Will have to come to this later.
9L G40 BM3 ArtofWar1947 (Axis) vs. DannyDuck716 (Allies)
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 4 bombers; Remaining resources: 4 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Philippines to Guam 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Central United States to Western United States Place Units - Americans 3 bombers placed in Western United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 56 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Chinese round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 3/6 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 1.67 Japanese : -0.67
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TripleA Move Summary: British round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Combat Move - British 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 bomber moved from United Kingdom to 96 Sea Zone 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 2 infantry moved from Alexandria to Tobruk 1 armour and 1 artillery moved from Alexandria to Tobruk 1 mech_infantry moved from Egypt to Tobruk 1 fighter moved from Malta to Tobruk 1 tactical_bomber moved from 98 Sea Zone to Tobruk 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 4 bombers; Remaining resources: 4 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Philippines to Guam 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Central United States to Western United States Place Units - Americans 3 bombers placed in Western United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 56 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 3/6 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 bomber moved from United Kingdom to 96 Sea Zone 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 2 infantry moved from Alexandria to Tobruk 1 armour and 1 artillery moved from Alexandria to Tobruk 1 mech_infantry moved from Egypt to Tobruk 1 fighter moved from Malta to Tobruk 1 tactical_bomber moved from 98 Sea Zone to Tobruk 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 bomber, 1 cruiser and 1 transport Italians defend with 1 destroyer and 1 transport British roll dice for 1 bomber, 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 bomber, 1 cruiser and 1 transport remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in Tobruk British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 2/9 hits, 3.33 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 1/6 hits, 2.17 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk British roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 2/8 hits, 3.17 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 3 : 1/4 hits, 1.50 expected hits 1 artillery owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Tobruk 1 armour, 1 artillery, 2 infantry and 1 mech_infantry retreated to Alexandria Italians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Tobruk to Egypt 1 bomber moved from 96 Sea Zone to Malta 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 cruiser moved from 39 Sea Zone to 41 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 4 infantry moved from India to Burma 3 aaGuns and 1 artillery moved from India to Burma 1 fighter moved from Gibraltar to United Kingdom 1 fighter and 2 infantry moved from Scotland to United Kingdom 1 aaGun moved from Scotland to United Kingdom 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom 1 battleship moved from 111 Sea Zone to 109 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 carrier and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone Place Units - British 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 armour, 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 22 PUs Some Units in India change ownership: 1 armour, 1 artillery and 2 infantry
Combat Hit Differential Summary :
British : -2.67 Italians : -2.00 Chinese : 1.67 Japanese : -0.67
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 2 marines; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 2 infantry moved from Albania to Greece 1 artillery moved from Northern Italy to 95 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 2 artilleries and 2 infantry moved from 97 Sea Zone to Greece 1 bomber moved from Northern Italy to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British Combat - Italians Battle in Greece Italians attack with 1 armour, 2 artilleries and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 0/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Greece, round 2 : 2/7 hits, 2.17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Greece, round 3 : 2/6 hits, 2.00 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine British defend with 1 cruiser and 1 transport Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 96 Sea Zone Italians roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 transport owned by the British lost in 96 Sea Zone Italians win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 19 Casualties for British: 1 cruiser and 1 transport Non Combat Move - Italians 1 bomber and 2 fighters moved from 96 Sea Zone to Tobruk 1 artillery and 1 infantry moved from Libya to Tobruk 1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 armour moved from Northern Italy to Slovakia Hungary 2 infantry moved from Northern Italy to Greater Southern Germany 1 aaGun moved from Northern Italy to Greater Southern Germany 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 2 marines placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3 Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : -1.83 Neutral_Allies : 0.00
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TripleA Move Summary: ANZAC round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone Non Combat Move - ANZAC 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 fighters moved from New Zealand to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 aaGun moved from New South Wales to Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone Non Combat Move - ANZAC 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 fighters moved from New Zealand to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 aaGun moved from New South Wales to Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 24 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 armour moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone 3 submarines moved from 112 Sea Zone to 109 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone 5 armour and 4 mech_infantrys moved from France to Yugoslavia 1 infantry moved from Bulgaria to Yugoslavia 2 fighters and 2 tactical_bombers moved from Western Germany to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone
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Scramble 0, 1, 2, or 3 fighters to defend SZ 109?
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@ArtofWar1947 scramble the french fighter plus 2 uk fighters
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 armour moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone 3 submarines moved from 112 Sea Zone to 109 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone 5 armour and 4 mech_infantrys moved from France to Yugoslavia 1 infantry moved from Bulgaria to Yugoslavia 2 fighters and 2 tactical_bombers moved from Western Germany to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in Gibraltar Battle in Yugoslavia Germans attack with 5 armour, 1 infantry and 4 mech_infantrys Neutral_Allies defend with 2 infantry Germans roll dice for 5 armour, 1 infantry and 4 mech_infantrys in Yugoslavia, round 2 : 1/10 hits, 3.33 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 5 armour and 4 mech_infantrys in Yugoslavia, round 3 : 3/9 hits, 3.17 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Gibraltar from British, taking Yugoslavia from Neutral_Allies with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 2 infantry Battle in 109 Sea Zone Germans attack with 2 bombers, 2 fighters, 3 submarines and 2 tactical_bombers British defend with 1 battleship, 2 destroyers, 2 fighters and 1 transport; French defend with 1 fighter Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 5/6 hits, 3.67 expected hits British roll dice for 1 battleship, 2 destroyers, 3 fighters and 1 transport in 109 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits 2 destroyers owned by the British, 1 transport owned by the British, 3 submarines owned by the Germans, 1 fighter owned by the French, 1 battleship owned by the British and 2 fighters owned by the British lost in 109 Sea Zone Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 55 Casualties for Germans: 3 submarines Casualties for British: 1 battleship, 2 destroyers, 2 fighters and 1 transport Casualties for French: 1 fighter Battle in 99 Sea Zone Germans attack with 3 fighters and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 3 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 99 Sea Zone Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Tobruk 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium 2 bombers moved from 109 Sea Zone to Western Germany 2 aaGuns moved from Western Germany to Holland Belgium 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 artilleries moved from France to Western Germany 1 armour and 3 infantry moved from Bulgaria to Romania 1 infantry moved from Norway to Finland Place Units - Germans 1 armour and 9 mech_infantrys placed in Germany 1 bomber, 1 fighter and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 0.00 British : -0.67 Neutral_Allies : 0.00
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TripleA Move Summary: Russians round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Amur 1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Rostov to Ukraine 1 aaGun moved from Bryansk to Ukraine 3 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Belarus Place Units - Russians 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 1 armour and 4 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 destroyers, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 2 infantry moved from Hunan to Yunnan 2 infantry moved from Kwangsi to Yunnan 2 bombers, 7 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan 1 fighter moved from Kiangsu to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 2 bombers, 8 fighters, 4 infantry and 5 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 2 bombers, 8 fighters, 4 infantry and 5 tactical_bombers in Yunnan, round 2 : 6/19 hits, 9.33 expected hits Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 8 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 infantry Casualties for Chinese: 5 infantry Non Combat Move - Japanese 1 artillery moved from Chahar to Hopei 2 artilleries moved from Hunan to Kweichow 2 artilleries and 5 infantry moved from Anhwe to Kweichow 1 armour moved from Kwangsi to Kweichow 1 artillery moved from Kwangsi to Hunan 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Chahar to Hopei 1 artillery moved from Korea to Manchuria 4 infantry moved from Jehol to Manchuria 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery and 4 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 5 infantry moved from 36 Sea Zone to Kwangsi 1 aaGun moved from Jehol to Manchuria 1 fighter moved from Yunnan to Kiangsu 2 bombers, 7 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi Place Units - Japanese 1 infantry and 1 mech_infantry placed in Kiangsu 1 mech_infantry placed in Kiangsu 2 infantry placed in Japan 2 destroyers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : -3.33
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Danny: There is no need to post the combat move, unless your opponent has to make a scramble or intercept decision. Art
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@ArtofWar1947 ok. thanks
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 4 bombers moved from Western United States to Eastern United States 1 fighter moved from Guam to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Shensi to Sikang 1 fighter and 8 infantry moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Kansu 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :