@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
@wizmark Welcome back, I hope you had a good time on your vacation. You got lucky on that scramble and ended up costing me 59 IPC to only kill one fighter… that was disappointing hahaha. Also, I finally figured out why I can’t post the French or the Chinese sometimes, it’s because I have no reputation yet and I am only allowed to post once every 90 sec. I just have to wait a bit in between the turns and I can post everything now.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
    Purchase Units - Italians
        Italians buy 2 artilleries, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 mech_infantry moved from Northern Italy to Albania
              Italians take Albania from British
        1 fighter moved from Southern Italy to 99 Sea Zone
        1 submarine moved from 95 Sea Zone to 98 Sea Zone
        2 mech_infantrys moved from Northern Italy to Bulgaria
        1 bomber moved from Novgorod to Bulgaria
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
    Purchase Units - Italians
        Italians buy 2 artilleries, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 mech_infantry moved from Northern Italy to Albania
              Italians take Albania from British
        1 fighter moved from Southern Italy to 99 Sea Zone
        1 submarine moved from 95 Sea Zone to 98 Sea Zone
        2 mech_infantrys moved from Northern Italy to Bulgaria
        1 bomber moved from Novgorod to Bulgaria
    Combat - Italians
        Battle in 99 Sea Zone
            Italians attack with 1 fighter
            British defend with 1 artillery, 1 infantry and 1 transport
                1 transport owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in 99 Sea Zone
            Italians win with 1 fighter remaining. Battle score for attacker is 14
            Casualties for British: 1 artillery, 1 infantry and 1 transport
        Battle in 98 Sea Zone
            Italians attack with 1 submarine
            French defend with 1 destroyer
                Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the French lost in 98 Sea Zone
            Italians win, taking 98 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 8
            Casualties for French: 1 destroyer
        Battle in Bulgaria
            Italians attack with 1 bomber and 2 mech_infantrys
            British defend with 1 infantry
                Italians roll dice for 1 bomber and 2 mech_infantrys in Bulgaria, round 2 : 2/3 hits, 1.00 expected hits
                British roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Bulgaria
            Italians win, taking Bulgaria from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
            Casualties for Italians: 1 mech_infantry
            Casualties for British: 1 infantry
    Non Combat Move - Italians
        1 bomber moved from Bulgaria to Southern Italy
        1 fighter moved from 99 Sea Zone to Southern Italy
        3 aaGuns and 5 infantry moved from Southern Italy to Northern Italy
        2 armour moved from Belarus to Bryansk
        1 mech_infantry moved from Smolensk to Bryansk
    Place Units - Italians
        1 submarine placed in 95 Sea Zone
        2 artilleries and 1 infantry placed in Northern Italy
    Turn Complete - Italians
        Italians collect 15 PUs; end with 15 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 1.67
British : 0.67
French : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
    Purchase Units - ANZAC
        ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 submarine moved from 36 Sea Zone to 19 Sea Zone
        1 destroyer moved from 36 Sea Zone to 20 Sea Zone
        1 cruiser moved from 36 Sea Zone to 43 Sea Zone
        1 marine moved from Borneo to 43 Sea Zone
        1 cruiser and 1 marine moved from 43 Sea Zone to 36 Sea Zone
        1 submarine moved from 37 Sea Zone to 36 Sea Zone
        1 submarine moved from 54 Sea Zone to 37 Sea Zone
        1 bomber moved from Queensland to French Indo China
        1 marine moved from 36 Sea Zone to French Indo China
    Place Units - ANZAC
        1 carrier and 1 destroyer placed in 54 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 14 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
@samuel06 think you are having trouble with the french again?
@wizmark Oh, I thought I had posted them this turn. If I do that mistake again, just go ahead, I don’t think there is anything I can do with the French to stop you or even influence your turn hahaha.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
    Purchase Units - ANZAC
        ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 submarine moved from 36 Sea Zone to 19 Sea Zone
        1 destroyer moved from 36 Sea Zone to 20 Sea Zone
        1 cruiser moved from 36 Sea Zone to 43 Sea Zone
        1 marine moved from Borneo to 43 Sea Zone
        1 cruiser and 1 marine moved from 43 Sea Zone to 36 Sea Zone
        1 submarine moved from 37 Sea Zone to 36 Sea Zone
        1 submarine moved from 54 Sea Zone to 37 Sea Zone
        1 bomber moved from Queensland to French Indo China
        1 marine moved from 36 Sea Zone to French Indo China
    Place Units - ANZAC
        1 carrier and 1 destroyer placed in 54 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 14 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    Combat Move - French
    Non Combat Move - French
        1 infantry moved from Tobruk to Alexandria
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 2 armour, 4 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 infantry moved from Holland Belgium to Normandy Bordeaux
              Germans take Normandy Bordeaux from Americans
        1 mech_infantry moved from Novgorod to Finland
              Germans take Finland from British
        1 artillery and 1 infantry moved from Novgorod to Karelia
        1 armour and 1 mech_infantry moved from Bryansk to Volgograd
        1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
        1 infantry moved from Bryansk to Tambov
        1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
        1 mech_infantry moved from Bryansk to Vologda
        1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
        1 tactical_bomber moved from Bryansk to Tambov
        1 tactical_bomber moved from Bryansk to Vologda
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 2 armour, 4 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 infantry moved from Holland Belgium to Normandy Bordeaux
              Germans take Normandy Bordeaux from Americans
        1 mech_infantry moved from Novgorod to Finland
              Germans take Finland from British
        1 artillery and 1 infantry moved from Novgorod to Karelia
        1 armour and 1 mech_infantry moved from Bryansk to Volgograd
        1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
        1 infantry moved from Bryansk to Tambov
        1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
        1 mech_infantry moved from Bryansk to Vologda
        1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
        1 tactical_bomber moved from Bryansk to Tambov
        1 tactical_bomber moved from Bryansk to Vologda
    Combat - Germans
        Battle in Karelia
            Germans attack with 1 artillery and 1 infantry
            British defend with 1 infantry
                Germans roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits
                Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 artillery and 1 infantry in Karelia, round 3 : 0/2 hits, 0.67 expected hits
                Russians roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Karelia
                Germans roll dice for 1 artillery in Karelia, round 4 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 artillery in Karelia, round 5 : 1/1 hits, 0.33 expected hits
                Russians roll dice for 1 infantry in Karelia, round 5 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Germans and 1 infantry owned by the British lost in Karelia
            Russians win with no units remaining. Battle score for attacker is -4
            Casualties for Germans: 1 artillery and 1 infantry
            Casualties for British: 1 infantry
        Battle in Tambov
            Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
            Russians defend with 1 infantry
                Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 3/4 hits, 1.83 expected hits
                Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
            Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Volgograd
            Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
            Russians defend with 1 artillery and 1 factory_minor
                Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.83 expected hits
                Russians roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
            Germans win, taking Volgograd from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Germans: 1 mech_infantry
            Casualties for Russians: 1 artillery
        Battle in Vologda
            Germans attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
            Russians defend with 1 infantry
                Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Vologda, round 2 : 1/4 hits, 1.83 expected hits
                Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
            Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
            Casualties for Germans: 1 mech_infantry
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        1 artillery and 2 infantry moved from Ukraine to Bryansk
        1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
        1 fighter and 2 tactical_bombers moved from Tambov to Bryansk
        2 tactical_bombers moved from Vologda to Bryansk
        1 fighter moved from Vologda to Bryansk
        4 infantry moved from Belarus to Bryansk
        1 armour moved from Novgorod to Bryansk
        1 artillery and 2 infantry moved from Novgorod to Archangel
        1 infantry moved from Bryansk to Smolensk
        1 aaGun, 4 artilleries and 4 infantry moved from Holland Belgium to France
        2 artilleries moved from Western Germany to France
        1 fighter moved from Western Germany to France
        2 infantry moved from Western Germany to France
    Place Units - Germans
        1 fighter placed in Western Germany
        1 artillery and 2 infantry placed in Ukraine
        1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
        3 infantry placed in France
        1 armour, 2 artilleries and 2 mech_infantrys placed in Germany
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Germany: 1 armour
        EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
        Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -0.50
Russians : 2.67
@samuel06 swapped an armour for a sub in purchases
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
    Purchase Units - Russians
        Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Samara to Novosibirsk
              Russians take Novosibirsk from Japanese
        1 mech_infantry moved from Kazakhstan to Caucasus
              Russians take Caucasus from Germans
        1 artillery and 1 infantry moved from Samara to Volgograd
        1 fighter and 1 tactical_bomber moved from Russia to Volgograd
        1 infantry moved from Russia to Smolensk
        2 fighters moved from Russia to Smolensk
        2 infantry moved from Sakha to Siberia
    Combat - Russians
        Battle in Siberia
            Russians attack with 2 infantry
            Japanese defend with 1 infantry
                Russians roll dice for 2 infantry in Siberia, round 2 : 1/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Siberia
            Russians win, taking Siberia from Japanese with 1 infantry remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Volgograd
            Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
            Germans defend with 1 armour and 1 factory_minor
                Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.83 expected hits
                Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
                1 infantry owned by the Russians lost in Volgograd
                Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Volgograd, round 3 : 1/3 hits, 1.50 expected hits
                Germans roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0.50 expected hits
                1 artillery owned by the Russians and 1 armour owned by the Germans lost in Volgograd
            Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
            Casualties for Russians: 1 artillery and 1 infantry
            Casualties for Germans: 1 armour
        Battle in Smolensk
            Russians attack with 2 fighters and 1 infantry
            Germans defend with 1 infantry
                Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
                Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Smolensk
            Russians win, taking Smolensk from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        2 fighters moved from Smolensk to Russia
        1 tactical_bomber moved from Volgograd to Russia
        1 infantry moved from Russia to Tambov
        1 fighter moved from Volgograd to Russia
    Place Units - Russians
        1 artillery and 6 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 19 PUs; end with 19 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
        Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 1.00
Italians : -0.33
Russians : -1.83
Japanese : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
    Purchase Units - Japanese
        Japanese buy 1 destroyer, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 armour moved from Timguska to Evenkiyskiy
              Japanese take Evenkiyskiy from Russians
        1 armour moved from Evenkiyskiy to Yenisey
              Japanese take Yenisey from Russians
        2 infantry moved from Amur to Siberia
        1 bomber moved from Amur to Siberia
        2 infantry moved from Amur to Sakha
        2 bombers moved from Amur to Sakha
        1 destroyer moved from 6 Sea Zone to 19 Sea Zone
        1 submarine moved from 6 Sea Zone to 20 Sea Zone
        1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
        1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
        2 infantry moved from Kwangtung to Kwangsi
        1 mech_infantry moved from Hunan to Yunnan
        1 infantry moved from Kweichow to Yunnan
        1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
        2 fighters and 2 tactical_bombers moved from Hunan to Yunnan
        1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
        2 fighters moved from 6 Sea Zone to 20 Sea Zone
        1 infantry moved from Tsinghai to Kazakhstan
              Japanese take Kazakhstan from Russians
        2 fighters moved from 6 Sea Zone to Siberia
        1 fighter and 1 tactical_bomber moved from Amur to Siberia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
    Purchase Units - Japanese
        Japanese buy 1 destroyer, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 armour moved from Timguska to Evenkiyskiy
              Japanese take Evenkiyskiy from Russians
        1 armour moved from Evenkiyskiy to Yenisey
              Japanese take Yenisey from Russians
        2 infantry moved from Amur to Siberia
        1 bomber moved from Amur to Siberia
        2 infantry moved from Amur to Sakha
        2 bombers moved from Amur to Sakha
        1 destroyer moved from 6 Sea Zone to 19 Sea Zone
        1 submarine moved from 6 Sea Zone to 20 Sea Zone
        1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
        1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
        2 infantry moved from Kwangtung to Kwangsi
        1 mech_infantry moved from Hunan to Yunnan
        1 infantry moved from Kweichow to Yunnan
        1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
        2 fighters and 2 tactical_bombers moved from Hunan to Yunnan
        1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
        2 fighters moved from 6 Sea Zone to 20 Sea Zone
        1 infantry moved from Tsinghai to Kazakhstan
              Japanese take Kazakhstan from Russians
        2 fighters moved from 6 Sea Zone to Siberia
        1 fighter and 1 tactical_bomber moved from Amur to Siberia
    Combat - Japanese
        Battle in Siberia
            Japanese attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Siberia, round 2 : 5/7 hits, 3.17 expected hits
                Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Siberia
            Japanese win, taking Siberia from Russians with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Sakha
            Japanese attack with 2 bombers and 2 infantry
            Russians defend with 1 aaGun and 1 infantry
                AA fire in Sakha : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 2 bombers and 2 infantry in Sakha, round 2 : 2/4 hits, 1.67 expected hits
                Russians roll dice for 1 aaGun and 1 infantry in Sakha, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Sakha
            Japanese win, taking Sakha from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 5
            Casualties for Japanese: 1 infantry
            Casualties for Russians: 1 aaGun and 1 infantry
        Battle in 20 Sea Zone
            Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
            ANZAC defend with 1 destroyer
                Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
                ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the ANZAC lost in 20 Sea Zone
            Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for ANZAC: 1 destroyer
        Battle in 19 Sea Zone
            Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
            ANZAC defend with 1 submarine
                Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 19 Sea Zone
            Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
            Casualties for Japanese: 1 destroyer
            Casualties for ANZAC: 1 submarine
        Battle in Kwangsi
            Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
            ANZAC defend with 1 infantry
                Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1.50 expected hits
                Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kwangsi
            Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 1 infantry
        Battle in Yunnan
            Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
            British defend with 2 infantry
                Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2.67 expected hits
                Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for British: 2 infantry
    Non Combat Move - Japanese
        2 fighters and 2 tactical_bombers moved from Yunnan to Kweichow
        1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
        1 aaGun, 6 armour and 1 artillery moved from Hunan to Kweichow
        1 infantry moved from Shensi to Tsinghai
        1 mech_infantry moved from Hopei to Shensi
        1 infantry moved from Anhwe to Hopei
        1 mech_infantry moved from Shantung to Anhwe
        1 armour and 1 mech_infantry moved from Shantung to Kweichow
        3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
        2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
        2 bombers moved from Sakha to Japan
        1 fighter moved from Siberia to 6 Sea Zone
        1 fighter moved from Siberia to 6 Sea Zone
        1 fighter and 1 tactical_bomber moved from Siberia to Japan
        1 bomber moved from Siberia to Japan
        1 destroyer moved from 4 Sea Zone to 6 Sea Zone
        1 tactical_bomber moved from 6 Sea Zone to Japan
        1 fighter moved from Japan to 6 Sea Zone
        1 submarine moved from 6 Sea Zone to 35 Sea Zone
    Place Units - Japanese
        2 fighters placed in Japan
        3 mech_infantrys placed in Shantung
        3 infantry placed in Kwangtung
        1 destroyer placed in 6 Sea Zone
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1,4,1,3,2,3,4,5,2,1,2,1,4,6,4,5,3,4,4,4,5,2,1,1,5,4
        Japanese collect 49 PUs (1 lost to blockades); end with 49 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
AA fire in Sakha : : -0.33
ANZAC : 0.50
Chinese : 1.00
Russians : 0.33
Japanese : 2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
    Purchase Units - Americans
        Americans buy 8 artilleries, 1 battleship, 1 destroyer and 10 infantry; Remaining resources: 0 PUs; 
    Combat Move - Americans
        3 fighters, 1 infantry and 1 mech_infantry moved from Norway to Finland
        1 armour and 2 infantry moved from French Indo China to Kwangsi
        1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
    Combat - Americans
        Battle in Normandy Bordeaux
            Americans attack with 1 artillery and 1 infantry
            Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
                Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
            Americans win, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is 0
            Casualties for Americans: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Finland
            Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
            Germans defend with 1 mech_infantry
                Americans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Finland, round 2 : 2/5 hits, 1.83 expected hits
                Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Germans lost in Finland
            Americans win, taking Finland from Germans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 1 mech_infantry
        Battle in Kwangsi
            Americans attack with 1 armour and 2 infantry
            Japanese defend with 1 infantry
                Americans roll dice for 1 armour and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangsi
            Americans win, taking Kwangsi from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Americans: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Americans
        3 bombers moved from Hawaiian Islands to Caroline Islands
        4 bombers moved from Western United States to Caroline Islands
        1 armour and 1 infantry moved from Western United States to 10 Sea Zone
        1 armour, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        6 transports moved from 102 Sea Zone to 101 Sea Zone
        3 fighters moved from Finland to Norway
        9 fighters moved from Russia to Greece
        3 infantry moved from Tobruk to Alexandria
    Place Units - Americans
        1 battleship and 1 destroyer placed in 101 Sea Zone
        5 artilleries and 5 infantry placed in Eastern United States
        1 artillery and 1 infantry placed in Central United States
        1 artillery and 2 infantry placed in Norway
        1 artillery and 2 infantry placed in French Indo China
    Turn Complete - Americans
        Americans collect 67 PUs; end with 67 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 0.33
Americans : 1.67
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    Combat Move - Chinese
    Place Units - Chinese
        1 infantry placed in Kwangsi
    Turn Complete - Chinese
        Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
    Combat Move - British
        1 mech_infantry moved from Norway to Vyborg
              Russians take Vyborg from Germans
        1 destroyer moved from 81 Sea Zone to 98 Sea Zone
        1 destroyer moved from 36 Sea Zone to 20 Sea Zone
        1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
        1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
        2 fighters moved from 36 Sea Zone to 20 Sea Zone
        3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
        1 bomber and 2 fighters moved from French Indo China to Kwangtung
        3 infantry moved from Burma to Yunnan
        1 mech_infantry moved from Northwest Persia to Volgograd
              Russians take Volgograd from Germans
        1 mech_infantry moved from Northwest Persia to Rostov
              Russians take Rostov from Italians
        3 armour and 6 mech_infantrys moved from Northwest Persia to Kazakhstan
    Combat - British
@samuel06 Any kamikaze?
@samuel06 2 please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
    Purchase Units - Americans
        Americans buy 8 artilleries, 1 battleship, 1 destroyer and 10 infantry; Remaining resources: 0 PUs; 
    Combat Move - Americans
        3 fighters, 1 infantry and 1 mech_infantry moved from Norway to Finland
        1 armour and 2 infantry moved from French Indo China to Kwangsi
        1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
    Combat - Americans
        Battle in Normandy Bordeaux
            Americans attack with 1 artillery and 1 infantry
            Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
                Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
            Americans win, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is 0
            Casualties for Americans: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Finland
            Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
            Germans defend with 1 mech_infantry
                Americans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Finland, round 2 : 2/5 hits, 1.83 expected hits
                Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Germans lost in Finland
            Americans win, taking Finland from Germans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 1 mech_infantry
        Battle in Kwangsi
            Americans attack with 1 armour and 2 infantry
            Japanese defend with 1 infantry
                Americans roll dice for 1 armour and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangsi
            Americans win, taking Kwangsi from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Americans: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Americans
        3 bombers moved from Hawaiian Islands to Caroline Islands
        4 bombers moved from Western United States to Caroline Islands
        1 armour and 1 infantry moved from Western United States to 10 Sea Zone
        1 armour, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        6 transports moved from 102 Sea Zone to 101 Sea Zone
        3 fighters moved from Finland to Norway
        9 fighters moved from Russia to Greece
        3 infantry moved from Tobruk to Alexandria
    Place Units - Americans
        1 battleship and 1 destroyer placed in 101 Sea Zone
        5 artilleries and 5 infantry placed in Eastern United States
        1 artillery and 1 infantry placed in Central United States
        1 artillery and 2 infantry placed in Norway
        1 artillery and 2 infantry placed in French Indo China
    Turn Complete - Americans
        Americans collect 67 PUs; end with 67 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    Combat Move - Chinese
    Place Units - Chinese
        1 infantry placed in Kwangsi
    Turn Complete - Chinese
        Chinese collect 1 PU; end with 3 PUs
    Purchase Units - British
        British repair damage of 4x factory_major; Remaining resources: 45 PUs; 
        British buy 1 factory_minor, 2 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - British
        1 mech_infantry moved from Norway to Vyborg
              Russians take Vyborg from Germans
        1 destroyer moved from 81 Sea Zone to 98 Sea Zone
        1 destroyer moved from 36 Sea Zone to 20 Sea Zone
        1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
        1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
        2 fighters moved from 36 Sea Zone to 20 Sea Zone
        3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
        1 bomber and 2 fighters moved from French Indo China to Kwangtung
        3 infantry moved from Burma to Yunnan
        1 mech_infantry moved from Northwest Persia to Volgograd
              Russians take Volgograd from Germans
        1 mech_infantry moved from Northwest Persia to Rostov
              Russians take Rostov from Italians
        3 armour and 6 mech_infantrys moved from Northwest Persia to Kazakhstan
    Combat - British
        Kamikaze Suicide Attack attacks 1 destroyer owned by the British scoring 0 hits.  Rolls: 6,4
        Battle in 20 Sea Zone
            British attack with 1 destroyer, 2 fighters and 1 transport
            Japanese defend with 1 submarine
                British roll dice for 1 destroyer, 2 fighters and 1 transport in 20 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Japanese lost in 20 Sea Zone
            British win, taking 20 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
        Battle in 98 Sea Zone
            British attack with 1 destroyer
            Italians defend with 1 submarine
                British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Italians lost in 98 Sea Zone
            British win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6
            Casualties for Italians: 1 submarine
        Battle in Kwangtung
            British attack with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber
            Japanese defend with 1 factory_minor, 1 harbour and 4 infantry
                British roll dice for 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/9 hits, 4.50 expected hits
                Japanese roll dice for 4 infantry in Kwangtung, round 2 : 0/4 hits, 1.33 expected hits
                4 infantry owned by the Japanese lost in Kwangtung
            British win, taking Kwangtung from Japanese with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
            Casualties for Japanese: 4 infantry
        Battle in Yunnan
            British attack with 3 infantry
            Japanese defend with 1 mech_infantry
                British roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 0.50 expected hits
                Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Japanese lost in Yunnan
            British win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 mech_infantry
        Battle in Kazakhstan
            British attack with 3 armour and 6 mech_infantrys
            Japanese defend with 1 infantry
                British roll dice for 3 armour and 6 mech_infantrys in Kazakhstan, round 2 : 3/9 hits, 2.50 expected hits
                Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan
            British win, taking Kazakhstan from Japanese with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is -1
            Casualties for British: 1 mech_infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - British
        2 armour and 1 mech_infantry moved from Persia to Turkmenistan
        2 mech_infantrys moved from Iraq to Caucasus
        1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
        1 artillery and 1 infantry moved from 99 Sea Zone to Greece
        1 aaGun, 1 artillery and 3 infantry moved from Libya to Tobruk
        5 fighters and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone
        2 fighters moved from 20 Sea Zone to French Indo China
        1 bomber moved from Kwangtung to French Indo China
    Place Units - British
        2 fighters placed in United Kingdom
        1 factory_minor placed in Greece
        3 mech_infantrys placed in Persia
    Turn Complete - British
        British collect 42 PUs; end with 43 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
    Place Units - UK_Pacific
        1 armour and 4 mech_infantrys placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 22 PUs; end with 22 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
        Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
        Some Units in India change ownership: 1 armour and 4 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.33
British : 0.83
Italians : -0.17
Americans : 1.67
Japanese : -0.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
    Purchase Units - Italians
        Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 submarine moved from 95 Sea Zone to 98 Sea Zone
        1 bomber moved from Southern Italy to 98 Sea Zone
        1 fighter moved from Southern Italy to 99 Sea Zone
        3 artilleries and 4 infantry moved from Northern Italy to Southern France
        1 armour and 1 mech_infantry moved from Bryansk to Rostov