TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 armour, 1 artillery, 9 infantry and 2 mech_infantrys moved from Manchuria to Amur
1 artillery and 1 infantry moved from Korea to Amur
2 fighters moved from Japan to Amur
1 mech_infantry moved from Chahar to Kansu
Japanese take Kansu from Chinese
1 armour and 1 mech_infantry moved from Shantung to Hopei
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Hunan to Yunnan
1 infantry moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
2 bombers moved from French Indo China to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
Combat - Japanese
Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Amur
Japanese attack with 1 armour, 2 artilleries, 2 fighters, 10 infantry and 2 mech_infantrys
Russians defend with 2 aaGuns and 12 infantry
AA fire in Amur : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 10 infantry and 2 mech_infantrys in Amur, round 2 : 4/1 hits, 4.50 expected hits
Russians roll dice for 2 aaGuns and 12 infantry in Amur, round 2 : 4/0 hits, 4.00 expected hits
4 infantry owned by the Japanese, 2 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 6 infantry and 2 mech_infantrys in Amur, round 3 : 4/1 hits, 3.83 expected hits
Russians roll dice for 10 infantry in Amur, round 3 : 3/1 hits, 3.33 expected hits
3 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry and 2 mech_infantrys in Amur, round 4 : 3/1 hits, 3.33 expected hits
Russians roll dice for 6 infantry in Amur, round 4 : 2/0 hits, 2.00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 1 infantry and 2 mech_infantrys in Amur, round 5 : 3/0 hits, 3.00 expected hits
Russians roll dice for 3 infantry in Amur, round 5 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 2 artilleries, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Japanese: 10 infantry
Casualties for Russians: 2 aaGuns and 12 infantry
Battle in Hopei
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/0 hits, 3.00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports; ANZAC defend with 1 cruiser and 2 fighters
Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 2 : 8/1 hits, 7.50 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 4 fighters and 2 transports in 33 Sea Zone, round 2 : 6/1 hits, 5.83 expected hits
Units damaged: 1 battleship owned by the Japanese
2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 3 fighters and 2 tactical_bombers in 33 Sea Zone, round 3 : 5/1 hits, 4.83 expected hits
Americans roll dice for 1 battleship, 1 cruiser, 4 fighters and 2 transports in 33 Sea Zone, round 3 : 4/1 hits, 3.83 expected hits
1 fighter owned by the Japanese, 2 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 bomber owned by the Japanese, 1 carrier owned by the Japanese and 2 fighters owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 4 : 3/1 hits, 3.67 expected hits
Americans roll dice for 1 battleship and 2 transports in 33 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone
Japanese win with 1 battleship, 1 bomber, 1 carrier, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 47
Casualties for Japanese: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 tactical_bombers
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports
Casualties for ANZAC: 1 cruiser and 2 fighters
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 bomber moved from 33 Sea Zone to Paulau Island
2 artilleries moved from Malaya to Shan State
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 transports moved from 37 Sea Zone to 35 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 carrier moved from 35 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from French Indo China to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Jehol
2 fighters moved from Amur to 6 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
AA fire in Amur : : -0.33
Americans : 0.50
Chinese : 0.00
Russians : -0.33
Japanese : -0.67
Savegame