@donutgold hey there, all ok?
Wizmark (X) vs DannyDuck716 (L) BM3 G1
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 factory_major, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 3 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 89 Sea Zone to 91 Sea Zone 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 1 submarine moved from 10 Sea Zone to 12 Sea Zone 2 carriers, 3 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 30 Sea Zone to 12 Sea Zone 4 bombers moved from Northern Territory to 42 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 1 artillery and 1 infantry Italians defend with 1 artillery, 1 harbour and 1 marine Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 1 marine in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 1 marine in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Gibraltar Americans roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 marine in Gibraltar, round 4 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Gibraltar, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 marine in Gibraltar, round 5 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Gibraltar, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 marine in Gibraltar, round 6 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Americans lost in Gibraltar Italians win with 1 artillery and 1 marine remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in 42 Sea Zone Americans attack with 4 bombers Japanese defend with 1 destroyer Americans roll dice for 4 bombers in 42 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 4 bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 bombers moved from 42 Sea Zone to Northern Territory 1 bomber and 1 fighter moved from Normandy Bordeaux to Norway Place Units - Americans 3 fighters placed in Normandy Bordeaux 1 submarine and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 3 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 infantry moved from Tunisia to Libya British take Libya from Italians 2 armour moved from Egypt to Iraq 2 armour moved from Persia to Northwest Persia 1 fighter moved from Egypt to Northwest Persia Combat - British Battle in Northwest Persia British attack with 2 armour and 1 fighter Germans defend with 1 armour British roll dice for 2 armour and 1 fighter in Northwest Persia, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - British 1 fighter moved from Northwest Persia to Persia Place Units - British 3 armour placed in Persia 1 fighter and 1 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,2,2,5,5 British collect 33 PUs (4 lost to blockades); end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.50 Italians : -0.33 British : 0.50 Americans : -2.00 Japanese : -0.33
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TripleA Move Summary: Italians round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 artillery and 1 infantry moved from Morocco to Algeria Italians take Algeria from British 1 marine moved from Gibraltar to 92 Sea Zone 1 cruiser and 1 marine moved from 92 Sea Zone to 94 Sea Zone 1 marine moved from 94 Sea Zone to Tunisia 2 transports moved from 92 Sea Zone to 95 Sea Zone 1 artillery moved from Southern Italy to 95 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 3 infantry moved from 96 Sea Zone to Libya 1 tactical_bomber moved from Southern Italy to Libya 1 fighter moved from 92 Sea Zone to Libya 1 battleship and 1 cruiser moved from 92 Sea Zone to 96 Sea Zone
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 artillery and 1 infantry moved from Morocco to Algeria Italians take Algeria from British 1 marine moved from Gibraltar to 92 Sea Zone 1 cruiser and 1 marine moved from 92 Sea Zone to 94 Sea Zone 1 marine moved from 94 Sea Zone to Tunisia 2 transports moved from 92 Sea Zone to 95 Sea Zone 1 artillery moved from Southern Italy to 95 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 3 infantry moved from 96 Sea Zone to Libya 1 tactical_bomber moved from Southern Italy to Libya 1 fighter moved from 92 Sea Zone to Libya 1 battleship and 1 cruiser moved from 92 Sea Zone to 96 Sea Zone Combat - Italians Battle in Tunisia Battle in Libya Italians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 armour and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 armour and 1 infantry in Libya, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Libya Italians win, taking Tunisia from British, taking Libya from British with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 1 infantry Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Libya to 96 Sea Zone 1 carrier moved from 92 Sea Zone to 96 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 fighter moved from 92 Sea Zone to Southern Italy 1 submarine moved from 92 Sea Zone to 94 Sea Zone 1 armour moved from Romania to Ukraine Place Units - Italians 2 armour and 1 mech_infantry placed in Rostov 1 transport placed in 95 Sea Zone 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : 0.83 British : 0.17
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Northern Territory to Burma 1 fighter moved from Persia to Russia 1 fighter moved from New South Wales to Northern Territory Non Combat Move - ANZAC Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 fighter moved from British Guiana to French Central Africa Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 1 fighter, 5 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 6 bombers moved from Western Germany to Norway 5 fighters moved from Western Germany to Norway 1 submarine moved from 112 Sea Zone to 123 Sea Zone 2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 tactical_bomber moved from Bryansk to Northwest Persia
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 1 fighter, 5 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 6 bombers moved from Western Germany to Norway 5 fighters moved from Western Germany to Norway 1 submarine moved from 112 Sea Zone to 123 Sea Zone 2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 tactical_bomber moved from Bryansk to Northwest Persia Combat - Germans Battle in Norway Germans attack with 1 artillery, 6 bombers, 5 fighters and 1 infantry Americans defend with 3 artilleries, 1 bomber, 1 fighter and 3 infantry Germans roll dice for 1 artillery, 6 bombers, 5 fighters and 1 infantry in Norway, round 2 : 8/13 hits, 7.17 expected hits Americans roll dice for 3 artilleries, 1 bomber, 1 fighter and 3 infantry in Norway, round 2 : 2/8 hits, 2.83 expected hits 1 fighter owned by the Germans, 1 infantry owned by the Germans, 3 infantry owned by the Americans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 3 artilleries owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 artillery, 6 bombers and 4 fighters remaining. Battle score for attacker is 30 Casualties for Germans: 1 fighter and 1 infantry Casualties for Americans: 3 artilleries, 1 bomber, 1 fighter and 3 infantry Battle in Northwest Persia Germans attack with 2 armour, 1 mech_infantry and 1 tactical_bomber British defend with 2 armour Germans roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/4 hits, 1.83 expected hits British roll dice for 2 armour in Northwest Persia, round 2 : 2/2 hits, 1.00 expected hits 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Northwest Persia Germans roll dice for 1 armour and 1 tactical_bomber in Northwest Persia, round 3 : 0/2 hits, 1.17 expected hits British roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour and 1 tactical_bomber in Northwest Persia, round 4 : 2/2 hits, 1.17 expected hits British roll dice for 1 armour in Northwest Persia, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in Northwest Persia Germans win with 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Germans: 2 armour and 1 mech_infantry Casualties for British: 2 armour Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 123 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 124 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 tactical_bomber moved from Northwest Persia to Caucasus 6 bombers and 4 fighters moved from Norway to Western Germany 1 armour moved from Vologda to Archangel 1 infantry moved from Smolensk to Vologda 1 infantry moved from Bryansk to Smolensk 1 mech_infantry moved from Novosibirsk to Volgograd 1 armour moved from Timguska to Novosibirsk 3 mech_infantrys moved from Novgorod to Bryansk 1 submarine moved from 98 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Ukraine to Bryansk 2 armour moved from Ukraine to Bryansk 3 mech_infantrys moved from Bryansk to Caucasus 1 submarine moved from 112 Sea Zone to 109 Sea Zone Place Units - Germans 3 mech_infantrys placed in Novgorod 2 armour and 1 mech_infantry placed in Ukraine 2 armour and 1 mech_infantry placed in Volgograd 3 infantry placed in Southern France 1 artillery and 2 infantry placed in France 1 fighter placed in Western Germany 1 submarine placed in 113 Sea Zone Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : 1.00 Americans : -0.83
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery; Remaining resources: 0 PUs; Combat Move - Russians Place Units - Russians 1 artillery placed in Russia Turn Complete - Russians Russians collect 3 PUs; end with 3 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Japanese round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 armour, 1 destroyer, 1 harbour, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 38 Sea Zone to 39 Sea Zone 2 bombers moved from French Indo China to India 1 bomber moved from French Indo China to India 1 mech_infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Shantung to Chahar 1 mech_infantry moved from Hopei to Shensi 1 mech_infantry moved from Shensi to Kansu Japanese take Kansu from Chinese 1 mech_infantry moved from Shantung to Hopei 3 mech_infantrys moved from Yunnan to Szechwan 1 mech_infantry moved from Hunan to Szechwan 1 mech_infantry moved from Shantung to Hunan 2 fighters moved from Shan State to Szechwan 3 tactical_bombers moved from Shan State to Szechwan 1 infantry moved from Yunnan to Szechwan
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 armour, 1 destroyer, 1 harbour, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 38 Sea Zone to 39 Sea Zone 2 bombers moved from French Indo China to India 1 bomber moved from French Indo China to India 1 mech_infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Shantung to Chahar 1 mech_infantry moved from Hopei to Shensi 1 mech_infantry moved from Shensi to Kansu Japanese take Kansu from Chinese 1 mech_infantry moved from Shantung to Hopei 3 mech_infantrys moved from Yunnan to Szechwan 1 mech_infantry moved from Hunan to Szechwan 1 mech_infantry moved from Shantung to Hunan 2 fighters moved from Shan State to Szechwan 3 tactical_bombers moved from Shan State to Szechwan 1 infantry moved from Yunnan to Szechwan Combat - Japanese Strategic bombing raid in India AA fire in India : 0/3 hits, 0.50 expected hits Bombing raid in India rolls: 4,8,4 and causes: 16 damage to unit: factory_major Bombing raid in India causes 16 damage total. Battle in Szechwan Japanese attack with 2 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers Chinese defend with 7 infantry Japanese roll dice for 2 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers in Szechwan, round 2 : 3/10 hits, 3.67 expected hits Chinese roll dice for 7 infantry in Szechwan, round 2 : 4/7 hits, 2.33 expected hits 1 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 2 fighters, 1 mech_infantry and 3 tactical_bombers in Szechwan, round 3 : 1/6 hits, 3.00 expected hits Chinese roll dice for 4 infantry in Szechwan, round 3 : 2/4 hits, 1.33 expected hits 1 tactical_bomber owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan retreated to Szechwan Chinese win with 3 infantry remaining. Battle score for attacker is -18 Casualties for Japanese: 1 infantry, 4 mech_infantrys and 1 tactical_bomber Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 infantry moved from Shan State to Yunnan 2 fighters and 2 tactical_bombers moved from Szechwan to Shan State 3 bombers moved from India to French Indo China 2 artilleries moved from Malaya to Shan State 1 mech_infantry moved from Malaya to Shan State 3 armour moved from French Indo China to Shan State 1 artillery and 1 infantry moved from Amur to Korea 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 aaGun moved from Anhwe to Hunan Place Units - Japanese 3 infantry placed in Malaya 3 armour placed in French Indo China 1 harbour placed in French Indo China 3 mech_infantrys placed in Shantung 1 destroyer and 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese : 2.33 AA fire in India : : -0.50 Japanese : -2.67
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@wizmark I’m willing to concede your victory in this one. IPC total is too much to overcome in my current situation. If you want to post the results, I’ll start game 2?
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@DannyDuck716 Yes thats fine…I think it was just a matter of time at this point. Thanks for a good game! I will wait for my scramble options with anticipation!