@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 RUSSIA 4.tsvg
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Purchase Units - Thai
Thai buy 1 Elite, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Place Units - Thai
1 Elite, 3 Infantrys and 2 Tanks placed in Bangkok
Turn Complete - Thai
Thai collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Americans
4 units repaired.
2 Artillerys moved from Iwo Jima to 94 Sea Zone
2 Artillerys and 1 B.Transport moved from 94 Sea Zone to 107 Sea Zone
2 Artillerys moved from 107 Sea Zone to Davao
1 Tank moved from Tokyo to 85 Sea Zone
1 Tank and 1 Transport moved from 85 Sea Zone to 107 Sea Zone
1 Tank moved from 107 Sea Zone to Davao
3 Adv.Fighters moved from 94 Sea Zone to Davao
1 Adv.Fighter moved from 85 Sea Zone to Davao
1 Destroyer moved from 85 Sea Zone to 87 Sea Zone
3 Battleships moved from 85 Sea Zone to 107 Sea Zone
1 S.Bomber moved from Iwo Jima to Davao
1 Destroyer moved from 94 Sea Zone to 87 Sea Zone
3 S.Submarines moved from 85 Sea Zone to 87 Sea Zone
1 B.Carrier moved from 85 Sea Zone to 87 Sea Zone
1 B.Transport moved from 85 Sea Zone to 101 Sea Zone
1 Tank moved from Yap to 101 Sea Zone
1 Tank moved from 101 Sea Zone to Guam
Americans take Guam from Yamamoto
1 Transport moved from 85 Sea Zone to 101 Sea Zone
1 Tank moved from Yap to 101 Sea Zone
1 Tank moved from 101 Sea Zone to Peleliu
Americans take Peleliu from Yamamoto
1 B.Carrier moved from 94 Sea Zone to 101 Sea Zone
1 Infantry moved from Woleai to Ulithi
3 Infantrys moved from Dublin to 18 Sea Zone
1 Destroyer, 3 Infantrys and 2 Transports moved from 18 Sea Zone to 17 Sea Zone
3 Infantrys moved from 17 Sea Zone to Azores
Purchase Units - Americans
Americans buy 2 ArmoredCars, 3 B.Transports, 2 Destroyers, 2 Elites, 2 Factorys, 4 Infantrys, 5 Marines, 4 S.Submarines and 3 Submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in 87 Sea Zone
Americans attack with 1 B.Carrier, 2 Destroyers and 3 S.Submarines
Yamamoto defend with 2 Submarines
Americans roll dice for 3 S.Submarines in 87 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Yamamoto roll dice for 2 Submarines in 87 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 B.Carrier and 2 Destroyers in 87 Sea Zone, round 2 : 0/3 hits, 0.83 expected hits
1 Submarine owned by the Yamamoto lost in 87 Sea Zone
Americans roll dice for 3 S.Submarines in 87 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Yamamoto lost in 87 Sea Zone
Americans win with 1 B.Carrier, 2 Destroyers and 3 S.Submarines remaining. Battle score for attacker is 14
Casualties for Yamamoto: 2 Submarines
Battle in Davao
Americans attack with 4 Adv.Fighters, 2 Artillerys, 1 S.Bomber and 1 Tank
Yamamoto defend with 1 AAGun, 1 Factory and 5 Infantrys
AA fire in Davao : 1/5 hits, 0.83 expected hits
1 S.Bomber owned by the Americans lost in Davao
Americans roll dice for 3 Battleships in Davao, round 2 : 3/3 hits, 2.00 expected hits
Americans roll dice for 4 Adv.Fighters, 2 Artillerys and 1 Tank in Davao, round 2 : 1/7 hits, 3.17 expected hits
Yamamoto roll dice for 5 Infantrys in Davao, round 2 : 2/5 hits, 1.67 expected hits
4 Infantrys owned by the Yamamoto and 2 Artillerys owned by the Americans lost in Davao
Americans roll dice for 4 Adv.Fighters and 1 Tank in Davao, round 3 : 3/5 hits, 2.50 expected hits
Yamamoto roll dice for 1 Infantry in Davao, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Davao
Americans win, taking Davao from Yamamoto with 4 Adv.Fighters and 1 Tank remaining. Battle score for attacker is -16
Casualties for Americans: 2 Artillerys and 1 S.Bomber
Casualties for Yamamoto: 5 Infantrys
Battle in Azores
Americans attack with 3 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 3 Infantrys in Azores, round 2 : 0/3 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Azores, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Azores
Americans roll dice for 2 Infantrys in Azores, round 3 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Azores, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Infantrys in Azores, round 4 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Azores, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Infantrys in Azores, round 5 : 1/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Azores, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Azores
Americans loses 0 PUs for violating Azoress neutrality.
Americans win, taking Azores from Neutral with 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 B.Carrier moved from 87 Sea Zone to 107 Sea Zone
EDIT: 1 B.Carrier moved from 101 Sea Zone to 107 Sea Zone
4 Adv.Fighters moved from Davao to 107 Sea Zone
Place Units - Americans
1 Factory placed in Dublin
1 Factory placed in Iceland
1 S.Submarine placed in 18 Sea Zone
1 Marine placed in Munster
2 ArmoredCars placed in Tokyo
2 B.Transports placed in 87 Sea Zone
3 S.Submarines placed in 101 Sea Zone
2 Destroyers and 1 Submarine placed in 26 Sea Zone
1 B.Transport and 2 Submarines placed in 25 Sea Zone
2 Elites and 4 Infantrys placed in South Central USA
4 Marines placed in Tokyo
Americans undo move 10.
2 Elites placed in Tokyo
4 Infantrys placed in South Central USA
Turn Complete - Americans
Americans collect 127 PUs; end with 127 PUs
Combat Hit Differential Summary :
Neutral : -0.33
Yamamoto : -1.00
Americans : -3.00
AA fire in Davao : : 0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Germans
10 HeavyTanks moved from Rostov to Stalingrad
1 Infantry moved from Kiev to Kursk
14 Infantrys and 4 Tanks moved from East Prussia to Latvia
6 Infantrys moved from Danzig to 24 Sea Zone
6 Infantrys moved from 24 Sea Zone to Leningrad
1 HeavyTank, 24 Infantrys and 4 Tanks moved from Latvia to Leningrad
2 Artillerys and 17 Infantrys moved from Vyborg to Leningrad
4 Infantrys moved from Minsk to Novgorod
1 Infantry moved from Kiev to Donetsk
1 Elite and 8 Infantrys moved from Vinnytsia to Kiev
5 Infantrys moved from Krakow to Vinnytsia
4 Infantrys moved from Warsaw to Brest
5 Infantrys moved from Bohemia to Krakow
Purchase Units - Germans
Germans buy 2 Elites, 1 HeavyTank, 45 Infantrys, 2 Stukas and 2 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Stalingrad
Germans attack with 10 HeavyTanks
Russians defend with 1 AAGun, 1 Bunker, 1 Factory and 10 Infantrys
Germans roll dice for 10 HeavyTanks in Stalingrad, round 2 : 7/10 hits, 6.67 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker and 10 Infantrys in Stalingrad, round 2 : 2/11 hits, 3.83 expected hits
6 Infantrys owned by the Russians and 2 HeavyTanks owned by the Germans lost in Stalingrad
Germans roll dice for 8 HeavyTanks in Stalingrad, round 3 : 5/8 hits, 5.33 expected hits
Russians roll dice for 1 Bunker and 4 Infantrys in Stalingrad, round 3 : 2/5 hits, 1.83 expected hits
4 Infantrys owned by the Russians, 2 HeavyTanks owned by the Germans and 1 Bunker owned by the Russians lost in Stalingrad
Germans win, taking Stalingrad from Russians with 6 HeavyTanks remaining. Battle score for attacker is -2
Casualties for Germans: 4 HeavyTanks
Casualties for Russians: 1 Bunker and 10 Infantrys
Battle in Leningrad
Germans attack with 2 Artillerys, 1 HeavyTank, 47 Infantrys and 4 Tanks
British defend with 2 Fighters; Russians defend with 1 AAGun, 1 Artillery, 6 Bunkers, 2 Elites, 1 Factory, 4 HeavyTanks and 15 Infantrys
Germans roll dice for 2 Artillerys, 1 HeavyTank, 47 Infantrys and 4 Tanks in Leningrad, round 2 : 8/54 hits, 11.50 expected hits
Units damaged: 6 Bunkers owned by the Russians
Russians roll dice for 1 Artillery, 6 Bunkers, 2 Elites, 2 Fighters, 4 HeavyTanks and 15 Infantrys in Leningrad, round 2 : 17/30 hits, 12.67 expected hits
2 Infantrys owned by the Russians and 17 Infantrys owned by the Germans lost in Leningrad
Germans roll dice for 2 Artillerys, 1 HeavyTank, 30 Infantrys and 4 Tanks in Leningrad, round 3 : 11/37 hits, 8.67 expected hits
Russians roll dice for 1 Artillery, 6 Bunkers, 2 Elites, 2 Fighters, 4 HeavyTanks and 13 Infantrys in Leningrad, round 3 : 11/28 hits, 12.00 expected hits
11 Infantrys owned by the Russians and 11 Infantrys owned by the Germans lost in Leningrad
Germans roll dice for 2 Artillerys, 1 HeavyTank, 19 Infantrys and 4 Tanks in Leningrad, round 4 : 8/26 hits, 6.83 expected hits
Russians roll dice for 1 Artillery, 6 Bunkers, 2 Elites, 2 Fighters, 4 HeavyTanks and 2 Infantrys in Leningrad, round 4 : 11/17 hits, 8.33 expected hits
2 Elites owned by the Russians, 2 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 11 Infantrys owned by the Germans and 3 Bunkers owned by the Russians lost in Leningrad
Germans roll dice for 2 Artillerys, 1 HeavyTank, 8 Infantrys and 4 Tanks in Leningrad, round 5 : 5/15 hits, 5.00 expected hits
Russians roll dice for 3 Bunkers, 2 Fighters and 4 HeavyTanks in Leningrad, round 5 : 5/9 hits, 5.17 expected hits
2 Fighters owned by the British, 5 Infantrys owned by the Germans and 3 Bunkers owned by the Russians lost in Leningrad
Germans roll dice for 2 Artillerys, 1 HeavyTank, 3 Infantrys and 4 Tanks in Leningrad, round 6 : 3/10 hits, 4.17 expected hits
Russians roll dice for 4 HeavyTanks in Leningrad, round 6 : 0/4 hits, 2.67 expected hits
3 HeavyTanks owned by the Russians lost in Leningrad
Germans roll dice for 2 Artillerys, 1 HeavyTank, 3 Infantrys and 4 Tanks in Leningrad, round 7 : 2/10 hits, 4.17 expected hits
Russians roll dice for 1 HeavyTank in Leningrad, round 7 : 0/1 hits, 0.67 expected hits
1 HeavyTank owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 2 Artillerys, 1 HeavyTank, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 32
Casualties for Germans: 44 Infantrys
Casualties for Russians: 1 Artillery, 6 Bunkers, 2 Elites, 4 HeavyTanks and 15 Infantrys
Casualties for British: 2 Fighters
Battle in Novgorod
Germans attack with 4 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 4 Infantrys in Novgorod, round 2 : 1/4 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Germans
1 Infantry moved from Odessa to Donetsk
1 ArmoredCar and 9 Infantrys moved from Danzig to East Prussia
4 Infantrys moved from Hamburg to Denmark
1 Infantry moved from Pomerania to Hamburg
24 Infantrys moved from Pomerania to Danzig
15 Infantrys moved from Brandenburg to Bohemia
13 Infantrys moved from Berlin to Brandenburg
Place Units - Germans
4 Infantrys and 2 Stukas placed in Hamburg
1 Elite, 1 HeavyTank and 2 Tanks placed in Vinnytsia
1 Elite and 3 Infantrys placed in Warsaw
5 Infantrys placed in Bohemia
15 Infantrys placed in Berlin
4 Infantrys placed in Rhine
3 Infantrys placed in Bavaria
8 Infantrys placed in Paris
3 Infantrys placed in Normandy
Turn Complete - Germans
Germans collect 138 PUs; end with 138 PUs
Combat Hit Differential Summary :
Germans : -3.00
Russians : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Russians
6 Infantrys moved from Evenkia to Olyokminsk
6 Infantrys moved from Sibirsky to Evenkia
6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
2 Infantrys moved from Yakutsk to Ayan
2 Fighters moved from N.Buryat Mongolia to Ayan
3 Infantrys moved from N.Buryat Mongolia to Ayan
1 Infantry moved from Penza to Saratov
1 Infantry moved from Georgia to Rostov
Russians take Rostov from Germans
1 Artillery and 1 Infantry moved from Yaroslavl to S.Karelia
2 Infantrys moved from Arkhangelsk to S.Karelia
1 Mech.Rocket moved from Moscow to Tula
Russians take Tula from Romanians
1 Mech.Rocket moved from Tula to Moscow
1 Destroyer and 1 Submarine moved from 12 Sea Zone to 23 Sea Zone
2 Artillerys and 1 Infantry moved from Oslo to Stockholm
2 Transports moved from 12 Sea Zone to 23 Sea Zone
2 Infantrys moved from Novosibirsk to Ufa
Purchase Units - Russians
Russians buy 4 Bunkers, 25 Infantrys and 3 Tanks; Remaining resources: 1 PUs;
Combat - Russians
Battle in Stockholm
Russians attack with 2 Artillerys and 1 Infantry
Neutral defend with 1 Bunker
Russians roll dice for 2 Artillerys and 1 Infantry in Stockholm, round 2 : 0/3 hits, 1.00 expected hits
Neutral roll dice for 1 Bunker in Stockholm, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 2 Artillerys and 1 Infantry in Stockholm, round 3 : 1/3 hits, 1.00 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in Stockholm, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 2 Artillerys and 1 Infantry in Stockholm, round 4 : 0/3 hits, 1.00 expected hits
Neutral roll dice for 1 Bunker in Stockholm, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians lost in Stockholm
Russians roll dice for 2 Artillerys in Stockholm, round 5 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Bunker in Stockholm, round 5 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in Stockholm
Russians loses 0 PUs for violating Stockholms neutrality.
Russians win, taking Stockholm from Neutral with 2 Artillerys remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Neutral: 1 Bunker
Battle in S.Karelia
Russians attack with 1 Artillery and 3 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Artillery and 3 Infantrys in S.Karelia, round 2 : 2/4 hits, 1.00 expected hits
Finns roll dice for 1 Infantry in S.Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in S.Karelia
Russians win, taking S.Karelia from Finns with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Ayan
Russians attack with 2 Fighters and 5 Infantrys
Hisaichi defend with 1 Artillery and 3 Infantrys
Russians roll dice for 2 Fighters and 5 Infantrys in Ayan, round 2 : 4/7 hits, 1.50 expected hits
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Ayan, round 2 : 4/4 hits, 1.33 expected hits
4 Infantrys owned by the Russians, 3 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 4 Infantrys
Casualties for Hisaichi: 1 Artillery and 3 Infantrys
Non Combat Move - Russians
2 Fighters moved from Ayan to N.Buryat Mongolia
Place Units - Russians
1 Bunker and 3 Tanks placed in Georgia
1 Bunker and 4 Infantrys placed in Arkhangelsk
1 Bunker and 2 Infantrys placed in Tashkent
1 Bunker and 10 Infantrys placed in Moscow
5 Infantrys placed in Sverdlovsk
4 Infantrys placed in Sibirsky
Turn Complete - Russians
Russians collect 79 PUs; end with 80 PUs
Combat Hit Differential Summary :
Neutral : -1.00
Hisaichi : 2.67
Finns : -0.33
Russians : 1.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Italians
1 ArmoredCar moved from Tobruk to 48 Sea Zone
15 Infantrys moved from Tobruk to 48 Sea Zone
1 ArmoredCar, 1 Battleship, 2 Destroyers, 15 Infantrys, 1 Submarine and 8 Transports moved from 48 Sea Zone to 56 Sea Zone
1 ArmoredCar and 15 Infantrys moved from 56 Sea Zone to Lower Egypt
4 Adv.Fighters, 7 ArmoredCars, 1 Artillery, 2 Elites, 2 Fighters, 3 HeavyTanks, 55 Infantrys and 2 Tanks moved from Mersa Matruh to Lower Egypt
1 Infantry moved from New Valley to Lower Egypt
1 Tank moved from South Africa to Cape Town
Italians take Cape Town from British
3 Mech.Infs moved from South Africa to Italian East Africa
1 Artillery and 1 Elite moved from Kenya to Italian East Africa
2 ArmoredCars moved from Equatoria to Italian East Africa
1 Tank moved from South Africa to Mozambique
Italians take Mozambique from British
1 Tank moved from Mozambique to Kenya
1 HeavyTank and 5 Tanks moved from South Africa to Kenya
1 Infantry moved from Angola to Belgian Congo
1 Tank moved from French Equatorial Africa to Italian East Africa
2 Artillerys and 2 Infantrys moved from French Equatorial Africa to Darfur
Purchase Units - Italians
Italians buy 2 Artillerys, 8 Infantrys, 4 Mech.Infs and 4 Transports; Remaining resources: 0 PUs;
Combat - Italians
Battle in Italian East Africa
Italians attack with 2 ArmoredCars, 1 Artillery, 1 Elite, 3 Mech.Infs and 1 Tank
British defend with 1 Infantry
Italians roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite, 3 Mech.Infs and 1 Tank in Italian East Africa, round 2 : 1/8 hits, 3.00 expected hits
British roll dice for 1 Infantry in Italian East Africa, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Italian East Africa
Italians win, taking Italian East Africa from British with 2 ArmoredCars, 1 Artillery, 1 Elite, 3 Mech.Infs and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Lower Egypt
Italians attack with 4 Adv.Fighters, 8 ArmoredCars, 1 Artillery, 2 Elites, 2 Fighters, 3 HeavyTanks, 71 Infantrys and 2 Tanks
British defend with 3 ArmoredCars, 3 Bunkers, 1 Elite, 36 Infantrys and 8 Tanks; French defend with 1 AAGun and 2 Infantrys
AA fire in Lower Egypt : 3/6 hits, 1.00 expected hits
1 Fighter owned by the Italians and 2 Adv.Fighters owned by the Italians lost in Lower Egypt
Italians roll dice for 1 Battleship in Lower Egypt, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 2 Adv.Fighters, 8 ArmoredCars, 1 Artillery, 2 Elites, 1 Fighter, 3 HeavyTanks, 71 Infantrys and 2 Tanks in Lower Egypt, round 2 : 21/90 hits, 20.00 expected hits
Units damaged: 3 Bunkers owned by the British
British roll dice for 3 ArmoredCars, 3 Bunkers, 1 Elite, 38 Infantrys and 8 Tanks in Lower Egypt, round 2 : 20/53 hits, 19.00 expected hits
3 ArmoredCars owned by the British, 2 Infantrys owned by the French, 20 Infantrys owned by the Italians and 13 Infantrys owned by the British lost in Lower Egypt
Italians roll dice for 2 Adv.Fighters, 8 ArmoredCars, 1 Artillery, 2 Elites, 1 Fighter, 3 HeavyTanks, 51 Infantrys and 2 Tanks in Lower Egypt, round 3 : 14/70 hits, 16.67 expected hits
British roll dice for 3 Bunkers, 1 Elite, 23 Infantrys and 8 Tanks in Lower Egypt, round 3 : 10/35 hits, 13.50 expected hits
10 Infantrys owned by the Italians and 14 Infantrys owned by the British lost in Lower Egypt
Italians roll dice for 2 Adv.Fighters, 8 ArmoredCars, 1 Artillery, 2 Elites, 1 Fighter, 3 HeavyTanks, 41 Infantrys and 2 Tanks in Lower Egypt, round 4 : 15/60 hits, 15.00 expected hits
British roll dice for 3 Bunkers, 1 Elite, 9 Infantrys and 8 Tanks in Lower Egypt, round 4 : 8/21 hits, 8.83 expected hits
1 Elite owned by the British, 5 Tanks owned by the British, 8 Infantrys owned by the Italians and 9 Infantrys owned by the British lost in Lower Egypt
Italians roll dice for 2 Adv.Fighters, 8 ArmoredCars, 1 Artillery, 2 Elites, 1 Fighter, 3 HeavyTanks, 33 Infantrys and 2 Tanks in Lower Egypt, round 5 : 16/52 hits, 13.67 expected hits
British roll dice for 3 Bunkers and 3 Tanks in Lower Egypt, round 5 : 2/6 hits, 3.00 expected hits
3 Bunkers owned by the British, 3 Tanks owned by the British and 2 Infantrys owned by the Italians lost in Lower Egypt
Italians win, taking Lower Egypt from British with 2 Adv.Fighters, 8 ArmoredCars, 1 Artillery, 2 Elites, 1 Fighter, 3 HeavyTanks, 31 Infantrys and 2 Tanks remaining. Battle score for attacker is 41
Casualties for Italians: 2 Adv.Fighters, 1 Fighter and 40 Infantrys
Casualties for British: 3 ArmoredCars, 3 Bunkers, 1 Elite, 36 Infantrys and 8 Tanks
Casualties for French: 2 Infantrys
Non Combat Move - Italians
1 Infantry moved from Tobruk to Mersa Matruh
1 HeavyTank and 2 Tanks moved from Hun to Mersa Matruh
1 Infantry moved from Tripoli to El Agheila
1 AAGun and 10 Infantrys moved from Rome to Campania
3 Infantrys moved from E.Morocco to W.Morocco
2 Infantrys moved from S.Tunisia to Tripoli
4 Infantrys moved from Tunis to S.Tunisia
1 AAGun moved from South Africa to Cape Town
2 Adv.Fighters moved from Lower Egypt to Mersa Matruh
1 Fighter moved from Lower Egypt to Mersa Matruh
Place Units - Italians
4 Transports placed in 48 Sea Zone
4 Infantrys placed in E.Morocco
1 Artillery and 2 Infantrys placed in French Equatorial Africa
3 Mech.Infs placed in Hun
1 Artillery, 2 Infantrys and 1 Mech.Inf placed in Tunis
Turn Complete - Italians
Italians collect 79 PUs; end with 79 PUs
Combat Hit Differential Summary :
Italians : -2.00
British : -4.67
AA fire in Lower Egypt : : 2.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - French
1 Artillery moved from Bolivia to Argentina
Purchase Units - French
French buy 1 Bunker and 2 Tanks; Remaining resources: 1 PUs;
Combat - French
Battle in Argentina
French attack with 1 Artillery
Neutral defend with 3 Infantrys
French roll dice for 1 Artillery in Argentina, round 2 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 3 Infantrys in Argentina, round 2 : 1/3 hits, 1.00 expected hits
1 Artillery owned by the French lost in Argentina
Neutral win with 3 Infantrys remaining. Battle score for attacker is -4
Casualties for French: 1 Artillery
Non Combat Move - French
Place Units - French
1 Bunker and 2 Tanks placed in Syria
Turn Complete - French
French collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
Neutral : 0.00
French : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Turn Complete - Yamamoto
Combat Hit Differential Summary :
@dawgoneit japan don’t have a chance in this war if the u.s. puts its focus on the pacific
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Chinese
1 Artillery and 3 Infantrys moved from Kweichow to Hunan
1 Artillery and 1 Infantry moved from Suiyuan to Chahar
2 ArmoredCars and 2 Tanks moved from South Gobi to Chahar
2 ArmoredCars and 2 Tanks moved from Ningsia to Chahar
1 Artillery and 1 Marine moved from Shansi to Anhwei
1 Tank moved from Hupeh to Hunan
1 Adv.Fighter and 1 Fighter moved from Shensi to Hunan
2 ArmoredCars moved from Shensi to Hunan
1 Infantry moved from South Gobi to Suiyuan
1 Artillery and 2 Infantrys moved from Lanchow to Szechwan
1 Artillery and 1 Infantry moved from E.Qinghai to Ningsia
1 Elite and 5 Infantrys moved from Hsining to E.Qinghai
1 Artillery and 1 Infantry moved from E.Sinkiang to Gobi Altai
3 Infantrys moved from Urumqi to E.Sinkiang
1 Elite moved from Shensi to Shansi
1 Artillery moved from Shensi to Hupeh
1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 2 Artillerys, 2 Elites, 2 Infantrys and 3 Tanks; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Hunan
Chinese attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
Hisaichi defend with 1 Artillery and 6 Infantrys
Chinese roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Hunan, round 2 : 6/9 hits, 3.00 expected hits
Hisaichi roll dice for 1 Artillery and 6 Infantrys in Hunan, round 2 : 0/7 hits, 2.33 expected hits
6 Infantrys owned by the Hisaichi lost in Hunan
Chinese roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Hunan, round 3 : 2/9 hits, 3.00 expected hits
Hisaichi roll dice for 1 Artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Hunan
Chinese win, taking Hunan from Hisaichi with 1 Adv.Fighter, 2 ArmoredCars, 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 16
Casualties for Hisaichi: 1 Artillery and 6 Infantrys
Battle in Chahar
Chinese attack with 4 ArmoredCars, 1 Artillery, 1 Infantry and 4 Tanks
Hisaichi defend with 1 ArmoredCar and 1 Artillery
Chinese roll dice for 4 ArmoredCars, 1 Artillery, 1 Infantry and 4 Tanks in Chahar, round 2 : 3/10 hits, 4.00 expected hits
Hisaichi roll dice for 1 ArmoredCar and 1 Artillery in Chahar, round 2 : 0/2 hits, 0.50 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 4 ArmoredCars, 1 Artillery, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 ArmoredCar and 1 Artillery
Battle in Anhwei
Chinese attack with 1 Artillery and 1 Marine
Hisaichi defend with 1 ArmoredCar and 1 Mech.Inf
Chinese roll dice for 1 Artillery and 1 Marine in Anhwei, round 2 : 1/2 hits, 1.00 expected hits
Hisaichi roll dice for 1 ArmoredCar and 1 Mech.Inf in Anhwei, round 2 : 0/2 hits, 0.50 expected hits
1 ArmoredCar owned by the Hisaichi lost in Anhwei
Chinese roll dice for 1 Artillery and 1 Marine in Anhwei, round 3 : 2/2 hits, 1.00 expected hits
Hisaichi roll dice for 1 Mech.Inf in Anhwei, round 3 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Hisaichi lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 1 Artillery and 1 Marine remaining. Battle score for attacker is 10
Casualties for Hisaichi: 1 ArmoredCar and 1 Mech.Inf
Non Combat Move - Chinese
1 Adv.Fighter and 1 Fighter moved from Hunan to Hupeh
1 AAGun moved from Szechwan to Hupeh
1 AAGun moved from Shensi to Suiyuan
Place Units - Chinese
1 Artillery and 2 Elites placed in Hupeh
1 Artillery, 2 Infantrys and 3 Tanks placed in Hsining
2 ArmoredCars placed in Urumqi
Turn Complete - Chinese
Chinese collect 40 PUs; end with 41 PUs
Combat Hit Differential Summary :
Hisaichi : -4.00
Chinese : 2.00
@Whackamatt this one is done also
Thanks for playing! I don’t think it was quite in the bag yet, but yeah I have the advantage with Japan out but Russia still in.
I do think you would have crushed Cairo and the middle East as Italy, though. Moscow would have gone on to tall before America came in.
Would you like to set up another?