@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
Wizmark (X +6) vs Samuel06 (L) BM3 G3
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Japanese 1 artillery and 1 infantry moved from Samara to Volgograd 1 mech_infantry moved from Russia to Novosibirsk 1 mech_infantry moved from Russia to Volgograd 1 fighter moved from Russia to Novosibirsk 2 fighters and 1 tactical_bomber moved from Russia to Volgograd Combat - Russians Battle in Novosibirsk Russians attack with 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 armour Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Volgograd Russians attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 2/3 hits, 1.17 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 armour and 2 mech_infantrys Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Novosibirsk to Russia 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Smolensk 1 artillery and 3 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 infantry moved from Amur to Buryatia Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0.83 Russians : 1.67 Japanese : -0.50
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TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 65 PUs; 6 SuicideAttackTokens; Japanese buy 2 armour, 2 artilleries, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Shantung to Manchuria 1 infantry moved from Korea to Manchuria 2 infantry moved from Korea to Amur 1 bomber moved from Japan to Amur 1 marine moved from Philippines to 35 Sea Zone 1 marine and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 marine and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 artillery and 1 marine moved from 43 Sea Zone to Borneo 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo 1 fighter moved from 35 Sea Zone to 43 Sea Zone 2 fighters moved from Japan to Manchuria 2 mech_infantrys moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi 2 artilleries and 1 mech_infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan 1 bomber moved from Hunan to Kwangsi 1 infantry moved from Alaska to British Columbia Japanese take British Columbia from British 1 infantry moved from Alaska to 2 Sea Zone 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone 1 infantry moved from 4 Sea Zone to Soviet Far East 1 armour and 1 infantry moved from Sikang to Kazakhstan 1 bomber moved from Hunan to Yunnan
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 65 PUs; 6 SuicideAttackTokens; Japanese buy 2 armour, 2 artilleries, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Shantung to Manchuria 1 infantry moved from Korea to Manchuria 2 infantry moved from Korea to Amur 1 bomber moved from Japan to Amur 1 marine moved from Philippines to 35 Sea Zone 1 marine and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 marine and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 artillery and 1 marine moved from 43 Sea Zone to Borneo 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo 1 fighter moved from 35 Sea Zone to 43 Sea Zone 2 fighters moved from Japan to Manchuria 2 mech_infantrys moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi 2 artilleries and 1 mech_infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan 1 bomber moved from Hunan to Kwangsi 1 infantry moved from Alaska to British Columbia Japanese take British Columbia from British 1 infantry moved from Alaska to 2 Sea Zone 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone 1 infantry moved from 4 Sea Zone to Soviet Far East 1 armour and 1 infantry moved from Sikang to Kazakhstan 1 bomber moved from Hunan to Yunnan Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Soviet Far East Battle in Yunnan Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 1 artillery and 2 infantry Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 4/8 hits, 4.00 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan Japanese win, taking Soviet Far East from Russians, taking Yunnan from Chinese with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery and 1 mech_infantry Casualties for British: 1 artillery and 2 infantry Battle in Amur Japanese attack with 1 bomber and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Amur, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Borneo Japanese attack with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers in Borneo, round 2 : 2/6 hits, 3.00 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for ANZAC: 2 infantry Battle in Manchuria Japanese attack with 1 armour, 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Manchuria, round 2 : 4/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kwangsi Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 3/5 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kazakhstan Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Japanese 1 infantry moved from Szechwan to Sikang 1 infantry moved from Kweichow to Szechwan 1 bomber moved from Yunnan to Hunan 1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 1 armour moved from Kwangtung to Hunan 2 fighters and 2 tactical_bombers moved from Yunnan to Hunan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Hunan 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from 43 Sea Zone to 35 Sea Zone 2 fighters moved from Borneo to 35 Sea Zone 2 tactical_bombers moved from Borneo to 35 Sea Zone 2 fighters moved from Manchuria to 6 Sea Zone 1 bomber moved from Amur to Japan 1 submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in Shantung 2 artilleries and 1 infantry placed in Kwangtung Japanese undo move 3. 1 armour, 1 artillery and 1 infantry placed in Kwangtung 1 artillery placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5,4,1,6,6,4,1,1,3,3,3,2,3,1,6,6,2,1,1,4,5,6,4,1,4,6,5,3,1,2,6,3,6,1,4,1,3,5,6,6,6,6,3,2,2,1,5,1,4 Japanese collect 62 PUs (1 lost to blockades); end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese : 0.33 UK_Pacific : 0.33 Russians : -0.67 Japanese : 2.50
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TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 3 bombers, 1 destroyer, 1 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 armour, 6 fighters and 1 mech_infantry moved from Norway to Finland 1 bomber and 2 fighters moved from Russia to Finland 1 bomber moved from United Kingdom to Finland 1 armour and 1 mech_infantry moved from Western United States to British Columbia 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 infantry moved from 1 Sea Zone to Alaska 1 submarine moved from 8 Sea Zone to 4 Sea Zone 1 marine moved from Hainan to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry and 1 marine moved from 44 Sea Zone to Celebes 2 artilleries and 10 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 10 infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 artilleries and 8 infantry moved from 110 Sea Zone to Normandy Bordeaux 7 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 3 bombers, 1 destroyer, 1 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 armour, 6 fighters and 1 mech_infantry moved from Norway to Finland 1 bomber and 2 fighters moved from Russia to Finland 1 bomber moved from United Kingdom to Finland 1 armour and 1 mech_infantry moved from Western United States to British Columbia 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 infantry moved from 1 Sea Zone to Alaska 1 submarine moved from 8 Sea Zone to 4 Sea Zone 1 marine moved from Hainan to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry and 1 marine moved from 44 Sea Zone to Celebes 2 artilleries and 10 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 10 infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 artilleries and 8 infantry moved from 110 Sea Zone to Normandy Bordeaux 7 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung Combat - Americans Battle in Alaska Battle in Celebes Battle in 4 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 4 Sea Zone Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking Alaska from Japanese, taking Celebes from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 110 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 cruiser and 6 transports Germans defend with 1 submarine 1 submarine owned by the Germans Submerged Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Finland Americans attack with 1 armour, 2 bombers, 8 fighters and 1 mech_infantry Germans defend with 4 armour and 3 mech_infantrys Americans roll dice for 1 armour, 2 bombers, 8 fighters and 1 mech_infantry in Finland, round 2 : 8/12 hits, 6.00 expected hits Germans roll dice for 4 armour and 3 mech_infantrys in Finland, round 2 : 3/7 hits, 3.00 expected hits 4 armour owned by the Germans, 1 armour owned by the Americans, 1 fighter owned by the Americans, 3 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland Americans winAmericans win with 1 battleship, 1 carrier, 1 cruiser and 6 transports remaining, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 2 bombers and 7 fighters remaining. Battle score for attacker is 16 Casualties for Americans: 1 armour, 1 fighter and 1 mech_infantry Casualties for Germans: 4 armour and 3 mech_infantrys Battle in Kwangtung Americans attack with 7 fighters and 1 tactical_bomber Japanese defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 7 fighters and 1 tactical_bomber in Kwangtung, round 2 : 7/8 hits, 4.17 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kwangtung, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 fighter owned by the Americans lost in Kwangtung Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 fighter Casualties for Japanese: 1 armour, 1 artillery and 1 infantry Battle in British Columbia Americans attack with 1 armour and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 armour and 1 mech_infantry in British Columbia, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in British Columbia Americans win, taking British Columbia from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 26 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 6 fighters moved from Finland to Russia 2 bombers and 1 fighter moved from Finland to Norway 3 fighters moved from Gibraltar to Norway 3 infantry moved from Tunisia to Libya 6 fighters and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 destroyer placed in 10 Sea Zone 3 bombers placed in Western United States 3 submarines placed in 36 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in Norway Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : 0.00 Americans : 4.83 Japanese : -0.50
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 3 bombers, 1 destroyer, 1 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 armour, 6 fighters and 1 mech_infantry moved from Norway to Finland 1 bomber and 2 fighters moved from Russia to Finland 1 bomber moved from United Kingdom to Finland 1 armour and 1 mech_infantry moved from Western United States to British Columbia 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 infantry moved from 1 Sea Zone to Alaska 1 submarine moved from 8 Sea Zone to 4 Sea Zone 1 marine moved from Hainan to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry and 1 marine moved from 44 Sea Zone to Celebes 2 artilleries and 10 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 10 infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 artilleries and 8 infantry moved from 110 Sea Zone to Normandy Bordeaux 7 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung Combat - Americans Battle in Alaska Battle in Celebes Battle in 4 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 4 Sea Zone Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking Alaska from Japanese, taking Celebes from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 110 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 cruiser and 6 transports Germans defend with 1 submarine 1 submarine owned by the Germans Submerged Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Finland Americans attack with 1 armour, 2 bombers, 8 fighters and 1 mech_infantry Germans defend with 4 armour and 3 mech_infantrys Americans roll dice for 1 armour, 2 bombers, 8 fighters and 1 mech_infantry in Finland, round 2 : 8/12 hits, 6.00 expected hits Germans roll dice for 4 armour and 3 mech_infantrys in Finland, round 2 : 3/7 hits, 3.00 expected hits 4 armour owned by the Germans, 1 armour owned by the Americans, 1 fighter owned by the Americans, 3 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland Americans winAmericans win with 1 battleship, 1 carrier, 1 cruiser and 6 transports remaining, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 2 bombers and 7 fighters remaining. Battle score for attacker is 16 Casualties for Americans: 1 armour, 1 fighter and 1 mech_infantry Casualties for Germans: 4 armour and 3 mech_infantrys Battle in Kwangtung Americans attack with 7 fighters and 1 tactical_bomber Japanese defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 7 fighters and 1 tactical_bomber in Kwangtung, round 2 : 7/8 hits, 4.17 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kwangtung, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 fighter owned by the Americans lost in Kwangtung Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 fighter Casualties for Japanese: 1 armour, 1 artillery and 1 infantry Battle in British Columbia Americans attack with 1 armour and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 armour and 1 mech_infantry in British Columbia, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in British Columbia Americans win, taking British Columbia from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 26 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 6 fighters moved from Finland to Russia 2 bombers and 1 fighter moved from Finland to Norway 3 fighters moved from Gibraltar to Norway 3 infantry moved from Tunisia to Libya 6 fighters and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 destroyer placed in 10 Sea Zone 3 bombers placed in Western United States 3 submarines placed in 36 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in Norway Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British repair damage of 4x factory_major; Remaining resources: 40 PUs; British buy 2 armour, 2 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Norway to Finland British take Finland from Germans 1 armour and 1 infantry moved from Egypt to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Greece 1 infantry moved from French Indo China to 36 Sea Zone 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 fighters moved from India to Sumatra 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from French Indo China to 43 Sea Zone 1 bomber moved from French Indo China to Borneo 2 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from French Indo China to Yunnan Combat - British Battle in Greece Battle in 43 Sea Zone British attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone British win, taking Greece from Italians with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Borneo British attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 marine British roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 marine in Borneo, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 3 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 marine in Borneo, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo British roll dice for 1 artillery and 1 bomber in Borneo, round 4 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 marine in Borneo, round 4 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese and 1 artillery owned by the British lost in Borneo British win with 1 bomber remaining. Battle score for attacker is -2 Casualties for British: 1 artillery and 1 infantry Casualties for Japanese: 1 marine Battle in 20 Sea Zone British attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer British roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Sumatra British attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sumatra British roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 3 : 3/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra British win, taking Sumatra from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Yunnan British attack with 1 fighter and 2 infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 2 fighters moved from Sumatra to 41 Sea Zone 1 fighter moved from 80 Sea Zone to India 1 carrier moved from 80 Sea Zone to 41 Sea Zone 1 fighter moved from 43 Sea Zone to 36 Sea Zone 1 bomber moved from Borneo to French Indo China 2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from Yunnan to India 1 aaGun and 2 infantry moved from Burma to Shan State 3 mech_infantrys moved from West India to Persia 1 armour and 4 mech_infantrys moved from Egypt to Iraq 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan 1 aaGun, 1 artillery and 3 infantry moved from Algeria to Tunisia Place Units - British 1 destroyer placed in 98 Sea Zone 2 mech_infantrys placed in Egypt 2 armour and 1 mech_infantry placed in Persia 1 destroyer placed in 110 Sea Zone Turn Complete - British British collect 44 PUs; end with 44 PUs Place Units - UK_Pacific 1 fighter and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 1 fighter and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.00 British : -0.50 Americans : 4.83 Japanese : -1.17
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TripleA Move Summary: Italians round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Rostov to Northwest Persia Italians take Northwest Persia from British 1 fighter moved from Southern Italy to 99 Sea Zone 1 mech_infantry moved from Ukraine to Smolensk 1 bomber moved from Bryansk to Smolensk
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Rostov to Northwest Persia Italians take Northwest Persia from British 1 fighter moved from Southern Italy to 99 Sea Zone 1 mech_infantry moved from Ukraine to Smolensk 1 bomber moved from Bryansk to Smolensk Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Smolensk Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Italians win, taking Smolensk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 armour moved from Ukraine to Belarus 1 armour moved from Rostov to Belarus 1 bomber moved from Smolensk to Novgorod 1 fighter moved from 99 Sea Zone to Southern Italy 1 armour moved from Southern Italy to Yugoslavia 2 mech_infantrys moved from Southern Italy to Yugoslavia 2 artilleries and 6 infantry moved from Northern Italy to Southern France 1 artillery moved from Southern Italy to Northern Italy Place Units - Italians 4 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.17 Russians : -0.33
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 marine moved from French Indo China to 36 Sea Zone 1 marine and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 2 infantry moved from French Indo China to Kwangsi 3 fighters moved from 36 Sea Zone to Kwangsi 1 fighter moved from Malaya to Kwangsi Combat - ANZAC Battle in Borneo Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Borneo from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 infantry Battle in Kwangsi ANZAC attack with 4 fighters and 2 infantry Japanese defend with 2 mech_infantrys ANZAC roll dice for 4 fighters and 2 infantry in Kwangsi, round 2 : 2/6 hits, 2.33 expected hits Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the ANZAC lost in Kwangsi ANZAC win, taking Kwangsi from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 fighter moved from Kwangsi to 36 Sea Zone 3 fighters moved from Kwangsi to French Indo China 1 fighter moved from Queensland to 36 Sea Zone Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : 0.00
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@samuel06 I can’t post the French again…
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TripleA Move Summary: Germans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 1 mech_infantry moved from Caucasus to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 3 bombers and 1 fighter moved from Western Germany to 110 Sea Zone 2 artilleries and 2 infantry moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Bryansk to Archangel 1 tactical_bomber moved from Bryansk to Tambov 1 tactical_bomber moved from Bryansk to Volgograd 1 artillery and 2 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 2 artilleries and 3 infantry moved from Western Germany to Holland Belgium
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 1 mech_infantry moved from Caucasus to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 3 bombers and 1 fighter moved from Western Germany to 110 Sea Zone 2 artilleries and 2 infantry moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Bryansk to Archangel 1 tactical_bomber moved from Bryansk to Tambov 1 tactical_bomber moved from Bryansk to Volgograd 1 artillery and 2 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 2 artilleries and 3 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 4 artilleries and 5 infantry Americans defend with 2 infantry Germans roll dice for 4 artilleries and 5 infantry in Holland Belgium, round 2 : 3/9 hits, 2.83 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 4 artilleries and 5 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Archangel Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/6 hits, 2.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 5/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 3 bombers, 1 fighter and 1 submarine British defend with 1 destroyer; Americans defend with 1 battleship, 1 carrier, 1 cruiser and 6 transports Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 3 bombers and 1 fighter in 110 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 6 transports in 110 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 carrier owned by the Americans lost in 110 Sea Zone Germans roll dice for 2 bombers in 110 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits Americans roll dice for 1 battleship, 1 cruiser and 6 transports in 110 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 cruiser owned by the Americans and 1 bomber owned by the Germans lost in 110 Sea Zone Germans roll dice for 1 bomber in 110 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 battleship and 6 transports in 110 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans and 1 battleship owned by the Americans lost in 110 Sea Zone Americans win with 6 transports remaining. Battle score for attacker is 4 Casualties for Germans: 3 bombers, 1 fighter and 1 submarine Casualties for Americans: 1 battleship, 1 carrier and 1 cruiser Casualties for British: 1 destroyer Battle in Volgograd Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 4/5 hits, 2.00 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 2 infantry moved from Denmark to Western Germany 2 artilleries and 2 infantry moved from Poland to Germany 2 artilleries moved from Baltic States to Novgorod 2 infantry moved from Baltic States to Novgorod 4 infantry moved from Baltic States to Belarus 1 fighter and 1 tactical_bomber moved from Archangel to Bryansk 2 artilleries and 1 infantry moved from Ukraine to Bryansk 1 fighter and 2 tactical_bombers moved from Tambov to Bryansk 1 fighter and 2 tactical_bombers moved from Volgograd to Bryansk Place Units - Germans 1 fighter placed in Western Germany 1 artillery and 2 infantry placed in Ukraine 1 armour, 1 infantry and 1 mech_infantry placed in Novgorod 2 artilleries, 3 infantry and 4 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to Holland Belgium: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 6.83 Americans : 0.67 Russians : 0.00
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@samuel06 assumed no move with the french…
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Tambov 2 fighters moved from Russia to Volgograd 1 artillery and 2 infantry moved from Samara to Volgograd 1 fighter moved from Russia to Tambov 1 tactical_bomber moved from Russia to Kazakhstan 1 infantry moved from Samara to Kazakhstan 1 infantry and 1 mech_infantry moved from Novosibirsk to Kazakhstan Combat - Russians Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Volgograd, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Volgograd, round 3 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 2 mech_infantrys Battle in Kazakhstan Russians attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 armour and 1 infantry Russians roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 armour and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0.83 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kazakhstan Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Kazakhstan to Russia 2 fighters moved from Volgograd to Russia 1 fighter moved from Tambov to Russia 1 aaGun, 2 artilleries and 5 infantry moved from Russia to Samara Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 1.33 Russians : -1.67 Japanese : 0.67
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@samuel06 Hey, I was crazy busy this weekend sorry for the wait. I had my wedding on Sunday and the family is here. I am also leaving for vacation for a few days, I will be back around the 15th. I hope that it is ok
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@samuel06 Wow! Congratulations and I wish you all the best in married life!
I am going on holiday on the 16th so won’t get back to this for a week or so :+1:
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TripleA Move Summary: Japanese round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 bomber moved from Hunan to Buryatia 1 bomber moved from Hunan to Buryatia 1 armour moved from Manchuria to Buryatia 2 infantry moved from Amur to Buryatia 1 fighter moved from Hunan to Kwangsi 1 tactical_bomber moved from Hunan to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Yunnan 1 armour moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Novosibirsk to Timguska Japanese take Timguska from Russians 1 artillery and 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Hunan to Kwangsi 1 fighter moved from Philippines to 43 Sea Zone 1 fighter moved from Philippines to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 6 Sea Zone to 4 Sea Zone 1 submarine moved from 5 Sea Zone to 4 Sea Zone 2 fighters moved from 6 Sea Zone to 4 Sea Zone 1 bomber moved from Japan to Buryatia
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 bomber moved from Hunan to Buryatia 1 bomber moved from Hunan to Buryatia 1 armour moved from Manchuria to Buryatia 2 infantry moved from Amur to Buryatia 1 fighter moved from Hunan to Kwangsi 1 tactical_bomber moved from Hunan to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Yunnan 1 armour moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Novosibirsk to Timguska Japanese take Timguska from Russians 1 artillery and 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Hunan to Kwangsi 1 fighter moved from Philippines to 43 Sea Zone 1 fighter moved from Philippines to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 6 Sea Zone to 4 Sea Zone 1 submarine moved from 5 Sea Zone to 4 Sea Zone 2 fighters moved from 6 Sea Zone to 4 Sea Zone 1 bomber moved from Japan to Buryatia Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter British defend with 1 transport; ANZAC defend with 1 transport 1 transport owned by the ANZAC and 1 transport owned by the British lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for British: 1 transport Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Buryatia Japanese attack with 1 armour, 3 bombers and 2 infantry Russians defend with 4 infantry Japanese roll dice for 1 armour, 3 bombers and 2 infantry in Buryatia, round 2 : 4/6 hits, 2.83 expected hits Russians roll dice for 4 infantry in Buryatia, round 2 : 3/4 hits, 1.33 expected hits 2 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 armour owned by the Japanese lost in Buryatia Japanese win with 3 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 armour and 2 infantry Casualties for Russians: 4 infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi retreated to Kwangsi Chinese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 mech_infantry Battle in Yunnan Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 4 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 4 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 4 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for Americans: 1 submarine Non Combat Move - Japanese 2 fighters moved from 4 Sea Zone to 6 Sea Zone 3 bombers moved from Buryatia to Amur 3 infantry moved from Korea to Amur 1 infantry moved from Manchuria to Amur 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Kansu to Shensi 1 armour moved from Kweichow to Kansu 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Shantung to Anhwe 1 armour and 1 mech_infantry moved from Shantung to Hunan 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 2 fighters and 2 tactical_bombers moved from Yunnan to Hunan 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from 43 Sea Zone to Philippines 1 fighter moved from 44 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Amur 1 tactical_bomber moved from Philippines to Amur 3 battleships, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone Place Units - Japanese 3 infantry placed in Kwangtung 1 armour and 2 mech_infantrys placed in Shantung 1 destroyer and 1 fighter placed in 6 Sea Zone 1 artillery, 1 fighter and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans : 0.83 Chinese : 1.00 Russians : 1.67 Japanese : -0.17
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@wizmark Thank you! Have fun on your holiday.
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 4 bombers, 3 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 6 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 5 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 fighter, 5 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 5 infantry moved from 33 Sea Zone to Caroline Islands 2 artilleries and 8 infantry moved from Normandy Bordeaux to Southern France 2 bombers moved from Norway to Southern France 4 fighters moved from Norway to Archangel 6 fighters moved from Russia to Archangel Combat - Americans Battle in 20 Sea Zone Americans attack with 6 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 6 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 1 artillery and 5 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 artillery and 5 infantry in Caroline Islands, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 5 infantry in Caroline Islands, round 3 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery and 5 infantry in Caroline Islands, round 4 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 2 infantry Casualties for Americans: 1 infantry Battle in Southern France Americans attack with 2 artilleries, 2 bombers and 8 infantry Germans defend with 1 factory_minor and 1 harbour; Italians defend with 2 artilleries and 6 infantry Americans roll dice for 2 artilleries, 2 bombers and 8 infantry in Southern France, round 2 : 3/12 hits, 3.67 expected hits Germans roll dice for 2 artilleries and 6 infantry in Southern France, round 2 : 1/8 hits, 2.67 expected hits 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France Americans roll dice for 2 artilleries, 2 bombers and 7 infantry in Southern France, round 3 : 3/11 hits, 3.50 expected hits Germans roll dice for 2 artilleries and 3 infantry in Southern France, round 3 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France Americans roll dice for 2 artilleries, 2 bombers and 6 infantry in Southern France, round 4 : 3/10 hits, 3.33 expected hits Germans roll dice for 2 artilleries in Southern France, round 4 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Italians lost in Southern France Americans win, taking Southern France from Germans with 2 artilleries, 2 bombers and 6 infantry remaining. Battle score for attacker is 20 Casualties for Americans: 2 infantry Casualties for Italians: 2 artilleries and 6 infantry Battle in Archangel Americans attack with 10 fighters Germans defend with 2 artilleries and 2 infantry Americans roll dice for 10 fighters in Archangel, round 2 : 4/10 hits, 5.00 expected hits Germans roll dice for 2 artilleries and 2 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits 2 artilleries owned by the Germans, 2 infantry owned by the Germans and 1 fighter owned by the Americans lost in Archangel Americans win with 9 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 fighter Casualties for Germans: 2 artilleries and 2 infantry Non Combat Move - Americans 9 fighters moved from Archangel to Russia 2 bombers moved from Southern France to United Kingdom 6 transports moved from 110 Sea Zone to 102 Sea Zone 3 infantry moved from Libya to Tobruk 1 battleship, 4 carriers, 3 cruisers, 3 destroyers and 4 submarines moved from 36 Sea Zone to 33 Sea Zone 6 fighters and 1 tactical_bomber moved from 20 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 armour and 1 mech_infantry moved from British Columbia to Western United States 1 infantry moved from Alaska to 1 Sea Zone 1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 infantry moved from 10 Sea Zone to Western United States 3 bombers moved from Western United States to Hawaiian Islands Place Units - Americans 1 armour and 2 infantry placed in French Indo China 3 fighters placed in Norway 4 bombers placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : -3.33 Americans : -3.17 Japanese : -1.00