@dawgoneit hey dawg – i believe this was supposed to be BM not OOB
Simon33 (Allies) vs weddingsinger (Axis) BM3
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Combat Move - Russians 2 fighters and 1 infantry moved from Kazakhstan to Samara 2 fighters and 1 infantry moved from Kazakhstan to Novosibirsk Combat - Russians Battle in Novosibirsk Russians attack with 2 fighters and 1 infantry Germans defend with 1 armour Russians roll dice for 2 fighters and 1 infantry in Novosibirsk, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk Russians win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Samara Russians attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 2/1 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Samara to Caucasus 2 fighters moved from Novosibirsk to Caucasus 1 tactical_bomber moved from Kazakhstan to Yunnan 3 aaGuns, 1 armour, 5 artilleries and 74 infantry moved from Kazakhstan to Caucasus Turn Complete - RussiansCombat Hit Differential Summary :
Germans : 0.17 Russians : 0.67 -
Nasty move in Yunnan. Looks like the tac will make it not too bad though.
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 infantry, 6 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 49 Sea Zone to 62 Sea Zone 1 submarine moved from 26 Sea Zone to 63 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from Hunan to Yunnan 1 artillery moved from Szechwan to Yunnan Combat - Japanese Battle in 63 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 63 Sea Zone Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 63 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 62 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 62 Sea Zone Japanese win, taking 62 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 37 Sea Zone Japanese attack with 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in Yunnan Japanese attack with 1 artillery and 1 infantry Russians defend with 1 tactical_bomber Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 tactical_bomber in Yunnan, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Russians lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery remaining. Battle score for attacker is 8 Casualties for Japanese: 1 infantry Casualties for Russians: 1 tactical_bomber Non Combat Move - Japanese 2 infantry moved from Hawaiian Islands to 26 Sea Zone 3 fighters moved from Hawaiian Islands to 19 Sea Zone 1 carrier and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 1 carrier moved from 6 Sea Zone to 19 Sea Zone 2 destroyers moved from 26 Sea Zone to 6 Sea Zone 2 battleships, 6 carriers, 1 cruiser, 7 destroyers, 5 fighters, 2 infantry, 12 submarines, 5 tactical_bombers and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 armour and 2 mech_infantrys moved from Kwangtung to Hunan 5 armour and 11 mech_infantrys moved from Szechwan to Hunan 1 artillery moved from Szechwan to Kweichow 1 mech_infantry moved from Kweichow to Shantung 1 mech_infantry moved from Kiangsu to Shantung Place Units - Japanese 2 destroyers placed in 19 Sea Zone 2 submarines and 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan 3 mech_infantrys placed in Kiangsu 1 mech_infantry placed in Shantung Japanese undo move 1. 2 mech_infantrys placed in Shantung 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1,2,3,5 Japanese collect 44 PUs (1 lost to blockades); end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 52 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 carriers, 3 fighters and 1 tactical_bomber EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 carriers, 3 fighters and 1 tactical_bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : 0.33 ANZAC : -0.33 Chinese : 0.50 Japanese : 0.00 -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 fighters moved from India to Yunnan 2 bombers moved from India to Szechwan 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Combat - Americans Battle in Hawaiian Islands Battle in Yunnan Americans attack with 2 fighters Japanese defend with 1 artillery Americans roll dice for 2 fighters in Yunnan, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Americans win, taking Hawaiian Islands from Japanese with 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Szechwan Americans attack with 2 bombers Japanese defend with 1 artillery Americans roll dice for 2 bombers in Szechwan, round 2 : 2/1 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan Americans win with 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 2 bombers moved from Szechwan to India 1 fighter moved from West India to Caucasus 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Yunnan to India 1 fighter moved from Yunnan to India 1 destroyer moved from 123 Sea Zone to 106 Sea Zone 1 infantry moved from Central United States to Western United States 1 mech_infantry moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 armour, 1 fighter and 1 infantry placed in French Indo China 1 transport placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Combat - Chinese Chinese creates battle in territory Yunnan Chinese creates battle in territory Szechwan Non Combat Move - Chinese 1 infantry moved from Shensi to Sikang 9 infantry moved from Tsinghai to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 1 artillery, 1 bomber, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 27 PUs; UK_Pacific buy 9 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from French Indo China to Siam UK_Pacific take Siam from Japanese 1 armour moved from Siam to French Indo China 1 mech_infantry moved from Burma to Kwangsi Chinese take Kwangsi from Japanese 1 fighter moved from Gibraltar to 92 Sea Zone 1 destroyer and 1 fighter moved from 92 Sea Zone to 98 Sea Zone Combat - British British creates battle in territory 37 Sea Zone Battle in 98 Sea Zone British attack with 1 destroyer and 1 fighter Italians defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone British win, taking 37 Sea Zone from Japanese, taking 98 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - British 1 armour, 5 artilleries, 19 infantry and 4 mech_infantrys moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Persia to Caucasus 2 mech_infantrys moved from Iraq to Caucasus 3 infantry moved from Iraq to Northwest Persia 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 fighter moved from 98 Sea Zone to Trans-Jordan 1 artillery moved from Tobruk to Alexandria 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 106 Sea Zone to 90 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 destroyer moved from 37 Sea Zone to 54 Sea Zone 1 infantry moved from Hainan to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 3 aaGuns and 12 infantry moved from Shan State to French Indo China 2 mech_infantrys moved from Burma to French Indo China 7 infantry moved from Burma to India 1 fighter moved from India to Caucasus 3 fighters moved from French Indo China to India 1 fighter moved from 37 Sea Zone to India Place Units - British 3 mech_infantrys placed in Persia 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 3 infantry placed in Egypt 1 bomber placed in Quebec Turn Complete - British British collect 36 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 9 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 26 PUs; end with 26 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs Some Units in India change ownership: 9 infantryCombat Hit Differential Summary :
British : 0.17 Italians : -0.17 Americans : 0.67 Japanese : -0.67 -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy nothing; Remaining resources: 4 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber British defend with 1 destroyer Italians roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber moved from 98 Sea Zone to Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,2,6,5,4,2,2,6 Italians collect 2 PUs (9 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
Italians : 0.33 British : -0.33 -
Yeah, nice defense at Yunnan.
Germany can get a nice bundle of stuff to Caucus in 2 turns but I’m debating adding navy and clearing out the med since Germany’s problem is always enough factories to get stuff to the Middle East quickly.
So the race is on… Can Japan hold out?
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 55 Sea Zone to 63 Sea Zone 1 destroyer and 1 submarine moved from 55 Sea Zone to 62 Sea Zone Combat - ANZAC Battle in 63 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 63 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 63 Sea Zone ANZAC win, taking 63 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 62 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 62 Sea Zone ANZAC win, taking 62 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 aaGun and 6 infantry moved from New South Wales to Queensland 1 fighter moved from French Indo China to 37 Sea Zone 2 fighters moved from India to Caucasus Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 infantry moved from Northwest Persia to Caucasus Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33 -
@weddingsinger said in Simon33 (Allies) vs weddingsinger (Axis) BM3:
So the race is on… Can Japan hold out?
I think USA might still need to spend some more money on the Pacific side too. I’m not sure Germany can withstand the full US and UK spends though.
If I can hold Caucasus that denies you another place to build an IC, noSo the race is on… Can Japan hold out?t to mention 7IPC/turn.
A few battles in this game could have been really game changing. It’s interesting the way it goes even on low luck.
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_major, 3x factory_minor; Remaining resources: 80 PUs; Germans buy 3 armour, 1 bomber, 1 destroyer, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Vologda to Timguska Germans take Timguska from Russians 2 infantry moved from Russia to Samara 1 armour moved from Vologda to Kansu Germans take Kansu from Chinese 1 armour moved from Vologda to Tsinghai Germans take Tsinghai from Chinese 1 mech_infantry moved from Archangel to Samara 1 armour moved from Urals to Samara 1 bomber moved from Hunan to Sikang 10 armour and 10 mech_infantrys moved from Volgograd to Sikang Germans take Kazakhstan from Russians 8 mech_infantrys moved from Eastern Poland to Bryansk Combat - Germans Battle in Sikang Germans attack with 10 armour, 1 bomber and 10 mech_infantrys Chinese defend with 13 infantry Germans roll dice for 10 armour, 1 bomber and 10 mech_infantrys in Sikang, round 2 : 7/1 hits, 7.33 expected hits Chinese roll dice for 13 infantry in Sikang, round 2 : 4/1 hits, 4.33 expected hits 7 infantry owned by the Chinese and 4 mech_infantrys owned by the Germans lost in Sikang Germans roll dice for 10 armour, 1 bomber and 6 mech_infantrys in Sikang, round 3 : 7/1 hits, 6.67 expected hits Chinese roll dice for 6 infantry in Sikang, round 3 : 2/0 hits, 2.00 expected hits 6 infantry owned by the Chinese and 2 mech_infantrys owned by the Germans lost in Sikang Germans win, taking Sikang from Chinese with 10 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Germans: 6 mech_infantrys Casualties for Chinese: 13 infantry Battle in Samara Germans attack with 1 armour, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Samara, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Sikang to Volgograd 3 armour moved from Ukraine to Volgograd 2 fighters and 2 tactical_bombers moved from Ukraine to Southern Italy 5 tactical_bombers moved from Ukraine to Volgograd 1 infantry moved from Rostov to Volgograd 3 armour moved from Novgorod to Bryansk 1 fighter moved from Western Germany to 112 Sea Zone 1 submarine moved from 112 Sea Zone to 124 Sea Zone 3 artilleries moved from Germany to Western Germany 4 bombers moved from Germany to Southern Italy 1 fighter and 1 tactical_bomber moved from Ukraine to Southern Italy 1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd Place Units - Germans 3 infantry placed in Volgograd 3 mech_infantrys placed in Ukraine 3 armour placed in Russia 1 destroyer and 3 transports placed in 112 Sea Zone 1 bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,2,3,5,6,6,4,3 Germans collect 68 PUs (5 lost to blockades); end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUsCombat Hit Differential Summary :
Germans : 0.00 Chinese : -0.33 Russians : 0.67 -
I’m thinking Germany should have just done one big navy buy so I could just take Gibraltor, get into the Med, free up Italy already… hopefully I didn’t waste too much time.
And, yeah, until Japan’s navy moves away, U.S.’ Pacific fleet is vulnerable if you stop spending. Small favors for now. Its funny how enormous our navies got.
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Combat Move - Russians 2 fighters and 1 infantry moved from Caucasus to Rostov Combat - Russians Battle in Rostov Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Rostov to Caucasus Turn Complete - RussiansCombat Hit Differential Summary :
Germans : -0.33 Russians : -0.17 -
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Hunan to Shensi Japanese take Shensi from Chinese 1 armour and 1 mech_infantry moved from Hunan to Szechwan 1 artillery moved from Kweichow to Yunnan 1 mech_infantry moved from Hunan to Yunnan 5 armour and 9 mech_infantrys moved from Hunan to Kwangsi 5 mech_infantrys moved from Kiangsu to Kwangsi 1 mech_infantry moved from Shantung to Kweichow 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Hainan Combat - Japanese Battle in 26 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 26 Sea Zone Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Hainan Battle in Szechwan Japanese attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Hainan from UK_Pacific, taking Szechwan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 5 armour and 14 mech_infantrys British defend with 1 mech_infantry Japanese roll dice for 5 armour and 14 mech_infantrys in Kwangsi, round 2 : 5/1 hits, 4.83 expected hits Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 5 armour and 14 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 2 battleships, 6 carriers, 1 cruiser, 7 destroyers, 5 fighters, 12 submarines and 5 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone 2 carriers, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 2 destroyers moved from 35 Sea Zone to 36 Sea Zone 1 battleship moved from 35 Sea Zone to 36 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 6 submarines moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 4 mech_infantrys moved from Shantung to Hunan Place Units - Japanese 1 artillery and 1 infantry placed in Japan 3 armour placed in Kiangsu 4 submarines and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 44 PUs; end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Chinese : -0.33 Japanese : -0.17 -
TripleA Move Summary: Americans round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 106 Sea Zone to 124 Sea Zone 2 fighters moved from Iceland to 124 Sea Zone 1 fighter moved from Caucasus to Volgograd 1 bomber moved from India to Volgograd 1 bomber moved from Queensland to Yunnan 1 artillery moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Szechwan 1 bomber and 2 fighters moved from India to Szechwan 1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 battleship and 1 marine moved from 10 Sea Zone to 30 Sea Zone 1 marine moved from 30 Sea Zone to Johnston Island 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway -
Intercept in Stalingrad?
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 106 Sea Zone to 124 Sea Zone 2 fighters moved from Iceland to 124 Sea Zone 1 fighter moved from Caucasus to Volgograd 1 bomber moved from India to Volgograd 1 bomber moved from Queensland to Yunnan 1 artillery moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Szechwan 1 bomber and 2 fighters moved from India to Szechwan 1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 battleship and 1 marine moved from 10 Sea Zone to 30 Sea Zone 1 marine moved from 30 Sea Zone to Johnston Island 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway Combat - Americans Air Battle in Volgograd Americans attacks with 2 units heading to Volgograd Germans launches 1 interceptors out of Volgograd Attackers Fire, : 1/1 hits, 0.50 expected hits Defenders Fire, : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Volgograd 1 fighter owned by the Germans lost in Volgograd Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Volgograd causes 3 damage total. Battle in Johnston Island Battle in Midway Battle in 26 Sea Zone Americans attack with 1 carrier, 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 26 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win, taking Johnston Island from Japanese, taking Midway from Japanese, taking 26 Sea Zone from Japanese with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 124 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 124 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Szechwan Americans attack with 1 bomber and 3 fighters Japanese defend with 1 armour and 1 mech_infantry Americans roll dice for 1 bomber and 3 fighters in Szechwan, round 2 : 2/1 hits, 2.17 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 fighter owned by the Americans lost in Szechwan Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 fighter Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Yunnan Americans attack with 1 artillery and 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 artillery and 1 bomber in Yunnan, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Americans win, taking Yunnan from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Cleaning up after air battles Non Combat Move - Americans 2 fighters moved from Szechwan to Burma 1 bomber moved from Volgograd to Caucasus 2 fighters moved from 124 Sea Zone to United Kingdom 2 fighters moved from Eastern United States to Gibraltar 1 fighter moved from Gibraltar to United Kingdom 2 carriers, 1 destroyer and 4 fighters moved from 10 Sea Zone to 25 Sea Zone 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from Western United States to United Kingdom 1 bomber moved from Yunnan to Burma 1 armour and 1 infantry moved from French Indo China to Shan State 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 37 Sea Zone to 79 Sea Zone 4 carriers, 2 destroyers, 5 fighters, 20 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 2 carriers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 2 fighters moved from Western United States to Eastern United States 1 bomber moved from Szechwan to India Place Units - Americans 1 carrier, 3 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 2 fighters placed in Eastern United States Americans undo move 2. 1 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5,6,1,1,5,4,3,3,3,4,6,3,3,2,3,1,2,1,1,5,6,2,6,2,1,6,1,5,5,5,4,6,3 Americans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 9 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Combat - Chinese Chinese creates battle in territory Szechwan Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 11 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 2 mech_infantrys moved from Caucasus to Ukraine 1 mech_infantry moved from Caucasus to Ukraine 1 armour moved from Caucasus to Kazakhstan British take Kazakhstan from Germans 1 armour moved from Kazakhstan to Caucasus Combat - British Battle in Ukraine British attack with 1 fighter and 3 mech_infantrys Germans defend with 1 factory_minor and 3 mech_infantrys British roll dice for 1 fighter and 3 mech_infantrys in Ukraine, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 3 mech_infantrys in Ukraine, round 2 : 1/0 hits, 1.00 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Ukraine British roll dice for 1 fighter and 2 mech_infantrys in Ukraine, round 3 : 0/1 hits, 0.83 expected hits Germans roll dice for 2 mech_infantrys in Ukraine, round 3 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Ukraine British roll dice for 1 fighter and 1 mech_infantry in Ukraine, round 4 : 0/1 hits, 0.67 expected hits Germans roll dice for 2 mech_infantrys in Ukraine, round 4 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Ukraine retreated to Ukraine Germans win with 2 mech_infantrys remaining. Battle score for attacker is -8 Casualties for British: 3 mech_infantrys Casualties for Germans: 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 36 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Ukraine to Caucasus 3 mech_infantrys moved from Persia to Caucasus 3 infantry moved from Northwest Persia to Caucasus 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 fighter moved from Trans-Jordan to Caucasus 3 infantry moved from Trans-Jordan to Iraq 3 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan 1 artillery moved from Alexandria to Egypt 3 mech_infantrys moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Belgian Congo to Egypt 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 2 fighters moved from India to Caucasus 1 transport moved from 37 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from Malaya to Shan State 3 aaGuns, 1 armour, 12 infantry and 2 mech_infantrys moved from French Indo China to Shan State 24 infantry moved from India to Burma 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 bomber moved from Quebec to United Kingdom 1 destroyer moved from 92 Sea Zone to 104 Sea Zone 1 submarine moved from 90 Sea Zone to 92 Sea Zone Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 armour and 2 mech_infantrys placed in Persia Turn Complete - British British collect 37 PUs; end with 48 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 54 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 57 PUs Place Units - UK_Pacific 1 armour, 1 artillery, 1 fighter and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 26 PUs; end with 26 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs Some Units in India change ownership: 1 armour, 1 artillery, 1 fighter and 3 infantryCombat Hit Differential Summary :
Germans : 0.50 Defenders Fire, : : 0.67 British : -1.50 AA fire in Volgograd : : -0.17 Americans : -0.83 Attackers Fire, : : 0.50 Japanese : -0.33 -
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy nothing; Remaining resources: 6 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 104 Sea Zone Combat - Italians Battle in 104 Sea Zone Italians attack with 1 bomber British defend with 1 destroyer Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Italians lost in 104 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is -12 Casualties for Italians: 1 bomber Non Combat Move - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,6,6,5,3,1,4,1 Italians collect 6 PUs (5 lost to blockades); end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians : -0.67 British : 0.67 -
ARRRGGGHHHH Italy can’t even sink a simple destroyer sitting all alone…
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands Combat - ANZAC Battle in Solomon Islands ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Solomon Islands ANZAC win, taking Solomon Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 fighter moved from 79 Sea Zone to Caucasus 1 destroyer and 1 submarine moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.33 Japanese : -0.67 -
@weddingsinger said in Simon33 (Allies) vs weddingsinger (Axis) BM3:
ARRRGGGHHHH Italy can’t even sink a simple destroyer sitting all alone…
Ooh, I didn’t think it could reach. Nasty dice there.





