Scramble Scotland?
Odonis (Allies) vs Lebowsky (Axis) BM3L19
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 46 Sea Zone 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to Northern Territory 1 artillery, 1 bomber and 1 infantry moved from Queensland to Northern Territory 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy Combat - Americans Battle in Southern Italy Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 aaGun, 1 airfield, 2 armour, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Southern Italy, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 aaGun and 2 armour in Southern Italy, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Southern Italy, round 3 : 3/4 hits, 1.00 expected hits Italians roll dice for 1 aaGun and 2 armour in Southern Italy, round 3 : 2/2 hits, 1.00 expected hits 1 aaGun owned by the Italians, 2 infantry owned by the Americans and 2 armour owned by the Italians lost in Southern Italy Americans destroys 23PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Americans: 2 infantry Casualties for Italians: 1 aaGun and 2 armour Battle in Northern Territory Americans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 3 artilleries, 4 infantry and 2 marines Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Northern Territory, round 2 : 4/6 hits, 3.00 expected hits Japanese roll dice for 3 artilleries, 4 infantry and 2 marines in Northern Territory, round 2 : 2/9 hits, 3.00 expected hits 4 infantry owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Northern Territory Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Northern Territory, round 3 : 1/4 hits, 2.17 expected hits Japanese roll dice for 3 artilleries and 2 marines in Northern Territory, round 3 : 1/5 hits, 1.67 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Northern Territory Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Northern Territory, round 4 : 1/3 hits, 1.83 expected hits Japanese roll dice for 2 artilleries and 2 marines in Northern Territory, round 4 : 3/4 hits, 1.33 expected hits 1 artillery owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Northern Territory Japanese win with 1 artillery and 2 marines remaining. Battle score for attacker is -30 Casualties for Americans: 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber Casualties for Japanese: 2 artilleries and 4 infantry Battle in 46 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 battleship, 2 carriers, 2 cruisers, 1 submarine and 1 transport moved from 54 Sea Zone to 63 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 51 Sea Zone 1 infantry and 1 mech_infantry moved from 51 Sea Zone to Samoa 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 destroyers moved from 101 Sea Zone to 86 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 86 Sea Zone 2 fighters moved from Finland to Russia 2 fighters moved from Eastern United States to 86 Sea Zone Place Units - Americans 1 destroyer and 3 transports placed in 101 Sea Zone 1 artillery, 2 fighters and 2 infantry placed in Eastern United States 1 bomber and 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,2,6,4,5,1 Americans collect 53 PUs (3 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi 1 infantry moved from Sikang to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 2 mech_infantrys in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 2 fighters moved from India to Burma Combat - British Battle in Burma British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Burma to Persia 4 mech_infantrys moved from India to Eastern Persia 1 armour moved from Iraq to Egypt 1 infantry moved from Iraq to Trans-Jordan 1 battleship moved from 81 Sea Zone to 71 Sea Zone 1 artillery moved from Anglo Egyptian Sudan to Egypt Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Italians : 0.00 British : 0.67 Americans : 0.67 Chinese : 1.17 Japanese : -0.33 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Combat Move - Italians 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 artillery moved from Yugoslavia to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Southern Italy 2 fighters moved from 97 Sea Zone to Southern Italy Combat - Italians Battle in 95 Sea Zone Italians attack with 1 submarine Americans defend with 2 transports 2 transports owned by the Americans lost in 95 Sea Zone Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians win with 1 submarine remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Southern Italy Italians attack with 1 artillery and 2 fighters Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry Italians roll dice for 1 battleship in Southern Italy, round 2 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 artillery and 2 fighters in Southern Italy, round 2 : 0/3 hits, 1,33 expected hits Americans roll dice for 1 artillery and 1 mech_infantry in Southern Italy, round 2 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy Italians roll dice for 1 artillery and 1 fighter in Southern Italy, round 3 : 0/2 hits, 0,83 expected hits Americans roll dice for 1 artillery in Southern Italy, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 1 fighter in Southern Italy, round 4 : 2/2 hits, 0,83 expected hits Americans roll dice for 1 artillery in Southern Italy, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans and 1 fighter owned by the Italians lost in Southern Italy Italians win, taking Southern Italy from Americans with 1 artillery remaining. Battle score for attacker is -12 Casualties for Italians: 2 fighters Casualties for Americans: 1 artillery and 1 mech_infantry Non Combat Move - Italians 3 aaGuns moved from Slovakia Hungary to Yugoslavia Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians : -1,00 Americans : 0,67 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 2 infantry moved from Queensland to Northern Territory 2 fighters moved from Queensland to Northern Territory 1 cruiser moved from 54 Sea Zone to 45 Sea Zone 1 cruiser moved from 45 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 cruiser Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Northern Territory ANZAC attack with 1 artillery, 2 fighters and 2 infantry Japanese defend with 1 artillery and 2 marines ANZAC roll dice for 1 artillery, 2 fighters and 2 infantry in Northern Territory, round 2 : 1/5 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 2 marines in Northern Territory, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Northern Territory ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Northern Territory, round 3 : 1/4 hits, 1.67 expected hits Japanese roll dice for 2 marines in Northern Territory, round 3 : 1/2 hits, 0.67 expected hits 1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in Northern Territory ANZAC roll dice for 1 artillery and 2 fighters in Northern Territory, round 4 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 marine in Northern Territory, round 4 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Northern Territory ANZAC win, taking Northern Territory from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 8 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 artillery and 2 marines Non Combat Move - ANZAC 2 fighters moved from Northern Territory to New South Wales 2 aaGuns moved from Queensland to New South Wales 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 1 destroyer moved from 54 Sea Zone to 46 Sea Zone Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
ANZAC : -0.83 Japanese : 0.00 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 2 infantry moved from Queensland to Northern Territory 2 fighters moved from Queensland to Northern Territory 1 cruiser moved from 54 Sea Zone to 45 Sea Zone 1 cruiser moved from 45 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 cruiser Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Northern Territory ANZAC attack with 1 artillery, 2 fighters and 2 infantry Japanese defend with 1 artillery and 2 marines ANZAC roll dice for 1 artillery, 2 fighters and 2 infantry in Northern Territory, round 2 : 1/5 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 2 marines in Northern Territory, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Northern Territory ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Northern Territory, round 3 : 1/4 hits, 1.67 expected hits Japanese roll dice for 2 marines in Northern Territory, round 3 : 1/2 hits, 0.67 expected hits 1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in Northern Territory ANZAC roll dice for 1 artillery and 2 fighters in Northern Territory, round 4 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 marine in Northern Territory, round 4 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Northern Territory ANZAC win, taking Northern Territory from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 8 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 artillery and 2 marines Non Combat Move - ANZAC 2 fighters moved from Northern Territory to New South Wales 2 aaGuns moved from Queensland to New South Wales 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 1 destroyer moved from 54 Sea Zone to 46 Sea Zone Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.83 Japanese : 0.00 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 13 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Norway to Finland 1 armour and 4 infantry moved from United Kingdom to Scotland 2 infantry moved from Slovakia Hungary to Eastern Poland 2 artilleries and 7 infantry moved from Germany to Poland 4 artilleries moved from Slovakia Hungary to Poland 5 infantry moved from Slovakia Hungary to Poland 1 armour and 1 mech_infantry moved from Slovakia Hungary to Poland 1 artillery and 2 infantry moved from Slovakia Hungary to Poland 1 artillery and 2 infantry moved from Slovakia Hungary to Poland 1 armour, 5 artilleries, 10 infantry and 1 mech_infantry moved from Slovakia Hungary to Romania 2 bombers moved from Western Germany to Finland 2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland 1 tactical_bomber moved from 125 Sea Zone to Scotland 1 fighter moved from 125 Sea Zone to Finland 1 infantry moved from Norway to Finland 1 infantry moved from United Kingdom to Scotland Combat - Germans Battle in Romania Germans attack with 1 armour, 5 artilleries, 10 infantry and 1 mech_infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 5 artilleries, 10 infantry and 1 mech_infantry in Romania, round 2 : 7/17 hits, 4,83 expected hits Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Romania Germans win, taking Romania from Russians with 1 armour, 5 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Finland Germans attack with 2 bombers, 1 fighter and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Finland, round 2 : 3/5 hits, 2,17 expected hits Russians roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Poland Germans attack with 1 armour, 8 artilleries, 16 infantry and 1 mech_infantry Russians defend with 2 artilleries and 1 infantry Germans roll dice for 1 armour, 8 artilleries, 16 infantry and 1 mech_infantry in Poland, round 2 : 6/26 hits, 7,33 expected hits Russians roll dice for 2 artilleries and 1 infantry in Poland, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Poland Germans win, taking Poland from Russians with 1 armour, 8 artilleries, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Russians: 2 artilleries and 1 infantry Battle in Scotland Germans attack with 1 armour, 5 infantry and 1 tactical_bomber British defend with 1 airfield and 2 infantry Germans roll dice for 1 armour, 5 infantry and 1 tactical_bomber in Scotland, round 2 : 0/7 hits, 2,00 expected hits British roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Scotland Germans roll dice for 1 armour, 4 infantry and 1 tactical_bomber in Scotland, round 3 : 0/6 hits, 1,83 expected hits British roll dice for 2 infantry in Scotland, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 armour, 4 infantry and 1 tactical_bomber in Scotland, round 4 : 2/6 hits, 1,83 expected hits British roll dice for 2 infantry in Scotland, round 4 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Scotland Germans win, taking Scotland from British with 1 armour, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Eastern Poland Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 3/7 hits, 3,17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Eastern Poland to Western Germany 1 fighter and 1 tactical_bomber moved from Eastern Poland to Germany 1 aaGun moved from Slovakia Hungary to Eastern Poland 2 aaGuns moved from Slovakia Hungary to Poland 1 aaGun moved from Slovakia Hungary to Romania 1 fighter moved from Finland to 112 Sea Zone 1 tactical_bomber moved from Scotland to 112 Sea Zone 2 carriers, 1 cruiser and 11 transports moved from 125 Sea Zone to 112 Sea Zone 6 infantry moved from Western Germany to 112 Sea Zone 6 infantry moved from 112 Sea Zone to Norway 2 bombers moved from Finland to Western Germany Place Units - Germans 1 submarine placed in 112 Sea Zone 2 artilleries and 8 infantry placed in Germany 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Germans : -2,17 British : -1,00 Russians : -1,33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 3 armour, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 artillery moved from Western Ukraine to Eastern Poland 2 infantry moved from Belarus to Eastern Poland 3 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland 2 armour and 2 mech_infantrys moved from Novgorod to Finland Combat - Russians Battle in Finland Russians attack with 2 armour and 2 mech_infantrys Germans defend with 2 infantry Russians roll dice for 2 armour and 2 mech_infantrys in Finland, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Finland Russians roll dice for 2 armour and 2 mech_infantrys in Finland, round 3 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Eastern Poland Russians attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 aaGun and 2 infantry AA fire in Eastern Poland : 1/3 hits, 0.50 expected hits 1 fighter owned by the Russians lost in Eastern Poland Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 1 aaGun and 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 fighter Casualties for Germans: 1 aaGun and 2 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Eastern Poland to Belarus 6 armour, 1 artillery and 6 infantry moved from Novgorod to Belarus 1 fighter moved from Western Ukraine to Belarus 1 infantry moved from Ukraine to Bessarabia 2 artilleries moved from Ukraine to Western Ukraine 1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia 1 aaGun and 9 infantry moved from Novosibirsk to Tsinghai 3 infantry moved from Sakha to Amur 1 aaGun moved from Urals to Vologda 1 infantry moved from Russia to Bryansk 3 mech_infantrys moved from Russia to Western Ukraine Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 armour and 3 mech_infantrys placed in Russia 2 armour and 1 mech_infantry placed in Volgograd 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans : -1.67 AA fire in Eastern Poland : : 0.50 Russians : 1.83 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 3 fighters moved from Philippines to 46 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Britain 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 44 Sea Zone 1 destroyer moved from 44 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 63 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 55 Sea Zone to 63 Sea Zone 2 bombers moved from French Indo China to 45 Sea Zone 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from Szechwan to Shensi 1 mech_infantry moved from Hunan to Burma 1 fighter moved from French Indo China to Burma 1 tactical_bomber moved from French Indo China to Burma 2 fighters and 1 tactical_bomber moved from French Indo China to 42 Sea Zone 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Chahar to Suiyuyan Combat - Japanese Battle in New Britain Battle in 42 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese win, taking New Britain from ANZAC with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser Battle in 45 Sea Zone Japanese attack with 2 bombers and 1 destroyer ANZAC defend with 1 destroyer Japanese roll dice for 2 bombers and 1 destroyer in 45 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 46 Sea Zone Japanese attack with 1 destroyer and 3 fighters Americans defend with 1 submarine; ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 : 4/4 hits, 1,83 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 infantry Battle in Shensi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 63 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 battleship, 3 carriers, 2 cruisers, 2 fighters, 1 submarine and 2 transports Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 4 fighters and 4 tactical_bombers in 63 Sea Zone, round 2 : 4/8 hits, 4,67 expected hits Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans Japanese roll dice for 2 battleships, 3 carriers and 2 cruisers in 63 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Americans roll dice for 2 fighters in 63 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits Units damaged: 2 battleships owned by the Japanese Americans roll dice for 1 battleship, 3 carriers, 2 cruisers and 2 transports in 63 Sea Zone, round 2 : 3/6 hits, 2,67 expected hits 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 63 Sea Zone Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 4 fighters and 4 tactical_bombers in 63 Sea Zone, round 3 : 5/12 hits, 7,00 expected hits Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 fighters and 2 transports in 63 Sea Zone, round 3 : 4/7 hits, 3,67 expected hits Units damaged: 1 carrier owned by the Japanese 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 63 Sea Zone Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 3 fighters and 2 tactical_bombers in 63 Sea Zone, round 4 : 7/9 hits, 5,17 expected hits Americans roll dice for 1 battleship, 1 fighter and 2 transports in 63 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Americans, 2 transports owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 63 Sea Zone Japanese win, taking 63 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 55 Casualties for Japanese: 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 3 tactical_bombers Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 2 fighters, 1 submarine and 2 transports Non Combat Move - Japanese 2 fighters moved from 63 Sea Zone to 46 Sea Zone 1 carrier moved from 35 Sea Zone to 46 Sea Zone 3 fighters moved from 46 Sea Zone to Dutch New Guinea 2 bombers moved from 45 Sea Zone to French Indo China 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 artillery and 2 infantry moved from Malaya to Shan State 1 armour moved from Yunnan to Szechwan 1 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 fighter and 1 tactical_bomber moved from Shensi to French Indo China 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Hunan to Kweichow 1 mech_infantry moved from Shantung to Anhwe 2 mech_infantrys moved from Shantung to Manchuria 1 fighter moved from Japan to Manchuria 1 submarine moved from 6 Sea Zone to 36 Sea Zone 2 destroyers moved from 6 Sea Zone to 33 Sea Zone 4 transports moved from 55 Sea Zone to 37 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan 3 mech_infantrys placed in Shantung 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya Turn Complete - Japanese Japanese collect 63 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
ANZAC : 0,17 Americans : 1,33 Chinese : 0,00 UK_Pacific : 0,67 Japanese : 0,83 -
@lebowsky
Yeah, so… clearly a boneheaded oversight since I had the DD to be in a blocking position had I left it off Queensland. Had it been the case where I was trying to trap you with a fleet counter-attacking from SZ26, fine, but there’s nothing there…I’m going to resign this one but a shame cause it was a long way from over …
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@lebowsky
I guess with you leaving Italy wide open we had a pair of boneheaded plays in this one!Still haven’t countered your Sea Lion - I would like one more crack at that if you’re keen?
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@Odonis said in Odonis (Allies) vs Lebowsky (Axis) BM3L19:
@lebowsky
I guess with you leaving Italy wide open we had a pair of boneheaded plays in this one!Still haven’t countered your Sea Lion - I would like one more crack at that if you’re keen?
Indeed!!
That was a messy game, Im up for rematch if you want.
Same sides BM?
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@lebowsky
sounds good -





