@farmboy it might still default to something close to what we end up. Both players have to be thinking both that they don’t want to give anything to their opponent and they want to a good position if htey end up with allies. I think that might lead to well placed but low cost units (which along with a fig or two makes the most sense in a standard bid game.
lebowsky allies -vs- dawgoneit axis
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from United Kingdom to Gibraltar 1 bomber moved from United Kingdom to Western Germany 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 2 artilleries, 4 infantry and 2 marines moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 infantry, 2 marines and 1 transport moved from 33 Sea Zone to 56 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 56 Sea Zone to Western Australia 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 56 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Western Germany causes 7 damage total. Battle in Java Battle in Celebes Battle in Gibraltar Americans attack with 2 fighters, 2 infantry and 2 mech_infantrys Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Gibraltar, round 2 : 2/6 hits, 1,67 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Java from Japanese, taking Celebes from Japanese, taking Gibraltar from Italians with 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in 56 Sea Zone Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport Japanese defend with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 56 Sea Zone, round 2 : 3/8 hits, 3,83 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 56 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 56 Sea Zone Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 56 Sea Zone, round 3 : 2/7 hits, 3,50 expected hits Japanese roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport in 56 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 56 Sea Zone Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 56 Sea Zone, round 4 : 4/6 hits, 3,17 expected hits Japanese roll dice for 1 battleship and 1 transport in 56 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits 1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 56 Sea Zone Americans win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 48 Casualties for Americans: 2 destroyers Casualties for Japanese: 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport Battle in Western Australia Americans attack with 1 artillery, 1 infantry and 2 marines Japanese defend with 1 artillery Americans roll dice for 1 artillery, 1 infantry and 2 marines in Western Australia, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Western Australia, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Western Australia Americans win, taking Western Australia from Japanese with 1 artillery, 1 infantry and 2 marines remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 carrier and 2 fighters moved from 33 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 armour, 2 carriers, 3 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from 54 Sea Zone to Queensland 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 bomber moved from Western Germany to United Kingdom 2 infantry moved from Brazil to British Guiana Place Units - Americans 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 1 factory_minor, 5 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from India to French Indo China 1 artillery and 2 infantry moved from India to Burma 1 fighter moved from India to Burma 1 infantry moved from India to Burma 1 submarine moved from 97 Sea Zone to 93 Sea Zone British take 93 Sea Zone from Italians Combat - British Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0,17 expected hits Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in Burma British attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 1 armour and 1 infantry British roll dice for 1 artillery, 1 fighter and 3 infantry in Burma, round 2 : 0/5 hits, 1,50 expected hits Japanese roll dice for 1 armour and 1 infantry in Burma, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the British lost in Burma British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 3 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 armour and 1 infantry in Burma, round 3 : 0/2 hits, 0,83 expected hits British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 4 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 armour and 1 infantry in Burma, round 4 : 0/2 hits, 0,83 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 bomber moved from French Indo China to India 3 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 2 fighters moved from Egypt to Persia 1 carrier, 1 cruiser and 3 destroyers moved from 98 Sea Zone to 92 Sea Zone 2 fighters moved from United Kingdom to 92 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 artillery and 4 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Anglo Egyptian Sudan to Egypt 2 transports moved from 81 Sea Zone to 71 Sea Zone Place Units - British 2 transports placed in 106 Sea Zone 1 factory_minor placed in Persia 3 infantry placed in Egypt 2 infantry placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Italians : -0,67 British : -2,17 AA fire in Western Germany : : -0,17 Americans : -2,00 Chinese : -0,67 Japanese : -4,17 AA fire in French Indo China : : -0,17 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 airfield and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Algeria to Morocco 1 destroyer moved from 97 Sea Zone to 93 Sea Zone Italians take 97 Sea Zone from British 1 bomber and 2 fighters moved from Southern Italy to 93 Sea Zone 2 artilleries and 2 infantry moved from Northern Italy to Southern France 2 infantry moved from Northern Italy to Southern France 1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 mech_infantry moved from Bessarabia to Rostov Italians take Rostov from Russians 1 armour moved from Bessarabia to Bryansk Italians take Bryansk from Russians 1 armour moved from Baltic States to Smolensk Italians take Smolensk from Russians 1 armour moved from Baltic States to Archangel Italians take Archangel from Russians 1 armour and 1 mech_infantry moved from Slovakia Hungary to Belarus 2 infantry moved from Eastern Poland to Belarus Combat - Italians Battle in 93 Sea Zone Italians attack with 1 bomber, 1 destroyer and 2 fighters British defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 93 Sea Zone Italians win, taking 93 Sea Zone from British with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Morocco Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry French defend with 2 infantry Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Morocco, round 2 : 3/8 hits, 2.33 expected hits French roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the French lost in Morocco Italians win, taking Morocco from French with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for French: 2 infantry Non Combat Move - Italians 1 aaGun moved from Eastern Poland to Belarus 1 aaGun moved from Slovakia Hungary to Eastern Poland 1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy Place Units - Italians 1 airfield and 1 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 1 cruiser EDIT: Adding units owned by Italians to 95 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : 1.67 British : -0.17 French : -0.67 -
TripleA Move Summary: ANZAC round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 airfield; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from Caroline Islands to 35 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC -
Kamikaze?
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@lebowsky none
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 airfield; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from Caroline Islands to 35 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 1 destroyer, 1 fighter and 1 transport Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 4 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone ANZAC win, taking 35 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Philippines Non Combat Move - ANZAC 1 cruiser moved from 33 Sea Zone to 56 Sea Zone 3 fighters moved from New South Wales to Western Australia 1 fighter moved from 35 Sea Zone to Dutch New Guinea 2 infantry moved from New Guinea to Dutch New Guinea 2 aaGuns and 3 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 airfield placed in Western Australia Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
ANZAC : -1,50 Japanese : -1,00 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 airfield; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from Caroline Islands to 35 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 1 destroyer, 1 fighter and 1 transport Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 4 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone ANZAC win, taking 35 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Philippines Non Combat Move - ANZAC 1 cruiser moved from 33 Sea Zone to 56 Sea Zone 3 fighters moved from New South Wales to Western Australia 1 fighter moved from 35 Sea Zone to Dutch New Guinea 2 infantry moved from New Guinea to Dutch New Guinea 2 aaGuns and 3 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 airfield placed in Western Australia Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Combat - French Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by French from Alexandria: 1 infantry EDIT: Changing ownership of Tobruk from Italians to French EDIT: Adding units owned by French to Tobruk: 1 infantry EDIT: Turning off Edit Mode 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 98 Sea Zone to 92 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1,50 Japanese : -1,00 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 19 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 10 mech_infantrys moved from Eastern Poland to Belarus 8 infantry moved from Novgorod to Belarus 1 armour and 1 mech_infantry moved from Poland to Belarus 10 mech_infantrys moved from Germany to Eastern Poland 3 infantry moved from Western Germany to Northern Italy 3 fighters moved from Greece to Northern Italy 3 submarines moved from 115 Sea Zone to 112 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 112 Sea Zone 3 tactical_bombers moved from Greece to Western Germany 2 bombers moved from Greece to Southern Italy Combat - Germans Non Combat Move - Germans Place Units - Germans 1 artillery and 2 infantry placed in Novgorod Germans undo move 1. 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 10 infantry placed in Germany 3 infantry placed in France Germans undo move 4. 3 infantry placed in Western Germany 1 infantry placed in France Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Archangel 1 fighter moved from Russia to Archangel 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 infantry moved from Volgograd to Rostov 1 tactical_bomber moved from Russia to Rostov Combat - Russians Battle in Archangel Russians attack with 1 fighter and 1 mech_infantry Italians defend with 1 armour Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Archangel Russians win, taking Archangel from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Rostov Russians attack with 1 infantry and 1 tactical_bomber Italians defend with 1 mech_infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Italians defend with 1 armour Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 armour in Smolensk, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 armour in Smolensk, round 3 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 armour in Smolensk, round 4 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 5 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 armour in Smolensk, round 5 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 6 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 armour in Smolensk, round 6 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 fighter moved from Archangel to Russia 1 tactical_bomber moved from Rostov to Russia 2 infantry moved from Samara to Russia 6 infantry moved from Novosibirsk to Samara 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk 1 infantry moved from Volgograd to Tambov 1 infantry moved from Volgograd to Samara 2 armour and 1 mech_infantry moved from Russia to Samara Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUsCombat Hit Differential Summary :
Italians : -2,33 Russians : -1,67 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 67 PUs; 6 SuicideAttackTokens; Japanese buy 1 artillery, 3 destroyers, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 cruiser moved from 21 Sea Zone to 35 Sea Zone 1 bomber moved from Kwangsi to 44 Sea Zone 1 bomber moved from Kwangsi to 42 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 2 transports moved from 36 Sea Zone to 20 Sea Zone 1 battleship moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 battleship, 3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from 36 Sea Zone to Philippines 1 artillery and 1 marine moved from Kwangsi to 36 Sea Zone 1 artillery, 1 marine and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 marine moved from 35 Sea Zone to Philippines Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 5 fighters, 1 submarine, 5 tactical_bombers and 5 transports ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 cruiser, 5 fighters, 5 tactical_bombers and 5 transports in 35 Sea Zone, round 2 : 6/12 hits, 7.00 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 5 fighters, 1 submarine, 5 tactical_bombers and 5 transports remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Philippines Japanese attack with 2 artilleries, 2 fighters, 7 infantry and 1 marine Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries, 2 fighters, 7 infantry and 1 marine in Philippines, round 2 : 1/12 hits, 3.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Philippines Japanese roll dice for 2 artilleries, 2 fighters, 7 infantry and 1 marine in Philippines, round 3 : 1/12 hits, 3.50 expected hits Americans roll dice for 1 artillery in Philippines, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 2 fighters, 6 infantry and 1 marine remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 2 fighters moved from Philippines to 35 Sea Zone 2 carriers moved from 36 Sea Zone to 35 Sea Zone 4 carriers moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 aaGun, 3 artilleries, 2 infantry and 1 mech_infantry moved from Anhwe to Hunan 1 armour moved from Hunan to French Indo China 1 mech_infantry moved from Hunan to Kwangsi 1 bomber moved from 44 Sea Zone to French Indo China 1 bomber moved from 42 Sea Zone to French Indo China Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Kwangtung 3 destroyers and 2 submarines placed in 6 Sea Zone 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUsCombat Hit Differential Summary :
ANZAC : -0.33 Americans : 0.00 Chinese : -0.67 Japanese : -4.83 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 3 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 2 mech_infantrys moved from Gibraltar to 91 Sea Zone 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 91 Sea Zone to Morocco 1 bomber moved from United Kingdom to Morocco 1 transport moved from 56 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra Combat - Americans Battle in Sumatra Battle in Malaya Battle in Morocco Americans attack with 1 bomber, 2 fighters, 3 infantry and 3 mech_infantrys Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 bomber, 2 fighters, 3 infantry and 3 mech_infantrys in Morocco, round 2 : 3/9 hits, 2,67 expected hits Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Morocco, round 2 : 2/8 hits, 2,83 expected hits 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Morocco Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 3 mech_infantrys in Morocco, round 3 : 6/7 hits, 2,33 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Morocco, round 3 : 1/5 hits, 1,83 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 2 artilleries owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Morocco Americans win, taking Sumatra from Japanese, taking Malaya from Japanese, taking Morocco from Italians with 1 bomber, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 21 Casualties for Americans: 3 infantry Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Non Combat Move - Americans 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 marines moved from Western Australia to 56 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 marines and 1 tactical_bomber moved from 56 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western Australia to South Australia 3 submarines moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Morocco to Gibraltar 2 fighters moved from Morocco to 91 Sea Zone Place Units - Americans 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Italians : -1,67 Americans : 3,50 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese : 0,00 Japanese : -0,33 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 3 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 2 mech_infantrys moved from Gibraltar to 91 Sea Zone 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 91 Sea Zone to Morocco 1 bomber moved from United Kingdom to Morocco 1 transport moved from 56 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra Combat - Americans Battle in Sumatra Battle in Malaya Battle in Morocco Americans attack with 1 bomber, 2 fighters, 3 infantry and 3 mech_infantrys Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 bomber, 2 fighters, 3 infantry and 3 mech_infantrys in Morocco, round 2 : 3/9 hits, 2,67 expected hits Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Morocco, round 2 : 2/8 hits, 2,83 expected hits 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Morocco Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 3 mech_infantrys in Morocco, round 3 : 6/7 hits, 2,33 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Morocco, round 3 : 1/5 hits, 1,83 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 2 artilleries owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Morocco Americans win, taking Sumatra from Japanese, taking Malaya from Japanese, taking Morocco from Italians with 1 bomber, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 21 Casualties for Americans: 3 infantry Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Non Combat Move - Americans 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 marines moved from Western Australia to 56 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 marines and 1 tactical_bomber moved from 56 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western Australia to South Australia 3 submarines moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Morocco to Gibraltar 2 fighters moved from Morocco to 91 Sea Zone Place Units - Americans 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 5 PUs Purchase Units - British British buy 1 airfield, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Burma to Shan State 1 bomber and 1 fighter moved from India to Shan State 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 2 fighters moved from 92 Sea Zone to 93 Sea Zone Combat - British Battle in 93 Sea Zone British attack with 1 destroyer and 2 fighters Italians defend with 1 destroyer British roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 93 Sea Zone British win, taking 93 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Shan State British attack with 1 bomber, 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 2 infantry in Shan State, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber and 1 fighter moved from Shan State to India 3 aaGuns, 1 artillery, 12 infantry and 2 mech_infantrys moved from India to Burma 3 infantry moved from Northwest Persia to Caucasus 1 armour and 1 mech_infantry moved from Iraq to Caucasus 2 fighters moved from Persia to Russia 1 artillery and 4 infantry moved from Trans-Jordan to Iraq 5 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 93 Sea Zone to Gibraltar 1 carrier, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone Place Units - British 1 airfield placed in Gibraltar 2 fighters and 1 infantry placed in Persia 1 mech_infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Italians : -2,00 British : -0,83 Americans : 3,50 Chinese : 0,00 Japanese : -0,67 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry and 1 mech_infantry moved from Belarus to Archangel 1 armour moved from Bryansk to Rostov 1 armour moved from Belarus to Vologda Italians take Vologda from Russians 1 bomber and 2 fighters moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in Rostov Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Italians attack with 2 infantry and 1 mech_infantry Russians defend with 1 mech_infantry Italians roll dice for 2 infantry and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 infantry and 1 mech_infantry in Archangel, round 3 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 infantry and 1 mech_infantry in Archangel, round 4 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 infantry and 1 mech_infantry in Archangel, round 5 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Archangel Italians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 6 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 7 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Archangel Italians roll dice for 1 mech_infantry in Archangel, round 8 : 1/1 hits, 0.17 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 8 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Italians win, taking Archangel from Russians with 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Italians: 2 infantry Casualties for Russians: 1 mech_infantry Battle in 93 Sea Zone Italians attack with 1 bomber and 2 fighters British defend with 1 destroyer Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 93 Sea Zone Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy Place Units - Italians 1 armour placed in Northern Italy 3 infantry placed in Southern France 2 infantry placed in Southern Italy Italians undo move 2. 2 infantry placed in Southern France 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : -2.50 British : -0.33 Russians : -1.00 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Dutch New Guinea to 54 Sea Zone 3 fighters moved from Western Australia to Queensland 1 cruiser moved from 56 Sea Zone to 54 Sea Zone 2 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 artillery placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Tobruk to Alexandria Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 8 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Smolensk 11 armour, 5 artilleries, 12 infantry and 28 mech_infantrys moved from Belarus to Bryansk 1 artillery and 2 infantry moved from Ukraine to Bryansk 10 mech_infantrys moved from Eastern Poland to Bryansk 10 infantry moved from Germany to Poland 2 tactical_bombers moved from Greece to Bryansk 2 bombers moved from Southern Italy to Eastern Poland 3 infantry moved from Novgorod to Belarus Non Combat Move - Germans 6 aaGuns moved from Belarus to Bryansk Place Units - Germans 3 infantry placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 3 infantry placed in France 2 infantry placed in Western Germany 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Novosibirsk to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk Combat - Russians Battle in Vologda Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 0/4 hits, 1,50 expected hits Italians roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 3 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Vologda Russians win, taking Vologda from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 infantry moved from Tambov to Russia 1 infantry moved from Volgograd to Tambov 1 infantry moved from Volgograd to Samara 2 armour, 7 infantry and 1 mech_infantry moved from Samara to Russia 2 aaGuns and 10 infantry moved from Novosibirsk to Samara Place Units - Russians 1 artillery and 9 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians : -0,67 Russians : -2,17 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 destroyer, 6 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 carrier and 2 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone 2 fighters moved from 35 Sea Zone to Celebes 2 fighters moved from 35 Sea Zone to Java 6 carriers moved from 35 Sea Zone to 42 Sea Zone 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 transport moved from 35 Sea Zone to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 2 infantry moved from French Indo China to Shan State 2 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 2 bombers moved from French Indo China to Yunnan 1 infantry moved from Kwangtung to Kwangsi 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 destroyers and 2 submarines moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to Philippines 1 transport moved from 35 Sea Zone to 6 Sea Zone Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 37 Sea Zone Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 carrier, 1 cruiser, 2 tactical_bombers and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 carrier, 1 cruiser, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Shan State Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 2 bombers, 2 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 2/5 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Celebes Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 4/8 hits, 4.00 expected hits Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 infantry and 1 marine Americans defend with 1 armour and 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Sumatra, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra Japanese roll dice for 1 artillery and 1 marine in Sumatra, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 armour in Sumatra, round 3 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Japanese lost in Sumatra Japanese roll dice for 1 marine in Sumatra, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour in Sumatra, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 marine in Sumatra, round 5 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 armour in Sumatra, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 1 marine remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 armour and 1 infantry Battle in Java Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 battleship in Java, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2.50 expected hits Americans roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 3 fighters moved from Java to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 4 fighters moved from Celebes to 42 Sea Zone 2 tactical_bombers moved from Celebes to 42 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 2 bombers moved from Yunnan to French Indo China Place Units - Japanese 3 infantry placed in Kwangtung 3 infantry placed in French Indo China 1 destroyer, 2 submarines and 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Americans : -1.33 Chinese : 0.33 UK_Pacific : 1.00 Japanese : -1.50 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter, 2 infantry, 4 submarines, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Morocco to Algeria Americans take Algeria from Italians Combat - Americans Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 artillery and 1 infantry moved from South Australia to Queensland 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 carrier, 2 destroyers, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 marines moved from 54 Sea Zone to Queensland 1 carrier, 2 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Gibraltar to United Kingdom 1 transport moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 2 submarines and 1 transport placed in 101 Sea Zone 1 tactical_bomber placed in Eastern United States 2 infantry placed in Central United States 1 fighter and 1 tactical_bomber placed in Western United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Americans : 0,33 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese : 0,00 Japanese : -1,00





