scramble ?
Simon33 (Allies) vs weddingsinger (Axis) BM3
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to 92 Sea Zone Combat - Americans Battle in 92 Sea Zone Americans attack with 1 bomber Italians defend with 1 battleship Americans roll dice for 1 bomber in 92 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 battleship in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Americans lost in 92 Sea Zone Italians win with 1 battleship remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Non Combat Move - Americans 1 armour and 1 infantry moved from French West Africa to Nigeria 1 armour moved from Nigeria to French Equatorial Africa 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Western United States to Johnston Island 1 cruiser, 1 destroyer and 5 submarines moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 87 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from Central United States to Southeast Mexico Place Units - Americans 2 carriers and 1 transport placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Shensi to Hunan 7 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 7 infantry Japanese defend with 1 artillery and 5 infantry Chinese roll dice for 1 fighter and 7 infantry in Hunan, round 2 : 2/1 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 5 infantry in Hunan, round 2 : 2/0 hits, 2.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 3 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Hunan, round 3 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 4 : 2/1 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 4 : 1/0 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 5 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Hunan, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 artillery and 5 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan 4 infantry moved from Yunnan to Szechwan 3 infantry moved from Shensi to Szechwan Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 15 PUs; Combat Move - British 1 bomber and 1 fighter moved from United Kingdom to 92 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 artillery and 2 infantry moved from Persia to Iraq 1 artillery and 4 infantry moved from Egypt to Anglo Egyptian Sudan 2 fighters and 1 infantry moved from Yunnan to Kweichow Combat - British Battle in Iraq British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 : 2/1 hits, 1.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/0 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 3 : 1/1 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Anglo Egyptian Sudan British attack with 1 artillery and 4 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 artillery and 4 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 3 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 4 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 92 Sea Zone British attack with 1 bomber and 1 fighter Italians defend with 1 battleship British roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 battleship in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 bomber owned by the British and 1 battleship owned by the Italians lost in 92 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 bomber Casualties for Italians: 1 battleship Battle in Kweichow British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Kweichow, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Kweichow to Szechwan 1 infantry moved from Yunnan to Szechwan 3 aaGuns, 1 artillery and 6 infantry moved from Burma to India 1 infantry moved from Eastern Persia to West India 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 1 armour moved from French Guiana to 88 Sea Zone 1 infantry moved from French Guiana to Brazil British take Brazil from Neutral_Allies 1 armour and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from Rhodesia to Belgian Congo 1 destroyer moved from 81 Sea Zone to 71 Sea Zone Place Units - British 1 factory_minor placed in Persia 1 fighter and 1 infantry placed in United Kingdom 1 armour and 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,1,5 UK_Pacific collect 6 PUs (4 lost to blockades); end with 21 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : 0.67 British : -0.33 Americans : -0.67 Chinese : 0.83 Neutral_Axis : -0.33 Japanese : -1.00 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 3 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Trans-Jordan 1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery and 3 infantry moved from Alexandria to Egypt Italians take Egypt from British Combat - Italians Battle in Trans-Jordan Italians attack with 1 artillery, 1 bomber and 3 infantry French defend with 1 infantry; ANZAC defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Trans-Jordan, round 2 : 2/1 hits, 1.67 expected hits British roll dice for 3 infantry in Trans-Jordan, round 2 : 1/0 hits, 1.00 expected hits 2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Trans-Jordan, round 3 : 2/1 hits, 1.50 expected hits British roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for ANZAC: 2 infantry Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Trans-Jordan to Greece 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 armour moved from Yugoslavia to Eastern Poland Place Units - Italians 1 carrier placed in 95 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians : 0.83 British : 0.67 -
One second… forgot a non combat move…
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 3 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Trans-Jordan 1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery and 3 infantry moved from Alexandria to Egypt Italians take Egypt from British Combat - Italians Battle in Trans-Jordan Italians attack with 1 artillery, 1 bomber and 3 infantry French defend with 1 infantry; ANZAC defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Trans-Jordan, round 2 : 2/1 hits, 1.67 expected hits British roll dice for 3 infantry in Trans-Jordan, round 2 : 1/0 hits, 1.00 expected hits 2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Trans-Jordan, round 3 : 2/1 hits, 1.50 expected hits British roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for ANZAC: 2 infantry Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Trans-Jordan to Greece 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 armour moved from Yugoslavia to Eastern Poland Place Units - Italians 1 carrier placed in 95 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs Turning on Edit Mode EDIT: Changing ownership of Algeria from French to Italians EDIT: Adding units owned by Italians to Algeria: 1 artillery and 1 infantry EDIT: Adding units owned by Italians to Italian Somaliland: 1 infantry EDIT: Removing units owned by Italians from Kenya: 1 infantry EDIT: Removing units owned by Italians from Tunisia: 1 artillery and 1 infantry EDIT: Removing units owned by Italians from Alexandria: 1 armour and 1 mech_infantry EDIT: Adding units owned by Italians to Trans-Jordan: 1 armour and 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 0.83 British : 0.67 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 62 Sea Zone Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Nigeria to French Equatorial Africa Non Combat Move - French 1 destroyer moved from 78 Sea Zone to 77 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 7 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 infantry moved from Eastern Poland to Baltic States 2 armour, 5 artilleries and 18 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg 3 bombers moved from Finland to Vyborg 1 destroyer moved from 113 Sea Zone to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Finland to Vyborg 1 fighter moved from Finland to 114 Sea Zone Combat - Germans Battle in 114 Sea Zone Germans attack with 1 destroyer, 3 fighters and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 3/1 hits, 3.17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 destroyer Casualties for Russians: 1 cruiser Battle in Vyborg Germans attack with 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 3/1 hits, 3.33 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 carrier moved from 113 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 mech_infantry moved from Western Germany to Slovakia Hungary 5 infantry moved from Romania to Eastern Poland 3 aaGuns moved from Eastern Poland to Western Ukraine 3 bombers moved from Vyborg to Western Germany 1 fighter and 1 tactical_bomber moved from Vyborg to Eastern Poland 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Eastern Poland 1 aaGun moved from France to Western Germany 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 destroyer moved from 93 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Trans-Jordan 5 armour moved from Yugoslavia to Eastern Poland 2 fighters moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to Eastern Poland Place Units - Germans 7 mech_infantrys placed in Germany 1 destroyer placed in 110 Sea Zone 1 submarine and 1 transport placed in 112 Sea Zone Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : -0.50 Russians : 0.17 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 fighter, 1 infantry and 1 tactical_bomber moved from Novgorod to Belarus 1 fighter and 1 infantry moved from Novgorod to Karelia Combat - Russians Battle in Karelia Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Karelia, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Karelia to Archangel 1 fighter and 1 tactical_bomber moved from Belarus to Archangel 1 aaGun, 3 artilleries and 3 infantry moved from Novgorod to Archangel 2 armour and 2 mech_infantrys moved from Novgorod to Archangel 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone 2 aaGuns, 2 artilleries and 15 infantry moved from Bryansk to Russia 1 infantry moved from Samara to Russia 2 infantry moved from Volgograd to Samara 1 infantry moved from Northwest Persia to Persia 6 infantry moved from Yenisey to Timguska Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 33 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : 0.00 -
I keep forgetting that this game is low luck!
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@simon33 said in Simon33 (Allies) vs weddingsinger (Axis) BM3:
I keep forgetting that this game is low luck!
The dice rolling bugging you? Because it feels like the game isn’t using all your attackers? That’s what happens to me when i switch back and forth between games with and without.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 factory_minor, 1 harbour and 5 mech_infantrys; Remaining resources: 9 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Kwangsi to Hunan 1 infantry moved from Anhwe to Hunan 3 fighters and 3 tactical_bombers moved from French Indo China to Hunan 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya 2 fighters moved from 42 Sea Zone to Malaya 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 armour moved from French Indo China to Hunan 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 2 bombers moved from French Indo China to Malaya 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese Combat - Japanese Battle in Hunan Japanese attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Hunan, round 2 : 5/1 hits, 4.67 expected hits Chinese roll dice for 3 infantry in Hunan, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Malaya Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 5/1 hits, 4.83 expected hits UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/1 hits, 1.33 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 carrier moved from 41 Sea Zone to 36 Sea Zone 1 carrier moved from 42 Sea Zone to 36 Sea Zone 2 bombers moved from Malaya to French Indo China 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 tactical_bomber moved from Malaya to 36 Sea Zone 2 fighters moved from Malaya to 36 Sea Zone 1 fighter moved from Malaya to French Indo China 2 submarines moved from 37 Sea Zone to 36 Sea Zone 3 fighters and 3 tactical_bombers moved from Hunan to French Indo China 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Shantung to Chahar 1 aaGun moved from Anhwe to Hunan 1 armour and 1 mech_infantry moved from Shantung to Manchuria 1 infantry moved from Hopei to Anhwe 1 infantry moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 armour and 2 mech_infantrys placed in Shantung 3 mech_infantrys placed in Kiangsu 1 harbour placed in Hainan 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 58 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Chinese : 0.00 UK_Pacific : 0.67 Japanese : 0.50 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 factory_minor, 1 harbour and 5 mech_infantrys; Remaining resources: 9 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Kwangsi to Hunan 1 infantry moved from Anhwe to Hunan 3 fighters and 3 tactical_bombers moved from French Indo China to Hunan 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya 2 fighters moved from 42 Sea Zone to Malaya 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 armour moved from French Indo China to Hunan 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 2 bombers moved from French Indo China to Malaya 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese Combat - Japanese Battle in Hunan Japanese attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Hunan, round 2 : 5/1 hits, 4.67 expected hits Chinese roll dice for 3 infantry in Hunan, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Malaya Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 5/1 hits, 4.83 expected hits UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/1 hits, 1.33 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 carrier moved from 41 Sea Zone to 36 Sea Zone 1 carrier moved from 42 Sea Zone to 36 Sea Zone 2 bombers moved from Malaya to French Indo China 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 tactical_bomber moved from Malaya to 36 Sea Zone 2 fighters moved from Malaya to 36 Sea Zone 1 fighter moved from Malaya to French Indo China 2 submarines moved from 37 Sea Zone to 36 Sea Zone 3 fighters and 3 tactical_bombers moved from Hunan to French Indo China 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Shantung to Chahar 1 aaGun moved from Anhwe to Hunan 1 armour and 1 mech_infantry moved from Shantung to Manchuria 1 infantry moved from Hopei to Anhwe 1 infantry moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 armour and 2 mech_infantrys placed in Shantung 3 mech_infantrys placed in Kiangsu 1 harbour placed in Hainan 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 58 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese : 0.00 UK_Pacific : 0.67 Japanese : 0.50 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 4 bombers, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 3 submarines moved from 91 Sea Zone to 92 Sea Zone 1 armour moved from French Equatorial Africa to Kenya British take Kenya from Italians Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/1 hits, 1.67 expected hits Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in 92 Sea Zone Americans attack with 3 submarines Germans defend with 1 destroyer Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 92 Sea Zone Americans win with 3 submarines remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 cruiser and 2 submarines moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa 1 infantry moved from Nigeria to French Equatorial Africa 1 fighter moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Johnston Island to 26 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 2 bombers placed in Western United States 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 1 infantry placed in Tsinghai 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 4 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 8x factory_major; Remaining resources: 16 PUs; UK_Pacific buy 1 fighter and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - British 1 fighter moved from United Kingdom to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 infantry moved from Kweichow to Hopei 1 fighter moved from Szechwan to Hopei Combat - British Battle in 110 Sea Zone British attack with 2 fighters Germans defend with 1 destroyer British roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone British win with 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 1 fighter Casualties for Germans: 1 destroyer Battle in Hopei British attack with 1 fighter and 1 infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hopei British win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter moved from Hopei to Szechwan 1 fighter moved from Szechwan to Persia 1 infantry moved from West India to India 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Persia 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Kenya 2 infantry moved from Belgian Congo to Kenya 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 transport moved from 91 Sea Zone to 106 Sea Zone 2 infantry moved from Brazil to British Guiana 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 transport moved from 87 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 1 fighter moved from 110 Sea Zone to French West Africa Place Units - British 1 artillery and 1 infantry placed in Quebec 1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa 2 artilleries and 1 infantry placed in Persia 1 fighter placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 fighter and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 1 fighter and 1 mech_infantryCombat Hit Differential Summary :
Germans : 0.33 British : 0.33 Americans : 0.33 Chinese : 0.17 Japanese : -1.33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 2 destroyers and 1 factory_minor; Remaining resources: 4 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 artillery and 1 infantry moved from Algeria to Morocco 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 infantry moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 2 transports moved from 98 Sea Zone to 99 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Greece to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 armour and 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from Trans-Jordan to Iraq Italians take Iraq from British 1 armour moved from Eastern Poland to Belarus 1 bomber moved from Greece to Belarus 1 armour moved from Trans-Jordan to Syria Italians take Syria from French 1 armour moved from Syria to Trans-Jordan Combat - Italians Battle in Crete Battle in Cyprus Battle in Morocco Italians attack with 1 artillery and 1 infantry French defend with 2 infantry Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/1 hits, 0.67 expected hits French roll dice for 2 infantry in Morocco, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco Italians roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Morocco, round 4 : 1/1 hits, 0.33 expected hits French roll dice for 1 infantry in Morocco, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 artillery owned by the Italians lost in Morocco French win, taking Crete from Neutral_Allies, taking Cyprus from British with no units remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 1 infantry Casualties for French: 2 infantry Battle in Belarus Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Belarus, round 2 : 2/1 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Belarus to Romania 1 infantry moved from Southern Italy to Northern Italy 1 carrier moved from 95 Sea Zone to 99 Sea Zone 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 mech_infantry moved from Trans-Jordan to Egypt Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Trans-Jordan: 1 armour EDIT: Adding units owned by Italians to Syria: 1 armour EDIT: Turning off Edit Mode 1 factory_minor placed in Egypt 2 destroyers placed in 97 Sea Zone Turn Complete - Italians Italians collect 24 PUs; end with 28 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
Italians : 1.50 French : 0.67 Russians : -0.33 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 33 Sea Zone Non Combat Move - ANZAC 2 fighters moved from Queensland to Caroline Islands 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter moved from New South Wales to Queensland 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Belgian Congo Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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I don’t think I realised last ANZAC turn that I hadn’t taken DNG.
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@simon33 DNG?
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@simon33 Oh, wait… Dutch New Guinea… Got it. lol
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TripleA Move Summary: Germans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 destroyers and 9 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Karelia 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 1 infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 3 bombers moved from Western Germany to United Kingdom 2 fighters moved from Western Germany to United Kingdom 1 fighter and 1 tactical_bomber moved from Eastern Poland to Karelia -
Scramble options against bombing in London
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@weddingsinger said in Simon33 (Allies) vs weddingsinger (Axis) BM3:
@simon33 DNG?
Dutch New Guinea.





