Doing my part to get a little mean reversion in here
cries in spaghetti
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Siberia to Amur
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 12x factory_major; Remaining resources: 55 PUs; 0 SuicideAttackTokens;
Japanese buy 6 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Hopei to Kansu
1 armour moved from Suiyuyan to Kansu
1 infantry moved from Anhwe to Hopei
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsu to Anhwe
1 armour moved from Hunan to Yunnan
2 armour moved from Kiangsu to Hunan
1 mech_infantry moved from Kwangtung to Yunnan
2 armour moved from Kwangtung to Yunnan
1 mech_infantry moved from French Indo China to Shan State
1 armour moved from French Indo China to Shan State
1 armour moved from French Indo China to Siam
1 bomber moved from French Indo China to Kansu
1 bomber moved from Hunan to Kansu
1 fighter moved from Anhwe to Kansu
1 tactical_bomber moved from Hunan to Kansu
1 fighter moved from Hunan to Kansu
1 fighter and 1 tactical_bomber moved from French Indo China to Siam
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from Dutch New Guinea to 42 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 42 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Kansu
Japanese attack with 1 armour, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 4/7 hits, 3.67 expected hits
Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Siam
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Siam, round 2 : 1/3 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 tactical_bomber moved from Siam to French Indo China
1 fighter moved from Siam to French Indo China
1 fighter moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
2 bombers moved from Kansu to Shensi
1 tactical_bomber moved from Kansu to Suiyuyan
2 fighters moved from Kansu to Suiyuyan
2 bombers moved from Shensi to Hopei
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
Place Units - Japanese
3 armour placed in French Indo China
3 armour placed in Kwangtung
3 infantry placed in Kiangsu
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese : -0.67
UK_Pacific : 0.33
Japanese : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 carrier, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Soviet Far East to Amur
5 bombers and 1 fighter moved from Amur to Manchuria
2 bombers moved from Amur to Kansu
5 bombers moved from Amur to Suiyuyan
2 bombers moved from Amur to Urals
2 bombers moved from Amur to Hunan
2 bombers moved from Amur to Yunnan
1 bomber moved from Manchuria to Yunnan
3 bombers moved from Western United States to Amur
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 3 Sea Zone to 4 Sea Zone
1 artillery and 3 infantry moved from Soviet Far East to 4 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 4 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 transport moved from 3 Sea Zone to 1 Sea Zone
2 submarines moved from 7 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 destroyer moved from 7 Sea Zone to 5 Sea Zone
1 armour moved from Tobruk to Egypt
1 infantry moved from Tunisia to Libya
1 infantry and 2 mech_infantrys moved from French West Africa to French Central Africa
2 mech_infantrys moved from French Central Africa to French Equatorial Africa
2 transports moved from 87 Sea Zone to 89 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 mech_infantry moved from Central United States to Eastern United States
Combat - Americans
Battle in Yunnan
Americans attack with 3 bombers
Japanese defend with 3 armour
Americans roll dice for 3 bombers in Yunnan, round 2 : 2/3 hits, 2.00 expected hits
Japanese roll dice for 3 armour in Yunnan, round 2 : 0/3 hits, 1.50 expected hits
2 armour owned by the Japanese lost in Yunnan
Americans roll dice for 3 bombers in Yunnan, round 3 : 0/3 hits, 2.00 expected hits
Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Americans lost in Yunnan
Americans roll dice for 2 bombers in Yunnan, round 4 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Yunnan, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Yunnan
Americans win with 2 bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 3 armour
Casualties for Americans: 1 bomber
Battle in Urals
Americans attack with 2 bombers
Germans defend with 1 armour and 1 mech_infantry
Americans roll dice for 2 bombers in Urals, round 2 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 2/2 hits, 0.83 expected hits
2 bombers owned by the Americans and 1 mech_infantry owned by the Germans lost in Urals
Germans win with 1 armour remaining. Battle score for attacker is -20
Casualties for Americans: 2 bombers
Casualties for Germans: 1 mech_infantry
Battle in Suiyuyan
Americans attack with 5 bombers
Japanese defend with 2 fighters, 1 infantry and 1 tactical_bomber
Americans roll dice for 5 bombers in Suiyuyan, round 2 : 4/5 hits, 3.33 expected hits
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits, 2.17 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 2 fighters owned by the Japanese and 2 bombers owned by the Americans lost in Suiyuyan
Americans win with 3 bombers remaining. Battle score for attacker is 10
Casualties for Americans: 2 bombers
Casualties for Japanese: 2 fighters, 1 infantry and 1 tactical_bomber
Battle in Kansu
Americans attack with 2 bombers
Japanese defend with 1 armour and 1 mech_infantry
Americans roll dice for 2 bombers in Kansu, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 2 bombers in Kansu, round 3 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese lost in Kansu
Americans roll dice for 2 bombers in Kansu, round 4 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Kansu, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Kansu
Americans win with 2 bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Hunan
Americans attack with 2 bombers
Japanese defend with 2 armour
Americans roll dice for 2 bombers in Hunan, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 2 armour in Hunan, round 2 : 1/2 hits, 1.00 expected hits
2 armour owned by the Japanese and 1 bomber owned by the Americans lost in Hunan
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 bomber
Casualties for Japanese: 2 armour
Battle in Manchuria
Americans attack with 4 bombers and 1 fighter
Japanese defend with 1 aaGun and 6 infantry
AA fire in Manchuria : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Manchuria
Americans roll dice for 4 bombers in Manchuria, round 2 : 4/4 hits, 2.67 expected hits
Japanese roll dice for 1 aaGun and 6 infantry in Manchuria, round 2 : 2/6 hits, 2.00 expected hits
3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 bombers owned by the Americans lost in Manchuria
Americans roll dice for 2 bombers in Manchuria, round 3 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 3 infantry in Manchuria, round 3 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 bombers owned by the Americans lost in Manchuria
Japanese win with 2 infantry remaining. Battle score for attacker is -41
Casualties for Americans: 4 bombers and 1 fighter
Casualties for Japanese: 1 aaGun and 4 infantry
Non Combat Move - Americans
1 bomber moved from Kansu to Timguska
1 bomber moved from Kansu to Novosibirsk
3 bombers moved from Suiyuyan to Tsinghai
1 bomber moved from Hunan to Burma
2 bombers moved from Yunnan to Burma
1 artillery and 3 infantry moved from 5 Sea Zone to Amur
Place Units - Americans
2 bombers placed in Western United States
1 carrier placed in 101 Sea Zone
1 fighter placed in Western United States
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 1.17
Americans : -1.33
AA fire in Manchuria : : 0.50
Japanese : -2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Hunan
Chinese creates battle in territory Kansu
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 carrier, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Soviet Far East to Amur
5 bombers and 1 fighter moved from Amur to Manchuria
2 bombers moved from Amur to Kansu
5 bombers moved from Amur to Suiyuyan
2 bombers moved from Amur to Urals
2 bombers moved from Amur to Hunan
2 bombers moved from Amur to Yunnan
1 bomber moved from Manchuria to Yunnan
3 bombers moved from Western United States to Amur
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 3 Sea Zone to 4 Sea Zone
1 artillery and 3 infantry moved from Soviet Far East to 4 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 4 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 transport moved from 3 Sea Zone to 1 Sea Zone
2 submarines moved from 7 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 destroyer moved from 7 Sea Zone to 5 Sea Zone
1 armour moved from Tobruk to Egypt
1 infantry moved from Tunisia to Libya
1 infantry and 2 mech_infantrys moved from French West Africa to French Central Africa
2 mech_infantrys moved from French Central Africa to French Equatorial Africa
2 transports moved from 87 Sea Zone to 89 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 mech_infantry moved from Central United States to Eastern United States
Combat - Americans
Battle in Yunnan
Americans attack with 3 bombers
Japanese defend with 3 armour
Americans roll dice for 3 bombers in Yunnan, round 2 : 2/3 hits, 2.00 expected hits
Japanese roll dice for 3 armour in Yunnan, round 2 : 0/3 hits, 1.50 expected hits
2 armour owned by the Japanese lost in Yunnan
Americans roll dice for 3 bombers in Yunnan, round 3 : 0/3 hits, 2.00 expected hits
Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Americans lost in Yunnan
Americans roll dice for 2 bombers in Yunnan, round 4 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Yunnan, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Yunnan
Americans win with 2 bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 3 armour
Casualties for Americans: 1 bomber
Battle in Urals
Americans attack with 2 bombers
Germans defend with 1 armour and 1 mech_infantry
Americans roll dice for 2 bombers in Urals, round 2 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 2/2 hits, 0.83 expected hits
2 bombers owned by the Americans and 1 mech_infantry owned by the Germans lost in Urals
Germans win with 1 armour remaining. Battle score for attacker is -20
Casualties for Americans: 2 bombers
Casualties for Germans: 1 mech_infantry
Battle in Suiyuyan
Americans attack with 5 bombers
Japanese defend with 2 fighters, 1 infantry and 1 tactical_bomber
Americans roll dice for 5 bombers in Suiyuyan, round 2 : 4/5 hits, 3.33 expected hits
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits, 2.17 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 2 fighters owned by the Japanese and 2 bombers owned by the Americans lost in Suiyuyan
Americans win with 3 bombers remaining. Battle score for attacker is 10
Casualties for Americans: 2 bombers
Casualties for Japanese: 2 fighters, 1 infantry and 1 tactical_bomber
Battle in Kansu
Americans attack with 2 bombers
Japanese defend with 1 armour and 1 mech_infantry
Americans roll dice for 2 bombers in Kansu, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 2 bombers in Kansu, round 3 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese lost in Kansu
Americans roll dice for 2 bombers in Kansu, round 4 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Kansu, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Kansu
Americans win with 2 bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Hunan
Americans attack with 2 bombers
Japanese defend with 2 armour
Americans roll dice for 2 bombers in Hunan, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 2 armour in Hunan, round 2 : 1/2 hits, 1.00 expected hits
2 armour owned by the Japanese and 1 bomber owned by the Americans lost in Hunan
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 bomber
Casualties for Japanese: 2 armour
Battle in Manchuria
Americans attack with 4 bombers and 1 fighter
Japanese defend with 1 aaGun and 6 infantry
AA fire in Manchuria : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Manchuria
Americans roll dice for 4 bombers in Manchuria, round 2 : 4/4 hits, 2.67 expected hits
Japanese roll dice for 1 aaGun and 6 infantry in Manchuria, round 2 : 2/6 hits, 2.00 expected hits
3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 bombers owned by the Americans lost in Manchuria
Americans roll dice for 2 bombers in Manchuria, round 3 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 3 infantry in Manchuria, round 3 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 bombers owned by the Americans lost in Manchuria
Japanese win with 2 infantry remaining. Battle score for attacker is -41
Casualties for Americans: 4 bombers and 1 fighter
Casualties for Japanese: 1 aaGun and 4 infantry
Non Combat Move - Americans
1 bomber moved from Kansu to Timguska
1 bomber moved from Kansu to Novosibirsk
3 bombers moved from Suiyuyan to Tsinghai
1 bomber moved from Hunan to Burma
2 bombers moved from Yunnan to Burma
1 artillery and 3 infantry moved from 5 Sea Zone to Amur
Place Units - Americans
2 bombers placed in Western United States
1 carrier placed in 101 Sea Zone
1 fighter placed in Western United States
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Hunan
Chinese creates battle in territory Kansu
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 14 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 3 infantry moved from French West Africa to 87 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 87 Sea Zone to 82 Sea Zone
1 armour and 1 mech_infantry moved from Caucasus to Samara
2 fighters moved from Caucasus to Samara
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
6 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
2 armour and 4 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Alexandria to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
3 transports moved from 81 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Burma to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Burma to Shan State
2 armour moved from Burma to Szechwan
1 fighter moved from Burma to Szechwan
1 artillery and 1 infantry moved from India to Burma
1 artillery moved from Burma to Shan State
Combat - British
Battle in Samara
British attack with 1 armour, 2 fighters and 1 mech_infantry
Germans defend with 1 armour and 2 mech_infantrys
British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Samara, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Samara, round 2 : 1/3 hits, 1.17 expected hits
1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Samara
British roll dice for 1 armour and 2 fighters in Samara, round 3 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 armour in Samara, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 armour owned by the British lost in Samara
British win with 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Germans: 1 armour and 2 mech_infantrys
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 armour
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Shan State, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Szechwan
British attack with 2 armour and 1 fighter
Japanese defend with 1 armour
British roll dice for 2 armour and 1 fighter in Szechwan, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - British
1 fighter moved from Szechwan to Tsinghai
1 fighter moved from Samara to Caucasus
1 fighter moved from Samara to Tsinghai
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
8 infantry placed in United Kingdom
British undo move 3.
3 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 1 infantry
EDIT: Adding units owned by British to Union of South Africa: 1 infantry
EDIT: Turning off Edit Mode
5 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,5,2
British collect 34 PUs (2 lost to blockades); end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 1.50
British : 0.67
Americans : -1.33
AA fire in Manchuria : : 0.50
Japanese : -4.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 carrier, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Soviet Far East to Amur
5 bombers and 1 fighter moved from Amur to Manchuria
2 bombers moved from Amur to Kansu
5 bombers moved from Amur to Suiyuyan
2 bombers moved from Amur to Urals
2 bombers moved from Amur to Hunan
2 bombers moved from Amur to Yunnan
1 bomber moved from Manchuria to Yunnan
3 bombers moved from Western United States to Amur
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 3 Sea Zone to 4 Sea Zone
1 artillery and 3 infantry moved from Soviet Far East to 4 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 4 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 transport moved from 3 Sea Zone to 1 Sea Zone
2 submarines moved from 7 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 destroyer moved from 7 Sea Zone to 5 Sea Zone
1 armour moved from Tobruk to Egypt
1 infantry moved from Tunisia to Libya
1 infantry and 2 mech_infantrys moved from French West Africa to French Central Africa
2 mech_infantrys moved from French Central Africa to French Equatorial Africa
2 transports moved from 87 Sea Zone to 89 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 mech_infantry moved from Central United States to Eastern United States
Combat - Americans
Battle in Yunnan
Americans attack with 3 bombers
Japanese defend with 3 armour
Americans roll dice for 3 bombers in Yunnan, round 2 : 2/3 hits, 2.00 expected hits
Japanese roll dice for 3 armour in Yunnan, round 2 : 0/3 hits, 1.50 expected hits
2 armour owned by the Japanese lost in Yunnan
Americans roll dice for 3 bombers in Yunnan, round 3 : 0/3 hits, 2.00 expected hits
Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Americans lost in Yunnan
Americans roll dice for 2 bombers in Yunnan, round 4 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Yunnan, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Yunnan
Americans win with 2 bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 3 armour
Casualties for Americans: 1 bomber
Battle in Urals
Americans attack with 2 bombers
Germans defend with 1 armour and 1 mech_infantry
Americans roll dice for 2 bombers in Urals, round 2 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 2/2 hits, 0.83 expected hits
2 bombers owned by the Americans and 1 mech_infantry owned by the Germans lost in Urals
Germans win with 1 armour remaining. Battle score for attacker is -20
Casualties for Americans: 2 bombers
Casualties for Germans: 1 mech_infantry
Battle in Suiyuyan
Americans attack with 5 bombers
Japanese defend with 2 fighters, 1 infantry and 1 tactical_bomber
Americans roll dice for 5 bombers in Suiyuyan, round 2 : 4/5 hits, 3.33 expected hits
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits, 2.17 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 2 fighters owned by the Japanese and 2 bombers owned by the Americans lost in Suiyuyan
Americans win with 3 bombers remaining. Battle score for attacker is 10
Casualties for Americans: 2 bombers
Casualties for Japanese: 2 fighters, 1 infantry and 1 tactical_bomber
Battle in Kansu
Americans attack with 2 bombers
Japanese defend with 1 armour and 1 mech_infantry
Americans roll dice for 2 bombers in Kansu, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 2 bombers in Kansu, round 3 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese lost in Kansu
Americans roll dice for 2 bombers in Kansu, round 4 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Kansu, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Kansu
Americans win with 2 bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Hunan
Americans attack with 2 bombers
Japanese defend with 2 armour
Americans roll dice for 2 bombers in Hunan, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 2 armour in Hunan, round 2 : 1/2 hits, 1.00 expected hits
2 armour owned by the Japanese and 1 bomber owned by the Americans lost in Hunan
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 bomber
Casualties for Japanese: 2 armour
Battle in Manchuria
Americans attack with 4 bombers and 1 fighter
Japanese defend with 1 aaGun and 6 infantry
AA fire in Manchuria : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Manchuria
Americans roll dice for 4 bombers in Manchuria, round 2 : 4/4 hits, 2.67 expected hits
Japanese roll dice for 1 aaGun and 6 infantry in Manchuria, round 2 : 2/6 hits, 2.00 expected hits
3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 bombers owned by the Americans lost in Manchuria
Americans roll dice for 2 bombers in Manchuria, round 3 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 3 infantry in Manchuria, round 3 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 bombers owned by the Americans lost in Manchuria
Japanese win with 2 infantry remaining. Battle score for attacker is -41
Casualties for Americans: 4 bombers and 1 fighter
Casualties for Japanese: 1 aaGun and 4 infantry
Non Combat Move - Americans
1 bomber moved from Kansu to Timguska
1 bomber moved from Kansu to Novosibirsk
3 bombers moved from Suiyuyan to Tsinghai
1 bomber moved from Hunan to Burma
2 bombers moved from Yunnan to Burma
1 artillery and 3 infantry moved from 5 Sea Zone to Amur
Place Units - Americans
2 bombers placed in Western United States
1 carrier placed in 101 Sea Zone
1 fighter placed in Western United States
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Hunan
Chinese creates battle in territory Kansu
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 14 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 3 infantry moved from French West Africa to 87 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 87 Sea Zone to 82 Sea Zone
1 armour and 1 mech_infantry moved from Caucasus to Samara
2 fighters moved from Caucasus to Samara
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
6 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
2 armour and 4 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Alexandria to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
3 transports moved from 81 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Burma to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Burma to Shan State
2 armour moved from Burma to Szechwan
1 fighter moved from Burma to Szechwan
1 artillery and 1 infantry moved from India to Burma
1 artillery moved from Burma to Shan State
Combat - British
Battle in Samara
British attack with 1 armour, 2 fighters and 1 mech_infantry
Germans defend with 1 armour and 2 mech_infantrys
British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Samara, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Samara, round 2 : 1/3 hits, 1.17 expected hits
1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Samara
British roll dice for 1 armour and 2 fighters in Samara, round 3 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 armour in Samara, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 armour owned by the British lost in Samara
British win with 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Germans: 1 armour and 2 mech_infantrys
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 armour
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Shan State, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Szechwan
British attack with 2 armour and 1 fighter
Japanese defend with 1 armour
British roll dice for 2 armour and 1 fighter in Szechwan, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - British
1 fighter moved from Szechwan to Tsinghai
1 fighter moved from Samara to Caucasus
1 fighter moved from Samara to Tsinghai
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
8 infantry placed in United Kingdom
British undo move 3.
3 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 1 infantry
EDIT: Adding units owned by British to Union of South Africa: 1 infantry
EDIT: Turning off Edit Mode
5 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,5,2
British collect 34 PUs (2 lost to blockades); end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 3 cruisers and 3 destroyers
EDIT: Adding units owned by British to 92 Sea Zone: 3 cruisers and 3 destroyers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.50
British : 0.67
Americans : -1.33
AA fire in Manchuria : : 0.50
Japanese : -4.33
@dawgoneit Wow, those American bombers are annoying
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy nothing; Remaining resources: 14 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 bomber moved from Ukraine to Novosibirsk
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British
Combat - Italians
Battle in Novosibirsk
Italians attack with 1 bomber
Americans defend with 1 bomber
Italians roll dice for 1 bomber in Novosibirsk, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 bomber in Novosibirsk, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Americans lost in Novosibirsk
Italians win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Non Combat Move - Italians
1 bomber moved from Novosibirsk to Russia
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Italians collect 11 PUs (2 lost to blockades); end with 25 PUs
Combat Hit Differential Summary :
Italians : 0.33
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Northern Territory to Queensland
1 carrier, 2 fighters and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Northern Territory to Queensland
1 carrier, 2 fighters and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
3 infantry moved from Tobruk to Alexandria
1 fighter moved from Gibraltar to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@dawgoneit is everything ok?
@dawgoneit Sorry for the delay. I was on paternity leave and returned to work this week. Work with the newborn has delayed things.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Germans
3 armour moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Tambov to Volgograd
3 armour moved from Bryansk to Volgograd
3 armour moved from Ukraine to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 mech_infantry moved from Russia to Kazakhstan
Germans take Kazakhstan from Russians
1 mech_infantry moved from Russia to Novosibirsk
Germans take Novosibirsk from Russians
2 infantry moved from Russia to Samara
1 fighter moved from Russia to Timguska
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
1 submarine moved from 105 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 carrier and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
2 fighters moved from 112 Sea Zone to 104 Sea Zone
3 bombers moved from Western Germany to United Kingdom
4 mech_infantrys moved from Eastern Poland to Ukraine
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/3 hits, 0.50 expected hits
Bombing raid in United Kingdom rolls: 6,8,8 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Battle in Timguska
Germans attack with 1 armour and 1 fighter
Americans defend with 1 bomber
Germans roll dice for 1 armour and 1 fighter in Timguska, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 bomber in Timguska, round 2 : 1/1 hits, 0.17 expected hits
1 armour owned by the Germans and 1 bomber owned by the Americans lost in Timguska
Germans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Casualties for Americans: 1 bomber
Battle in 104 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
2 fighters moved from 104 Sea Zone to 109 Sea Zone
3 bombers moved from United Kingdom to France
1 fighter moved from Timguska to Samara
Place Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Russia
1 fighter and 1 tactical_bomber placed in Novgorod
1 bomber placed in Novgorod
1 submarine placed in 112 Sea Zone
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 68 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : 0.67
Americans : -0.33
Russians : 0.83
AA fire in United Kingdom : : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Combat Move - Russians
10 infantry moved from Amur to Manchuria
3 infantry moved from Amur to Manchuria
Combat - Russians
Battle in Manchuria
Russians attack with 13 infantry
Japanese defend with 2 infantry
Russians roll dice for 13 infantry in Manchuria, round 2 : 2/13 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians win, taking Manchuria from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
5 infantry moved from Amur to Buryatia
2 aaGuns moved from Amur to Manchuria
Turn Complete - Russians
Combat Hit Differential Summary :
Russians : -0.17
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 3x factory_major; Remaining resources: 56 PUs; 0 SuicideAttackTokens;
Japanese buy 6 armour, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 fighters moved from Japan to 5 Sea Zone
1 armour moved from Kwangtung to Hunan
1 mech_infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Shantung
1 armour moved from Kwangtung to Kwangsi
1 armour moved from Kwangtung to Kiangsu
1 armour moved from French Indo China to Kwangsi
1 armour moved from French Indo China to Yunnan
1 armour moved from French Indo China to Shan State
1 armour moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 bomber moved from Hopei to Hunan
1 bomber moved from Hopei to Kwangsi
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to Philippines
Combat - Japanese
Battle in Hunan
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Hunan, round 2 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
Japanese roll dice for 1 armour and 1 bomber in Hunan, round 3 : 1/2 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 5 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 2 transports
Japanese roll dice for 2 fighters in 5 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer and 2 transports in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 5 Sea Zone
2 transports owned by the Americans lost in 5 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in Kwangsi
Japanese attack with 2 armour and 1 bomber
British defend with 1 mech_infantry
Japanese roll dice for 2 armour and 1 bomber in Kwangsi, round 2 : 2/3 hits, 1.67 expected hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 armour, 2 fighters and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 2 armour, 2 fighters and 2 tactical_bombers in Shan State, round 2 : 1/6 hits, 3.33 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Shan State, round 3 : 1/5 hits, 2.83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 2 fighters and 2 tactical_bombers in Shan State, round 4 : 3/4 hits, 2.33 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 4 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 artillery owned by the British lost in Shan State
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -12
Casualties for Japanese: 2 armour and 1 fighter
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Japanese
1 fighter moved from Shan State to French Indo China
2 tactical_bombers moved from Shan State to French Indo China
1 bomber moved from Kwangsi to Hunan
1 fighter moved from Yunnan to Hunan
1 tactical_bomber moved from Yunnan to Hunan
1 tactical_bomber moved from Hunan to French Indo China
1 fighter moved from Hunan to French Indo China
1 bomber moved from Hunan to French Indo China
1 bomber moved from Hunan to Kwangsi
2 fighters moved from 5 Sea Zone to Japan
1 bomber moved from Kwangsi to French Indo China
Place Units - Japanese
3 armour placed in French Indo China
3 armour placed in Kwangtung
3 infantry placed in Kiangsu
1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,3,5
Japanese collect 45 PUs (3 lost to blockades); end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans : -0.33
Chinese : 0.67
UK_Pacific : 1.00
Japanese : -5.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 fighters moved from Gibraltar to 109 Sea Zone
2 bombers moved from Western United States to 109 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 armour moved from Egypt to Iraq
1 infantry moved from Libya to Tobruk
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 artillery and 2 infantry moved from Western United States to Central United States
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
1 mech_infantry moved from Amur to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Siberia to Amur
1 bomber moved from Amur to Chahar
1 bomber moved from Amur to Anhwe
1 bomber moved from Amur to Hopei
2 bombers moved from Tsinghai to Kazakhstan
1 bomber moved from Tsinghai to Sikang
1 bomber moved from Burma to Shensi
1 bomber moved from Burma to Kweichow
1 bomber moved from Burma to Hunan
2 mech_infantrys moved from French Equatorial Africa to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from Western United States to Soviet Far East
Combat - Americans
Battle in Shensi
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Shensi, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Shensi, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shensi
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Sikang
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Sikang, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Sikang
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Anhwe
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Anhwe, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Americans attack with 2 bombers
Germans defend with 1 mech_infantry
Americans roll dice for 2 bombers in Kazakhstan, round 2 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Hopei
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Hopei, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 109 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 2 fighters
Germans defend with 1 carrier, 1 destroyer, 2 fighters and 2 submarines
Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 carrier, 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
1 destroyer owned by the Germans, 2 submarines owned by the Germans, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 109 Sea Zone
Americans roll dice for 2 bombers and 1 fighter in 109 Sea Zone, round 3 : 0/3 hits, 1.83 expected hits
Germans roll dice for 1 carrier and 2 fighters in 109 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 109 Sea Zone
Americans roll dice for 1 bomber in 109 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 carrier and 2 fighters in 109 Sea Zone, round 4 : 0/3 hits, 1.67 expected hits
1 carrier owned by the Germans lost in 109 Sea Zone
Americans roll dice for 1 bomber in 109 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
Germans roll dice for 2 fighters in 109 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
1 bomber owned by the Americans lost in 109 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is -16
Casualties for Americans: 2 bombers, 1 destroyer and 2 fighters
Casualties for Germans: 1 carrier, 1 destroyer and 2 submarines
Battle in Chahar
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Chahar, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Americans attack with 1 bomber
Japanese defend with 1 armour
Americans roll dice for 1 bomber in Hunan, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Hunan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Hunan
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Kweichow
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
2 fighters owned by the Germans could not land and were killed
Non Combat Move - Americans
1 bomber moved from Anhwe to Szechwan
1 bomber moved from Hopei to Szechwan
1 bomber moved from Kweichow to Szechwan
1 bomber moved from Hunan to Szechwan
2 bombers moved from Kazakhstan to Szechwan
1 artillery and 2 infantry moved from Amur to Korea
1 bomber moved from Chahar to Szechwan
Place Units - Americans
2 bombers placed in Western United States
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -2.33
Americans : 0.50
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Chinese creates battle in territory Hopei
Chinese creates battle in territory Chahar
Chinese creates battle in territory Sikang
Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 fighters moved from Gibraltar to 109 Sea Zone
2 bombers moved from Western United States to 109 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 armour moved from Egypt to Iraq
1 infantry moved from Libya to Tobruk
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 artillery and 2 infantry moved from Western United States to Central United States
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
1 mech_infantry moved from Amur to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Siberia to Amur
1 bomber moved from Amur to Chahar
1 bomber moved from Amur to Anhwe
1 bomber moved from Amur to Hopei
2 bombers moved from Tsinghai to Kazakhstan
1 bomber moved from Tsinghai to Sikang
1 bomber moved from Burma to Shensi
1 bomber moved from Burma to Kweichow
1 bomber moved from Burma to Hunan
2 mech_infantrys moved from French Equatorial Africa to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from Western United States to Soviet Far East
Combat - Americans
Battle in Shensi
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Shensi, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Shensi, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shensi
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Sikang
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Sikang, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Sikang
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Anhwe
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Anhwe, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Americans attack with 2 bombers
Germans defend with 1 mech_infantry
Americans roll dice for 2 bombers in Kazakhstan, round 2 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Hopei
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Hopei, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 109 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 2 fighters
Germans defend with 1 carrier, 1 destroyer, 2 fighters and 2 submarines
Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 carrier, 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
1 destroyer owned by the Germans, 2 submarines owned by the Germans, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 109 Sea Zone
Americans roll dice for 2 bombers and 1 fighter in 109 Sea Zone, round 3 : 0/3 hits, 1.83 expected hits
Germans roll dice for 1 carrier and 2 fighters in 109 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 109 Sea Zone
Americans roll dice for 1 bomber in 109 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 carrier and 2 fighters in 109 Sea Zone, round 4 : 0/3 hits, 1.67 expected hits
1 carrier owned by the Germans lost in 109 Sea Zone
Americans roll dice for 1 bomber in 109 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
Germans roll dice for 2 fighters in 109 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
1 bomber owned by the Americans lost in 109 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is -16
Casualties for Americans: 2 bombers, 1 destroyer and 2 fighters
Casualties for Germans: 1 carrier, 1 destroyer and 2 submarines
Battle in Chahar
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Chahar, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Americans attack with 1 bomber
Japanese defend with 1 armour
Americans roll dice for 1 bomber in Hunan, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Hunan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Hunan
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Kweichow
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
2 fighters owned by the Germans could not land and were killed
Non Combat Move - Americans
1 bomber moved from Anhwe to Szechwan
1 bomber moved from Hopei to Szechwan
1 bomber moved from Kweichow to Szechwan
1 bomber moved from Hunan to Szechwan
2 bombers moved from Kazakhstan to Szechwan
1 artillery and 2 infantry moved from Amur to Korea
1 bomber moved from Chahar to Szechwan
Place Units - Americans
2 bombers placed in Western United States
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Chinese creates battle in territory Hopei
Chinese creates battle in territory Chahar
Chinese creates battle in territory Sikang
Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
Purchase Units - British
British buy 2 armour and 7 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Germans to 109 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
1 armour moved from Caucasus to Kazakhstan
British take Kazakhstan from Germans
1 armour moved from Kazakhstan to Volgograd
7 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys moved from Caucasus to Volgograd
2 fighters moved from Tsinghai to Volgograd
1 infantry moved from Northwest Persia to Caucasus
2 armour and 4 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Malaya to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Burma to Shan State
3 cruisers and 3 destroyers moved from 92 Sea Zone to 98 Sea Zone
Combat - British
Battle in 98 Sea Zone
British attack with 3 cruisers and 3 destroyers
Italians defend with 1 submarine
British roll dice for 3 cruisers and 3 destroyers in 98 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Italians with 3 cruisers and 3 destroyers remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Volgograd
British attack with 8 armour, 2 artilleries, 3 fighters, 2 infantry and 2 mech_infantrys
Germans defend with 10 armour, 1 factory_minor and 1 mech_infantry
British roll dice for 8 armour, 2 artilleries, 3 fighters, 2 infantry and 2 mech_infantrys in Volgograd, round 2 : 6/17 hits, 7.17 expected hits
Germans roll dice for 10 armour and 1 mech_infantry in Volgograd, round 2 : 3/11 hits, 5.33 expected hits
1 mech_infantry owned by the British, 5 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Volgograd
British roll dice for 8 armour, 2 artilleries, 3 fighters and 1 mech_infantry in Volgograd, round 3 : 5/14 hits, 6.50 expected hits
Germans roll dice for 5 armour in Volgograd, round 3 : 2/5 hits, 2.50 expected hits
1 mech_infantry owned by the British, 5 armour owned by the Germans and 1 artillery owned by the British lost in Volgograd
British win, taking Volgograd from Germans with 8 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 46
Casualties for British: 1 artillery, 2 infantry and 2 mech_infantrys
Casualties for Germans: 10 armour and 1 mech_infantry
Non Combat Move - British
1 armour moved from Szechwan to Tsinghai
1 armour moved from Szechwan to Kansu
1 artillery and 1 infantry moved from India to Burma
1 mech_infantry moved from India to Burma
4 infantry moved from Iraq to Northwest Persia
6 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Trans-Jordan to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
6 infantry moved from Union of South Africa to 71 Sea Zone
6 infantry and 3 transports moved from 71 Sea Zone to 81 Sea Zone
6 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery, 3 infantry and 2 transports moved from 82 Sea Zone to 71 Sea Zone
3 fighters moved from Volgograd to Caucasus
Place Units - British
2 armour and 1 mech_infantry placed in Iraq
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5
British collect 39 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Germans : -5.17
British : -2.17
Italians : -0.17
Americans : 0.50
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 fighters moved from Gibraltar to 109 Sea Zone
2 bombers moved from Western United States to 109 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 armour moved from Egypt to Iraq
1 infantry moved from Libya to Tobruk
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 artillery and 2 infantry moved from Western United States to Central United States
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
1 mech_infantry moved from Amur to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Siberia to Amur
1 bomber moved from Amur to Chahar
1 bomber moved from Amur to Anhwe
1 bomber moved from Amur to Hopei
2 bombers moved from Tsinghai to Kazakhstan
1 bomber moved from Tsinghai to Sikang
1 bomber moved from Burma to Shensi
1 bomber moved from Burma to Kweichow
1 bomber moved from Burma to Hunan
2 mech_infantrys moved from French Equatorial Africa to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from Western United States to Soviet Far East
Combat - Americans
Battle in Shensi
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Shensi, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Shensi, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shensi
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Sikang
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Sikang, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Sikang
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Anhwe
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Anhwe, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Americans attack with 2 bombers
Germans defend with 1 mech_infantry
Americans roll dice for 2 bombers in Kazakhstan, round 2 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Hopei
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Hopei, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 109 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 2 fighters
Germans defend with 1 carrier, 1 destroyer, 2 fighters and 2 submarines
Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 carrier, 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
1 destroyer owned by the Germans, 2 submarines owned by the Germans, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 109 Sea Zone
Americans roll dice for 2 bombers and 1 fighter in 109 Sea Zone, round 3 : 0/3 hits, 1.83 expected hits
Germans roll dice for 1 carrier and 2 fighters in 109 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 109 Sea Zone
Americans roll dice for 1 bomber in 109 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 carrier and 2 fighters in 109 Sea Zone, round 4 : 0/3 hits, 1.67 expected hits
1 carrier owned by the Germans lost in 109 Sea Zone
Americans roll dice for 1 bomber in 109 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
Germans roll dice for 2 fighters in 109 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
1 bomber owned by the Americans lost in 109 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is -16
Casualties for Americans: 2 bombers, 1 destroyer and 2 fighters
Casualties for Germans: 1 carrier, 1 destroyer and 2 submarines
Battle in Chahar
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Chahar, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Americans attack with 1 bomber
Japanese defend with 1 armour
Americans roll dice for 1 bomber in Hunan, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Hunan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Hunan
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Kweichow
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
2 fighters owned by the Germans could not land and were killed
Non Combat Move - Americans
1 bomber moved from Anhwe to Szechwan
1 bomber moved from Hopei to Szechwan
1 bomber moved from Kweichow to Szechwan
1 bomber moved from Hunan to Szechwan
2 bombers moved from Kazakhstan to Szechwan
1 artillery and 2 infantry moved from Amur to Korea
1 bomber moved from Chahar to Szechwan
Place Units - Americans
2 bombers placed in Western United States
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Chinese creates battle in territory Hopei
Chinese creates battle in territory Chahar
Chinese creates battle in territory Sikang
Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
Purchase Units - British
British buy 2 armour and 7 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Germans to 109 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
1 armour moved from Caucasus to Kazakhstan
British take Kazakhstan from Germans
1 armour moved from Kazakhstan to Volgograd
7 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys moved from Caucasus to Volgograd
2 fighters moved from Tsinghai to Volgograd
1 infantry moved from Northwest Persia to Caucasus
2 armour and 4 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Malaya to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Burma to Shan State
3 cruisers and 3 destroyers moved from 92 Sea Zone to 98 Sea Zone
Combat - British
Battle in 98 Sea Zone
British attack with 3 cruisers and 3 destroyers
Italians defend with 1 submarine
British roll dice for 3 cruisers and 3 destroyers in 98 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Italians with 3 cruisers and 3 destroyers remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Volgograd
British attack with 8 armour, 2 artilleries, 3 fighters, 2 infantry and 2 mech_infantrys
Germans defend with 10 armour, 1 factory_minor and 1 mech_infantry
British roll dice for 8 armour, 2 artilleries, 3 fighters, 2 infantry and 2 mech_infantrys in Volgograd, round 2 : 6/17 hits, 7.17 expected hits
Germans roll dice for 10 armour and 1 mech_infantry in Volgograd, round 2 : 3/11 hits, 5.33 expected hits
1 mech_infantry owned by the British, 5 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Volgograd
British roll dice for 8 armour, 2 artilleries, 3 fighters and 1 mech_infantry in Volgograd, round 3 : 5/14 hits, 6.50 expected hits
Germans roll dice for 5 armour in Volgograd, round 3 : 2/5 hits, 2.50 expected hits
1 mech_infantry owned by the British, 5 armour owned by the Germans and 1 artillery owned by the British lost in Volgograd
British win, taking Volgograd from Germans with 8 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 46
Casualties for British: 1 artillery, 2 infantry and 2 mech_infantrys
Casualties for Germans: 10 armour and 1 mech_infantry
Non Combat Move - British
1 armour moved from Szechwan to Tsinghai
1 armour moved from Szechwan to Kansu
1 artillery and 1 infantry moved from India to Burma
1 mech_infantry moved from India to Burma
4 infantry moved from Iraq to Northwest Persia
6 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Trans-Jordan to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
6 infantry moved from Union of South Africa to 71 Sea Zone
6 infantry and 3 transports moved from 71 Sea Zone to 81 Sea Zone
6 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery, 3 infantry and 2 transports moved from 82 Sea Zone to 71 Sea Zone
3 fighters moved from Volgograd to Caucasus
Place Units - British
2 armour and 1 mech_infantry placed in Iraq
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5
British collect 39 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Kansu: 1 armour
EDIT: Removing units owned by British from Tsinghai: 1 armour
EDIT: Adding units owned by British to Szechwan: 2 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -5.17
British : -2.17
Italians : -0.17
Americans : 0.50
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 armour and 1 bomber; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Caucasus
3 fighters moved from Southern Italy to Caucasus
1 armour and 1 mech_infantry moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 bomber moved from Russia to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 2 armour, 2 bombers, 3 fighters and 2 mech_infantrys
British defend with 2 armour, 3 fighters, 1 infantry and 4 mech_infantrys; ANZAC defend with 1 infantry
Italians roll dice for 2 armour, 2 bombers, 3 fighters and 2 mech_infantrys in Caucasus, round 2 : 3/9 hits, 4.17 expected hits
Russians roll dice for 2 armour, 3 fighters, 2 infantry and 4 mech_infantrys in Caucasus, round 2 : 7/11 hits, 5.00 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the ANZAC, 2 mech_infantrys owned by the Italians, 3 fighters owned by the Italians, 1 infantry owned by the British and 2 armour owned by the Italians lost in Caucasus
retreated to Caucasus
Russians win with 2 armour, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is -40
Casualties for Italians: 2 armour, 3 fighters and 2 mech_infantrys
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
2 bombers moved from Caucasus to Russia
Place Units - Italians
1 bomber placed in Southern Italy
2 armour placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
Italians collect 12 PUs (1 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : -1.17
Russians : 2.00