9L G40 BM3 ArtofWar1947 (Axis) vs. DannyDuck716 (Allies)


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 bomber, 1 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 infantry moved from Rostov to Caucasus
                  Germans take Caucasus from Russians
            1 infantry moved from Smolensk to Vologda
            1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
            2 submarines moved from 105 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from Algeria to 91 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
            3 bombers moved from Western Germany to 91 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 artillery moved from 92 Sea Zone to Gibraltar
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 bomber moved from Southern Italy to Gibraltar
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in 91 Sea Zone
                Germans attack with 4 bombers, 3 fighters, 3 submarines and 2 tactical_bombers
                Americans defend with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports
                    Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 4 bombers, 3 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 6/9 hits, 5.50 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 2 : 1/7 hits, 3.00 expected hits
                    1 submarine owned by the Americans, 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 1 submarine owned by the Germans, 1 tactical_bomber owned by the Americans and 1 carrier owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 4 bombers, 3 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 8/9 hits, 5.50 expected hits
                    Americans roll dice for 1 fighter in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans, 1 fighter owned by the Americans and 3 transports owned by the Americans lost in 91 Sea Zone
                1 submarine owned by the Americans Submerged
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                Germans win with 4 bombers, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 84
                Casualties for Germans: 1 fighter and 1 submarine
                Casualties for Americans: 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
            Battle in Gibraltar
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 harbour; Americans defend with 2 armour and 1 artillery
                    Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 2 armour and 1 artillery in Gibraltar, round 2 : 2/3 hits, 1.33 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar
                British win with 1 armour remaining. Battle score for attacker is 3
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Americans: 1 armour and 1 artillery
                1 bomber owned by the Germans retreated
            Battle in Vologda
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            1 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
            1 aaGun moved from Western Ukraine to Bryansk
            5 mech_infantrys moved from Germany to Eastern Poland
            2 artilleries and 1 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            3 infantry moved from Novgorod to Belarus
            1 bomber moved from Gibraltar to Algeria
            3 artilleries moved from Ukraine to Bryansk
            4 bombers moved from 91 Sea Zone to Algeria
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Algeria
    
        Place Units - Germans
            2 submarines placed in 105 Sea Zone
            3 artilleries placed in Ukraine
            1 bomber placed in Western Germany
            1 infantry placed in France
            3 mech_infantrys placed in Novgorod
            5 mech_infantrys placed in Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
            Germans collect 63 PUs; end with 63 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.83
    British : 0.67
    Americans : -2.17
    Russians : 0.67
    

    Savegame


  • In the last round, I thought it was in your best interest to submerge the remaining US sub. It faced tough odds; two 2s vs one 1.


  • @ArtofWar1947 Wow, I didn’t get any hits.


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Samara to Volgograd
            2 infantry moved from Samara to Russia
            4 fighters and 1 tactical_bomber moved from Russia to Volgograd
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Volgograd
                Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/7 hits, 3.00 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Volgograd to Russia
            1 infantry moved from Iraq to Northwest Persia
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -2.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 carriers, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Midway: 3 armour, 1 artillery and 6 infantry
            EDIT: Turning off Edit Mode
            1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 5 submarines and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Amur
            8 infantry moved from Korea to Amur
            3 fighters moved from Japan to 25 Sea Zone
            1 fighter moved from Japan to Amur
            2 bombers moved from Kiangsu to Amur
            3 fighters and 3 tactical_bombers moved from Kiangsu to Amur
            1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
    
        Combat - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 25 Sea Zone: 3 armour, 1 artillery, 6 infantry and 5 transports
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 25 Sea Zone: 5 transports
            EDIT: Turning off Edit Mode
            Battle in 25 Sea Zone
                Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 6 fighters, 5 submarines and 3 tactical_bombers
                Americans defend with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
                    Japanese roll dice for 5 submarines in 25 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                Units damaged: 2 carriers owned by the Americans
                    Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 6 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 5/16 hits, 7.83 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 7/16 hits, 7.83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 4 submarines owned by the Japanese lost in 25 Sea Zone
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 6 fighters and 3 tactical_bombers in 25 Sea Zone, round 3 : 7/16 hits, 7.83 expected hits
                    Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 8/15 hits, 7.50 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    2 fighters owned by the Japanese, 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 3 destroyers owned by the Japanese, 3 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 tactical_bombers in 25 Sea Zone, round 4 : 5/11 hits, 5.83 expected hits
                    Americans roll dice for 1 battleship, 1 cruiser and 5 fighters in 25 Sea Zone, round 4 : 4/7 hits, 4.50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 2 destroyers owned by the Japanese and 4 fighters owned by the Americans lost in 25 Sea Zone
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 2 tactical_bombers in 25 Sea Zone, round 5 : 5/7 hits, 4.00 expected hits
                    Americans roll dice for 1 battleship and 1 fighter in 25 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits
                    2 tactical_bombers owned by the Japanese, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 25 Sea Zone
                    5 transports owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 battleship, 2 carriers, 1 cruiser and 3 fighters remaining. Battle score for attacker is 83
                Casualties for Japanese: 1 carrier, 5 destroyers, 3 fighters, 5 submarines and 3 tactical_bombers
                Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 5 transports
            Battle in Amur
                Japanese attack with 1 artillery, 2 bombers, 4 fighters, 9 infantry and 3 tactical_bombers
                Americans defend with 5 bombers; Russians defend with 2 aaGuns and 11 infantry
                    AA fire in Amur : 2/6 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Amur
                    Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 9 infantry and 2 tactical_bombers in Amur, round 2 : 10/17 hits, 6.17 expected hits
                    Russians roll dice for 2 aaGuns, 5 bombers and 11 infantry in Amur, round 2 : 4/16 hits, 4.50 expected hits
                    4 infantry owned by the Japanese, 3 infantry owned by the Russians, 2 aaGuns owned by the Russians and 5 bombers owned by the Americans lost in Amur
                    Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 5 infantry and 2 tactical_bombers in Amur, round 3 : 4/13 hits, 5.50 expected hits
                    Russians roll dice for 8 infantry in Amur, round 3 : 4/8 hits, 2.67 expected hits
                    4 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur
                    Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers in Amur, round 4 : 6/9 hits, 4.83 expected hits
                    Russians roll dice for 4 infantry in Amur, round 4 : 3/4 hits, 1.33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 4 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur
                Japanese win, taking Amur from Russians with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 33
                Casualties for Japanese: 1 artillery, 2 fighters, 8 infantry and 2 tactical_bombers
                Casualties for Americans: 5 bombers
                Casualties for Russians: 2 aaGuns and 11 infantry
            Battle in 54 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer and 2 transports
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 4/9 hits, 4.33 expected hits
                    ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 54 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
                    2 transports owned by the ANZAC lost in 54 Sea Zone
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 50
                Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer and 2 transports
    
        Non Combat Move - Japanese
            2 bombers moved from Amur to Japan
            2 fighters and 1 tactical_bomber moved from Amur to Manchuria
            1 infantry moved from Kwangsi to Hunan
            1 artillery moved from Kwangsi to Yunnan
            1 transport moved from 35 Sea Zone to 33 Sea Zone
            3 fighters moved from 25 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            3 infantry placed in Kiangsu
            1 armour and 1 infantry placed in Japan
            2 carriers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
            Japanese collect 56 PUs (1 lost to blockades); end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 25 Sea Zone: 2 carriers
            EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 carrier
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 3 fighters
            EDIT: Adding units owned by Japanese to 25 Sea Zone: 2 fighters
            EDIT: Removing units owned by Japanese from Kiangsu: 3 mech_infantrys
            EDIT: Adding units owned by Japanese to Hunan: 3 mech_infantrys
            EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry
            EDIT: Adding units owned by Japanese to Malaya: 1 mech_infantry
            EDIT: Removing units owned by Japanese from Kiangsu: 4 infantry
            EDIT: Adding units owned by Japanese to Shantung: 4 infantry
            EDIT: Removing units owned by Japanese from Korea: 1 aaGun
            EDIT: Adding units owned by Japanese to Manchuria: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in Amur : : 1.00
    Americans : -0.50
    ANZAC : -0.17
    Russians : 2.50
    Japanese : 0.00
    

    Savegame


  • I landed your ground units on Guam to save them. There was no advantage keeping them at sea, especially with their transports at risk.


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
    
        Combat - Americans
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Shensi
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
    
        Combat - Americans
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Shensi
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 4 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from French Central Africa to French West Africa
                  British take French West Africa from Neutral_Axis
            2 armour moved from Persia to Caucasus
            1 mech_infantry moved from Iraq to Caucasus
            1 mech_infantry moved from Belgian Congo to Union of South Africa
            1 mech_infantry moved from Belgian Congo to Union of South Africa
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 battleship moved from 39 Sea Zone to 41 Sea Zone
            1 cruiser moved from 39 Sea Zone to 41 Sea Zone
            1 destroyer moved from 39 Sea Zone to 41 Sea Zone
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            11 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 armour moved from India to Burma
            1 fighter and 1 tactical_bomber moved from Persia to Caucasus
    
        Combat - British
            Battle in Sumatra
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                British win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 armour moved from Persia to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from Union of South Africa to Tanganyika Territory
            2 aaGuns moved from India to Burma
            1 fighter and 1 tactical_bomber moved from Caucasus to Persia
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Union of South Africa
            3 armour placed in Persia
    
        Turn Complete - British
            British collect 33 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -0.17
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 infantry and 1 marine moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 fighter moved from Algeria to Gibraltar
            1 bomber moved from Algeria to Gibraltar
            1 bomber moved from Southern Italy to Gibraltar
            1 infantry, 1 marine and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  Italians take Ethiopia from British
            2 infantry moved from Anglo Egyptian Sudan to Kenya
                  Italians take Kenya from British
            1 armour moved from Egypt to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 armour moved from Trans-Jordan to Egypt
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 2 bombers, 1 fighter, 3 infantry and 1 marine
                British defend with 1 harbour; Americans defend with 1 armour
                    Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 1/3 hits, 1.67 expected hits
                    British roll dice for 1 armour in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Gibraltar
                Italians win, taking Gibraltar from British with 2 bombers, 1 fighter, 3 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
    
        Non Combat Move - Italians
            1 infantry moved from Bryansk to Tambov
            1 fighter moved from Gibraltar to Algeria
            1 bomber moved from Gibraltar to Southern Italy
            1 bomber moved from Gibraltar to Algeria
    
        Place Units - Italians
            1 transport placed in 95 Sea Zone
            3 infantry placed in Northern Italy
            1 armour, 1 fighter and 1 mech_infantry placed in Egypt
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 92 Sea Zone: 1 transport
            EDIT: Adding units owned by Italians to 95 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -0.67
    British : -0.50
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Northern Territory to India
            1 fighter moved from India to Persia
            1 infantry moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
            1 infantry moved from Northern Territory to Queensland
            1 fighter moved from Northern Territory to Queensland
    
        Place Units - ANZAC
            3 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,3,1,1,1,2,5,5,6,6,3,5,2,3,2
            ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Northern Territory to India
            1 fighter moved from India to Persia
            1 infantry moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
            1 infantry moved from Northern Territory to Queensland
            1 fighter moved from Northern Territory to Queensland
    
        Place Units - ANZAC
            3 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,3,1,1,1,2,5,5,6,6,3,5,2,3,2
            ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 destroyer, 2 infantry, 14 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Bryansk to Volgograd
            3 mech_infantrys moved from Bryansk to Caucasus
            1 bomber moved from Western Germany to Caucasus
            1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            1 destroyer moved from 92 Sea Zone to 105 Sea Zone
            1 bomber moved from Algeria to 105 Sea Zone
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 mech_infantry moved from Bryansk to Samara
                  Germans take Samara from Russians
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in 105 Sea Zone
                Germans attack with 1 bomber, 1 destroyer and 2 submarines
                Americans defend with 1 submarine
                    Germans roll dice for 2 submarines in 105 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the Americans lost in 105 Sea Zone
                Germans win, taking 105 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Volgograd
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                British defend with 2 armour and 1 mech_infantry
                    Germans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 3/6 hits, 2.33 expected hits
                    Russians roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 0/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the British and 2 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for British: 2 armour and 1 mech_infantry
    
        Non Combat Move - Germans
            1 bomber moved from Caucasus to Bryansk
            1 fighter moved from Egypt to Ukraine
            1 tactical_bomber moved from Caucasus to Ukraine
            1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
            1 fighter moved from Caucasus to Bryansk
            3 infantry moved from Belarus to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            5 mech_infantrys moved from Eastern Poland to Bryansk
            4 infantry moved from Karelia to Novgorod
            5 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from France to Southern France
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 bomber moved from 105 Sea Zone to France
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Algeria to Southern Italy
            3 bombers moved from Algeria to Western Germany
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 armour and 2 infantry moved from Algeria to Morocco
            3 artilleries moved from Ukraine to Bryansk
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            3 mech_infantrys placed in Novgorod
            3 artilleries placed in Ukraine
            1 destroyer placed in 105 Sea Zone
            1 transport placed in 93 Sea Zone
            2 infantry placed in Southern France
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
            Germans collect 62 PUs (3 lost to blockades); end with 63 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    Russians : -1.67
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Tambov
            2 fighters moved from Russia to Tambov
            1 fighter moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Samara
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Tambov
                Russians attack with 2 fighters and 1 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Tambov, round 3 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tambov
                Russians win, taking Tambov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            1 fighter moved from Samara to Russia
            1 tactical_bomber moved from Samara to Russia
            2 fighters moved from Tambov to Russia
    
        Place Units - Russians
            2 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : -0.67
    Russians : 1.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 armour and 1 infantry moved from 5 Sea Zone to Siberia
    
        Combat - Japanese
            Battle in Siberia
            Battle in Hawaiian Islands
    
        Non Combat Move - Japanese
            1 bomber moved from Japan to Caroline Islands
            1 bomber moved from Japan to Philippines
            1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            3 infantry and 3 mech_infantrys moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Kiangsu to Anhwe
            2 infantry moved from Kiangsu to Shantung
            2 fighters and 1 tactical_bomber moved from Manchuria to Yunnan
            1 infantry moved from Dutch New Guinea to New Guinea
            1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 25 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 transport placed in 20 Sea Zone
            1 artillery and 1 infantry placed in Kwangtung
            1 infantry and 2 mech_infantrys placed in Kiangsu
            2 fighters and 1 tactical_bomber placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 battleship and 2 carriers moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 fighter and 2 tactical_bombers moved from 10 Sea Zone to 25 Sea Zone
            1 bomber moved from Western United States to Midway
    
        Combat - Americans
            Battle in 26 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 26 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 26 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 cruiser placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
            2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            13 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
            5 infantry moved from Hopei to Anhwe
            5 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 fighter moved from Kweichow to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Anhwe, round 2 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Kweichow
    
        Place Units - Chinese
            1 infantry placed in Kweichow
            1 infantry placed in Anhwe
            1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 battleship and 2 carriers moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 fighter and 2 tactical_bombers moved from 10 Sea Zone to 25 Sea Zone
            1 bomber moved from Western United States to Midway
    
        Combat - Americans
            Battle in 26 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 26 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 26 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 cruiser placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
            2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            13 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
            5 infantry moved from Hopei to Anhwe
            5 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 fighter moved from Kweichow to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Anhwe, round 2 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Kweichow
    
        Place Units - Chinese
            1 infantry placed in Kweichow
            1 infantry placed in Anhwe
            1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 4 armour and 2 mech_infantrys; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour and 4 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 fighter and 1 tactical_bomber moved from Persia to Caucasus
            2 infantry moved from Iraq to Trans-Jordan
                  British take Trans-Jordan from Italians
            5 armour, 1 artillery and 1 mech_infantry moved from Iraq to Trans-Jordan
            1 fighter moved from Tanganyika Territory to Persia
            2 armour moved from Persia to Caucasus
            1 armour moved from Persia to Trans-Jordan
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 battleship, 1 cruiser and 2 destroyers moved from 41 Sea Zone to 39 Sea Zone
    
        Combat - British
            Battle in Caucasus
                British attack with 2 armour, 1 fighter and 1 tactical_bomber
                Germans defend with 3 mech_infantrys
                    British roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 2.17 expected hits
                    Germans roll dice for 3 mech_infantrys in Caucasus, round 2 : 3/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans, 1 fighter owned by the British and 2 armour owned by the British lost in Caucasus
                 retreated to Caucasus
                Germans win with 2 mech_infantrys remaining. Battle score for attacker is -18
                Casualties for British: 2 armour and 1 fighter
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Caucasus to Persia
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Persia
            2 armour and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6
            British collect 31 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
            1 submarine placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Units Change Ownership
                Some Units in India change ownership: 2 infantry
                Some Units in 39 Sea Zone change ownership: 1 submarine
    

    Combat Hit Differential Summary :

    Germans : 2.00
    British : -1.17
    Chinese : -0.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour, 2 bombers and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            3 infantry and 1 marine moved from Gibraltar to 92 Sea Zone
            1 battleship, 2 cruisers, 2 destroyers, 3 infantry, 1 marine, 1 submarine and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            1 bomber moved from Algeria to Trans-Jordan
            1 bomber moved from Southern Italy to Trans-Jordan
            4 armour, 4 fighters, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
            4 infantry moved from Northern Italy to 95 Sea Zone
            4 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
            7 infantry and 1 marine moved from 98 Sea Zone to Trans-Jordan
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 4 armour, 2 bombers, 4 fighters, 11 infantry, 1 marine and 1 mech_infantry
                British defend with 6 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 4 armour, 2 bombers, 4 fighters, 11 infantry, 1 marine and 1 mech_infantry in Trans-Jordan, round 2 : 3/23 hits, 7.67 expected hits
                    British roll dice for 6 armour, 1 artillery, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 4/10 hits, 4.33 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the British, 2 infantry owned by the British and 4 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 4 armour, 2 bombers, 4 fighters, 7 infantry, 1 marine and 1 mech_infantry in Trans-Jordan, round 3 : 7/19 hits, 7.00 expected hits
                    British roll dice for 6 armour in Trans-Jordan, round 3 : 4/6 hits, 3.00 expected hits
                    4 infantry owned by the Italians and 6 armour owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 4 armour, 2 bombers, 4 fighters, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 26
                Casualties for Italians: 8 infantry
                Casualties for British: 6 armour, 1 artillery, 2 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            2 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            2 infantry moved from Kenya to Anglo Egyptian Sudan
            2 fighters moved from Trans-Jordan to Egypt
            1 fighter moved from Algeria to Egypt
            2 bombers moved from Trans-Jordan to Egypt
    
        Place Units - Italians
            1 armour and 2 mech_infantrys placed in Egypt
            2 bombers placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Italians : -5.33
    British : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from New South Wales to Northern Territory
            1 fighter moved from New South Wales to Northern Territory
            1 fighter moved from Northern Territory to India
            1 fighter moved from India to Persia
            1 fighter moved from Persia to Russia
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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