1 Infantry moved from Bangkok to S.Thailand
1 Artillery moved from Bangkok to S.Thailand
1 Infantry moved from Bangkok to S.Thailand
Purchase Units - Thai
Thai buy 1 Adv.Fighter, 2 ArmoredCars and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in S.French Indochina
Thai attack with 1 Fighter, 1 Infantry and 2 Tanks
French defend with 1 Factory; Anzac defend with 2 Infantrys
Thai roll dice for 1 Fighter, 1 Infantry and 2 Tanks in S.French Indochina, round 2 : 1/1 hits, 1.50 expected hits
French roll dice for 2 Infantrys in S.French Indochina, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in S.French Indochina
Thai roll dice for 1 Fighter and 2 Tanks in S.French Indochina, round 3 : 1/1 hits, 1.33 expected hits
French roll dice for 1 Infantry in S.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in S.French Indochina
Thai win, taking S.French Indochina from French with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Casualties for Anzac: 2 Infantrys
Non Combat Move - Thai
1 Fighter moved from S.French Indochina to Bangkok
Place Units - Thai
1 Adv.Fighter, 2 ArmoredCars and 2 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
French : 0.00
Thai : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Americans
5 Mech.Infs moved from Washington to Montreal
1 Transport moved from 40 Sea Zone to 39 Sea Zone
5 S.Submarines and 4 Transports moved from 40 Sea Zone to 35 Sea Zone
1 Infantry moved from Salvador to 35 Sea Zone
1 Cruiser and 1 Infantry moved from 35 Sea Zone to 40 Sea Zone
1 Infantry moved from 40 Sea Zone to South Africa
1 Infantry moved from Cape Town to South Africa
5 Tanks moved from Cape Town to South Africa
2 Infantrys moved from Argentina to 39 Sea Zone
2 Infantrys and 1 Transport moved from 39 Sea Zone to 40 Sea Zone
2 Infantrys moved from 40 Sea Zone to South Africa
1 L.Fighter moved from 35 Sea Zone to South Africa
1 Fighter moved from Salvador to 35 Sea Zone
2 Marines moved from Iwo Jima to 85 Sea Zone
2 Marines and 2 S.Submarines moved from 85 Sea Zone to 93 Sea Zone
2 Marines moved from 93 Sea Zone to Panay
3 ArmoredCars moved from Manila to Panay
5 Marines moved from Hokkaido to 85 Sea Zone
5 Marines and 5 S.Submarines moved from 85 Sea Zone to 93 Sea Zone
5 Marines moved from 93 Sea Zone to Panay
3 ArmoredCars, 1 Artillery and 1 Infantry moved from Hokkaido to 85 Sea Zone
3 ArmoredCars, 1 Artillery and 1 Infantry moved from 85 Sea Zone to Kyushu
1 Artillery moved from Woleai to Ulithi
Americans take Ulithi from Yamamoto
1 ArmoredCar and 1 Infantry moved from Woleai to 109 Sea Zone
1 Marine moved from Ponape to 109 Sea Zone
1 Infantry and 1 S.Submarine moved from 109 Sea Zone to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Mindanao
Americans take Mindanao from Yamamoto
1 ArmoredCar and 1 S.Submarine moved from 109 Sea Zone to 93 Sea Zone
1 ArmoredCar moved from 93 Sea Zone to Samar
Americans take Samar from Yamamoto
2 Marines moved from Wake to 87 Sea Zone
2 Marines and 2 S.Submarines moved from 87 Sea Zone to 102 Sea Zone
1 Marine and 1 Transport moved from 109 Sea Zone to 101 Sea Zone
2 Marines and 2 S.Submarines moved from 102 Sea Zone to 101 Sea Zone
3 Marines moved from 101 Sea Zone to Guam
1 Destroyer moved from 109 Sea Zone to 101 Sea Zone
1 Destroyer moved from 104 Sea Zone to 102 Sea Zone
2 Tanks moved from Kolyma to Ayan
1 Marine moved from Pearl Harbor to 98 Sea Zone
1 Marine and 1 S.Submarine moved from 98 Sea Zone to 109 Sea Zone
1 Marine moved from 109 Sea Zone to Woleai
1 L.Fighter moved from Pearl Harbor to 85 Sea Zone
Purchase Units - Americans
Americans buy 2 ArmoredCars, 4 B.Transports, 1 Factory, 14 Infantrys, 4 Marines, 3 Mech.Infs and 5 Tanks; Remaining resources: 0 PUs;
Combat - Americans
Battle in Ayan
Americans attack with 2 Tanks
Hisaichi defend with 1 Artillery and 1 Infantry
Americans roll dice for 2 Tanks in Ayan, round 2 : 1/0 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/1 hits, 0.67 expected hits
1 Tank owned by the Americans and 1 Infantry owned by the Hisaichi lost in Ayan
Americans roll dice for 1 Tank in Ayan, round 3 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery in Ayan, round 3 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Americans lost in Ayan
Hisaichi win with 1 Artillery remaining. Battle score for attacker is -8
Casualties for Americans: 2 Tanks
Casualties for Hisaichi: 1 Infantry
Battle in South Africa
Americans attack with 4 Infantrys, 1 L.Fighter and 5 Tanks
Italians defend with 2 Infantrys, 1 Mech.Inf and 1 Tank
Americans roll dice for 1 Cruiser in South Africa, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Italians lost in South Africa
Americans roll dice for 4 Infantrys, 1 L.Fighter and 5 Tanks in South Africa, round 2 : 4/1 hits, 3.67 expected hits
Italians roll dice for 1 Infantry, 1 Mech.Inf and 1 Tank in South Africa, round 2 : 1/1 hits, 1.17 expected hits
1 Tank owned by the Italians, 1 Infantry owned by the Americans, 1 Infantry owned by the Italians and 1 Mech.Inf owned by the Italians lost in South Africa
Americans win, taking South Africa from Italians with 3 Infantrys, 1 L.Fighter and 5 Tanks remaining. Battle score for attacker is 13
Casualties for Italians: 2 Infantrys, 1 Mech.Inf and 1 Tank
Casualties for Americans: 1 Infantry
Battle in Guam
Americans attack with 3 Marines
Yamamoto defend with 1 Artillery and 1 Infantry
Americans roll dice for 3 Marines in Guam, round 2 : 2/1 hits, 1.50 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Guam, round 2 : 0/1 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Guam
Americans win, taking Guam from Yamamoto with 3 Marines remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in Kyushu
Americans attack with 3 ArmoredCars, 1 Artillery and 1 Infantry
Yamamoto defend with 1 ArmoredCar, 1 Artillery and 1 Infantry
Americans roll dice for 1 Battleship in Kyushu, round 2 : 1/1 hits, 0.67 expected hits
1 ArmoredCar owned by the Yamamoto lost in Kyushu
Americans roll dice for 3 ArmoredCars, 1 Artillery and 1 Infantry in Kyushu, round 2 : 1/1 hits, 1.67 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Kyushu, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto and 1 ArmoredCar owned by the Americans lost in Kyushu
Americans roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Kyushu, round 3 : 2/1 hits, 1.33 expected hits
Yamamoto roll dice for 1 Artillery in Kyushu, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Kyushu
Americans win, taking Kyushu from Yamamoto with 2 ArmoredCars, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 ArmoredCar, 1 Artillery and 1 Infantry
Casualties for Americans: 1 ArmoredCar
Battle in Panay
Americans attack with 3 ArmoredCars and 7 Marines
Yamamoto defend with 2 ArmoredCars, 1 Artillery and 4 Infantrys
Americans roll dice for 3 ArmoredCars and 7 Marines in Panay, round 2 : 4/1 hits, 4.50 expected hits
Yamamoto roll dice for 2 ArmoredCars, 1 Artillery and 4 Infantrys in Panay, round 2 : 2/0 hits, 2.00 expected hits
2 Infantrys owned by the Yamamoto, 2 ArmoredCars owned by the Americans and 2 ArmoredCars owned by the Yamamoto lost in Panay
Americans roll dice for 1 ArmoredCar and 7 Marines in Panay, round 3 : 3/1 hits, 3.83 expected hits
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Panay, round 3 : 1/0 hits, 1.00 expected hits
1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto and 1 ArmoredCar owned by the Americans lost in Panay
Americans win, taking Panay from Yamamoto with 7 Marines remaining. Battle score for attacker is 8
Casualties for Americans: 3 ArmoredCars
Casualties for Yamamoto: 2 ArmoredCars, 1 Artillery and 4 Infantrys
Non Combat Move - Americans
6 Infantrys moved from Northeast USA to Quebec
1 Artillery and 1 Infantry moved from Salvador to Bahia
1 L.Fighter moved from South Africa to 35 Sea Zone
1 Fighter moved from 35 Sea Zone to Salvador
Place Units - Americans
1 Factory placed in Hokkaido
2 Tanks placed in Shikoku
2 Marines placed in Iwo Jima
2 Marines placed in Minamitori
2 B.Transports placed in 87 Sea Zone
2 B.Transports placed in 71 Sea Zone
1 Tank placed in Alaska
2 Infantrys placed in Salvador
12 Infantrys and 3 Mech.Infs placed in Washington
Americans undo move 9.
2 Infantrys and 1 Tank placed in South Atlantic USA
1 ArmoredCar, 10 Infantrys, 3 Mech.Infs and 1 Tank placed in Washington
1 ArmoredCar placed in Manila
Turn Complete - Americans
Americans collect 148 PUs; end with 148 PUs
Combat Hit Differential Summary :
Hisaichi : 1.00
Italians : -0.17
Yamamoto : -0.67
Americans : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Germans
25 ArmoredCars, 18 Artillerys, 1 Bomber, 1 Elite, 42 Infantrys, 8 Mech.Infs, 6 Stukas and 5 Tanks moved from Kiev to Kursk
4 Mech.Infs moved from Warsaw to Kursk
3 Mech.Infs and 1 Stuka moved from Danzig to Kursk
3 Mech.Infs moved from Krakow to Kursk
5 JetFighters moved from Bohemia to Kursk
3 Bombers moved from Bavaria to Kursk
2 Bombers moved from Middle Norrland to Kursk
1 ArmoredCar, 2 Artillerys and 8 Infantrys moved from Azores to 16 Sea Zone
1 ArmoredCar and 1 Infantry moved from Greenland to 3 Sea Zone
1 ArmoredCar, 1 Infantry and 1 Transport moved from 3 Sea Zone to 2 Sea Zone
3 Adv.Fighters, 1 ArmoredCar, 2 Artillerys, 2 Battleships, 3 Carriers, 1 Cruiser, 2 Destroyers, 8 Infantrys, 2 JetFighters, 4 Submarines and 5 Transports moved from 16 Sea Zone to 2 Sea Zone
3 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 9 Infantrys and 2 JetFighters moved from 2 Sea Zone to Montreal
2 Battleships moved from 10 Sea Zone to 16 Sea Zone
2 Battleships moved from 17 Sea Zone to 16 Sea Zone
2 Infantrys moved from Wales to 18 Sea Zone
2 Infantrys and 3 T.Boats moved from 18 Sea Zone to 17 Sea Zone
1 Cruiser and 4 Transports moved from 22 Sea Zone to 21 Sea Zone
1 ArmoredCar and 1 Infantry moved from Dover to 21 Sea Zone
1 ArmoredCar, 1 Cruiser, 1 Infantry and 4 Transports moved from 21 Sea Zone to 20 Sea Zone
1 Artillery moved from Wales to 20 Sea Zone
1 Artillery moved from London to Manchester
1 Adv.Fighter moved from Wales to Azores
2 Infantrys moved from 17 Sea Zone to Azores
2 Elites and 1 Infantry moved from Picardy to 20 Sea Zone
Purchase Units - Germans
Germans buy 2 ArmoredCars, 3 Factorys, 8 Infantrys, 10 Mech.Infs, 1 Tank and 2 Transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in Kursk
Germans attack with 25 ArmoredCars, 18 Artillerys, 6 Bombers, 1 Elite, 42 Infantrys, 5 JetFighters, 18 Mech.Infs, 7 Stukas and 5 Tanks
Russians defend with 4 Artillerys, 1 Elite, 1 Factory, 2 HeavyTanks, 42 Infantrys, 1 Mech.Inf and 3 Tanks
Germans roll dice for 25 ArmoredCars, 18 Artillerys, 6 Bombers, 1 Elite, 42 Infantrys, 5 JetFighters, 18 Mech.Infs, 7 Stukas and 5 Tanks in Kursk, round 2 : 48/1 hits, 48.17 expected hits
Russians roll dice for 4 Artillerys, 1 Elite, 2 HeavyTanks, 42 Infantrys, 1 Mech.Inf and 3 Tanks in Kursk, round 2 : 19/1 hits, 18.83 expected hits
1 Elite owned by the Russians, 42 Infantrys owned by the Russians, 4 Artillerys owned by the Russians, 1 Mech.Inf owned by the Russians and 19 Infantrys owned by the Germans lost in Kursk
Germans roll dice for 25 ArmoredCars, 18 Artillerys, 6 Bombers, 1 Elite, 23 Infantrys, 5 JetFighters, 18 Mech.Infs, 7 Stukas and 5 Tanks in Kursk, round 3 : 41/1 hits, 41.83 expected hits
Russians roll dice for 2 HeavyTanks and 3 Tanks in Kursk, round 3 : 3/1 hits, 2.83 expected hits
3 Infantrys owned by the Germans, 3 Tanks owned by the Russians and 2 HeavyTanks owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 25 ArmoredCars, 18 Artillerys, 6 Bombers, 1 Elite, 20 Infantrys, 5 JetFighters, 18 Mech.Infs, 7 Stukas and 5 Tanks remaining. Battle score for attacker is 94
Casualties for Germans: 22 Infantrys
Casualties for Russians: 4 Artillerys, 1 Elite, 2 HeavyTanks, 42 Infantrys, 1 Mech.Inf and 3 Tanks
Battle in Montreal
Germans attack with 3 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 9 Infantrys and 2 JetFighters
British defend with 1 AAGun, 1 Factory and 2 Infantrys; French defend with 2 Fighters and 1 Tank; Americans defend with 5 Mech.Infs
AA fire in Montreal : 1/1 hits, 0.83 expected hits
1 Adv.Fighter owned by the Germans lost in Montreal
Germans roll dice for 2 Battleships and 1 Cruiser in Montreal, round 2 : 1/1 hits, 1.83 expected hits
1 Infantry owned by the British lost in Montreal
Germans roll dice for 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 9 Infantrys and 2 JetFighters in Montreal, round 2 : 6/1 hits, 5.50 expected hits
British roll dice for 2 Fighters, 1 Infantry, 5 Mech.Infs and 1 Tank in Montreal, round 2 : 4/1 hits, 3.50 expected hits
5 Mech.Infs owned by the Americans, 4 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Montreal
Germans roll dice for 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 5 Infantrys and 2 JetFighters in Montreal, round 3 : 5/1 hits, 4.83 expected hits
British roll dice for 2 Fighters and 1 Tank in Montreal, round 3 : 1/1 hits, 1.50 expected hits
2 Fighters owned by the French, 1 Tank owned by the French and 1 Infantry owned by the Germans lost in Montreal
Germans captures 36PUs while taking British capital
Germans win, taking Montreal from British with 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 2 JetFighters remaining. Battle score for attacker is 35
Casualties for Germans: 1 Adv.Fighter and 5 Infantrys
Casualties for British: 2 Infantrys
Casualties for Americans: 5 Mech.Infs
Casualties for French: 2 Fighters and 1 Tank
Non Combat Move - Germans
2 Adv.Fighters and 2 JetFighters moved from Montreal to 2 Sea Zone
6 Bombers, 5 JetFighters and 7 Stukas moved from Kursk to Kiev
Place Units - Germans
2 ArmoredCars placed in Kiev
1 Tank placed in Kiev
3 Mech.Infs placed in Krakow
4 Mech.Infs placed in Warsaw
3 Mech.Infs placed in Danzig
1 Factory placed in Iceland
1 Factory placed in Scotland
1 Factory placed in Dublin
4 Infantrys placed in Manchester
2 Transports placed in 18 Sea Zone
2 Infantrys placed in Wales
2 Infantrys placed in London
Turn Complete - Germans
Germans collect 150 PUs; end with 186 PUs
Combat Hit Differential Summary :
Germans : -1.17
British : 0.00
AA fire in Montreal : : 0.17
Russians : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Russians
1 Infantry moved from Yaroslavl to Tula
1 Infantry moved from Yaroslavl to Vologda
2 Infantrys moved from Smolensk to Minsk
4 Infantrys moved from Arkhangelsk to S.Karelia
2 Infantrys moved from Smolensk to Novgorod
1 Artillery moved from Smolensk to S.Karelia
1 Infantry moved from Smolensk to Minsk
1 Infantry moved from Smolensk to Novgorod
3 Infantrys moved from Smolensk to S.Karelia
1 Infantry moved from Yaroslavl to Smolensk
6 Infantrys moved from Yaroslavl to Moscow
5 Infantrys moved from Stalingrad to Rostov
5 Infantrys moved from Ufa to Chimkent
5 Infantrys moved from Chimkent to Tashkent
5 Infantrys moved from Sverdlovsk to Ufa
3 Infantrys moved from N.Buryat Mongolia to Ayan
1 Fighter moved from Chita to Ayan
3 Infantrys moved from Chita to Hulunbuir
Purchase Units - Russians
Russians buy 1 Elite, 1 HeavyTank, 35 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Russians
Battle in Ayan
Russians attack with 1 Fighter and 3 Infantrys
Hisaichi defend with 1 Artillery
Russians roll dice for 1 Fighter and 3 Infantrys in Ayan, round 2 : 1/1 hits, 0.83 expected hits
Hisaichi roll dice for 1 Artillery in Ayan, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Battle in Rostov
Russians attack with 5 Infantrys
Romanians defend with 1 Mech.Inf
Russians roll dice for 5 Infantrys in Rostov, round 2 : 1/1 hits, 0.83 expected hits
Romanians roll dice for 1 Mech.Inf in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Mech.Inf owned by the Romanians lost in Rostov
Russians win, taking Rostov from Romanians with 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Romanians: 1 Mech.Inf
Battle in Hulunbuir
Russians attack with 3 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 3 Infantrys in Hulunbuir, round 2 : 1/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Hulunbuir, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Hulunbuir
Russians win, taking Hulunbuir from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in S.Karelia
Russians attack with 1 Artillery and 7 Infantrys
Finns defend with 3 Artillerys, 1 Infantry and 1 Tank
Russians roll dice for 1 Artillery and 7 Infantrys in S.Karelia, round 2 : 1/1 hits, 1.67 expected hits
Finns roll dice for 3 Artillerys, 1 Infantry and 1 Tank in S.Karelia, round 2 : 2/1 hits, 1.83 expected hits
1 Infantry owned by the Finns and 2 Infantrys owned by the Russians lost in S.Karelia
Russians roll dice for 1 Artillery and 5 Infantrys in S.Karelia, round 3 : 1/1 hits, 1.33 expected hits
Finns roll dice for 3 Artillerys and 1 Tank in S.Karelia, round 3 : 1/1 hits, 1.50 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Finns lost in S.Karelia
Russians roll dice for 1 Artillery and 4 Infantrys in S.Karelia, round 4 : 1/1 hits, 1.17 expected hits
Finns roll dice for 2 Artillerys and 1 Tank in S.Karelia, round 4 : 1/1 hits, 1.17 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Finns lost in S.Karelia
Russians roll dice for 1 Artillery and 3 Infantrys in S.Karelia, round 5 : 1/0 hits, 1.00 expected hits
Finns roll dice for 1 Artillery and 1 Tank in S.Karelia, round 5 : 1/1 hits, 0.83 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Finns lost in S.Karelia
Russians roll dice for 1 Artillery and 2 Infantrys in S.Karelia, round 6 : 1/1 hits, 0.83 expected hits
Finns roll dice for 1 Tank in S.Karelia, round 6 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Finns lost in S.Karelia
Russians win, taking S.Karelia from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 5 Infantrys
Casualties for Finns: 3 Artillerys, 1 Infantry and 1 Tank
Battle in Minsk
Russians attack with 3 Infantrys
Romanians defend with 1 Infantry
Russians roll dice for 3 Infantrys in Minsk, round 2 : 1/1 hits, 0.50 expected hits
Romanians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Romanians lost in Minsk
Russians win, taking Minsk from Romanians with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Romanians: 1 Infantry
Battle in Novgorod
Russians attack with 3 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 3 Infantrys in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
Finns roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Novgorod
Russians win, taking Novgorod from Finns with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Non Combat Move - Russians
5 Infantrys moved from Saratov to Astrakhan
3 Infantrys moved from N.Buryat Mongolia to Chita
1 Fighter moved from Ayan to Chita
6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
6 Infantrys moved from Evenkia to Olyokminsk
6 Infantrys moved from Sibirsky to Evenkia
Place Units - Russians
3 Infantrys placed in Chita
6 Infantrys placed in Sibirsky
2 Infantrys placed in Tashkent
5 Infantrys placed in Sverdlovsk
3 Infantrys placed in Georgia
5 Infantrys placed in Stalingrad
4 Infantrys placed in Arkhangelsk
1 Elite, 1 HeavyTank, 7 Infantrys and 1 Tank placed in Moscow
Turn Complete - Russians
Russians collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Romanians : 0.33
Hisaichi : -0.67
Finns : -1.17
Russians : 0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Italians
Italians captures 31PUs while taking Dutch capital
1 ArmoredCar, 2 Artillerys, 12 Infantrys and 3 JetFighters moved from W.Iran to Azerbaijan
1 Fighter moved from 58 Sea Zone to Azerbaijan
1 Adv.Fighter moved from 58 Sea Zone to Azerbaijan
2 Fighters moved from Palestine to Azerbaijan
1 Artillery and 2 Infantrys moved from E.Iran to Baluchistan
2 Infantrys moved from Cairo to 56 Sea Zone
2 Infantrys moved from Lower Egypt to 56 Sea Zone
4 Infantrys and 2 Transports moved from 56 Sea Zone to 58 Sea Zone
1 Transport moved from 58 Sea Zone to 68 Sea Zone
2 Infantrys moved from Madagascar to 68 Sea Zone
1 Transport moved from 58 Sea Zone to 68 Sea Zone
2 Infantrys moved from Madagascar to 68 Sea Zone
4 Infantrys moved from 68 Sea Zone to South Africa
1 Artillery, 2 Infantrys and 1 Mech.Inf moved from Mozambique to South Africa
1 HeavyTank and 1 Mech.Inf moved from Angola to South Africa
1 ArmoredCar moved from Italian East Africa to 58 Sea Zone
3 Infantrys moved from Italian East Africa to 58 Sea Zone
1 Infantry moved from Iraq to 58 Sea Zone
1 ArmoredCar and 8 Infantrys moved from 58 Sea Zone to Baluchistan
1 ArmoredCar moved from Uzbekistan to Alma Ata
Italians take Alma Ata from Russians
1 ArmoredCar moved from Alma Ata to Semipalatinsk
Italians take Semipalatinsk from Russians
5 ArmoredCars, 4 Artillerys, 1 HeavyTank and 1 Tank moved from Uzbekistan to Tashkent
1 Infantry moved from Iraq to W.Iran
4 Infantrys moved from Lower Egypt to Palestine
1 Bomber moved from Mauritania to South Africa
1 Destroyer moved from 68 Sea Zone to 40 Sea Zone
1 Submarine moved from 62 Sea Zone to 40 Sea Zone
2 Adv.Fighters, 3 Fighters and 2 JetFighters moved from 34 Sea Zone to 40 Sea Zone
1 Infantry moved from Mauritania to 34 Sea Zone
1 Infantry and 1 Transport moved from 34 Sea Zone to 32 Sea Zone
1 Infantry moved from 32 Sea Zone to Suriname
Italians take Suriname from Dutch
2 ArmoredCars moved from Syria to W.Iran
1 Infantry moved from Odessa to Donetsk
5 Infantrys moved from Leon to Portugal
2 Infantrys moved from Andalusia to Portugal
1 Destroyer moved from 34 Sea Zone to 33 Sea Zone
1 Destroyer moved from 34 Sea Zone to 36 Sea Zone
1 Destroyer moved from 34 Sea Zone to 37 Sea Zone
1 Infantry moved from Mauritania to 34 Sea Zone
1 Artillery moved from Mauritania to 34 Sea Zone
1 Artillery, 2 Battleships, 4 Carriers, 1 Infantry, 3 Submarines and 1 Transport moved from 34 Sea Zone to 38 Sea Zone
1 Artillery moved from 38 Sea Zone to Angola
1 Infantry moved from 38 Sea Zone to Angola
4 Infantrys moved from E.Morocco to W.Morocco
6 ArmoredCars, 2 Artillerys and 7 Infantrys moved from Mauritania to W.Morocco
Purchase Units - Italians
Italians buy 2 Adv.Fighters, 6 ArmoredCars, 4 Artillerys, 1 Carrier, 4 Destroyers, 26 Infantrys and 5 Transports; Remaining resources: 0 PUs;
Combat - Italians
Battle in 40 Sea Zone
Italians attack with 2 Adv.Fighters, 1 Destroyer, 3 Fighters, 2 JetFighters and 1 Submarine
Americans defend with 1 Cruiser, 1 Destroyer, 3 Submarines and 1 Transport
Italians roll dice for 1 Submarine in 40 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 3 Submarines in 40 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Italians roll dice for 2 Adv.Fighters, 1 Destroyer, 3 Fighters and 2 JetFighters in 40 Sea Zone, round 2 : 3/1 hits, 3.67 expected hits
Americans roll dice for 1 Cruiser, 1 Destroyer and 1 Transport in 40 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
3 Submarines owned by the Americans, 1 Submarine owned by the Italians, 1 Destroyer owned by the Italians and 1 Transport owned by the Americans lost in 40 Sea Zone
Italians roll dice for 2 Adv.Fighters, 3 Fighters and 2 JetFighters in 40 Sea Zone, round 3 : 4/1 hits, 3.33 expected hits
Americans roll dice for 1 Cruiser and 1 Destroyer in 40 Sea Zone, round 3 : 1/1 hits, 0.83 expected hits
1 Destroyer owned by the Americans, 1 Fighter owned by the Italians and 1 Cruiser owned by the Americans lost in 40 Sea Zone
Italians win with 2 Adv.Fighters, 2 Fighters and 2 JetFighters remaining. Battle score for attacker is 24
Casualties for Italians: 1 Destroyer, 1 Fighter and 1 Submarine
Casualties for Americans: 1 Cruiser, 1 Destroyer, 3 Submarines and 1 Transport
Battle in South Africa
Italians attack with 1 Artillery, 1 Bomber, 1 HeavyTank, 6 Infantrys and 2 Mech.Infs
Americans defend with 3 Infantrys and 5 Tanks
Italians roll dice for 1 Artillery, 1 Bomber, 1 HeavyTank, 6 Infantrys and 2 Mech.Infs in South Africa, round 2 : 4/1 hits, 3.83 expected hits
British roll dice for 3 Infantrys and 5 Tanks in South Africa, round 2 : 3/1 hits, 3.50 expected hits
3 Infantrys owned by the Americans, 3 Infantrys owned by the Italians and 1 Tank owned by the Americans lost in South Africa
Italians roll dice for 1 Artillery, 1 Bomber, 1 HeavyTank, 3 Infantrys and 2 Mech.Infs in South Africa, round 3 : 3/1 hits, 3.33 expected hits
British roll dice for 4 Tanks in South Africa, round 3 : 2/0 hits, 2.00 expected hits
2 Infantrys owned by the Italians and 3 Tanks owned by the Americans lost in South Africa
Italians roll dice for 1 Artillery, 1 Bomber, 1 HeavyTank, 1 Infantry and 2 Mech.Infs in South Africa, round 4 : 3/1 hits, 2.67 expected hits
British roll dice for 1 Tank in South Africa, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Italians and 1 Tank owned by the Americans lost in South Africa
Italians win, taking South Africa from British with 1 Artillery, 1 Bomber, 1 HeavyTank and 2 Mech.Infs remaining. Battle score for attacker is 19
Casualties for Italians: 6 Infantrys
Casualties for Americans: 3 Infantrys and 5 Tanks
Battle in Azerbaijan
Italians attack with 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys, 3 Fighters, 12 Infantrys and 3 JetFighters
Anzac defend with 2 L.Fighters; Russians defend with 2 HeavyTanks and 11 Infantrys; Dutch defend with 1 Adv.Fighter and 2 Fighters
Italians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys, 3 Fighters, 12 Infantrys and 3 JetFighters in Azerbaijan, round 2 : 7/1 hits, 6.83 expected hits
Russians roll dice for 1 Adv.Fighter, 2 Fighters, 2 HeavyTanks, 11 Infantrys and 2 L.Fighters in Azerbaijan, round 2 : 8/0 hits, 8.00 expected hits
7 Infantrys owned by the Russians and 8 Infantrys owned by the Italians lost in Azerbaijan
Italians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys, 3 Fighters, 4 Infantrys and 3 JetFighters in Azerbaijan, round 3 : 5/1 hits, 5.50 expected hits
Russians roll dice for 1 Adv.Fighter, 2 Fighters, 2 HeavyTanks, 4 Infantrys and 2 L.Fighters in Azerbaijan, round 3 : 6/1 hits, 5.67 expected hits
1 ArmoredCar owned by the Italians, 4 Infantrys owned by the Russians, 1 Fighter owned by the Dutch, 1 Artillery owned by the Italians and 4 Infantrys owned by the Italians lost in Azerbaijan
Italians roll dice for 1 Adv.Fighter, 1 Artillery, 3 Fighters and 3 JetFighters in Azerbaijan, round 4 : 4/1 hits, 3.83 expected hits
Russians roll dice for 1 Adv.Fighter, 1 Fighter, 2 HeavyTanks and 2 L.Fighters in Azerbaijan, round 4 : 4/1 hits, 3.83 expected hits
3 Fighters owned by the Italians, 1 Fighter owned by the Dutch, 1 Adv.Fighter owned by the Dutch, 1 Artillery owned by the Italians and 2 HeavyTanks owned by the Russians lost in Azerbaijan
Italians roll dice for 1 Adv.Fighter and 3 JetFighters in Azerbaijan, round 5 : 2/1 hits, 2.50 expected hits
Russians roll dice for 2 L.Fighters in Azerbaijan, round 5 : 2/1 hits, 1.33 expected hits
2 L.Fighters owned by the Anzac, 1 JetFighter owned by the Italians and 1 Adv.Fighter owned by the Italians lost in Azerbaijan
Italians win with 2 JetFighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys, 3 Fighters, 12 Infantrys and 1 JetFighter
Casualties for Russians: 2 HeavyTanks and 11 Infantrys
Casualties for Dutch: 1 Adv.Fighter and 2 Fighters
Casualties for Anzac: 2 L.Fighters
Battle in Baluchistan
Italians attack with 1 ArmoredCar, 1 Artillery and 10 Infantrys
British defend with 1 ArmoredCar, 1 Artillery and 6 Infantrys
Italians roll dice for 2 Battleships and 1 Cruiser in Baluchistan, round 2 : 2/1 hits, 1.83 expected hits
1 ArmoredCar owned by the British and 1 Infantry owned by the British lost in Baluchistan
Italians roll dice for 1 ArmoredCar, 1 Artillery and 10 Infantrys in Baluchistan, round 2 : 3/1 hits, 2.50 expected hits
British roll dice for 1 Artillery and 5 Infantrys in Baluchistan, round 2 : 2/0 hits, 2.00 expected hits
2 Infantrys owned by the Italians and 3 Infantrys owned by the British lost in Baluchistan
Italians roll dice for 1 ArmoredCar, 1 Artillery and 8 Infantrys in Baluchistan, round 3 : 2/1 hits, 2.17 expected hits
British roll dice for 1 Artillery and 2 Infantrys in Baluchistan, round 3 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Baluchistan
Italians roll dice for 1 ArmoredCar, 1 Artillery and 7 Infantrys in Baluchistan, round 4 : 2/0 hits, 2.00 expected hits
British roll dice for 1 Artillery in Baluchistan, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Baluchistan
Italians win, taking Baluchistan from British with 1 ArmoredCar, 1 Artillery and 7 Infantrys remaining. Battle score for attacker is 14
Casualties for British: 1 ArmoredCar, 1 Artillery and 6 Infantrys
Casualties for Italians: 3 Infantrys
Battle in Tashkent
Italians attack with 5 ArmoredCars, 4 Artillerys, 1 HeavyTank and 1 Tank
Russians defend with 1 AAGun, 1 Factory and 9 Infantrys
Italians roll dice for 5 ArmoredCars, 4 Artillerys, 1 HeavyTank and 1 Tank in Tashkent, round 2 : 5/1 hits, 4.17 expected hits
Russians roll dice for 9 Infantrys in Tashkent, round 2 : 3/0 hits, 3.00 expected hits
3 ArmoredCars owned by the Italians and 5 Infantrys owned by the Russians lost in Tashkent
Italians roll dice for 2 ArmoredCars, 4 Artillerys, 1 HeavyTank and 1 Tank in Tashkent, round 3 : 3/1 hits, 3.17 expected hits
Russians roll dice for 4 Infantrys in Tashkent, round 3 : 1/1 hits, 1.33 expected hits
1 ArmoredCar owned by the Italians and 3 Infantrys owned by the Russians lost in Tashkent
Italians roll dice for 1 ArmoredCar, 4 Artillerys, 1 HeavyTank and 1 Tank in Tashkent, round 4 : 3/1 hits, 2.83 expected hits
Russians roll dice for 1 Infantry in Tashkent, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Tashkent
Italians win, taking Tashkent from Russians with 1 ArmoredCar, 4 Artillerys, 1 HeavyTank and 1 Tank remaining. Battle score for attacker is 2
Casualties for Italians: 4 ArmoredCars
Casualties for Russians: 9 Infantrys
Non Combat Move - Italians
2 JetFighters moved from Azerbaijan to 58 Sea Zone
1 AAGun moved from W.Iran to E.Iran
1 AAGun moved from Iraq to W.Iran
2 Adv.Fighters, 2 Fighters and 2 JetFighters moved from 40 Sea Zone to 38 Sea Zone
1 Bomber moved from South Africa to Mozambique
Place Units - Italians
1 Artillery and 1 Infantry placed in Palestine
2 ArmoredCars, 1 Artillery and 3 Infantrys placed in Cairo
2 Transports placed in 56 Sea Zone
2 ArmoredCars placed in Syria
2 Infantrys placed in N.Saudi Arabia
1 Artillery and 2 Infantrys placed in Italian East Africa
1 Artillery and 2 Infantrys placed in W.Iran
3 Infantrys placed in E.Iran
1 ArmoredCar and 1 Infantry placed in Mozambique
2 Infantrys placed in Madagascar
1 ArmoredCar and 3 Infantrys placed in Greece
3 Transports placed in 20 Sea Zone
1 Carrier and 3 Destroyers placed in 41 Sea Zone
1 Destroyer placed in 41 Sea Zone
Italians undo move 12.
2 Transports placed in 20 Sea Zone
1 Transport placed in 41 Sea Zone
2 Adv.Fighters placed in Madrid
3 Infantrys placed in Rio de Oro
3 Infantrys placed in Madrid
1 Infantry placed in Normandy
Turn Complete - Italians
Italians collect 159 PUs; end with 159 PUs
Combat Hit Differential Summary :
Italians : 1.50
British : -0.33
Americans : 0.17
Russians : 0.50
@dawgoneit i don’t think i can come back to win. what do you think?
Yeah, it looks pretty grim for the Allies. I don’t see any way you stop Moscow from falling. You can completely knock out both Yamamoto and Hisachi and maybe even Thailand before the game ends, but I can probably take Russian IPCs at least as quickly as you can take Japanese IPCs, and I’m already out-earning you by a lot. Germany can get away with minimal spending on the eastern front from now on, so that leaves ~100 IPCs/turn in the north Atlantic that America has to deal with. Italy can spare ~50 IPCs/turn for an Atlantic navy, so that means America is spending its entire income just to stalemate the Atlantic, and China is not going to be able to hold out against Germany in the long run.
It was a very exciting game! Thank you for playing. :)