Surprised Italy didn’t claim Bryansk or Rostov. Preparing for the fall of Rome perhaps.
Another transport lost to a bomber! Urgh.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Americans
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Jehol to 19 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 22 Sea Zone
1 mech_infantry moved from 22 Sea Zone to Marianas
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 battleship, 3 carriers, 2 cruisers and 3 destroyers moved from 6 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
1 tactical_bomber moved from Korea to 6 Sea Zone
1 infantry moved from Norway to Finland
Americans take Finland from Germans
Purchase Units - Americans
Americans buy 2 bombers, 6 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat - Americans
Americans creates battle in territory 20 Sea Zone
Battle in Paulau Island
Battle in Marianas
Battle in 6 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 6/7 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 20 Sea Zone from Japanese, taking Paulau Island from Japanese, taking Marianas from Japanese with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 tactical_bomber moved from 6 Sea Zone to Korea
6 fighters moved from 6 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 20 Sea Zone to 22 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 54 Sea Zone to 22 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport moved from 125 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
Place Units - Americans
1 bomber and 2 fighters placed in Norway
1 bomber and 2 fighters placed in Korea
2 fighters placed in Western United States
2 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 aaGun
EDIT: Adding units owned by Americans to Central United States: 1 aaGun
EDIT: Removing units owned by Americans from 22 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Move - Chinese
2 infantry moved from Chahar to Anhwe
1 fighter moved from Jehol to Anhwe
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
retreated to Anhwe
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from Korea: 1 tactical_bomber
EDIT: Turning off Edit Mode
16 infantry moved from Chahar to Hopei
1 fighter moved from Anhwe to Hopei
Place Units - Chinese
4 infantry placed in Hopei
Turning on Edit Mode
EDIT: Adding units owned by Americans to Hopei: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Combat Move - British
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 125 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Norway to Germany
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
1 infantry and 2 mech_infantrys moved from West India to India
2 fighters moved from West India to India
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in Normandy Bordeaux
British attack with 1 fighter and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery
Battle in Holland Belgium
British attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
British roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 fighter in Holland Belgium, round 4 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in India
British attack with 2 fighters, 1 infantry and 2 mech_infantrys
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in India, round 2 : 4/5 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
2 fighters moved from India to West India
1 infantry moved from Eastern Persia to West India
1 armour moved from Persia to West India
2 infantry moved from Persia to Eastern Persia
3 mech_infantrys moved from Iraq to Eastern Persia
2 artilleries and 2 infantry moved from Iraq to Persia
1 bomber moved from Germany to Norway
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Gibraltar to United Kingdom
1 infantry moved from Italian Somaliland to Ethiopia
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Alexandria to Egypt
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 fighter and 2 mech_infantrys placed in Iraq
3 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5,6,5,6
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Germans : 1.00
British : 1.50
Americans : 2.00
Chinese : -2.33
Japanese : 1.00
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Italians
1 armour moved from Western Ukraine to Rostov
1 fighter moved from Southern Italy to Rostov
Purchase Units - Italians
Italians buy 2 artilleries and 1 bomber; Remaining resources: 1 PUs;
Combat - Italians
Battle in Rostov
Italians attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Rostov, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Rostov to Bryansk
1 mech_infantry moved from Bessarabia to Bryansk
2 mech_infantrys moved from Northern Italy to Romania
1 fighter moved from Tunisia to Southern Italy
3 fighters moved from Tunisia to Western Germany
Place Units - Italians
2 artilleries placed in Northern Italy
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0.00
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 cruiser and 1 submarine moved from 54 Sea Zone to 22 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from South Australia to Queensland
1 infantry moved from Eastern Persia to West India
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in Java
Battle in Sumatra
Non Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Vyborg to Finland
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 bomber moved from Novgorod to Finland
2 bombers moved from Novgorod to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd
1 armour and 2 mech_infantrys moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 artillery moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Southern Italy to Ukraine
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
Purchase Units - Germans
Germans buy 1 artillery, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 1 mech_infantry
British defend with 1 artillery
Germans roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Holland Belgium
retreated to Holland Belgium
British win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Finland
Germans attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Finland, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 mech_infantrys moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
2 bombers moved from Volgograd to Bryansk
1 bomber moved from Finland to Bryansk
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Germany
2 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in France
2 infantry and 6 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -0.83
British : 0.33
Americans : 0.67
Russians : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Samara to Volgograd
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
2 infantry moved from Jehol to Anhwe
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
retreated to Tambov
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
retreated to Volgograd
Germans win with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
retreated to Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Anhwe
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Anhwe
Russians win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Tambov to Russia
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Smolensk to Russia
Place Units - Russians
1 armour, 4 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 1.67
Russians : -1.83
Japanese : 0.33
It’s really about time I cleaned up those 2IPC Soviet territories.
yeah, bad dice for me there
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Japanese
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 fighter and 1 tactical_bomber moved from French Indo China to West India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
2 bombers moved from Kweichow to West India
2 armour and 2 mech_infantrys moved from Yunnan to India
1 fighter moved from French Indo China to India
1 fighter moved from 36 Sea Zone to Anhwe
1 infantry and 1 tactical_bomber moved from Kiangsu to Anhwe
1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shantung
1 infantry moved from Kiangsu to Shantung
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Japan to 20 Sea Zone
1 bomber moved from Japan to 20 Sea Zone
1 tactical_bomber moved from Japan to 20 Sea Zone
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber and 5 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 0/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 3 : 0/3 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese lost in Java
Japanese roll dice for 1 artillery and 1 fighter in Java, round 4 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -11
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 infantry
Battle in West India
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 armour, 2 fighters and 1 infantry; ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in West India, round 2 : 5/9 hits, 4.50 expected hits
UK_Pacific roll dice for 1 armour, 2 fighters and 3 infantry in West India, round 2 : 2/6 hits, 2.83 expected hits
2 infantry owned by the Japanese, 2 infantry owned by the ANZAC, 1 fighter owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in West India
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers in West India, round 3 : 5/7 hits, 4.00 expected hits
UK_Pacific roll dice for 1 fighter in West India, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armour, 2 fighters and 1 infantry
Battle in India
Japanese attack with 2 armour, 1 fighter and 2 mech_infantrys
British defend with 1 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 armour, 1 fighter and 2 mech_infantrys in India, round 2 : 2/5 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry and 2 mech_infantrys in India, round 2 : 0/3 hits, 1.00 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in India
Japanese roll dice for 2 armour, 1 fighter and 2 mech_infantrys in India, round 3 : 3/5 hits, 1.83 expected hits
UK_Pacific roll dice for 1 mech_infantry in India, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for British: 1 infantry and 2 mech_infantrys
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Anhwe
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shantung
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Shantung
Japanese win, taking Shantung from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
1 infantry moved from Shensi to Kweichow
1 infantry moved from Tsinghai to Shensi
2 artilleries and 1 infantry moved from Tsinghai to Sikang
2 artilleries and 2 infantry moved from Sikang to Szechwan
1 infantry moved from Kweichow to Hunan
1 mech_infantry moved from Hunan to Shan State
1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 carrier and 1 destroyer moved from 39 Sea Zone to 79 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from West India to Burma
1 fighter and 1 tactical_bomber moved from West India to 79 Sea Zone
1 fighter moved from India to Shan State
1 aaGun, 1 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Szechwan to Yunnan
1 bomber, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to French Indo China
1 carrier moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
2 battleships, 2 carriers and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 artillery, 1 bomber and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,3,5,6,2
Japanese collect 39 PUs (10 lost to blockades); end with 44 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
ANZAC : 1.00
Americans : -0.33
Chinese : 0.33
UK_Pacific : -2.83
Japanese : 0.83
@Karl7 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game III:
yeah, bad dice for me there
Hmm, if you had one, you should have sent a second mech to Volgagrad, I would say. Probably worth it to send a tank, although that could be argued.
Anyway, while my dice were bad on Java, it was less important there. They were what I wanted in the important battle in W India.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Americans
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
6 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Norway to France
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 2 mech_infantrys, 6 submarines and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 6 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Normandy Bordeaux, round 2 : 5/8 hits, 3.67 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking 19 Sea Zone from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Non Combat Move - Americans
6 fighters moved from Normandy Bordeaux to 110 Sea Zone
4 fighters, 1 marine, 1 mech_infantry and 1 tactical_bomber moved from Norway to Finland
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 aaGun and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 bomber moved from France to Norway
1 infantry and 2 mech_infantrys moved from Marianas to 22 Sea Zone
1 submarine moved from 22 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
2 submarines moved from 22 Sea Zone to 19 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 1 infantry, 2 mech_infantrys and 2 transports moved from 22 Sea Zone to 35 Sea Zone
1 infantry and 2 mech_infantrys moved from 35 Sea Zone to Philippines
1 bomber moved from Korea to Philippines
2 fighters moved from Korea to Anhwe
1 tactical_bomber moved from Hopei to Anhwe
2 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 factory_minor placed in Finland
1 armour and 2 mech_infantrys placed in Norway
Americans undo move 2.
1 fighter and 2 mech_infantrys placed in Norway
3 submarines placed in 6 Sea Zone
1 destroyer, 3 submarines and 1 transport placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 19 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 infantry moved from Hopei to Shensi
2 infantry moved from Hopei to Kweichow
1 fighter moved from Hopei to Kweichow
1 infantry moved from Hopei to Shensi
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from Anhwe: 2 fighters
EDIT: Removing units owned by Americans from Anhwe: 1 tactical_bomber
EDIT: Adding units owned by Americans to Philippines: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 35 Sea Zone: 2 submarines
EDIT: Removing units owned by Americans from 19 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 35 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 infantry moved from Hopei to Suiyuyan
1 fighter moved from Kweichow to Hopei
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Combat Move - British
1 bomber moved from Norway to Novgorod
1 fighter moved from Iraq to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod causes 4 damage total.
Battle in Caucasus
British attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Caucasus to Persia
2 infantry and 3 mech_infantrys moved from Eastern Persia to Persia
1 armour moved from Trans-Jordan to Persia
1 cruiser and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
3 fighters moved from United Kingdom to Gibraltar
1 artillery moved from Holland Belgium to 110 Sea Zone
1 artillery moved from 110 Sea Zone to United Kingdom
1 aaGun and 1 infantry moved from Norway to Finland
1 bomber moved from Novgorod to Norway
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 mech_infantrys moved from Persia to Iraq
Place Units - British
1 fighter and 2 infantry placed in Iraq
1 armour, 1 infantry and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1.00
British : 0.17
AA fire in France : : -0.17
Americans : 0.83
Chinese : 0.67
Japanese : 0.33
AA fire in Novgorod : : -0.17
It’s weird that most of USA’s production is going right to the front.
But good.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Italians
1 fighter and 1 mech_infantry moved from Bryansk to Caucasus
1 armour moved from Rostov to Caucasus
1 bomber moved from Southern Italy to Caucasus
Purchase Units - Italians
Italians buy 1 bomber and 4 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Caucasus
Italians attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
British defend with 2 mech_infantrys
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Non Combat Move - Italians
1 bomber and 1 fighter moved from Caucasus to Ukraine
2 mech_infantrys moved from Romania to Ukraine
3 infantry moved from Northern Italy to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
3 infantry moved from Southern Italy to Northern Italy
1 aaGun and 1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
4 infantry placed in Northern Italy
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 0.17
Russians : -0.67
Not so good for me though. USA are an out of control monster. Can they be tamed?
@simon33 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game III:
Not so good for me though. USA are an out of control monster. Can they be tamed?
NEVER!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - ANZAC
1 submarine moved from 22 Sea Zone to 20 Sea Zone
1 cruiser moved from 22 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
2 fighters moved from 35 Sea Zone to Philippines
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 destroyers moved from 54 Sea Zone to 35 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,4,4,6
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
2 infantry moved from Morocco to Algeria
1 fighter moved from Norway to Finland
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
kill? KILLLLLLLLLLLL
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Volgograd to Northwest Persia
Germans take Northwest Persia from ANZAC
3 tactical_bombers moved from Bryansk to Vologda
1 infantry moved from Smolensk to Vologda
3 bombers and 2 fighters moved from Bryansk to Russia
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 58 PUs;
Germans buy 3 armour, 3 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
Sorry about the delay, intercept in Moscow?
full intercept