@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Yunnan
1 artillery and 1 infantry moved from Szechwan to Kweichow
1 artillery and 1 infantry moved from Shensi to Suiyuyan
2 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : 0.83
Japanese : -1.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Combat Move - British
1 armour, 3 infantry and 1 mech_infantry moved from Morocco to Algeria
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 artillery and 3 infantry moved from Persia to Iraq
1 fighter moved from India to 41 Sea Zone
2 fighters and 1 tactical_bomber moved from India to Iraq
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Non Combat Move - Americans
1 bomber moved from France to United Kingdom
1 armour moved from Eastern United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 infantry placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Yunnan
1 artillery and 1 infantry moved from Szechwan to Kweichow
1 artillery and 1 infantry moved from Shensi to Suiyuyan
2 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 3 infantry and 1 mech_infantry moved from Morocco to Algeria
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 artillery and 3 infantry moved from Persia to Iraq
1 fighter moved from India to 41 Sea Zone
2 fighters and 1 tactical_bomber moved from India to Iraq
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Algeria
British attack with 1 armour, 3 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Algeria, round 2 : 0/5 hits, 1.17 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Algeria, round 3 : 1/5 hits, 1.17 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Algeria
British win, taking Algeria from Neutral_Axis with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Iraq
British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2.67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 3/6 hits, 2.50 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Trans-Jordan
British attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/7 hits, 2.17 expected hits
Italians roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Italians and 3 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Trans-Jordan, round 3 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 3 infantry
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Iraq to Persia
1 infantry moved from Eastern Persia to West India
1 battleship, 1 cruiser and 2 destroyers moved from 109 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Union of South Africa
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 aaGun moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from 41 Sea Zone to India
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
Place Units - British
1 factory_minor placed in Persia
3 mech_infantrys placed in Union of South Africa
British undo move 2.
2 mech_infantrys placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 mech_infantry placed in United Kingdom
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,5,5,2,1
British collect 28 PUs (3 lost to blockades); end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,6,3
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
British : -0.17
Italians : 1.33
AA fire in France : : -0.17
Chinese : 0.83
Neutral_Axis : -1.00
Japanese : -1.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from Russians
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 artillery moved from Alexandria to 98 Sea Zone
2 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from Russians
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 artillery moved from Alexandria to 98 Sea Zone
2 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
British defend with 1 armour, 2 artilleries and 1 mech_infantry
Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Trans-Jordan, round 2 : 2/5 hits, 2.00 expected hits
British roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Trans-Jordan, round 2 : 3/4 hits, 1.50 expected hits
1 mech_infantry owned by the British, 2 artilleries owned by the British, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 armour and 1 bomber in Trans-Jordan, round 3 : 1/2 hits, 1.17 expected hits
British roll dice for 1 armour in Trans-Jordan, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
Italians win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 armour, 1 artillery and 2 infantry
Casualties for British: 1 armour, 2 artilleries and 1 mech_infantry
Battle in Egypt
Italians attack with 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Egypt, round 2 : 0/5 hits, 1.17 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 3 : 1/4 hits, 1.00 expected hits
British roll dice for 2 infantry in Egypt, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 artillery and 1 mech_infantry in Egypt, round 4 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Egypt, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Egypt
Italians win, taking Egypt from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Italians: 3 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Greece
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Greece to Romania
1 artillery and 1 infantry moved from Tunisia to Libya
Place Units - Italians
1 submarine placed in 97 Sea Zone
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : -1.67
British : 3.33
@samuel06 My normal appalling rolling for this game vs excellent allies rolling…impending doom sensed already :pensive:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
Non Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
@wizmark Yeah, it happens. I don’t know why your Axis rolls are so bad, your American rolls last game were amazing.
@samuel06 Shame my strategy didn’t match it up! You need to do the french turn as well please
@wizmark Sorry I forgot to tell you that I had an error for French, I can’t post but I played them. One non-combat move from Morocco to Algeria.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Karelia from Russians to Germans
EDIT: Adding units owned by Germans to Karelia: 6 infantry
EDIT: Changing ownership of Vyborg from Russians to Germans
EDIT: Adding units owned by Germans to Vyborg: 1 infantry
EDIT: Removing units owned by Germans from Finland: 7 infantry
EDIT: Turning off Edit Mode
2 tactical_bombers moved from 114 Sea Zone to Eastern Poland
3 tactical_bombers moved from Western Germany to Eastern Poland
1 fighter moved from 114 Sea Zone to Western Germany
1 fighter moved from 114 Sea Zone to Eastern Poland
1 infantry moved from Bulgaria to Greece
3 armour, 2 artilleries and 12 infantry moved from Romania to Eastern Poland
3 aaGuns, 9 artilleries and 15 infantry moved from Poland to Eastern Poland
10 armour and 7 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Norway to Finland
Place Units - Germans
1 bomber placed in Western Germany
1 submarine placed in 113 Sea Zone
2 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : -1.17
Russians : -0.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 submarine moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Russia to Baltic States
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 submarine moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Russia to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 1 destroyer
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 cruiser remaining. Battle score for attacker is 2
Casualties for Russians: 1 submarine
Casualties for Germans: 1 destroyer
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk
1 aaGun, 2 artilleries and 11 infantry moved from Western Ukraine to Bryansk
1 artillery and 1 infantry moved from Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
2 aaGuns, 2 artilleries and 17 infantry moved from Belarus to Bryansk
3 infantry moved from Yenisey to Timguska
3 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun and 3 infantry moved from Buryatia to Yakut S.S.R.
3 infantry moved from Sakha to Buryatia
1 submarine moved from 111 Sea Zone to 125 Sea Zone
Place Units - Russians
1 infantry placed in Ukraine
1 artillery and 9 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -0.17
Russians : -0.33
@samuel06 I attacked sz 114 with Russians and got 1 hit that I took on your destroyer. If you would have preferred to lose the Cruiser instead, you can edit it on Japan’s turn
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Malaya
2 battleships, 2 carriers and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Shantung to Hopei
1 armour moved from Shantung to Hopei
1 artillery and 3 infantry moved from Chahar to Suiyuyan
1 artillery, 2 infantry and 1 mech_infantry moved from Hunan to Kweichow
1 armour moved from French Indo China to Burma
Japanese take Shan State from UK_Pacific
Japanese take Burma from UK_Pacific
1 infantry moved from French Indo China to Yunnan
1 infantry moved from 37 Sea Zone to Malaya
2 bombers moved from French Indo China to Suiyuyan
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Hopei
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Malaya
2 battleships, 2 carriers and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Shantung to Hopei
1 armour moved from Shantung to Hopei
1 artillery and 3 infantry moved from Chahar to Suiyuyan
1 artillery, 2 infantry and 1 mech_infantry moved from Hunan to Kweichow
1 armour moved from French Indo China to Burma
Japanese take Shan State from UK_Pacific
Japanese take Burma from UK_Pacific
1 infantry moved from French Indo China to Yunnan
1 infantry moved from 37 Sea Zone to Malaya
2 bombers moved from French Indo China to Suiyuyan
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Hopei
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - Japanese
Battle in Dutch New Guinea
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 3/8 hits, 3.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Dutch New Guinea from ANZAC, taking Kweichow from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 bombers and 3 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Suiyuyan, round 2 : 2/6 hits, 2.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 4/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 battleships in Malaya, round 2 : 1/2 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
2 bombers moved from Suiyuyan to Anhwe
2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
1 destroyer and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
1 armour, 1 artillery and 1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese : -1.33
UK_Pacific : -0.33
Japanese : 2.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to France
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in France
AA fire in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Normandy Bordeaux
Non Combat Move - Americans
1 fighter moved from Gibraltar to 110 Sea Zone
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to United Kingdom
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
2 infantry placed in Western United States
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
AA fire in France : : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery, 1 fighter and 2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
3 infantry moved from Szechwan to Sikang
4 infantry moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Shensi
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 1.67
Japanese : 0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Combat Move - British
3 infantry moved from Algeria to 92 Sea Zone
1 armour and 1 mech_infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 infantry, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Persia to 98 Sea Zone
1 bomber moved from Gibraltar to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Persia to Egypt
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 fighter and 2 infantry moved from India to Burma
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from Iraq to Syria
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar