@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 BRITISH 1.tsvg
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Hisaichi
2 Transports moved from 92 Sea Zone to 110 Sea Zone
2 Artillerys moved from Banjarmasin to 110 Sea Zone
2 Infantrys moved from Banjarmasin to 110 Sea Zone
1 Marine moved from Malaya to 110 Sea Zone
2 Tanks moved from Sumatra to Lombok
2 Artillerys, 2 Infantrys and 1 Marine moved from 110 Sea Zone to Lombok
2 Infantrys moved from Hong Kong to 92 Sea Zone
2 Infantrys and 1 Transport moved from 92 Sea Zone to 111 Sea Zone
2 Infantrys moved from 111 Sea Zone to Flores
1 Adv.Fighter and 1 Fighter moved from 92 Sea Zone to Flores
1 Battleship moved from 92 Sea Zone to 110 Sea Zone
1 Carrier moved from 92 Sea Zone to 111 Sea Zone
2 Transports moved from 92 Sea Zone to 84 Sea Zone
4 Infantrys moved from Hong Kong to 92 Sea Zone
4 Infantrys moved from 92 Sea Zone to S.French Indochina
2 Fighters moved from Kwangsi to S.French Indochina
3 Infantrys moved from N.French Indochina to N.Thailand
1 Elite moved from N.French Indochina to N.Thailand
3 Infantrys moved from N.French Indochina to Yunnan
1 Artillery moved from N.French Indochina to Yunnan
2 ArmoredCars and 2 Tanks moved from N.French Indochina to Hupeh
2 ArmoredCars moved from N.French Indochina to Szechwan
1 Infantry moved from Kweichow to Hupeh
1 Infantry moved from Kweichow to Szechwan
1 ArmoredCar moved from Kweichow to Hupeh
2 Artillerys moved from Malaya to S.Thailand
1 Tank moved from Anhwei to Shensi
1 Tank moved from Anhwei to Shensi
1 Elite and 1 Infantry moved from Peking to Chahar
1 Tank moved from Peking to Chahar
1 Tank moved from Anhwei to Chahar
1 Adv.Fighter moved from Chita to Chahar
2 Infantrys moved from Ayan to Yakutsk
1 Elite moved from Ayan to Yakutsk
1 Artillery and 3 Infantrys moved from Ayan to Okhotsk
2 Infantrys moved from Ayan to Okhotsk
2 Artillerys, 3 Infantrys, 1 Mech.Inf and 4 Tanks moved from Ayan to Chita
4 Infantrys moved from Heilungchiang to Chita
Purchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 8 Artillerys and 15 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Shensi
Hisaichi attack with 2 Tanks
Chinese defend with 2 ArmoredCars
Hisaichi roll dice for 2 Tanks in Shensi, round 2 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 2 ArmoredCars in Shensi, round 2 : 0/2 hits, 0.33 expected hits
1 ArmoredCar owned by the Chinese lost in Shensi
Hisaichi roll dice for 2 Tanks in Shensi, round 3 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 ArmoredCar in Shensi, round 3 : 1/1 hits, 0.17 expected hits
1 Tank owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Shensi
Hisaichi win, taking Shensi from Chinese with 1 Tank remaining. Battle score for attacker is 3
Casualties for Chinese: 2 ArmoredCars
Casualties for Hisaichi: 1 Tank
Battle in S.French Indochina
Hisaichi attack with 2 Fighters and 4 Infantrys
Chinese defend with 1 Tank
Hisaichi roll dice for 2 Fighters and 4 Infantrys in S.French Indochina, round 2 : 1/6 hits, 1.33 expected hits
French roll dice for 1 Tank in S.French Indochina, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in S.French Indochina
Hisaichi win, taking S.French Indochina from French with 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Tank
Battle in Flores
Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
Anzac defend with 1 Infantry
Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Flores, round 2 : 0/4 hits, 1.17 expected hits
Dutch roll dice for 1 Infantry in Flores, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Flores, round 3 : 2/4 hits, 1.17 expected hits
Dutch roll dice for 1 Infantry in Flores, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Flores
Hisaichi win, taking Flores from Dutch with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Battle in Hupeh
Hisaichi attack with 3 ArmoredCars, 1 Infantry and 2 Tanks
Chinese defend with 2 ArmoredCars and 2 Tanks
Hisaichi roll dice for 3 ArmoredCars, 1 Infantry and 2 Tanks in Hupeh, round 2 : 2/6 hits, 2.17 expected hits
Chinese roll dice for 2 ArmoredCars and 2 Tanks in Hupeh, round 2 : 1/4 hits, 1.33 expected hits
2 ArmoredCars owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Hupeh
Hisaichi roll dice for 3 ArmoredCars and 2 Tanks in Hupeh, round 3 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 2 Tanks in Hupeh, round 3 : 1/2 hits, 1.00 expected hits
1 ArmoredCar owned by the Hisaichi and 2 Tanks owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 2 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 12
Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
Casualties for Chinese: 2 ArmoredCars and 2 Tanks
Battle in Lombok
Hisaichi attack with 2 Artillerys, 2 Infantrys, 1 Marine and 2 Tanks
Anzac defend with 4 Infantrys; Dutch defend with 1 Bunker
Hisaichi roll dice for 1 Battleship in Lombok, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Dutch
Hisaichi roll dice for 2 Artillerys, 2 Infantrys, 1 Marine and 2 Tanks in Lombok, round 2 : 0/7 hits, 2.83 expected hits
Dutch roll dice for 1 Bunker and 4 Infantrys in Lombok, round 2 : 1/5 hits, 1.83 expected hits
1 Infantry owned by the Hisaichi lost in Lombok
Hisaichi roll dice for 2 Artillerys, 1 Infantry, 1 Marine and 2 Tanks in Lombok, round 3 : 3/6 hits, 2.67 expected hits
Dutch roll dice for 1 Bunker and 4 Infantrys in Lombok, round 3 : 4/5 hits, 1.83 expected hits
3 Infantrys owned by the Anzac, 1 Infantry owned by the Hisaichi, 2 Artillerys owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Lombok
Hisaichi roll dice for 2 Tanks in Lombok, round 4 : 2/2 hits, 1.00 expected hits
Dutch roll dice for 1 Bunker and 1 Infantry in Lombok, round 4 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Anzac, 1 Tank owned by the Hisaichi and 1 Bunker owned by the Dutch lost in Lombok
Hisaichi win, taking Lombok from Dutch with 1 Tank remaining. Battle score for attacker is -7
Casualties for Hisaichi: 2 Artillerys, 2 Infantrys, 1 Marine and 1 Tank
Casualties for Anzac: 4 Infantrys
Casualties for Dutch: 1 Bunker
Battle in Yunnan
Hisaichi attack with 1 Artillery and 3 Infantrys
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 ArmoredCar in Yunnan, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Chinese lost in Yunnan
Hisaichi win, taking Yunnan from Chinese with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArmoredCar
Battle in Okhotsk
Hisaichi attack with 1 Artillery and 5 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 5 Infantrys in Okhotsk, round 2 : 0/6 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 5 Infantrys in Okhotsk, round 3 : 0/6 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Okhotsk, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 5 Infantrys in Okhotsk, round 4 : 1/6 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Okhotsk, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Okhotsk
Hisaichi win, taking Okhotsk from Russians with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Chahar
Hisaichi attack with 1 Adv.Fighter, 1 Elite, 1 Infantry and 2 Tanks
Chinese defend with 1 Artillery, 1 Infantry and 1 Tank
Hisaichi roll dice for 1 Adv.Fighter, 1 Elite, 1 Infantry and 2 Tanks in Chahar, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Chahar, round 2 : 0/3 hits, 1.17 expected hits
1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Chahar
Hisaichi roll dice for 1 Adv.Fighter, 1 Elite, 1 Infantry and 2 Tanks in Chahar, round 3 : 0/5 hits, 2.00 expected hits
Chinese roll dice for 1 Tank in Chahar, round 3 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Adv.Fighter, 1 Elite, 1 Infantry and 2 Tanks in Chahar, round 4 : 3/5 hits, 2.00 expected hits
Chinese roll dice for 1 Tank in Chahar, round 4 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Adv.Fighter, 1 Elite and 2 Tanks remaining. Battle score for attacker is 9
Casualties for Chinese: 1 Artillery, 1 Infantry and 1 Tank
Casualties for Hisaichi: 1 Infantry
Battle in Szechwan
Hisaichi attack with 2 ArmoredCars and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Szechwan
Hisaichi win, taking Szechwan from Chinese with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Yakutsk
Hisaichi attack with 1 Elite and 2 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Elite and 2 Infantrys in Yakutsk, round 2 : 1/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Yakutsk
Hisaichi win, taking Yakutsk from Russians with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in N.Thailand
Hisaichi attack with 1 Elite and 3 Infantrys
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 1 Elite and 3 Infantrys in N.Thailand, round 2 : 0/4 hits, 0.83 expected hits
British roll dice for 1 ArmoredCar in N.Thailand, round 2 : 1/1 hits, 0.17 expected hits
1 Infantry owned by the Hisaichi lost in N.Thailand
Hisaichi roll dice for 1 Elite and 2 Infantrys in N.Thailand, round 3 : 0/3 hits, 0.67 expected hits
British roll dice for 1 ArmoredCar in N.Thailand, round 3 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Elite and 2 Infantrys in N.Thailand, round 4 : 0/3 hits, 0.67 expected hits
British roll dice for 1 ArmoredCar in N.Thailand, round 4 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Elite and 2 Infantrys in N.Thailand, round 5 : 1/3 hits, 0.67 expected hits
British roll dice for 1 ArmoredCar in N.Thailand, round 5 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Chinese lost in N.Thailand
Hisaichi win, taking N.Thailand from British with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 ArmoredCar
Non Combat Move - Hisaichi
1 Adv.Fighter and 1 Fighter moved from Flores to 111 Sea Zone
5 Infantrys moved from Kirin to Heilungchiang
1 Adv.Fighter moved from Chahar to Peking
1 Infantry moved from Changchun to Kirin
4 Infantrys moved from Changchun to Kirin
2 Fighters moved from S.French Indochina to S.Thailand
Place Units - Hisaichi
2 Artillerys and 2 Infantrys placed in Banjarmasin
2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hong Kong
1 Artillery and 2 Infantrys placed in Shantung
1 Artillery and 2 Infantrys placed in Peking
2 Artillerys and 1 Infantry placed in Chita
6 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Hisaichi : -8.17
British : 0.33
French : -0.50
Chinese : -1.83
Russians : -1.33
Dutch : 0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - British
British loses 0 PUs for violating Belgian Congos neutrality.
15 Infantrys moved from Cairo to Lower Egypt
1 Elite moved from Cairo to Lower Egypt
1 Infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Neutral
2 Infantrys moved from Cape Town to South Africa
2 ArmoredCars and 1 Infantry moved from Rhodesia to Mozambique
2 Infantrys moved from Bombay to 59 Sea Zone
1 Fighter moved from Timor to Soembawa
2 Infantrys and 2 Transports moved from 59 Sea Zone to 58 Sea Zone
2 Infantrys moved from W.Iran to 58 Sea Zone
4 Infantrys moved from 58 Sea Zone to N.Saudi Arabia
3 ArmoredCars moved from Syria to N.Saudi Arabia
5 ArmoredCars moved from Madras to Calcutta
2 Infantrys moved from Koryakia to Kolyma
5 ArmoredCars moved from Delhi to Assam
1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters, 4 Submarines and 1 T.Boat moved from 20 Sea Zone to 21 Sea Zone
Purchase Units - British
British buy 6 ArmoredCars, 1 Bunker, 1 Destroyer, 2 Fighters, 7 Infantrys, 1 Mech.Inf, 1 Submarine and 5 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in Mozambique
British attack with 2 ArmoredCars and 1 Infantry
Neutral defend with 1 Infantry
British roll dice for 2 ArmoredCars and 1 Infantry in Mozambique, round 2 : 0/3 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 ArmoredCars and 1 Infantry in Mozambique, round 3 : 0/3 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 2 ArmoredCars and 1 Infantry in Mozambique, round 4 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Mozambique
British loses 0 PUs for violating Mozambiques neutrality.
British win, taking Mozambique from Neutral with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in N.Saudi Arabia
British attack with 3 ArmoredCars and 4 Infantrys
Neutral defend with 1 Artillery and 3 Infantrys
British roll dice for 3 ArmoredCars and 4 Infantrys in N.Saudi Arabia, round 2 : 1/7 hits, 1.67 expected hits
Neutral roll dice for 1 Artillery and 3 Infantrys in N.Saudi Arabia, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in N.Saudi Arabia
British roll dice for 3 ArmoredCars and 3 Infantrys in N.Saudi Arabia, round 3 : 1/6 hits, 1.50 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in N.Saudi Arabia, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in N.Saudi Arabia
British roll dice for 3 ArmoredCars and 2 Infantrys in N.Saudi Arabia, round 4 : 3/5 hits, 1.33 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in N.Saudi Arabia, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in N.Saudi Arabia
British loses 0 PUs for violating N.Saudi Arabias neutrality.
British win, taking N.Saudi Arabia from Neutral with 3 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 4
Casualties for British: 3 Infantrys
Casualties for Neutral: 1 Artillery and 3 Infantrys
Non Combat Move - British
Place Units - British
1 Destroyer and 1 Submarine placed in 21 Sea Zone
1 Fighter placed in Manchester
1 ArmoredCar, 1 Bunker, 1 Fighter and 4 Infantrys placed in Cairo
3 Infantrys placed in W.Iran
5 Tanks placed in Delhi
4 ArmoredCars and 1 Mech.Inf placed in Madras
1 ArmoredCar placed in Cape Town
Turn Complete - British
British collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
Neutral : -1.00
British : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Anzac
1 Infantry moved from Western Australia to 67 Sea Zone
1 Elite moved from Broome to 67 Sea Zone
1 Infantry moved from Western Australia to 67 Sea Zone
1 Infantry moved from Soembawa to 67 Sea Zone
1 Battleship, 5 Cruisers, 1 Elite and 2 Infantrys moved from 67 Sea Zone to 66 Sea Zone
1 Elite and 2 Infantrys moved from 66 Sea Zone to Sumatra
1 Transport moved from 67 Sea Zone to 113 Sea Zone
2 Elites moved from Townsville to 113 Sea Zone
1 Transport moved from 67 Sea Zone to 113 Sea Zone
1 Infantry moved from Townsville to 113 Sea Zone
1 Infantry moved from West Papua to 113 Sea Zone
2 Elites and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
2 Elites moved from 67 Sea Zone to Lombok
2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Lombok
1 Cruiser and 1 Infantry moved from 67 Sea Zone to 66 Sea Zone
1 Infantry moved from 66 Sea Zone to Sumatra
1 Destroyer moved from 65 Sea Zone to 66 Sea Zone
2 Infantrys moved from Port Moresby to West Papua
Purchase Units - Anzac
Anzac buy 1 Cruiser, 4 Elites, 4 Infantrys and 1 Marine; Remaining resources: 1 PUs;
Combat - Anzac
Battle in Sumatra
Anzac attack with 1 Elite and 3 Infantrys
Yamamoto defend with 2 Infantrys and 2 Tanks
Anzac roll dice for 1 Battleship and 3 Cruisers in Sumatra, round 2 : 2/4 hits, 2.17 expected hits
Anzac roll dice for 1 Elite and 3 Infantrys in Sumatra, round 2 : 1/4 hits, 0.83 expected hits
Yamamoto roll dice for 2 Infantrys and 2 Tanks in Sumatra, round 2 : 1/4 hits, 1.67 expected hits
1 Infantry owned by the Anzac, 2 Infantrys owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Sumatra
Anzac roll dice for 1 Elite and 2 Infantrys in Sumatra, round 3 : 2/3 hits, 0.67 expected hits
Yamamoto roll dice for 1 Tank in Sumatra, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in Sumatra
Anzac win, taking Sumatra from Yamamoto with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 12
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 2 Infantrys and 2 Tanks
Battle in Lombok
Anzac attack with 2 Elites and 2 Infantrys
Hisaichi defend with 1 Tank
Anzac roll dice for 2 Elites and 2 Infantrys in Lombok, round 2 : 1/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tank in Lombok, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Anzac and 1 Tank owned by the Hisaichi lost in Lombok
Anzac win, taking Lombok from Hisaichi with 2 Elites and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Anzac: 1 Infantry
Casualties for Hisaichi: 1 Tank
Non Combat Move - Anzac
Place Units - Anzac
1 Cruiser placed in 67 Sea Zone
1 Elite and 1 Marine placed in Broome
3 Elites placed in Townsville
3 Infantrys placed in Port Moresby
1 Infantry placed in Canberra
Turn Complete - Anzac
Anzac collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Hisaichi : 0.50
Yamamoto : -1.17
Anzac : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Purchase Units - Dutch
Dutch buy 2 Bunkers; Remaining resources: 2 PUs;
Place Units - Dutch
1 Bunker placed in Lombok
1 Bunker placed in Sumatra
Turn Complete - Dutch
Dutch collect 15 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Finns
1 Infantry moved from Tampere to Oulu
2 Infantrys moved from Helsinki to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Oulu
1 Infantry moved from Lapland to Murmansk
Finns take Murmansk from Russians
4 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 3 Elites and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Non Combat Move - Finns
Place Units - Finns
3 Elites and 3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Romanians
1 Tank moved from E.Romania to Kiev
2 Tanks moved from E.Romania to Brest
2 Infantrys moved from E.Romania to Odessa
1 Artillery moved from E.Romania to Odessa
Purchase Units - Romanians
Romanians buy 2 Elites and 2 Tanks; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Odessa
Romanians attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Elite
Romanians roll dice for 1 Artillery and 2 Infantrys in Odessa, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Elite in Odessa, round 2 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Russians lost in Odessa
Romanians win, taking Odessa from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 Elite
Battle in Kiev
Romanians attack with 1 Tank
Russians defend with 1 ArmoredCar
Romanians roll dice for 1 Tank in Kiev, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 ArmoredCar in Kiev, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Russians lost in Kiev
Romanians win, taking Kiev from Russians with 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 1 ArmoredCar
Battle in Brest
Romanians attack with 2 Tanks
Russians defend with 1 AAGun and 2 ArmoredCars
Romanians roll dice for 2 Tanks in Brest, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 2 ArmoredCars in Brest, round 2 : 0/2 hits, 0.33 expected hits
1 ArmoredCar owned by the Russians lost in Brest
Romanians roll dice for 2 Tanks in Brest, round 3 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 ArmoredCar in Brest, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Russians lost in Brest
Romanians win, taking Brest from Russians with 2 Tanks remaining. Battle score for attacker is 8
Casualties for Russians: 2 ArmoredCars
Non Combat Move - Romanians
1 AAGun moved from E.Romania to Vinnytsia
2 Tanks moved from Bucharest to Vinnytsia
1 Elite and 1 Infantry moved from Bucharest to E.Romania
2 Infantrys moved from E.Romania to Bulgaria
1 Tank moved from E.Romania to Vinnytsia
Place Units - Romanians
2 Elites and 2 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Romanians : 0.67
Russians : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Thai
1 Artillery moved from S.Thailand to Burma
Thai take Burma from British
2 Transports moved from 110 Sea Zone to 105 Sea Zone
2 Artillerys, 1 Elite and 1 Infantry moved from Bangkok to 105 Sea Zone
2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
2 Artillerys, 1 Elite and 1 Infantry moved from 110 Sea Zone to Sumatra
1 Infantry moved from Bangkok to Malaya
1 Tank moved from Bangkok to S.Thailand
Purchase Units - Thai
Thai buy 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Thai
Battle in Sumatra
Thai attack with 2 Artillerys, 1 Elite and 1 Infantry
Anzac defend with 1 Elite and 2 Infantrys; Dutch defend with 1 Bunker
Thai roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Sumatra, round 2 : 2/4 hits, 1.50 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Bunker, 1 Elite and 2 Infantrys in Sumatra, round 2 : 2/4 hits, 1.50 expected hits
1 Infantry owned by the Anzac, 1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in Sumatra
Thai roll dice for 1 Artillery and 1 Elite in Sumatra, round 3 : 2/2 hits, 0.83 expected hits
Dutch roll dice for 1 Bunker, 1 Elite and 1 Infantry in Sumatra, round 3 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Anzac, 1 Elite owned by the Thai and 1 Elite owned by the Anzac lost in Sumatra
Thai roll dice for 1 Artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Bunker in Sumatra, round 4 : 0/1 hits, 0.50 expected hits
Thai roll dice for 1 Artillery in Sumatra, round 5 : 1/1 hits, 0.33 expected hits
Dutch roll dice for 1 Bunker in Sumatra, round 5 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Dutch and 1 Artillery owned by the Thai lost in Sumatra
Dutch win with no units remaining. Battle score for attacker is 0
Casualties for Thai: 2 Artillerys, 1 Elite and 1 Infantry
Casualties for Anzac: 1 Elite and 2 Infantrys
Casualties for Dutch: 1 Bunker
Non Combat Move - Thai
Place Units - Thai
2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank placed in Bangkok
Turn Complete - Thai
Thai collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Thai : 2.00
Dutch : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Americans
1 Bomber moved from Ponape to 92 Sea Zone
1 B.Carrier, 2 Battleships and 1 Carrier moved from 88 Sea Zone to 87 Sea Zone
1 B.Carrier and 1 Destroyer moved from 91 Sea Zone to 78 Sea Zone
1 Adv.Fighter and 2 Fighters moved from San Francisco to 78 Sea Zone
1 Adv.Fighter and 1 Fighter moved from Ponape to 103 Sea Zone
1 Destroyer moved from 88 Sea Zone to 96 Sea Zone
2 Destroyers moved from 88 Sea Zone to 87 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 88 Sea Zone to 77 Sea Zone
1 Submarine moved from 88 Sea Zone to 95 Sea Zone
1 Fighter moved from Ponape to 96 Sea Zone
3 Fighters moved from Saipan to 95 Sea Zone
1 Fighter moved from Saipan to 96 Sea Zone
1 Tank moved from Woleai to Yap
Americans take Ulithi from Yamamoto
Americans take Yap from Yamamoto
2 Fighters moved from Saipan to 75 Sea Zone
1 Infantry and 1 Tank moved from Ponape to Truk
1 Tank moved from Truk to Woleai
2 Transports moved from 16 Sea Zone to 7 Sea Zone
Purchase Units - Americans
Americans buy 1 B.Carrier, 1 Battleship, 1 Bunker, 1 Elite, 6 Fighters and 1 S.Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 1 Bomber
Hisaichi defend with 2 Transports
Americans roll dice for 1 Bomber in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Hisaichi roll dice for 2 Transports in 92 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 Bomber owned by the Americans and 1 Transport owned by the Hisaichi lost in 92 Sea Zone
Hisaichi win with 1 Transport remaining. Battle score for attacker is -8
Casualties for Americans: 1 Bomber
Casualties for Hisaichi: 1 Transport
Battle in 78 Sea Zone
Americans attack with 1 Adv.Fighter, 1 B.Carrier, 1 Destroyer and 2 Fighters
Yamamoto defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in 78 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Adv.Fighter, 1 B.Carrier, 1 Destroyer and 2 Fighters in 78 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits
Yamamoto roll dice for 1 Submarine in 78 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Adv.Fighter, 1 B.Carrier, 1 Destroyer and 2 Fighters in 78 Sea Zone, round 3 : 0/5 hits, 1.67 expected hits
Yamamoto roll dice for 1 Submarine in 78 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Adv.Fighter, 1 B.Carrier, 1 Destroyer and 2 Fighters in 78 Sea Zone, round 4 : 1/5 hits, 1.67 expected hits
1 Submarine owned by the Yamamoto lost in 78 Sea Zone
Americans win with 1 Adv.Fighter, 1 B.Carrier, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Battle in 103 Sea Zone
Americans attack with 1 Adv.Fighter and 1 Fighter
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 Adv.Fighter and 1 Fighter in 103 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Yamamoto lost in 103 Sea Zone
Americans win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Destroyer
Battle in 87 Sea Zone
Americans attack with 1 B.Carrier, 2 Battleships, 1 Carrier and 2 Destroyers
Yamamoto defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 1 B.Carrier, 2 Battleships, 1 Carrier and 2 Destroyers in 87 Sea Zone, round 2 : 3/6 hits, 2.33 expected hits
1 Submarine owned by the Yamamoto lost in 87 Sea Zone
Americans win with 1 B.Carrier, 2 Battleships, 1 Carrier and 2 Destroyers remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Battle in 77 Sea Zone
Americans attack with 1 Adv.Fighter and 1 Fighter
Yamamoto defend with 1 Submarine
Americans roll dice for 1 Adv.Fighter and 1 Fighter in 77 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 Submarine owned by the Yamamoto lost in 77 Sea Zone
Americans win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Battle in 95 Sea Zone
Americans attack with 3 Fighters and 1 Submarine
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 Submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Yamamoto lost in 95 Sea Zone
Americans win with 3 Fighters and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Destroyer
Battle in 96 Sea Zone
Americans attack with 1 Destroyer and 2 Fighters
Yamamoto defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer and 2 Fighters in 96 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Submarine in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer and 2 Fighters in 96 Sea Zone, round 3 : 3/3 hits, 1.00 expected hits
1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 96 Sea Zone
Americans win with 2 Fighters remaining. Battle score for attacker is -1
Casualties for Americans: 1 Destroyer
Casualties for Yamamoto: 1 Submarine
Battle in 75 Sea Zone
Americans attack with 2 Fighters
Yamamoto defend with 1 Submarine
Americans roll dice for 2 Fighters in 75 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 Submarine owned by the Yamamoto lost in 75 Sea Zone
Americans win with 2 Fighters remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Non Combat Move - Americans
2 Fighters moved from 75 Sea Zone to S.Sakhalin
1 Adv.Fighter and 1 Fighter moved from 77 Sea Zone to 87 Sea Zone
3 Fighters moved from 95 Sea Zone to 87 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 103 Sea Zone to 87 Sea Zone
1 Fighter moved from 96 Sea Zone to Kwajalein
1 Fighter moved from 96 Sea Zone to Kwajalein
2 Artillerys and 2 Elites moved from Johnston to 91 Sea Zone
1 Elite and 3 Infantrys moved from Johnston to 91 Sea Zone
2 Artillerys, 1 B.Transport, 3 Elites, 3 Infantrys and 2 Transports moved from 91 Sea Zone to 88 Sea Zone
2 Artillerys, 3 Elites and 3 Infantrys moved from 88 Sea Zone to Wake
2 Transports moved from 88 Sea Zone to 87 Sea Zone
Place Units - Americans
1 B.Carrier and 1 Battleship placed in 87 Sea Zone
1 Bunker and 3 Fighters placed in Saipan
3 Fighters placed in Pearl Harbor
1 S.Submarine placed in 83 Sea Zone
1 Elite placed in San Francisco
Turn Complete - Americans
Americans collect 110 PUs; end with 110 PUs
Combat Hit Differential Summary :
Hisaichi : 0.67
Yamamoto : -0.67
Americans : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Germans
1 Artillery and 1 Elite moved from Vinnytsia to Donetsk
2 ArmoredCars moved from Vinnytsia to Minsk
2 Infantrys moved from East Prussia to Lithuania
1 ArmoredCar moved from Danzig to Lithuania
1 ArmoredCar moved from Danzig to Latvia
2 Infantrys moved from East Prussia to Latvia
7 Infantrys moved from Danzig to 24 Sea Zone
7 Infantrys moved from 24 Sea Zone to Vyborg
2 Adv.Fighters moved from 23 Sea Zone to Latvia
2 Infantrys moved from Darfur to Kordofan
1 Tank moved from French Sudan to Gold Coast
Germans take Gold Coast from British
1 Tank moved from Gold Coast to French Sudan
Purchase Units - Germans
Germans buy 2 Destroyers, 2 HeavyTanks, 26 Infantrys, 3 Submarines, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Lithuania
Germans attack with 1 ArmoredCar and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 ArmoredCar and 2 Infantrys in Lithuania, round 2 : 2/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Lithuania
Germans win, taking Lithuania from Russians with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Donetsk
Germans attack with 1 Artillery and 1 Elite
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 1 Elite in Donetsk, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Donetsk
Germans win, taking Donetsk from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Minsk
Germans attack with 2 ArmoredCars
Russians defend with 1 Infantry
Germans roll dice for 2 ArmoredCars in Minsk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans lost in Minsk
Germans roll dice for 1 ArmoredCar in Minsk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 ArmoredCar in Minsk, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Minsk, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 ArmoredCar in Minsk, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Minsk, round 5 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans lost in Minsk
Russians win with 1 Infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 ArmoredCars
Battle in Kordofan
Germans attack with 2 Infantrys
British defend with 1 Infantry
Germans roll dice for 2 Infantrys in Kordofan, round 2 : 0/2 hits, 0.33 expected hits
British roll dice for 1 Infantry in Kordofan, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Infantrys in Kordofan, round 3 : 0/2 hits, 0.33 expected hits
British roll dice for 1 Infantry in Kordofan, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Infantrys in Kordofan, round 4 : 1/2 hits, 0.33 expected hits
British roll dice for 1 Infantry in Kordofan, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Kordofan
Germans win, taking Kordofan from British with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Latvia
Germans attack with 2 Adv.Fighters, 1 ArmoredCar and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 2 Adv.Fighters, 1 ArmoredCar and 2 Infantrys in Latvia, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 2 Adv.Fighters, 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Germans
2 Adv.Fighters moved from Latvia to 23 Sea Zone
2 HeavyTanks and 2 Tanks moved from Warsaw to Brest
6 Tanks moved from Danzig to Brest
1 Tank moved from East Prussia to Brest
2 Tanks moved from Danzig to Brest
8 Infantrys moved from Danzig to East Prussia
13 Infantrys moved from Pomerania to Danzig
5 Infantrys moved from Bohemia to Krakow
1 HeavyTank moved from Vinnytsia to E.Romania
15 Infantrys moved from Brandenburg to Pomerania
2 Elites moved from Hamburg to Pomerania
1 HeavyTank moved from Hamburg to Danzig
2 Infantrys moved from Hamburg to Pomerania
1 ArmoredCar moved from Saxony to Pomerania
15 Infantrys moved from Berlin to Brandenburg
5 Infantrys moved from Normandy to Brittany
8 Infantrys moved from Paris to Picardy
1 ArmoredCar moved from Paris to Belgium
2 Artillerys moved from Belgium to Netherlands
3 Infantrys moved from Picardy to Belgium
4 Infantrys moved from Rhine to Netherlands
3 Infantrys moved from Bavaria to Rhine
1 HeavyTank moved from Vinnytsia to Brest
2 Tanks moved from Vinnytsia to Brest
1 Artillery and 1 Mech.Inf moved from Vinnytsia to Odessa
2 Mech.Infs moved from Vinnytsia to Bulgaria
2 Mech.Infs moved from Vinnytsia to Brest
Place Units - Germans
2 HeavyTanks and 2 Tanks placed in Vinnytsia
4 Infantrys placed in Warsaw
2 Destroyers, 3 Submarines and 1 T.Boat placed in 23 Sea Zone
Germans undo move 3.
1 T.Boat placed in 20 Sea Zone
Germans undo move 3.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Pomerania: 3 Infantrys
EDIT: Adding units owned by Germans to Hamburg: 3 Infantrys
EDIT: Turning off Edit Mode
2 Destroyers, 3 Submarines and 1 T.Boat placed in 23 Sea Zone
5 Infantrys placed in Bohemia
15 Infantrys placed in Berlin
2 Infantrys placed in Normandy
Turn Complete - Germans
Germans collect 122 PUs; end with 122 PUs
Combat Hit Differential Summary :
Germans : -0.83
British : -1.00
Russians : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Russians
5 Infantrys moved from Olyokminsk to Yakutsk
2 Fighters moved from N.Buryat Mongolia to Yakutsk
6 Infantrys moved from Evenkia to Olyokminsk
6 Infantrys moved from Sibirsky to Evenkia
2 Infantrys moved from Novosibirsk to Krasnoyarsk
2 Infantrys moved from Sverdlovsk to Novosibirsk
1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys moved from 54 Sea Zone to Donetsk
2 Elites moved from Rostov to Donetsk
5 Infantrys moved from Rostov to Kursk
2 Artillerys, 2 Elites and 3 Infantrys moved from N.Karelia to Vyborg
1 Infantry moved from S.Karelia to Vyborg
4 Infantrys moved from Arkhangelsk to 6 Sea Zone
4 Infantrys moved from 6 Sea Zone to Murmansk
1 Adv.Fighter and 1 Fighter moved from Leningrad to Vyborg
8 Mech.Rockets moved from Moscow to Vyborg
3 Infantrys moved from Leningrad to Vyborg
2 ArmoredCars and 1 Bomber moved from Kursk to Kiev
5 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Georgia to Rostov
1 Infantry moved from Koryakia to Kolyma
1 Artillery and 2 Infantrys moved from N.Buryat Mongolia to Ayan
Purchase Units - Russians
Russians buy 4 Artillerys, 3 Bunkers, 4 HeavyTanks and 24 Infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Yakutsk
Russians attack with 2 Fighters and 5 Infantrys
Hisaichi defend with 1 Elite and 2 Infantrys
Russians roll dice for 2 Fighters and 5 Infantrys in Yakutsk, round 2 : 0/7 hits, 1.50 expected hits
Hisaichi roll dice for 1 Elite and 2 Infantrys in Yakutsk, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians lost in Yakutsk
Russians roll dice for 2 Fighters and 3 Infantrys in Yakutsk, round 3 : 2/5 hits, 1.17 expected hits
Hisaichi roll dice for 1 Elite and 2 Infantrys in Yakutsk, round 3 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Yakutsk
Russians roll dice for 2 Fighters and 1 Infantry in Yakutsk, round 4 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Elite in Yakutsk, round 4 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Hisaichi lost in Yakutsk
Russians win, taking Yakutsk from Hisaichi with 2 Fighters and 1 Infantry remaining. Battle score for attacker is -1
Casualties for Russians: 4 Infantrys
Casualties for Hisaichi: 1 Elite and 2 Infantrys
Battle in Murmansk
Russians attack with 4 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 4 Infantrys in Murmansk, round 2 : 0/4 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in Murmansk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 4 Infantrys in Murmansk, round 3 : 0/4 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in Murmansk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 4 Infantrys in Murmansk, round 4 : 2/4 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in Murmansk, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Murmansk
Russians win, taking Murmansk from Finns with 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Infantry
Battle in Donetsk
Russians attack with 2 Elites and 2 Infantrys
Germans defend with 1 Artillery and 1 Elite
Russians roll dice for 2 Elites and 2 Infantrys in Donetsk, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 Artillery and 1 Elite in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Elite owned by the Germans lost in Donetsk
Russians roll dice for 2 Elites and 1 Infantry in Donetsk, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Elites and 1 Infantry in Donetsk, round 4 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 Artillery in Donetsk, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Donetsk
Russians roll dice for 2 Elites in Donetsk, round 5 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 Artillery in Donetsk, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Germans with 2 Elites remaining. Battle score for attacker is 3
Casualties for Russians: 2 Infantrys
Casualties for Germans: 1 Artillery and 1 Elite
Battle in Ayan
Russians attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Ayan, round 3 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Ayan, round 4 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Ayan, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Ayan, round 5 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Ayan, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Kiev
Russians attack with 2 ArmoredCars and 1 Bomber
Romanians defend with 1 Tank
Russians roll dice for 2 ArmoredCars and 1 Bomber in Kiev, round 2 : 1/3 hits, 1.33 expected hits
Romanians roll dice for 1 Tank in Kiev, round 2 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Russians and 1 Tank owned by the Romanians lost in Kiev
Russians win, taking Kiev from Romanians with 1 ArmoredCar and 1 Bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 ArmoredCar
Casualties for Romanians: 1 Tank
Battle in Vyborg
Russians attack with 1 Adv.Fighter, 2 Artillerys, 2 Elites, 1 Fighter, 7 Infantrys and 8 Mech.Rockets
Germans defend with 11 Infantrys and 3 Tanks; Finns defend with 1 Elite and 3 Infantrys
Russians roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Elites, 1 Fighter, 7 Infantrys and 8 Mech.Rockets in Vyborg, round 2 : 9/21 hits, 8.83 expected hits
Finns roll dice for 1 Elite, 14 Infantrys and 3 Tanks in Vyborg, round 2 : 2/18 hits, 6.50 expected hits
3 Infantrys owned by the Finns, 2 Infantrys owned by the Russians and 6 Infantrys owned by the Germans lost in Vyborg
Russians roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Elites, 1 Fighter, 5 Infantrys and 8 Mech.Rockets in Vyborg, round 3 : 7/19 hits, 8.17 expected hits
Finns roll dice for 1 Elite, 5 Infantrys and 3 Tanks in Vyborg, round 3 : 6/9 hits, 3.50 expected hits
5 Mech.Rockets owned by the Russians, 1 Elite owned by the Finns, 1 Artillery owned by the Russians, 5 Infantrys owned by the Germans and 1 Tank owned by the Germans lost in Vyborg
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 2 Elites, 1 Fighter, 5 Infantrys and 3 Mech.Rockets in Vyborg, round 4 : 6/13 hits, 4.83 expected hits
Finns roll dice for 2 Tanks in Vyborg, round 4 : 1/2 hits, 1.00 expected hits
1 Mech.Rocket owned by the Russians and 2 Tanks owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Adv.Fighter, 1 Artillery, 2 Elites, 1 Fighter, 5 Infantrys and 2 Mech.Rockets remaining. Battle score for attacker is 2
Casualties for Russians: 1 Artillery, 2 Infantrys and 6 Mech.Rockets
Casualties for Finns: 1 Elite and 3 Infantrys
Casualties for Germans: 11 Infantrys and 3 Tanks
Non Combat Move - Russians
1 Adv.Fighter and 1 Fighter moved from Vyborg to Leningrad
1 AAGun moved from Yaroslavl to S.Karelia
1 Bomber moved from Kiev to Kursk
2 Fighters moved from Yakutsk to N.Buryat Mongolia
Place Units - Russians
1 Bunker placed in N.Buryat Mongolia
1 Bunker placed in Kursk
1 Bunker and 4 HeavyTanks placed in Leningrad
2 Artillerys and 2 Infantrys placed in Arkhangelsk
1 Artillery and 2 Infantrys placed in Georgia
1 Artillery and 9 Infantrys placed in Moscow
6 Infantrys placed in Sibirsky
5 Infantrys placed in Stalingrad
Turn Complete - Russians
Russians collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
Germans : 0.33
Romanians : 0.50
Hisaichi : 0.33
Finns : -2.00
Russians : -4.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Italians
4 Infantrys moved from Greece to 48 Sea Zone
4 Infantrys moved from Kufra to New Valley
2 Fighters moved from Kufra to New Valley
2 Elites moved from Kufra to New Valley
10 Infantrys moved from Kufra to Mersa Matruh
2 ArmoredCars and 1 HeavyTank moved from Hun to Mersa Matruh
2 ArmoredCars and 10 Infantrys moved from Tobruk to Mersa Matruh
4 Infantrys moved from 48 Sea Zone to Tobruk
5 Transports moved from 48 Sea Zone to 46 Sea Zone
10 Infantrys moved from Rome to 46 Sea Zone
10 Infantrys and 5 Transports moved from 46 Sea Zone to 48 Sea Zone
10 Infantrys moved from 48 Sea Zone to Tobruk
1 Transport moved from 48 Sea Zone to 47 Sea Zone
2 Infantrys moved from Tunis to 47 Sea Zone
2 Infantrys and 1 Transport moved from 47 Sea Zone to 48 Sea Zone
2 Infantrys moved from 48 Sea Zone to Tobruk
2 ArmoredCars moved from Tunis to Tripoli
1 Mech.Inf moved from French Equatorial Africa to Belgian Congo
1 Tank moved from French Equatorial Africa to Belgian Congo
1 Mech.Inf moved from French Sudan to Belgian Congo
2 Mech.Infs moved from French Sudan to Equatoria
1 Tank moved from French Equatorial Africa to Equatoria
2 Adv.Fighters moved from French Sudan to Belgian Congo
1 Adv.Fighter moved from French Sudan to Equatoria
2 Artillerys moved from Mauritania to French Sudan
1 Adv.Fighter moved from W.Morocco to French Equatorial Africa
2 Artillerys and 1 Infantry moved from W.Morocco to Mauritania
4 Infantrys moved from E.Morocco to W.Morocco
Purchase Units - Italians
Italians buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 HeavyTank, 17 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Italians
Battle in Equatoria
Italians attack with 1 Adv.Fighter, 2 Mech.Infs and 1 Tank
French defend with 1 Infantry
Italians roll dice for 1 Adv.Fighter, 2 Mech.Infs and 1 Tank in Equatoria, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 Infantry in Equatoria, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French and 1 Mech.Inf owned by the Italians lost in Equatoria
Italians win, taking Equatoria from British with 1 Adv.Fighter, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is -4
Casualties for Italians: 1 Mech.Inf
Casualties for French: 1 Infantry
Battle in Belgian Congo
Italians attack with 2 Adv.Fighters, 2 Mech.Infs and 1 Tank
British defend with 1 Infantry
Italians roll dice for 2 Adv.Fighters, 2 Mech.Infs and 1 Tank in Belgian Congo, round 2 : 2/5 hits, 2.17 expected hits
British roll dice for 1 Infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British and 1 Mech.Inf owned by the Italians lost in Belgian Congo
Italians win, taking Belgian Congo from British with 2 Adv.Fighters, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is -4
Casualties for Italians: 1 Mech.Inf
Casualties for British: 1 Infantry
Battle in New Valley
Italians attack with 2 Elites, 2 Fighters and 4 Infantrys
British defend with 1 ArmoredCar and 3 Infantrys
Italians roll dice for 2 Elites, 2 Fighters and 4 Infantrys in New Valley, round 2 : 3/8 hits, 2.00 expected hits
British roll dice for 1 ArmoredCar and 3 Infantrys in New Valley, round 2 : 0/4 hits, 1.17 expected hits
1 ArmoredCar owned by the British and 2 Infantrys owned by the British lost in New Valley
Italians roll dice for 2 Elites, 2 Fighters and 4 Infantrys in New Valley, round 3 : 1/8 hits, 2.00 expected hits
British roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in New Valley
Italians win, taking New Valley from British with 2 Elites, 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 ArmoredCar and 3 Infantrys
Non Combat Move - Italians
2 Fighters moved from New Valley to Mersa Matruh
2 Adv.Fighters moved from Belgian Congo to French Equatorial Africa
1 Adv.Fighter moved from Equatoria to French Equatorial Africa
Place Units - Italians
1 ArmoredCar, 1 HeavyTank and 1 Tank placed in Hun
1 Artillery, 1 Elite and 1 Infantry placed in French Equatorial Africa
10 Infantrys placed in Rome
1 ArmoredCar, 1 Artillery and 2 Infantrys placed in Tunis
4 Infantrys placed in Greece
Turn Complete - Italians
Italians collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Italians : -0.83
British : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - French
1 Infantry moved from Amazon to Peru
1 Artillery and 1 Infantry moved from 100 Sea Zone to Peru
1 Infantry moved from Central America to Colombia
Purchase Units - French
French buy 1 Bunker and 2 Elites; Remaining resources: 0 PUs;
Combat - French
Battle in Peru
French attack with 1 Artillery and 2 Infantrys
Neutral defend with 1 Artillery and 1 Infantry
French roll dice for 1 Artillery and 2 Infantrys in Peru, round 2 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Peru
French roll dice for 1 Artillery and 1 Infantry in Peru, round 3 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery in Peru, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery and 1 Infantry in Peru, round 4 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery in Peru, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Peru
French loses 0 PUs for violating Perus neutrality.
French win, taking Peru from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for French: 1 Infantry
Casualties for Neutral: 1 Artillery and 1 Infantry
Non Combat Move - French
Place Units - French
1 Bunker and 2 Elites placed in Syria
Turn Complete - French
French collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Neutral : -0.33
French : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Yamamoto
3 Fighters moved from Celebes to 67 Sea Zone
2 Bombers moved from Banjarmasin to 67 Sea Zone
1 Infantry moved from Java to Sumatra
Yamamoto take Sumatra from Dutch
2 Submarines moved from 72 Sea Zone to 76 Sea Zone
1 Submarine moved from 76 Sea Zone to 86 Sea Zone
1 Transport moved from 84 Sea Zone to 75 Sea Zone
1 Infantry moved from Paramushir to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Kunashir
Yamamoto take Kunashir from Americans
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 1 Submarine and 2 Transports; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 67 Sea Zone
Yamamoto attack with 2 Bombers and 3 Fighters
Anzac defend with 1 Carrier, 1 Cruiser, 1 Destroyer and 2 Transports
Yamamoto roll dice for 2 Bombers and 3 Fighters in 67 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Anzac roll dice for 1 Carrier, 1 Cruiser, 1 Destroyer and 2 Transports in 67 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
1 Transport owned by the Anzac and 3 Fighters owned by the Yamamoto lost in 67 Sea Zone
Yamamoto roll dice for 2 Bombers in 67 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
Anzac roll dice for 1 Carrier, 1 Cruiser, 1 Destroyer and 1 Transport in 67 Sea Zone, round 3 : 2/4 hits, 1.50 expected hits
1 Transport owned by the Anzac, 1 Destroyer owned by the Anzac and 2 Bombers owned by the Yamamoto lost in 67 Sea Zone
Anzac win with 1 Carrier and 1 Cruiser remaining. Battle score for attacker is -32
Casualties for Yamamoto: 2 Bombers and 3 Fighters
Casualties for Anzac: 1 Destroyer and 2 Transports
Non Combat Move - Yamamoto
Place Units - Yamamoto
1 Carrier and 1 Submarine placed in 85 Sea Zone
2 Adv.Fighters placed in 85 Sea Zone
2 Transports placed in 107 Sea Zone
2 Artillerys placed in Davao
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from 111 Sea Zone: 1 T.Boat
EDIT: Adding units owned by Yamamoto to 107 Sea Zone: 1 T.Boat
EDIT: Turning off Edit Mode
Turn Complete - Yamamoto
Yamamoto collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Yamamoto : -0.67
Anzac : 1.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Chinese
2 ArmoredCars moved from Gobi Altai to Shensi
1 Infantry moved from Ningsia to Shensi
1 Infantry moved from Ningsia to Suiyuan
2 Artillerys, 2 Elites and 2 Infantrys moved from Lanchow to Szechwan
1 Elite and 1 Infantry moved from Sikang to Yunnan
1 Fighter moved from Lanchow to Yunnan
1 Adv.Fighter moved from Hsining to Yunnan
2 ArmoredCars moved from Gobi Altai to Ningsia
1 Infantry moved from Gobi Altai to Ningsia
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 2 Tanks; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Szechwan
Chinese attack with 2 Artillerys, 2 Elites and 2 Infantrys
Hisaichi defend with 2 ArmoredCars and 1 Infantry
Chinese roll dice for 2 Artillerys, 2 Elites and 2 Infantrys in Szechwan, round 2 : 2/6 hits, 2.00 expected hits
Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Szechwan, round 2 : 0/3 hits, 0.67 expected hits
2 ArmoredCars owned by the Hisaichi lost in Szechwan
Chinese roll dice for 2 Artillerys, 2 Elites and 2 Infantrys in Szechwan, round 3 : 3/6 hits, 2.00 expected hits
Hisaichi roll dice for 1 Infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Szechwan
Chinese win, taking Szechwan from Hisaichi with 2 Artillerys, 2 Elites and 2 Infantrys remaining. Battle score for attacker is 10
Casualties for Hisaichi: 2 ArmoredCars and 1 Infantry
Battle in Yunnan
Chinese attack with 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry
Hisaichi defend with 1 Artillery and 3 Infantrys
Chinese roll dice for 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Hisaichi, 1 Elite owned by the Chinese and 1 Infantry owned by the Chinese lost in Yunnan
retreated to Yunnan
Hisaichi win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 Elite and 1 Infantry
Casualties for Hisaichi: 2 Infantrys
Battle in Shensi
Chinese attack with 2 ArmoredCars and 1 Infantry
Hisaichi defend with 1 Tank
Chinese roll dice for 2 ArmoredCars and 1 Infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Tank in Shensi, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Chinese lost in Shensi
Chinese roll dice for 2 ArmoredCars in Shensi, round 3 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Tank in Shensi, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Shensi
Chinese win, taking Shensi from Hisaichi with 2 ArmoredCars remaining. Battle score for attacker is 3
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Tank
Non Combat Move - Chinese
1 Adv.Fighter and 1 Fighter moved from Yunnan to Sikang
2 Infantrys moved from E.Qinghai to Sikang
1 Artillery and 1 Marine moved from E.Qinghai to Lanchow
1 Tank moved from Hsining to Sikang
2 ArmoredCars moved from Urumqi to Gobi Altai
2 Infantrys moved from Urumqi to E.Sinkiang
1 Artillery and 1 Infantry moved from E.Qinghai to Sikang
2 Artillerys, 1 Elite and 1 Infantry moved from Hsining to E.Qinghai
Place Units - Chinese
2 Artillerys and 4 Infantrys placed in Hsining
2 ArmoredCars and 2 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 27 PUs; end with 29 PUs
Combat Hit Differential Summary :
Hisaichi : -0.33
Chinese : 1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Hisaichi
2 Artillerys and 2 Infantrys moved from Banjarmasin to 110 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 110 Sea Zone to 111 Sea Zone
2 Artillerys and 2 Infantrys moved from 111 Sea Zone to Soembawa
2 Infantrys moved from Flores to Soembawa
1 Adv.Fighter and 1 Fighter moved from 111 Sea Zone to Soembawa
1 Transport moved from 111 Sea Zone to 106 Sea Zone
2 Infantrys moved from S.French Indochina to 106 Sea Zone
2 Infantrys and 1 Transport moved from 106 Sea Zone to 111 Sea Zone
2 Infantrys moved from 111 Sea Zone to Soembawa
1 Artillery moved from Yunnan to Kweichow
1 ArmoredCar and 2 Tanks moved from Hupeh to Suiyuan
1 Infantry moved from Shantung to Shansi
1 Elite and 2 Tanks moved from Chahar to Suiyuan
3 Tanks moved from N.French Indochina to N.Thailand
2 Artillerys moved from S.Thailand to N.Thailand
2 Infantrys moved from S.French Indochina to N.Thailand
2 Fighters moved from S.Thailand to 67 Sea Zone
1 Adv.Fighter and 1 Fighter moved from Soembawa to 67 Sea Zone
1 ArmoredCar and 1 Artillery moved from Hong Kong to 92 Sea Zone
1 ArmoredCar, 1 Artillery and 1 Transport moved from 92 Sea Zone to 75 Sea Zone
1 Artillery moved from Peking to 84 Sea Zone
1 Artillery moved from Shantung to 84 Sea Zone
2 Infantrys moved from Changchun to 84 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
1 ArmoredCar, 3 Artillerys and 2 Infantrys moved from 75 Sea Zone to S.Sakhalin
1 Battleship moved from 110 Sea Zone to 107 Sea Zone
1 Carrier moved from 111 Sea Zone to 107 Sea Zone
1 Infantry moved from Okhotsk to Zhigansk
Hisaichi take Zhigansk from Russians
1 Artillery and 4 Infantrys moved from Okhotsk to Ayan
1 Adv.Fighter moved from Peking to Ayan
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 2 ArmoredCars, 4 Artillerys, 1 Elite, 16 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Suiyuan
Hisaichi attack with 1 ArmoredCar, 1 Elite and 4 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 ArmoredCar, 1 Elite and 4 Tanks in Suiyuan, round 2 : 1/6 hits, 2.67 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 1 ArmoredCar, 1 Elite and 4 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Ayan
Hisaichi attack with 1 Adv.Fighter, 1 Artillery and 4 Infantrys
Russians defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 4 Infantrys in Ayan, round 2 : 2/6 hits, 1.67 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Ayan, round 3 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in S.Sakhalin
Hisaichi attack with 1 ArmoredCar, 3 Artillerys and 2 Infantrys
Americans defend with 1 Artillery and 2 Fighters
Hisaichi roll dice for 1 ArmoredCar, 3 Artillerys and 2 Infantrys in S.Sakhalin, round 2 : 0/6 hits, 2.00 expected hits
Americans roll dice for 1 Artillery and 2 Fighters in S.Sakhalin, round 2 : 1/3 hits, 1.33 expected hits
1 Infantry owned by the Hisaichi lost in S.Sakhalin
Hisaichi roll dice for 1 ArmoredCar, 3 Artillerys and 1 Infantry in S.Sakhalin, round 3 : 2/5 hits, 1.67 expected hits
Americans roll dice for 1 Artillery and 2 Fighters in S.Sakhalin, round 3 : 1/3 hits, 1.33 expected hits
1 Fighter owned by the Americans, 1 Artillery owned by the Americans and 1 Infantry owned by the Hisaichi lost in S.Sakhalin
Hisaichi roll dice for 1 ArmoredCar and 3 Artillerys in S.Sakhalin, round 4 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 Fighter in S.Sakhalin, round 4 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 ArmoredCar and 3 Artillerys in S.Sakhalin, round 5 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 Fighter in S.Sakhalin, round 5 : 1/1 hits, 0.50 expected hits
1 Fighter owned by the Americans and 1 ArmoredCar owned by the Hisaichi lost in S.Sakhalin
Hisaichi win, taking S.Sakhalin from Americans with 3 Artillerys remaining. Battle score for attacker is 12
Casualties for Hisaichi: 1 ArmoredCar and 2 Infantrys
Casualties for Americans: 1 Artillery and 2 Fighters
Battle in 67 Sea Zone
Hisaichi attack with 1 Adv.Fighter and 3 Fighters
Anzac defend with 1 Carrier and 1 Cruiser
Hisaichi roll dice for 1 Adv.Fighter and 3 Fighters in 67 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
Anzac roll dice for 1 Carrier and 1 Cruiser in 67 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 Cruiser owned by the Anzac and 1 Fighter owned by the Hisaichi lost in 67 Sea Zone
Hisaichi roll dice for 1 Adv.Fighter and 2 Fighters in 67 Sea Zone, round 3 : 0/3 hits, 1.17 expected hits
Anzac roll dice for 1 Carrier in 67 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 Fighter owned by the Hisaichi lost in 67 Sea Zone
Hisaichi roll dice for 1 Adv.Fighter and 1 Fighter in 67 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
Anzac roll dice for 1 Carrier in 67 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Adv.Fighter and 1 Fighter in 67 Sea Zone, round 5 : 1/2 hits, 0.83 expected hits
Anzac roll dice for 1 Carrier in 67 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
1 Fighter owned by the Hisaichi and 1 Carrier owned by the Anzac lost in 67 Sea Zone
Hisaichi win with 1 Adv.Fighter remaining. Battle score for attacker is 2
Casualties for Hisaichi: 3 Fighters
Casualties for Anzac: 1 Carrier and 1 Cruiser
Battle in Soembawa
Hisaichi attack with 2 Artillerys and 6 Infantrys
British defend with 1 Fighter; Dutch defend with 1 Bunker
Hisaichi roll dice for 2 Artillerys and 6 Infantrys in Soembawa, round 2 : 4/8 hits, 2.00 expected hits
Dutch roll dice for 1 Bunker and 1 Fighter in Soembawa, round 2 : 0/2 hits, 1.00 expected hits
1 Fighter owned by the British and 1 Bunker owned by the Dutch lost in Soembawa
Hisaichi win, taking Soembawa from Dutch with 2 Artillerys and 6 Infantrys remaining. Battle score for attacker is 14
Casualties for Dutch: 1 Bunker
Casualties for British: 1 Fighter
Non Combat Move - Hisaichi
1 Adv.Fighter moved from 67 Sea Zone to 107 Sea Zone
1 T.Boat moved from 110 Sea Zone to 106 Sea Zone
1 ArmoredCar, 1 Artillery and 2 Infantrys moved from Hong Kong to Kwangtung
1 ArmoredCar moved from Kwangtung to Hunan
1 Infantry moved from Shantung to Anhwei
2 Infantrys moved from Peking to Chahar
5 Infantrys moved from Heilungchiang to Chita
5 Infantrys moved from Kirin to Heilungchiang
4 Infantrys moved from Changchun to Kirin
1 Adv.Fighter moved from Ayan to Chita
Place Units - Hisaichi
1 Adv.Fighter and 2 Tanks placed in Chita
2 Artillerys, 1 Elite and 1 Infantry placed in Banjarmasin
1 ArmoredCar, 1 Artillery and 4 Infantrys placed in Hong Kong
Hisaichi undo move 3.
1 ArmoredCar, 1 Artillery and 1 Infantry placed in Peking
1 ArmoredCar, 1 Artillery and 1 Infantry placed in Shantung
6 Infantrys placed in Hong Kong
7 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Hisaichi : -4.50
Americans : -0.67
Anzac : 0.50
Chinese : -0.33
Russians : -0.33
Dutch : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - British
4 Infantrys moved from W.Iran to 58 Sea Zone
4 Tanks moved from Syria to Lower Egypt
3 ArmoredCars moved from N.Saudi Arabia to Lower Egypt
6 Infantrys moved from Cairo to Lower Egypt
4 Infantrys and 2 Transports moved from 58 Sea Zone to 57 Sea Zone
4 Infantrys moved from 57 Sea Zone to Lower Egypt
1 Infantry moved from Nubia to Lower Egypt
1 Infantry moved from N.Saudi Arabia to Iraq
1 Infantry moved from South Africa to Rhodesia
1 Infantry moved from South Africa to Angola
2 ArmoredCars moved from Mozambique to South Africa
1 Infantry moved from Mozambique to Kenya
2 ArmoredCars moved from Calcutta to Yunnan
2 ArmoredCars moved from Calcutta to Burma
1 ArmoredCar moved from Calcutta to Yunnan
5 Tanks moved from Delhi to Assam
5 Mech.Infs moved from Assam to Hupeh
5 Tanks moved from Assam to Szechwan
1 Mech.Inf moved from Madras to Assam
4 ArmoredCars moved from Madras to Calcutta
5 ArmoredCars moved from Assam to Szechwan
1 Infantry and 1 Tank moved from Colombia to 100 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 100 Sea Zone to 25 Sea Zone
1 Infantry and 1 Tank moved from 25 Sea Zone to Jamaica
1 Infantry moved from Kolyma to Okhotsk
Russians take Okhotsk from Hisaichi
1 ArmoredCar moved from Cape Town to South Africa
Purchase Units - British
British buy 4 ArmoredCars, 3 Bunkers, 1 Destroyer, 11 Infantrys, 1 Submarine and 7 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in Burma
British attack with 2 ArmoredCars
Thai defend with 1 Artillery
British roll dice for 2 ArmoredCars in Burma, round 2 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 Artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 ArmoredCars in Burma, round 3 : 2/2 hits, 0.67 expected hits
Thai roll dice for 1 Artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the British and 1 Artillery owned by the Thai lost in Burma
British win, taking Burma from Thai with 1 ArmoredCar remaining. Battle score for attacker is 0
Casualties for British: 1 ArmoredCar
Casualties for Thai: 1 Artillery
Battle in Hupeh
British attack with 5 Mech.Infs
Hisaichi defend with 1 ArmoredCar
British roll dice for 5 Mech.Infs in Hupeh, round 2 : 2/5 hits, 1.67 expected hits
Hisaichi roll dice for 1 ArmoredCar in Hupeh, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Hupeh
British win, taking Hupeh from Hisaichi with 5 Mech.Infs remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in Yunnan
British attack with 3 ArmoredCars
Hisaichi defend with 1 Infantry
British roll dice for 3 ArmoredCars in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Yunnan
British win, taking Yunnan from Hisaichi with 3 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Jamaica
British attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Infantry and 1 Tank in Jamaica, round 2 : 2/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Jamaica
British loses 0 PUs for violating Jamaicas neutrality.
British win, taking Jamaica from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - British
Place Units - British
1 Bunker placed in Lower Egypt
1 Bunker, 3 Infantrys and 3 Tanks placed in Cairo
British undo move 2.
1 Bunker, 2 Infantrys and 4 Tanks placed in Cairo
1 ArmoredCar and 2 Tanks placed in W.Iran
3 ArmoredCars, 1 Infantry and 1 Tank placed in Delhi
1 Bunker placed in South Africa
5 Infantrys placed in Madras
1 Destroyer and 1 Submarine placed in 21 Sea Zone
2 Infantrys placed in Bombay
British undo move 8.
2 Infantrys placed in Cape Town
1 Infantry placed in Wales
Turn Complete - British
British collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Neutral : -0.33
British : 3.33
Hisaichi : -0.50
Thai : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Anzac
2 Cruisers moved from 66 Sea Zone to 67 Sea Zone
1 Elite and 1 Marine moved from Broome to 67 Sea Zone
2 Cruisers, 1 Elite and 1 Marine moved from 67 Sea Zone to 66 Sea Zone
1 Elite and 1 Marine moved from 66 Sea Zone to Sumatra
1 Destroyer moved from 65 Sea Zone to 66 Sea Zone
1 Battleship and 3 Cruisers moved from 66 Sea Zone to 67 Sea Zone
1 Infantry moved from Lombok to Java
Dutch take Java from Yamamoto
1 Destroyer moved from 66 Sea Zone to 67 Sea Zone
1 Elite moved from Lombok to 67 Sea Zone
1 Elite moved from 67 Sea Zone to Flores
Dutch take Flores from Hisaichi
3 Elites moved from Townsville to Northern Territory
3 Infantrys moved from Port Moresby to West Papua
Purchase Units - Anzac
Anzac buy 1 Cruiser, 1 Elite, 3 Infantrys, 1 Marine and 2 Transports; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Sumatra
Anzac attack with 1 Elite and 1 Marine
Yamamoto defend with 1 Infantry
Anzac roll dice for 2 Cruisers in Sumatra, round 2 : 0/2 hits, 1.00 expected hits
Anzac roll dice for 1 Elite and 1 Marine in Sumatra, round 2 : 0/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Elite and 1 Marine in Sumatra, round 3 : 0/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Anzac lost in Sumatra
Anzac roll dice for 1 Marine in Sumatra, round 4 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Sumatra
Anzac win, taking Sumatra from Yamamoto with 1 Marine remaining. Battle score for attacker is -1
Casualties for Anzac: 1 Elite
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Anzac
Place Units - Anzac
1 Cruiser placed in 67 Sea Zone
2 Transports placed in 122 Sea Zone
1 Elite and 1 Marine placed in Broome
3 Infantrys placed in Townsville
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto : 0.00
Anzac : -2.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Purchase Units - Dutch
Dutch buy 2 Bunkers; Remaining resources: 5 PUs;
Place Units - Dutch
1 Bunker placed in Lombok
1 Bunker placed in Timor
Turn Complete - Dutch
Dutch collect 17 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Finns
1 Infantry moved from Oulu to N.Karelia
Finns take N.Karelia from Russians
1 Fighter and 2 Infantrys moved from Lapland to Oulu
1 Fighter and 8 Infantrys moved from Oulu to Kotka
4 Infantrys moved from Tampere to Kotka
2 Elites moved from Helsinki to 24 Sea Zone
2 Elites moved from 24 Sea Zone to Kotka
1 Elite and 3 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 3 Elites and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Non Combat Move - Finns
Place Units - Finns
3 Elites and 3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Romanians
2 Infantrys moved from Odessa to Donetsk
1 Artillery moved from Odessa to Donetsk
2 Tanks moved from Vinnytsia to Kiev
2 Tanks moved from Brest to Minsk
1 Elite and 1 Infantry moved from E.Romania to Vinnytsia
2 Elites and 2 Tanks moved from Bucharest to E.Romania
2 Tanks moved from E.Romania to Vinnytsia
Purchase Units - Romanians
Romanians buy 1 Factory and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Kiev
Romanians attack with 2 Tanks
Russians defend with 1 ArmoredCar
Romanians roll dice for 2 Tanks in Kiev, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 ArmoredCar in Kiev, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Russians lost in Kiev
Romanians win, taking Kiev from Russians with 2 Tanks remaining. Battle score for attacker is 4
Casualties for Russians: 1 ArmoredCar
Battle in Donetsk
Romanians attack with 1 Artillery and 2 Infantrys
Russians defend with 2 Elites
Romanians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 Elites in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
1 Elite owned by the Russians lost in Donetsk
Romanians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 Elite in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 Elites
Battle in Minsk
Romanians attack with 2 Tanks
Russians defend with 1 Infantry
Romanians roll dice for 2 Tanks in Minsk, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Minsk
Romanians win, taking Minsk from Russians with 1 Tank remaining. Battle score for attacker is -3
Casualties for Romanians: 1 Tank
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
Place Units - Romanians
1 Factory placed in E.Romania
3 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Romanians : 1.33
Russians : -0.50