@FranceNeedsMorePower i think it only shows combat when you post at the end of your turn, where the file you posed is technically the beginning on UK
Karl7 (Allies) vs Simon33 (Axis) BM3 Game III
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2 Research Technology - Germans Combat Move - Germans 1 fighter moved from Western Germany to 93 Sea Zone 3 bombers moved from Western Germany to 91 Sea Zone Purchase Units - Germans Germans buy 9 artilleries, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat - Germans Battle in 93 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 93 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 91 Sea Zone Germans attack with 3 bombers French defend with 1 cruiser and 1 destroyer; Americans defend with 1 transport Germans roll dice for 3 bombers in 91 Sea Zone, round 2 : 0/3 hits, 2.00 expected hits French roll dice for 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 3 bombers in 91 Sea Zone, round 3 : 0/3 hits, 2.00 expected hits French roll dice for 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 3 bombers in 91 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits French roll dice for 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits 1 destroyer owned by the French, 1 cruiser owned by the French and 2 bombers owned by the Germans lost in 91 Sea Zone 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 bombers Casualties for French: 1 cruiser and 1 destroyer Casualties for Americans: 1 transport Non Combat Move - Germans 1 bomber moved from 91 Sea Zone to Southern France 1 fighter moved from 93 Sea Zone to Southern Italy 1 fighter moved from Western Germany to Southern Italy 2 aaGuns, 1 fighter and 4 tactical_bombers moved from Holland Belgium to Western Germany 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Poland 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 2 artilleries moved from France to Southern France 1 artillery moved from Normandy Bordeaux to Southern France 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany 5 armour and 3 mech_infantrys moved from France to Germany 5 infantry moved from Bulgaria to Romania 3 infantry moved from Slovakia Hungary to Poland 2 artilleries moved from Germany to Poland 2 artilleries and 1 infantry moved from Yugoslavia to Romania 1 armour moved from Yugoslavia to Romania 1 armour moved from Yugoslavia to Poland 1 cruiser and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone Place Units - Germans 9 artilleries and 1 infantry placed in Germany 1 submarine placed in 110 Sea Zone 1 infantry and 6 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -4.00 French : -0.50
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2 Combat Move - Russians Purchase Units - Russians Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Non Combat Move - Russians 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 124 Sea Zone to 125 Sea Zone 3 armour, 2 fighters, 5 infantry and 1 tactical_bomber moved from Novgorod to Belarus 2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Belarus 1 infantry moved from Western Ukraine to Eastern Poland 2 infantry moved from Rostov to Ukraine Place Units - Russians 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 1 artillery and 5 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Yakut S.S.R.: 6 infantry EDIT: Adding units owned by Russians to Buryatia: 6 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2 Combat Move - Japanese 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Hunan to Yunnan 1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya 1 tactical_bomber moved from 35 Sea Zone to Yunnan 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 bomber moved from Kwangsi to Malaya 1 battleship moved from 35 Sea Zone to 37 Sea Zone 4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya Purchase Units - Japanese Japanese buy 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 fighter and 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Malaya, round 2 : 5/10 hits, 5.17 expected hits UK_Pacific roll dice for 1 fighter and 4 infantry in Malaya, round 2 : 0/5 hits, 2.00 expected hits 1 fighter owned by the ANZAC, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 22 Casualties for ANZAC: 1 fighter and 1 infantry Casualties for British: 3 infantry Battle in Yunnan Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 3/10 hits, 5.00 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 3 : 6/9 hits, 4.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 43 Sea Zone to 37 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Malaya to French Indo China 2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone 1 fighter moved from 45 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Japan 1 mech_infantry moved from Anhwe to Kwangsi 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 3 artilleries and 8 infantry moved from Anhwe to Hunan 1 aaGun and 5 infantry moved from Jehol to Anhwe 4 infantry moved from Manchuria to Jehol 1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 35 Sea Zone to 44 Sea Zone 4 fighters and 4 tactical_bombers moved from Yunnan to French Indo China Place Units - Japanese 1 factory_minor and 1 harbour placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese : -0.67 UK_Pacific : -2.00 Japanese : -0.67
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2 Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship moved from 26 Sea Zone to 33 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 cruiser moved from 26 Sea Zone to 33 Sea Zone Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 bomber moved from New Zealand to India 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to Morocco 2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Combat Move - Chinese 1 fighter and 2 infantry moved from Szechwan to Yunnan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Shensi to Szechwan Place Units - Chinese 2 infantry placed in Shensi 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 fighter EDIT: Adding units owned by Americans to Gibraltar: 1 fighter EDIT: Turning off Edit Mode 2 infantry moved from Persia to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from Persia to Iraq 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 bomber moved from New Brunswick Nova Scotia to Gibraltar 1 cruiser moved from 79 Sea Zone to 80 Sea Zone Purchase Units - British British buy 1 airfield, 1 armour, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat - British Battle in Iraq British attack with 1 armour, 3 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 2 : 2/5 hits, 1.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 1 cruiser moved from 96 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from United Kingdom to Gibraltar 2 infantry moved from Burma to India 1 tactical_bomber moved from Szechwan to India 2 fighters and 1 tactical_bomber moved from Malta to Egypt 3 infantry moved from Egypt to Anglo Egyptian Sudan Place Units - British 1 airfield placed in Gibraltar 1 factory_minor placed in Persia 1 armour and 2 infantry placed in Egypt Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,5,2,5,4,5,2,4,2 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
British : 1.33 Americans : -1.33 Chinese : 1.17 Neutral_Axis : 0.00 Japanese : 0.00
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2 Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya 1 artillery and 3 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 fighter moved from Southern Italy to Eastern Poland 1 armour moved from Romania to Eastern Poland Italians take Bessarabia from Russians Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat - Italians Battle in Eastern Poland Italians attack with 1 armour and 1 fighter Russians defend with 1 infantry Italians roll dice for 1 armour and 1 fighter in Eastern Poland, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Eastern Poland Italians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Battle in Libya Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 : 1/8 hits, 2.33 expected hits French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Libya Italians win, taking Libya from French with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 1 artillery moved from Southern France to France 1 fighter moved from Eastern Poland to Poland Place Units - Italians 1 fighter and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -0.33 French : -0.33 Russians : 0.67
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2 Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya 1 artillery and 3 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 fighter moved from Southern Italy to Eastern Poland 1 armour moved from Romania to Eastern Poland Italians take Bessarabia from Russians Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat - Italians Battle in Eastern Poland Italians attack with 1 armour and 1 fighter Russians defend with 1 infantry Italians roll dice for 1 armour and 1 fighter in Eastern Poland, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Eastern Poland Italians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Battle in Libya Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 : 1/8 hits, 2.33 expected hits French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Libya Italians win, taking Libya from French with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 1 artillery moved from Southern France to France 1 fighter moved from Eastern Poland to Poland Place Units - Italians 1 fighter and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Greece: 1 armour and 1 artillery EDIT: Adding units owned by Italians to Bulgaria: 1 artillery EDIT: Adding units owned by Italians to Romania: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0.33 French : -0.33 Russians : 0.67
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Queensland to Caroline Islands 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 58 Sea Zone to 75 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Research Technology - Germans Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 armour moved from Poland to Novgorod Germans take Baltic States from Russians EDIT: 1 armour moved from Greece to Romania EDIT: 1 artillery moved from Greece to Bulgaria 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 6 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 submarine moved from 110 Sea Zone to 114 Sea Zone 1 destroyer moved from 114 Sea Zone to 113 Sea Zone 2 tactical_bombers moved from Western Germany to 113 Sea Zone 2 fighters moved from Southern Italy to 113 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone Purchase Units - Germans Germans buy 1 bomber, 8 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat - Germans Battle in Novgorod Germans attack with 1 armour, 1 artillery and 1 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Novgorod, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 3/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Novgorod Russians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 armour, 1 artillery and 1 infantry Casualties for Russians: 2 infantry Battle in 114 Sea Zone Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Battle in 113 Sea Zone Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Russians defend with 1 submarine Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 3 aaGuns, 1 armour, 5 artilleries and 20 infantry moved from Poland to Eastern Poland 1 infantry moved from Romania to Bessarabia 1 armour, 2 artilleries and 5 infantry moved from Romania to Eastern Poland 2 tactical_bombers moved from 113 Sea Zone to Southern Italy 3 artilleries moved from Southern France to France 1 bomber moved from Southern France to Western Germany 2 fighters moved from 113 Sea Zone to Western Germany 5 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Western Germany to Germany 1 tactical_bomber moved from 114 Sea Zone to Western Germany 8 artilleries moved from Germany to Poland 2 fighters and 1 tactical_bomber moved from 114 Sea Zone to Poland 1 armour and 7 mech_infantrys moved from Western Germany to Poland Place Units - Germans 1 bomber and 4 mech_infantrys placed in Western Germany 1 submarine placed in 113 Sea Zone 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3 Germans collect 41 PUs (3 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -0.00 Russians : 2.33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Belarus to 115 Sea Zone Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in 115 Sea Zone Russians attack with 2 fighters and 1 tactical_bomber Germans defend with 1 cruiser and 1 transport Russians roll dice for 2 fighters and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 115 Sea Zone 1 transport owned by the Germans lost in 115 Sea Zone Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Germans: 1 cruiser and 1 transport Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from 115 Sea Zone to Archangel 1 infantry moved from Novgorod to Archangel 5 armour and 2 mech_infantrys moved from Belarus to Archangel 2 infantry moved from Belarus to Archangel 2 infantry moved from Belarus to Archangel 1 aaGun moved from Belarus to Archangel 3 aaGuns, 2 artilleries and 15 infantry moved from Belarus to Bryansk 1 artillery and 5 infantry moved from Western Ukraine to Ukraine 1 artillery and 5 infantry moved from Russia to Bryansk 2 aaGuns and 18 infantry moved from Buryatia to Amur 1 submarine moved from 125 Sea Zone to 123 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 9 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : -0.67
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Japanese 1 armour moved from French Indo China to Yunnan Japanese take Shan State from UK_Pacific 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 mech_infantry moved from Kwangsi to Yunnan 3 artilleries and 8 infantry moved from Hunan to Yunnan 1 artillery and 1 infantry moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan Purchase Units - Japanese Japanese buy 1 airfield, 1 armour, 3 artilleries, 3 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Java Battle in Sumatra Battle in Yunnan Japanese attack with 1 armour, 4 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 armour, 4 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/19 hits, 6.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Yunnan from Chinese with 1 armour, 4 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 battleship and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 2 carriers, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 44 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 1 infantry moved from 36 Sea Zone to French Indo China 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to French Indo China 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 1 fighter moved from 36 Sea Zone to French Indo China 2 tactical_bombers moved from 41 Sea Zone to French Indo China 2 fighters moved from French Indo China to 41 Sea Zone 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Kiangsu to Hunan 1 aaGun moved from Anhwe to Hunan 3 infantry moved from Anhwe to Jehol Place Units - Japanese 1 airfield, 1 armour, 1 artillery and 1 marine placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : -3.50
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Americans 1 fighter moved from Gibraltar to 112 Sea Zone 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 2 fighters moved from 33 Sea Zone to 6 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Korea Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 1 infantry and 3 transports; Remaining resources: 0 PUs; Combat - Americans Battle in Norway Battle in Philippines Battle in Korea Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 battleship, 1 carrier and 2 cruisers moved from 33 Sea Zone to 17 Sea Zone 2 fighters moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 25 Sea Zone to 17 Sea Zone 1 destroyer and 1 submarine moved from 33 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 marine moved from Morocco to 91 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom 3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 fighter placed in Western United States 3 fighters placed in Eastern United States 1 transport placed in 101 Sea Zone 1 transport placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 17 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine EDIT: Changing PUs for Americans from 0 to 1 EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Non Combat Move - Chinese 1 fighter and 11 infantry moved from Szechwan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Combat Move - British 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 bomber moved from Gibraltar to France Purchase Units - British British buy 2 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Normandy Bordeaux from Germans to British EDIT: Turning off Edit Mode 1 bomber moved from France to United Kingdom 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Quebec to Eastern United States 1 fighter moved from United Kingdom to Gibraltar 2 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 armour and 1 infantry moved from Iraq to 80 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 armour and 1 infantry moved from 39 Sea Zone to India 1 mech_infantry moved from Iraq to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from Iraq to Persia 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 1 armour moved from Egypt to Belgian Congo 2 fighters and 1 tactical_bomber moved from Egypt to Persia Place Units - British 1 mech_infantry placed in Persia 1 transport placed in 110 Sea Zone 2 fighters and 1 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from 39 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 76 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in France : : -0.17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 artillery and 3 infantry moved from Tanganyika Territory to Rhodesia Italians take Rhodesia from British 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia Italians take Tunisia from French 1 artillery moved from France to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 armour moved from Romania to Belarus Italians take Belarus from Russians Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat - Italians Battle in Cyprus Battle in Normandy Bordeaux Italians attack with 1 artillery and 1 fighter British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 3 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Cyprus from British with 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Poland to Southern Italy 1 mech_infantry moved from Southern Italy to Yugoslavia Place Units - Italians 1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0.67 British : 0.33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - ANZAC 1 fighter moved from Caroline Islands to Iwo Jima 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 63 Sea Zone Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Iwo Jima ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Iwo Jima, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Iwo Jima, round 3 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Iwo Jima, round 4 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima ANZAC win, taking Iwo Jima from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Iwo Jima to 17 Sea Zone 1 cruiser and 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from Caroline Islands to Queensland 2 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Iraq to Northwest Persia ANZAC take Northwest Persia from Neutral_Allies 1 infantry moved from Iraq to Persia Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French 1 destroyer moved from 75 Sea Zone to 39 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.83 Japanese : -0.67
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Research Technology - Germans Combat Move - Germans 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 infantry moved from Bessarabia to Ukraine 7 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine Germans take Western Ukraine from Russians 2 fighters and 1 tactical_bomber moved from Poland to Ukraine 1 fighter moved from Western Germany to 112 Sea Zone 1 mech_infantry moved from Western Germany to Normandy Bordeaux Germans take Normandy Bordeaux from British 2 bombers moved from Western Germany to Ukraine Purchase Units - Germans Germans buy 1 artillery, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in 112 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 112 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Ukraine Germans attack with 7 armour, 2 bombers, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber Russians defend with 3 armour, 3 artilleries, 1 factory_minor and 11 infantry Germans roll dice for 7 armour, 2 bombers, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 10/16 hits, 7.17 expected hits Russians roll dice for 3 armour, 3 artilleries and 11 infantry in Ukraine, round 2 : 5/17 hits, 6.17 expected hits 10 infantry owned by the Russians, 1 infantry owned by the Germans, 1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Ukraine Germans roll dice for 6 armour, 2 bombers, 2 fighters and 1 tactical_bomber in Ukraine, round 3 : 8/11 hits, 6.00 expected hits Russians roll dice for 3 armour, 3 artilleries and 1 infantry in Ukraine, round 3 : 4/7 hits, 2.83 expected hits 1 infantry owned by the Russians, 3 armour owned by the Russians, 3 artilleries owned by the Russians and 4 armour owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Germans: 5 armour, 1 infantry and 3 mech_infantrys Casualties for Russians: 3 armour, 3 artilleries and 11 infantry Non Combat Move - Germans 2 bombers moved from Ukraine to Eastern Poland 2 fighters and 1 tactical_bomber moved from Ukraine to Bessarabia 3 aaGuns, 7 artilleries and 26 infantry moved from Eastern Poland to Belarus 1 armour moved from Poland to Belarus 7 mech_infantrys moved from Poland to Belarus 8 artilleries moved from Poland to Eastern Poland 4 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from Southern Italy to Western Germany 1 aaGun moved from Western Germany to France 2 infantry moved from Karelia to Finland Place Units - Germans 3 infantry and 7 mech_infantrys placed in Germany 1 artillery and 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : 4.83 Russians : -0.00
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Once again, you get a +18 on a battle you should have lost -20.
NOt sure what to say. I can’t play you.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 3 infantry moved from Bryansk to Ukraine 2 infantry moved from Archangel to Novgorod 1 fighter moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Archangel to Ukraine Purchase Units - Russians Russians buy 1 armour, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Novgorod Russians attack with 1 fighter and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 armour and 1 factory_minor Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 2 armour in Ukraine, round 2 : 0/2 hits, 1.00 expected hits 1 armour owned by the Germans lost in Ukraine Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 2 armour Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Rostov 1 aaGun moved from Bryansk to Russia 1 fighter moved from Novgorod to Russia 5 armour and 2 mech_infantrys moved from Archangel to Russia 1 aaGun and 1 infantry moved from Archangel to Vologda 2 infantry moved from Archangel to Vologda 2 infantry moved from Russia to Smolensk 4 infantry moved from Bryansk to Rostov 2 aaGuns, 3 artilleries and 9 infantry moved from Bryansk to Russia 2 aaGuns and 18 infantry moved from Amur to Korea Place Units - Russians 1 armour and 9 infantry placed in Russia Russians undo move 1. 1 fighter and 9 infantry placed in Russia 1 armour placed in Volgograd Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -0.83 Russians : -0.17
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 3 infantry moved from Bryansk to Ukraine 2 infantry moved from Archangel to Novgorod 1 fighter moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Archangel to Ukraine Purchase Units - Russians Russians buy 1 armour, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Novgorod Russians attack with 1 fighter and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 armour and 1 factory_minor Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 2 armour in Ukraine, round 2 : 0/2 hits, 1.00 expected hits 1 armour owned by the Germans lost in Ukraine Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 2 armour Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Rostov 1 aaGun moved from Bryansk to Russia 1 fighter moved from Novgorod to Russia 5 armour and 2 mech_infantrys moved from Archangel to Russia 1 aaGun and 1 infantry moved from Archangel to Vologda 2 infantry moved from Archangel to Vologda 2 infantry moved from Russia to Smolensk 4 infantry moved from Bryansk to Rostov 2 aaGuns, 3 artilleries and 9 infantry moved from Bryansk to Russia 2 aaGuns and 18 infantry moved from Amur to Korea Place Units - Russians 1 armour and 9 infantry placed in Russia Russians undo move 1. 1 fighter and 9 infantry placed in Russia 1 armour placed in Volgograd Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs Turning on Edit Mode EDIT: Editing Political Relationship for Russians and Japanese from Unprovoked to Neutrality EDIT: Changing PUs for Russians from 40 to 42 EDIT: Removing units owned by Russians from Korea: 2 aaGuns and 18 infantry EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 18 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 17 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 19 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.83 Russians : -0.17
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Japanese 1 fighter moved from Japan to 6 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 armour and 1 mech_infantry moved from Yunnan to India Japanese take Burma from UK_Pacific 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 2 bombers, 5 fighters and 8 tactical_bombers moved from French Indo China to India 1 battleship moved from 36 Sea Zone to 39 Sea Zone 1 armour, 2 artilleries, 3 infantry and 1 marine moved from French Indo China to 36 Sea Zone 1 armour, 2 artilleries, 1 battleship, 3 infantry, 1 marine and 3 transports moved from 36 Sea Zone to 39 Sea Zone 1 armour, 3 artilleries, 4 fighters, 4 infantry and 1 marine moved from 39 Sea Zone to India 1 submarine moved from 5 Sea Zone to 19 Sea Zone Purchase Units - Japanese Japanese buy 6 artilleries, 1 destroyer, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese
Combat Hit Differential Summary :
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@Karl7 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game III:
Once again, you get a +18 on a battle you should have lost -20.
NOt sure what to say. I can’t play you.
Yeah, I know what you mean. I was thinking I’d have to retreat but things went so well that I continued. Still not sure I did the right thing there. Lost all those tanks and only killed 3 tanks for the USSR.
Anyway, scramble from India? I didn’t think you’d stand and fight there.