@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
    Combat Move - British
        1 mech_infantry moved from Norway to Vyborg
              Russians take Vyborg from Germans
        1 destroyer moved from 81 Sea Zone to 98 Sea Zone
        1 destroyer moved from 36 Sea Zone to 20 Sea Zone
        1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
        1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
        2 fighters moved from 36 Sea Zone to 20 Sea Zone
        3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
        1 bomber and 2 fighters moved from French Indo China to Kwangtung
        3 infantry moved from Burma to Yunnan
        1 mech_infantry moved from Northwest Persia to Volgograd
              Russians take Volgograd from Germans
        1 mech_infantry moved from Northwest Persia to Rostov
              Russians take Rostov from Italians
        3 armour and 6 mech_infantrys moved from Northwest Persia to Kazakhstan
    Combat - British
@samuel06 Any kamikaze?
@samuel06 2 please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
    Purchase Units - Americans
        Americans buy 8 artilleries, 1 battleship, 1 destroyer and 10 infantry; Remaining resources: 0 PUs; 
    Combat Move - Americans
        3 fighters, 1 infantry and 1 mech_infantry moved from Norway to Finland
        1 armour and 2 infantry moved from French Indo China to Kwangsi
        1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
    Combat - Americans
        Battle in Normandy Bordeaux
            Americans attack with 1 artillery and 1 infantry
            Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
                Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
            Americans win, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is 0
            Casualties for Americans: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Finland
            Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
            Germans defend with 1 mech_infantry
                Americans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Finland, round 2 : 2/5 hits, 1.83 expected hits
                Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Germans lost in Finland
            Americans win, taking Finland from Germans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 1 mech_infantry
        Battle in Kwangsi
            Americans attack with 1 armour and 2 infantry
            Japanese defend with 1 infantry
                Americans roll dice for 1 armour and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangsi
            Americans win, taking Kwangsi from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Americans: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Americans
        3 bombers moved from Hawaiian Islands to Caroline Islands
        4 bombers moved from Western United States to Caroline Islands
        1 armour and 1 infantry moved from Western United States to 10 Sea Zone
        1 armour, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        6 transports moved from 102 Sea Zone to 101 Sea Zone
        3 fighters moved from Finland to Norway
        9 fighters moved from Russia to Greece
        3 infantry moved from Tobruk to Alexandria
    Place Units - Americans
        1 battleship and 1 destroyer placed in 101 Sea Zone
        5 artilleries and 5 infantry placed in Eastern United States
        1 artillery and 1 infantry placed in Central United States
        1 artillery and 2 infantry placed in Norway
        1 artillery and 2 infantry placed in French Indo China
    Turn Complete - Americans
        Americans collect 67 PUs; end with 67 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    Combat Move - Chinese
    Place Units - Chinese
        1 infantry placed in Kwangsi
    Turn Complete - Chinese
        Chinese collect 1 PU; end with 3 PUs
    Purchase Units - British
        British repair damage of 4x factory_major; Remaining resources: 45 PUs; 
        British buy 1 factory_minor, 2 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - British
        1 mech_infantry moved from Norway to Vyborg
              Russians take Vyborg from Germans
        1 destroyer moved from 81 Sea Zone to 98 Sea Zone
        1 destroyer moved from 36 Sea Zone to 20 Sea Zone
        1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
        1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
        2 fighters moved from 36 Sea Zone to 20 Sea Zone
        3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
        1 bomber and 2 fighters moved from French Indo China to Kwangtung
        3 infantry moved from Burma to Yunnan
        1 mech_infantry moved from Northwest Persia to Volgograd
              Russians take Volgograd from Germans
        1 mech_infantry moved from Northwest Persia to Rostov
              Russians take Rostov from Italians
        3 armour and 6 mech_infantrys moved from Northwest Persia to Kazakhstan
    Combat - British
        Kamikaze Suicide Attack attacks 1 destroyer owned by the British scoring 0 hits.  Rolls: 6,4
        Battle in 20 Sea Zone
            British attack with 1 destroyer, 2 fighters and 1 transport
            Japanese defend with 1 submarine
                British roll dice for 1 destroyer, 2 fighters and 1 transport in 20 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Japanese lost in 20 Sea Zone
            British win, taking 20 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
        Battle in 98 Sea Zone
            British attack with 1 destroyer
            Italians defend with 1 submarine
                British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Italians lost in 98 Sea Zone
            British win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6
            Casualties for Italians: 1 submarine
        Battle in Kwangtung
            British attack with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber
            Japanese defend with 1 factory_minor, 1 harbour and 4 infantry
                British roll dice for 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/9 hits, 4.50 expected hits
                Japanese roll dice for 4 infantry in Kwangtung, round 2 : 0/4 hits, 1.33 expected hits
                4 infantry owned by the Japanese lost in Kwangtung
            British win, taking Kwangtung from Japanese with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
            Casualties for Japanese: 4 infantry
        Battle in Yunnan
            British attack with 3 infantry
            Japanese defend with 1 mech_infantry
                British roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 0.50 expected hits
                Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Japanese lost in Yunnan
            British win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 mech_infantry
        Battle in Kazakhstan
            British attack with 3 armour and 6 mech_infantrys
            Japanese defend with 1 infantry
                British roll dice for 3 armour and 6 mech_infantrys in Kazakhstan, round 2 : 3/9 hits, 2.50 expected hits
                Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan
            British win, taking Kazakhstan from Japanese with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is -1
            Casualties for British: 1 mech_infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - British
        2 armour and 1 mech_infantry moved from Persia to Turkmenistan
        2 mech_infantrys moved from Iraq to Caucasus
        1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
        1 artillery and 1 infantry moved from 99 Sea Zone to Greece
        1 aaGun, 1 artillery and 3 infantry moved from Libya to Tobruk
        5 fighters and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone
        2 fighters moved from 20 Sea Zone to French Indo China
        1 bomber moved from Kwangtung to French Indo China
    Place Units - British
        2 fighters placed in United Kingdom
        1 factory_minor placed in Greece
        3 mech_infantrys placed in Persia
    Turn Complete - British
        British collect 42 PUs; end with 43 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
    Place Units - UK_Pacific
        1 armour and 4 mech_infantrys placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 22 PUs; end with 22 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
        Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
        Some Units in India change ownership: 1 armour and 4 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.33
British : 0.83
Italians : -0.17
Americans : 1.67
Japanese : -0.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
    Purchase Units - Italians
        Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 submarine moved from 95 Sea Zone to 98 Sea Zone
        1 bomber moved from Southern Italy to 98 Sea Zone
        1 fighter moved from Southern Italy to 99 Sea Zone
        3 artilleries and 4 infantry moved from Northern Italy to Southern France
        1 armour and 1 mech_infantry moved from Bryansk to Rostov
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
    Purchase Units - Italians
        Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 submarine moved from 95 Sea Zone to 98 Sea Zone
        1 bomber moved from Southern Italy to 98 Sea Zone
        1 fighter moved from Southern Italy to 99 Sea Zone
        3 artilleries and 4 infantry moved from Northern Italy to Southern France
        1 armour and 1 mech_infantry moved from Bryansk to Rostov
    Combat - Italians
        Battle in 99 Sea Zone
            Italians attack with 1 fighter
            British defend with 1 transport
                1 transport owned by the British lost in 99 Sea Zone
            Italians win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for British: 1 transport
        Battle in 98 Sea Zone
            Italians attack with 1 bomber and 1 submarine
            British defend with 1 destroyer
                Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
            Italians win with 1 bomber remaining. Battle score for attacker is 2
            Casualties for Italians: 1 submarine
            Casualties for British: 1 destroyer
        Battle in Rostov
            Italians attack with 1 armour and 1 mech_infantry
            British defend with 1 mech_infantry
                Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the British lost in Rostov
            Italians win, taking Rostov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
            Casualties for British: 1 mech_infantry
        Battle in Southern France
            Italians attack with 3 artilleries and 4 infantry
            Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
                Italians roll dice for 3 artilleries and 4 infantry in Southern France, round 2 : 3/7 hits, 2.17 expected hits
                Americans roll dice for 1 artillery and 5 infantry in Southern France, round 2 : 3/6 hits, 2.00 expected hits
                3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France
            3 artilleries owned by the Italians and 1 infantry owned by the Italians retreated to Northern Italy
            Americans win with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
            Casualties for Italians: 3 infantry
            Casualties for Americans: 3 infantry
    Non Combat Move - Italians
        1 bomber moved from 98 Sea Zone to Southern Italy
        1 fighter moved from 99 Sea Zone to Southern Italy
        1 mech_infantry moved from Albania to Northern Italy
        1 mech_infantry moved from Bulgaria to Bessarabia
        1 bomber and 1 fighter moved from Southern Italy to Northern Italy
    Place Units - Italians
        1 artillery, 1 fighter and 2 infantry placed in Northern Italy
    Turn Complete - Italians
        Italians collect 14 PUs; end with 14 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 1.17
British : 0.67
Americans : 1.00
Russians : -0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer and 2 transports; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        2 fighters moved from 36 Sea Zone to 35 Sea Zone
        1 destroyer moved from 54 Sea Zone to 35 Sea Zone
        1 bomber and 3 fighters moved from French Indo China to Hunan
    Combat - ANZAC
@samuel06 Any kamikaze for sz35?
@samuel06 1 please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer and 2 transports; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        2 fighters moved from 36 Sea Zone to 35 Sea Zone
        1 destroyer moved from 54 Sea Zone to 35 Sea Zone
        1 bomber and 3 fighters moved from French Indo China to Hunan
    Combat - ANZAC
        Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits.  Rolls: 5
        Battle in Hunan
            ANZAC attack with 1 bomber and 3 fighters
            Japanese defend with 1 artillery
                ANZAC roll dice for 1 bomber and 3 fighters in Hunan, round 2 : 3/4 hits, 2.17 expected hits
                Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese lost in Hunan
            ANZAC win with 1 bomber and 3 fighters remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 artillery
        Battle in 35 Sea Zone
            ANZAC attack with 1 destroyer and 2 fighters
            Japanese defend with 1 submarine
                ANZAC roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Japanese lost in 35 Sea Zone
            ANZAC win, taking 35 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
    Non Combat Move - ANZAC
        2 fighters moved from 35 Sea Zone to 36 Sea Zone
        1 bomber and 3 fighters moved from Hunan to French Indo China
        1 submarine moved from 37 Sea Zone to 19 Sea Zone
        1 carrier moved from 54 Sea Zone to 33 Sea Zone
    Place Units - ANZAC
        1 destroyer and 2 transports placed in 54 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 15 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
ANZAC : 0.50
Japanese : -0.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
    Purchase Units - Germans
        Germans buy 2 armour, 1 artillery, 1 bomber, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 submarine moved from 112 Sea Zone to 109 Sea Zone
        2 infantry moved from France to Normandy Bordeaux
        1 fighter moved from France to Normandy Bordeaux
        2 artilleries and 2 infantry moved from France to Southern France
        1 infantry moved from France to Southern France
        1 fighter moved from Western Germany to Southern France
        2 mech_infantrys moved from Bryansk to Volgograd
        1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
        3 mech_infantrys moved from Bryansk to Caucasus
        2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
        1 tactical_bomber moved from Bryansk to Caucasus
        1 infantry moved from Archangel to Smolensk
        1 tactical_bomber moved from Bryansk to Smolensk
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
    Purchase Units - Germans
        Germans buy 2 armour, 1 artillery, 1 bomber, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 submarine moved from 112 Sea Zone to 109 Sea Zone
        2 infantry moved from France to Normandy Bordeaux
        1 fighter moved from France to Normandy Bordeaux
        2 artilleries and 2 infantry moved from France to Southern France
        1 infantry moved from France to Southern France
        1 fighter moved from Western Germany to Southern France
        2 mech_infantrys moved from Bryansk to Volgograd
        1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
        3 mech_infantrys moved from Bryansk to Caucasus
        2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
        1 tactical_bomber moved from Bryansk to Caucasus
        1 infantry moved from Archangel to Smolensk
        1 tactical_bomber moved from Bryansk to Smolensk
    Combat - Germans
        Battle in Smolensk
            Germans attack with 1 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Smolensk
             retreated to Smolensk
            Russians win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Germans: 1 infantry
        Battle in Normandy Bordeaux
            Germans attack with 1 fighter and 2 infantry
            Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 0.83 expected hits
                Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Americans lost in Normandy Bordeaux
            Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
            Casualties for Americans: 1 artillery
        Battle in Caucasus
            Germans attack with 2 fighters, 3 mech_infantrys and 3 tactical_bombers
            British defend with 2 mech_infantrys; Russians defend with 1 mech_infantry
                Germans roll dice for 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 1/8 hits, 3.33 expected hits
                Russians roll dice for 3 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
                1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Caucasus
                Germans roll dice for 2 fighters, 1 mech_infantry and 3 tactical_bombers in Caucasus, round 3 : 2/6 hits, 3.00 expected hits
                Russians roll dice for 2 mech_infantrys in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
                2 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
            Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
            Casualties for Germans: 3 mech_infantrys
            Casualties for Russians: 1 mech_infantry
            Casualties for British: 2 mech_infantrys
        Battle in Volgograd
            Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
            British defend with 1 mech_infantry; Russians defend with 1 factory_minor
                Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
                Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the British lost in Volgograd
            Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for British: 1 mech_infantry
        Battle in Southern France
            Germans attack with 2 artilleries, 1 fighter and 3 infantry
            Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                Germans roll dice for 2 artilleries, 1 fighter and 3 infantry in Southern France, round 2 : 3/6 hits, 2.00 expected hits
                Americans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
                2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France
            Germans win, taking Southern France from Americans with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
            Casualties for Americans: 1 artillery and 2 infantry
    Non Combat Move - Germans
        2 fighters and 3 tactical_bombers moved from Caucasus to Bryansk
        1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
        1 tactical_bomber moved from Smolensk to Bryansk
        1 armour and 1 mech_infantry moved from Novgorod to Bryansk
        1 artillery and 1 infantry moved from Archangel to Novgorod
        1 artillery and 2 infantry moved from Ukraine to Bryansk
        4 mech_infantrys moved from Western Germany to Greater Southern Germany
        2 mech_infantrys moved from Germany to Greater Southern Germany
        4 artilleries moved from Germany to Greater Southern Germany
        1 fighter moved from Southern France to Western Germany
        1 fighter moved from Normandy Bordeaux to Western Germany
    Place Units - Germans
        1 bomber placed in Western Germany
        1 artillery and 2 infantry placed in Ukraine
        3 infantry placed in Novgorod
        2 armour and 1 mech_infantry placed in Germany
        1 infantry placed in France
        1 infantry placed in Western Germany
        1 infantry placed in Germany
        1 submarine placed in 112 Sea Zone
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
        Germans collect 47 PUs (1 lost to blockades); end with 47 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -1.33
Americans : -1.33
Russians : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
    Purchase Units - Russians
        Russians buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 artillery and 2 infantry moved from Samara to Volgograd
        2 fighters moved from Russia to Volgograd
        1 infantry moved from Tambov to Rostov
        1 armour, 1 fighter and 1 tactical_bomber moved from Russia to Rostov
        1 infantry moved from Smolensk to Archangel
              Russians take Archangel from Germans
        1 infantry moved from Novosibirsk to Timguska
              Russians take Timguska from Japanese
    Combat - Russians
        Battle in Volgograd
            Russians attack with 1 artillery, 2 fighters and 2 infantry
            Germans defend with 1 factory_minor and 2 mech_infantrys
                Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Volgograd, round 2 : 0/5 hits, 1.83 expected hits
                Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Volgograd, round 3 : 1/5 hits, 1.83 expected hits
                Germans roll dice for 2 mech_infantrys in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
                1 mech_infantry owned by the Germans lost in Volgograd
                Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Volgograd, round 4 : 1/5 hits, 1.83 expected hits
                Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Germans lost in Volgograd
            Russians win, taking Volgograd from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
            Casualties for Germans: 2 mech_infantrys
        Battle in Rostov
            Russians attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
            Italians defend with 1 armour and 1 mech_infantry
                Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 1.83 expected hits
                Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.83 expected hits
                1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Rostov
            Russians win, taking Rostov from Italians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
            Casualties for Italians: 1 armour and 1 mech_infantry
    Non Combat Move - Russians
        1 fighter and 1 tactical_bomber moved from Rostov to Russia
        2 fighters moved from Volgograd to Russia
        1 infantry moved from Samara to Novosibirsk
        1 aaGun moved from Samara to Russia
    Place Units - Russians
        5 artilleries and 1 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 21 PUs; end with 21 PUs
        Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
        Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -1.67
Italians : -0.83
Russians : -2.33
@samuel06 I think I will call this one here…It will be a bit of a grind by the numbers for you…but there is no way out for the axis. Sorry to have kept you waiting on this but was trying to see something clever…I never did! :joy:
Well done and good game…need something different in my locker if i am to get the better of you!
Will post the result
@wizmark Hey, no problem for the delay at all. It was a good game again.