omg
fe3cdd8e-c299-4e8f-8ae0-7ceb3060f5c4-image.png
@dawgoneit i’m leaving Wednesday for a week. going camping. real camping with a tent and no electric. the way i like it. roughing it for sure.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from Caroline Islands to 45 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from Caroline Islands to 45 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter in 45 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter in 45 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 33 Sea Zone
2 aaGuns, 1 artillery, 3 fighters and 4 infantry moved from New South Wales to Queensland
1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 33 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from Caroline Islands to 45 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter in 45 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter in 45 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 33 Sea Zone
2 aaGuns, 1 artillery, 3 fighters and 4 infantry moved from New South Wales to Queensland
1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 33 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to Caucasus
2 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.67
Japanese : -0.67
@dawgoneit No problem…hope you enjoy it…guess yr part of the world is a bit more wild than England!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
9 armour, 5 artilleries and 1 mech_infantry moved from Bryansk to Russia
2 bombers, 1 fighter and 5 tactical_bombers moved from Ukraine to Russia
Combat - Germans
Battle in Russia
Germans attack with 9 armour, 5 artilleries, 2 bombers, 1 fighter, 1 mech_infantry and 5 tactical_bombers
Russians defend with 1 airfield, 3 armour, 5 artilleries, 1 factory_major and 12 infantry
Germans roll dice for 9 armour, 5 artilleries, 2 bombers, 1 fighter, 1 mech_infantry and 5 tactical_bombers in Russia, round 2 : 10/23 hits, 11.67 expected hits
Russians roll dice for 3 armour, 5 artilleries and 12 infantry in Russia, round 2 : 7/20 hits, 7.17 expected hits
10 infantry owned by the Russians, 5 artilleries owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
Germans roll dice for 8 armour, 2 bombers, 1 fighter and 5 tactical_bombers in Russia, round 3 : 12/16 hits, 9.17 expected hits
Russians roll dice for 3 armour, 5 artilleries and 2 infantry in Russia, round 3 : 6/10 hits, 3.83 expected hits
2 infantry owned by the Russians, 3 armour owned by the Russians, 5 artilleries owned by the Russians and 6 armour owned by the Germans lost in Russia
Germans captures 32PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 armour, 2 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 7 armour, 5 artilleries and 1 mech_infantry
Casualties for Russians: 3 armour, 5 artilleries and 12 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 bombers, 1 fighter and 5 tactical_bombers moved from Russia to Bryansk
7 mech_infantrys moved from Baltic States to Bryansk
1 infantry moved from Archangel to Smolensk
1 fighter moved from Germany to Novgorod
1 fighter moved from Western Germany to Novgorod
2 artilleries, 5 infantry and 4 mech_infantrys moved from Germany to Poland
2 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Germany
4 mech_infantrys moved from Poland to Eastern Poland
4 mech_infantrys moved from Novgorod to Bryansk
Place Units - Germans
3 armour placed in Novgorod
1 fighter and 1 infantry placed in Western Germany
1 armour, 1 artillery and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : 1.17
Russians : 2.00
@wizmark said in Wizmark (Allies) vs Dawgoneit (LAxis) BM3:
@dawgoneit No problem…hope you enjoy it…guess yr part of the world is a bit more wild than England!
what do you mean?
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Combat Move - Russians
6 infantry moved from Samara to Russia
1 submarine moved from 110 Sea Zone to 105 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Combat Move - Russians
6 infantry moved from Samara to Russia
1 submarine moved from 110 Sea Zone to 105 Sea Zone
Combat - Russians
Battle in Russia
Russians attack with 6 infantry
Germans defend with 1 airfield, 2 armour and 1 factory_minor
Russians roll dice for 6 infantry in Russia, round 2 : 1/6 hits, 1.00 expected hits
Germans roll dice for 2 armour in Russia, round 2 : 0/2 hits, 1.00 expected hits
1 armour owned by the Germans lost in Russia
Russians roll dice for 6 infantry in Russia, round 3 : 2/6 hits, 1.00 expected hits
Germans roll dice for 1 armour in Russia, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 5 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 aaGuns and 6 infantry moved from Novosibirsk to Samara
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -0.50
Russians : 1.00
@dawgoneit Just that here in England, rough camping is almost impossible…campsites have all amenities. Enjoy your trip!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 4 destroyers and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Chahar to Hopei
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 bombers moved from Japan to 33 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from Americans
2 battleships, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
2 infantry moved from Yunnan to Shan State
1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from Chahar to Yunnan
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 1.67 expected hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 3 : 3/5 hits, 1.67 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 3 destroyers, 3 fighters and 1 submarine; ANZAC defend with 1 cruiser, 1 fighter and 1 submarine
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 10/15 hits, 8.17 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 4 fighters in 33 Sea Zone, round 2 : 6/11 hits, 5.50 expected hits
Units damaged: 2 battleships owned by the Japanese
2 fighters owned by the Japanese, 1 submarine owned by the Americans, 3 destroyers owned by the Americans, 2 destroyers owned by the Japanese, 2 carriers owned by the Americans, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers in 33 Sea Zone, round 3 : 5/11 hits, 6.50 expected hits
Americans roll dice for 1 battleship, 1 cruiser and 4 fighters in 33 Sea Zone, round 3 : 4/6 hits, 3.83 expected hits
2 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 carrier owned by the Japanese and 3 fighters owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 4 : 2/9 hits, 5.50 expected hits
Americans roll dice for 1 battleship in 33 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese and 1 battleship owned by the Americans lost in 33 Sea Zone
Japanese win with 2 battleships, 2 bombers, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 51
Casualties for Japanese: 1 carrier, 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber
Casualties for ANZAC: 1 cruiser, 1 fighter and 1 submarine
Casualties for Americans: 1 battleship, 2 carriers, 3 destroyers, 3 fighters and 1 submarine
Non Combat Move - Japanese
2 transports moved from 35 Sea Zone to 6 Sea Zone
2 bombers moved from 33 Sea Zone to Marshall Islands
1 tactical_bomber moved from 33 Sea Zone to Marshall Islands
1 fighter moved from 33 Sea Zone to Marshall Islands
1 fighter moved from Japan to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
Place Units - Japanese
3 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 2 artilleries and 4 infantry
EDIT: Adding units owned by Japanese to Kwangsi: 2 artilleries and 4 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Kwangtung
4 destroyers placed in 6 Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : 1.67
UK_Pacific : -1.67
Japanese : -3.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 2 destroyers, 2 fighters, 1 harbour, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Scotland to 119 Sea Zone
1 infantry and 1 transport moved from 119 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery moved from Scotland to 111 Sea Zone
1 artillery and 1 transport moved from 111 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Hawaiian Islands to 33 Sea Zone
3 bombers moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 23 Sea Zone to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
2 bombers moved from Western United States to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 2 destroyers, 2 fighters, 1 harbour, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Scotland to 119 Sea Zone
1 infantry and 1 transport moved from 119 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery moved from Scotland to 111 Sea Zone
1 artillery and 1 transport moved from 111 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Hawaiian Islands to 33 Sea Zone
3 bombers moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 23 Sea Zone to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
2 bombers moved from Western United States to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 33 Sea Zone
Americans attack with 5 bombers, 1 destroyer, 1 fighter and 3 submarines
Japanese defend with 2 battleships, 1 carrier, 1 cruiser and 2 fighters
Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 5 bombers, 1 destroyer and 1 fighter in 33 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits
Combat Hit Differential Summary :
Americans : -1.17
@dawgoneit how do you want your losses?
@wizmark carrier tipped and lost. cruiser, fighter
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 2 destroyers, 2 fighters, 1 harbour, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Scotland to 119 Sea Zone
1 infantry and 1 transport moved from 119 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery moved from Scotland to 111 Sea Zone
1 artillery and 1 transport moved from 111 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Hawaiian Islands to 33 Sea Zone
3 bombers moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 23 Sea Zone to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
2 bombers moved from Western United States to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 33 Sea Zone
Americans attack with 5 bombers, 1 destroyer, 1 fighter and 3 submarines
Japanese defend with 2 battleships, 1 carrier, 1 cruiser and 2 fighters
Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 5 bombers, 1 destroyer and 1 fighter in 33 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits
Japanese roll dice for 2 fighters in 33 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 2 battleships, 1 carrier and 1 cruiser in 33 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 2 submarines in 33 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 battleship owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 5 bombers and 1 fighter in 33 Sea Zone, round 3 : 3/6 hits, 3.83 expected hits
Japanese roll dice for 1 fighter in 33 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 battleship in 33 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 33 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 5 bombers and 1 submarine remaining. Battle score for attacker is 58
Casualties for Americans: 1 destroyer, 1 fighter and 2 submarines
Casualties for Japanese: 2 battleships, 1 carrier, 1 cruiser and 2 fighters
Non Combat Move - Americans
3 bombers moved from 33 Sea Zone to Queensland
2 bombers moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 118 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 airfield, 1 armour, 1 fighter, 1 harbour and 1 mech_infantry placed in Norway
1 fighter placed in Western United States
1 destroyer placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans : -1.67
Japanese : -0.83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
3 infantry moved from Kansu to Suiyuyan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
3 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Hopei
Chinese creates battle in territory Chahar
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 infantry
Japanese defend with 1 tactical_bomber
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 tactical_bomber in Chahar, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 tactical_bomber in Chahar, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 tactical_bomber in Chahar, round 4 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 tactical_bomber in Chahar, round 5 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 tactical_bomber
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun and 1 tactical_bomber in Hopei, round 2 : 1/1 hits, 0.50 expected hits
1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 aaGun
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : 0.67
Japanese : -0.83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Combat Move - British
1 artillery and 1 mech_infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
3 infantry moved from Caucasus to Rostov
1 fighter moved from Caucasus to Rostov
1 fighter moved from Persia to Rostov
1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
1 bomber moved from Egypt to Rostov
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
3 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 2 destroyers, 2 fighters, 1 harbour, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Scotland to 119 Sea Zone
1 infantry and 1 transport moved from 119 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery moved from Scotland to 111 Sea Zone
1 artillery and 1 transport moved from 111 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Hawaiian Islands to 33 Sea Zone
3 bombers moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 23 Sea Zone to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
2 bombers moved from Western United States to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 33 Sea Zone
Americans attack with 5 bombers, 1 destroyer, 1 fighter and 3 submarines
Japanese defend with 2 battleships, 1 carrier, 1 cruiser and 2 fighters
Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 5 bombers, 1 destroyer and 1 fighter in 33 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits
Japanese roll dice for 2 fighters in 33 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 2 battleships, 1 carrier and 1 cruiser in 33 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 2 submarines in 33 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 battleship owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 5 bombers and 1 fighter in 33 Sea Zone, round 3 : 3/6 hits, 3.83 expected hits
Japanese roll dice for 1 fighter in 33 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 battleship in 33 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 33 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 5 bombers and 1 submarine remaining. Battle score for attacker is 58
Casualties for Americans: 1 destroyer, 1 fighter and 2 submarines
Casualties for Japanese: 2 battleships, 1 carrier, 1 cruiser and 2 fighters
Non Combat Move - Americans
3 bombers moved from 33 Sea Zone to Queensland
2 bombers moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 118 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 airfield, 1 armour, 1 fighter, 1 harbour and 1 mech_infantry placed in Norway
1 fighter placed in Western United States
1 destroyer placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
3 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Hopei
Chinese creates battle in territory Chahar
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 infantry
Japanese defend with 1 tactical_bomber
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 tactical_bomber in Chahar, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 tactical_bomber in Chahar, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 tactical_bomber in Chahar, round 4 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 tactical_bomber in Chahar, round 5 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 tactical_bomber
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun and 1 tactical_bomber in Hopei, round 2 : 1/1 hits, 0.50 expected hits
1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 aaGun
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 airfield, 1 destroyer, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 mech_infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
3 infantry moved from Caucasus to Rostov
1 fighter moved from Caucasus to Rostov
1 fighter moved from Persia to Rostov
1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
1 bomber moved from Egypt to Rostov
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
3 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
Combat - British
Battle in Sumatra
Battle in 91 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 91 Sea Zone
British win, taking Sumatra from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Tobruk
British attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 : 2/5 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Rostov
British attack with 1 bomber, 2 fighters and 3 infantry
Italians defend with 1 armour and 2 infantry
British roll dice for 1 bomber, 2 fighters and 3 infantry in Rostov, round 2 : 1/6 hits, 2.17 expected hits
Italians roll dice for 1 armour and 2 infantry in Rostov, round 2 : 0/3 hits, 1.17 expected hits
1 infantry owned by the Italians lost in Rostov
British roll dice for 1 bomber, 2 fighters and 3 infantry in Rostov, round 3 : 4/6 hits, 2.17 expected hits
Italians roll dice for 1 armour and 1 infantry in Rostov, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Rostov
British win, taking Rostov from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 armour and 2 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 1 fighter and 3 infantry
Japanese defend with 3 infantry
British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Shan State
British roll dice for 1 fighter and 3 infantry in Shan State, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to Burma
1 mech_infantry moved from India to Burma
2 fighters moved from Rostov to Caucasus
1 bomber moved from Rostov to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
2 armour moved from Persia to Caucasus
1 armour moved from Iraq to Caucasus
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 tactical_bomber moved from Tobruk to Egypt
1 fighter moved from Tobruk to Egypt
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 cruiser and 1 destroyer moved from 39 Sea Zone to 41 Sea Zone
Place Units - British
3 infantry placed in Persia
1 mech_infantry placed in Egypt
1 destroyer and 1 submarine placed in 98 Sea Zone
1 airfield placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
British : 2.83
Italians : -1.50
Americans : -1.67
Chinese : 0.67
Japanese : -2.00