@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 cruiser, 2 factory_minors and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from 44 Sea Zone to Celebes
1 mech_infantry moved from Kiangsu to Kweichow
Japanese take Kweichow from Chinese
2 armour moved from Kiangsu to Kweichow
2 infantry moved from Anhwe to Hopei
2 artilleries and 4 infantry moved from Anhwe to Kweichow
1 fighter and 2 tactical_bombers moved from Anhwe to Hopei
2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 carrier and 1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
2 bombers moved from French Indo China to India
1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers moved from French Indo China to Yunnan
1 artillery moved from Manchuria to Jehol
4 infantry moved from Manchuria to Jehol
1 armour moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Yunnan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 cruiser, 2 factory_minors and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from 44 Sea Zone to Celebes
1 mech_infantry moved from Kiangsu to Kweichow
Japanese take Kweichow from Chinese
2 armour moved from Kiangsu to Kweichow
2 infantry moved from Anhwe to Hopei
2 artilleries and 4 infantry moved from Anhwe to Kweichow
1 fighter and 2 tactical_bombers moved from Anhwe to Hopei
2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 carrier and 1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
2 bombers moved from French Indo China to India
1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers moved from French Indo China to Yunnan
1 artillery moved from Manchuria to Jehol
4 infantry moved from Manchuria to Jehol
1 armour moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Yunnan
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 3,6 and causes: 9 damage to unit: factory_major
Bombing raid in India causes 9 damage total.
Battle in Sumatra
Battle in Celebes
Battle in Hopei
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Hopei, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Hopei from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Hopei to Jehol
1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
2 bombers moved from India to Yunnan
1 tactical_bomber moved from Caroline Islands to Japan
1 fighter moved from Japan to Caroline Islands
Place Units - Japanese
1 factory_minor placed in Malaya
1 factory_minor placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 cruiser placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese : 0.67
AA fire in India : : -0.33
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 bombers, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber and 1 fighter moved from Malta to Egypt
2 bombers moved from Algeria to Egypt
2 submarines moved from 91 Sea Zone to 93 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to Queensland
2 fighters moved from New Guinea to Queensland
Combat - Americans
Battle in Egypt
Americans attack with 3 bombers and 1 fighter
Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 1 armour, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
Americans roll dice for 3 bombers and 1 fighter in Egypt, round 2 : 3/4 hits, 2.50 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 5/9 hits, 3.83 expected hits
1 fighter owned by the Americans, 3 bombers owned by the Americans and 3 infantry owned by the Italians lost in Egypt
Italians win with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -37
Casualties for Americans: 3 bombers and 1 fighter
Casualties for Italians: 3 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 transport placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
3 bombers placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Italians : 1.17
Americans : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Suiyuyan
13 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 bombers, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber and 1 fighter moved from Malta to Egypt
2 bombers moved from Algeria to Egypt
2 submarines moved from 91 Sea Zone to 93 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to Queensland
2 fighters moved from New Guinea to Queensland
Combat - Americans
Battle in Egypt
Americans attack with 3 bombers and 1 fighter
Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 1 armour, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
Americans roll dice for 3 bombers and 1 fighter in Egypt, round 2 : 3/4 hits, 2.50 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 5/9 hits, 3.83 expected hits
1 fighter owned by the Americans, 3 bombers owned by the Americans and 3 infantry owned by the Italians lost in Egypt
Italians win with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -37
Casualties for Americans: 3 bombers and 1 fighter
Casualties for Italians: 3 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 transport placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
3 bombers placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Suiyuyan
13 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
1 bomber, 3 fighters and 1 tactical_bomber moved from Malta to Egypt
2 armour and 1 artillery moved from Trans-Jordan to Egypt
1 mech_infantry moved from Kenya to Egypt
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Battle in Egypt
British attack with 2 armour, 1 artillery, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 1 armour, 1 artillery, 1 harbour and 1 mech_infantry
British roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 7/9 hits, 4.50 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 3/6 hits, 2.83 expected hits
1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans, 1 artillery owned by the Italians, 1 artillery owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Germans: 1 fighter and 2 tactical_bombers
Non Combat Move - British
1 bomber, 3 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 aaGuns, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from Burma to India
2 fighters moved from United Kingdom to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - British
1 factory_minor placed in Persia
1 armour, 1 fighter and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Italians : 1.33
British : 2.50
Americans : 0.50
Chinese : 0.17
Japanese : -0.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 armour moved from Romania to Baltic States
1 bomber moved from Southern Italy to Baltic States
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 armour moved from Romania to Baltic States
1 bomber moved from Southern Italy to Baltic States
Combat - Italians
Battle in Baltic States
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Baltic States, round 2 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Baltic States to Germany
1 armour moved from Northern Italy to Romania
Place Units - Italians
1 fighter placed in Southern Italy
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : 0.83
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from Western Australia to Queensland
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from Western Australia to Queensland
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 2 destroyers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Eastern Poland to Belarus
2 tactical_bombers moved from Western Germany to Belarus
2 infantry moved from Eastern Poland to Bessarabia
14 armour, 5 artilleries, 25 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
1 infantry moved from Nenetsia to Urals
1 tactical_bomber moved from Western Germany to Finland
2 armour moved from Slovakia Hungary to Western Ukraine
3 armour moved from Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to Bessarabia
1 armour moved from Slovakia Hungary to Western Ukraine
1 armour moved from Slovakia Hungary to Bessarabia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 2 destroyers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Eastern Poland to Belarus
2 tactical_bombers moved from Western Germany to Belarus
2 infantry moved from Eastern Poland to Bessarabia
14 armour, 5 artilleries, 25 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
1 infantry moved from Nenetsia to Urals
1 tactical_bomber moved from Western Germany to Finland
2 armour moved from Slovakia Hungary to Western Ukraine
3 armour moved from Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to Bessarabia
1 armour moved from Slovakia Hungary to Western Ukraine
1 armour moved from Slovakia Hungary to Bessarabia
Combat - Germans
Battle in Bessarabia
Germans attack with 1 armour, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 17 armour, 5 artilleries, 25 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 17 armour, 5 artilleries, 25 infantry and 1 mech_infantry in Western Ukraine, round 2 : 15/48 hits, 15.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 17 armour, 5 artilleries, 24 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Belarus, round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Evenkiyskiy
Germans attack with 1 armour
Russians defend with 1 infantry
Germans roll dice for 1 armour in Evenkiyskiy, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour in Evenkiyskiy, round 3 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Evenkiyskiy
Germans win, taking Evenkiyskiy from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Bessarabia to Eastern Poland
3 aaGuns moved from Slovakia Hungary to Eastern Poland
2 tactical_bombers moved from Belarus to Eastern Poland
Place Units - Germans
2 destroyers placed in 112 Sea Zone
2 bombers and 1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,2,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 2.50
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Nenetsia
Russians take Nenetsia from Germans
1 artillery and 2 infantry moved from Archangel to Belarus
1 infantry moved from Yenisey to Evenkiyskiy
1 fighter moved from Vologda to Evenkiyskiy
3 infantry moved from Vologda to Urals
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Urals
Combat - Russians
Battle in Evenkiyskiy
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 1 infantry in Evenkiyskiy, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Evenkiyskiy, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Evenkiyskiy
retreated to Evenkiyskiy
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery and 1 fighter in Belarus, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Urals
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 infantry and 1 tactical_bomber in Urals, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Russians roll dice for 2 infantry and 1 tactical_bomber in Urals, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Urals, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Russians roll dice for 1 infantry and 1 tactical_bomber in Urals, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Urals, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Russians: 3 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Urals to Vologda
1 infantry moved from Samara to Novosibirsk
1 fighter moved from Evenkiyskiy to Vologda
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Vologda
4 aaGuns, 2 armour, 7 artilleries, 18 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 fighter moved from Belarus to Vologda
3 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
2 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in Ukraine
1 infantry placed in Novgorod
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 3.50
Russians : -2.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 armour, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to Java
1 carrier moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 cruiser moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 artillery moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 infantry moved from Kweichow to Anhwe
1 armour moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 artilleries moved from Kweichow to Yunnan
1 armour moved from Kweichow to Sikang
Japanese take Szechwan from Chinese
Japanese take Sikang from Chinese
1 mech_infantry moved from Kweichow to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
2 bombers moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands
1 artillery and 1 infantry moved from Yunnan to Shan State
3 fighters moved from Yunnan to Shan State
2 infantry moved from Jehol to Chahar
1 tactical_bomber moved from Jehol to Chahar
1 transport moved from 19 Sea Zone to 20 Sea Zone
@dawgoneit go up to defend bombing of factory in India?
@yanksaldaway max intercept
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 armour, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to Java
1 carrier moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 cruiser moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 artillery moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 infantry moved from Kweichow to Anhwe
1 armour moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 artilleries moved from Kweichow to Yunnan
1 armour moved from Kweichow to Sikang
Japanese take Szechwan from Chinese
Japanese take Sikang from Chinese
1 mech_infantry moved from Kweichow to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
2 bombers moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands
1 artillery and 1 infantry moved from Yunnan to Shan State
3 fighters moved from Yunnan to Shan State
2 infantry moved from Jehol to Chahar
1 tactical_bomber moved from Jehol to Chahar
1 transport moved from 19 Sea Zone to 20 Sea Zone
Combat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
UK_Pacific launches 2 interceptors out of India
Attackers Fire, : 0/2 hits, 0.33 expected hits
Defenders Fire, : 2/2 hits, 0.33 expected hits
2 bombers owned by the Japanese lost in India
Air Battle is over, the attackers have all died
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 fighters and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Java, round 2 : 3/4 hits, 1.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Chahar
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Chahar, round 2 : 3/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 3 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Shan State, round 2 : 2/5 hits, 2.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
2 fighters moved from Java to 42 Sea Zone
1 infantry moved from Jehol to Anhwe
2 infantry moved from Manchuria to Jehol
2 infantry moved from Korea to Manchuria
3 fighters moved from Shan State to Yunnan
1 tactical_bomber moved from Chahar to Yunnan
Place Units - Japanese
1 factory_minor placed in Manchuria
3 infantry placed in French Indo China
3 armour placed in Malaya
3 armour placed in Kiangsu
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Defenders Fire, : : 1.67
ANZAC : 0.33
Chinese : -0.33
Attackers Fire, : : -0.33
UK_Pacific : -0.33
Japanese : 3.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
4 bombers moved from Queensland to 33 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
3 bombers moved from Western United States to 25 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 47 Sea Zone
1 artillery and 3 infantry moved from 47 Sea Zone to New Britain
1 artillery and 1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour moved from Morocco to Tunisia
3 infantry moved from Morocco to Algeria
@yanksaldaway scramble in sz33?
@dawgoneit yes
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
4 bombers moved from Queensland to 33 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
3 bombers moved from Western United States to 25 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 47 Sea Zone
1 artillery and 3 infantry moved from 47 Sea Zone to New Britain
1 artillery and 1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour moved from Morocco to Tunisia
3 infantry moved from Morocco to Algeria
Combat - Americans
Japanese scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 25 Sea Zone
Americans attack with 3 bombers, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 bombers and 1 destroyer in 25 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 3 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in New Britain
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery and 3 infantry in New Britain, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in New Britain, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in New Britain
Americans roll dice for 1 artillery and 3 infantry in New Britain, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in New Britain, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in New Britain
Americans win, taking New Britain from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 33 Sea Zone
Americans attack with 1 battleship, 4 bombers, 1 carrier, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 4 fighters, 1 submarine and 3 tactical_bombers
Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 4 bombers, 1 carrier, 2 cruisers, 4 destroyers, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 11/15 hits, 7.83 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 4 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 6/7 hits, 4.17 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 2 battleships, 2 carriers and 2 cruisers in 33 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
3 tactical_bombers owned by the Japanese, 3 submarines owned by the Americans, 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 2 carriers owned by the Japanese, 1 submarine owned by the Japanese, 1 fighter owned by the Americans and 2 cruisers owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 7/10 hits, 5.83 expected hits
Japanese roll dice for 2 battleships and 4 fighters in 33 Sea Zone, round 3 : 3/6 hits, 4.00 expected hits
4 fighters owned by the Japanese, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 battleships owned by the Japanese and 1 bomber owned by the Americans lost in 33 Sea Zone
Americans win with 1 battleship, 3 bombers, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 80
Casualties for Americans: 1 bomber, 1 cruiser, 4 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
Casualties for Japanese: 2 battleships, 2 carriers, 2 cruisers, 4 fighters, 1 submarine and 3 tactical_bombers
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 bombers moved from 33 Sea Zone to Queensland
3 bombers moved from 25 Sea Zone to Wake Island
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
3 bombers placed in Western United States
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : 6.67
Japanese : -0.67