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sz93: keep dd or cruiser?
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 mech_infantrys and 10 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from Yunnan to Burma
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from French Indo China to Kweichow
Japanese take Kweichow from Chinese
3 fighters and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 armour moved from French Indo China to Hunan
3 bombers moved from Philippines to 43 Sea Zone
2 submarines moved from 33 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from New Zealand to 63 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 mech_infantrys and 10 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from Yunnan to Burma
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from French Indo China to Kweichow
Japanese take Kweichow from Chinese
3 fighters and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 armour moved from French Indo China to Hunan
3 bombers moved from Philippines to 43 Sea Zone
2 submarines moved from 33 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from New Zealand to 63 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
Combat - Japanese
Battle in Hunan
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Hunan, round 3 : 1/1 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 3 bombers, 3 fighters, 2 submarines and 1 tactical_bomber
British defend with 3 destroyers, 1 fighter and 1 transport; Americans defend with 1 carrier, 1 cruiser and 3 destroyers; ANZAC defend with 1 fighter
Japanese roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 3 bombers, 3 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 4/1 hits, 4.17 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 6 destroyers, 2 fighters and 1 transport in 43 Sea Zone, round 2 : 4/1 hits, 4.17 expected hits
2 fighters owned by the Japanese, 1 destroyer owned by the British, 3 destroyers owned by the Americans and 2 submarines owned by the Japanese lost in 43 Sea Zone
Japanese roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 3 : 3/1 hits, 3.17 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 43 Sea Zone, round 3 : 2/1 hits, 2.83 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 destroyers owned by the British and 1 carrier owned by the Americans lost in 43 Sea Zone
Japanese roll dice for 3 bombers in 43 Sea Zone, round 4 : 2/0 hits, 2.00 expected hits
Americans roll dice for 1 cruiser, 2 fighters and 1 transport in 43 Sea Zone, round 4 : 2/1 hits, 1.83 expected hits
1 cruiser owned by the Americans, 2 bombers owned by the Japanese and 1 fighter owned by the British lost in 43 Sea Zone
Japanese roll dice for 1 bomber in 43 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 fighter and 1 transport in 43 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the ANZAC and 1 bomber owned by the Japanese lost in 43 Sea Zone
Americans win with 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 3 bombers, 3 fighters, 2 submarines and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 cruiser and 3 destroyers
Casualties for British: 3 destroyers and 1 fighter
Casualties for ANZAC: 1 fighter
Non Combat Move - Japanese
1 armour and 11 mech_infantrys moved from French Indo China to Burma
3 armour moved from Kwangsi to Burma
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 63 Sea Zone to 26 Sea Zone
1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
2 submarines moved from 6 Sea Zone to 26 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Yunnan
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Amur to Buryatia
1 artillery moved from French Indo China to Shan State
2 artilleries moved from French Indo China to Yunnan
Place Units - Japanese
3 mech_infantrys placed in French Indo China
1 mech_infantry placed in Kiangsu
10 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : -0.50
Chinese : 0.33
Japanese : 0.00
Is it too late to change the USSR NCM moves? I suppose I can’t change the Vologda blitz though.
@simon33 You just wanted to blitz the tank to Archangle? That’s fine. Hasn’t affected any other play yet.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Vologda from Russians to Germans
EDIT: Removing units owned by Russians from Russia: 3 aaGuns
EDIT: Adding units owned by Russians to Samara: 3 aaGuns
EDIT: Turning off Edit Mode
EDIT: 1 submarine moved from 91 Sea Zone to 93 Sea Zone
EDIT: 1 armour, 5 artilleries, 4 fighters, 87 infantry and 1 tactical_bomber moved from Russia to Samara
EDIT: 7 infantry moved from Samara to Russia
EDIT: Americans undo move 3.
EDIT: Americans undo move 2.
EDIT: 1 armour, 5 artilleries, 4 fighters, 80 infantry and 1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Caucasus
1 armour moved from Northwest Persia to Caucasus
2 fighters moved from Russia to Kansu
1 bomber moved from Russia to Kansu
1 bomber moved from Kansu to Suiyuyan
1 bomber moved from Russia to Kweichow
1 bomber moved from Russia to Kansu
Combat - Americans
Battle in 123 Sea Zone
Americans attack with 1 destroyer and 1 transport
Germans defend with 1 transport
1 transport owned by the Germans lost in 123 Sea Zone
Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 36 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iceland
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 airfield and 1 mech_infantry
Americans roll dice for 1 artillery and 1 infantry in Iceland, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Iceland
Americans win, taking Iceland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Americans attack with 1 armour and 1 fighter
Italians defend with 1 mech_infantry
Americans roll dice for 1 armour and 1 fighter in Caucasus, round 2 : 1/0 hits, 1.00 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 armour owned by the Americans lost in Caucasus
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 armour
Casualties for Italians: 1 mech_infantry
Battle in Kansu
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Kansu, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kansu
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing PUs for Russians from 19 to 18
EDIT: Turning off Edit Mode
1 bomber moved from Kansu to Sikang
4 fighters moved from Russia to Eastern Persia
1 fighter moved from Caucasus to Northwest Persia
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 carrier and 1 destroyer moved from 80 Sea Zone to 41 Sea Zone
1 bomber moved from 36 Sea Zone to Malaya
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
1 carrier, 2 fighters and 2 submarines placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Combat - Chinese
Chinese creates battle in territory Kansu
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 21 PUs;
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Northwest Persia to Caucasus
Russians take Caucasus from Italians
1 armour moved from Caucasus to Northwest Persia
1 fighter moved from India to Shan State
1 artillery and 3 infantry moved from Malaya to Shan State
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
EDIT: 3 fighters moved from Eastern Persia to Sikang
Combat - British
Battle in Java
Battle in Kwangtung
Battle in Shan State
British attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 3 infantry
British roll dice for 1 artillery, 1 fighter and 3 infantry in Shan State, round 2 : 1/1 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 2/1 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 3 : 2/1 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 1/0 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery and 1 fighter in Shan State, round 4 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Java from Japanese, taking Kwangtung from Japanese, taking Shan State from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 3 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Non Combat Move - British
1 fighter moved from Shan State to 41 Sea Zone
3 fighters moved from Persia to India
3 infantry moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to Egypt
1 artillery moved from Tunisia to Libya
1 fighter moved from Gibraltar to United Kingdom
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Place Units - British
1 destroyer placed in 106 Sea Zone
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,5
British collect 34 PUs (2 lost to blockades); end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 33 PUs
Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.67
British : 0.50
Americans : 0.67
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 submarine; Remaining resources: 2 PUs;
Combat Move - Italians
1 mech_infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 mech_infantry moved from Bryansk to Caucasus
Italians take Caucasus from Russians
Combat - Italians
Non Combat Move - Italians
1 fighter moved from Ukraine to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,6,4,4,4,5,4,5
Italians collect 10 PUs (3 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 fighter moved from Russia to Eastern Persia
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
Combat - ANZAC
Battle in Solomon Islands
Non Combat Move - ANZAC
2 destroyers and 2 submarines moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from Eastern Persia to India
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
I obviously meant to move the UK fighter out of Moscow. I hope the edit’s ok.
Gee I’ve had to scramble to cover some of my mistakes in this game.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 fighter and 8 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Germans
1 destroyer and 1 submarine moved from 109 Sea Zone to 123 Sea Zone
3 tactical_bombers moved from Novgorod to Russia
2 bombers moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd
4 fighters and 4 tactical_bombers moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Russia
3 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
3 bombers moved from Germany to Russia
Combat - Germans
Battle in 123 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 123 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 123 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 123 Sea Zone
1 transport owned by the Americans lost in 123 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in Volgograd
Germans attack with 2 bombers, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/1 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 3 bombers, 4 fighters, 4 infantry and 8 tactical_bombers
Russians defend with 1 airfield, 1 factory_major and 7 infantry
Germans roll dice for 3 bombers, 4 fighters, 4 infantry and 8 tactical_bombers in Russia, round 2 : 9/1 hits, 9.33 expected hits
Russians roll dice for 7 infantry in Russia, round 2 : 2/1 hits, 2.33 expected hits
7 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
Germans captures 18PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 bombers, 4 fighters, 2 infantry and 8 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 2 infantry
Casualties for Russians: 7 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
4 aaGuns, 7 armour, 24 artilleries, 14 infantry and 49 mech_infantrys moved from Bryansk to Tambov
3 bombers, 4 fighters and 8 tactical_bombers moved from Russia to Tambov
3 armour moved from Ukraine to Tambov
2 bombers moved from Volgograd to Tambov
1 tactical_bomber moved from Volgograd to Tambov
2 armour moved from Eastern Poland to Archangel
1 mech_infantry moved from Eastern Poland to Archangel
1 mech_infantry moved from Norway to Karelia
1 carrier moved from 109 Sea Zone to 112 Sea Zone
Place Units - Germans
1 fighter placed in Western Germany
3 armour placed in Ukraine
3 armour placed in Novgorod
8 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,6,6,1,6,4,3,3
Germans collect 62 PUs (3 lost to blockades); end with 83 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs
Combat Hit Differential Summary :
Germans : 0.83
Americans : 0.67
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Combat Move - Russians
2 fighters, 2 infantry and 1 tactical_bomber moved from Samara to Russia
2 fighters and 2 infantry moved from Samara to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 2 fighters and 2 infantry in Volgograd, round 2 : 1/1 hits, 1.33 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians roll dice for 2 fighters and 1 infantry in Volgograd, round 3 : 1/1 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Russia
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor and 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Russia, round 2 : 2/0 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Russia, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
3 aaGuns, 1 armour, 5 artilleries and 76 infantry moved from Samara to Kazakhstan
2 fighters moved from Volgograd to Kazakhstan
2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 carriers, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 49 Sea Zone
1 artillery and 2 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery and 1 infantry moved from French Indo China to Shan State
3 mech_infantrys moved from French Indo China to Kwangtung
1 armour moved from Anhwe to Kwangtung
1 submarine moved from 35 Sea Zone to 49 Sea Zone
1 armour moved from Hunan to Shensi
Japanese take Shensi from Chinese
4 armour and 11 mech_infantrys moved from Burma to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Burma to Szechwan
3 artilleries moved from Yunnan to Szechwan
1 mech_infantry moved from Burma to Szechwan
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 20 Sea Zone
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 49 Sea Zone
Japanese attack with 1 artillery, 1 submarine and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 49 Sea Zone
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Solomon Islands
Japanese attack with 1 artillery and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery and 2 infantry in Solomon Islands, round 2 : 1/1 hits, 0.83 expected hits
ANZAC roll dice for 2 infantry in Solomon Islands, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Solomon Islands
Japanese roll dice for 1 artillery and 1 infantry in Solomon Islands, round 3 : 0/1 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Solomon Islands, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
Japanese roll dice for 1 artillery in Solomon Islands, round 4 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Solomon Islands, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Solomon Islands
Japanese win, taking Solomon Islands from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Kwangtung
Japanese attack with 1 armour and 3 mech_infantrys
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour and 3 mech_infantrys in Kwangtung, round 2 : 1/0 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Szechwan: 1 mech_infantry
EDIT: Turning off Edit Mode
1 infantry moved from Yunnan to Hunan
1 mech_infantry moved from Kiangsu to Anhwe
10 submarines moved from 6 Sea Zone to 26 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Yunnan: 1 mech_infantry
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Kiangsu
3 artilleries placed in French Indo China
2 carriers placed in 6 Sea Zone
1 tactical_bomber placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 52 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
UK_Pacific : 0.33
Japanese : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Western United States to 49 Sea Zone
2 fighters moved from Sikang to Yunnan
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from Malaya to French Indo China
1 fighter moved from Sikang to French Indo China
1 bomber moved from Sikang to Shensi
1 fighter moved from Northwest Persia to Caucasus
1 fighter moved from Eastern Persia to Caucasus
2 fighters moved from Eastern United States to 123 Sea Zone
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
Combat - Americans
Battle in French Indo China
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Japanese defend with 3 artilleries and 1 factory_minor
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in French Indo China, round 2 : 2/1 hits, 1.83 expected hits
Japanese roll dice for 3 artilleries in French Indo China, round 2 : 1/0 hits, 1.00 expected hits
2 artilleries owned by the Japanese and 1 infantry owned by the Americans lost in French Indo China
Americans roll dice for 1 artillery, 1 bomber and 1 fighter in French Indo China, round 3 : 1/1 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in French Indo China
Americans win, taking French Indo China from Japanese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 artilleries
Battle in Yunnan
Americans attack with 2 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 2 fighters in Yunnan, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 49 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 artillery, 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber in 49 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 transport owned by the Japanese lost in 49 Sea Zone
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 18
Casualties for Japanese: 1 artillery and 2 transports
Battle in 123 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 123 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 123 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 123 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Shensi
Americans attack with 1 bomber
Japanese defend with 1 armour
Americans roll dice for 1 bomber in Shensi, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Shensi
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Caucasus
Americans attack with 2 fighters
Italians defend with 1 mech_infantry
Americans roll dice for 2 fighters in Caucasus, round 2 : 1/0 hits, 1.00 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 fighter owned by the Americans lost in Caucasus
Americans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Italians: 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from Caucasus to Eastern Persia
1 fighter moved from Eastern Persia to West India
2 fighters moved from 123 Sea Zone to Iceland
2 fighters moved from Yunnan to India
1 fighter moved from French Indo China to 36 Sea Zone
1 bomber moved from French Indo China to India
1 bomber moved from Shensi to India
1 carrier, 1 destroyer and 1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 bomber moved from 49 Sea Zone to Queensland
Place Units - Americans
2 carriers and 4 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Yunnan
Non Combat Move - Chinese
6 infantry moved from Sikang to Tsinghai
1 infantry moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 32 PUs;
UK_Pacific buy 1 destroyer and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
12 infantry moved from Malaya to Shan State
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Northwest Persia to Rostov
Russians take Caucasus from Italians
Russians take Rostov from Germans
Combat - British
Battle in Hainan
Battle in Shan State
British attack with 12 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 12 infantry in Shan State, round 2 : 2/0 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Hainan from Japanese, taking Shan State from Japanese with 11 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 armour moved from Malaya to French Indo China
3 aaGuns and 1 infantry moved from Malaya to Shan State
3 fighters, 6 infantry and 3 mech_infantrys moved from India to Burma
3 fighters moved from Burma to French Indo China
1 fighter moved from Eastern Persia to India
2 mech_infantrys moved from Northwest Persia to Rostov
1 artillery and 2 infantry moved from Persia to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
1 artillery, 2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery moved from Libya to Tobruk
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
Place Units - British
3 infantry placed in Egypt
1 submarine placed in 106 Sea Zone
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
1 destroyer placed in 37 Sea Zone
8 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Units Change Ownership
Some Units in India change ownership: 8 infantry
Some Units in 37 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.67
British : 0.00
Americans : 0.00
Japanese : -0.83
I think I have you here. I was worried you’d be able to break into Egypt but the sacrifice of those 2mec 1arm should allow me to stop you in the Caucasus.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to Rostov
1 mech_infantry moved from Smolensk to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 fighter and 1 mech_infantry
British defend with 1 armour and 2 mech_infantrys
Italians roll dice for 1 fighter and 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 : 2/1 hits, 1.17 expected hits
1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians and 1 fighter owned by the Italians lost in Rostov
Russians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter and 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
Place Units - Italians
1 bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,2,4,5,4,5,1,5
Italians collect 4 PUs (7 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians : 0.33
Russians : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
Combat - ANZAC
ANZAC creates battle in territory 42 Sea Zone
Battle in New Zealand
Non Combat Move - ANZAC
1 fighter moved from India to French Indo China
2 destroyers and 2 submarines moved from 42 Sea Zone to 55 Sea Zone
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
2 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 4 artilleries, 1 carrier, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 5 PUs;
Combat Move - Germans
1 bomber moved from Tambov to Yunnan
1 armour moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
1 mech_infantry moved from Archangel to Samara
Germans take Samara from Russians
1 armour moved from Archangel to Novosibirsk
Germans take Novosibirsk from Russians
3 infantry moved from Tambov to Russia
4 bombers moved from Tambov to Russia
3 infantry moved from Tambov to Rostov
4 fighters and 7 tactical_bombers moved from Tambov to Rostov
2 tactical_bombers moved from Tambov to Russia
10 armour, 24 artilleries, 8 infantry and 49 mech_infantrys moved from Tambov to Volgograd
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 4 artilleries, 1 carrier, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 5 PUs;
Combat Move - Germans
1 bomber moved from Tambov to Yunnan
1 armour moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
1 mech_infantry moved from Archangel to Samara
Germans take Samara from Russians
1 armour moved from Archangel to Novosibirsk
Germans take Novosibirsk from Russians
3 infantry moved from Tambov to Russia
4 bombers moved from Tambov to Russia
3 infantry moved from Tambov to Rostov
4 fighters and 7 tactical_bombers moved from Tambov to Rostov
2 tactical_bombers moved from Tambov to Russia
10 armour, 24 artilleries, 8 infantry and 49 mech_infantrys moved from Tambov to Volgograd
Combat - Germans
Battle in Russia
Germans attack with 4 bombers, 3 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor and 2 infantry
Germans roll dice for 4 bombers, 3 infantry and 2 tactical_bombers in Russia, round 2 : 4/1 hits, 4.17 expected hits
Russians roll dice for 2 infantry in Russia, round 2 : 1/1 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans destroys 20PUs while taking Russians capital
Germans win, taking Russia from Russians with 4 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 4 fighters, 3 infantry and 7 tactical_bombers
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 4 fighters, 3 infantry and 7 tactical_bombers in Rostov, round 2 : 7/1 hits, 6.67 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.83 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 armour owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 4 fighters, 2 infantry and 7 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Volgograd
Germans attack with 10 armour, 24 artilleries, 8 infantry and 49 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 10 armour, 24 artilleries, 8 infantry and 49 mech_infantrys in Volgograd, round 2 : 26/1 hits, 26.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 10 armour, 24 artilleries, 8 infantry and 49 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Germans attack with 1 bomber
Chinese defend with 1 infantry
Germans roll dice for 1 bomber in Yunnan, round 2 : 1/1 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Germans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Germans
1 bomber moved from Yunnan to Hunan
4 aaGuns moved from Tambov to Volgograd
4 bombers moved from Russia to Germany
8 mech_infantrys moved from Germany to Eastern Poland
3 armour moved from Ukraine to Volgograd
2 tactical_bombers moved from Russia to Ukraine
4 fighters moved from Rostov to Ukraine
1 tactical_bomber moved from Rostov to Ukraine
1 tactical_bomber moved from Rostov to Ukraine
5 tactical_bombers moved from Rostov to Ukraine
1 mech_infantry moved from Karelia to Archangel
3 armour moved from Novgorod to Vologda
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
4 artilleries and 1 tactical_bomber placed in Western Germany
1 infantry placed in Germany
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 113 Sea Zone
Germans undo move 5.
Germans undo move 4.
Germans undo move 3.
1 carrier, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport placed in 112 Sea Zone
2 artilleries and 1 infantry placed in Normandy Bordeaux
Germans undo move 4.
1 artillery and 1 infantry placed in Normandy Bordeaux
3 artilleries placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,6,1,2,2,5,1,5
Germans collect 63 PUs (5 lost to blockades); end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : -0.00
Chinese : -0.33
Russians : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Combat Move - Russians
2 fighters and 1 infantry moved from Kazakhstan to Samara
2 fighters and 1 infantry moved from Kazakhstan to Novosibirsk
Combat - Russians
Battle in Novosibirsk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 armour
Russians roll dice for 2 fighters and 1 infantry in Novosibirsk, round 2 : 1/1 hits, 1.17 expected hits
Germans roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk
Russians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 2/1 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Samara to Caucasus
2 fighters moved from Novosibirsk to Caucasus
1 tactical_bomber moved from Kazakhstan to Yunnan
3 aaGuns, 1 armour, 5 artilleries and 74 infantry moved from Kazakhstan to Caucasus
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0.17
Russians : 0.67
Nasty move in Yunnan. Looks like the tac will make it not too bad though.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 infantry, 6 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 49 Sea Zone to 62 Sea Zone
1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Hunan to Yunnan
1 artillery moved from Szechwan to Yunnan
Combat - Japanese
Battle in 63 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 63 Sea Zone
Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 63 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking 62 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Yunnan
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 tactical_bomber
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/1 hits, 0.67 expected hits
Chinese roll dice for 1 tactical_bomber in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 tactical_bomber owned by the Russians lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 tactical_bomber
Non Combat Move - Japanese
2 infantry moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 19 Sea Zone
1 carrier and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
2 destroyers moved from 26 Sea Zone to 6 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 7 destroyers, 5 fighters, 2 infantry, 12 submarines, 5 tactical_bombers and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour and 2 mech_infantrys moved from Kwangtung to Hunan
5 armour and 11 mech_infantrys moved from Szechwan to Hunan
1 artillery moved from Szechwan to Kweichow
1 mech_infantry moved from Kweichow to Shantung
1 mech_infantry moved from Kiangsu to Shantung
Place Units - Japanese
2 destroyers placed in 19 Sea Zone
2 submarines and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
3 mech_infantrys placed in Kiangsu
1 mech_infantry placed in Shantung
Japanese undo move 1.
2 mech_infantrys placed in Shantung
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1,2,3,5
Japanese collect 44 PUs (1 lost to blockades); end with 44 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 carriers, 3 fighters and 1 tactical_bomber
EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 carriers, 3 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0.33
ANZAC : -0.33
Chinese : 0.50
Japanese : 0.00