I posted the OOB US turn to the wrong forum. Please ignore this turn with the USA and use Russia 07 just below.
2019 18L TITLE PLAYOFF SEMIFINAL G40 BM Adam vs JuanSpain (Axis + 9)
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Normandy Bordeaux to Southern France 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Gibraltar to Southern France 2 fighters moved from Normandy Bordeaux to Southern France 4 fighters moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from Normandy Bordeaux to Western Germany 5 fighters moved from 110 Sea Zone to Western Germany 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 bomber moved from Caroline Islands to 44 Sea Zone 1 submarine moved from 26 Sea Zone to 8 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone Combat - Americans Air Battle in Western Germany Americans attacks with 6 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Western Germany causes 0 damage total. Battle in 8 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 4 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Southern France Americans attack with 4 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 3/6 hits, 2.33 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 44 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from 44 Sea Zone to Northern Territory 1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from West India to Persia 2 infantry moved from Gibraltar to 92 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to 110 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 submarine moved from 91 Sea Zone to 109 Sea Zone 2 submarines moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 5 fighters moved from Western Germany to Normandy Bordeaux 4 fighters moved from Southern France to Normandy Bordeaux 1 submarine moved from 110 Sea Zone to 109 Sea Zone 3 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 aaGun moved from Western United States to British Columbia 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Russia to Ukraine Place Units - Americans 1 factory_minor placed in Greece 1 armour and 2 infantry placed in Normandy Bordeaux Turning on Edit Mode EDIT: Removing units owned by Americans from British Columbia: 1 aaGun EDIT: Adding units owned by Americans to Central United States: 1 aaGun EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 transport placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 artillery, 1 bomber and 1 infantry placed in Western United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4 Americans collect 62 PUs (1 lost to blockades); end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Yunnan to Burma Place Units - Chinese 2 infantry placed in Yunnan 6 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Combat Move - British 2 infantry moved from West India to India 1 bomber, 1 fighter and 1 mech_infantry moved from Eastern Persia to India 1 infantry moved from Rostov to Volgograd Russians take Volgograd from Japanese 1 armour moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 1 armour moved from Bessarabia to Ukraine Combat - British Battle in India British attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in India, round 2 : 1/5 hits, 1.67 expected hits Japanese roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in India British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in India, round 3 : 2/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in India, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 3 infantry Non Combat Move - British 1 aaGun moved from West India to India 2 infantry moved from Eastern Persia to West India 1 bomber and 1 fighter moved from India to West India 1 destroyer and 1 transport moved from 74 Sea Zone to 60 Sea Zone 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Gibraltar Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,2,6,4,1,4 UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Turning on Edit Mode EDIT: Removing units owned by British from Tambov: 1 infantry EDIT: Adding units owned by British to Samara: 1 infantry EDIT: Removing units owned by British from Bryansk: 1 infantry EDIT: Adding units owned by British to Rostov: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.33 British : -0.17 AA fire in Western Germany : : 0.83 Americans : 0.67 Japanese : 0.00
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Western Germany to Holland Belgium 6 fighters moved from United Kingdom to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 7 fighters, 1 infantry and 1 mech_infantry Americans defend with 2 infantry Italians roll dice for 7 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 3/9 hits, 3,83 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 7 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Italians 7 fighters moved from Holland Belgium to United Kingdom 2 fighters moved from Southern Italy to United Kingdom 4 aaGuns, 2 armour, 2 artilleries and 6 infantry moved from Belarus to Eastern Poland 1 mech_infantry moved from Southern Italy to Western Germany Place Units - Italians 1 infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,1,2,5,1,4 Italians collect 4 PUs (6 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians : -0,83 Americans : -0,67
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Eastern Persia to Greece 2 artilleries and 7 infantry moved from Northwest Persia to Iraq 1 artillery and 5 infantry moved from Persia to Iraq 1 infantry moved from Russia to Bryansk 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 aaGun and 2 infantry moved from Queensland to Northern Territory Place Units - ANZAC 1 infantry placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 infantry EDIT: Adding units owned by ANZAC to South Australia: 1 infantry EDIT: Turning off Edit Mode 3 infantry placed in Iraq Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Russia to Bryansk 2 infantry moved from Persia to Iraq 2 infantry moved from Northwest Persia to Iraq Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 3 infantry and 16 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from France to Southern France 1 fighter moved from Southern Italy to Southern France 2 fighters moved from Western Germany to Southern France 2 fighters moved from United Kingdom to Southern France 2 tactical_bombers moved from United Kingdom to Southern France Combat - Germans Germans creates battle in territory 97 Sea Zone Battle in Southern France Germans attack with 5 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 5/9 hits, 4,17 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France Germans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Americans: 2 infantry Non Combat Move - Germans 2 tactical_bombers moved from Southern France to Western Germany 2 fighters moved from Southern France to United Kingdom 3 fighters moved from Southern France to Western Germany 5 armour and 22 mech_infantrys moved from Belarus to Romania 4 armour and 8 mech_infantrys moved from Archangel to Eastern Poland 11 artilleries and 24 infantry moved from Belarus to Eastern Poland 1 infantry moved from Novgorod to Belarus 2 infantry moved from Novgorod to Baltic States 1 mech_infantry moved from Germany to Romania 10 mech_infantrys moved from Western Germany to Yugoslavia 2 fighters moved from 113 Sea Zone to Western Germany 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 6 transports moved from 113 Sea Zone to 115 Sea Zone Place Units - Germans 3 infantry placed in United Kingdom 10 mech_infantrys placed in Western Germany 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,3,6,1,3,5,1,1,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,4,6,5,3,1 Germans collect 42 PUs (10 lost to blockades); end with 42 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 infantry EDIT: Adding units owned by Germans to France: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,83 Americans : 1,33
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 armour moved from Bryansk to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Japanese 1 infantry moved from Vologda to Urals Russians take Urals from Japanese 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Japanese 10 artilleries and 50 infantry moved from Bryansk to Belarus Combat - Russians Battle in Belarus Russians attack with 10 artilleries and 50 infantry Germans defend with 1 infantry Russians roll dice for 10 artilleries and 50 infantry in Belarus, round 2 : 16/60 hits, 13.33 expected hits Italians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Italians with 10 artilleries and 49 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia 2 infantry moved from Russia to Samara 1 aaGun moved from Russia to Samara 10 artilleries and 10 infantry moved from Bryansk to Belarus 1 armour moved from Russia to Belarus 3 armour moved from Russia to Novosibirsk 1 armour moved from Russia to Belarus 1 armour and 1 mech_infantry moved from Ukraine to Belarus 2 aaGuns, 1 artillery and 27 infantry moved from Russia to Bryansk 1 infantry moved from Bryansk to Belarus 2 aaGuns moved from Bryansk to Belarus 4 infantry moved from Bryansk to Belarus Place Units - Russians 1 infantry placed in Ukraine 5 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 22 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 0.67 Russians : 2.67
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TripleA Manual Gamesave Post: Russians round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 armour moved from Bryansk to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Japanese 1 infantry moved from Vologda to Urals Russians take Urals from Japanese 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Japanese 10 artilleries and 50 infantry moved from Bryansk to Belarus Combat - Russians Battle in Belarus Russians attack with 10 artilleries and 50 infantry Germans defend with 1 infantry Russians roll dice for 10 artilleries and 50 infantry in Belarus, round 2 : 16/60 hits, 13.33 expected hits Italians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Italians with 10 artilleries and 49 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia 2 infantry moved from Russia to Samara 1 aaGun moved from Russia to Samara 10 artilleries and 10 infantry moved from Bryansk to Belarus 1 armour moved from Russia to Belarus 3 armour moved from Russia to Novosibirsk 1 armour moved from Russia to Belarus 1 armour and 1 mech_infantry moved from Ukraine to Belarus 2 aaGuns, 1 artillery and 27 infantry moved from Russia to Bryansk 1 infantry moved from Bryansk to Belarus 2 aaGuns moved from Bryansk to Belarus 4 infantry moved from Bryansk to Belarus Place Units - Russians 1 infantry placed in Ukraine 5 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 22 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Belarus: 1 artillery EDIT: Adding units owned by Russians to Bryansk: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.67 Russians : 2.67
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15 Purchase Units - Japanese Japanese buy 2 fighters, 5 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 destroyers moved from 5 Sea Zone to 8 Sea Zone 2 fighters moved from Japan to 8 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 bombers moved from French Indo China to Java 2 transports moved from 39 Sea Zone to 38 Sea Zone 4 infantry moved from Shan State to 38 Sea Zone 4 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone 4 infantry moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 60 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to India Combat - Japanese Battle in India Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber British defend with 1 aaGun and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour AA fire in India : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in India, round 2 : 2/6 hits, 1,83 expected hits UK_Pacific roll dice for 1 aaGun and 1 mech_infantry in India, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 aaGun owned by the British lost in India Japanese destroys 9PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 aaGun and 1 mech_infantry Battle in Java Japanese attack with 2 bombers and 2 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Java, round 2 : 2/4 hits, 1,67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in 60 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber British defend with 1 destroyer and 1 transport Japanese roll dice for 1 fighter and 1 tactical_bomber in 60 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 destroyer and 1 transport in 60 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 60 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in 8 Sea Zone Japanese attack with 2 destroyers and 2 fighters Americans defend with 1 submarine Japanese roll dice for 2 destroyers and 2 fighters in 8 Sea Zone, round 2 : 1/4 hits, 1,67 expected hits Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 8 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Northwest Persia from British to Japanese EDIT: Removing units owned by Japanese from Caucasus: 6 artilleries, 29 infantry, 1 marine and 8 mech_infantrys EDIT: Adding units owned by Japanese to Northwest Persia: 6 artilleries, 29 infantry, 1 marine and 8 mech_infantrys EDIT: Removing units owned by Japanese from Northwest Persia: 8 mech_infantrys EDIT: Adding units owned by Japanese to Caucasus: 8 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Northwest Persia: 2 infantry EDIT: Adding units owned by Japanese to Caucasus: 2 infantry EDIT: Turning off Edit Mode 1 carrier and 1 transport moved from 39 Sea Zone to 58 Sea Zone 1 fighter and 1 tactical_bomber moved from 60 Sea Zone to 58 Sea Zone 2 bombers moved from Java to Shan State 3 infantry moved from Malaya to Shan State 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 5 Sea Zone to 8 Sea Zone 1 mech_infantry moved from Korea to Buryatia 1 aaGun moved from Timguska to Yenisey 1 infantry moved from Timguska to Yenisey 1 fighter and 1 tactical_bomber moved from India to Shan State 2 fighters moved from Japan to 35 Sea Zone 3 tactical_bombers moved from 35 Sea Zone to French Indo China 3 fighters moved from French Indo China to Philippines 1 tactical_bomber moved from French Indo China to 35 Sea Zone Place Units - Japanese 2 infantry and 1 tactical_bomber placed in French Indo China 3 infantry placed in Malaya 2 fighters and 1 tactical_bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4 Japanese collect 51 PUs; end with 51 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
British : -0,33 ANZAC : 0,33 Americans : 0,83 UK_Pacific : -0,33 AA fire in India : : -0,33 Japanese : 0,67
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15 Purchase Units - Americans Americans buy 3 aaGuns, 1 artillery, 2 bombers, 2 fighters, 7 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 battleship and 1 marine moved from 110 Sea Zone to 125 Sea Zone 1 marine moved from 125 Sea Zone to Norway 1 bomber moved from Northern Territory to 42 Sea Zone 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 4 fighters moved from Normandy Bordeaux to Northern Italy 6 fighters moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 3 infantry moved from Normandy Bordeaux to Holland Belgium Combat - Americans Americans creates battle in territory 97 Sea Zone Battle in Norway Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 8 fighters and 3 infantry Italians defend with 1 infantry and 1 mech_infantry Americans roll dice for 8 fighters and 3 infantry in Holland Belgium, round 2 : 6/11 hits, 4.50 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 8 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry and 1 mech_infantry Battle in Northern Italy Americans attack with 4 fighters and 2 mech_infantrys Italians defend with 1 factory_major and 1 infantry Americans roll dice for 4 fighters and 2 mech_infantrys in Northern Italy, round 2 : 1/6 hits, 2.33 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 4 fighters moved from Northern Italy to 125 Sea Zone 6 fighters moved from Holland Belgium to 125 Sea Zone 2 fighters moved from Holland Belgium to Gibraltar 2 fighters moved from 110 Sea Zone to Gibraltar 2 marines moved from Normandy Bordeaux to 110 Sea Zone 2 cruisers, 4 destroyers and 2 marines moved from 110 Sea Zone to 125 Sea Zone 2 marines moved from 125 Sea Zone to Norway 5 carriers moved from 110 Sea Zone to 125 Sea Zone 2 submarines moved from 109 Sea Zone to 119 Sea Zone 1 submarine moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Algeria 1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 aaGun and 1 infantry moved from 125 Sea Zone to Norway 12 artilleries moved from Normandy Bordeaux to 110 Sea Zone 3 armour moved from Normandy Bordeaux to 110 Sea Zone 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 18 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Southern France 3 armour, 12 artilleries, 18 infantry, 1 mech_infantry and 17 transports moved from 110 Sea Zone to 125 Sea Zone 3 armour, 12 artilleries, 18 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway 1 aaGun, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to Gibraltar 1 mech_infantry moved from Persia to Iraq 1 fighter moved from Ukraine to Iraq 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Gibraltar 1 bomber moved from 42 Sea Zone to Queensland 1 submarine moved from 44 Sea Zone to 46 Sea Zone Place Units - Americans 1 aaGun and 1 infantry placed in Normandy Bordeaux 1 submarine placed in 105 Sea Zone 1 aaGun and 2 infantry placed in Southern France 1 aaGun and 1 infantry placed in Greece 1 submarine placed in 97 Sea Zone 2 bombers and 2 fighters placed in Eastern United States 1 artillery and 3 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4 Americans collect 66 PUs (4 lost to blockades); end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Yunnan to Burma Place Units - Chinese 2 infantry placed in Yunnan 5 infantry placed in Kiangsi Chinese undo move 2. 2 infantry placed in Anhwe 3 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Combat Move - British Non Combat Move - British 1 bomber and 1 fighter moved from West India to Iraq 2 infantry moved from West India to Eastern Persia 1 armour and 1 mech_infantry moved from Ukraine to Belarus 1 infantry moved from Smolensk to Belarus 1 infantry moved from Samara to Novosibirsk 2 cruisers moved from 110 Sea Zone to 125 Sea Zone Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.33 Italians : 0.67 Americans : 0.17
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15 Purchase Units - Italians Italians buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy 2 fighters moved from United Kingdom to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 2 fighters and 2 infantry Americans defend with 1 factory_minor and 1 mech_infantry Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 3/4 hits, 1,33 expected hits Americans roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Northern Italy to Western Germany Place Units - Italians 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,2,2,1,2,4,5,6 Italians collect 1 PU (8 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Italians : 1,67 Americans : -0,33
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery, 2 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 infantry moved from West India to Eastern Persia 3 fighters moved from Greece to Iraq 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from South Australia to Queensland Place Units - ANZAC 1 armour and 2 infantry placed in Iraq 1 artillery placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.00 Japanese : 0.67
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@Adam514 Out of town until sunday night.
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 3 infantry and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 armour moved from Romania to Greece 3 mech_infantrys moved from Romania to Greece 1 fighter moved from Western Germany to Bessarabia 1 infantry moved from Eastern Poland to Bessarabia 3 infantry moved from Western Germany to Holland Belgium 3 infantry moved from France to Normandy Bordeaux 3 mech_infantrys moved from Western Germany to Southern France 2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium 5 fighters moved from United Kingdom to Southern France 1 tactical_bomber moved from Western Germany to Southern France 4 fighters moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from French Indo China to 42 Sea Zone Combat - Germans Germans creates battle in territory 97 Sea Zone Battle in 42 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Greece Germans attack with 2 armour and 3 mech_infantrys Americans defend with 1 aaGun, 1 factory_minor and 1 infantry Germans roll dice for 2 armour and 3 mech_infantrys in Greece, round 2 : 2/5 hits, 1,50 expected hits Americans roll dice for 1 aaGun and 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in Greece Germans win, taking Greece from Americans with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Americans: 1 aaGun and 1 infantry Battle in Bessarabia Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 4 fighters, 3 infantry and 1 tactical_bomber Americans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry AA fire in Normandy Bordeaux : 0/3 hits, 0,50 expected hits Germans roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/8 hits, 3,17 expected hits Americans roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Americans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Americans: 1 aaGun and 2 infantry Battle in Southern France Germans attack with 5 fighters, 3 mech_infantrys and 1 tactical_bomber Americans defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry AA fire in Southern France : 1/3 hits, 0,50 expected hits 1 fighter owned by the Germans lost in Southern France Germans roll dice for 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 2/8 hits, 3,17 expected hits Americans roll dice for 1 aaGun and 3 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits 1 aaGun owned by the Americans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Germans roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 3 : 3/7 hits, 3,00 expected hits Americans roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 fighter and 1 mech_infantry Casualties for Americans: 1 aaGun and 3 infantry Battle in Holland Belgium Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber Americans defend with 1 aaGun and 2 infantry AA fire in Holland Belgium : 0/3 hits, 0,50 expected hits Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2,17 expected hits Americans roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Americans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Americans: 1 aaGun and 2 infantry Non Combat Move - Germans 2 fighters moved from Holland Belgium to United Kingdom 1 fighter moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Bessarabia to Eastern Poland 1 infantry moved from Baltic States to Novgorod 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 6 transports moved from 115 Sea Zone to 114 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 6 transports moved from 114 Sea Zone to 113 Sea Zone 6 mech_infantrys moved from Germany to Eastern Poland 3 armour and 20 mech_infantrys moved from Romania to Eastern Poland 10 mech_infantrys moved from Yugoslavia to Eastern Poland 1 bomber moved from 42 Sea Zone to French Indo China 1 tactical_bomber moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Southern France to Western Germany 4 fighters moved from Southern France to Western Germany 3 fighters moved from Normandy Bordeaux to Western Germany 1 infantry moved from Western Germany to France 15 mech_infantrys moved from Western Germany to Poland Place Units - Germans 3 infantry placed in United Kingdom 2 fighters placed in 113 Sea Zone 8 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 17 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3,5,4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,4,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,1,4,4,1,3,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,6,5,1,6,6,6,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2 Germans collect 38 PUs (17 lost to blockades); end with 39 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 0,33 Americans : -0,33 AA fire in Southern France : : 0,50 AA fire in Normandy Bordeaux : : -0,50 Russians : 0,67 AA fire in Holland Belgium : : -0,50
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 3 infantry and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 armour moved from Romania to Greece 3 mech_infantrys moved from Romania to Greece 1 fighter moved from Western Germany to Bessarabia 1 infantry moved from Eastern Poland to Bessarabia 3 infantry moved from Western Germany to Holland Belgium 3 infantry moved from France to Normandy Bordeaux 3 mech_infantrys moved from Western Germany to Southern France 2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium 5 fighters moved from United Kingdom to Southern France 1 tactical_bomber moved from Western Germany to Southern France 4 fighters moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from French Indo China to 42 Sea Zone Combat - Germans Germans creates battle in territory 97 Sea Zone Battle in 42 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Greece Germans attack with 2 armour and 3 mech_infantrys Americans defend with 1 aaGun, 1 factory_minor and 1 infantry Germans roll dice for 2 armour and 3 mech_infantrys in Greece, round 2 : 2/5 hits, 1,50 expected hits Americans roll dice for 1 aaGun and 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in Greece Germans win, taking Greece from Americans with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Americans: 1 aaGun and 1 infantry Battle in Bessarabia Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 4 fighters, 3 infantry and 1 tactical_bomber Americans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry AA fire in Normandy Bordeaux : 0/3 hits, 0,50 expected hits Germans roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/8 hits, 3,17 expected hits Americans roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Americans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Americans: 1 aaGun and 2 infantry Battle in Southern France Germans attack with 5 fighters, 3 mech_infantrys and 1 tactical_bomber Americans defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry AA fire in Southern France : 1/3 hits, 0,50 expected hits 1 fighter owned by the Germans lost in Southern France Germans roll dice for 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 2/8 hits, 3,17 expected hits Americans roll dice for 1 aaGun and 3 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits 1 aaGun owned by the Americans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Germans roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 3 : 3/7 hits, 3,00 expected hits Americans roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 fighter and 1 mech_infantry Casualties for Americans: 1 aaGun and 3 infantry Battle in Holland Belgium Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber Americans defend with 1 aaGun and 2 infantry AA fire in Holland Belgium : 0/3 hits, 0,50 expected hits Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2,17 expected hits Americans roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Americans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Americans: 1 aaGun and 2 infantry Non Combat Move - Germans 2 fighters moved from Holland Belgium to United Kingdom 1 fighter moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Bessarabia to Eastern Poland 1 infantry moved from Baltic States to Novgorod 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 6 transports moved from 115 Sea Zone to 114 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 6 transports moved from 114 Sea Zone to 113 Sea Zone 6 mech_infantrys moved from Germany to Eastern Poland 3 armour and 20 mech_infantrys moved from Romania to Eastern Poland 10 mech_infantrys moved from Yugoslavia to Eastern Poland 1 bomber moved from 42 Sea Zone to French Indo China 1 tactical_bomber moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Southern France to Western Germany 4 fighters moved from Southern France to Western Germany 3 fighters moved from Normandy Bordeaux to Western Germany 1 infantry moved from Western Germany to France 15 mech_infantrys moved from Western Germany to Poland Place Units - Germans 3 infantry placed in United Kingdom 2 fighters placed in 113 Sea Zone 8 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 17 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3,5,4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,4,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,1,4,4,1,3,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,6,5,1,6,6,6,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2 Germans collect 38 PUs (17 lost to blockades); end with 39 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 3 infantry EDIT: Adding units owned by Germans to Northern Italy: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,33 Americans : -0,33 AA fire in Southern France : : 0,50 AA fire in Normandy Bordeaux : : -0,50 Russians : 0,67 AA fire in Holland Belgium : : -0,50
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 armour and 1 infantry moved from Novosibirsk to Timguska 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese 2 infantry moved from Belarus to Novgorod 2 infantry moved from Belarus to Baltic States 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 bomber moved from Russia to Baltic States Combat - Russians Battle in Timguska Russians attack with 3 armour and 1 infantry Japanese defend with 1 infantry Russians roll dice for 3 armour and 1 infantry in Timguska, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Timguska Russians win, taking Timguska from Japanese with 3 armour remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Novgorod Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 bomber and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 bomber and 2 infantry in Baltic States, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus 1 armour moved from Archangel to Belarus 1 bomber moved from Baltic States to Russia 5 infantry moved from Russia to Bryansk 1 infantry moved from Ukraine to Bessarabia 1 fighter moved from Russia to Iraq 1 aaGun and 2 infantry moved from Samara to Novosibirsk 5 infantry moved from Bryansk to Belarus 2 artilleries moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 aaGun moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus Place Units - Russians 1 infantry placed in Ukraine 9 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : -2.17 Japanese : 0.67
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 carrier, 3 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 infantry moved from India to West India Japanese take West India from UK_Pacific 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 6 artilleries, 27 infantry and 1 marine moved from Northwest Persia to Persia Japanese take Persia from British 8 mech_infantrys moved from Caucasus to Persia 1 infantry moved from Caucasus to Northwest Persia Combat - Japanese Battle in Ceylon Non Combat Move - Japanese 1 fighter moved from 8 Sea Zone to Aleutian Islands 1 carrier and 1 destroyer moved from 8 Sea Zone to 5 Sea Zone 1 fighter moved from 8 Sea Zone to Japan 1 fighter moved from Japan to Yakut S.S.R. 1 aaGun and 1 infantry moved from Yenisey to Yakut S.S.R. 1 mech_infantry moved from Buryatia to Yakut S.S.R. 1 transport moved from 39 Sea Zone to 38 Sea Zone 2 infantry moved from Shan State to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 tactical_bomber moved from Shan State to India 2 bombers and 1 fighter moved from Shan State to India 3 destroyers moved from 39 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 58 Sea Zone to India 1 carrier and 1 transport moved from 58 Sea Zone to 37 Sea Zone 2 fighters moved from 35 Sea Zone to Java 3 infantry moved from Malaya to Shan State 1 infantry moved from French Indo China to Shan State 4 tactical_bombers moved from French Indo China to India 1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone Place Units - Japanese 1 carrier placed in 37 Sea Zone 1 infantry placed in Malaya Japanese undo move 2. 1 infantry placed in French Indo China 2 submarines placed in 37 Sea Zone 3 fighters placed in India Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
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Sending DDs 2 fighters 1 bomber to 110 so that you don’t scramble.
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 1 bomber moved from Queensland to Java 4 infantry moved from Norway to 125 Sea Zone 4 infantry and 2 transports moved from 125 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from 125 Sea Zone to Holland Belgium 4 fighters moved from 125 Sea Zone to Normandy Bordeaux 1 armour moved from Norway to Karelia Americans take Finland from Germans Russians take Karelia from Germans 1 fighter moved from 125 Sea Zone to Normandy Bordeaux 1 fighter moved from 125 Sea Zone to Holland Belgium Combat - Americans Americans creates battle in territory 97 Sea Zone Battle in Java Americans attack with 2 artilleries, 1 bomber and 2 infantry Japanese defend with 2 fighters and 1 infantry Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Java, round 2 : 1/5 hits, 2.00 expected hits Japanese roll dice for 2 fighters and 1 infantry in Java, round 2 : 1/3 hits, 1.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans roll dice for 2 artilleries, 1 bomber and 1 infantry in Java, round 3 : 1/4 hits, 1.67 expected hits Japanese roll dice for 2 fighters in Java, round 3 : 0/2 hits, 1.33 expected hits 1 fighter owned by the Japanese lost in Java Americans roll dice for 2 artilleries, 1 bomber and 1 infantry in Java, round 4 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 fighter in Java, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans win, taking Java from Japanese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 17 Casualties for Americans: 2 infantry Casualties for Japanese: 2 fighters and 1 infantry Battle in Normandy Bordeaux Americans attack with 5 fighters and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 5 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2.83 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Holland Belgium Americans attack with 5 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 5/7 hits, 2.83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 1 armour and 1 mech_infantry moved from Norway to Karelia 3 marines moved from Norway to 125 Sea Zone 1 battleship, 2 cruisers and 3 marines moved from 125 Sea Zone to 110 Sea Zone 5 fighters moved from Normandy Bordeaux to 110 Sea Zone 5 fighters moved from Holland Belgium to 110 Sea Zone 5 carriers moved from 125 Sea Zone to 110 Sea Zone 1 submarine moved from 119 Sea Zone to 110 Sea Zone 4 destroyers moved from 125 Sea Zone to 110 Sea Zone 1 submarine moved from 119 Sea Zone to 110 Sea Zone 2 fighters moved from Gibraltar to 110 Sea Zone 1 bomber moved from Gibraltar to 110 Sea Zone 2 fighters moved from 110 Sea Zone to Norway 1 bomber moved from 110 Sea Zone to Norway 2 bombers moved from Eastern United States to Gibraltar 1 armour moved from Algeria to Libya 1 infantry moved from Algeria to Tunisia 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 2 artilleries and 4 infantry moved from Morocco to Algeria 1 infantry moved from Morocco to Algeria 1 aaGun moved from Morocco to Algeria 1 fighter and 1 mech_infantry moved from Iraq to Trans-Jordan 2 fighters moved from Eastern United States to Gibraltar 4 fighters moved from Gibraltar to Norway 5 artilleries and 5 infantry moved from Norway to 125 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 125 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Norway to 125 Sea Zone 1 armour, 1 artillery, 2 infantry and 11 transports moved from 125 Sea Zone to 110 Sea Zone 1 bomber moved from Java to Northern Territory 1 submarine moved from 46 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Americans 1 factory_minor placed in Norway 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States 1 transport placed in 101 Sea Zone 1 artillery and 5 infantry placed in Central United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Yunnan to Burma Place Units - Chinese 4 infantry placed in Anhwe 2 infantry placed in Yunnan 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 23 PUs; end with 24 PUs Combat Move - British 1 bomber and 1 fighter moved from Iraq to Caucasus 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Rostov to Caucasus Combat - British Battle in Caucasus British attack with 1 bomber, 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caucasus British win, taking Caucasus from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Caucasus to Rostov 1 bomber moved from Caucasus to Trans-Jordan 1 tactical_bomber moved from Gibraltar to Norway 1 infantry moved from Novosibirsk to Kansu 2 infantry moved from Eastern Persia to Turkmenistan 2 cruisers moved from 125 Sea Zone to 110 Sea Zone Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33 British : -0.50 Americans : -0.00 Japanese : -2.00
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Italians Italians buy nothing; Remaining resources: 1 PUs; Combat Move - Italians EDIT: Resetting and Giving Bonus Movement to Units EDIT: Turning off Edit Mode 2 armour, 2 artilleries and 6 infantry moved from Eastern Poland to Baltic States 1 mech_infantry moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 7 fighters moved from United Kingdom to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 9 fighters and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 9 fighters and 1 mech_infantry in Holland Belgium, round 2 : 7/10 hits, 4,67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Holland Belgium Italians win with 9 fighters remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Baltic States Italians attack with 2 armour, 2 artilleries and 6 infantry Russians defend with 2 infantry Italians roll dice for 2 armour, 2 artilleries and 6 infantry in Baltic States, round 2 : 6/10 hits, 3,00 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Baltic States Italians win, taking Baltic States from Russians with 2 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 4 aaGuns moved from Eastern Poland to Baltic States 1 mech_infantry moved from Southern Italy to Western Germany 2 infantry moved from Northern Italy to Western Germany 9 fighters moved from Holland Belgium to United Kingdom Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,6,5,2,6,6,6,1 Italians collect 2 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians : 5,33 Americans : 0,67 Russians : -0,67
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters and 1 infantry moved from Iraq to Northwest Persia Combat - ANZAC Battle in Northwest Persia ANZAC attack with 3 fighters and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 3 fighters and 1 infantry in Northwest Persia, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Northwest Persia ANZAC win with 3 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from Northwest Persia to Rostov 1 armour, 4 artilleries and 18 infantry moved from Iraq to Trans-Jordan 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 submarine placed in 62 Sea Zone 2 submarines placed in 80 Sea Zone 1 infantry placed in Iraq Turning on Edit Mode EDIT: Removing units owned by ANZAC from Eastern Persia: 1 infantry EDIT: Adding units owned by ANZAC to Turkmenistan: 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Iraq to Northwest Persia French take Northwest Persia from Japanese Combat - French Non Combat Move - French 3 infantry moved from Iraq to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.67 Japanese : 0.67
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TripleA Manual Gamesave Post: French round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters and 1 infantry moved from Iraq to Northwest Persia Combat - ANZAC Battle in Northwest Persia ANZAC attack with 3 fighters and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 3 fighters and 1 infantry in Northwest Persia, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Northwest Persia ANZAC win with 3 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from Northwest Persia to Rostov 1 armour, 4 artilleries and 18 infantry moved from Iraq to Trans-Jordan 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 submarine placed in 62 Sea Zone 2 submarines placed in 80 Sea Zone 1 infantry placed in Iraq Turning on Edit Mode EDIT: Removing units owned by ANZAC from Eastern Persia: 1 infantry EDIT: Adding units owned by ANZAC to Turkmenistan: 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Iraq to Northwest Persia French take Northwest Persia from Japanese Combat - French Non Combat Move - French 3 infantry moved from Iraq to Trans-Jordan Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Bryansk: 1 infantry EDIT: Removing units owned by ANZAC from Bryansk: 1 infantry EDIT: Adding units owned by ANZAC to Belarus: 1 infantry EDIT: Adding units owned by French to Belarus: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.67 Japanese : 0.67