2019 18L TITLE PLAYOFF SEMIFINAL G40 BM Adam vs JuanSpain (Axis + 9)
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Russia to Samara 2 infantry moved from Russia to Vologda 1 infantry moved from Western Ukraine to Bessarabia 1 bomber moved from Russia to Bessarabia 2 fighters moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Russia to Vologda Combat - Russians Battle in Bessarabia Russians attack with 1 bomber and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia Russians win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Samara Russians attack with 2 fighters and 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara Russians win, taking Samara from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Vologda Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Vologda Russians win, taking Vologda from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Russia 2 fighters moved from Samara to Russia 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Ukraine 1 bomber moved from Bessarabia to Russia 11 artilleries moved from Russia to Bryansk 4 armour moved from Bryansk to Russia 14 infantry moved from Russia to Bryansk Place Units - Russians 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 15 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0.67 Russians : -0.67 Japanese : 0.33
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Japanese Japanese buy 5 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 transports moved from 39 Sea Zone to 38 Sea Zone 4 infantry moved from Shan State to 38 Sea Zone 4 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone 4 infantry moved from 39 Sea Zone to India 1 infantry moved from Amur to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 mech_infantry moved from Buryatia to Korea Japanese take Korea from Americans 1 fighter moved from 5 Sea Zone to Japan 2 bombers moved from Buryatia to French Indo China 1 fighter moved from 39 Sea Zone to India 1 tactical_bomber moved from French Indo China to India 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone 6 fighters moved from 35 Sea Zone to 44 Sea Zone Combat - Japanese Battle in Aleutian Islands Battle in 44 Sea Zone Japanese attack with 1 destroyer, 9 fighters and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 9 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 2/13 hits, 6,83 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Aleutian Islands from Americans, taking 44 Sea Zone from ANZAC with 1 destroyer, 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in India Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber British defend with 1 aaGun and 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour AA fire in India : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in India, round 2 : 5/6 hits, 1,83 expected hits UK_Pacific roll dice for 1 aaGun and 1 artillery in India, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 artillery owned by the British lost in India Japanese destroys 11PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 1 aaGun and 1 artillery Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 6 artilleries, 28 infantry, 1 marine and 2 mech_infantrys moved from Volgograd to Caucasus 2 mech_infantrys moved from Novosibirsk to Caucasus 1 aaGun and 2 infantry moved from Novosibirsk to Timguska 5 fighters moved from Japan to 35 Sea Zone 3 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 9 fighters moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry moved from French Indo China to Shan State 2 infantry moved from Malaya to Shan State Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 infantry and 1 transport EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 infantry and 1 transport EDIT: Turning off Edit Mode 3 infantry placed in French Indo China 2 infantry placed in Malaya Japanese undo move 2. Japanese undo move 1. 1 fighter placed in French Indo China 2 infantry placed in French Indo China 3 infantry placed in Malaya 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
ANZAC : -0,17 UK_Pacific : 0,67 AA fire in India : : -0,33 Japanese : -1,67
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Normandy Bordeaux to Southern France 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Gibraltar to Southern France 2 fighters moved from Normandy Bordeaux to Southern France 4 fighters moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from Normandy Bordeaux to Western Germany 5 fighters moved from 110 Sea Zone to Western Germany 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 bomber moved from Caroline Islands to 44 Sea Zone 1 submarine moved from 26 Sea Zone to 8 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone Combat - Americans Air Battle in Western Germany Americans attacks with 6 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Western Germany causes 0 damage total. Battle in 8 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 4 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Southern France Americans attack with 4 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 3/6 hits, 2.33 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 44 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from 44 Sea Zone to Northern Territory 1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from West India to Persia 2 infantry moved from Gibraltar to 92 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to 110 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 submarine moved from 91 Sea Zone to 109 Sea Zone 2 submarines moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 5 fighters moved from Western Germany to Normandy Bordeaux 4 fighters moved from Southern France to Normandy Bordeaux 1 submarine moved from 110 Sea Zone to 109 Sea Zone 3 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 aaGun moved from Western United States to British Columbia 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Russia to Ukraine Place Units - Americans 1 factory_minor placed in Greece 1 armour and 2 infantry placed in Normandy Bordeaux Turning on Edit Mode EDIT: Removing units owned by Americans from British Columbia: 1 aaGun EDIT: Adding units owned by Americans to Central United States: 1 aaGun EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 transport placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 artillery, 1 bomber and 1 infantry placed in Western United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4 Americans collect 62 PUs (1 lost to blockades); end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Yunnan to Burma Place Units - Chinese 2 infantry placed in Yunnan 6 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Combat Move - British 2 infantry moved from West India to India 1 bomber, 1 fighter and 1 mech_infantry moved from Eastern Persia to India 1 infantry moved from Rostov to Volgograd Russians take Volgograd from Japanese 1 armour moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 1 armour moved from Bessarabia to Ukraine Combat - British Battle in India British attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in India, round 2 : 1/5 hits, 1.67 expected hits Japanese roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in India British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in India, round 3 : 2/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in India, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 3 infantry Non Combat Move - British 1 aaGun moved from West India to India 2 infantry moved from Eastern Persia to West India 1 bomber and 1 fighter moved from India to West India 1 destroyer and 1 transport moved from 74 Sea Zone to 60 Sea Zone 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Gibraltar Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,2,6,4,1,4 UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Turning on Edit Mode EDIT: Removing units owned by British from Tambov: 1 infantry EDIT: Adding units owned by British to Samara: 1 infantry EDIT: Removing units owned by British from Bryansk: 1 infantry EDIT: Adding units owned by British to Rostov: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.33 British : -0.17 AA fire in Western Germany : : 0.83 Americans : 0.67 Japanese : 0.00
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Western Germany to Holland Belgium 6 fighters moved from United Kingdom to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 7 fighters, 1 infantry and 1 mech_infantry Americans defend with 2 infantry Italians roll dice for 7 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 3/9 hits, 3,83 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 7 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Italians 7 fighters moved from Holland Belgium to United Kingdom 2 fighters moved from Southern Italy to United Kingdom 4 aaGuns, 2 armour, 2 artilleries and 6 infantry moved from Belarus to Eastern Poland 1 mech_infantry moved from Southern Italy to Western Germany Place Units - Italians 1 infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,1,2,5,1,4 Italians collect 4 PUs (6 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians : -0,83 Americans : -0,67
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Eastern Persia to Greece 2 artilleries and 7 infantry moved from Northwest Persia to Iraq 1 artillery and 5 infantry moved from Persia to Iraq 1 infantry moved from Russia to Bryansk 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 aaGun and 2 infantry moved from Queensland to Northern Territory Place Units - ANZAC 1 infantry placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 infantry EDIT: Adding units owned by ANZAC to South Australia: 1 infantry EDIT: Turning off Edit Mode 3 infantry placed in Iraq Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Russia to Bryansk 2 infantry moved from Persia to Iraq 2 infantry moved from Northwest Persia to Iraq Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 3 infantry and 16 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from France to Southern France 1 fighter moved from Southern Italy to Southern France 2 fighters moved from Western Germany to Southern France 2 fighters moved from United Kingdom to Southern France 2 tactical_bombers moved from United Kingdom to Southern France Combat - Germans Germans creates battle in territory 97 Sea Zone Battle in Southern France Germans attack with 5 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 5/9 hits, 4,17 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France Germans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Americans: 2 infantry Non Combat Move - Germans 2 tactical_bombers moved from Southern France to Western Germany 2 fighters moved from Southern France to United Kingdom 3 fighters moved from Southern France to Western Germany 5 armour and 22 mech_infantrys moved from Belarus to Romania 4 armour and 8 mech_infantrys moved from Archangel to Eastern Poland 11 artilleries and 24 infantry moved from Belarus to Eastern Poland 1 infantry moved from Novgorod to Belarus 2 infantry moved from Novgorod to Baltic States 1 mech_infantry moved from Germany to Romania 10 mech_infantrys moved from Western Germany to Yugoslavia 2 fighters moved from 113 Sea Zone to Western Germany 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 6 transports moved from 113 Sea Zone to 115 Sea Zone Place Units - Germans 3 infantry placed in United Kingdom 10 mech_infantrys placed in Western Germany 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,3,6,1,3,5,1,1,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,4,6,5,3,1 Germans collect 42 PUs (10 lost to blockades); end with 42 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 infantry EDIT: Adding units owned by Germans to France: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,83 Americans : 1,33
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 armour moved from Bryansk to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Japanese 1 infantry moved from Vologda to Urals Russians take Urals from Japanese 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Japanese 10 artilleries and 50 infantry moved from Bryansk to Belarus Combat - Russians Battle in Belarus Russians attack with 10 artilleries and 50 infantry Germans defend with 1 infantry Russians roll dice for 10 artilleries and 50 infantry in Belarus, round 2 : 16/60 hits, 13.33 expected hits Italians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Italians with 10 artilleries and 49 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia 2 infantry moved from Russia to Samara 1 aaGun moved from Russia to Samara 10 artilleries and 10 infantry moved from Bryansk to Belarus 1 armour moved from Russia to Belarus 3 armour moved from Russia to Novosibirsk 1 armour moved from Russia to Belarus 1 armour and 1 mech_infantry moved from Ukraine to Belarus 2 aaGuns, 1 artillery and 27 infantry moved from Russia to Bryansk 1 infantry moved from Bryansk to Belarus 2 aaGuns moved from Bryansk to Belarus 4 infantry moved from Bryansk to Belarus Place Units - Russians 1 infantry placed in Ukraine 5 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 22 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 0.67 Russians : 2.67
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TripleA Manual Gamesave Post: Russians round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 armour moved from Bryansk to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Japanese 1 infantry moved from Vologda to Urals Russians take Urals from Japanese 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Japanese 10 artilleries and 50 infantry moved from Bryansk to Belarus Combat - Russians Battle in Belarus Russians attack with 10 artilleries and 50 infantry Germans defend with 1 infantry Russians roll dice for 10 artilleries and 50 infantry in Belarus, round 2 : 16/60 hits, 13.33 expected hits Italians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Italians with 10 artilleries and 49 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia 2 infantry moved from Russia to Samara 1 aaGun moved from Russia to Samara 10 artilleries and 10 infantry moved from Bryansk to Belarus 1 armour moved from Russia to Belarus 3 armour moved from Russia to Novosibirsk 1 armour moved from Russia to Belarus 1 armour and 1 mech_infantry moved from Ukraine to Belarus 2 aaGuns, 1 artillery and 27 infantry moved from Russia to Bryansk 1 infantry moved from Bryansk to Belarus 2 aaGuns moved from Bryansk to Belarus 4 infantry moved from Bryansk to Belarus Place Units - Russians 1 infantry placed in Ukraine 5 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 22 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Belarus: 1 artillery EDIT: Adding units owned by Russians to Bryansk: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.67 Russians : 2.67
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15 Purchase Units - Japanese Japanese buy 2 fighters, 5 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 destroyers moved from 5 Sea Zone to 8 Sea Zone 2 fighters moved from Japan to 8 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 bombers moved from French Indo China to Java 2 transports moved from 39 Sea Zone to 38 Sea Zone 4 infantry moved from Shan State to 38 Sea Zone 4 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone 4 infantry moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 60 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to India Combat - Japanese Battle in India Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber British defend with 1 aaGun and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour AA fire in India : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in India, round 2 : 2/6 hits, 1,83 expected hits UK_Pacific roll dice for 1 aaGun and 1 mech_infantry in India, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 aaGun owned by the British lost in India Japanese destroys 9PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 aaGun and 1 mech_infantry Battle in Java Japanese attack with 2 bombers and 2 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Java, round 2 : 2/4 hits, 1,67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in 60 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber British defend with 1 destroyer and 1 transport Japanese roll dice for 1 fighter and 1 tactical_bomber in 60 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 destroyer and 1 transport in 60 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 60 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in 8 Sea Zone Japanese attack with 2 destroyers and 2 fighters Americans defend with 1 submarine Japanese roll dice for 2 destroyers and 2 fighters in 8 Sea Zone, round 2 : 1/4 hits, 1,67 expected hits Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 8 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Northwest Persia from British to Japanese EDIT: Removing units owned by Japanese from Caucasus: 6 artilleries, 29 infantry, 1 marine and 8 mech_infantrys EDIT: Adding units owned by Japanese to Northwest Persia: 6 artilleries, 29 infantry, 1 marine and 8 mech_infantrys EDIT: Removing units owned by Japanese from Northwest Persia: 8 mech_infantrys EDIT: Adding units owned by Japanese to Caucasus: 8 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Northwest Persia: 2 infantry EDIT: Adding units owned by Japanese to Caucasus: 2 infantry EDIT: Turning off Edit Mode 1 carrier and 1 transport moved from 39 Sea Zone to 58 Sea Zone 1 fighter and 1 tactical_bomber moved from 60 Sea Zone to 58 Sea Zone 2 bombers moved from Java to Shan State 3 infantry moved from Malaya to Shan State 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 5 Sea Zone to 8 Sea Zone 1 mech_infantry moved from Korea to Buryatia 1 aaGun moved from Timguska to Yenisey 1 infantry moved from Timguska to Yenisey 1 fighter and 1 tactical_bomber moved from India to Shan State 2 fighters moved from Japan to 35 Sea Zone 3 tactical_bombers moved from 35 Sea Zone to French Indo China 3 fighters moved from French Indo China to Philippines 1 tactical_bomber moved from French Indo China to 35 Sea Zone Place Units - Japanese 2 infantry and 1 tactical_bomber placed in French Indo China 3 infantry placed in Malaya 2 fighters and 1 tactical_bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4 Japanese collect 51 PUs; end with 51 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
British : -0,33 ANZAC : 0,33 Americans : 0,83 UK_Pacific : -0,33 AA fire in India : : -0,33 Japanese : 0,67
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15 Purchase Units - Americans Americans buy 3 aaGuns, 1 artillery, 2 bombers, 2 fighters, 7 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 battleship and 1 marine moved from 110 Sea Zone to 125 Sea Zone 1 marine moved from 125 Sea Zone to Norway 1 bomber moved from Northern Territory to 42 Sea Zone 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 4 fighters moved from Normandy Bordeaux to Northern Italy 6 fighters moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 3 infantry moved from Normandy Bordeaux to Holland Belgium Combat - Americans Americans creates battle in territory 97 Sea Zone Battle in Norway Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 8 fighters and 3 infantry Italians defend with 1 infantry and 1 mech_infantry Americans roll dice for 8 fighters and 3 infantry in Holland Belgium, round 2 : 6/11 hits, 4.50 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 8 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry and 1 mech_infantry Battle in Northern Italy Americans attack with 4 fighters and 2 mech_infantrys Italians defend with 1 factory_major and 1 infantry Americans roll dice for 4 fighters and 2 mech_infantrys in Northern Italy, round 2 : 1/6 hits, 2.33 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 4 fighters moved from Northern Italy to 125 Sea Zone 6 fighters moved from Holland Belgium to 125 Sea Zone 2 fighters moved from Holland Belgium to Gibraltar 2 fighters moved from 110 Sea Zone to Gibraltar 2 marines moved from Normandy Bordeaux to 110 Sea Zone 2 cruisers, 4 destroyers and 2 marines moved from 110 Sea Zone to 125 Sea Zone 2 marines moved from 125 Sea Zone to Norway 5 carriers moved from 110 Sea Zone to 125 Sea Zone 2 submarines moved from 109 Sea Zone to 119 Sea Zone 1 submarine moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Algeria 1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 aaGun and 1 infantry moved from 125 Sea Zone to Norway 12 artilleries moved from Normandy Bordeaux to 110 Sea Zone 3 armour moved from Normandy Bordeaux to 110 Sea Zone 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 18 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Southern France 3 armour, 12 artilleries, 18 infantry, 1 mech_infantry and 17 transports moved from 110 Sea Zone to 125 Sea Zone 3 armour, 12 artilleries, 18 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway 1 aaGun, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to Gibraltar 1 mech_infantry moved from Persia to Iraq 1 fighter moved from Ukraine to Iraq 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Gibraltar 1 bomber moved from 42 Sea Zone to Queensland 1 submarine moved from 44 Sea Zone to 46 Sea Zone Place Units - Americans 1 aaGun and 1 infantry placed in Normandy Bordeaux 1 submarine placed in 105 Sea Zone 1 aaGun and 2 infantry placed in Southern France 1 aaGun and 1 infantry placed in Greece 1 submarine placed in 97 Sea Zone 2 bombers and 2 fighters placed in Eastern United States 1 artillery and 3 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4 Americans collect 66 PUs (4 lost to blockades); end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Yunnan to Burma Place Units - Chinese 2 infantry placed in Yunnan 5 infantry placed in Kiangsi Chinese undo move 2. 2 infantry placed in Anhwe 3 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Combat Move - British Non Combat Move - British 1 bomber and 1 fighter moved from West India to Iraq 2 infantry moved from West India to Eastern Persia 1 armour and 1 mech_infantry moved from Ukraine to Belarus 1 infantry moved from Smolensk to Belarus 1 infantry moved from Samara to Novosibirsk 2 cruisers moved from 110 Sea Zone to 125 Sea Zone Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.33 Italians : 0.67 Americans : 0.17
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15 Purchase Units - Italians Italians buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy 2 fighters moved from United Kingdom to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 2 fighters and 2 infantry Americans defend with 1 factory_minor and 1 mech_infantry Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 3/4 hits, 1,33 expected hits Americans roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Northern Italy to Western Germany Place Units - Italians 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,2,2,1,2,4,5,6 Italians collect 1 PU (8 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Italians : 1,67 Americans : -0,33
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery, 2 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 infantry moved from West India to Eastern Persia 3 fighters moved from Greece to Iraq 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from South Australia to Queensland Place Units - ANZAC 1 armour and 2 infantry placed in Iraq 1 artillery placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.00 Japanese : 0.67
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@Adam514 Out of town until sunday night.
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 3 infantry and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 armour moved from Romania to Greece 3 mech_infantrys moved from Romania to Greece 1 fighter moved from Western Germany to Bessarabia 1 infantry moved from Eastern Poland to Bessarabia 3 infantry moved from Western Germany to Holland Belgium 3 infantry moved from France to Normandy Bordeaux 3 mech_infantrys moved from Western Germany to Southern France 2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium 5 fighters moved from United Kingdom to Southern France 1 tactical_bomber moved from Western Germany to Southern France 4 fighters moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from French Indo China to 42 Sea Zone Combat - Germans Germans creates battle in territory 97 Sea Zone Battle in 42 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Greece Germans attack with 2 armour and 3 mech_infantrys Americans defend with 1 aaGun, 1 factory_minor and 1 infantry Germans roll dice for 2 armour and 3 mech_infantrys in Greece, round 2 : 2/5 hits, 1,50 expected hits Americans roll dice for 1 aaGun and 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in Greece Germans win, taking Greece from Americans with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Americans: 1 aaGun and 1 infantry Battle in Bessarabia Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 4 fighters, 3 infantry and 1 tactical_bomber Americans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry AA fire in Normandy Bordeaux : 0/3 hits, 0,50 expected hits Germans roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/8 hits, 3,17 expected hits Americans roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Americans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Americans: 1 aaGun and 2 infantry Battle in Southern France Germans attack with 5 fighters, 3 mech_infantrys and 1 tactical_bomber Americans defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry AA fire in Southern France : 1/3 hits, 0,50 expected hits 1 fighter owned by the Germans lost in Southern France Germans roll dice for 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 2/8 hits, 3,17 expected hits Americans roll dice for 1 aaGun and 3 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits 1 aaGun owned by the Americans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Germans roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 3 : 3/7 hits, 3,00 expected hits Americans roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 fighter and 1 mech_infantry Casualties for Americans: 1 aaGun and 3 infantry Battle in Holland Belgium Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber Americans defend with 1 aaGun and 2 infantry AA fire in Holland Belgium : 0/3 hits, 0,50 expected hits Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2,17 expected hits Americans roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Americans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Americans: 1 aaGun and 2 infantry Non Combat Move - Germans 2 fighters moved from Holland Belgium to United Kingdom 1 fighter moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Bessarabia to Eastern Poland 1 infantry moved from Baltic States to Novgorod 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 6 transports moved from 115 Sea Zone to 114 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 6 transports moved from 114 Sea Zone to 113 Sea Zone 6 mech_infantrys moved from Germany to Eastern Poland 3 armour and 20 mech_infantrys moved from Romania to Eastern Poland 10 mech_infantrys moved from Yugoslavia to Eastern Poland 1 bomber moved from 42 Sea Zone to French Indo China 1 tactical_bomber moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Southern France to Western Germany 4 fighters moved from Southern France to Western Germany 3 fighters moved from Normandy Bordeaux to Western Germany 1 infantry moved from Western Germany to France 15 mech_infantrys moved from Western Germany to Poland Place Units - Germans 3 infantry placed in United Kingdom 2 fighters placed in 113 Sea Zone 8 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 17 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3,5,4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,4,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,1,4,4,1,3,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,6,5,1,6,6,6,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2 Germans collect 38 PUs (17 lost to blockades); end with 39 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 0,33 Americans : -0,33 AA fire in Southern France : : 0,50 AA fire in Normandy Bordeaux : : -0,50 Russians : 0,67 AA fire in Holland Belgium : : -0,50
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 3 infantry and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 armour moved from Romania to Greece 3 mech_infantrys moved from Romania to Greece 1 fighter moved from Western Germany to Bessarabia 1 infantry moved from Eastern Poland to Bessarabia 3 infantry moved from Western Germany to Holland Belgium 3 infantry moved from France to Normandy Bordeaux 3 mech_infantrys moved from Western Germany to Southern France 2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium 5 fighters moved from United Kingdom to Southern France 1 tactical_bomber moved from Western Germany to Southern France 4 fighters moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from French Indo China to 42 Sea Zone Combat - Germans Germans creates battle in territory 97 Sea Zone Battle in 42 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Greece Germans attack with 2 armour and 3 mech_infantrys Americans defend with 1 aaGun, 1 factory_minor and 1 infantry Germans roll dice for 2 armour and 3 mech_infantrys in Greece, round 2 : 2/5 hits, 1,50 expected hits Americans roll dice for 1 aaGun and 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in Greece Germans win, taking Greece from Americans with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Americans: 1 aaGun and 1 infantry Battle in Bessarabia Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 4 fighters, 3 infantry and 1 tactical_bomber Americans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry AA fire in Normandy Bordeaux : 0/3 hits, 0,50 expected hits Germans roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/8 hits, 3,17 expected hits Americans roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Americans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Americans: 1 aaGun and 2 infantry Battle in Southern France Germans attack with 5 fighters, 3 mech_infantrys and 1 tactical_bomber Americans defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry AA fire in Southern France : 1/3 hits, 0,50 expected hits 1 fighter owned by the Germans lost in Southern France Germans roll dice for 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 2/8 hits, 3,17 expected hits Americans roll dice for 1 aaGun and 3 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits 1 aaGun owned by the Americans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Germans roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 3 : 3/7 hits, 3,00 expected hits Americans roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 fighter and 1 mech_infantry Casualties for Americans: 1 aaGun and 3 infantry Battle in Holland Belgium Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber Americans defend with 1 aaGun and 2 infantry AA fire in Holland Belgium : 0/3 hits, 0,50 expected hits Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2,17 expected hits Americans roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Americans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Americans: 1 aaGun and 2 infantry Non Combat Move - Germans 2 fighters moved from Holland Belgium to United Kingdom 1 fighter moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Bessarabia to Eastern Poland 1 infantry moved from Baltic States to Novgorod 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 6 transports moved from 115 Sea Zone to 114 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 6 transports moved from 114 Sea Zone to 113 Sea Zone 6 mech_infantrys moved from Germany to Eastern Poland 3 armour and 20 mech_infantrys moved from Romania to Eastern Poland 10 mech_infantrys moved from Yugoslavia to Eastern Poland 1 bomber moved from 42 Sea Zone to French Indo China 1 tactical_bomber moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Southern France to Western Germany 4 fighters moved from Southern France to Western Germany 3 fighters moved from Normandy Bordeaux to Western Germany 1 infantry moved from Western Germany to France 15 mech_infantrys moved from Western Germany to Poland Place Units - Germans 3 infantry placed in United Kingdom 2 fighters placed in 113 Sea Zone 8 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 17 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3,5,4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,4,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,1,4,4,1,3,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,6,5,1,6,6,6,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2 Germans collect 38 PUs (17 lost to blockades); end with 39 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 3 infantry EDIT: Adding units owned by Germans to Northern Italy: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,33 Americans : -0,33 AA fire in Southern France : : 0,50 AA fire in Normandy Bordeaux : : -0,50 Russians : 0,67 AA fire in Holland Belgium : : -0,50
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 armour and 1 infantry moved from Novosibirsk to Timguska 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese 2 infantry moved from Belarus to Novgorod 2 infantry moved from Belarus to Baltic States 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 bomber moved from Russia to Baltic States Combat - Russians Battle in Timguska Russians attack with 3 armour and 1 infantry Japanese defend with 1 infantry Russians roll dice for 3 armour and 1 infantry in Timguska, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Timguska Russians win, taking Timguska from Japanese with 3 armour remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Novgorod Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 bomber and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 bomber and 2 infantry in Baltic States, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus 1 armour moved from Archangel to Belarus 1 bomber moved from Baltic States to Russia 5 infantry moved from Russia to Bryansk 1 infantry moved from Ukraine to Bessarabia 1 fighter moved from Russia to Iraq 1 aaGun and 2 infantry moved from Samara to Novosibirsk 5 infantry moved from Bryansk to Belarus 2 artilleries moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 aaGun moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus Place Units - Russians 1 infantry placed in Ukraine 9 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : -2.17 Japanese : 0.67
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 carrier, 3 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 infantry moved from India to West India Japanese take West India from UK_Pacific 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 6 artilleries, 27 infantry and 1 marine moved from Northwest Persia to Persia Japanese take Persia from British 8 mech_infantrys moved from Caucasus to Persia 1 infantry moved from Caucasus to Northwest Persia Combat - Japanese Battle in Ceylon Non Combat Move - Japanese 1 fighter moved from 8 Sea Zone to Aleutian Islands 1 carrier and 1 destroyer moved from 8 Sea Zone to 5 Sea Zone 1 fighter moved from 8 Sea Zone to Japan 1 fighter moved from Japan to Yakut S.S.R. 1 aaGun and 1 infantry moved from Yenisey to Yakut S.S.R. 1 mech_infantry moved from Buryatia to Yakut S.S.R. 1 transport moved from 39 Sea Zone to 38 Sea Zone 2 infantry moved from Shan State to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 tactical_bomber moved from Shan State to India 2 bombers and 1 fighter moved from Shan State to India 3 destroyers moved from 39 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 58 Sea Zone to India 1 carrier and 1 transport moved from 58 Sea Zone to 37 Sea Zone 2 fighters moved from 35 Sea Zone to Java 3 infantry moved from Malaya to Shan State 1 infantry moved from French Indo China to Shan State 4 tactical_bombers moved from French Indo China to India 1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone Place Units - Japanese 1 carrier placed in 37 Sea Zone 1 infantry placed in Malaya Japanese undo move 2. 1 infantry placed in French Indo China 2 submarines placed in 37 Sea Zone 3 fighters placed in India Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
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Sending DDs 2 fighters 1 bomber to 110 so that you don’t scramble.
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 1 bomber moved from Queensland to Java 4 infantry moved from Norway to 125 Sea Zone 4 infantry and 2 transports moved from 125 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from 125 Sea Zone to Holland Belgium 4 fighters moved from 125 Sea Zone to Normandy Bordeaux 1 armour moved from Norway to Karelia Americans take Finland from Germans Russians take Karelia from Germans 1 fighter moved from 125 Sea Zone to Normandy Bordeaux 1 fighter moved from 125 Sea Zone to Holland Belgium Combat - Americans Americans creates battle in territory 97 Sea Zone Battle in Java Americans attack with 2 artilleries, 1 bomber and 2 infantry Japanese defend with 2 fighters and 1 infantry Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Java, round 2 : 1/5 hits, 2.00 expected hits Japanese roll dice for 2 fighters and 1 infantry in Java, round 2 : 1/3 hits, 1.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans roll dice for 2 artilleries, 1 bomber and 1 infantry in Java, round 3 : 1/4 hits, 1.67 expected hits Japanese roll dice for 2 fighters in Java, round 3 : 0/2 hits, 1.33 expected hits 1 fighter owned by the Japanese lost in Java Americans roll dice for 2 artilleries, 1 bomber and 1 infantry in Java, round 4 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 fighter in Java, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans win, taking Java from Japanese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 17 Casualties for Americans: 2 infantry Casualties for Japanese: 2 fighters and 1 infantry Battle in Normandy Bordeaux Americans attack with 5 fighters and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 5 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2.83 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Holland Belgium Americans attack with 5 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 5/7 hits, 2.83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 1 armour and 1 mech_infantry moved from Norway to Karelia 3 marines moved from Norway to 125 Sea Zone 1 battleship, 2 cruisers and 3 marines moved from 125 Sea Zone to 110 Sea Zone 5 fighters moved from Normandy Bordeaux to 110 Sea Zone 5 fighters moved from Holland Belgium to 110 Sea Zone 5 carriers moved from 125 Sea Zone to 110 Sea Zone 1 submarine moved from 119 Sea Zone to 110 Sea Zone 4 destroyers moved from 125 Sea Zone to 110 Sea Zone 1 submarine moved from 119 Sea Zone to 110 Sea Zone 2 fighters moved from Gibraltar to 110 Sea Zone 1 bomber moved from Gibraltar to 110 Sea Zone 2 fighters moved from 110 Sea Zone to Norway 1 bomber moved from 110 Sea Zone to Norway 2 bombers moved from Eastern United States to Gibraltar 1 armour moved from Algeria to Libya 1 infantry moved from Algeria to Tunisia 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 2 artilleries and 4 infantry moved from Morocco to Algeria 1 infantry moved from Morocco to Algeria 1 aaGun moved from Morocco to Algeria 1 fighter and 1 mech_infantry moved from Iraq to Trans-Jordan 2 fighters moved from Eastern United States to Gibraltar 4 fighters moved from Gibraltar to Norway 5 artilleries and 5 infantry moved from Norway to 125 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 125 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Norway to 125 Sea Zone 1 armour, 1 artillery, 2 infantry and 11 transports moved from 125 Sea Zone to 110 Sea Zone 1 bomber moved from Java to Northern Territory 1 submarine moved from 46 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Americans 1 factory_minor placed in Norway 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States 1 transport placed in 101 Sea Zone 1 artillery and 5 infantry placed in Central United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Yunnan to Burma Place Units - Chinese 4 infantry placed in Anhwe 2 infantry placed in Yunnan 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 23 PUs; end with 24 PUs Combat Move - British 1 bomber and 1 fighter moved from Iraq to Caucasus 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Rostov to Caucasus Combat - British Battle in Caucasus British attack with 1 bomber, 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caucasus British win, taking Caucasus from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Caucasus to Rostov 1 bomber moved from Caucasus to Trans-Jordan 1 tactical_bomber moved from Gibraltar to Norway 1 infantry moved from Novosibirsk to Kansu 2 infantry moved from Eastern Persia to Turkmenistan 2 cruisers moved from 125 Sea Zone to 110 Sea Zone Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33 British : -0.50 Americans : -0.00 Japanese : -2.00
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Italians Italians buy nothing; Remaining resources: 1 PUs; Combat Move - Italians EDIT: Resetting and Giving Bonus Movement to Units EDIT: Turning off Edit Mode 2 armour, 2 artilleries and 6 infantry moved from Eastern Poland to Baltic States 1 mech_infantry moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 7 fighters moved from United Kingdom to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 9 fighters and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 9 fighters and 1 mech_infantry in Holland Belgium, round 2 : 7/10 hits, 4,67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Holland Belgium Italians win with 9 fighters remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Baltic States Italians attack with 2 armour, 2 artilleries and 6 infantry Russians defend with 2 infantry Italians roll dice for 2 armour, 2 artilleries and 6 infantry in Baltic States, round 2 : 6/10 hits, 3,00 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Baltic States Italians win, taking Baltic States from Russians with 2 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 4 aaGuns moved from Eastern Poland to Baltic States 1 mech_infantry moved from Southern Italy to Western Germany 2 infantry moved from Northern Italy to Western Germany 9 fighters moved from Holland Belgium to United Kingdom Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,6,5,2,6,6,6,1 Italians collect 2 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians : 5,33 Americans : 0,67 Russians : -0,67