@peirce No scrambles.
Good luck!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 cruiser moved from 68 Sea Zone to 69 Sea Zone
1 bomber moved from Gibraltar to 69 Sea Zone
1 mech_infantry moved from Novosibirsk to Tsinghai
1 mech_infantry moved from Samara to Tsinghai
2 armour moved from Volgograd to Tsinghai
1 bomber moved from Volgograd to Tsinghai
1 submarine moved from 92 Sea Zone to 109 Sea Zone
1 infantry moved from Kenya to Ethiopia
Italians take Ethiopia from British
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from British
Combat - Italians
Battle in Tsinghai
Italians attack with 2 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Tsinghai, round 2 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Tsinghai
Italians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Tsinghai, round 3 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tsinghai
Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Tsinghai, round 4 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 artillery in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Tsinghai
Italians win, taking Tsinghai from Chinese with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 1 mech_infantry
Battle in 69 Sea Zone
Italians attack with 1 bomber and 1 cruiser
ANZAC defend with 1 cruiser
Italians roll dice for 1 bomber and 1 cruiser in 69 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
ANZAC roll dice for 1 cruiser in 69 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 bomber and 1 cruiser in 69 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 cruiser in 69 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC and 1 cruiser owned by the Italians lost in 69 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 cruiser
Casualties for ANZAC: 1 cruiser
Non Combat Move - Italians
1 bomber moved from 69 Sea Zone to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Tanganyika Territory to Belgian Congo
1 transport moved from 68 Sea Zone to 66 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Tsinghai to Russia
Place Units - Italians
2 transports placed in 97 Sea Zone
2 fighters placed in Southern Italy
1 artillery and 2 infantry placed in Western Ukraine
Turn Complete - Italians
Italians collect 30 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians : -4.17
ANZAC : 0.00
Chinese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
EDIT: 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
EDIT: 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
EDIT: 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
EDIT: 1 carrier, 1 cruiser and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from Wake Island to Queensland
Combat - ANZAC
Battle in Java
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
ANZAC win, taking Java from Japanese, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
1 infantry moved from Egypt to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : 0.67
I forgot a couple moves with USA/UK so I edited them in, on the Pac side.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 80 PUs;
Germans buy 2 fighters, 10 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
5 fighters moved from Greece to Gibraltar
3 fighters moved from Western Germany to Gibraltar
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
4 fighters moved from Volgograd to Greece
2 tactical_bombers moved from Volgograd to Greece
2 artilleries moved from Finland to 127 Sea Zone
2 infantry moved from Finland to 127 Sea Zone
4 infantry moved from Archangel to Smolensk
3 infantry moved from Novgorod to Belarus
2 artilleries moved from 127 Sea Zone to Archangel
2 infantry moved from 127 Sea Zone to Archangel
1 artillery moved from Norway to Finland
2 infantry moved from Norway to Finland
1 mech_infantry moved from Belarus to Ukraine
5 artilleries and 11 infantry moved from Germany to Poland
22 infantry moved from Volgograd to Tambov
2 aaGuns moved from Volgograd to Tambov
21 artilleries moved from Volgograd to Tambov
13 armour and 26 mech_infantrys moved from Volgograd to Bryansk
4 mech_infantrys moved from Rostov to Ukraine
4 armour moved from Rostov to Ukraine
2 aaGuns moved from Rostov to Bryansk
1 infantry moved from Bulgaria to Romania
1 submarine moved from 85 Sea Zone to 52 Sea Zone
Place Units - Germans
3 infantry placed in Russia
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 infantry placed in Volgograd
3 mech_infantrys placed in Germany
3 infantry placed in Western Germany
1 submarine placed in 105 Sea Zone
2 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 80 PUs;
Germans buy 2 fighters, 10 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
5 fighters moved from Greece to Gibraltar
3 fighters moved from Western Germany to Gibraltar
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
4 fighters moved from Volgograd to Greece
2 tactical_bombers moved from Volgograd to Greece
2 artilleries moved from Finland to 127 Sea Zone
2 infantry moved from Finland to 127 Sea Zone
4 infantry moved from Archangel to Smolensk
3 infantry moved from Novgorod to Belarus
2 artilleries moved from 127 Sea Zone to Archangel
2 infantry moved from 127 Sea Zone to Archangel
1 artillery moved from Norway to Finland
2 infantry moved from Norway to Finland
1 mech_infantry moved from Belarus to Ukraine
5 artilleries and 11 infantry moved from Germany to Poland
22 infantry moved from Volgograd to Tambov
2 aaGuns moved from Volgograd to Tambov
21 artilleries moved from Volgograd to Tambov
13 armour and 26 mech_infantrys moved from Volgograd to Bryansk
4 mech_infantrys moved from Rostov to Ukraine
4 armour moved from Rostov to Ukraine
2 aaGuns moved from Rostov to Bryansk
1 infantry moved from Bulgaria to Romania
1 submarine moved from 85 Sea Zone to 52 Sea Zone
Place Units - Germans
3 infantry placed in Russia
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 infantry placed in Volgograd
3 mech_infantrys placed in Germany
3 infantry placed in Western Germany
1 submarine placed in 105 Sea Zone
2 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 1 bomber
EDIT: Adding units owned by Germans to Gibraltar: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
edited a NCM, please use second post
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
3 artilleries and 66 infantry moved from Caucasus to Volgograd
EDIT: 1 artillery and 3 infantry moved from Kwangsi to Yunnan
Combat - Russians
Battle in Volgograd
Russians attack with 3 artilleries and 66 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 3 artilleries and 66 infantry in Volgograd, round 2 : 8/69 hits, 12.50 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 artilleries and 66 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns moved from Caucasus to Volgograd
1 tactical_bomber moved from Iraq to India
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.33
Russians : -4.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 65 PUs; 6 SuicideAttackTokens;
Japanese buy 2 artilleries, 1 harbour, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries moved from Kwangtung to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 42 Sea Zone
2 artilleries moved from 42 Sea Zone to Java
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 marine moved from Kwangtung to 20 Sea Zone
1 battleship and 1 marine moved from 20 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 artillery moved from Kwangtung to 20 Sea Zone
1 mech_infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
2 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 submarine moved from 8 Sea Zone to 10 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 submarine moved from 74 Sea Zone to 73 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 0/4 hits, 1.33 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 2 artilleries and 1 infantry in Java, round 3 : 1/3 hits, 1.00 expected hits
ANZAC roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 2 artilleries and 1 infantry in Java, round 4 : 2/3 hits, 1.00 expected hits
ANZAC roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 infantry and 1 marine
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Sumatra, round 2 : 2/3 hits, 1.00 expected hits
ANZAC roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Non Combat Move - Japanese
5 carriers moved from 20 Sea Zone to 42 Sea Zone
1 carrier moved from 20 Sea Zone to 41 Sea Zone
1 battleship moved from 20 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from Kwangtung to 42 Sea Zone
5 fighters moved from Kwangtung to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 41 Sea Zone
2 fighters moved from Kwangtung to 42 Sea Zone
1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 fighter moved from Kwangtung to 20 Sea Zone
2 fighters moved from Japan to Philippines
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 destroyers moved from 20 Sea Zone to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 cruiser moved from 20 Sea Zone to 42 Sea Zone
1 bomber moved from Kwangtung to Philippines
1 bomber moved from Samara to Kwangtung
1 aaGun moved from Kiangsi to Kwangtung
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Chahar to Anhwe
1 infantry moved from Jehol to Anhwe
3 infantry moved from Manchuria to Jehol
2 mech_infantrys moved from Shantung to Kiangsi
1 armour moved from Shantung to Kiangsi
Place Units - Japanese
1 harbour placed in Manchuria
3 transports placed in 19 Sea Zone
1 submarine placed in 6 Sea Zone
1 artillery, 1 infantry and 1 marine placed in Kwangtung
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : 1.00
I am traveling today to a long and large family reunion, and will not be able to make any more moves until July 15, so you can take your time with your next move.
I can’t do anything with this, I think. I just let you get out of control on Gibraltar.
I’ve posted your result.
Thanks for the game.