scramble in normandy?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 airfield; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from Queensland to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 aaGun moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 airfield placed in Northern Territory
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 airfield; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from Queensland to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 aaGun moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 airfield placed in Northern Territory
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 fighter moved from United Kingdom to British Guiana
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to 125 Sea Zone
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 fighter moved from Eastern Poland to Ukraine
2 tactical_bombers moved from Eastern Poland to Ukraine
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 bomber moved from Western Germany to 125 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to 125 Sea Zone
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 fighter moved from Eastern Poland to Ukraine
2 tactical_bombers moved from Eastern Poland to Ukraine
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 bomber moved from Western Germany to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 2 bombers, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers and 1 destroyer in 125 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Russians with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Ukraine
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
7 infantry moved from Finland to Karelia
3 aaGuns, 11 armour, 11 artilleries, 22 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus
1 fighter and 2 tactical_bombers moved from Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Southern Italy to Belarus
1 infantry moved from Baltic States to Belarus
1 bomber moved from 125 Sea Zone to Belarus
1 bomber moved from 125 Sea Zone to Belarus
1 artillery moved from France to Southern France
Germans take Southern France from Neutral_Axis
2 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Baltic States
Place Units - Germans
1 bomber placed in Western Germany
1 submarine placed in 105 Sea Zone
1 armour and 6 mech_infantrys placed in Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : -2.00
Russians : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour and 10 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
6 infantry moved from Timguska to Kansu
Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
11 infantry moved from Archangel to Vologda
4 aaGuns, 2 armour, 3 artilleries, 3 fighters, 28 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
1 armour moved from Volgograd to Russia
1 infantry moved from Northwest Persia to Caucasus
Place Units - Russians
10 infantry placed in Russia
2 armour placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,4,4,1,3,3,6,6,2,5
Russians collect 27 PUs (3 lost to blockades); end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
3 fighters moved from Japan to Korea
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour and 1 mech_infantry moved from Yunnan to Shensi
1 armour, 1 artillery and 1 mech_infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Shensi
2 bombers, 4 fighters and 5 tactical_bombers moved from French Indo China to Shensi
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
3 fighters moved from Japan to Korea
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour and 1 mech_infantry moved from Yunnan to Shensi
1 armour, 1 artillery and 1 mech_infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Shensi
2 bombers, 4 fighters and 5 tactical_bombers moved from French Indo China to Shensi
Combat - Japanese
Battle in Korea
Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Korea, round 2 : 1/7 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 2 armour, 1 artillery, 2 bombers, 4 fighters, 2 infantry, 2 mech_infantrys and 5 tactical_bombers
Chinese defend with 1 fighter and 17 infantry
Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 4 fighters, 2 infantry, 2 mech_infantrys and 5 tactical_bombers in Shensi, round 2 : 9/18 hits, 8.83 expected hits
Chinese roll dice for 1 fighter and 17 infantry in Shensi, round 2 : 9/18 hits, 6.33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 2 armour owned by the Japanese and 9 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Chinese win with 1 fighter and 8 infantry remaining. Battle score for attacker is -24
Casualties for Japanese: 2 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Chinese: 9 infantry
Non Combat Move - Japanese
3 artilleries and 3 infantry moved from Yunnan to Kweichow
2 bombers, 3 fighters and 4 tactical_bombers moved from Shensi to Kweichow
2 bombers moved from Kweichow to French Indo China
1 infantry moved from Anhwe to Hopei
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Shantung to Chahar
1 infantry moved from Shantung to Anhwe
1 armour moved from Shantung to Kweichow
1 infantry moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from French Indo China to Yunnan
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
3 fighters moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Korea to 19 Sea Zone
1 artillery moved from Yunnan to Shan State
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Yunnan to Kweichow
Place Units - Japanese
1 factory_minor placed in Malaya
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Shantung
1 fighter and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese : 2.67
Russians : -0.33
Japanese : -1.83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 4 PUs;
Combat Move - Americans
5 bombers moved from Hawaiian Islands to 6 Sea Zone
2 destroyers and 1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
2 cruisers moved from 7 Sea Zone to 6 Sea Zone
1 battleship moved from 7 Sea Zone to 6 Sea Zone
2 armour, 1 artillery, 5 infantry and 4 transports moved from 7 Sea Zone to 6 Sea Zone
2 armour, 1 artillery and 5 infantry moved from 6 Sea Zone to Korea
2 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone
4 fighters moved from 7 Sea Zone to 6 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
@wizmark Scramble in sz 6?
@DannyDuck716 no scramble thanks, kamikazes on 1 each on destroyers and cruisers, not on battleship, and leave me 1 kami left please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 4 PUs;
Combat Move - Americans
5 bombers moved from Hawaiian Islands to 6 Sea Zone
2 destroyers and 1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
2 cruisers moved from 7 Sea Zone to 6 Sea Zone
1 battleship moved from 7 Sea Zone to 6 Sea Zone
2 armour, 1 artillery, 5 infantry and 4 transports moved from 7 Sea Zone to 6 Sea Zone
2 armour, 1 artillery and 5 infantry moved from 6 Sea Zone to Korea
2 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone
4 fighters moved from 7 Sea Zone to 6 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Battle in 6 Sea Zone
Americans attack with 1 battleship, 5 bombers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 4 transports
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 5 bombers, 1 cruiser, 3 destroyers, 4 fighters, 2 tactical_bombers and 4 transports in 6 Sea Zone, round 2 : 5/16 hits, 8.83 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 5 bombers, 1 cruiser, 3 destroyers, 4 fighters, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Korea
Americans attack with 2 armour, 1 artillery and 5 infantry
Japanese defend with 2 infantry
Americans roll dice for 2 armour, 1 artillery and 5 infantry in Korea, round 2 : 2/8 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Americans win, taking Korea from Japanese with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Gibraltar
Americans attack with 1 armour and 1 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Americans
3 carriers moved from 7 Sea Zone to 6 Sea Zone
5 bombers moved from 6 Sea Zone to Amur
Place Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Italians : -1.00
Americans : -3.33
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
8 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 9 infantry in Suiyuyan, round 2 : 3/10 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : 1.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 4 PUs;
Combat Move - Americans
5 bombers moved from Hawaiian Islands to 6 Sea Zone
2 destroyers and 1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
2 cruisers moved from 7 Sea Zone to 6 Sea Zone
1 battleship moved from 7 Sea Zone to 6 Sea Zone
2 armour, 1 artillery, 5 infantry and 4 transports moved from 7 Sea Zone to 6 Sea Zone
2 armour, 1 artillery and 5 infantry moved from 6 Sea Zone to Korea
2 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone
4 fighters moved from 7 Sea Zone to 6 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Battle in 6 Sea Zone
Americans attack with 1 battleship, 5 bombers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 4 transports
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 5 bombers, 1 cruiser, 3 destroyers, 4 fighters, 2 tactical_bombers and 4 transports in 6 Sea Zone, round 2 : 5/16 hits, 8.83 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 5 bombers, 1 cruiser, 3 destroyers, 4 fighters, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Korea
Americans attack with 2 armour, 1 artillery and 5 infantry
Japanese defend with 2 infantry
Americans roll dice for 2 armour, 1 artillery and 5 infantry in Korea, round 2 : 2/8 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Americans win, taking Korea from Japanese with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Gibraltar
Americans attack with 1 armour and 1 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Americans
3 carriers moved from 7 Sea Zone to 6 Sea Zone
5 bombers moved from 6 Sea Zone to Amur
Place Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
8 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 9 infantry in Suiyuyan, round 2 : 3/10 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 3 armour, 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from Iraq to Syria
British take Syria from Neutral_Axis
1 armour and 1 mech_infantry moved from Iraq to Caucasus
2 infantry moved from Kenya to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery moved from Iraq to Trans-Jordan
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
2 fighters moved from Scotland to 125 Sea Zone
Combat - British
Battle in 125 Sea Zone
British attack with 2 fighters
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
British roll dice for 2 fighters in 125 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 125 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Burma to India
1 tactical_bomber moved from Burma to India
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 125 Sea Zone to United Kingdom
1 bomber moved from Scotland to Russia
Place Units - British
1 cruiser and 1 destroyer placed in 81 Sea Zone
3 armour placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,6,5,4
British collect 31 PUs (3 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Germans : -0.33
Italians : -1.00
British : -1.00
Americans : -3.33
Chinese : 1.00
Japanese : 0.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Cyprus to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 submarine moved from 99 Sea Zone to 94 Sea Zone
1 fighter moved from 97 Sea Zone to 94 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Malta
1 fighter moved from 97 Sea Zone to 94 Sea Zone
1 carrier moved from 97 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Belarus to Bryansk
Italians take Bryansk from Russians
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
2 armour moved from Belarus to Bryansk
1 armour moved from Bryansk to Rostov
Italians take Rostov from Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Cyprus to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 submarine moved from 99 Sea Zone to 94 Sea Zone
1 fighter moved from 97 Sea Zone to 94 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Malta
1 fighter moved from 97 Sea Zone to 94 Sea Zone
1 carrier moved from 97 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Belarus to Bryansk
Italians take Bryansk from Russians
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
2 armour moved from Belarus to Bryansk
1 armour moved from Bryansk to Rostov
Italians take Rostov from Russians
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 2 fighters and 1 submarine
French defend with 1 destroyer
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters in 94 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
French roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 94 Sea Zone
Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Malta
Italians attack with 1 artillery and 3 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
2 fighters moved from 94 Sea Zone to 96 Sea Zone
2 aaGuns, 1 artillery, 1 bomber and 2 infantry moved from Bessarabia to Ukraine
1 armour moved from Romania to Ukraine
1 artillery and 2 infantry moved from Morocco to Algeria
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
1 destroyer and 1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -0.33
British : -0.33
French : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 2 PUs;
Combat Move - ANZAC
3 fighters moved from Northern Territory to India
Non Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 2 PUs;
Combat Move - ANZAC
3 fighters moved from Northern Territory to India
Non Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 bombers and 2 fighters moved from Belarus to Russia
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 submarine moved from 109 Sea Zone to 124 Sea Zone
@DannyDuck716 intercept in moscow?
@wizmark yea