Test summary from TripleA, engine version: 2.6.14366, time: 11:27:27 PM
Savegame
DannyDuck716 (Axis) vs Dawgoneit (Allies) BM3
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 carrier, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Soviet Far East to Amur 5 bombers and 1 fighter moved from Amur to Manchuria 2 bombers moved from Amur to Kansu 5 bombers moved from Amur to Suiyuyan 2 bombers moved from Amur to Urals 2 bombers moved from Amur to Hunan 2 bombers moved from Amur to Yunnan 1 bomber moved from Manchuria to Yunnan 3 bombers moved from Western United States to Amur 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 transports moved from 3 Sea Zone to 4 Sea Zone 1 artillery and 3 infantry moved from Soviet Far East to 4 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 4 Sea Zone to 5 Sea Zone 1 infantry moved from Soviet Far East to Siberia 1 transport moved from 3 Sea Zone to 1 Sea Zone 2 submarines moved from 7 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 1 destroyer moved from 7 Sea Zone to 5 Sea Zone 1 armour moved from Tobruk to Egypt 1 infantry moved from Tunisia to Libya 1 infantry and 2 mech_infantrys moved from French West Africa to French Central Africa 2 mech_infantrys moved from French Central Africa to French Equatorial Africa 2 transports moved from 87 Sea Zone to 89 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 mech_infantry moved from Central United States to Eastern United States Combat - Americans Battle in Yunnan Americans attack with 3 bombers Japanese defend with 3 armour Americans roll dice for 3 bombers in Yunnan, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 3 armour in Yunnan, round 2 : 0/3 hits, 1.50 expected hits 2 armour owned by the Japanese lost in Yunnan Americans roll dice for 3 bombers in Yunnan, round 3 : 0/3 hits, 2.00 expected hits Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Americans lost in Yunnan Americans roll dice for 2 bombers in Yunnan, round 4 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 armour in Yunnan, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Yunnan Americans win with 2 bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 3 armour Casualties for Americans: 1 bomber Battle in Urals Americans attack with 2 bombers Germans defend with 1 armour and 1 mech_infantry Americans roll dice for 2 bombers in Urals, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 2/2 hits, 0.83 expected hits 2 bombers owned by the Americans and 1 mech_infantry owned by the Germans lost in Urals Germans win with 1 armour remaining. Battle score for attacker is -20 Casualties for Americans: 2 bombers Casualties for Germans: 1 mech_infantry Battle in Suiyuyan Americans attack with 5 bombers Japanese defend with 2 fighters, 1 infantry and 1 tactical_bomber Americans roll dice for 5 bombers in Suiyuyan, round 2 : 4/5 hits, 3.33 expected hits Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits, 2.17 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 2 fighters owned by the Japanese and 2 bombers owned by the Americans lost in Suiyuyan Americans win with 3 bombers remaining. Battle score for attacker is 10 Casualties for Americans: 2 bombers Casualties for Japanese: 2 fighters, 1 infantry and 1 tactical_bomber Battle in Kansu Americans attack with 2 bombers Japanese defend with 1 armour and 1 mech_infantry Americans roll dice for 2 bombers in Kansu, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 2 bombers in Kansu, round 3 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese lost in Kansu Americans roll dice for 2 bombers in Kansu, round 4 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 armour in Kansu, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Kansu Americans win with 2 bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Hunan Americans attack with 2 bombers Japanese defend with 2 armour Americans roll dice for 2 bombers in Hunan, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 2 armour in Hunan, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Japanese and 1 bomber owned by the Americans lost in Hunan Americans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 bomber Casualties for Japanese: 2 armour Battle in Manchuria Americans attack with 4 bombers and 1 fighter Japanese defend with 1 aaGun and 6 infantry AA fire in Manchuria : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Manchuria Americans roll dice for 4 bombers in Manchuria, round 2 : 4/4 hits, 2.67 expected hits Japanese roll dice for 1 aaGun and 6 infantry in Manchuria, round 2 : 2/6 hits, 2.00 expected hits 3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 bombers owned by the Americans lost in Manchuria Americans roll dice for 2 bombers in Manchuria, round 3 : 1/2 hits, 1.33 expected hits Japanese roll dice for 3 infantry in Manchuria, round 3 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 bombers owned by the Americans lost in Manchuria Japanese win with 2 infantry remaining. Battle score for attacker is -41 Casualties for Americans: 4 bombers and 1 fighter Casualties for Japanese: 1 aaGun and 4 infantry Non Combat Move - Americans 1 bomber moved from Kansu to Timguska 1 bomber moved from Kansu to Novosibirsk 3 bombers moved from Suiyuyan to Tsinghai 1 bomber moved from Hunan to Burma 2 bombers moved from Yunnan to Burma 1 artillery and 3 infantry moved from 5 Sea Zone to Amur Place Units - Americans 2 bombers placed in Western United States 1 carrier placed in 101 Sea Zone 1 fighter placed in Western United States 2 transports placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 artillery and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Yunnan Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Hunan Chinese creates battle in territory Kansu Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 14 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 3 infantry moved from French West Africa to 87 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 87 Sea Zone to 82 Sea Zone 1 armour and 1 mech_infantry moved from Caucasus to Samara 2 fighters moved from Caucasus to Samara 1 artillery and 2 infantry moved from Northwest Persia to Caucasus 6 armour and 2 mech_infantrys moved from Iraq to Caucasus 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 2 armour and 4 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Alexandria to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 3 transports moved from 81 Sea Zone to 71 Sea Zone 1 mech_infantry moved from Burma to Kwangsi Chinese take Kwangsi from Japanese 2 infantry moved from Burma to Shan State 2 armour moved from Burma to Szechwan 1 fighter moved from Burma to Szechwan 1 artillery and 1 infantry moved from India to Burma 1 artillery moved from Burma to Shan State Combat - British Battle in Samara British attack with 1 armour, 2 fighters and 1 mech_infantry Germans defend with 1 armour and 2 mech_infantrys British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Samara, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Samara, round 2 : 1/3 hits, 1.17 expected hits 1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Samara British roll dice for 1 armour and 2 fighters in Samara, round 3 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 armour in Samara, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in Samara British win with 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 armour and 1 mech_infantry Casualties for Germans: 1 armour and 2 mech_infantrys Battle in Shan State British attack with 1 artillery and 2 infantry Japanese defend with 1 armour British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Shan State, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Szechwan British attack with 2 armour and 1 fighter Japanese defend with 1 armour British roll dice for 2 armour and 1 fighter in Szechwan, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Szechwan British win, taking Szechwan from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - British 1 fighter moved from Szechwan to Tsinghai 1 fighter moved from Samara to Caucasus 1 fighter moved from Samara to Tsinghai Place Units - British 3 infantry placed in Iraq 3 infantry placed in Egypt 8 infantry placed in United Kingdom British undo move 3. 3 infantry placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from Belgian Congo: 1 infantry EDIT: Adding units owned by British to Union of South Africa: 1 infantry EDIT: Turning off Edit Mode 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,5,2 British collect 34 PUs (2 lost to blockades); end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1 UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 1.50 British : 0.67 Americans : -1.33 AA fire in Manchuria : : 0.50 Japanese : -4.33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 carrier, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Soviet Far East to Amur 5 bombers and 1 fighter moved from Amur to Manchuria 2 bombers moved from Amur to Kansu 5 bombers moved from Amur to Suiyuyan 2 bombers moved from Amur to Urals 2 bombers moved from Amur to Hunan 2 bombers moved from Amur to Yunnan 1 bomber moved from Manchuria to Yunnan 3 bombers moved from Western United States to Amur 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 transports moved from 3 Sea Zone to 4 Sea Zone 1 artillery and 3 infantry moved from Soviet Far East to 4 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 4 Sea Zone to 5 Sea Zone 1 infantry moved from Soviet Far East to Siberia 1 transport moved from 3 Sea Zone to 1 Sea Zone 2 submarines moved from 7 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 1 destroyer moved from 7 Sea Zone to 5 Sea Zone 1 armour moved from Tobruk to Egypt 1 infantry moved from Tunisia to Libya 1 infantry and 2 mech_infantrys moved from French West Africa to French Central Africa 2 mech_infantrys moved from French Central Africa to French Equatorial Africa 2 transports moved from 87 Sea Zone to 89 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 mech_infantry moved from Central United States to Eastern United States Combat - Americans Battle in Yunnan Americans attack with 3 bombers Japanese defend with 3 armour Americans roll dice for 3 bombers in Yunnan, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 3 armour in Yunnan, round 2 : 0/3 hits, 1.50 expected hits 2 armour owned by the Japanese lost in Yunnan Americans roll dice for 3 bombers in Yunnan, round 3 : 0/3 hits, 2.00 expected hits Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Americans lost in Yunnan Americans roll dice for 2 bombers in Yunnan, round 4 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 armour in Yunnan, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Yunnan Americans win with 2 bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 3 armour Casualties for Americans: 1 bomber Battle in Urals Americans attack with 2 bombers Germans defend with 1 armour and 1 mech_infantry Americans roll dice for 2 bombers in Urals, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 2/2 hits, 0.83 expected hits 2 bombers owned by the Americans and 1 mech_infantry owned by the Germans lost in Urals Germans win with 1 armour remaining. Battle score for attacker is -20 Casualties for Americans: 2 bombers Casualties for Germans: 1 mech_infantry Battle in Suiyuyan Americans attack with 5 bombers Japanese defend with 2 fighters, 1 infantry and 1 tactical_bomber Americans roll dice for 5 bombers in Suiyuyan, round 2 : 4/5 hits, 3.33 expected hits Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits, 2.17 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 2 fighters owned by the Japanese and 2 bombers owned by the Americans lost in Suiyuyan Americans win with 3 bombers remaining. Battle score for attacker is 10 Casualties for Americans: 2 bombers Casualties for Japanese: 2 fighters, 1 infantry and 1 tactical_bomber Battle in Kansu Americans attack with 2 bombers Japanese defend with 1 armour and 1 mech_infantry Americans roll dice for 2 bombers in Kansu, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 2 bombers in Kansu, round 3 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese lost in Kansu Americans roll dice for 2 bombers in Kansu, round 4 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 armour in Kansu, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Kansu Americans win with 2 bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Hunan Americans attack with 2 bombers Japanese defend with 2 armour Americans roll dice for 2 bombers in Hunan, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 2 armour in Hunan, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Japanese and 1 bomber owned by the Americans lost in Hunan Americans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 bomber Casualties for Japanese: 2 armour Battle in Manchuria Americans attack with 4 bombers and 1 fighter Japanese defend with 1 aaGun and 6 infantry AA fire in Manchuria : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Manchuria Americans roll dice for 4 bombers in Manchuria, round 2 : 4/4 hits, 2.67 expected hits Japanese roll dice for 1 aaGun and 6 infantry in Manchuria, round 2 : 2/6 hits, 2.00 expected hits 3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 bombers owned by the Americans lost in Manchuria Americans roll dice for 2 bombers in Manchuria, round 3 : 1/2 hits, 1.33 expected hits Japanese roll dice for 3 infantry in Manchuria, round 3 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 bombers owned by the Americans lost in Manchuria Japanese win with 2 infantry remaining. Battle score for attacker is -41 Casualties for Americans: 4 bombers and 1 fighter Casualties for Japanese: 1 aaGun and 4 infantry Non Combat Move - Americans 1 bomber moved from Kansu to Timguska 1 bomber moved from Kansu to Novosibirsk 3 bombers moved from Suiyuyan to Tsinghai 1 bomber moved from Hunan to Burma 2 bombers moved from Yunnan to Burma 1 artillery and 3 infantry moved from 5 Sea Zone to Amur Place Units - Americans 2 bombers placed in Western United States 1 carrier placed in 101 Sea Zone 1 fighter placed in Western United States 2 transports placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 artillery and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Yunnan Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Hunan Chinese creates battle in territory Kansu Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 14 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 3 infantry moved from French West Africa to 87 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 87 Sea Zone to 82 Sea Zone 1 armour and 1 mech_infantry moved from Caucasus to Samara 2 fighters moved from Caucasus to Samara 1 artillery and 2 infantry moved from Northwest Persia to Caucasus 6 armour and 2 mech_infantrys moved from Iraq to Caucasus 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 2 armour and 4 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Alexandria to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 3 transports moved from 81 Sea Zone to 71 Sea Zone 1 mech_infantry moved from Burma to Kwangsi Chinese take Kwangsi from Japanese 2 infantry moved from Burma to Shan State 2 armour moved from Burma to Szechwan 1 fighter moved from Burma to Szechwan 1 artillery and 1 infantry moved from India to Burma 1 artillery moved from Burma to Shan State Combat - British Battle in Samara British attack with 1 armour, 2 fighters and 1 mech_infantry Germans defend with 1 armour and 2 mech_infantrys British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Samara, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Samara, round 2 : 1/3 hits, 1.17 expected hits 1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Samara British roll dice for 1 armour and 2 fighters in Samara, round 3 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 armour in Samara, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in Samara British win with 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 armour and 1 mech_infantry Casualties for Germans: 1 armour and 2 mech_infantrys Battle in Shan State British attack with 1 artillery and 2 infantry Japanese defend with 1 armour British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Shan State, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Szechwan British attack with 2 armour and 1 fighter Japanese defend with 1 armour British roll dice for 2 armour and 1 fighter in Szechwan, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Szechwan British win, taking Szechwan from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - British 1 fighter moved from Szechwan to Tsinghai 1 fighter moved from Samara to Caucasus 1 fighter moved from Samara to Tsinghai Place Units - British 3 infantry placed in Iraq 3 infantry placed in Egypt 8 infantry placed in United Kingdom British undo move 3. 3 infantry placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from Belgian Congo: 1 infantry EDIT: Adding units owned by British to Union of South Africa: 1 infantry EDIT: Turning off Edit Mode 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,5,2 British collect 34 PUs (2 lost to blockades); end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1 UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from 98 Sea Zone: 3 cruisers and 3 destroyers EDIT: Adding units owned by British to 92 Sea Zone: 3 cruisers and 3 destroyers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.50 British : 0.67 Americans : -1.33 AA fire in Manchuria : : 0.50 Japanese : -4.33
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@dawgoneit Wow, those American bombers are annoying
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy nothing; Remaining resources: 14 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Romania to Ukraine 1 bomber moved from Ukraine to Novosibirsk 1 submarine moved from 97 Sea Zone to 98 Sea Zone Italians take 98 Sea Zone from British Combat - Italians Battle in Novosibirsk Italians attack with 1 bomber Americans defend with 1 bomber Italians roll dice for 1 bomber in Novosibirsk, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 bomber in Novosibirsk, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Novosibirsk Italians win with 1 bomber remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber Non Combat Move - Italians 1 bomber moved from Novosibirsk to Russia Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2 Italians collect 11 PUs (2 lost to blockades); end with 25 PUs
Combat Hit Differential Summary :
Italians : 0.33 Russians : -0.17
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Northern Territory to Queensland 1 carrier, 2 fighters and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 armour and 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Northern Territory to Queensland 1 carrier, 2 fighters and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 armour and 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 infantry moved from Iraq to Northwest Persia 3 infantry moved from Tobruk to Alexandria 1 fighter moved from Gibraltar to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@dawgoneit is everything ok?
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@dawgoneit Sorry for the delay. I was on paternity leave and returned to work this week. Work with the newborn has delayed things.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Germans 3 armour moved from Rostov to Volgograd Germans take Volgograd from Russians 1 armour moved from Tambov to Volgograd 3 armour moved from Bryansk to Volgograd 3 armour moved from Ukraine to Volgograd 1 mech_infantry moved from Russia to Volgograd 1 mech_infantry moved from Russia to Kazakhstan Germans take Kazakhstan from Russians 1 mech_infantry moved from Russia to Novosibirsk Germans take Novosibirsk from Russians 2 infantry moved from Russia to Samara 1 fighter moved from Russia to Timguska 1 armour moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Timguska 1 submarine moved from 105 Sea Zone to 104 Sea Zone 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 carrier and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 2 fighters moved from 112 Sea Zone to 104 Sea Zone 3 bombers moved from Western Germany to United Kingdom 4 mech_infantrys moved from Eastern Poland to Ukraine Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/3 hits, 0.50 expected hits Bombing raid in United Kingdom rolls: 6,8,8 and causes: 20 damage to unit: factory_major Bombing raid in United Kingdom causes 20 damage total. Battle in Timguska Germans attack with 1 armour and 1 fighter Americans defend with 1 bomber Germans roll dice for 1 armour and 1 fighter in Timguska, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 bomber in Timguska, round 2 : 1/1 hits, 0.17 expected hits 1 armour owned by the Germans and 1 bomber owned by the Americans lost in Timguska Germans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Casualties for Americans: 1 bomber Battle in 104 Sea Zone Germans attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 2 fighters moved from 104 Sea Zone to 109 Sea Zone 3 bombers moved from United Kingdom to France 1 fighter moved from Timguska to Samara Place Units - Germans 2 armour and 1 mech_infantry placed in Ukraine 2 armour and 1 mech_infantry placed in Russia 1 fighter and 1 tactical_bomber placed in Novgorod 1 bomber placed in Novgorod 1 submarine placed in 112 Sea Zone 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 68 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : 0.67 Americans : -0.33 Russians : 0.83 AA fire in United Kingdom : : -0.50
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - Russians 10 infantry moved from Amur to Manchuria 3 infantry moved from Amur to Manchuria Combat - Russians Battle in Manchuria Russians attack with 13 infantry Japanese defend with 2 infantry Russians roll dice for 13 infantry in Manchuria, round 2 : 2/13 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 5 infantry moved from Amur to Buryatia 2 aaGuns moved from Amur to Manchuria Turn Complete - Russians
Combat Hit Differential Summary :
Russians : -0.17 Japanese : 0.33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 3x factory_major; Remaining resources: 56 PUs; 0 SuicideAttackTokens; Japanese buy 6 armour, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from Japan to 5 Sea Zone 1 armour moved from Kwangtung to Hunan 1 mech_infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Kiangsu to Shantung 1 armour moved from Kwangtung to Kwangsi 1 armour moved from Kwangtung to Kiangsu 1 armour moved from French Indo China to Kwangsi 1 armour moved from French Indo China to Yunnan 1 armour moved from French Indo China to Shan State 1 armour moved from Siam to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 bomber moved from Hopei to Hunan 1 bomber moved from Hopei to Kwangsi 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to Philippines Combat - Japanese Battle in Hunan Japanese attack with 1 armour, 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Hunan, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Japanese roll dice for 1 armour and 1 bomber in Hunan, round 3 : 1/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in 5 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer and 2 transports Japanese roll dice for 2 fighters in 5 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 2 transports in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 5 Sea Zone 2 transports owned by the Americans lost in 5 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 22 Casualties for Americans: 1 destroyer and 2 transports Battle in Kwangsi Japanese attack with 2 armour and 1 bomber British defend with 1 mech_infantry Japanese roll dice for 2 armour and 1 bomber in Kwangsi, round 2 : 2/3 hits, 1.67 expected hits Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Yunnan Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 2 armour, 2 fighters and 2 tactical_bombers British defend with 1 artillery and 2 infantry Japanese roll dice for 2 armour, 2 fighters and 2 tactical_bombers in Shan State, round 2 : 1/6 hits, 3.33 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Shan State, round 3 : 1/5 hits, 2.83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese roll dice for 2 fighters and 2 tactical_bombers in Shan State, round 4 : 3/4 hits, 2.33 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 artillery owned by the British lost in Shan State Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -12 Casualties for Japanese: 2 armour and 1 fighter Casualties for British: 1 artillery and 2 infantry Non Combat Move - Japanese 1 fighter moved from Shan State to French Indo China 2 tactical_bombers moved from Shan State to French Indo China 1 bomber moved from Kwangsi to Hunan 1 fighter moved from Yunnan to Hunan 1 tactical_bomber moved from Yunnan to Hunan 1 tactical_bomber moved from Hunan to French Indo China 1 fighter moved from Hunan to French Indo China 1 bomber moved from Hunan to French Indo China 1 bomber moved from Hunan to Kwangsi 2 fighters moved from 5 Sea Zone to Japan 1 bomber moved from Kwangsi to French Indo China Place Units - Japanese 3 armour placed in French Indo China 3 armour placed in Kwangtung 3 infantry placed in Kiangsu 1 tactical_bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,3,5 Japanese collect 45 PUs (3 lost to blockades); end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : 0.67 UK_Pacific : 1.00 Japanese : -5.33
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 2 fighters moved from Gibraltar to 109 Sea Zone 2 bombers moved from Western United States to 109 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 armour moved from Egypt to Iraq 1 infantry moved from Libya to Tobruk 2 transports moved from 89 Sea Zone to 101 Sea Zone 1 artillery and 2 infantry moved from Western United States to Central United States 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 infantry moved from Amur to Korea Americans take Korea from Japanese 1 mech_infantry moved from Amur to Jehol Chinese take Jehol from Japanese 1 infantry moved from Siberia to Amur 1 bomber moved from Amur to Chahar 1 bomber moved from Amur to Anhwe 1 bomber moved from Amur to Hopei 2 bombers moved from Tsinghai to Kazakhstan 1 bomber moved from Tsinghai to Sikang 1 bomber moved from Burma to Shensi 1 bomber moved from Burma to Kweichow 1 bomber moved from Burma to Hunan 2 mech_infantrys moved from French Equatorial Africa to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa 1 fighter moved from Western United States to Soviet Far East Combat - Americans Battle in Shensi Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Shensi, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Shensi, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shensi Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Sikang Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Sikang, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Sikang Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Anhwe Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Anhwe, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kazakhstan Americans attack with 2 bombers Germans defend with 1 mech_infantry Americans roll dice for 2 bombers in Kazakhstan, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Americans win with 2 bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Hopei Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Hopei, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 109 Sea Zone Americans attack with 2 bombers, 1 destroyer and 2 fighters Germans defend with 1 carrier, 1 destroyer, 2 fighters and 2 submarines Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 carrier, 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits 1 destroyer owned by the Germans, 2 submarines owned by the Germans, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 109 Sea Zone Americans roll dice for 2 bombers and 1 fighter in 109 Sea Zone, round 3 : 0/3 hits, 1.83 expected hits Germans roll dice for 1 carrier and 2 fighters in 109 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 109 Sea Zone Americans roll dice for 1 bomber in 109 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 carrier and 2 fighters in 109 Sea Zone, round 4 : 0/3 hits, 1.67 expected hits 1 carrier owned by the Germans lost in 109 Sea Zone Americans roll dice for 1 bomber in 109 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits Germans roll dice for 2 fighters in 109 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits 1 bomber owned by the Americans lost in 109 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is -16 Casualties for Americans: 2 bombers, 1 destroyer and 2 fighters Casualties for Germans: 1 carrier, 1 destroyer and 2 submarines Battle in Chahar Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Chahar, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Americans attack with 1 bomber Japanese defend with 1 armour Americans roll dice for 1 bomber in Hunan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour in Hunan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Hunan Americans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Kweichow Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry 2 fighters owned by the Germans could not land and were killed Non Combat Move - Americans 1 bomber moved from Anhwe to Szechwan 1 bomber moved from Hopei to Szechwan 1 bomber moved from Kweichow to Szechwan 1 bomber moved from Hunan to Szechwan 2 bombers moved from Kazakhstan to Szechwan 1 artillery and 2 infantry moved from Amur to Korea 1 bomber moved from Chahar to Szechwan Place Units - Americans 2 bombers placed in Western United States 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -2.33 Americans : 0.50 Japanese : -0.83
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Shensi Chinese creates battle in territory Kweichow Chinese creates battle in territory Hunan Chinese creates battle in territory Hopei Chinese creates battle in territory Chahar Chinese creates battle in territory Sikang Chinese creates battle in territory Anhwe Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 16 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 2 fighters moved from Gibraltar to 109 Sea Zone 2 bombers moved from Western United States to 109 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 armour moved from Egypt to Iraq 1 infantry moved from Libya to Tobruk 2 transports moved from 89 Sea Zone to 101 Sea Zone 1 artillery and 2 infantry moved from Western United States to Central United States 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 infantry moved from Amur to Korea Americans take Korea from Japanese 1 mech_infantry moved from Amur to Jehol Chinese take Jehol from Japanese 1 infantry moved from Siberia to Amur 1 bomber moved from Amur to Chahar 1 bomber moved from Amur to Anhwe 1 bomber moved from Amur to Hopei 2 bombers moved from Tsinghai to Kazakhstan 1 bomber moved from Tsinghai to Sikang 1 bomber moved from Burma to Shensi 1 bomber moved from Burma to Kweichow 1 bomber moved from Burma to Hunan 2 mech_infantrys moved from French Equatorial Africa to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa 1 fighter moved from Western United States to Soviet Far East Combat - Americans Battle in Shensi Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Shensi, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Shensi, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shensi Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Sikang Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Sikang, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Sikang Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Anhwe Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Anhwe, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kazakhstan Americans attack with 2 bombers Germans defend with 1 mech_infantry Americans roll dice for 2 bombers in Kazakhstan, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Americans win with 2 bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Hopei Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Hopei, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 109 Sea Zone Americans attack with 2 bombers, 1 destroyer and 2 fighters Germans defend with 1 carrier, 1 destroyer, 2 fighters and 2 submarines Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 carrier, 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits 1 destroyer owned by the Germans, 2 submarines owned by the Germans, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 109 Sea Zone Americans roll dice for 2 bombers and 1 fighter in 109 Sea Zone, round 3 : 0/3 hits, 1.83 expected hits Germans roll dice for 1 carrier and 2 fighters in 109 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 109 Sea Zone Americans roll dice for 1 bomber in 109 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 carrier and 2 fighters in 109 Sea Zone, round 4 : 0/3 hits, 1.67 expected hits 1 carrier owned by the Germans lost in 109 Sea Zone Americans roll dice for 1 bomber in 109 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits Germans roll dice for 2 fighters in 109 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits 1 bomber owned by the Americans lost in 109 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is -16 Casualties for Americans: 2 bombers, 1 destroyer and 2 fighters Casualties for Germans: 1 carrier, 1 destroyer and 2 submarines Battle in Chahar Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Chahar, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Americans attack with 1 bomber Japanese defend with 1 armour Americans roll dice for 1 bomber in Hunan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour in Hunan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Hunan Americans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Kweichow Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry 2 fighters owned by the Germans could not land and were killed Non Combat Move - Americans 1 bomber moved from Anhwe to Szechwan 1 bomber moved from Hopei to Szechwan 1 bomber moved from Kweichow to Szechwan 1 bomber moved from Hunan to Szechwan 2 bombers moved from Kazakhstan to Szechwan 1 artillery and 2 infantry moved from Amur to Korea 1 bomber moved from Chahar to Szechwan Place Units - Americans 2 bombers placed in Western United States 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Shensi Chinese creates battle in territory Kweichow Chinese creates battle in territory Hunan Chinese creates battle in territory Hopei Chinese creates battle in territory Chahar Chinese creates battle in territory Sikang Chinese creates battle in territory Anhwe Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 16 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs Purchase Units - British British buy 2 armour and 7 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Germans to 109 Sea Zone: 1 carrier EDIT: Turning off Edit Mode 1 armour moved from Caucasus to Kazakhstan British take Kazakhstan from Germans 1 armour moved from Kazakhstan to Volgograd 7 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys moved from Caucasus to Volgograd 2 fighters moved from Tsinghai to Volgograd 1 infantry moved from Northwest Persia to Caucasus 2 armour and 4 mech_infantrys moved from Iraq to Caucasus 1 mech_infantry moved from Malaya to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Burma to Shan State 3 cruisers and 3 destroyers moved from 92 Sea Zone to 98 Sea Zone Combat - British Battle in 98 Sea Zone British attack with 3 cruisers and 3 destroyers Italians defend with 1 submarine British roll dice for 3 cruisers and 3 destroyers in 98 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Italians with 3 cruisers and 3 destroyers remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Volgograd British attack with 8 armour, 2 artilleries, 3 fighters, 2 infantry and 2 mech_infantrys Germans defend with 10 armour, 1 factory_minor and 1 mech_infantry British roll dice for 8 armour, 2 artilleries, 3 fighters, 2 infantry and 2 mech_infantrys in Volgograd, round 2 : 6/17 hits, 7.17 expected hits Germans roll dice for 10 armour and 1 mech_infantry in Volgograd, round 2 : 3/11 hits, 5.33 expected hits 1 mech_infantry owned by the British, 5 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Volgograd British roll dice for 8 armour, 2 artilleries, 3 fighters and 1 mech_infantry in Volgograd, round 3 : 5/14 hits, 6.50 expected hits Germans roll dice for 5 armour in Volgograd, round 3 : 2/5 hits, 2.50 expected hits 1 mech_infantry owned by the British, 5 armour owned by the Germans and 1 artillery owned by the British lost in Volgograd British win, taking Volgograd from Germans with 8 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 46 Casualties for British: 1 artillery, 2 infantry and 2 mech_infantrys Casualties for Germans: 10 armour and 1 mech_infantry Non Combat Move - British 1 armour moved from Szechwan to Tsinghai 1 armour moved from Szechwan to Kansu 1 artillery and 1 infantry moved from India to Burma 1 mech_infantry moved from India to Burma 4 infantry moved from Iraq to Northwest Persia 6 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Trans-Jordan to Iraq 1 mech_infantry moved from Belgian Congo to Egypt 6 infantry moved from Union of South Africa to 71 Sea Zone 6 infantry and 3 transports moved from 71 Sea Zone to 81 Sea Zone 6 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery, 3 infantry and 2 transports moved from 82 Sea Zone to 71 Sea Zone 3 fighters moved from Volgograd to Caucasus Place Units - British 2 armour and 1 mech_infantry placed in Iraq 3 mech_infantrys placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5 British collect 39 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1 UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Germans : -5.17 British : -2.17 Italians : -0.17 Americans : 0.50 Japanese : -0.83
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 2 fighters moved from Gibraltar to 109 Sea Zone 2 bombers moved from Western United States to 109 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 armour moved from Egypt to Iraq 1 infantry moved from Libya to Tobruk 2 transports moved from 89 Sea Zone to 101 Sea Zone 1 artillery and 2 infantry moved from Western United States to Central United States 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 infantry moved from Amur to Korea Americans take Korea from Japanese 1 mech_infantry moved from Amur to Jehol Chinese take Jehol from Japanese 1 infantry moved from Siberia to Amur 1 bomber moved from Amur to Chahar 1 bomber moved from Amur to Anhwe 1 bomber moved from Amur to Hopei 2 bombers moved from Tsinghai to Kazakhstan 1 bomber moved from Tsinghai to Sikang 1 bomber moved from Burma to Shensi 1 bomber moved from Burma to Kweichow 1 bomber moved from Burma to Hunan 2 mech_infantrys moved from French Equatorial Africa to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa 1 fighter moved from Western United States to Soviet Far East Combat - Americans Battle in Shensi Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Shensi, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Shensi, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shensi Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Sikang Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Sikang, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Sikang Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Anhwe Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Anhwe, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kazakhstan Americans attack with 2 bombers Germans defend with 1 mech_infantry Americans roll dice for 2 bombers in Kazakhstan, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Americans win with 2 bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Hopei Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Hopei, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 109 Sea Zone Americans attack with 2 bombers, 1 destroyer and 2 fighters Germans defend with 1 carrier, 1 destroyer, 2 fighters and 2 submarines Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 carrier, 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits 1 destroyer owned by the Germans, 2 submarines owned by the Germans, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 109 Sea Zone Americans roll dice for 2 bombers and 1 fighter in 109 Sea Zone, round 3 : 0/3 hits, 1.83 expected hits Germans roll dice for 1 carrier and 2 fighters in 109 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 109 Sea Zone Americans roll dice for 1 bomber in 109 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 carrier and 2 fighters in 109 Sea Zone, round 4 : 0/3 hits, 1.67 expected hits 1 carrier owned by the Germans lost in 109 Sea Zone Americans roll dice for 1 bomber in 109 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits Germans roll dice for 2 fighters in 109 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits 1 bomber owned by the Americans lost in 109 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is -16 Casualties for Americans: 2 bombers, 1 destroyer and 2 fighters Casualties for Germans: 1 carrier, 1 destroyer and 2 submarines Battle in Chahar Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Chahar, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Americans attack with 1 bomber Japanese defend with 1 armour Americans roll dice for 1 bomber in Hunan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour in Hunan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Hunan Americans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Kweichow Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry 2 fighters owned by the Germans could not land and were killed Non Combat Move - Americans 1 bomber moved from Anhwe to Szechwan 1 bomber moved from Hopei to Szechwan 1 bomber moved from Kweichow to Szechwan 1 bomber moved from Hunan to Szechwan 2 bombers moved from Kazakhstan to Szechwan 1 artillery and 2 infantry moved from Amur to Korea 1 bomber moved from Chahar to Szechwan Place Units - Americans 2 bombers placed in Western United States 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Shensi Chinese creates battle in territory Kweichow Chinese creates battle in territory Hunan Chinese creates battle in territory Hopei Chinese creates battle in territory Chahar Chinese creates battle in territory Sikang Chinese creates battle in territory Anhwe Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 16 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs Purchase Units - British British buy 2 armour and 7 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Germans to 109 Sea Zone: 1 carrier EDIT: Turning off Edit Mode 1 armour moved from Caucasus to Kazakhstan British take Kazakhstan from Germans 1 armour moved from Kazakhstan to Volgograd 7 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys moved from Caucasus to Volgograd 2 fighters moved from Tsinghai to Volgograd 1 infantry moved from Northwest Persia to Caucasus 2 armour and 4 mech_infantrys moved from Iraq to Caucasus 1 mech_infantry moved from Malaya to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Burma to Shan State 3 cruisers and 3 destroyers moved from 92 Sea Zone to 98 Sea Zone Combat - British Battle in 98 Sea Zone British attack with 3 cruisers and 3 destroyers Italians defend with 1 submarine British roll dice for 3 cruisers and 3 destroyers in 98 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Italians with 3 cruisers and 3 destroyers remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Volgograd British attack with 8 armour, 2 artilleries, 3 fighters, 2 infantry and 2 mech_infantrys Germans defend with 10 armour, 1 factory_minor and 1 mech_infantry British roll dice for 8 armour, 2 artilleries, 3 fighters, 2 infantry and 2 mech_infantrys in Volgograd, round 2 : 6/17 hits, 7.17 expected hits Germans roll dice for 10 armour and 1 mech_infantry in Volgograd, round 2 : 3/11 hits, 5.33 expected hits 1 mech_infantry owned by the British, 5 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Volgograd British roll dice for 8 armour, 2 artilleries, 3 fighters and 1 mech_infantry in Volgograd, round 3 : 5/14 hits, 6.50 expected hits Germans roll dice for 5 armour in Volgograd, round 3 : 2/5 hits, 2.50 expected hits 1 mech_infantry owned by the British, 5 armour owned by the Germans and 1 artillery owned by the British lost in Volgograd British win, taking Volgograd from Germans with 8 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 46 Casualties for British: 1 artillery, 2 infantry and 2 mech_infantrys Casualties for Germans: 10 armour and 1 mech_infantry Non Combat Move - British 1 armour moved from Szechwan to Tsinghai 1 armour moved from Szechwan to Kansu 1 artillery and 1 infantry moved from India to Burma 1 mech_infantry moved from India to Burma 4 infantry moved from Iraq to Northwest Persia 6 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Trans-Jordan to Iraq 1 mech_infantry moved from Belgian Congo to Egypt 6 infantry moved from Union of South Africa to 71 Sea Zone 6 infantry and 3 transports moved from 71 Sea Zone to 81 Sea Zone 6 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery, 3 infantry and 2 transports moved from 82 Sea Zone to 71 Sea Zone 3 fighters moved from Volgograd to Caucasus Place Units - British 2 armour and 1 mech_infantry placed in Iraq 3 mech_infantrys placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5 British collect 39 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1 UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 4 infantry Turning on Edit Mode EDIT: Removing units owned by British from Kansu: 1 armour EDIT: Removing units owned by British from Tsinghai: 1 armour EDIT: Adding units owned by British to Szechwan: 2 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -5.17 British : -2.17 Italians : -0.17 Americans : 0.50 Japanese : -0.83
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 2 armour and 1 bomber; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Caucasus 3 fighters moved from Southern Italy to Caucasus 1 armour and 1 mech_infantry moved from Rostov to Caucasus 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 bomber moved from Russia to Caucasus Combat - Italians Battle in Caucasus Italians attack with 2 armour, 2 bombers, 3 fighters and 2 mech_infantrys British defend with 2 armour, 3 fighters, 1 infantry and 4 mech_infantrys; ANZAC defend with 1 infantry Italians roll dice for 2 armour, 2 bombers, 3 fighters and 2 mech_infantrys in Caucasus, round 2 : 3/9 hits, 4.17 expected hits Russians roll dice for 2 armour, 3 fighters, 2 infantry and 4 mech_infantrys in Caucasus, round 2 : 7/11 hits, 5.00 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the ANZAC, 2 mech_infantrys owned by the Italians, 3 fighters owned by the Italians, 1 infantry owned by the British and 2 armour owned by the Italians lost in Caucasus retreated to Caucasus Russians win with 2 armour, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is -40 Casualties for Italians: 2 armour, 3 fighters and 2 mech_infantrys Casualties for ANZAC: 1 infantry Casualties for British: 1 infantry and 1 mech_infantry Non Combat Move - Italians 2 bombers moved from Caucasus to Russia Place Units - Italians 1 bomber placed in Southern Italy 2 armour placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1 Italians collect 12 PUs (1 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : -1.17 Russians : 2.00
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 2 fighters moved from Queensland to Dutch New Guinea 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 armour moved from New South Wales to Queensland 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Battle in Dutch New Guinea ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Celebes from Japanese, taking Dutch New Guinea from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Japanese : -0.33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 2 fighters moved from Queensland to Dutch New Guinea 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 armour moved from New South Wales to Queensland 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Battle in Dutch New Guinea ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Celebes from Japanese, taking Dutch New Guinea from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Combat Move - French 1 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Egypt to Caucasus 3 infantry moved from Alexandria to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.67 Japanese : -0.33
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 2 artilleries, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 104 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 infantry and 1 mech_infantry moved from 111 Sea Zone to Scotland 2 artilleries moved from Southern France to Normandy Bordeaux 1 infantry moved from Samara to Kazakhstan Germans take Kazakhstan from British 1 infantry moved from Samara to Volgograd 1 mech_infantry moved from Novosibirsk to Timguska Germans take Timguska from Russians 1 mech_infantry moved from Russia to Volgograd 2 armour moved from Russia to Volgograd 1 mech_infantry moved from Ukraine to Rostov 4 mech_infantrys moved from Ukraine to Volgograd 2 armour moved from Ukraine to Volgograd 1 fighter moved from Samara to Volgograd 1 bomber, 1 fighter and 1 tactical_bomber moved from Novgorod to Volgograd Combat - Germans Battle in Scotland Battle in Volgograd Germans attack with 4 armour, 1 bomber, 2 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber British defend with 8 armour, 1 artillery and 1 factory_minor Germans roll dice for 4 armour, 1 bomber, 2 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 7/14 hits, 5.33 expected hits British roll dice for 8 armour and 1 artillery in Volgograd, round 2 : 4/9 hits, 4.33 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British, 3 mech_infantrys owned by the Germans and 6 armour owned by the British lost in Volgograd Germans roll dice for 4 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 2/10 hits, 4.67 expected hits British roll dice for 2 armour in Volgograd, round 3 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the Germans and 2 armour owned by the British lost in Volgograd Germans win, taking Scotland from British, taking Volgograd from British with 4 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 33 Casualties for Germans: 1 infantry and 4 mech_infantrys Casualties for British: 8 armour and 1 artillery Non Combat Move - Germans 1 fighter moved from Volgograd to Tambov 1 tactical_bomber moved from Volgograd to Tambov 1 fighter moved from Volgograd to Tambov 1 bomber moved from Volgograd to Tambov 1 aaGun moved from Russia to Tambov 1 aaGun moved from Russia to Tambov 1 submarine moved from 119 Sea Zone to 109 Sea Zone Place Units - Germans 1 submarine and 3 transports placed in 112 Sea Zone 2 artilleries and 4 infantry placed in Western Germany 3 armour placed in Ukraine 3 armour placed in Russia 2 infantry placed in Normandy Bordeaux Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3 Germans collect 69 PUs (2 lost to blockades); end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : -1.00 British : -0.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Combat Move - Russians Non Combat Move - Russians 10 infantry moved from Manchuria to Jehol 1 aaGun moved from Manchuria to Korea 1 aaGun moved from Manchuria to Jehol 2 infantry moved from Manchuria to Amur 5 infantry moved from Buryatia to Yakut S.S.R. Turn Complete - Russians
Combat Hit Differential Summary :