@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
Wizmark (X +6) vs Samuel06 (L) BM3 G3
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Tambov 2 fighters moved from Russia to Volgograd 1 artillery and 2 infantry moved from Samara to Volgograd 1 fighter moved from Russia to Tambov 1 tactical_bomber moved from Russia to Kazakhstan 1 infantry moved from Samara to Kazakhstan 1 infantry and 1 mech_infantry moved from Novosibirsk to Kazakhstan Combat - Russians Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Volgograd, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Volgograd, round 3 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 2 mech_infantrys Battle in Kazakhstan Russians attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 armour and 1 infantry Russians roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 armour and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0.83 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kazakhstan Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Kazakhstan to Russia 2 fighters moved from Volgograd to Russia 1 fighter moved from Tambov to Russia 1 aaGun, 2 artilleries and 5 infantry moved from Russia to Samara Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUsCombat Hit Differential Summary :
Germans : 1.33 Russians : -1.67 Japanese : 0.67 -
@samuel06 Hey, I was crazy busy this weekend sorry for the wait. I had my wedding on Sunday and the family is here. I am also leaving for vacation for a few days, I will be back around the 15th. I hope that it is ok
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@samuel06 Wow! Congratulations and I wish you all the best in married life!
I am going on holiday on the 16th so won’t get back to this for a week or so :+1:
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TripleA Move Summary: Japanese round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 bomber moved from Hunan to Buryatia 1 bomber moved from Hunan to Buryatia 1 armour moved from Manchuria to Buryatia 2 infantry moved from Amur to Buryatia 1 fighter moved from Hunan to Kwangsi 1 tactical_bomber moved from Hunan to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Yunnan 1 armour moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Novosibirsk to Timguska Japanese take Timguska from Russians 1 artillery and 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Hunan to Kwangsi 1 fighter moved from Philippines to 43 Sea Zone 1 fighter moved from Philippines to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 6 Sea Zone to 4 Sea Zone 1 submarine moved from 5 Sea Zone to 4 Sea Zone 2 fighters moved from 6 Sea Zone to 4 Sea Zone 1 bomber moved from Japan to Buryatia -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 bomber moved from Hunan to Buryatia 1 bomber moved from Hunan to Buryatia 1 armour moved from Manchuria to Buryatia 2 infantry moved from Amur to Buryatia 1 fighter moved from Hunan to Kwangsi 1 tactical_bomber moved from Hunan to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Yunnan 1 armour moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Novosibirsk to Timguska Japanese take Timguska from Russians 1 artillery and 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Hunan to Kwangsi 1 fighter moved from Philippines to 43 Sea Zone 1 fighter moved from Philippines to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 6 Sea Zone to 4 Sea Zone 1 submarine moved from 5 Sea Zone to 4 Sea Zone 2 fighters moved from 6 Sea Zone to 4 Sea Zone 1 bomber moved from Japan to Buryatia Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter British defend with 1 transport; ANZAC defend with 1 transport 1 transport owned by the ANZAC and 1 transport owned by the British lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for British: 1 transport Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Buryatia Japanese attack with 1 armour, 3 bombers and 2 infantry Russians defend with 4 infantry Japanese roll dice for 1 armour, 3 bombers and 2 infantry in Buryatia, round 2 : 4/6 hits, 2.83 expected hits Russians roll dice for 4 infantry in Buryatia, round 2 : 3/4 hits, 1.33 expected hits 2 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 armour owned by the Japanese lost in Buryatia Japanese win with 3 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 armour and 2 infantry Casualties for Russians: 4 infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi retreated to Kwangsi Chinese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 mech_infantry Battle in Yunnan Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 4 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 4 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 4 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for Americans: 1 submarine Non Combat Move - Japanese 2 fighters moved from 4 Sea Zone to 6 Sea Zone 3 bombers moved from Buryatia to Amur 3 infantry moved from Korea to Amur 1 infantry moved from Manchuria to Amur 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Kansu to Shensi 1 armour moved from Kweichow to Kansu 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Shantung to Anhwe 1 armour and 1 mech_infantry moved from Shantung to Hunan 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 2 fighters and 2 tactical_bombers moved from Yunnan to Hunan 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from 43 Sea Zone to Philippines 1 fighter moved from 44 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Amur 1 tactical_bomber moved from Philippines to Amur 3 battleships, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone Place Units - Japanese 3 infantry placed in Kwangtung 1 armour and 2 mech_infantrys placed in Shantung 1 destroyer and 1 fighter placed in 6 Sea Zone 1 artillery, 1 fighter and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUsCombat Hit Differential Summary :
Americans : 0.83 Chinese : 1.00 Russians : 1.67 Japanese : -0.17 -
@wizmark Thank you! Have fun on your holiday.
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 4 bombers, 3 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 6 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 5 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 fighter, 5 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 5 infantry moved from 33 Sea Zone to Caroline Islands 2 artilleries and 8 infantry moved from Normandy Bordeaux to Southern France 2 bombers moved from Norway to Southern France 4 fighters moved from Norway to Archangel 6 fighters moved from Russia to Archangel Combat - Americans Battle in 20 Sea Zone Americans attack with 6 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 6 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 1 artillery and 5 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 artillery and 5 infantry in Caroline Islands, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 5 infantry in Caroline Islands, round 3 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery and 5 infantry in Caroline Islands, round 4 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 2 infantry Casualties for Americans: 1 infantry Battle in Southern France Americans attack with 2 artilleries, 2 bombers and 8 infantry Germans defend with 1 factory_minor and 1 harbour; Italians defend with 2 artilleries and 6 infantry Americans roll dice for 2 artilleries, 2 bombers and 8 infantry in Southern France, round 2 : 3/12 hits, 3.67 expected hits Germans roll dice for 2 artilleries and 6 infantry in Southern France, round 2 : 1/8 hits, 2.67 expected hits 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France Americans roll dice for 2 artilleries, 2 bombers and 7 infantry in Southern France, round 3 : 3/11 hits, 3.50 expected hits Germans roll dice for 2 artilleries and 3 infantry in Southern France, round 3 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France Americans roll dice for 2 artilleries, 2 bombers and 6 infantry in Southern France, round 4 : 3/10 hits, 3.33 expected hits Germans roll dice for 2 artilleries in Southern France, round 4 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Italians lost in Southern France Americans win, taking Southern France from Germans with 2 artilleries, 2 bombers and 6 infantry remaining. Battle score for attacker is 20 Casualties for Americans: 2 infantry Casualties for Italians: 2 artilleries and 6 infantry Battle in Archangel Americans attack with 10 fighters Germans defend with 2 artilleries and 2 infantry Americans roll dice for 10 fighters in Archangel, round 2 : 4/10 hits, 5.00 expected hits Germans roll dice for 2 artilleries and 2 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits 2 artilleries owned by the Germans, 2 infantry owned by the Germans and 1 fighter owned by the Americans lost in Archangel Americans win with 9 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 fighter Casualties for Germans: 2 artilleries and 2 infantry Non Combat Move - Americans 9 fighters moved from Archangel to Russia 2 bombers moved from Southern France to United Kingdom 6 transports moved from 110 Sea Zone to 102 Sea Zone 3 infantry moved from Libya to Tobruk 1 battleship, 4 carriers, 3 cruisers, 3 destroyers and 4 submarines moved from 36 Sea Zone to 33 Sea Zone 6 fighters and 1 tactical_bomber moved from 20 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 armour and 1 mech_infantry moved from British Columbia to Western United States 1 infantry moved from Alaska to 1 Sea Zone 1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 infantry moved from 10 Sea Zone to Western United States 3 bombers moved from Western United States to Hawaiian Islands Place Units - Americans 1 armour and 2 infantry placed in French Indo China 3 fighters placed in Norway 4 bombers placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
Germans : -3.33 Americans : -3.17 Japanese : -1.00 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUsCombat Hit Differential Summary :
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TripleA Move Summary: British round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Combat Move - British 1 infantry moved from Finland to Karelia Russians take Karelia from Germans 1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 armour moved from Greece to Albania British take Albania from Italians 1 armour moved from Albania to Yugoslavia 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 97 Sea Zone to Yugoslavia 1 infantry moved from Greece to Bulgaria British take Bulgaria from Italians 2 armour and 4 mech_infantrys moved from Persia to Northwest Persia 1 armour and 4 mech_infantrys moved from Iraq to Northwest Persia 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from Burma to Yunnan 3 fighters moved from India to Yunnan 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 bomber moved from French Indo China to Philippines 2 fighters moved from 41 Sea Zone to 42 Sea Zone Combat - British -
@samuel06 Scramble off Italy?
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@samuel06 max scramble please
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 4 bombers, 3 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 6 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 5 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 fighter, 5 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 5 infantry moved from 33 Sea Zone to Caroline Islands 2 artilleries and 8 infantry moved from Normandy Bordeaux to Southern France 2 bombers moved from Norway to Southern France 4 fighters moved from Norway to Archangel 6 fighters moved from Russia to Archangel Combat - Americans Battle in 20 Sea Zone Americans attack with 6 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 6 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 1 artillery and 5 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 artillery and 5 infantry in Caroline Islands, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 5 infantry in Caroline Islands, round 3 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery and 5 infantry in Caroline Islands, round 4 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 2 infantry Casualties for Americans: 1 infantry Battle in Southern France Americans attack with 2 artilleries, 2 bombers and 8 infantry Germans defend with 1 factory_minor and 1 harbour; Italians defend with 2 artilleries and 6 infantry Americans roll dice for 2 artilleries, 2 bombers and 8 infantry in Southern France, round 2 : 3/12 hits, 3.67 expected hits Germans roll dice for 2 artilleries and 6 infantry in Southern France, round 2 : 1/8 hits, 2.67 expected hits 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France Americans roll dice for 2 artilleries, 2 bombers and 7 infantry in Southern France, round 3 : 3/11 hits, 3.50 expected hits Germans roll dice for 2 artilleries and 3 infantry in Southern France, round 3 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France Americans roll dice for 2 artilleries, 2 bombers and 6 infantry in Southern France, round 4 : 3/10 hits, 3.33 expected hits Germans roll dice for 2 artilleries in Southern France, round 4 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Italians lost in Southern France Americans win, taking Southern France from Germans with 2 artilleries, 2 bombers and 6 infantry remaining. Battle score for attacker is 20 Casualties for Americans: 2 infantry Casualties for Italians: 2 artilleries and 6 infantry Battle in Archangel Americans attack with 10 fighters Germans defend with 2 artilleries and 2 infantry Americans roll dice for 10 fighters in Archangel, round 2 : 4/10 hits, 5.00 expected hits Germans roll dice for 2 artilleries and 2 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits 2 artilleries owned by the Germans, 2 infantry owned by the Germans and 1 fighter owned by the Americans lost in Archangel Americans win with 9 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 fighter Casualties for Germans: 2 artilleries and 2 infantry Non Combat Move - Americans 9 fighters moved from Archangel to Russia 2 bombers moved from Southern France to United Kingdom 6 transports moved from 110 Sea Zone to 102 Sea Zone 3 infantry moved from Libya to Tobruk 1 battleship, 4 carriers, 3 cruisers, 3 destroyers and 4 submarines moved from 36 Sea Zone to 33 Sea Zone 6 fighters and 1 tactical_bomber moved from 20 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 armour and 1 mech_infantry moved from British Columbia to Western United States 1 infantry moved from Alaska to 1 Sea Zone 1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 infantry moved from 10 Sea Zone to Western United States 3 bombers moved from Western United States to Hawaiian Islands Place Units - Americans 1 armour and 2 infantry placed in French Indo China 3 fighters placed in Norway 4 bombers placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 2 armour, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 15 PUs; UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Finland to Karelia Russians take Karelia from Germans 1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 armour moved from Greece to Albania British take Albania from Italians 1 armour moved from Albania to Yugoslavia 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 97 Sea Zone to Yugoslavia 1 infantry moved from Greece to Bulgaria British take Bulgaria from Italians 2 armour and 4 mech_infantrys moved from Persia to Northwest Persia 1 armour and 4 mech_infantrys moved from Iraq to Northwest Persia 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from Burma to Yunnan 3 fighters moved from India to Yunnan 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 bomber moved from French Indo China to Philippines 2 fighters moved from 41 Sea Zone to 42 Sea Zone Combat - British Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone Italians scrambles to create a battle in territory 97 Sea Zone Battle in 97 Sea Zone British attack with 1 carrier, 1 destroyer and 1 transport Italians defend with 2 fighters British roll dice for 1 carrier, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 2 fighters in 97 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone British roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter in 97 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter in 97 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the British lost in 97 Sea Zone 1 transport owned by the British retreated to 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is -14 Casualties for British: 1 carrier and 1 destroyer Casualties for Italians: 1 fighter Battle in 42 Sea Zone British attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone British win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Yugoslavia British attack with 1 armour, 1 fighter and 1 tactical_bomber Italians defend with 1 armour and 2 mech_infantrys British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Yugoslavia, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Yugoslavia, round 2 : 0/3 hits, 1.17 expected hits 1 mech_infantry owned by the Italians lost in Yugoslavia British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Yugoslavia, round 3 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Yugoslavia, round 3 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Italians, 1 armour owned by the British and 1 armour owned by the Italians lost in Yugoslavia British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 armour and 2 mech_infantrys Casualties for British: 1 armour Battle in Philippines British attack with 1 bomber, 3 fighters and 1 tactical_bomber Japanese defend with 1 airfield, 2 fighters and 1 harbour British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in Philippines, round 2 : 4/5 hits, 2.83 expected hits Japanese roll dice for 2 fighters in Philippines, round 2 : 1/2 hits, 1.33 expected hits 2 fighters owned by the Japanese and 1 fighter owned by the British lost in Philippines British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 fighter Casualties for Japanese: 2 fighters Battle in Yunnan British attack with 3 fighters and 2 infantry Japanese defend with 1 artillery British roll dice for 3 fighters and 2 infantry in Yunnan, round 2 : 1/5 hits, 1.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Northwest Persia British attack with 3 armour and 8 mech_infantrys Italians defend with 1 mech_infantry British roll dice for 3 armour and 8 mech_infantrys in Northwest Persia, round 2 : 0/11 hits, 2.83 expected hits Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 armour and 8 mech_infantrys in Northwest Persia, round 3 : 2/11 hits, 2.83 expected hits Italians roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Northwest Persia British win, taking Northwest Persia from Italians with 3 armour and 8 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - British 1 fighter and 1 tactical_bomber could not land in Yugoslavia and were removed 3 fighters moved from Yunnan to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from Philippines to 36 Sea Zone 1 bomber moved from Philippines to French Indo China 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 2 fighters moved from 42 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Egypt to Iraq 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 2 fighters moved from 36 Sea Zone to French Indo China 1 aaGun, 1 artillery and 3 infantry moved from Tunisia to Libya Place Units - British 1 destroyer and 1 transport placed in 81 Sea Zone 1 infantry placed in Egypt 2 armour and 1 mech_infantry placed in Persia 1 fighter placed in United Kingdom Turn Complete - British British collect 46 PUs; end with 46 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 artillery and 1 infantry EDIT: Adding units owned by British to Trans-Jordan: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Some Units in India change ownership: 5 infantryCombat Hit Differential Summary :
Germans : -4.33 British : -3.00 Italians : -0.33 Americans : -3.17 Japanese : -1.83 -
@wizmark Welcome back, I hope you had a good time on your vacation. You got lucky on that scramble and ended up costing me 59 IPC to only kill one fighter… that was disappointing hahaha. Also, I finally figured out why I can’t post the French or the Chinese sometimes, it’s because I have no reputation yet and I am only allowed to post once every 90 sec. I just have to wait a bit in between the turns and I can post everything now.
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TripleA Move Summary: Italians round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 2 artilleries, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Northern Italy to Albania Italians take Albania from British 1 fighter moved from Southern Italy to 99 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 2 mech_infantrys moved from Northern Italy to Bulgaria 1 bomber moved from Novgorod to Bulgaria -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 2 artilleries, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Northern Italy to Albania Italians take Albania from British 1 fighter moved from Southern Italy to 99 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 2 mech_infantrys moved from Northern Italy to Bulgaria 1 bomber moved from Novgorod to Bulgaria Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 artillery, 1 infantry and 1 transport 1 transport owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for British: 1 artillery, 1 infantry and 1 transport Battle in 98 Sea Zone Italians attack with 1 submarine French defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 98 Sea Zone Italians win, taking 98 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Bulgaria Italians attack with 1 bomber and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 1 bomber and 2 mech_infantrys in Bulgaria, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Bulgaria Italians win, taking Bulgaria from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Bulgaria to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 3 aaGuns and 5 infantry moved from Southern Italy to Northern Italy 2 armour moved from Belarus to Bryansk 1 mech_infantry moved from Smolensk to Bryansk Place Units - Italians 1 submarine placed in 95 Sea Zone 2 artilleries and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : 1.67 British : 0.67 French : -0.33 -
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 36 Sea Zone to 19 Sea Zone 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 1 cruiser moved from 36 Sea Zone to 43 Sea Zone 1 marine moved from Borneo to 43 Sea Zone 1 cruiser and 1 marine moved from 43 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 bomber moved from Queensland to French Indo China 1 marine moved from 36 Sea Zone to French Indo China Place Units - ANZAC 1 carrier and 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
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@samuel06 think you are having trouble with the french again?
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@wizmark Oh, I thought I had posted them this turn. If I do that mistake again, just go ahead, I don’t think there is anything I can do with the French to stop you or even influence your turn hahaha.
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 36 Sea Zone to 19 Sea Zone 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 1 cruiser moved from 36 Sea Zone to 43 Sea Zone 1 marine moved from Borneo to 43 Sea Zone 1 cruiser and 1 marine moved from 43 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 bomber moved from Queensland to French Indo China 1 marine moved from 36 Sea Zone to French Indo China Place Units - ANZAC 1 carrier and 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Tobruk to Alexandria Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Holland Belgium to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 1 mech_infantry moved from Novgorod to Finland Germans take Finland from British 1 artillery and 1 infantry moved from Novgorod to Karelia 1 armour and 1 mech_infantry moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 1 infantry moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 1 mech_infantry moved from Bryansk to Vologda 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 1 tactical_bomber moved from Bryansk to Tambov 1 tactical_bomber moved from Bryansk to Vologda





