sorry yes sub in 106 stay and fight
if you get 1 hit the first round and i get 0 hits, remove dd and submerge sub
otherwise let me know how many hits and i’ll decide from there
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 4 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Iraq to Eastern Persia
1 armour moved from Iraq to Northwest Persia
3 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
1 transport moved from 98 Sea Zone to 81 Sea Zone
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 artillery and 3 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 artillery and 3 infantry
Japanese defend with 2 mech_infantrys
British roll dice for 1 artillery and 3 infantry in Burma, round 2 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - British
4 infantry moved from 91 Sea Zone to Morocco
Place Units - British
3 armour placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
3 infantry placed in Union of South Africa
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,6,6
UK_Pacific collect 5 PUs (5 lost to blockades); end with 5 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
British : 2.00
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Romania to Ukraine
1 armour moved from Northern Italy to Romania
1 infantry moved from Romania to Bulgaria
1 infantry moved from Yugoslavia to Bulgaria
1 bomber moved from Normandy Bordeaux to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,5,1,1,4,5,1,1
Italians collect 5 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 2 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 41 Sea Zone to 39 Sea Zone
Combat - ANZAC
Battle in 39 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 2 submarines
ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
ANZAC roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 39 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 39 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 39 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 39 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 39 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 39 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 39 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
ANZAC win, taking 39 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Non Combat Move - ANZAC
Place Units - ANZAC
2 infantry placed in Queensland
ANZAC undo move 1.
3 submarines placed in 54 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : -1.67
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
Non Combat Move - French
1 infantry moved from United Kingdom to Scotland
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 carrier, 2 fighters, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
1 bomber moved from Bulgaria to Iraq
8 armour, 3 artilleries and 7 mech_infantrys moved from Caucasus to Northwest Persia
3 armour moved from Rostov to Northwest Persia
4 fighters and 2 tactical_bombers moved from Rostov to Northwest Persia
3 bombers moved from Bulgaria to Northwest Persia
1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 bomber moved from France to 113 Sea Zone
1 tactical_bomber moved from France to 113 Sea Zone
Combat - Germans
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Iraq causes 3 damage total.
Battle in 113 Sea Zone
Germans attack with 1 bomber, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Northwest Persia
Germans attack with 11 armour, 3 artilleries, 3 bombers, 4 fighters, 7 mech_infantrys and 2 tactical_bombers
British defend with 1 armour, 6 infantry and 3 mech_infantrys; Americans defend with 2 aaGuns, 1 armour, 3 infantry and 2 mech_infantrys
AA fire in Northwest Persia : 1/6 hits, 1.00 expected hits
1 fighter owned by the Germans lost in Northwest Persia
Germans roll dice for 11 armour, 3 artilleries, 3 bombers, 3 fighters, 7 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 14/29 hits, 13.00 expected hits
British roll dice for 2 aaGuns, 2 armour, 9 infantry and 5 mech_infantrys in Northwest Persia, round 2 : 6/16 hits, 5.67 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Germans, 2 aaGuns owned by the Americans, 3 infantry owned by the Americans, 5 mech_infantrys owned by the Germans, 6 infantry owned by the British and 2 mech_infantrys owned by the Americans lost in Northwest Persia
Germans roll dice for 11 armour, 2 artilleries, 3 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 3 : 14/23 hits, 11.67 expected hits
British roll dice for 2 armour and 2 mech_infantrys in Northwest Persia, round 3 : 0/4 hits, 1.67 expected hits
2 mech_infantrys owned by the British, 1 armour owned by the Americans and 1 armour owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 11 armour, 2 artilleries, 3 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Germans: 1 artillery, 1 fighter and 5 mech_infantrys
Casualties for Americans: 2 aaGuns, 1 armour, 3 infantry and 2 mech_infantrys
Casualties for British: 1 armour, 6 infantry and 3 mech_infantrys
Non Combat Move - Germans
1 artillery and 2 infantry moved from Rostov to Caucasus
3 armour moved from Ukraine to Caucasus
5 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 bomber moved from 113 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux
1 bomber moved from Bulgaria to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 bomber moved from Iraq to Caucasus
3 bombers moved from Northwest Persia to Bulgaria
3 fighters and 2 tactical_bombers moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Russia to Kazakhstan
Place Units - Germans
1 carrier and 2 fighters placed in 110 Sea Zone
1 submarine placed in 112 Sea Zone
3 armour placed in Ukraine
6 mech_infantrys placed in Russia
Germans undo move 4.
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,4,4,5,6,6,4,1
Germans collect 63 PUs (7 lost to blockades); end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : 4.00
British : -1.33
AA fire in Iraq : : -0.17
AA fire in Northwest Persia : : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 fighters, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 mech_infantrys moved from Kweichow to Burma
1 mech_infantry moved from Kweichow to Burma
2 bombers, 2 fighters and 2 tactical_bombers moved from Shan State to Burma
1 submarine moved from 8 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes
1 submarine moved from 35 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Celebes, round 2 : 4/8 hits, 4.17 expected hits
Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Burma
Japanese attack with 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 3 infantry
Japanese roll dice for 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 4/9 hits, 4.17 expected hits
UK_Pacific roll dice for 1 artillery and 3 infantry in Burma, round 2 : 4/4 hits, 1.33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 artillery owned by the British and 3 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -16
Casualties for Japanese: 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 artillery and 3 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Burma to Shan State
2 bombers moved from Burma to Shan State
2 mech_infantrys moved from Malaya to Shan State
2 armour and 1 mech_infantry moved from French Indo China to Yunnan
1 armour moved from Kazakhstan to Turkmenistan
3 mech_infantrys moved from Kiangsu to Kweichow
3 fighters and 3 tactical_bombers moved from Celebes to 35 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
3 destroyers, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan State
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 mech_infantry placed in French Indo China
3 destroyers placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in French Indo China
1 fighter placed in Kiangsu
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans : -0.67
UK_Pacific : 2.67
Japanese : 0.33
Wow! You rolled four twos with four dice in Burma. Second turn in a row you’ve made me pay there.
@StuckTojo well, I don’t see any way I’m going to come back in this one.
your game.
Another?
Sure thing. This was a good game. You had we scared a few times.
Same sides? Switch? Your call.
@StuckTojo would a rematch be ok?
Absolutely, sir. Just send me your bid placements and I’ll set it up when I get home from work tonight.
@StuckTojo same bid?
@dawgoneit if so i will take,
a transport for uk in sz39 (off india)
a tank for uk in west india
a transport for uk in sz71 (off southern africa)
a artillery for uk in sudan
a man for uk in gibraltar
a man for uk in egypt
OK. We’re up and ready to go. The Führer awaits your scramble orders, sir!