We are underway! Let me know your scramble instructions.
Simon33 (Allies) vs weddingsinger (Axis) BM3
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 4 mech_infantrys and 10 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 mech_infantry moved from Yunnan to Burma 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Shan State 1 mech_infantry moved from French Indo China to Hunan 1 mech_infantry moved from French Indo China to Kweichow Japanese take Kweichow from Chinese 3 fighters and 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 armour moved from French Indo China to Hunan 3 bombers moved from Philippines to 43 Sea Zone 2 submarines moved from 33 Sea Zone to 43 Sea Zone 2 artilleries and 2 infantry moved from New Zealand to 63 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone Combat - Japanese Battle in Hunan Japanese attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Hunan, round 3 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in 43 Sea Zone Japanese attack with 3 bombers, 3 fighters, 2 submarines and 1 tactical_bomber British defend with 3 destroyers, 1 fighter and 1 transport; Americans defend with 1 carrier, 1 cruiser and 3 destroyers; ANZAC defend with 1 fighter Japanese roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 3 bombers, 3 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 4/1 hits, 4.17 expected hits Americans roll dice for 1 carrier, 1 cruiser, 6 destroyers, 2 fighters and 1 transport in 43 Sea Zone, round 2 : 4/1 hits, 4.17 expected hits 2 fighters owned by the Japanese, 1 destroyer owned by the British, 3 destroyers owned by the Americans and 2 submarines owned by the Japanese lost in 43 Sea Zone Japanese roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 3 : 3/1 hits, 3.17 expected hits Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 43 Sea Zone, round 3 : 2/1 hits, 2.83 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 destroyers owned by the British and 1 carrier owned by the Americans lost in 43 Sea Zone Japanese roll dice for 3 bombers in 43 Sea Zone, round 4 : 2/0 hits, 2.00 expected hits Americans roll dice for 1 cruiser, 2 fighters and 1 transport in 43 Sea Zone, round 4 : 2/1 hits, 1.83 expected hits 1 cruiser owned by the Americans, 2 bombers owned by the Japanese and 1 fighter owned by the British lost in 43 Sea Zone Japanese roll dice for 1 bomber in 43 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 fighter and 1 transport in 43 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC and 1 bomber owned by the Japanese lost in 43 Sea Zone Americans win with 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 3 bombers, 3 fighters, 2 submarines and 1 tactical_bomber Casualties for Americans: 1 carrier, 1 cruiser and 3 destroyers Casualties for British: 3 destroyers and 1 fighter Casualties for ANZAC: 1 fighter Non Combat Move - Japanese 1 armour and 11 mech_infantrys moved from French Indo China to Burma 3 armour moved from Kwangsi to Burma 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 63 Sea Zone to 26 Sea Zone 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 carriers and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone 2 submarines moved from 6 Sea Zone to 26 Sea Zone 2 submarines moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from French Indo China to Shan State 1 artillery moved from French Indo China to Yunnan 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from Amur to Buryatia 1 artillery moved from French Indo China to Shan State 2 artilleries moved from French Indo China to Yunnan Place Units - Japanese 3 mech_infantrys placed in French Indo China 1 mech_infantry placed in Kiangsu 10 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Americans : -0.50 Chinese : 0.33 Japanese : 0.00 -
Is it too late to change the USSR NCM moves? I suppose I can’t change the Vologda blitz though.
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@simon33 You just wanted to blitz the tank to Archangle? That’s fine. Hasn’t affected any other play yet.
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Vologda from Russians to Germans EDIT: Removing units owned by Russians from Russia: 3 aaGuns EDIT: Adding units owned by Russians to Samara: 3 aaGuns EDIT: Turning off Edit Mode EDIT: 1 submarine moved from 91 Sea Zone to 93 Sea Zone EDIT: 1 armour, 5 artilleries, 4 fighters, 87 infantry and 1 tactical_bomber moved from Russia to Samara EDIT: 7 infantry moved from Samara to Russia EDIT: Americans undo move 3. EDIT: Americans undo move 2. EDIT: 1 armour, 5 artilleries, 4 fighters, 80 infantry and 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Caucasus 1 armour moved from Northwest Persia to Caucasus 2 fighters moved from Russia to Kansu 1 bomber moved from Russia to Kansu 1 bomber moved from Kansu to Suiyuyan 1 bomber moved from Russia to Kweichow 1 bomber moved from Russia to Kansu Combat - Americans Battle in 123 Sea Zone Americans attack with 1 destroyer and 1 transport Germans defend with 1 transport 1 transport owned by the Germans lost in 123 Sea Zone Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 36 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 36 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Iceland Americans attack with 1 artillery and 1 infantry Germans defend with 1 airfield and 1 mech_infantry Americans roll dice for 1 artillery and 1 infantry in Iceland, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Iceland Americans win, taking Iceland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Caucasus Americans attack with 1 armour and 1 fighter Italians defend with 1 mech_infantry Americans roll dice for 1 armour and 1 fighter in Caucasus, round 2 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the Americans lost in Caucasus Americans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 armour Casualties for Italians: 1 mech_infantry Battle in Kansu Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Kansu, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kansu Americans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing PUs for Russians from 19 to 18 EDIT: Turning off Edit Mode 1 bomber moved from Kansu to Sikang 4 fighters moved from Russia to Eastern Persia 1 fighter moved from Caucasus to Northwest Persia 1 artillery and 1 infantry moved from Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 carrier and 1 destroyer moved from 80 Sea Zone to 41 Sea Zone 1 bomber moved from 36 Sea Zone to Malaya 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 1 carrier, 2 fighters and 2 submarines placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu Combat - Chinese Chinese creates battle in territory Kansu Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 4x factory_major; Remaining resources: 21 PUs; UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour moved from Northwest Persia to Caucasus Russians take Caucasus from Italians 1 armour moved from Caucasus to Northwest Persia 1 fighter moved from India to Shan State 1 artillery and 3 infantry moved from Malaya to Shan State 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung EDIT: 3 fighters moved from Eastern Persia to Sikang Combat - British Battle in Java Battle in Kwangtung Battle in Shan State British attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 1 artillery and 3 infantry British roll dice for 1 artillery, 1 fighter and 3 infantry in Shan State, round 2 : 1/1 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 2/1 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 3 : 2/1 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 1/0 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British roll dice for 1 artillery and 1 fighter in Shan State, round 4 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Java from Japanese, taking Kwangtung from Japanese, taking Shan State from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 3 infantry Casualties for Japanese: 1 artillery and 3 infantry Non Combat Move - British 1 fighter moved from Shan State to 41 Sea Zone 3 fighters moved from Persia to India 3 infantry moved from Iraq to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Belgian Congo to Egypt 1 artillery moved from Tunisia to Libya 1 fighter moved from Gibraltar to United Kingdom 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - British 1 destroyer placed in 106 Sea Zone 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,5 British collect 34 PUs (2 lost to blockades); end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 27 PUs; end with 27 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 33 PUs Some Units in India change ownership: 7 infantryCombat Hit Differential Summary :
Germans : -0.33 Italians : 0.67 British : 0.50 Americans : 0.67 Japanese : 0.00 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 submarine; Remaining resources: 2 PUs; Combat Move - Italians 1 mech_infantry moved from Bryansk to Smolensk Italians take Smolensk from Russians 1 mech_infantry moved from Bryansk to Caucasus Italians take Caucasus from Russians Combat - Italians Non Combat Move - Italians 1 fighter moved from Ukraine to Southern Italy 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 submarine placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,6,4,4,4,5,4,5 Italians collect 10 PUs (3 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 fighter moved from Russia to Eastern Persia 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Solomon Islands Combat - ANZAC Battle in Solomon Islands Non Combat Move - ANZAC 2 destroyers and 2 submarines moved from 62 Sea Zone to 42 Sea Zone 3 fighters moved from Eastern Persia to India Place Units - ANZAC 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French 1 infantry moved from Iraq to Northwest Persia Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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I obviously meant to move the UK fighter out of Moscow. I hope the edit’s ok.
Gee I’ve had to scramble to cover some of my mistakes in this game.
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 fighter and 8 mech_infantrys; Remaining resources: 3 PUs; Combat Move - Germans 1 destroyer and 1 submarine moved from 109 Sea Zone to 123 Sea Zone 3 tactical_bombers moved from Novgorod to Russia 2 bombers moved from Bryansk to Volgograd 2 mech_infantrys moved from Bryansk to Volgograd 4 fighters and 4 tactical_bombers moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Volgograd 1 tactical_bomber moved from Bryansk to Russia 3 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 3 bombers moved from Germany to Russia Combat - Germans Battle in 123 Sea Zone Germans attack with 1 destroyer and 1 submarine Americans defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 123 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 123 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 123 Sea Zone 1 transport owned by the Americans lost in 123 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Battle in Volgograd Germans attack with 2 bombers, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/1 hits, 2.17 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Russia Germans attack with 3 bombers, 4 fighters, 4 infantry and 8 tactical_bombers Russians defend with 1 airfield, 1 factory_major and 7 infantry Germans roll dice for 3 bombers, 4 fighters, 4 infantry and 8 tactical_bombers in Russia, round 2 : 9/1 hits, 9.33 expected hits Russians roll dice for 7 infantry in Russia, round 2 : 2/1 hits, 2.33 expected hits 7 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia Germans captures 18PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 3 bombers, 4 fighters, 2 infantry and 8 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Germans: 2 infantry Casualties for Russians: 7 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 4 aaGuns, 7 armour, 24 artilleries, 14 infantry and 49 mech_infantrys moved from Bryansk to Tambov 3 bombers, 4 fighters and 8 tactical_bombers moved from Russia to Tambov 3 armour moved from Ukraine to Tambov 2 bombers moved from Volgograd to Tambov 1 tactical_bomber moved from Volgograd to Tambov 2 armour moved from Eastern Poland to Archangel 1 mech_infantry moved from Eastern Poland to Archangel 1 mech_infantry moved from Norway to Karelia 1 carrier moved from 109 Sea Zone to 112 Sea Zone Place Units - Germans 1 fighter placed in Western Germany 3 armour placed in Ukraine 3 armour placed in Novgorod 8 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,6,6,1,6,4,3,3 Germans collect 62 PUs (3 lost to blockades); end with 83 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUsCombat Hit Differential Summary :
Germans : 0.83 Americans : 0.67 Russians : -0.67 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - Russians 2 fighters, 2 infantry and 1 tactical_bomber moved from Samara to Russia 2 fighters and 2 infantry moved from Samara to Volgograd Combat - Russians Battle in Volgograd Russians attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 2 fighters and 2 infantry in Volgograd, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians roll dice for 2 fighters and 1 infantry in Volgograd, round 3 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Russia Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor and 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Russia, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 2 infantry in Russia, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 3 aaGuns, 1 armour, 5 artilleries and 76 infantry moved from Samara to Kazakhstan 2 fighters moved from Volgograd to Kazakhstan 2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : -0.50 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 artilleries, 2 carriers, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 20 Sea Zone 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 49 Sea Zone 1 artillery and 2 infantry moved from 49 Sea Zone to Solomon Islands 1 artillery and 1 infantry moved from French Indo China to Shan State 3 mech_infantrys moved from French Indo China to Kwangtung 1 armour moved from Anhwe to Kwangtung 1 submarine moved from 35 Sea Zone to 49 Sea Zone 1 armour moved from Hunan to Shensi Japanese take Shensi from Chinese 4 armour and 11 mech_infantrys moved from Burma to Szechwan Japanese take Szechwan from Chinese 1 armour moved from Burma to Szechwan 3 artilleries moved from Yunnan to Szechwan 1 mech_infantry moved from Burma to Szechwan Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 20 Sea Zone Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 49 Sea Zone Japanese attack with 1 artillery, 1 submarine and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 49 Sea Zone Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Solomon Islands Japanese attack with 1 artillery and 2 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery and 2 infantry in Solomon Islands, round 2 : 1/1 hits, 0.83 expected hits ANZAC roll dice for 2 infantry in Solomon Islands, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Solomon Islands Japanese roll dice for 1 artillery and 1 infantry in Solomon Islands, round 3 : 0/1 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Solomon Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands Japanese roll dice for 1 artillery in Solomon Islands, round 4 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Solomon Islands, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Solomon Islands Japanese win, taking Solomon Islands from ANZAC with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for ANZAC: 2 infantry Battle in Shan State Japanese attack with 1 artillery and 1 infantry British defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Kwangtung Japanese attack with 1 armour and 3 mech_infantrys British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour and 3 mech_infantrys in Kwangtung, round 2 : 1/0 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Szechwan: 1 mech_infantry EDIT: Turning off Edit Mode 1 infantry moved from Yunnan to Hunan 1 mech_infantry moved from Kiangsu to Anhwe 10 submarines moved from 6 Sea Zone to 26 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Yunnan: 1 mech_infantry EDIT: Turning off Edit Mode 3 mech_infantrys placed in Kiangsu 3 artilleries placed in French Indo China 2 carriers placed in 6 Sea Zone 1 tactical_bomber placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 52 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
ANZAC : 0.67 UK_Pacific : 0.33 Japanese : 1.83 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Western United States to 49 Sea Zone 2 fighters moved from Sikang to Yunnan 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 bomber moved from Malaya to French Indo China 1 fighter moved from Sikang to French Indo China 1 bomber moved from Sikang to Shensi 1 fighter moved from Northwest Persia to Caucasus 1 fighter moved from Eastern Persia to Caucasus 2 fighters moved from Eastern United States to 123 Sea Zone 1 destroyer moved from 101 Sea Zone to 123 Sea Zone Combat - Americans Battle in French Indo China Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Japanese defend with 3 artilleries and 1 factory_minor Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in French Indo China, round 2 : 2/1 hits, 1.83 expected hits Japanese roll dice for 3 artilleries in French Indo China, round 2 : 1/0 hits, 1.00 expected hits 2 artilleries owned by the Japanese and 1 infantry owned by the Americans lost in French Indo China Americans roll dice for 1 artillery, 1 bomber and 1 fighter in French Indo China, round 3 : 1/1 hits, 1.50 expected hits Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in French Indo China Americans win, taking French Indo China from Japanese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Japanese: 3 artilleries Battle in Yunnan Americans attack with 2 fighters Japanese defend with 1 mech_infantry Americans roll dice for 2 fighters in Yunnan, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Americans win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 49 Sea Zone Americans attack with 1 bomber Japanese defend with 1 artillery, 1 submarine and 2 transports 1 submarine owned by the Japanese Submerged Americans roll dice for 1 bomber in 49 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 transport owned by the Japanese lost in 49 Sea Zone 1 transport owned by the Japanese lost in 49 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 18 Casualties for Japanese: 1 artillery and 2 transports Battle in 123 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 123 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 123 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 123 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Shensi Americans attack with 1 bomber Japanese defend with 1 armour Americans roll dice for 1 bomber in Shensi, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Shensi Americans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Caucasus Americans attack with 2 fighters Italians defend with 1 mech_infantry Americans roll dice for 2 fighters in Caucasus, round 2 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 fighter owned by the Americans lost in Caucasus Americans win with 1 fighter remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Italians: 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Caucasus to Eastern Persia 1 fighter moved from Eastern Persia to West India 2 fighters moved from 123 Sea Zone to Iceland 2 fighters moved from Yunnan to India 1 fighter moved from French Indo China to 36 Sea Zone 1 bomber moved from French Indo China to India 1 bomber moved from Shensi to India 1 carrier, 1 destroyer and 1 fighter moved from 41 Sea Zone to 36 Sea Zone 1 bomber moved from 49 Sea Zone to Queensland Place Units - Americans 2 carriers and 4 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Combat - Chinese Chinese creates battle in territory Shensi Chinese creates battle in territory Yunnan Non Combat Move - Chinese 6 infantry moved from Sikang to Tsinghai 1 infantry moved from Kansu to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 32 PUs; UK_Pacific buy 1 destroyer and 8 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Hainan 12 infantry moved from Malaya to Shan State 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 armour moved from Northwest Persia to Rostov Russians take Caucasus from Italians Russians take Rostov from Germans Combat - British Battle in Hainan Battle in Shan State British attack with 12 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 12 infantry in Shan State, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Hainan from Japanese, taking Shan State from Japanese with 11 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 armour moved from Malaya to French Indo China 3 aaGuns and 1 infantry moved from Malaya to Shan State 3 fighters, 6 infantry and 3 mech_infantrys moved from India to Burma 3 fighters moved from Burma to French Indo China 1 fighter moved from Eastern Persia to India 2 mech_infantrys moved from Northwest Persia to Rostov 1 artillery and 2 infantry moved from Persia to Northwest Persia 2 infantry moved from Iraq to Northwest Persia 3 infantry moved from Trans-Jordan to Iraq 1 artillery, 2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 artillery moved from Libya to Tobruk 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 106 Sea Zone to 91 Sea Zone Place Units - British 3 infantry placed in Egypt 1 submarine placed in 106 Sea Zone 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 1 destroyer placed in 37 Sea Zone 8 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 25 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs Units Change Ownership Some Units in India change ownership: 8 infantry Some Units in 37 Sea Zone change ownership: 1 destroyerCombat Hit Differential Summary :
Germans : -0.33 Italians : 0.67 British : 0.00 Americans : 0.00 Japanese : -0.83 -
I think I have you here. I was worried you’d be able to break into Egypt but the sacrifice of those 2mec 1arm should allow me to stop you in the Caucasus.
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to Rostov 1 mech_infantry moved from Smolensk to Rostov Combat - Italians Battle in Rostov Italians attack with 1 fighter and 1 mech_infantry British defend with 1 armour and 2 mech_infantrys Italians roll dice for 1 fighter and 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 : 2/1 hits, 1.17 expected hits 1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians and 1 fighter owned by the Italians lost in Rostov Russians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -10 Casualties for Italians: 1 fighter and 1 mech_infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians Place Units - Italians 1 bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,2,4,5,4,5,1,5 Italians collect 4 PUs (7 lost to blockades); end with 4 PUsCombat Hit Differential Summary :
Italians : 0.33 Russians : 0.83 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand Combat - ANZAC ANZAC creates battle in territory 42 Sea Zone Battle in New Zealand Non Combat Move - ANZAC 1 fighter moved from India to French Indo China 2 destroyers and 2 submarines moved from 42 Sea Zone to 55 Sea Zone 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 2 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 4 artilleries, 1 carrier, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 5 PUs; Combat Move - Germans 1 bomber moved from Tambov to Yunnan 1 armour moved from Archangel to Urals Germans take Nenetsia from Russians Germans take Urals from Russians 1 mech_infantry moved from Archangel to Samara Germans take Samara from Russians 1 armour moved from Archangel to Novosibirsk Germans take Novosibirsk from Russians 3 infantry moved from Tambov to Russia 4 bombers moved from Tambov to Russia 3 infantry moved from Tambov to Rostov 4 fighters and 7 tactical_bombers moved from Tambov to Rostov 2 tactical_bombers moved from Tambov to Russia 10 armour, 24 artilleries, 8 infantry and 49 mech_infantrys moved from Tambov to Volgograd -
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 4 artilleries, 1 carrier, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 5 PUs; Combat Move - Germans 1 bomber moved from Tambov to Yunnan 1 armour moved from Archangel to Urals Germans take Nenetsia from Russians Germans take Urals from Russians 1 mech_infantry moved from Archangel to Samara Germans take Samara from Russians 1 armour moved from Archangel to Novosibirsk Germans take Novosibirsk from Russians 3 infantry moved from Tambov to Russia 4 bombers moved from Tambov to Russia 3 infantry moved from Tambov to Rostov 4 fighters and 7 tactical_bombers moved from Tambov to Rostov 2 tactical_bombers moved from Tambov to Russia 10 armour, 24 artilleries, 8 infantry and 49 mech_infantrys moved from Tambov to Volgograd Combat - Germans Battle in Russia Germans attack with 4 bombers, 3 infantry and 2 tactical_bombers Russians defend with 1 airfield, 1 factory_minor and 2 infantry Germans roll dice for 4 bombers, 3 infantry and 2 tactical_bombers in Russia, round 2 : 4/1 hits, 4.17 expected hits Russians roll dice for 2 infantry in Russia, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans destroys 20PUs while taking Russians capital Germans win, taking Russia from Russians with 4 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Rostov Germans attack with 4 fighters, 3 infantry and 7 tactical_bombers British defend with 1 armour and 1 mech_infantry Germans roll dice for 4 fighters, 3 infantry and 7 tactical_bombers in Rostov, round 2 : 7/1 hits, 6.67 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.83 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 armour owned by the British lost in Rostov Germans win, taking Rostov from Russians with 4 fighters, 2 infantry and 7 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for British: 1 armour and 1 mech_infantry Battle in Volgograd Germans attack with 10 armour, 24 artilleries, 8 infantry and 49 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 10 armour, 24 artilleries, 8 infantry and 49 mech_infantrys in Volgograd, round 2 : 26/1 hits, 26.50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 10 armour, 24 artilleries, 8 infantry and 49 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yunnan Germans attack with 1 bomber Chinese defend with 1 infantry Germans roll dice for 1 bomber in Yunnan, round 2 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Germans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Germans 1 bomber moved from Yunnan to Hunan 4 aaGuns moved from Tambov to Volgograd 4 bombers moved from Russia to Germany 8 mech_infantrys moved from Germany to Eastern Poland 3 armour moved from Ukraine to Volgograd 2 tactical_bombers moved from Russia to Ukraine 4 fighters moved from Rostov to Ukraine 1 tactical_bomber moved from Rostov to Ukraine 1 tactical_bomber moved from Rostov to Ukraine 5 tactical_bombers moved from Rostov to Ukraine 1 mech_infantry moved from Karelia to Archangel 3 armour moved from Novgorod to Vologda Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Novgorod 4 artilleries and 1 tactical_bomber placed in Western Germany 1 infantry placed in Germany 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 113 Sea Zone Germans undo move 5. Germans undo move 4. Germans undo move 3. 1 carrier, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport placed in 112 Sea Zone 2 artilleries and 1 infantry placed in Normandy Bordeaux Germans undo move 4. 1 artillery and 1 infantry placed in Normandy Bordeaux 3 artilleries placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,6,1,2,2,5,1,5 Germans collect 63 PUs (5 lost to blockades); end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUsCombat Hit Differential Summary :
Germans : -0.00 Chinese : -0.33 Russians : 0.17 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Combat Move - Russians 2 fighters and 1 infantry moved from Kazakhstan to Samara 2 fighters and 1 infantry moved from Kazakhstan to Novosibirsk Combat - Russians Battle in Novosibirsk Russians attack with 2 fighters and 1 infantry Germans defend with 1 armour Russians roll dice for 2 fighters and 1 infantry in Novosibirsk, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk Russians win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Samara Russians attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 2/1 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Samara to Caucasus 2 fighters moved from Novosibirsk to Caucasus 1 tactical_bomber moved from Kazakhstan to Yunnan 3 aaGuns, 1 armour, 5 artilleries and 74 infantry moved from Kazakhstan to Caucasus Turn Complete - RussiansCombat Hit Differential Summary :
Germans : 0.17 Russians : 0.67 -
Nasty move in Yunnan. Looks like the tac will make it not too bad though.
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 infantry, 6 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 49 Sea Zone to 62 Sea Zone 1 submarine moved from 26 Sea Zone to 63 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from Hunan to Yunnan 1 artillery moved from Szechwan to Yunnan Combat - Japanese Battle in 63 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 63 Sea Zone Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 63 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 62 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 62 Sea Zone Japanese win, taking 62 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 37 Sea Zone Japanese attack with 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in Yunnan Japanese attack with 1 artillery and 1 infantry Russians defend with 1 tactical_bomber Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 tactical_bomber in Yunnan, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Russians lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery remaining. Battle score for attacker is 8 Casualties for Japanese: 1 infantry Casualties for Russians: 1 tactical_bomber Non Combat Move - Japanese 2 infantry moved from Hawaiian Islands to 26 Sea Zone 3 fighters moved from Hawaiian Islands to 19 Sea Zone 1 carrier and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 1 carrier moved from 6 Sea Zone to 19 Sea Zone 2 destroyers moved from 26 Sea Zone to 6 Sea Zone 2 battleships, 6 carriers, 1 cruiser, 7 destroyers, 5 fighters, 2 infantry, 12 submarines, 5 tactical_bombers and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 armour and 2 mech_infantrys moved from Kwangtung to Hunan 5 armour and 11 mech_infantrys moved from Szechwan to Hunan 1 artillery moved from Szechwan to Kweichow 1 mech_infantry moved from Kweichow to Shantung 1 mech_infantry moved from Kiangsu to Shantung Place Units - Japanese 2 destroyers placed in 19 Sea Zone 2 submarines and 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan 3 mech_infantrys placed in Kiangsu 1 mech_infantry placed in Shantung Japanese undo move 1. 2 mech_infantrys placed in Shantung 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1,2,3,5 Japanese collect 44 PUs (1 lost to blockades); end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 52 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 carriers, 3 fighters and 1 tactical_bomber EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 carriers, 3 fighters and 1 tactical_bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : 0.33 ANZAC : -0.33 Chinese : 0.50 Japanese : 0.00 -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 fighters moved from India to Yunnan 2 bombers moved from India to Szechwan 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Combat - Americans Battle in Hawaiian Islands Battle in Yunnan Americans attack with 2 fighters Japanese defend with 1 artillery Americans roll dice for 2 fighters in Yunnan, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Americans win, taking Hawaiian Islands from Japanese with 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Szechwan Americans attack with 2 bombers Japanese defend with 1 artillery Americans roll dice for 2 bombers in Szechwan, round 2 : 2/1 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan Americans win with 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 2 bombers moved from Szechwan to India 1 fighter moved from West India to Caucasus 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Yunnan to India 1 fighter moved from Yunnan to India 1 destroyer moved from 123 Sea Zone to 106 Sea Zone 1 infantry moved from Central United States to Western United States 1 mech_infantry moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 armour, 1 fighter and 1 infantry placed in French Indo China 1 transport placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Combat - Chinese Chinese creates battle in territory Yunnan Chinese creates battle in territory Szechwan Non Combat Move - Chinese 1 infantry moved from Shensi to Sikang 9 infantry moved from Tsinghai to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 1 artillery, 1 bomber, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 27 PUs; UK_Pacific buy 9 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from French Indo China to Siam UK_Pacific take Siam from Japanese 1 armour moved from Siam to French Indo China 1 mech_infantry moved from Burma to Kwangsi Chinese take Kwangsi from Japanese 1 fighter moved from Gibraltar to 92 Sea Zone 1 destroyer and 1 fighter moved from 92 Sea Zone to 98 Sea Zone Combat - British British creates battle in territory 37 Sea Zone Battle in 98 Sea Zone British attack with 1 destroyer and 1 fighter Italians defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone British win, taking 37 Sea Zone from Japanese, taking 98 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - British 1 armour, 5 artilleries, 19 infantry and 4 mech_infantrys moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Persia to Caucasus 2 mech_infantrys moved from Iraq to Caucasus 3 infantry moved from Iraq to Northwest Persia 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 fighter moved from 98 Sea Zone to Trans-Jordan 1 artillery moved from Tobruk to Alexandria 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 106 Sea Zone to 90 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 destroyer moved from 37 Sea Zone to 54 Sea Zone 1 infantry moved from Hainan to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 3 aaGuns and 12 infantry moved from Shan State to French Indo China 2 mech_infantrys moved from Burma to French Indo China 7 infantry moved from Burma to India 1 fighter moved from India to Caucasus 3 fighters moved from French Indo China to India 1 fighter moved from 37 Sea Zone to India Place Units - British 3 mech_infantrys placed in Persia 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 3 infantry placed in Egypt 1 bomber placed in Quebec Turn Complete - British British collect 36 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 9 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 26 PUs; end with 26 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs Some Units in India change ownership: 9 infantryCombat Hit Differential Summary :
British : 0.17 Italians : -0.17 Americans : 0.67 Japanese : -0.67





