@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 artillery, 1 fighter and 2 infantry moved from Szechwan to Yunnan
    Combat - Chinese
        Battle in Yunnan
            Chinese attack with 1 artillery, 1 fighter and 2 infantry
            Japanese defend with 1 artillery and 1 infantry
                Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 artillery and 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Yunnan to Sikang
        3 infantry moved from Szechwan to Sikang
        4 infantry moved from Shensi to Tsinghai
    Place Units - Chinese
        1 infantry placed in Shensi
        3 infantry placed in Sikang
    Turn Complete - Chinese
        Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 1.67
Japanese : 0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
    Combat Move - British
        3 infantry moved from Algeria to 92 Sea Zone
        1 armour and 1 mech_infantry moved from Algeria to Tunisia
              British take Tunisia from Italians
        1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 infantry, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 98 Sea Zone
        1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
        1 infantry moved from 110 Sea Zone to Holland Belgium
        2 infantry moved from 98 Sea Zone to Egypt
        1 fighter moved from Persia to 98 Sea Zone
        1 bomber moved from Gibraltar to 98 Sea Zone
        1 fighter and 1 tactical_bomber moved from Persia to Egypt
        1 infantry moved from Tanganyika Territory to Kenya
              British take Kenya from Italians
        2 mech_infantrys moved from Union of South Africa to Belgian Congo
        1 infantry moved from Union of South Africa to 71 Sea Zone
        1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
        1 infantry moved from 81 Sea Zone to Egypt
        1 fighter and 2 infantry moved from India to Burma
        1 destroyer moved from 109 Sea Zone to 125 Sea Zone
        1 artillery and 1 infantry moved from Iraq to Syria
        1 infantry moved from Iraq to 80 Sea Zone
        1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
        1 infantry moved from 72 Sea Zone to French Madagascar
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
    Purchase Units - Americans
        Americans buy 1 carrier, 1 destroyer, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
        1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 bomber moved from United Kingdom to France
    Combat - Americans
        Strategic bombing raid in France
                AA fire in France : 1/1 hits, 0.17 expected hits
            1 bomber killed by AA
            Bombing raid in France causes 0 damage total. 
        Battle in Normandy Bordeaux
    Non Combat Move - Americans
        1 fighter moved from Gibraltar to 110 Sea Zone
        1 armour and 1 infantry moved from Brazil to 86 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
        1 armour and 1 infantry moved from 91 Sea Zone to Morocco
        1 bomber moved from Eastern United States to United Kingdom
        2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
        2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
        2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
        1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
        1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
        1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
        1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 destroyer moved from 26 Sea Zone to 25 Sea Zone
        1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    Place Units - Americans
        2 transports placed in 101 Sea Zone
        3 infantry placed in Eastern United States
        2 infantry placed in Western United States
        1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 54 PUs; end with 54 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 artillery, 1 fighter and 2 infantry moved from Szechwan to Yunnan
    Combat - Chinese
        Battle in Yunnan
            Chinese attack with 1 artillery, 1 fighter and 2 infantry
            Japanese defend with 1 artillery and 1 infantry
                Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 artillery and 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Yunnan to Sikang
        3 infantry moved from Szechwan to Sikang
        4 infantry moved from Shensi to Tsinghai
    Place Units - Chinese
        1 infantry placed in Shensi
        3 infantry placed in Sikang
    Turn Complete - Chinese
        Chinese collect 6 PUs; end with 7 PUs
    Purchase Units - British
        British buy 1 armour, 1 destroyer, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        3 infantry moved from Algeria to 92 Sea Zone
        1 armour and 1 mech_infantry moved from Algeria to Tunisia
              British take Tunisia from Italians
        1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 infantry, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 98 Sea Zone
        1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
        1 infantry moved from 110 Sea Zone to Holland Belgium
        2 infantry moved from 98 Sea Zone to Egypt
        1 fighter moved from Persia to 98 Sea Zone
        1 bomber moved from Gibraltar to 98 Sea Zone
        1 fighter and 1 tactical_bomber moved from Persia to Egypt
        1 infantry moved from Tanganyika Territory to Kenya
              British take Kenya from Italians
        2 mech_infantrys moved from Union of South Africa to Belgian Congo
        1 infantry moved from Union of South Africa to 71 Sea Zone
        1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
        1 infantry moved from 81 Sea Zone to Egypt
        1 fighter and 2 infantry moved from India to Burma
        1 destroyer moved from 109 Sea Zone to 125 Sea Zone
        1 artillery and 1 infantry moved from Iraq to Syria
        1 infantry moved from Iraq to 80 Sea Zone
        1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
        1 infantry moved from 72 Sea Zone to French Madagascar
    Combat - British
        Battle in Holland Belgium
        Battle in French Madagascar
        Battle in 125 Sea Zone
            British attack with 1 destroyer; Russians loiter and taunt
            Germans defend with 1 submarine
                British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Germans lost in 125 Sea Zone
            British win, taking Holland Belgium from Germans, taking French Madagascar from Neutral_Axis, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
        Battle in Belgian Congo
            British attack with 2 mech_infantrys
            Italians defend with 1 infantry
                British roll dice for 2 mech_infantrys in Belgian Congo, round 2 : 1/2 hits, 0.33 expected hits
                Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Belgian Congo
            British win, taking Belgian Congo from Italians with 2 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
        Battle in 98 Sea Zone
            British attack with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
            Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
                British roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 2 : 3/10 hits, 5.00 expected hits
            Units damaged: 1 battleship owned by the Italians
                Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
            Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
                1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone
                British roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 3 : 4/10 hits, 5.00 expected hits
                Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 98 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits
                3 destroyers owned by the British, 1 transport owned by the Italians, 2 cruisers owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone
                1 transport owned by the Italians lost in 98 Sea Zone
            British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 48
            Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
            Casualties for British: 3 destroyers
        Battle in Egypt
            British attack with 1 fighter, 3 infantry and 1 tactical_bomber
            Italians defend with 1 artillery, 1 harbour and 1 mech_infantry
                British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 2/5 hits, 1.67 expected hits
                Italians roll dice for 1 artillery and 1 mech_infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
                1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Egypt
            British win, taking Egypt from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Italians: 1 artillery and 1 mech_infantry
        Battle in Burma
            British attack with 1 fighter and 2 infantry
            Japanese defend with 1 armour
                British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 armour in Burma, round 2 : 0/1 hits, 0.50 expected hits
                1 armour owned by the Japanese lost in Burma
            British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 armour
        Battle in Syria
            British attack with 1 artillery and 1 infantry
            Neutral_Axis defend with 1 infantry
                British roll dice for 1 artillery and 1 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
                Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 artillery and 1 infantry in Syria, round 3 : 1/2 hits, 0.67 expected hits
                Neutral_Axis roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria
            British win, taking Syria from Neutral_Axis with 1 artillery remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Neutral_Axis: 1 infantry
    Non Combat Move - British
        1 infantry moved from West India to India
        1 fighter moved from Burma to India
        1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
        1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
        1 bomber moved from 98 Sea Zone to Trans-Jordan
        1 aaGun moved from Algeria to Tunisia
        1 fighter moved from United Kingdom to Gibraltar
        1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
        1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
        1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    Place Units - British
        3 infantry placed in Persia
        1 armour and 1 mech_infantry placed in Union of South Africa
        1 destroyer and 1 transport placed in 110 Sea Zone
    Turn Complete - British
        British collect 38 PUs; end with 38 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
    Place Units - UK_Pacific
        3 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 6 PUs; end with 6 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
        Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.17
British : -1.50
Italians : 0.17
AA fire in France : : 0.83
Chinese : 1.67
Neutral_Axis : 0.33
Japanese : -0.17
@samuel06 If you wish to play both Italy and Germany after one another I can tell you my Anzac moves. Buy minor IC, transport, 1 inf. Minor IC for Queensland.
2 Combat: - 1 fighter from Queensland to sz45 land in New Guinea.
- 2 Inf from New guinea to Dutch New Guinea and 2 fighter from Queensland to Dutch New Guinea and land in New guinea.
The French move 1 Infantry from Algeria to Tunisia.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
    Purchase Units - Italians
        Italians buy 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        2 armour and 1 mech_infantry moved from Romania to Belarus
        1 armour moved from Eastern Poland to Belarus
        1 bomber moved from Greece to Holland Belgium
        2 fighters moved from Southern Italy to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
    Purchase Units - Italians
        Italians buy 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        2 armour and 1 mech_infantry moved from Romania to Belarus
        1 armour moved from Eastern Poland to Belarus
        1 bomber moved from Greece to Holland Belgium
        2 fighters moved from Southern Italy to Holland Belgium
    Combat - Italians
        Battle in Holland Belgium
            Italians attack with 1 bomber and 2 fighters
            British defend with 1 infantry
                Italians roll dice for 1 bomber and 2 fighters in Holland Belgium, round 2 : 3/3 hits, 1.67 expected hits
                British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Holland Belgium
            Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in Belarus
            Italians attack with 3 armour and 1 mech_infantry
            Russians defend with 1 infantry
                Italians roll dice for 3 armour and 1 mech_infantry in Belarus, round 2 : 1/4 hits, 1.67 expected hits
                Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Belarus
            Italians win, taking Belarus from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Italians
        2 fighters moved from Holland Belgium to Western Germany
        1 bomber moved from Holland Belgium to Western Germany
        2 infantry moved from Southern Italy to Northern Italy
    Place Units - Italians
        1 fighter and 1 infantry placed in Southern Italy
        1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
    Turn Complete - Italians
        Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : -0.33
Russians : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
    Purchase Units - ANZAC
        ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        1 fighter moved from Queensland to 45 Sea Zone
        2 infantry moved from New Guinea to Dutch New Guinea
        2 fighters moved from Queensland to Dutch New Guinea
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
    Purchase Units - ANZAC
        ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        1 fighter moved from Queensland to 45 Sea Zone
        2 infantry moved from New Guinea to Dutch New Guinea
        2 fighters moved from Queensland to Dutch New Guinea
    Combat - ANZAC
        Battle in 45 Sea Zone
            ANZAC attack with 1 fighter
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 45 Sea Zone
            ANZAC win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Dutch New Guinea
            ANZAC attack with 2 fighters and 2 infantry
            Japanese defend with 1 artillery and 1 infantry
                ANZAC roll dice for 2 fighters and 2 infantry in Dutch New Guinea, round 2 : 0/4 hits, 1.33 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                ANZAC roll dice for 2 fighters and 2 infantry in Dutch New Guinea, round 3 : 0/4 hits, 1.33 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0.67 expected hits
                ANZAC roll dice for 2 fighters and 2 infantry in Dutch New Guinea, round 4 : 2/4 hits, 1.33 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 4 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Dutch New Guinea
            ANZAC win, taking Dutch New Guinea from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 artillery and 1 infantry
    Non Combat Move - ANZAC
        2 fighters moved from Dutch New Guinea to New Guinea
        1 fighter moved from 45 Sea Zone to New Guinea
    Place Units - ANZAC
        1 transport placed in 62 Sea Zone
        1 factory_minor and 1 infantry placed in New South Wales
        ANZAC undo move 2.
        1 factory_minor placed in Queensland
        1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 11 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC : -2.00
Japanese : -2.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
    Purchase Units - Germans
        Germans repair damage of 3x factory_minor; Remaining resources: 46 PUs; 
        Germans buy 1 artillery, 1 bomber, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine
        EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
        1 armour and 1 mech_infantry moved from Western Germany to Holland Belgium
              Germans take Holland Belgium from British
        1 armour and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
        1 artillery and 2 infantry moved from France to Normandy Bordeaux
        6 infantry moved from Karelia to Novgorod
        2 infantry moved from Eastern Poland to Bessarabia
        1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
        1 tactical_bomber moved from Eastern Poland to Baltic States
        2 infantry moved from Eastern Poland to Western Ukraine
        1 submarine moved from 113 Sea Zone to 125 Sea Zone
        2 bombers moved from Western Germany to 125 Sea Zone
        1 bomber moved from Western Germany to Normandy Bordeaux
        1 fighter moved from Western Germany to 125 Sea Zone
        1 fighter moved from Southern Italy to Normandy Bordeaux
        1 fighter moved from Western Germany to Normandy Bordeaux
        2 tactical_bombers moved from Eastern Poland to Western Ukraine
        1 tactical_bomber moved from Eastern Poland to Novgorod
        1 armour and 2 mech_infantrys moved from Germany to Baltic States
        1 mech_infantry moved from Germany to Baltic States
        1 fighter moved from Western Germany to Novgorod
@samuel06 I’m guessing you would want to submerge yr russian sub in sz 125 but thought I’d better check!
@wizmark Yeah I will submerge
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
    Purchase Units - Germans
        Germans repair damage of 3x factory_minor; Remaining resources: 46 PUs; 
        Germans buy 1 artillery, 1 bomber, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine
        EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
        1 armour and 1 mech_infantry moved from Western Germany to Holland Belgium
              Germans take Holland Belgium from British
        1 armour and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
        1 artillery and 2 infantry moved from France to Normandy Bordeaux
        6 infantry moved from Karelia to Novgorod
        2 infantry moved from Eastern Poland to Bessarabia
        1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
        1 tactical_bomber moved from Eastern Poland to Baltic States
        2 infantry moved from Eastern Poland to Western Ukraine
        1 submarine moved from 113 Sea Zone to 125 Sea Zone
        2 bombers moved from Western Germany to 125 Sea Zone
        1 bomber moved from Western Germany to Normandy Bordeaux
        1 fighter moved from Western Germany to 125 Sea Zone
        1 fighter moved from Southern Italy to Normandy Bordeaux
        1 fighter moved from Western Germany to Normandy Bordeaux
        2 tactical_bombers moved from Eastern Poland to Western Ukraine
        1 tactical_bomber moved from Eastern Poland to Novgorod
        1 armour and 2 mech_infantrys moved from Germany to Baltic States
        1 mech_infantry moved from Germany to Baltic States
        1 fighter moved from Western Germany to Novgorod
    Combat - Germans
        Battle in 125 Sea Zone
            Germans attack with 2 bombers, 1 fighter and 1 submarine
            British defend with 1 destroyer; Russians defend with 1 submarine
                Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 2 bombers and 1 fighter in 125 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                Russians roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the British lost in 125 Sea Zone
                Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                Germans roll dice for 2 bombers and 1 fighter in 125 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits
            1 submarine owned by the Germans Submerged
            1 submarine owned by the Russians Submerged
            Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
            Casualties for British: 1 destroyer
        Battle in Novgorod
            Germans attack with 1 fighter, 6 infantry and 1 tactical_bomber
            Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                Germans roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/8 hits, 2.17 expected hits
                Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Novgorod
            Germans win, taking Novgorod from Russians with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Bessarabia
            Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1.50 expected hits
                Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Bessarabia
            Germans win, taking Bessarabia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Normandy Bordeaux
            Germans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
            Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                Germans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/8 hits, 3.17 expected hits
                Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
            Germans win, taking Normandy Bordeaux from Americans with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 1 infantry
            Casualties for Americans: 1 artillery and 1 infantry
        Battle in Western Ukraine
            Germans attack with 2 infantry and 2 tactical_bombers
            Russians defend with 1 infantry
                Germans roll dice for 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 3/4 hits, 1.33 expected hits
                Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Western Ukraine
            Germans win, taking Western Ukraine from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Baltic States
            Germans attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
            Russians defend with 2 infantry
                Germans roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 1.67 expected hits
                Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 3 : 1/4 hits, 1.50 expected hits
                Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Baltic States
            Germans win, taking Baltic States from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
            Casualties for Germans: 1 mech_infantry
            Casualties for Russians: 2 infantry
    Non Combat Move - Germans
        Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
        Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
        Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
        1 artillery moved from France to Southern France
              Germans take Southern France from Neutral_Axis
        1 bomber and 2 fighters moved from Normandy Bordeaux to Western Germany
        2 bombers moved from 125 Sea Zone to Western Germany
        1 fighter moved from 125 Sea Zone to Western Germany
        1 cruiser moved from 114 Sea Zone to 115 Sea Zone
        1 transport moved from 113 Sea Zone to 115 Sea Zone
        1 fighter moved from Novgorod to Belarus
        1 tactical_bomber moved from Novgorod to Belarus
        1 tactical_bomber moved from Baltic States to Belarus
        3 aaGuns, 13 armour, 11 artilleries, 23 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus
        2 tactical_bombers moved from Western Ukraine to Belarus
        1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
        1 infantry moved from Vyborg to Finland
        1 mech_infantry moved from Germany to Western Germany
        1 armour and 1 mech_infantry moved from Germany to Eastern Poland
    Place Units - Germans
        1 bomber placed in Western Germany
        1 artillery and 2 infantry placed in France
        6 mech_infantrys placed in Germany
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from 115 Sea Zone: 1 cruiser
        EDIT: Adding units owned by Germans to 113 Sea Zone: 1 cruiser
        EDIT: Turning off Edit Mode
        Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
        Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
        Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -1.67
Americans : 0.33
Russians : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
    Purchase Units - Russians
        Russians buy 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        2 fighters, 2 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
    Combat - Russians
        Russians creates battle in territory 125 Sea Zone
        Battle in Western Ukraine
            Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
            Germans defend with 2 infantry
                Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits, 2.00 expected hits
                Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Germans lost in Western Ukraine
            Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Germans: 2 infantry
    Non Combat Move - Russians
        2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
        1 infantry moved from Russia to Smolensk
        1 artillery and 6 infantry moved from Russia to Vologda
        1 artillery and 3 infantry moved from Bryansk to Rostov
        1 aaGun moved from Bryansk to Rostov
        1 aaGun, 2 armour, 2 artilleries, 12 infantry and 2 mech_infantrys moved from Bryansk to Tambov
        2 aaGuns, 2 artilleries and 25 infantry moved from Bryansk to Russia
        3 infantry moved from Timguska to Novosibirsk
        3 infantry moved from Yenisey to Timguska
        1 aaGun and 3 infantry moved from Yakut S.S.R. to Yenisey
    Place Units - Russians
        1 infantry placed in Volgograd
        2 artilleries, 1 fighter and 7 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 31 PUs; end with 31 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 1.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
    Purchase Units - Japanese
        Japanese buy 1 airfield, 2 armour, 1 artillery, 1 bomber, 1 destroyer, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Kweichow to Szechwan
              Japanese take Szechwan from Chinese
        1 infantry moved from Suiyuyan to Kansu
              Japanese take Kansu from Chinese
        1 artillery and 1 infantry moved from Suiyuyan to Shensi
        1 submarine moved from 6 Sea Zone to 25 Sea Zone
        1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
        1 artillery and 4 infantry moved from Hunan to Yunnan
        1 artillery and 1 mech_infantry moved from Kweichow to Yunnan
        1 armour and 1 mech_infantry moved from Hopei to Yunnan
        1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
        1 armour moved from French Indo China to Yunnan
        1 infantry moved from Anhwe to Kweichow
        1 infantry moved from Shantung to Anhwe
        2 fighters moved from 6 Sea Zone to 25 Sea Zone
        2 bombers moved from Anhwe to Yunnan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
    Purchase Units - Japanese
        Japanese buy 1 airfield, 2 armour, 1 artillery, 1 bomber, 1 destroyer, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Kweichow to Szechwan
              Japanese take Szechwan from Chinese
        1 infantry moved from Suiyuyan to Kansu
              Japanese take Kansu from Chinese
        1 artillery and 1 infantry moved from Suiyuyan to Shensi
        1 submarine moved from 6 Sea Zone to 25 Sea Zone
        1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
        1 artillery and 4 infantry moved from Hunan to Yunnan
        1 artillery and 1 mech_infantry moved from Kweichow to Yunnan
        1 armour and 1 mech_infantry moved from Hopei to Yunnan
        1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
        1 armour moved from French Indo China to Yunnan
        1 infantry moved from Anhwe to Kweichow
        1 infantry moved from Shantung to Anhwe
        2 fighters moved from 6 Sea Zone to 25 Sea Zone
        2 bombers moved from Anhwe to Yunnan
    Combat - Japanese
        Battle in Yunnan
            Japanese attack with 2 armour, 2 artilleries, 2 bombers, 4 infantry and 2 mech_infantrys
            Chinese defend with 1 artillery and 1 infantry
                Japanese roll dice for 2 armour, 2 artilleries, 2 bombers, 4 infantry and 2 mech_infantrys in Yunnan, round 2 : 5/12 hits, 4.33 expected hits
                Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 2 armour, 2 artilleries, 2 bombers, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
            Casualties for Chinese: 1 artillery and 1 infantry
        Battle in 25 Sea Zone
            Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
            Americans defend with 1 destroyer
                Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 25 Sea Zone
            Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in Shensi
            Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 0/4 hits, 1.83 expected hits
                Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 1/4 hits, 1.83 expected hits
                Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
            Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry
    Non Combat Move - Japanese
        1 armour and 1 mech_infantry moved from Shantung to Kweichow
        1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
        1 aaGun moved from Anhwe to Kweichow
        2 bombers moved from Yunnan to French Indo China
        1 artillery and 1 infantry moved from French Indo China to Shan State
        1 artillery and 2 infantry moved from Malaya to Shan State
        1 submarine moved from 37 Sea Zone to 35 Sea Zone
        2 battleships, 2 carriers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports moved from 37 Sea Zone to 36 Sea Zone
        3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
    Place Units - Japanese
        1 airfield placed in French Indo China
        1 armour, 1 artillery and 1 infantry placed in French Indo China
        1 armour, 1 infantry and 1 mech_infantry placed in Shantung
        1 bomber placed in Japan
        1 destroyer and 1 submarine placed in 6 Sea Zone
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
        EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 transport
        EDIT: Turning off Edit Mode
    Turn Complete - Japanese
        Japanese collect 62 PUs; end with 63 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : -0.33
Chinese : -0.33
Japanese : -1.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
    Purchase Units - Americans
        Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 armour, 2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
        1 armour, 2 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone
        1 bomber moved from United Kingdom to 125 Sea Zone
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
        1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
        1 destroyer moved from 10 Sea Zone to 25 Sea Zone
        2 fighters moved from 26 Sea Zone to 25 Sea Zone
        2 fighters moved from Hawaiian Islands to 25 Sea Zone
        1 submarine moved from 10 Sea Zone to 25 Sea Zone
        1 transport moved from 110 Sea Zone to 107 Sea Zone
        1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
        1 destroyer moved from 112 Sea Zone to 125 Sea Zone
        2 fighters moved from 112 Sea Zone to 125 Sea Zone
        1 armour, 2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
    Purchase Units - Americans
        Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 armour, 2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
        1 armour, 2 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone
        1 bomber moved from United Kingdom to 125 Sea Zone
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
        1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
        1 destroyer moved from 10 Sea Zone to 25 Sea Zone
        2 fighters moved from 26 Sea Zone to 25 Sea Zone
        2 fighters moved from Hawaiian Islands to 25 Sea Zone
        1 submarine moved from 10 Sea Zone to 25 Sea Zone
        1 transport moved from 110 Sea Zone to 107 Sea Zone
        1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
        1 destroyer moved from 112 Sea Zone to 125 Sea Zone
        2 fighters moved from 112 Sea Zone to 125 Sea Zone
        1 armour, 2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
    Combat - Americans
        Battle in Norway
        Battle in Celebes
        Battle in 125 Sea Zone
            Americans attack with 1 bomber, 1 destroyer and 2 fighters; Russians loiter and taunt
            Germans defend with 1 submarine
                Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Germans lost in 125 Sea Zone
            Americans win, taking Norway from Germans, taking Celebes from Japanese with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
        Battle in 25 Sea Zone
            Americans attack with 1 destroyer, 4 fighters and 1 submarine
            Japanese defend with 1 submarine
                Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Japanese lost in 25 Sea Zone
            Americans win with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
    Non Combat Move - Americans
        3 fighters moved from 25 Sea Zone to Hawaiian Islands
        1 fighter moved from 25 Sea Zone to 26 Sea Zone
        2 infantry moved from Western United States to 10 Sea Zone
        1 carrier, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        2 infantry moved from 26 Sea Zone to Hawaiian Islands
        2 aaGuns, 3 infantry and 1 mech_infantry moved from Eastern United States to Quebec
        2 transports moved from 101 Sea Zone to 106 Sea Zone
        1 infantry moved from Morocco to Algeria
        1 bomber moved from 125 Sea Zone to United Kingdom
        2 fighters moved from 125 Sea Zone to 112 Sea Zone
    Place Units - Americans
        1 carrier, 1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone
        2 fighters placed in 10 Sea Zone
        2 infantry and 1 marine placed in Western United States
    Turn Complete - Americans
        Americans collect 58 PUs; end with 58 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : -0.17
Americans : 0.33
Japanese : -0.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
        2 infantry moved from Tsinghai to Kansu
        2 infantry moved from Sikang to Szechwan
        1 fighter moved from Sikang to Szechwan
        2 infantry moved from Sikang to Shensi
        1 infantry moved from Tsinghai to Shensi
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
        2 infantry moved from Tsinghai to Kansu
        2 infantry moved from Sikang to Szechwan
        1 fighter moved from Sikang to Szechwan
        2 infantry moved from Sikang to Shensi
        1 infantry moved from Tsinghai to Shensi
    Combat - Chinese
        Chinese creates battle in territory Hunan
        Battle in Kansu
            Chinese attack with 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
            Chinese win, taking Hunan from Japanese, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Szechwan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Shensi
            Chinese attack with 3 infantry
            Japanese defend with 1 artillery
                Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
                Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Shensi
                Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Shensi, round 4 : 1/2 hits, 0.33 expected hits
                Japanese roll dice for 1 artillery in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese lost in Shensi
            Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 1
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 artillery
    Non Combat Move - Chinese
        1 fighter moved from Szechwan to Sikang
    Place Units - Chinese
        2 infantry placed in Tsinghai
    Turn Complete - Chinese
        Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0.67
Japanese : 0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
    Combat Move - British
        2 units repaired.
        1 infantry moved from Egypt to Alexandria
              British take Alexandria from Italians
        1 infantry moved from Egypt to Anglo Egyptian Sudan
              British take Anglo Egyptian Sudan from Italians
        1 mech_infantry moved from Belgian Congo to French Central Africa
              British take French Central Africa from Neutral_Axis
        1 infantry moved from Kenya to Ethiopia
              British take Ethiopia from Italians
        1 mech_infantry moved from Belgian Congo to Italian Somaliland
              British take Italian Somaliland from Italians
        1 infantry moved from Morocco to 91 Sea Zone
        1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
        1 infantry moved from 112 Sea Zone to Denmark
        1 infantry moved from Egypt to 98 Sea Zone
        1 artillery moved from Syria to 98 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
        1 artillery and 1 infantry moved from 99 Sea Zone to Greece
        1 bomber moved from Trans-Jordan to Greece