@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
Wizmark (X +6) vs Samuel06 (L) BM3 G3
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 3 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 4 infantry and 1 marine moved from Queensland to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 4 infantry, 1 marine and 2 transports moved from 54 Sea Zone to 37 Sea Zone 4 infantry and 1 marine moved from 37 Sea Zone to Shan State 2 fighters moved from Queensland to 37 Sea Zone Place Units - ANZAC 3 infantry placed in Queensland 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2 ANZAC collect 11 PUs (2 lost to blockades); end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 3 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 4 infantry and 1 marine moved from Queensland to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 4 infantry, 1 marine and 2 transports moved from 54 Sea Zone to 37 Sea Zone 4 infantry and 1 marine moved from 37 Sea Zone to Shan State 2 fighters moved from Queensland to 37 Sea Zone Place Units - ANZAC 3 infantry placed in Queensland 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2 ANZAC collect 11 PUs (2 lost to blockades); end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Libya to Tobruk Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 destroyer, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 113 Sea Zone to 109 Sea Zone 3 bombers moved from Western Germany to 109 Sea Zone 3 fighters moved from Western Germany to 109 Sea Zone 2 mech_infantrys moved from Baltic States to Smolensk 1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk 1 armour and 2 mech_infantrys moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Bryansk to Rostov 1 mech_infantry moved from Novgorod to Vologda 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 1 infantry moved from Bryansk to Tambov 2 tactical_bombers moved from Bryansk to Tambov 1 armour and 1 mech_infantry moved from Novgorod to Finland 3 armour, 1 infantry and 2 mech_infantrys moved from Karelia to Finland 1 infantry moved from Archangel to Vologda
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@samuel06 scramble sz109?
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@wizmark yes 3 fighters
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 destroyer, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 113 Sea Zone to 109 Sea Zone 3 bombers moved from Western Germany to 109 Sea Zone 3 fighters moved from Western Germany to 109 Sea Zone 2 mech_infantrys moved from Baltic States to Smolensk 1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk 1 armour and 2 mech_infantrys moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Bryansk to Rostov 1 mech_infantry moved from Novgorod to Vologda 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 1 infantry moved from Bryansk to Tambov 2 tactical_bombers moved from Bryansk to Tambov 1 armour and 1 mech_infantry moved from Novgorod to Finland 3 armour, 1 infantry and 2 mech_infantrys moved from Karelia to Finland 1 infantry moved from Archangel to Vologda Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in Finland Germans attack with 4 armour, 1 infantry and 3 mech_infantrys British defend with 1 infantry Germans roll dice for 4 armour, 1 infantry and 3 mech_infantrys in Finland, round 2 : 3/8 hits, 2.67 expected hits British roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Finland Germans win, taking Finland from British with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Tambov Germans attack with 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 infantry and 2 tactical_bombers in Tambov, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Germans roll dice for 2 tactical_bombers in Tambov, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 109 Sea Zone Germans attack with 3 bombers, 3 fighters and 1 submarine British defend with 2 destroyers, 2 fighters and 3 transports; French defend with 1 fighter Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 bombers and 3 fighters in 109 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits British roll dice for 2 destroyers, 3 fighters and 3 transports in 109 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits 2 destroyers owned by the British, 1 submarine owned by the Germans, 2 fighters owned by the Germans and 1 fighter owned by the French lost in 109 Sea Zone Germans roll dice for 3 bombers and 1 fighter in 109 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits British roll dice for 2 fighters and 3 transports in 109 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Germans and 2 fighters owned by the British lost in 109 Sea Zone 3 transports owned by the British lost in 109 Sea Zone Germans win with 3 bombers remaining. Battle score for attacker is 31 Casualties for Germans: 3 fighters and 1 submarine Casualties for British: 2 destroyers, 2 fighters and 3 transports Casualties for French: 1 fighter Battle in Smolensk Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 bombers moved from 109 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from Rostov to Bryansk 2 tactical_bombers moved from Tambov to Bryansk 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk 1 fighter and 1 tactical_bomber moved from Vologda to Bryansk 1 armour and 4 mech_infantrys moved from Baltic States to Bryansk 1 artillery moved from Poland to Baltic States 2 artilleries and 6 infantry moved from Germany to Poland Place Units - Germans 1 destroyer and 1 submarine placed in 110 Sea Zone 1 armour and 2 mech_infantrys placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 2 artilleries and 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4 Germans collect 52 PUs (1 lost to blockades); end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -2.17 British : 0.67 Russians : 1.33
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TripleA Move Summary: Russians round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Volgograd to Rostov 1 infantry moved from Samara to Vologda 1 infantry moved from Russia to Smolensk 1 fighter and 1 infantry moved from Russia to Smolensk 2 fighters and 1 tactical_bomber moved from Russia to Rostov
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Volgograd to Rostov 1 infantry moved from Samara to Vologda 1 infantry moved from Russia to Smolensk 1 fighter and 1 infantry moved from Russia to Smolensk 2 fighters and 1 tactical_bomber moved from Russia to Rostov Combat - Russians Battle in Rostov Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 armour and 2 mech_infantrys Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Rostov Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Rostov, round 3 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 2 mech_infantrys Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Samara to Russia 1 fighter moved from Smolensk to Russia 2 fighters and 1 tactical_bomber moved from Rostov to Russia 1 infantry moved from Russia to Tambov 1 artillery and 3 infantry moved from Russia to Samara Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : 1.17
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TripleA Move Summary: Japanese round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 1 cruiser, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from French Indo China to Siam 1 fighter and 1 tactical_bomber moved from French Indo China to Siam 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 armour moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians 1 armour moved from Kazakhstan to Novosibirsk Japanese take Novosibirsk from Russians 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 1 cruiser, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from French Indo China to Siam 1 fighter and 1 tactical_bomber moved from French Indo China to Siam 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 armour moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians 1 armour moved from Kazakhstan to Novosibirsk Japanese take Novosibirsk from Russians 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska Combat - Japanese Battle in Alaska Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Alaska from Americans, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Siam Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 0/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Siam, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Siam Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Siam, round 3 : 1/3 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in Siam, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Siam retreated to Siam UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 1 infantry Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Non Combat Move - Japanese 1 destroyer moved from 44 Sea Zone to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Siam to Hunan 1 fighter and 1 tactical_bomber moved from Kweichow to Hunan 1 bomber moved from Kweichow to Hunan 1 aaGun moved from Kweichow to Hunan 1 armour moved from Kwangtung to Hunan 1 armour moved from French Indo China to Hunan 1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan 1 armour moved from Kweichow to Hunan 1 armour and 1 mech_infantry moved from Shantung to Hunan 1 infantry moved from Szechwan to Sikang 1 armour moved from Sikang to Kweichow 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Shantung to Anhwe 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Place Units - Japanese 1 carrier and 1 cruiser placed in 6 Sea Zone 3 infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Kwangtung 1 armour, 1 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5 Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
ANZAC : 0.50 UK_Pacific : 0.67 Japanese : -1.67
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TripleA Move Summary: Americans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 5 fighters, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 37 Sea Zone to 44 Sea Zone 2 infantry and 1 marine moved from Malaya to 37 Sea Zone 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 1 fighter, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Hainan 2 infantry moved from 36 Sea Zone to French Indo China 2 fighters moved from 37 Sea Zone to 43 Sea Zone 2 fighters moved from 37 Sea Zone to French Indo China 1 fighter moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 bomber moved from Norway to Novgorod 3 fighters moved from Norway to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Eastern United States to 110 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 5 fighters, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 37 Sea Zone to 44 Sea Zone 2 infantry and 1 marine moved from Malaya to 37 Sea Zone 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 1 fighter, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Hainan 2 infantry moved from 36 Sea Zone to French Indo China 2 fighters moved from 37 Sea Zone to 43 Sea Zone 2 fighters moved from 37 Sea Zone to French Indo China 1 fighter moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 bomber moved from Norway to Novgorod 3 fighters moved from Norway to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Eastern United States to 110 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Battle in 44 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 43 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 43 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 110 Sea Zone Americans attack with 1 bomber, 1 destroyer and 3 fighters Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine Battle in 36 Sea Zone Americans attack with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 3 destroyers and 1 transport in 36 Sea Zone, round 2 : 4/7 hits, 3.17 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Neutral with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Hainan Battle in French Indo China Americans attack with 4 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor and 3 infantry Americans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/7 hits, 3.00 expected hits Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indo China Americans win, taking Hainan from Japanese, taking French Indo China from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from French Indo China to 36 Sea Zone 2 fighters moved from 43 Sea Zone to 36 Sea Zone 1 fighter moved from 44 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 8 Sea Zone 2 artilleries moved from Eastern United States to 101 Sea Zone 2 aaGuns moved from Quebec to Eastern United States 10 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 10 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 10 infantry moved from 91 Sea Zone to Morocco 3 infantry moved from Algeria to Tunisia 3 fighters moved from 110 Sea Zone to Gibraltar 1 bomber moved from 110 Sea Zone to United Kingdom 1 bomber moved from Novgorod to Russia 3 fighters moved from Russia to Norway 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 3 fighters placed in Norway 1 armour, 2 fighters, 2 infantry and 1 mech_infantry placed in Western United States 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : -0.83 Americans : -1.00 Japanese : 0.00 AA fire in Novgorod : : -0.17
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TripleA Move Summary: British round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - British 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 battleship, 2 carriers, 4 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery and 2 infantry moved from Burma to Yunnan 2 fighters moved from India to Yunnan 1 bomber moved from India to Kwangtung
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@samuel06 Scramble sz97?
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@samuel06 yes max scramble please…max def on losses
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 5 fighters, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 37 Sea Zone to 44 Sea Zone 2 infantry and 1 marine moved from Malaya to 37 Sea Zone 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 1 fighter, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Hainan 2 infantry moved from 36 Sea Zone to French Indo China 2 fighters moved from 37 Sea Zone to 43 Sea Zone 2 fighters moved from 37 Sea Zone to French Indo China 1 fighter moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 bomber moved from Norway to Novgorod 3 fighters moved from Norway to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Eastern United States to 110 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Battle in 44 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 43 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 43 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 110 Sea Zone Americans attack with 1 bomber, 1 destroyer and 3 fighters Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine Battle in 36 Sea Zone Americans attack with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 3 destroyers and 1 transport in 36 Sea Zone, round 2 : 4/7 hits, 3.17 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Neutral with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Hainan Battle in French Indo China Americans attack with 4 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor and 3 infantry Americans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/7 hits, 3.00 expected hits Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indo China Americans win, taking Hainan from Japanese, taking French Indo China from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from French Indo China to 36 Sea Zone 2 fighters moved from 43 Sea Zone to 36 Sea Zone 1 fighter moved from 44 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 8 Sea Zone 2 artilleries moved from Eastern United States to 101 Sea Zone 2 aaGuns moved from Quebec to Eastern United States 10 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 10 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 10 infantry moved from 91 Sea Zone to Morocco 3 infantry moved from Algeria to Tunisia 3 fighters moved from 110 Sea Zone to Gibraltar 1 bomber moved from 110 Sea Zone to United Kingdom 1 bomber moved from Novgorod to Russia 3 fighters moved from Russia to Norway 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 3 fighters placed in Norway 1 armour, 2 fighters, 2 infantry and 1 mech_infantry placed in Western United States 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 2 artilleries, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 20 PUs; UK_Pacific buy 2 fighters; Remaining resources: 0 PUs; Combat Move - British 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 battleship, 2 carriers, 4 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery and 2 infantry moved from Burma to Yunnan 2 fighters moved from India to Yunnan 1 bomber moved from India to Kwangtung Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Strategic bombing raid in Kwangtung AA fire in Kwangtung : 0/1 hits, 0.17 expected hits Bombing raid in Kwangtung rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Kwangtung causes 6 damage total. Battle in Kwangsi Battle in 97 Sea Zone British attack with 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers Italians defend with 1 destroyer, 3 fighters and 2 submarines British roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 fighter owned by the Italians, 2 submarines owned by the Italians, 2 submarines owned by the British and 1 fighter owned by the British lost in 97 Sea Zone retreated to 97 Sea Zone Italians win, taking Kwangsi from Japanese with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 destroyer, 1 fighter and 2 submarines Casualties for Italians: 1 destroyer, 1 fighter and 2 submarines Battle in Yunnan British attack with 1 artillery, 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 2 fighters and 2 infantry in Yunnan, round 2 : 3/5 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - British 1 tactical_bomber could not land in 97 Sea Zone and was removed 1 artillery and 3 infantry moved from Shan State to French Indo China 1 artillery and 1 infantry moved from India to Burma 3 mech_infantrys moved from Persia to West India 1 destroyer and 1 submarine moved from 39 Sea Zone to 36 Sea Zone 2 fighters moved from Yunnan to French Indo China 1 bomber moved from Kwangtung to French Indo China 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 artillery and 1 infantry EDIT: Adding units owned by UK_Pacific to India: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 carrier and 1 transport placed in 80 Sea Zone 1 fighter placed in 80 Sea Zone 2 artilleries and 1 infantry placed in Egypt Turn Complete - British British collect 40 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 2 fighters placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 artillery, 2 fighters and 1 infantry
Combat Hit Differential Summary :
Germans : -0.83 AA fire in Kwangtung : : -0.17 British : 1.83 Italians : 1.33 Americans : -1.00 Japanese : -0.33 AA fire in Novgorod : : -0.17
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TripleA Move Summary: Italians round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Ukraine to Rostov 1 bomber moved from Southern Italy to Rostov
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Ukraine to Rostov 1 bomber moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 artillery Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Italians 1 bomber moved from Rostov to Bryansk 1 armour and 1 mech_infantry moved from Romania to Ukraine 1 armour and 1 mech_infantry moved from Northern Italy to Southern Italy 1 artillery and 2 infantry moved from Yugoslavia to Northern Italy Place Units - Italians 1 submarine placed in 95 Sea Zone 1 artillery and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0.67 Russians : -0.33
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TripleA Move Summary: ANZAC round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 2 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 2 fighters moved from 37 Sea Zone to Borneo
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 2 infantry moved from Shan State to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 2 fighters moved from 37 Sea Zone to Borneo Combat - ANZAC Battle in Borneo ANZAC attack with 2 fighters and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 2 fighters and 2 infantry in Borneo, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 42 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Malaya 2 infantry and 1 marine moved from Shan State to French Indo China 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 41 Sea Zone to 36 Sea Zone 2 fighters moved from Borneo to 36 Sea Zone 1 fighter moved from Queensland to 36 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 artillery placed in Queensland 1 fighter placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : 0.83 Japanese : 0.00