G40 OOB Mike64 vs JCat
No bid this time
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - French
1 Artillery and 2 Infantrys moved from Amazon to Bolivia
Purchase Units - French
French buy 1 Bunker, 1 Infantry and 1 Tank; Remaining resources: 1 PUs;
Combat - French
Battle in Bolivia
French attack with 1 Artillery and 2 Infantrys
Neutral defend with 2 Infantrys
French roll dice for 1 Artillery and 2 Infantrys in Bolivia, round 2 : 0/3 hits, 0.83 expected hits
Neutral roll dice for 2 Infantrys in Bolivia, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 Artillery and 2 Infantrys in Bolivia, round 3 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 2 Infantrys in Bolivia, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Bolivia
French roll dice for 1 Artillery and 1 Infantry in Bolivia, round 4 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Bolivia, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Bolivia
French loses 0 PUs for violating Bolivias neutrality.
French win, taking Bolivia from Neutral with 1 Artillery remaining. Battle score for attacker is 0
Casualties for French: 2 Infantrys
Casualties for Neutral: 2 Infantrys
Non Combat Move - French
Place Units - French
1 Bunker, 1 Infantry and 1 Tank placed in Syria
Turn Complete - French
French collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
Neutral : 0.33
French : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Yamamoto
1 Infantry moved from Chubu to Tokyo
1 Submarine moved from 76 Sea Zone to 87 Sea Zone
1 Submarine moved from 94 Sea Zone to 87 Sea Zone
Combat - Yamamoto
Battle in 87 Sea Zone
Yamamoto attack with 2 Submarines
Americans defend with 1 B.Transport and 1 Battleship
Yamamoto roll dice for 2 Submarines in 87 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 1 B.Transport and 1 Battleship in 87 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Yamamoto roll dice for 2 Submarines in 87 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 B.Transport owned by the Americans lost in 87 Sea Zone
Americans roll dice for 1 Battleship in 87 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 2 Submarines in 87 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
1 Battleship owned by the Americans lost in 87 Sea Zone
Yamamoto win with 2 Submarines remaining. Battle score for attacker is 28
Casualties for Americans: 1 B.Transport and 1 Battleship
Battle in Tokyo
Yamamoto attack with 1 Infantry
Americans defend with 1 AAGun, 1 Factory and 1 Tank
Yamamoto roll dice for 1 Infantry in Tokyo, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Tank in Tokyo, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in Tokyo, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Tank in Tokyo, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto lost in Tokyo
Americans win with 1 Tank remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Yamamoto
Turn Complete - Yamamoto
Combat Hit Differential Summary :
Yamamoto : 0.67
Americans : -1.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Chinese
1 Artillery, 1 Elite and 1 Infantry moved from Kweichow to Hunan
2 ArmoredCars moved from Suiyuan to Chahar
1 Artillery, 1 Elite and 1 Infantry moved from Hupeh to Anhwei
1 Artillery and 1 Marine moved from Shensi to Shansi
1 Artillery and 3 Infantrys moved from Szechwan to Kweichow
1 Adv.Fighter moved from Shensi to Chahar
1 Fighter moved from Shensi to Shansi
2 ArmoredCars moved from Suiyuan to Shensi
1 Artillery and 1 Infantry moved from Ningsia to Suiyuan
1 Artillery and 1 Elite moved from Ningsia to Shensi
1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow
1 Artillery and 2 Infantrys moved from E.Qinghai to Ningsia
2 ArmoredCars and 2 Tanks moved from Gobi Altai to South Gobi
2 Infantrys moved from Gobi Altai to South Gobi
2 ArmoredCars and 2 Tanks moved from Hsining to Ningsia
1 Artillery and 1 Infantry moved from Hsining to E.Qinghai
1 Artillery and 1 Infantry moved from Urumqi to E.Sinkiang
Purchase Units - Chinese
Chinese buy 1 Elite, 1 Factory and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hunan
Chinese attack with 1 Artillery, 1 Elite and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Hunan, round 2 : 0/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 Artillery and 1 Elite in Hunan, round 3 : 1/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Hunan
Chinese win, taking Hunan from Hisaichi with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Shansi
Chinese attack with 1 Artillery, 1 Fighter and 1 Marine
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery, 1 Fighter and 1 Marine in Shansi, round 2 : 1/3 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Artillery, 1 Fighter and 1 Marine remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Chahar
Chinese attack with 1 Adv.Fighter and 2 ArmoredCars
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Adv.Fighter and 2 ArmoredCars in Chahar, round 2 : 0/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Chinese lost in Chahar
Chinese roll dice for 1 Adv.Fighter and 1 ArmoredCar in Chahar, round 3 : 1/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter and 1 ArmoredCar remaining. Battle score for attacker is -2
Casualties for Chinese: 1 ArmoredCar
Casualties for Hisaichi: 1 Infantry
Battle in South Gobi
Chinese attack with 2 ArmoredCars, 2 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys
Chinese roll dice for 2 ArmoredCars, 2 Infantrys and 2 Tanks in South Gobi, round 2 : 1/6 hits, 2.00 expected hits
Neutral roll dice for 2 Infantrys in South Gobi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in South Gobi
Chinese roll dice for 2 ArmoredCars, 1 Infantry and 2 Tanks in South Gobi, round 3 : 3/5 hits, 1.83 expected hits
Neutral roll dice for 1 Infantry in South Gobi, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in South Gobi
Chinese loses 0 PUs for violating South Gobis neutrality.
Chinese win, taking South Gobi from Neutral with 2 ArmoredCars, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in Anhwei
Chinese attack with 1 Artillery, 1 Elite and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Anhwei, round 2 : 2/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 Adv.Fighter moved from Chahar to Shensi
1 Fighter moved from Shansi to Shensi
Place Units - Chinese
1 Factory placed in Hupeh
1 Elite and 5 Infantrys placed in Hsining
3 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Neutral : 0.00
Hisaichi : 1.00
Chinese : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Hisaichi
2 Artillerys and 3 Infantrys moved from Lombok to Java
1 Transport moved from 111 Sea Zone to 110 Sea Zone
1 Artillery moved from Banjarmasin to 110 Sea Zone
2 Infantrys moved from Banjarmasin to 110 Sea Zone
1 Artillery and 2 Infantrys moved from 110 Sea Zone to Java
1 Artillery, 1 Elite and 2 Infantrys moved from Flores to Soembawa
3 Infantrys moved from Kwangtung to Hunan
1 Infantry moved from Kwangtung to Kwangsi
1 Infantry moved from Kwangtung to Hunan
1 Infantry moved from Kwangtung to Hunan
1 Artillery and 1 Infantry moved from Kiangsi to Hunan
1 Mech.Inf moved from Hong Kong to Shanghai
1 Mech.Inf moved from Shanghai to Anhwei
1 Infantry moved from Shantung to Anhwei
1 ArmoredCar moved from Shantung to Anhwei
1 Infantry and 1 Marine moved from Shantung to Shansi
1 ArmoredCar moved from Shantung to Shansi
1 Infantry moved from Shantung to Chahar
1 Artillery moved from Shantung to Chahar
1 ArmoredCar moved from Peking to Chahar
4 Infantrys moved from Heilungchiang to Ayan
1 Infantry moved from Chita to Ayan
2 Infantrys moved from Chita to S.Buryat Mongolia
7 Infantrys moved from Kirin to Vladivostok
1 Mech.Inf moved from Chita to Vladivostok
2 Adv.Fighters moved from Chita to Vladivostok
1 Artillery moved from Chita to S.Buryat Mongolia
1 Artillery moved from Chita to Ayan
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 1 Elite, 24 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in S.Buryat Mongolia
Hisaichi attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in S.Buryat Mongolia, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in S.Buryat Mongolia, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia
Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Ayan
Hisaichi attack with 1 Artillery and 5 Infantrys
Russians defend with 3 Infantrys
Hisaichi roll dice for 1 Artillery and 5 Infantrys in Ayan, round 2 : 2/6 hits, 1.33 expected hits
Russians roll dice for 3 Infantrys in Ayan, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi roll dice for 1 Artillery and 4 Infantrys in Ayan, round 3 : 1/5 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Ayan, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 2 Infantrys
Casualties for Russians: 3 Infantrys
Battle in Anhwei
Hisaichi attack with 1 ArmoredCar, 1 Infantry and 1 Mech.Inf
Chinese defend with 1 Artillery and 1 Elite
Hisaichi roll dice for 1 ArmoredCar, 1 Infantry and 1 Mech.Inf in Anhwei, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 Artillery and 1 Elite in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 ArmoredCar, 1 Infantry and 1 Mech.Inf in Anhwei, round 3 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 Artillery and 1 Elite in Anhwei, round 3 : 0/2 hits, 0.67 expected hits
1 Elite owned by the Chinese lost in Anhwei
Hisaichi roll dice for 1 ArmoredCar, 1 Infantry and 1 Mech.Inf in Anhwei, round 4 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 Artillery in Anhwei, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar, 1 Infantry and 1 Mech.Inf in Anhwei, round 5 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 Artillery in Anhwei, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Anhwei
Hisaichi roll dice for 1 ArmoredCar and 1 Mech.Inf in Anhwei, round 6 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Artillery in Anhwei, round 6 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar and 1 Mech.Inf in Anhwei, round 7 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Artillery in Anhwei, round 7 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar and 1 Mech.Inf in Anhwei, round 8 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Artillery in Anhwei, round 8 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 ArmoredCar and 1 Mech.Inf remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Artillery and 1 Elite
Casualties for Hisaichi: 1 Infantry
Battle in Vladivostok
Hisaichi attack with 2 Adv.Fighters, 7 Infantrys and 1 Mech.Inf
Americans defend with 5 Fighters; Russians defend with 1 Bunker
Hisaichi roll dice for 2 Adv.Fighters, 7 Infantrys and 1 Mech.Inf in Vladivostok, round 2 : 3/10 hits, 2.67 expected hits
Russians roll dice for 1 Bunker and 5 Fighters in Vladivostok, round 2 : 3/6 hits, 3.00 expected hits
1 Fighter owned by the Americans, 1 Bunker owned by the Russians and 3 Infantrys owned by the Hisaichi lost in Vladivostok
Hisaichi roll dice for 2 Adv.Fighters, 4 Infantrys and 1 Mech.Inf in Vladivostok, round 3 : 4/7 hits, 2.17 expected hits
Russians roll dice for 4 Fighters in Vladivostok, round 3 : 2/4 hits, 2.00 expected hits
4 Fighters owned by the Americans and 2 Infantrys owned by the Hisaichi lost in Vladivostok
Hisaichi win, taking Vladivostok from Russians with 2 Adv.Fighters, 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 36
Casualties for Hisaichi: 5 Infantrys
Casualties for Americans: 5 Fighters
Casualties for Russians: 1 Bunker
Battle in Chahar
Hisaichi attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 ArmoredCar in Chahar, round 2 : 1/1 hits, 0.17 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
Hisaichi roll dice for 1 ArmoredCar and 1 Artillery in Chahar, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 ArmoredCar in Chahar, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 ArmoredCar
Battle in Hunan
Hisaichi attack with 1 Artillery and 6 Infantrys
Chinese defend with 1 Artillery and 1 Elite
Hisaichi roll dice for 1 Artillery and 6 Infantrys in Hunan, round 2 : 2/7 hits, 1.50 expected hits
Chinese roll dice for 1 Artillery and 1 Elite in Hunan, round 2 : 0/2 hits, 0.67 expected hits
1 Elite owned by the Chinese and 1 Artillery owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 1 Artillery and 6 Infantrys remaining. Battle score for attacker is 7
Casualties for Chinese: 1 Artillery and 1 Elite
Battle in Shansi
Hisaichi attack with 1 ArmoredCar, 1 Infantry and 1 Marine
Chinese defend with 1 Artillery and 1 Marine
Hisaichi roll dice for 1 ArmoredCar, 1 Infantry and 1 Marine in Shansi, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 Artillery and 1 Marine in Shansi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Shansi
Hisaichi roll dice for 1 ArmoredCar and 1 Marine in Shansi, round 3 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 Artillery and 1 Marine in Shansi, round 3 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Hisaichi lost in Shansi
1 Marine retreated to Shantung
Chinese win with 1 Artillery and 1 Marine remaining. Battle score for attacker is -6
Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
Battle in Java
Hisaichi attack with 3 Artillerys and 5 Infantrys
Anzac defend with 4 Infantrys
Hisaichi roll dice for 3 Artillerys and 5 Infantrys in Java, round 2 : 2/8 hits, 2.33 expected hits
Dutch roll dice for 4 Infantrys in Java, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Java
Hisaichi roll dice for 3 Artillerys and 3 Infantrys in Java, round 3 : 2/6 hits, 2.00 expected hits
Dutch roll dice for 2 Infantrys in Java, round 3 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Java
Hisaichi win, taking Java from Dutch with 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 3 Infantrys
Casualties for Anzac: 4 Infantrys
Non Combat Move - Hisaichi
2 Adv.Fighters moved from Vladivostok to Kirin
4 Infantrys moved from Changchun to Kirin
4 Infantrys moved from Changchun to Kirin
Place Units - Hisaichi
1 Adv.Fighter and 2 Infantrys placed in Chita
8 Infantrys placed in Changchun
3 Infantrys placed in Peking
1 Elite, 1 Infantry and 1 Tank placed in Shantung
6 Infantrys placed in Hong Kong
4 Infantrys placed in Banjarmasin
Turn Complete - Hisaichi
Hisaichi collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Hisaichi : -4.33
Chinese : -1.33
Russians : 1.00
Dutch : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - British
1 unit repaired.
1 Carrier, 1 Destroyer, 2 Fighters and 1 Submarine moved from 21 Sea Zone to 23 Sea Zone
1 Battleship and 5 Destroyers moved from 22 Sea Zone to 23 Sea Zone
1 Adv.Fighter and 2 Fighters moved from Manchester to 23 Sea Zone
1 Bomber moved from Manchester to 23 Sea Zone
3 Tanks moved from W.Iran to Syria
3 Tanks moved from Syria to Lower Egypt
1 Infantry and 2 Tanks moved from Peru to N.Chile
1 Tank moved from N.Thailand to S.French Indochina
French take S.French Indochina from Hisaichi
1 Tank moved from S.French Indochina to S.Thailand
3 ArmoredCars and 1 Tank moved from Assam to S.Thailand
3 ArmoredCars and 3 Tanks moved from Burma to S.Thailand
1 Mech.Inf and 1 Tank moved from N.Thailand to S.Thailand
2 Mech.Infs and 5 Tanks moved from N.French Indochina to S.Thailand
2 Infantrys moved from Bombay to 59 Sea Zone
2 Infantrys moved from Mysore to 59 Sea Zone
3 Infantrys moved from Madras to Mysore
1 Infantry moved from Bihar to Hyderabad
4 Infantrys and 2 Transports moved from 59 Sea Zone to 66 Sea Zone
4 Infantrys moved from 66 Sea Zone to Sumatra
1 Adv.Fighter moved from Madras to Sumatra
Purchase Units - British
British buy 2 Artillerys, 2 Bunkers, 1 Destroyer, 3 Elites, 1 Factory, 2 Infantrys and 9 Tanks; Remaining resources: 1 PUs;
Combat - British
Battle in 23 Sea Zone
British attack with 1 Adv.Fighter, 1 Battleship, 1 Bomber, 1 Carrier, 6 Destroyers, 4 Fighters and 1 Submarine
Germans defend with 2 Adv.Fighters, 2 Battleships, 1 Carrier, 1 Destroyer and 2 S.Submarines
British roll dice for 1 Submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 Battleship owned by the Germans
Germans roll dice for 2 S.Submarines in 23 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Units damaged: 1 Battleship owned by the British
British roll dice for 1 Adv.Fighter, 1 Battleship, 1 Bomber, 1 Carrier, 6 Destroyers and 4 Fighters in 23 Sea Zone, round 2 : 4/14 hits, 5.33 expected hits
Units damaged: 1 Battleship owned by the Germans
Germans roll dice for 2 Adv.Fighters, 2 Battleships, 1 Carrier and 1 Destroyer in 23 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
1 Destroyer owned by the Germans, 1 Submarine owned by the British, 2 Destroyers owned by the British and 2 S.Submarines owned by the Germans lost in 23 Sea Zone
British roll dice for 1 Adv.Fighter, 1 Battleship, 1 Bomber, 1 Carrier, 4 Destroyers and 4 Fighters in 23 Sea Zone, round 3 : 3/12 hits, 4.67 expected hits
Germans roll dice for 2 Adv.Fighters, 2 Battleships and 1 Carrier in 23 Sea Zone, round 3 : 4/5 hits, 3.17 expected hits
1 Carrier owned by the British, 3 Destroyers owned by the British, 2 Adv.Fighters owned by the Germans and 1 Carrier owned by the Germans lost in 23 Sea Zone
British roll dice for 1 Adv.Fighter, 1 Battleship, 1 Bomber, 1 Destroyer and 4 Fighters in 23 Sea Zone, round 4 : 5/8 hits, 3.50 expected hits
Germans roll dice for 2 Battleships in 23 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
1 Destroyer owned by the British and 2 Battleships owned by the Germans lost in 23 Sea Zone
British win with 1 Adv.Fighter, 1 Battleship, 1 Bomber and 4 Fighters remaining. Battle score for attacker is 33
Casualties for British: 1 Carrier, 6 Destroyers and 1 Submarine
Casualties for Germans: 2 Adv.Fighters, 2 Battleships, 1 Carrier, 1 Destroyer and 2 S.Submarines
Battle in N.Chile
British attack with 1 Infantry and 2 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
British roll dice for 1 Infantry and 2 Tanks in N.Chile, round 2 : 2/3 hits, 1.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral lost in N.Chile
British roll dice for 1 Infantry and 2 Tanks in N.Chile, round 3 : 2/3 hits, 1.17 expected hits
Neutral roll dice for 1 Artillery in N.Chile, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in N.Chile
British loses 0 PUs for violating N.Chiles neutrality.
British win, taking N.Chile from Neutral with 2 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 2 Infantrys
Casualties for British: 1 Infantry
Battle in S.Thailand
British attack with 6 ArmoredCars, 3 Mech.Infs and 11 Tanks
Thai defend with 1 Infantry
British roll dice for 6 ArmoredCars, 3 Mech.Infs and 11 Tanks in S.Thailand, round 2 : 5/20 hits, 8.50 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in S.Thailand
British win, taking S.Thailand from Thai with 6 ArmoredCars, 3 Mech.Infs and 11 Tanks remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Non Combat Move - British
1 AAGun moved from Assam to Calcutta
6 Infantrys moved from Cairo to Lower Egypt
1 Adv.Fighter moved from 23 Sea Zone to Oslo
2 Fighters moved from 23 Sea Zone to Leningrad
1 Bomber and 2 Fighters moved from 23 Sea Zone to Oslo
1 Transport moved from 119 Sea Zone to 83 Sea Zone
2 Infantrys moved from Scotland to Manchester
5 Infantrys and 2 Tanks moved from Manchester to Dover
1 Artillery and 4 Infantrys moved from Wales to Dover
Place Units - British
1 Bunker placed in Lower Egypt
1 Bunker and 6 Tanks placed in Cairo
2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi
1 Factory placed in E.Iran
3 Tanks placed in W.Iran
1 Destroyer placed in 21 Sea Zone
2 Elites placed in Bombay
Turn Complete - British
British collect 100 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : 0.00
Neutral : -0.33
British : -2.67
Thai : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Anzac
2 Elites and 1 Marine moved from Broome to 67 Sea Zone
1 Elite moved from Western Australia to 67 Sea Zone
1 Artillery, 2 Elites, 3 Infantrys and 1 Marine moved from Sumatra to 66 Sea Zone
1 Battleship, 4 Cruisers, 1 Destroyer, 3 Elites and 1 Marine moved from 67 Sea Zone to 65 Sea Zone
1 Artillery, 3 Cruisers, 1 Destroyer, 2 Elites, 3 Infantrys, 1 Marine and 2 Transports moved from 66 Sea Zone to 65 Sea Zone
1 Artillery, 5 Elites, 3 Infantrys and 2 Marines moved from 65 Sea Zone to Malaya
1 Destroyer moved from 122 Sea Zone to 66 Sea Zone
3 Elites moved from Townsville to Northern Territory
3 Infantrys moved from Northern Territory to Western Australia
3 Elites moved from Port Moresby to West Papua
1 Infantry moved from New South Wales to South Australia
Purchase Units - Anzac
Anzac buy 1 Cruiser, 4 Elites and 2 Transports; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Malaya
Anzac attack with 1 Artillery, 5 Elites, 3 Infantrys and 2 Marines
Thai defend with 1 AAGun, 2 Artillerys, 3 Elites, 1 Factory, 4 Infantrys and 1 Tank
Anzac roll dice for 1 Battleship and 7 Cruisers in Malaya, round 2 : 4/8 hits, 4.17 expected hits
Anzac roll dice for 1 Artillery, 5 Elites, 3 Infantrys and 2 Marines in Malaya, round 2 : 6/11 hits, 3.67 expected hits
Thai roll dice for 2 Artillerys, 3 Elites, 4 Infantrys and 1 Tank in Malaya, round 2 : 4/10 hits, 3.50 expected hits
3 Infantrys owned by the Anzac, 4 Infantrys owned by the Thai, 3 Elites owned by the Thai, 1 Elite owned by the Anzac, 1 Tank owned by the Thai and 2 Artillerys owned by the Thai lost in Malaya
Anzac win, taking Malaya from Thai with 1 Artillery, 4 Elites and 2 Marines remaining. Battle score for attacker is 21
Casualties for Anzac: 1 Elite and 3 Infantrys
Casualties for Thai: 2 Artillerys, 3 Elites, 4 Infantrys and 1 Tank
Non Combat Move - Anzac
Place Units - Anzac
1 Cruiser and 2 Transports placed in 113 Sea Zone
3 Elites placed in Broome
1 Elite placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac : 2.17
Thai : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Purchase Units - Dutch
Dutch buy 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Place Units - Dutch
3 Infantrys placed in Suriname
2 Tanks placed in Sumatra
Turn Complete - Dutch
Dutch collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Finns
1 Infantry moved from Vyborg to S.Karelia
Finns take S.Karelia from Russians
5 Elites, 1 Fighter and 15 Infantrys moved from Oulu to Vyborg
1 Elite and 3 Infantrys moved from Tampere to Kotka
1 Elite and 5 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Non Combat Move - Finns
Place Units - Finns
2 Artillerys, 1 Elite and 3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Romanians
2 Infantrys moved from Donetsk to Crimea
1 Tank moved from Crimea to Donetsk
4 Tanks moved from Donetsk to Kiev
1 Tank moved from Tula to Kiev
2 Elites moved from Vinnytsia to Kiev
1 Artillery moved from Donetsk to Kiev
1 Elite and 5 Infantrys moved from E.Romania to Vinnytsia
1 Infantry moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Non Combat Move - Romanians
Place Units - Romanians
2 Artillerys and 1 Elite placed in Kiev
2 ArmoredCars and 1 Tank placed in E.Romania
4 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Purchase Units - Thai
Thai buy 1 Elite, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Place Units - Thai
1 Elite, 3 Infantrys and 2 Tanks placed in Bangkok
Turn Complete - Thai
Thai collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Americans
4 units repaired.
2 Artillerys moved from Iwo Jima to 94 Sea Zone
2 Artillerys and 1 B.Transport moved from 94 Sea Zone to 107 Sea Zone
2 Artillerys moved from 107 Sea Zone to Davao
1 Tank moved from Tokyo to 85 Sea Zone
1 Tank and 1 Transport moved from 85 Sea Zone to 107 Sea Zone
1 Tank moved from 107 Sea Zone to Davao
3 Adv.Fighters moved from 94 Sea Zone to Davao
1 Adv.Fighter moved from 85 Sea Zone to Davao
1 Destroyer moved from 85 Sea Zone to 87 Sea Zone
3 Battleships moved from 85 Sea Zone to 107 Sea Zone
1 S.Bomber moved from Iwo Jima to Davao
1 Destroyer moved from 94 Sea Zone to 87 Sea Zone
3 S.Submarines moved from 85 Sea Zone to 87 Sea Zone
1 B.Carrier moved from 85 Sea Zone to 87 Sea Zone
1 B.Transport moved from 85 Sea Zone to 101 Sea Zone
1 Tank moved from Yap to 101 Sea Zone
1 Tank moved from 101 Sea Zone to Guam
Americans take Guam from Yamamoto
1 Transport moved from 85 Sea Zone to 101 Sea Zone
1 Tank moved from Yap to 101 Sea Zone
1 Tank moved from 101 Sea Zone to Peleliu
Americans take Peleliu from Yamamoto
1 B.Carrier moved from 94 Sea Zone to 101 Sea Zone
1 Infantry moved from Woleai to Ulithi
3 Infantrys moved from Dublin to 18 Sea Zone
1 Destroyer, 3 Infantrys and 2 Transports moved from 18 Sea Zone to 17 Sea Zone
3 Infantrys moved from 17 Sea Zone to Azores
Purchase Units - Americans
Americans buy 2 ArmoredCars, 3 B.Transports, 2 Destroyers, 2 Elites, 2 Factorys, 4 Infantrys, 5 Marines, 4 S.Submarines and 3 Submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in 87 Sea Zone
Americans attack with 1 B.Carrier, 2 Destroyers and 3 S.Submarines
Yamamoto defend with 2 Submarines
Americans roll dice for 3 S.Submarines in 87 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Yamamoto roll dice for 2 Submarines in 87 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 B.Carrier and 2 Destroyers in 87 Sea Zone, round 2 : 0/3 hits, 0.83 expected hits
1 Submarine owned by the Yamamoto lost in 87 Sea Zone
Americans roll dice for 3 S.Submarines in 87 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Yamamoto lost in 87 Sea Zone
Americans win with 1 B.Carrier, 2 Destroyers and 3 S.Submarines remaining. Battle score for attacker is 14
Casualties for Yamamoto: 2 Submarines
Battle in Davao
Americans attack with 4 Adv.Fighters, 2 Artillerys, 1 S.Bomber and 1 Tank
Yamamoto defend with 1 AAGun, 1 Factory and 5 Infantrys
AA fire in Davao : 1/5 hits, 0.83 expected hits
1 S.Bomber owned by the Americans lost in Davao
Americans roll dice for 3 Battleships in Davao, round 2 : 3/3 hits, 2.00 expected hits
Americans roll dice for 4 Adv.Fighters, 2 Artillerys and 1 Tank in Davao, round 2 : 1/7 hits, 3.17 expected hits
Yamamoto roll dice for 5 Infantrys in Davao, round 2 : 2/5 hits, 1.67 expected hits
4 Infantrys owned by the Yamamoto and 2 Artillerys owned by the Americans lost in Davao
Americans roll dice for 4 Adv.Fighters and 1 Tank in Davao, round 3 : 3/5 hits, 2.50 expected hits
Yamamoto roll dice for 1 Infantry in Davao, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Davao
Americans win, taking Davao from Yamamoto with 4 Adv.Fighters and 1 Tank remaining. Battle score for attacker is -16
Casualties for Americans: 2 Artillerys and 1 S.Bomber
Casualties for Yamamoto: 5 Infantrys
Battle in Azores
Americans attack with 3 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 3 Infantrys in Azores, round 2 : 0/3 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Azores, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Azores
Americans roll dice for 2 Infantrys in Azores, round 3 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Azores, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Infantrys in Azores, round 4 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Azores, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Infantrys in Azores, round 5 : 1/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Azores, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Azores
Americans loses 0 PUs for violating Azoress neutrality.
Americans win, taking Azores from Neutral with 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 B.Carrier moved from 87 Sea Zone to 107 Sea Zone
EDIT: 1 B.Carrier moved from 101 Sea Zone to 107 Sea Zone
4 Adv.Fighters moved from Davao to 107 Sea Zone
Place Units - Americans
1 Factory placed in Dublin
1 Factory placed in Iceland
1 S.Submarine placed in 18 Sea Zone
1 Marine placed in Munster
2 ArmoredCars placed in Tokyo
2 B.Transports placed in 87 Sea Zone
3 S.Submarines placed in 101 Sea Zone
2 Destroyers and 1 Submarine placed in 26 Sea Zone
1 B.Transport and 2 Submarines placed in 25 Sea Zone
2 Elites and 4 Infantrys placed in South Central USA
4 Marines placed in Tokyo
Americans undo move 10.
2 Elites placed in Tokyo
4 Infantrys placed in South Central USA
Turn Complete - Americans
Americans collect 127 PUs; end with 127 PUs
Combat Hit Differential Summary :
Neutral : -0.33
Yamamoto : -1.00
Americans : -3.00
AA fire in Davao : : 0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Germans
10 HeavyTanks moved from Rostov to Stalingrad
1 Infantry moved from Kiev to Kursk
14 Infantrys and 4 Tanks moved from East Prussia to Latvia
6 Infantrys moved from Danzig to 24 Sea Zone
6 Infantrys moved from 24 Sea Zone to Leningrad
1 HeavyTank, 24 Infantrys and 4 Tanks moved from Latvia to Leningrad
2 Artillerys and 17 Infantrys moved from Vyborg to Leningrad
4 Infantrys moved from Minsk to Novgorod
1 Infantry moved from Kiev to Donetsk
1 Elite and 8 Infantrys moved from Vinnytsia to Kiev
5 Infantrys moved from Krakow to Vinnytsia
4 Infantrys moved from Warsaw to Brest
5 Infantrys moved from Bohemia to Krakow
Purchase Units - Germans
Germans buy 2 Elites, 1 HeavyTank, 45 Infantrys, 2 Stukas and 2 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Stalingrad
Germans attack with 10 HeavyTanks
Russians defend with 1 AAGun, 1 Bunker, 1 Factory and 10 Infantrys
Germans roll dice for 10 HeavyTanks in Stalingrad, round 2 : 7/10 hits, 6.67 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker and 10 Infantrys in Stalingrad, round 2 : 2/11 hits, 3.83 expected hits
6 Infantrys owned by the Russians and 2 HeavyTanks owned by the Germans lost in Stalingrad
Germans roll dice for 8 HeavyTanks in Stalingrad, round 3 : 5/8 hits, 5.33 expected hits
Russians roll dice for 1 Bunker and 4 Infantrys in Stalingrad, round 3 : 2/5 hits, 1.83 expected hits
4 Infantrys owned by the Russians, 2 HeavyTanks owned by the Germans and 1 Bunker owned by the Russians lost in Stalingrad
Germans win, taking Stalingrad from Russians with 6 HeavyTanks remaining. Battle score for attacker is -2
Casualties for Germans: 4 HeavyTanks
Casualties for Russians: 1 Bunker and 10 Infantrys
Battle in Leningrad
Germans attack with 2 Artillerys, 1 HeavyTank, 47 Infantrys and 4 Tanks
British defend with 2 Fighters; Russians defend with 1 AAGun, 1 Artillery, 6 Bunkers, 2 Elites, 1 Factory, 4 HeavyTanks and 15 Infantrys
Germans roll dice for 2 Artillerys, 1 HeavyTank, 47 Infantrys and 4 Tanks in Leningrad, round 2 : 8/54 hits, 11.50 expected hits
Units damaged: 6 Bunkers owned by the Russians
Russians roll dice for 1 Artillery, 6 Bunkers, 2 Elites, 2 Fighters, 4 HeavyTanks and 15 Infantrys in Leningrad, round 2 : 17/30 hits, 12.67 expected hits
2 Infantrys owned by the Russians and 17 Infantrys owned by the Germans lost in Leningrad
Germans roll dice for 2 Artillerys, 1 HeavyTank, 30 Infantrys and 4 Tanks in Leningrad, round 3 : 11/37 hits, 8.67 expected hits
Russians roll dice for 1 Artillery, 6 Bunkers, 2 Elites, 2 Fighters, 4 HeavyTanks and 13 Infantrys in Leningrad, round 3 : 11/28 hits, 12.00 expected hits
11 Infantrys owned by the Russians and 11 Infantrys owned by the Germans lost in Leningrad
Germans roll dice for 2 Artillerys, 1 HeavyTank, 19 Infantrys and 4 Tanks in Leningrad, round 4 : 8/26 hits, 6.83 expected hits
Russians roll dice for 1 Artillery, 6 Bunkers, 2 Elites, 2 Fighters, 4 HeavyTanks and 2 Infantrys in Leningrad, round 4 : 11/17 hits, 8.33 expected hits
2 Elites owned by the Russians, 2 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 11 Infantrys owned by the Germans and 3 Bunkers owned by the Russians lost in Leningrad
Germans roll dice for 2 Artillerys, 1 HeavyTank, 8 Infantrys and 4 Tanks in Leningrad, round 5 : 5/15 hits, 5.00 expected hits
Russians roll dice for 3 Bunkers, 2 Fighters and 4 HeavyTanks in Leningrad, round 5 : 5/9 hits, 5.17 expected hits
2 Fighters owned by the British, 5 Infantrys owned by the Germans and 3 Bunkers owned by the Russians lost in Leningrad
Germans roll dice for 2 Artillerys, 1 HeavyTank, 3 Infantrys and 4 Tanks in Leningrad, round 6 : 3/10 hits, 4.17 expected hits
Russians roll dice for 4 HeavyTanks in Leningrad, round 6 : 0/4 hits, 2.67 expected hits
3 HeavyTanks owned by the Russians lost in Leningrad
Germans roll dice for 2 Artillerys, 1 HeavyTank, 3 Infantrys and 4 Tanks in Leningrad, round 7 : 2/10 hits, 4.17 expected hits
Russians roll dice for 1 HeavyTank in Leningrad, round 7 : 0/1 hits, 0.67 expected hits
1 HeavyTank owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 2 Artillerys, 1 HeavyTank, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 32
Casualties for Germans: 44 Infantrys
Casualties for Russians: 1 Artillery, 6 Bunkers, 2 Elites, 4 HeavyTanks and 15 Infantrys
Casualties for British: 2 Fighters
Battle in Novgorod
Germans attack with 4 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 4 Infantrys in Novgorod, round 2 : 1/4 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Germans
1 Infantry moved from Odessa to Donetsk
1 ArmoredCar and 9 Infantrys moved from Danzig to East Prussia
4 Infantrys moved from Hamburg to Denmark
1 Infantry moved from Pomerania to Hamburg
24 Infantrys moved from Pomerania to Danzig
15 Infantrys moved from Brandenburg to Bohemia
13 Infantrys moved from Berlin to Brandenburg
Place Units - Germans
4 Infantrys and 2 Stukas placed in Hamburg
1 Elite, 1 HeavyTank and 2 Tanks placed in Vinnytsia
1 Elite and 3 Infantrys placed in Warsaw
5 Infantrys placed in Bohemia
15 Infantrys placed in Berlin
4 Infantrys placed in Rhine
3 Infantrys placed in Bavaria
8 Infantrys placed in Paris
3 Infantrys placed in Normandy
Turn Complete - Germans
Germans collect 138 PUs; end with 138 PUs
Combat Hit Differential Summary :
Germans : -3.00
Russians : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Russians
6 Infantrys moved from Evenkia to Olyokminsk
6 Infantrys moved from Sibirsky to Evenkia
6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
2 Infantrys moved from Yakutsk to Ayan
2 Fighters moved from N.Buryat Mongolia to Ayan
3 Infantrys moved from N.Buryat Mongolia to Ayan
1 Infantry moved from Penza to Saratov
1 Infantry moved from Georgia to Rostov
Russians take Rostov from Germans
1 Artillery and 1 Infantry moved from Yaroslavl to S.Karelia
2 Infantrys moved from Arkhangelsk to S.Karelia
1 Mech.Rocket moved from Moscow to Tula
Russians take Tula from Romanians
1 Mech.Rocket moved from Tula to Moscow
1 Destroyer and 1 Submarine moved from 12 Sea Zone to 23 Sea Zone
2 Artillerys and 1 Infantry moved from Oslo to Stockholm
2 Transports moved from 12 Sea Zone to 23 Sea Zone
2 Infantrys moved from Novosibirsk to Ufa
Purchase Units - Russians
Russians buy 4 Bunkers, 25 Infantrys and 3 Tanks; Remaining resources: 1 PUs;
Combat - Russians
Battle in Stockholm
Russians attack with 2 Artillerys and 1 Infantry
Neutral defend with 1 Bunker
Russians roll dice for 2 Artillerys and 1 Infantry in Stockholm, round 2 : 0/3 hits, 1.00 expected hits
Neutral roll dice for 1 Bunker in Stockholm, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 2 Artillerys and 1 Infantry in Stockholm, round 3 : 1/3 hits, 1.00 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in Stockholm, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 2 Artillerys and 1 Infantry in Stockholm, round 4 : 0/3 hits, 1.00 expected hits
Neutral roll dice for 1 Bunker in Stockholm, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians lost in Stockholm
Russians roll dice for 2 Artillerys in Stockholm, round 5 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Bunker in Stockholm, round 5 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in Stockholm
Russians loses 0 PUs for violating Stockholms neutrality.
Russians win, taking Stockholm from Neutral with 2 Artillerys remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Neutral: 1 Bunker
Battle in S.Karelia
Russians attack with 1 Artillery and 3 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Artillery and 3 Infantrys in S.Karelia, round 2 : 2/4 hits, 1.00 expected hits
Finns roll dice for 1 Infantry in S.Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in S.Karelia
Russians win, taking S.Karelia from Finns with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Ayan
Russians attack with 2 Fighters and 5 Infantrys
Hisaichi defend with 1 Artillery and 3 Infantrys
Russians roll dice for 2 Fighters and 5 Infantrys in Ayan, round 2 : 4/7 hits, 1.50 expected hits
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Ayan, round 2 : 4/4 hits, 1.33 expected hits
4 Infantrys owned by the Russians, 3 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 4 Infantrys
Casualties for Hisaichi: 1 Artillery and 3 Infantrys
Non Combat Move - Russians
2 Fighters moved from Ayan to N.Buryat Mongolia
Place Units - Russians
1 Bunker and 3 Tanks placed in Georgia
1 Bunker and 4 Infantrys placed in Arkhangelsk
1 Bunker and 2 Infantrys placed in Tashkent
1 Bunker and 10 Infantrys placed in Moscow
5 Infantrys placed in Sverdlovsk
4 Infantrys placed in Sibirsky
Turn Complete - Russians
Russians collect 79 PUs; end with 80 PUs
Combat Hit Differential Summary :
Neutral : -1.00
Hisaichi : 2.67
Finns : -0.33
Russians : 1.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Italians
1 ArmoredCar moved from Tobruk to 48 Sea Zone
15 Infantrys moved from Tobruk to 48 Sea Zone
1 ArmoredCar, 1 Battleship, 2 Destroyers, 15 Infantrys, 1 Submarine and 8 Transports moved from 48 Sea Zone to 56 Sea Zone
1 ArmoredCar and 15 Infantrys moved from 56 Sea Zone to Lower Egypt
4 Adv.Fighters, 7 ArmoredCars, 1 Artillery, 2 Elites, 2 Fighters, 3 HeavyTanks, 55 Infantrys and 2 Tanks moved from Mersa Matruh to Lower Egypt
1 Infantry moved from New Valley to Lower Egypt
1 Tank moved from South Africa to Cape Town
Italians take Cape Town from British
3 Mech.Infs moved from South Africa to Italian East Africa
1 Artillery and 1 Elite moved from Kenya to Italian East Africa
2 ArmoredCars moved from Equatoria to Italian East Africa
1 Tank moved from South Africa to Mozambique
Italians take Mozambique from British
1 Tank moved from Mozambique to Kenya
1 HeavyTank and 5 Tanks moved from South Africa to Kenya
1 Infantry moved from Angola to Belgian Congo
1 Tank moved from French Equatorial Africa to Italian East Africa
2 Artillerys and 2 Infantrys moved from French Equatorial Africa to Darfur
Purchase Units - Italians
Italians buy 2 Artillerys, 8 Infantrys, 4 Mech.Infs and 4 Transports; Remaining resources: 0 PUs;
Combat - Italians
Battle in Italian East Africa
Italians attack with 2 ArmoredCars, 1 Artillery, 1 Elite, 3 Mech.Infs and 1 Tank
British defend with 1 Infantry
Italians roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite, 3 Mech.Infs and 1 Tank in Italian East Africa, round 2 : 1/8 hits, 3.00 expected hits
British roll dice for 1 Infantry in Italian East Africa, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Italian East Africa
Italians win, taking Italian East Africa from British with 2 ArmoredCars, 1 Artillery, 1 Elite, 3 Mech.Infs and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Lower Egypt
Italians attack with 4 Adv.Fighters, 8 ArmoredCars, 1 Artillery, 2 Elites, 2 Fighters, 3 HeavyTanks, 71 Infantrys and 2 Tanks
British defend with 3 ArmoredCars, 3 Bunkers, 1 Elite, 36 Infantrys and 8 Tanks; French defend with 1 AAGun and 2 Infantrys
AA fire in Lower Egypt : 3/6 hits, 1.00 expected hits
1 Fighter owned by the Italians and 2 Adv.Fighters owned by the Italians lost in Lower Egypt
Italians roll dice for 1 Battleship in Lower Egypt, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 2 Adv.Fighters, 8 ArmoredCars, 1 Artillery, 2 Elites, 1 Fighter, 3 HeavyTanks, 71 Infantrys and 2 Tanks in Lower Egypt, round 2 : 21/90 hits, 20.00 expected hits
Units damaged: 3 Bunkers owned by the British
British roll dice for 3 ArmoredCars, 3 Bunkers, 1 Elite, 38 Infantrys and 8 Tanks in Lower Egypt, round 2 : 20/53 hits, 19.00 expected hits
3 ArmoredCars owned by the British, 2 Infantrys owned by the French, 20 Infantrys owned by the Italians and 13 Infantrys owned by the British lost in Lower Egypt
Italians roll dice for 2 Adv.Fighters, 8 ArmoredCars, 1 Artillery, 2 Elites, 1 Fighter, 3 HeavyTanks, 51 Infantrys and 2 Tanks in Lower Egypt, round 3 : 14/70 hits, 16.67 expected hits
British roll dice for 3 Bunkers, 1 Elite, 23 Infantrys and 8 Tanks in Lower Egypt, round 3 : 10/35 hits, 13.50 expected hits
10 Infantrys owned by the Italians and 14 Infantrys owned by the British lost in Lower Egypt
Italians roll dice for 2 Adv.Fighters, 8 ArmoredCars, 1 Artillery, 2 Elites, 1 Fighter, 3 HeavyTanks, 41 Infantrys and 2 Tanks in Lower Egypt, round 4 : 15/60 hits, 15.00 expected hits
British roll dice for 3 Bunkers, 1 Elite, 9 Infantrys and 8 Tanks in Lower Egypt, round 4 : 8/21 hits, 8.83 expected hits
1 Elite owned by the British, 5 Tanks owned by the British, 8 Infantrys owned by the Italians and 9 Infantrys owned by the British lost in Lower Egypt
Italians roll dice for 2 Adv.Fighters, 8 ArmoredCars, 1 Artillery, 2 Elites, 1 Fighter, 3 HeavyTanks, 33 Infantrys and 2 Tanks in Lower Egypt, round 5 : 16/52 hits, 13.67 expected hits
British roll dice for 3 Bunkers and 3 Tanks in Lower Egypt, round 5 : 2/6 hits, 3.00 expected hits
3 Bunkers owned by the British, 3 Tanks owned by the British and 2 Infantrys owned by the Italians lost in Lower Egypt
Italians win, taking Lower Egypt from British with 2 Adv.Fighters, 8 ArmoredCars, 1 Artillery, 2 Elites, 1 Fighter, 3 HeavyTanks, 31 Infantrys and 2 Tanks remaining. Battle score for attacker is 41
Casualties for Italians: 2 Adv.Fighters, 1 Fighter and 40 Infantrys
Casualties for British: 3 ArmoredCars, 3 Bunkers, 1 Elite, 36 Infantrys and 8 Tanks
Casualties for French: 2 Infantrys
Non Combat Move - Italians
1 Infantry moved from Tobruk to Mersa Matruh
1 HeavyTank and 2 Tanks moved from Hun to Mersa Matruh
1 Infantry moved from Tripoli to El Agheila
1 AAGun and 10 Infantrys moved from Rome to Campania
3 Infantrys moved from E.Morocco to W.Morocco
2 Infantrys moved from S.Tunisia to Tripoli
4 Infantrys moved from Tunis to S.Tunisia
1 AAGun moved from South Africa to Cape Town
2 Adv.Fighters moved from Lower Egypt to Mersa Matruh
1 Fighter moved from Lower Egypt to Mersa Matruh
Place Units - Italians
4 Transports placed in 48 Sea Zone
4 Infantrys placed in E.Morocco
1 Artillery and 2 Infantrys placed in French Equatorial Africa
3 Mech.Infs placed in Hun
1 Artillery, 2 Infantrys and 1 Mech.Inf placed in Tunis
Turn Complete - Italians
Italians collect 79 PUs; end with 79 PUs
Combat Hit Differential Summary :
Italians : -2.00
British : -4.67
AA fire in Lower Egypt : : 2.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - French
1 Artillery moved from Bolivia to Argentina
Purchase Units - French
French buy 1 Bunker and 2 Tanks; Remaining resources: 1 PUs;
Combat - French
Battle in Argentina
French attack with 1 Artillery
Neutral defend with 3 Infantrys
French roll dice for 1 Artillery in Argentina, round 2 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 3 Infantrys in Argentina, round 2 : 1/3 hits, 1.00 expected hits
1 Artillery owned by the French lost in Argentina
Neutral win with 3 Infantrys remaining. Battle score for attacker is -4
Casualties for French: 1 Artillery
Non Combat Move - French
Place Units - French
1 Bunker and 2 Tanks placed in Syria
Turn Complete - French
French collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
Neutral : 0.00
French : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Turn Complete - Yamamoto
Combat Hit Differential Summary :
@dawgoneit japan don’t have a chance in this war if the u.s. puts its focus on the pacific
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Chinese
1 Artillery and 3 Infantrys moved from Kweichow to Hunan
1 Artillery and 1 Infantry moved from Suiyuan to Chahar
2 ArmoredCars and 2 Tanks moved from South Gobi to Chahar
2 ArmoredCars and 2 Tanks moved from Ningsia to Chahar
1 Artillery and 1 Marine moved from Shansi to Anhwei
1 Tank moved from Hupeh to Hunan
1 Adv.Fighter and 1 Fighter moved from Shensi to Hunan
2 ArmoredCars moved from Shensi to Hunan
1 Infantry moved from South Gobi to Suiyuan
1 Artillery and 2 Infantrys moved from Lanchow to Szechwan
1 Artillery and 1 Infantry moved from E.Qinghai to Ningsia
1 Elite and 5 Infantrys moved from Hsining to E.Qinghai
1 Artillery and 1 Infantry moved from E.Sinkiang to Gobi Altai
3 Infantrys moved from Urumqi to E.Sinkiang
1 Elite moved from Shensi to Shansi
1 Artillery moved from Shensi to Hupeh
1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 2 Artillerys, 2 Elites, 2 Infantrys and 3 Tanks; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Hunan
Chinese attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
Hisaichi defend with 1 Artillery and 6 Infantrys
Chinese roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Hunan, round 2 : 6/9 hits, 3.00 expected hits
Hisaichi roll dice for 1 Artillery and 6 Infantrys in Hunan, round 2 : 0/7 hits, 2.33 expected hits
6 Infantrys owned by the Hisaichi lost in Hunan
Chinese roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Hunan, round 3 : 2/9 hits, 3.00 expected hits
Hisaichi roll dice for 1 Artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Hunan
Chinese win, taking Hunan from Hisaichi with 1 Adv.Fighter, 2 ArmoredCars, 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 16
Casualties for Hisaichi: 1 Artillery and 6 Infantrys
Battle in Chahar
Chinese attack with 4 ArmoredCars, 1 Artillery, 1 Infantry and 4 Tanks
Hisaichi defend with 1 ArmoredCar and 1 Artillery
Chinese roll dice for 4 ArmoredCars, 1 Artillery, 1 Infantry and 4 Tanks in Chahar, round 2 : 3/10 hits, 4.00 expected hits
Hisaichi roll dice for 1 ArmoredCar and 1 Artillery in Chahar, round 2 : 0/2 hits, 0.50 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 4 ArmoredCars, 1 Artillery, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 ArmoredCar and 1 Artillery
Battle in Anhwei
Chinese attack with 1 Artillery and 1 Marine
Hisaichi defend with 1 ArmoredCar and 1 Mech.Inf
Chinese roll dice for 1 Artillery and 1 Marine in Anhwei, round 2 : 1/2 hits, 1.00 expected hits
Hisaichi roll dice for 1 ArmoredCar and 1 Mech.Inf in Anhwei, round 2 : 0/2 hits, 0.50 expected hits
1 ArmoredCar owned by the Hisaichi lost in Anhwei
Chinese roll dice for 1 Artillery and 1 Marine in Anhwei, round 3 : 2/2 hits, 1.00 expected hits
Hisaichi roll dice for 1 Mech.Inf in Anhwei, round 3 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Hisaichi lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 1 Artillery and 1 Marine remaining. Battle score for attacker is 10
Casualties for Hisaichi: 1 ArmoredCar and 1 Mech.Inf
Non Combat Move - Chinese
1 Adv.Fighter and 1 Fighter moved from Hunan to Hupeh
1 AAGun moved from Szechwan to Hupeh
1 AAGun moved from Shensi to Suiyuan
Place Units - Chinese
1 Artillery and 2 Elites placed in Hupeh
1 Artillery, 2 Infantrys and 3 Tanks placed in Hsining
2 ArmoredCars placed in Urumqi
Turn Complete - Chinese
Chinese collect 40 PUs; end with 41 PUs
Combat Hit Differential Summary :
Hisaichi : -4.00
Chinese : 2.00
@Whackamatt this one is done also
Thanks for playing! I don’t think it was quite in the bag yet, but yeah I have the advantage with Japan out but Russia still in.
I do think you would have crushed Cairo and the middle East as Italy, though. Moscow would have gone on to tall before America came in.