@Ghostglider said in L25 PTV axis-dom (axis+10) vs ghost - rematch:
I surrender.
Congratulations with the win!
thank you! good game!
@Adam514 Got stopped by the SS just after dice launch vs the destroyer and could not continue with NCM until now. Hope edits in Africa are ok, not linked to the combat result, just forgot about those guys.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Sumatra to 41 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
3 submarines moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to Philippines
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Burma to India
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Move - French
1 infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Libya to Tobruk
2 infantry moved from Algeria to Tunisia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
8 transports moved from 111 Sea Zone to 112 Sea Zone
3 artilleries and 8 infantry moved from Western Germany to 112 Sea Zone
3 armour moved from Western Germany to 112 Sea Zone
3 armour, 3 artilleries, 8 infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries moved from Holland Belgium to 110 Sea Zone
15 infantry moved from Scotland to United Kingdom
3 armour, 5 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
1 cruiser and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 battleship moved from 111 Sea Zone to 110 Sea Zone
2 carriers moved from 111 Sea Zone to 110 Sea Zone
1 fighter moved from 111 Sea Zone to United Kingdom
3 fighters and 5 tactical_bombers moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom
2 bombers moved from Southern Italy to United Kingdom
@JuanSpain Scramble?
No scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
8 transports moved from 111 Sea Zone to 112 Sea Zone
3 artilleries and 8 infantry moved from Western Germany to 112 Sea Zone
3 armour moved from Western Germany to 112 Sea Zone
3 armour, 3 artilleries, 8 infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries moved from Holland Belgium to 110 Sea Zone
15 infantry moved from Scotland to United Kingdom
3 armour, 5 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
1 cruiser and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 battleship moved from 111 Sea Zone to 110 Sea Zone
2 carriers moved from 111 Sea Zone to 110 Sea Zone
1 fighter moved from 111 Sea Zone to United Kingdom
3 fighters and 5 tactical_bombers moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom
2 bombers moved from Southern Italy to United Kingdom
Combat - Germans
Battle in United Kingdom
Germans attack with 3 armour, 5 artilleries, 4 bombers, 4 fighters, 23 infantry and 5 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 25 infantry; French defend with 1 fighter and 2 infantry
AA fire in United Kingdom : 0/13 hits, 2,17 expected hits
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 2/2 hits, 1,17 expected hits
Germans roll dice for 3 armour, 5 artilleries, 4 bombers, 4 fighters, 23 infantry and 5 tactical_bombers in United Kingdom, round 2 : 20/44 hits, 15,83 expected hits
British roll dice for 5 aaGuns, 1 artillery, 5 fighters and 27 infantry in United Kingdom, round 2 : 12/33 hits, 12,67 expected hits
5 aaGuns owned by the British, 12 infantry owned by the Germans, 2 infantry owned by the French and 15 infantry owned by the British lost in United Kingdom
Germans roll dice for 3 armour, 5 artilleries, 4 bombers, 4 fighters, 11 infantry and 5 tactical_bombers in United Kingdom, round 3 : 16/32 hits, 13,83 expected hits
British roll dice for 1 artillery, 5 fighters and 10 infantry in United Kingdom, round 3 : 8/16 hits, 7,00 expected hits
8 infantry owned by the Germans, 1 fighter owned by the French, 1 artillery owned by the British, 10 infantry owned by the British and 4 fighters owned by the British lost in United Kingdom
Germans captures 27PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 3 armour, 5 artilleries, 4 bombers, 4 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 100
Casualties for Germans: 20 infantry
Casualties for British: 5 aaGuns, 1 artillery, 4 fighters and 25 infantry
Casualties for French: 1 fighter and 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 infantry moved from Slovakia Hungary to Poland
1 aaGun moved from Slovakia Hungary to Poland
2 infantry moved from Slovakia Hungary to Yugoslavia
3 armour moved from Germany to Greater Southern Germany
3 armour moved from Western Germany to Greater Southern Germany
4 mech_infantrys moved from Western Germany to Greater Southern Germany
9 infantry moved from Slovakia Hungary to Germany
1 aaGun moved from Slovakia Hungary to Germany
1 aaGun moved from Holland Belgium to Western Germany
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 aaGun moved from Scotland to United Kingdom
2 bombers moved from United Kingdom to Western Germany
2 bombers moved from United Kingdom to Holland Belgium
5 tactical_bombers moved from United Kingdom to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 infantry moved from Norway to Finland
Place Units - Germans
9 artilleries and 1 infantry placed in Germany
4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 76 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : 7,17
British : 0,33
AA fire in United Kingdom : : -2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 artillery and 1 infantry moved from Baltic States to Poland
1 infantry moved from Eastern Poland to Poland
1 artillery and 2 infantry moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Eastern Poland to Finland
2 infantry moved from Karelia to Finland
1 bomber moved from Russia to Ulaanbaatar
2 infantry moved from Yakut S.S.R. to Ulaanbaatar
2 infantry moved from Bessarabia to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
Combat - Russians
Battle in Slovakia Hungary
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Slovakia Hungary
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Slovakia Hungary
Russians roll dice for 1 artillery in Slovakia Hungary, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Slovakia Hungary, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Slovakia Hungary
Germans win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Germans: 1 aaGun
Battle in Ulaanbaatar
Russians attack with 1 bomber and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 bomber and 2 infantry in Ulaanbaatar, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Ulaanbaatar, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 bomber and 2 infantry in Ulaanbaatar, round 3 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Ulaanbaatar, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Ulaanbaatar
Russians roll dice for 1 bomber and 1 infantry in Ulaanbaatar, round 4 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Ulaanbaatar, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Ulaanbaatar
Russians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Romania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Finland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Finland, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Finland, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
1 fighter moved from Finland to Karelia
2 infantry moved from Novgorod to Karelia
3 artilleries and 1 infantry moved from Belarus to Eastern Poland
1 artillery moved from Novgorod to Baltic States
1 armour and 1 mech_infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Bessarabia to Eastern Poland
1 artillery and 2 infantry moved from Bessarabia to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 armour moved from Russia to Belarus
1 armour moved from Novosibirsk to Yenisey
2 infantry moved from Dzavhan to Yakut S.S.R.
1 bomber moved from Ulaanbaatar to Yakut S.S.R.
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
Place Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 armour and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 2.33
Russians : -0.00
Japanese : 0.33
Looks like quite a favorable outcome for the Axis in London. UK needs to replace the commander in Chief for the Anti Air gunners.
Alright, the game continues. Still a VERY long road for the Axis to the path of success.
@JDOW yaaaa, they did the hits vs Japan. Even the rest of the combat was favourable to Hitler in terms of dice. Churchill is out, this provides some game.
Adam, I am out for work until friday. Have a good week!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 mech_infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour moved from Hunan to Kiangsi
Japanese take Kiangsi from Chinese
1 armour moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 infantry moved from Yunnan to Shan State
1 fighter moved from 37 Sea Zone to 45 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Malaya to Shan State
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Kweichow to Shan State
2 bombers moved from Kweichow to Shan State
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/7 hits, 3,33 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 20 Sea Zone
1 fighter moved from 45 Sea Zone to 20 Sea Zone
2 battleships, 2 carriers, 3 destroyers, 1 submarine and 2 transports moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from Shan State to Kwangsi
1 tactical_bomber moved from Shan State to 20 Sea Zone
1 tactical_bomber moved from Shan State to Kwangsi
2 bombers moved from Shan State to Kwangsi
2 carriers and 2 cruisers moved from 6 Sea Zone to 20 Sea Zone
4 transports moved from 5 Sea Zone to 6 Sea Zone
1 aaGun, 2 artilleries, 15 infantry and 1 marine moved from Amur to Buryatia
1 infantry moved from Sakha to Buryatia
1 infantry moved from Siberia to Sakha
1 infantry moved from Buyant-Uhaa to Amur
3 infantry moved from Manchuria to Amur
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Jehol to Anhwe
4 artilleries and 3 infantry moved from Hopei to Chahar
1 fighter and 1 tactical_bomber moved from Jehol to Kwangsi
1 fighter and 1 tactical_bomber moved from Jehol to Anhwe
8 infantry moved from Japan to 6 Sea Zone
8 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Jehol to Kwangsi
3 fighters moved from Jehol to Anhwe
Place Units - Japanese
1 carrier placed in 6 Sea Zone
9 infantry placed in Japan
3 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
UK_Pacific : -0,67
Japanese : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 submarines and 1 transport; Remaining resources: 2 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer and 3 fighters moved from 54 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to Yunnan
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Yunnan
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Yunnan
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
3 fighters moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 marines moved from Central United States to 101 Sea Zone
2 cruisers and 2 marines moved from 101 Sea Zone to 91 Sea Zone
2 marines moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 102 Sea Zone to 104 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 102 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 carrier moved from 102 Sea Zone to 91 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Kansu to Kweichow
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
2 infantry moved from Sikang to Shensi
1 fighter moved from Kweichow to Shensi
11 infantry moved from Kansu to Shensi
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 3 infantry moved from Burma to Shan State
1 infantry moved from Siam to French Indo China
1 mech_infantry moved from Burma to French Indo China
1 fighter moved from India to French Indo China
1 tactical_bomber moved from Egypt to Tanganyika Territory
1 armour moved from Anglo Egyptian Sudan to Tanganyika Territory
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
EDIT: 3 fighters moved from 91 Sea Zone to Gibraltar
Combat - British
Battle in Shan State
British attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in French Indo China
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
British roll dice for 1 fighter and 1 mech_infantry in French Indo China, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 mech_infantry in French Indo China, round 4 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Tanganyika Territory
British attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Tanganyika Territory, round 2 : 1/4 hits, 1.83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
British roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Tanganyika Territory, round 3 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 artillery in Tanganyika Territory, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 artillery owned by the British lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Tanganyika Territory to Belgian Congo
1 armour moved from Tobruk to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from Tunisia to Egypt
1 aaGun moved from Tunisia to Libya
1 fighter moved from Egypt to Tobruk
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 50 Sea Zone
1 fighter moved from French Indo China to Burma
1 artillery and 5 infantry moved from India to Burma
1 aaGun and 1 mech_infantry moved from India to Burma
1 aaGun moved from Burma to Shan State
Place Units - UK_Pacific
1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
British : -0.33
Italians : 1.00
Americans : -0.50
Chinese : -0.33
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
2 infantry moved from Yugoslavia to Romania
2 fighters moved from Southern Italy to Romania
Combat - Italians
Battle in Romania
Italians attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Romania, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Yugoslavia to Romania
2 fighters moved from Romania to Slovakia Hungary
2 aaGuns, 2 artilleries and 3 infantry moved from Yugoslavia to Slovakia Hungary
1 aaGun moved from Greater Southern Germany to Slovakia Hungary
2 armour moved from Greater Southern Germany to Slovakia Hungary
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Greece to Bulgaria
Place Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : -0,33
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from India to West India
1 fighter moved from Philippines to Burma
1 fighter moved from Philippines to Java
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
3 submarines moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Tobruk to Alexandria
2 infantry moved from Tunisia to Libya
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_minor; Remaining resources: 90 PUs;
Germans buy 14 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
3 infantry moved from Germany to Poland
2 bombers moved from Holland Belgium to Poland
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Germans take 97 Sea Zone from British
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 bomber moved from Western Germany to Poland
1 bomber moved from Western Germany to Finland
4 infantry moved from Norway to Finland
Combat - Germans
Battle in Poland
Germans attack with 3 bombers and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 3 bombers and 3 infantry in Poland, round 2 : 2/6 hits, 2,50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans roll dice for 3 bombers and 2 infantry in Poland, round 3 : 3/5 hits, 2,33 expected hits
Russians roll dice for 1 artillery in Poland, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Finland
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 4 infantry in Finland, round 2 : 0/5 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 4 infantry in Finland, round 3 : 0/5 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Finland
Germans roll dice for 1 bomber and 3 infantry in Finland, round 4 : 0/4 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Finland, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Finland
Germans roll dice for 1 bomber and 2 infantry in Finland, round 5 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Finland, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Poland to Southern Italy
2 fighters moved from Holland Belgium to Southern Italy
2 bombers moved from Poland to Western Germany
6 armour and 4 mech_infantrys moved from Greater Southern Germany to Slovakia Hungary
2 infantry moved from Yugoslavia to Slovakia Hungary
1 aaGun moved from Germany to Poland
1 aaGun, 11 artilleries and 10 infantry moved from Germany to Slovakia Hungary
1 aaGun and 4 infantry moved from Western Germany to Germany
3 armour moved from United Kingdom to 110 Sea Zone
3 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 8 transports moved from 110 Sea Zone to 112 Sea Zone
3 armour moved from 112 Sea Zone to Western Germany
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 tactical_bombers moved from Holland Belgium to 112 Sea Zone
3 tactical_bombers moved from Holland Belgium to Western Germany
1 bomber moved from Finland to Western Germany
Place Units - Germans
10 mech_infantrys placed in Germany
3 infantry placed in United Kingdom
3 infantry placed in France
8 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -3,67
Russians : 2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Karelia to Finland
1 fighter moved from Karelia to Finland
1 artillery moved from Baltic States to Poland
2 infantry moved from Eastern Poland to Poland
Combat - Russians
Battle in Finland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Finland, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Poland, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Poland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Russians roll dice for 1 artillery and 1 infantry in Poland, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Poland, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
1 artillery owned by the Russians retreated to Baltic States
Germans win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 aaGun moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter moved from Finland to Belarus
1 bomber moved from Yakut S.S.R. to Russia
2 aaGuns, 10 artilleries and 23 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
2 armour moved from Belarus to Bryansk
2 armour moved from Russia to Bryansk
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 armour moved from Yenisey to Timguska
Place Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
3 artilleries, 1 fighter and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 destroyer, 4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 20 Sea Zone to 35 Sea Zone
2 cruisers moved from 20 Sea Zone to 35 Sea Zone
1 battleship moved from 20 Sea Zone to 36 Sea Zone
2 carriers moved from 20 Sea Zone to 36 Sea Zone
2 carriers moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from 20 Sea Zone to Philippines
3 fighters moved from Kwangsi to Philippines
1 submarine moved from 20 Sea Zone to 35 Sea Zone
3 destroyers moved from 20 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from Kwangsi to French Indo China
2 bombers moved from Kwangsi to French Indo China
2 tactical_bombers moved from 20 Sea Zone to French Indo China
1 armour moved from Kwangtung to 20 Sea Zone
1 armour and 2 transports moved from 20 Sea Zone to 19 Sea Zone
3 infantry moved from Manchuria to 19 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 armour, 7 infantry and 4 transports moved from 19 Sea Zone to 36 Sea Zone
7 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from 36 Sea Zone to French Indo China
4 artilleries and 4 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
Combat - Japanese
Battle in Philippines
Japanese attack with 5 fighters and 4 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Philippines, round 2 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 5 fighters and 4 infantry in Philippines, round 2 : 2/9 hits, 3,17 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 5 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in French Indo China
Japanese attack with 1 armour, 2 bombers, 7 infantry and 5 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 1 battleship in French Indo China, round 2 : 1/1 hits, 0,67 expected hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 2 bombers, 7 infantry and 5 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
2 bombers and 5 tactical_bombers moved from French Indo China to Malaya
2 tactical_bombers moved from Anhwe to Malaya
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Anhwe to Jehol
1 infantry moved from Hopei to Chahar
5 fighters moved from Philippines to 35 Sea Zone
1 fighter moved from Anhwe to 35 Sea Zone
3 fighters moved from Anhwe to 36 Sea Zone
1 fighter moved from Anhwe to Malaya
4 infantry moved from Amur to Buryatia
1 infantry moved from Sakha to Buryatia
8 infantry moved from Korea to Amur
Place Units - Japanese
3 mech_infantrys placed in Manchuria
1 carrier and 1 destroyer placed in 6 Sea Zone
1 factory_minor placed in Malaya
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Americans : 1,33
UK_Pacific : -0,33
Japanese : -1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 destroyer, 4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 20 Sea Zone to 35 Sea Zone
2 cruisers moved from 20 Sea Zone to 35 Sea Zone
1 battleship moved from 20 Sea Zone to 36 Sea Zone
2 carriers moved from 20 Sea Zone to 36 Sea Zone
2 carriers moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from 20 Sea Zone to Philippines
3 fighters moved from Kwangsi to Philippines
1 submarine moved from 20 Sea Zone to 35 Sea Zone
3 destroyers moved from 20 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from Kwangsi to French Indo China
2 bombers moved from Kwangsi to French Indo China
2 tactical_bombers moved from 20 Sea Zone to French Indo China
1 armour moved from Kwangtung to 20 Sea Zone
1 armour and 2 transports moved from 20 Sea Zone to 19 Sea Zone
3 infantry moved from Manchuria to 19 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 armour, 7 infantry and 4 transports moved from 19 Sea Zone to 36 Sea Zone
7 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from 36 Sea Zone to French Indo China
4 artilleries and 4 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
Combat - Japanese
Battle in Philippines
Japanese attack with 5 fighters and 4 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Philippines, round 2 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 5 fighters and 4 infantry in Philippines, round 2 : 2/9 hits, 3,17 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 5 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in French Indo China
Japanese attack with 1 armour, 2 bombers, 7 infantry and 5 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 1 battleship in French Indo China, round 2 : 1/1 hits, 0,67 expected hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 2 bombers, 7 infantry and 5 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
2 bombers and 5 tactical_bombers moved from French Indo China to Malaya
2 tactical_bombers moved from Anhwe to Malaya
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Anhwe to Jehol
1 infantry moved from Hopei to Chahar
5 fighters moved from Philippines to 35 Sea Zone
1 fighter moved from Anhwe to 35 Sea Zone
3 fighters moved from Anhwe to 36 Sea Zone
1 fighter moved from Anhwe to Malaya
4 infantry moved from Amur to Buryatia
1 infantry moved from Sakha to Buryatia
8 infantry moved from Korea to Amur
Place Units - Japanese
3 mech_infantrys placed in Manchuria
1 carrier and 1 destroyer placed in 6 Sea Zone
1 factory_minor placed in Malaya
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 2 bombers
EDIT: Adding units owned by Japanese to Jehol: 2 bombers
EDIT: Removing units owned by Japanese from Jehol: 2 bombers
EDIT: Adding units owned by Japanese to Manchuria: 2 bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 1,33
UK_Pacific : -0,33
Japanese : -1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 destroyer, 4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 20 Sea Zone to 35 Sea Zone
2 cruisers moved from 20 Sea Zone to 35 Sea Zone
1 battleship moved from 20 Sea Zone to 36 Sea Zone
2 carriers moved from 20 Sea Zone to 36 Sea Zone
2 carriers moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from 20 Sea Zone to Philippines
3 fighters moved from Kwangsi to Philippines
1 submarine moved from 20 Sea Zone to 35 Sea Zone
3 destroyers moved from 20 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from Kwangsi to French Indo China
2 bombers moved from Kwangsi to French Indo China
2 tactical_bombers moved from 20 Sea Zone to French Indo China
1 armour moved from Kwangtung to 20 Sea Zone
1 armour and 2 transports moved from 20 Sea Zone to 19 Sea Zone
3 infantry moved from Manchuria to 19 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 armour, 7 infantry and 4 transports moved from 19 Sea Zone to 36 Sea Zone
7 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from 36 Sea Zone to French Indo China
4 artilleries and 4 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
Combat - Japanese
Battle in Philippines
Japanese attack with 5 fighters and 4 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Philippines, round 2 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 5 fighters and 4 infantry in Philippines, round 2 : 2/9 hits, 3,17 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 5 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in French Indo China
Japanese attack with 1 armour, 2 bombers, 7 infantry and 5 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 1 battleship in French Indo China, round 2 : 1/1 hits, 0,67 expected hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 2 bombers, 7 infantry and 5 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
2 bombers and 5 tactical_bombers moved from French Indo China to Malaya
2 tactical_bombers moved from Anhwe to Malaya
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Anhwe to Jehol
1 infantry moved from Hopei to Chahar
5 fighters moved from Philippines to 35 Sea Zone
1 fighter moved from Anhwe to 35 Sea Zone
3 fighters moved from Anhwe to 36 Sea Zone
1 fighter moved from Anhwe to Malaya
4 infantry moved from Amur to Buryatia
1 infantry moved from Sakha to Buryatia
8 infantry moved from Korea to Amur
Place Units - Japanese
3 mech_infantrys placed in Manchuria
1 carrier and 1 destroyer placed in 6 Sea Zone
1 factory_minor placed in Malaya
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 2 bombers
EDIT: Adding units owned by Japanese to Jehol: 2 bombers
EDIT: Removing units owned by Japanese from Jehol: 2 bombers
EDIT: Adding units owned by Japanese to Manchuria: 2 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 2 bombers
EDIT: Adding units owned by Japanese to Jehol: 2 bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 1,33
UK_Pacific : -0,33
Japanese : -1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 2 destroyers, 1 fighter, 3 infantry, 1 marine, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Wake Island
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Brazil to British Guiana
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 fighter and 1 tactical_bomber moved from Burma to India
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
Place Units - Americans
1 battleship, 1 destroyer and 3 transports placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 artillery, 3 infantry and 1 marine placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Hopei
Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
10 infantry moved from Shensi to Kweichow
3 infantry moved from Szechwan to Kweichow
1 fighter and 4 infantry moved from Shensi to Kweichow
Place Units - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kweichow: 1 infantry
EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
EDIT: Turning off Edit Mode
3 artilleries placed in Kweichow
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :