@Adam514 scramble and submerge orders for 6?
OwenToo (Axis) vs Simon33 (Allies) BM3 No Bid
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@simon33 said in OwenToo (Axis) vs Simon33 (Allies) BM3 No Bid:
Can I add a strat bomb on Berlin?
Second file if that’s ok.
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Sure, go ahead. I won’t likely get to this turn until Monday morning…
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Ok. Not sure if that’s going to be enough but there you go.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Archangel to Nenetsia Italians take Nenetsia from Russians 1 armour moved from Nenetsia to Vologda 1 mech_infantry moved from Tambov to Samara 1 mech_infantry moved from Western Ukraine to Smolensk 1 bomber moved from Southern Italy to Smolensk 1 bomber moved from Bryansk to Samara 1 fighter moved from Bryansk to Vologda 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 submarine moved from 91 Sea Zone to 89 Sea Zone Combat - Italians Battle in 89 Sea Zone Italians attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 89 Sea Zone Italians roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians win, taking 89 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Smolensk Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Italians win, taking Smolensk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Italians attack with 1 armour and 1 fighter Russians defend with 1 infantry Italians roll dice for 1 armour and 1 fighter in Vologda, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Italians win, taking Vologda from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Samara, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 mech_infantry in Samara, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 mech_infantry in Samara, round 4 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Italians win, taking Samara from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Samara to Bryansk 1 fighter moved from Vologda to Bryansk 1 bomber moved from Smolensk to Bryansk 1 mech_infantry moved from Western Ukraine to Tambov 1 mech_infantry moved from Western Ukraine to Bryansk 1 armour moved from Western Ukraine to Bryansk 1 armour moved from Bryansk to Volgograd 1 fighter moved from Southern Italy to Tobruk 1 submarine moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 armour moved from Gibraltar to 92 Sea Zone 1 armour moved from 92 Sea Zone to Algeria 1 aaGun moved from Northern Italy to Western Germany 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 armour and 2 mech_infantrys placed in Western Ukraine 1 fighter placed in Southern Italy 1 artillery placed in Northern Italy 1 submarine and 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians : -0.67 Russians : -1.67
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser, 1 destroyer and 2 submarines moved from 42 Sea Zone to 41 Sea Zone 1 cruiser, 1 destroyer and 2 submarines moved from 41 Sea Zone to 58 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone Non Combat Move - ANZAC 2 fighters moved from New South Wales to Queensland 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 2 infantry moved from Burma to Shan State 1 fighter moved from 37 Sea Zone to India Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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I thought the allied fleets linking up around the DEI would be stronger than this.
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 3 fighters, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 5 fighters moved from Western Germany to Norway 2 tactical_bombers moved from Western Germany to Norway 5 bombers moved from Western Germany to Norway 1 tactical_bomber moved from Bryansk to 127 Sea Zone 4 mech_infantrys moved from Vyborg to Finland 3 mech_infantrys moved from Novgorod to Finland Combat - Germans Battle in 127 Sea Zone Germans attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 127 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Norway Germans attack with 5 bombers, 5 fighters and 2 tactical_bombers British defend with 1 bomber and 4 fighters; Americans defend with 2 armour, 2 artilleries and 2 infantry Germans roll dice for 5 bombers, 5 fighters and 2 tactical_bombers in Norway, round 2 : 7/12 hits, 7.17 expected hits
Combat Hit Differential Summary :
Germans : -0.17
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OOL in Norway? Germans got 7 hits…
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I would have thought it would be stronger also, but, it is merely a defensive force, and usually can’t do any any attacking, unless you do a 1-2-3-4 punch with the USA-Brits-ANZAC and the lonely French Destroyer.
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You can just go with Max D.
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Ouch! you took down 10 air…
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 3 fighters, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 5 fighters moved from Western Germany to Norway 2 tactical_bombers moved from Western Germany to Norway 5 bombers moved from Western Germany to Norway 1 tactical_bomber moved from Bryansk to 127 Sea Zone 4 mech_infantrys moved from Vyborg to Finland 3 mech_infantrys moved from Novgorod to Finland Combat - Germans Battle in 127 Sea Zone Germans attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 127 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Norway Germans attack with 5 bombers, 5 fighters and 2 tactical_bombers British defend with 1 bomber and 4 fighters; Americans defend with 2 armour, 2 artilleries and 2 infantry Germans roll dice for 5 bombers, 5 fighters and 2 tactical_bombers in Norway, round 2 : 7/12 hits, 7.17 expected hits Americans roll dice for 2 armour, 2 artilleries, 1 bomber, 4 fighters and 2 infantry in Norway, round 2 : 6/11 hits, 5.17 expected hits 4 fighters owned by the Germans, 1 bomber owned by the British, 2 armour owned by the Americans, 2 infantry owned by the Americans, 2 artilleries owned by the Americans and 2 tactical_bombers owned by the Germans lost in Norway Germans roll dice for 5 bombers and 1 fighter in Norway, round 3 : 4/6 hits, 3.83 expected hits Americans roll dice for 4 fighters in Norway, round 3 : 4/4 hits, 2.67 expected hits 3 bombers owned by the Germans, 1 fighter owned by the Germans and 4 fighters owned by the British lost in Norway Germans win with 2 bombers remaining. Battle score for attacker is -30 Casualties for Germans: 3 bombers, 5 fighters and 2 tactical_bombers Casualties for Americans: 2 armour, 2 artilleries and 2 infantry Casualties for British: 1 bomber and 4 fighters Battle in Finland Germans attack with 7 mech_infantrys Americans defend with 1 artillery and 1 infantry Germans roll dice for 7 mech_infantrys in Finland, round 2 : 2/7 hits, 1.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Finland Germans win, taking Finland from Americans with 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Germans 2 bombers moved from Norway to Western Germany 1 armour moved from Western Germany to Poland 2 mech_infantrys moved from Western Germany to Poland 1 tactical_bomber moved from 127 Sea Zone to Novgorod 2 fighters moved from Bryansk to Novgorod 1 armour moved from Novosibirsk to Volgograd 1 armour moved from Volgograd to Bryansk 3 artilleries moved from Ukraine to Bryansk 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 battleship moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone Place Units - Germans 1 submarine placed in 105 Sea Zone 3 fighters placed in Western Germany 2 mech_infantrys placed in Germany 3 mech_infantrys placed in Novgorod 3 artilleries placed in Ukraine 3 mech_infantrys placed in Volgograd Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 0.83 Americans : 2.50
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well, THAT didn’t go as expected…
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Vologda 1 fighter and 1 infantry moved from Russia to Samara 1 fighter and 1 infantry moved from Russia to Tambov 1 fighter and 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Tambov Russians attack with 1 fighter and 1 infantry Italians defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Tambov Russians win, taking Tambov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Italians defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Smolensk Russians win, taking Smolensk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Italians defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Samara Russians win, taking Samara from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Vologda Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Samara to Russia 1 fighter moved from Tambov to Russia Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 6 PUs; end with 7 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : -1.50 Russians : -0.33
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I think you’re overhyping the dicing there. Was supposed to be -8TUV, was actually -30TUV. That’s only 2 extra planes.
I really stuffed up in not leaving some troops on the transports, I think.
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For Japanese, If you will allow it, I forgot one battle— sub in 75 moves to 71 to attack one on one with DD. I’ll roll for sub first, then DD.
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My sub rolled a 2, and your DD rolled a 3.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 fighter, 5 infantry, 3 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from Philippines to 45 Sea Zone 1 fighter moved from Philippines to 45 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Philippines to 43 Sea Zone 2 battleships moved from 35 Sea Zone to 36 Sea Zone 2 cruisers moved from 35 Sea Zone to 36 Sea Zone 2 submarines moved from 35 Sea Zone to 36 Sea Zone 2 destroyers moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Solomon Islands 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 armour moved from Urals to Samara 1 bomber moved from Kansu to Samara 1 artillery moved from Sikang to Szechwan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 bomber moved from Kwangtung to Szechwan 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 fighter moved from 35 Sea Zone to French Indo China 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 bomber moved from Japan to French Indo China 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 armour moved from Kansu to Szechwan Combat - Japanese Battle in Solomon Islands Battle in Samara Japanese attack with 1 armour and 1 bomber Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 bomber in Samara, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Japanese win, taking Solomon Islands from ANZAC, taking Samara from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers French defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits French roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the French and 1 destroyer owned by the Japanese lost in 43 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for French: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 45 Sea Zone Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 36 Sea Zone Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 3 submarines and 1 transport Americans defend with 1 destroyer Japanese roll dice for 3 submarines in 36 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 3 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 armour, 1 artillery, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Szechwan, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in French Indo China Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/5 hits, 2.17 expected hits UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 5 carriers moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 artillery, 1 marine and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone 2 fighters moved from 44 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone 1 fighter moved from 43 Sea Zone to 36 Sea Zone 1 submarine moved from 75 Sea Zone to 71 Sea Zone 1 submarine moved from 79 Sea Zone to 80 Sea Zone 1 submarine moved from 80 Sea Zone to 76 Sea Zone 1 artillery moved from Evenkiyskiy to Urals 1 aaGun moved from Kweichow to Yunnan 1 mech_infantry moved from Chahar to Kansu 1 mech_infantry moved from Shensi to Sikang 1 artillery moved from Hopei to Shensi 1 artillery moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Manchuria to Chahar 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Hunan 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 fighter moved from French Indo China to 36 Sea Zone 1 fighter moved from Yunnan to 36 Sea Zone 1 tactical_bomber moved from Yunnan to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 1 aaGun moved from Kansu to Shensi 1 mech_infantry moved from Kwangtung to Kwangsi 1 bomber moved from Szechwan to Kwangsi 1 bomber moved from Samara to Shensi 1 bomber moved from French Indo China to Kwangsi Place Units - Japanese 1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone 1 artillery placed in Japan 1 fighter, 1 infantry and 1 mech_infantry placed in Kwangtung 1 infantry and 2 mech_infantrys placed in Shantung 1 infantry placed in Japan 2 infantry placed in Manchuria Turning on Edit Mode EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Combat Hit Differential Summary :
British : -0.33 French : 0.67 Americans : -0.67 Chinese : -1.00 UK_Pacific : -0.33 Russians : -0.33 Japanese : 1.50
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The Crussia has really helped Japanese income. Probably why ceding some of the money islands hasn’t been such a problem for Japan.
@OwenToo said in OwenToo (Axis) vs Simon33 (Allies) BM3 No Bid:
For Japanese, If you will allow it, I forgot one battle— sub in 75 moves to 71 to attack one on one with DD. I’ll roll for sub first, then DD.
ok.
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Yes, I made a conscious decision to go after Russia early (when you left those Russian guys in Amur on turn 2, and therefore only could go after China and Russia until war with the west on J4. The extra income has been crucial to the strategy…