@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Mursilis (Allies) vs Simon33 (Axis) BM3
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Alright, I was going to attack your transports but didn’t see you had the airfield there. So I just redid my turn. Everything else should be good. Also didn’t think you wanted to scramble your fighter and 2 tacts against my 3 fighters and destroyer when I was attacking denmark. If you want to scramble we can redo the turn.
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WAIT!!! I need to do an attack on burma! I think I lost india but if I do this attack I could maybe hold. Probably not but I have to try. I’ll edit the result of the official roles.
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Combat Move - British 1 unit repaired. 1 infantry moved from India to Burma 1 tactical_bomber moved from India to Burma 2 fighters moved from India to Burma 1 infantry moved from Siam to Shan State 1 fighter moved from Burma to Shan State Combat - British Battle in Burma British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 armour British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 armour in Burma, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Shan State, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to India 1 fighter moved from Burma to India 1 tactical_bomber moved from Burma to IndiaCombat Hit Differential Summary :
British : -1.33 Japanese : -1.50 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 4 bombers, 3 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 1 carrier, 2 cruisers, 3 destroyers and 2 fighters moved from 91 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Germany causes 6 damage total. Battle in Norway Non Combat Move - Americans 1 bomber moved from Germany to Finland 1 armour moved from Eastern United States to 101 Sea Zone 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 10 Sea Zone to 7 Sea Zone 1 destroyer moved from 25 Sea Zone to 7 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from Queensland to Philippines 1 tactical_bomber moved from Queensland to Philippines 1 cruiser moved from 54 Sea Zone to 35 Sea Zone 1 battleship moved from 54 Sea Zone to 35 Sea Zone 1 carrier moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from 54 Sea Zone to Philippines Place Units - Americans 1 submarine placed in 10 Sea Zone 2 bombers and 2 fighters placed in Western United States 2 bombers and 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1,6 Americans collect 54 PUs (3 lost to blockades); end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Turning on Edit Mode EDIT: Removing units owned by Americans from 45 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 35 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Dutch New Guinea: 1 infantry EDIT: Removing units owned by Americans from Dutch New Guinea: 1 artillery EDIT: Adding units owned by Americans to Philippines: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 artilleries and 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 3 fighters moved from United Kingdom to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 2 fighters moved from Egypt to Iraq 3 infantry moved from Persia to Iraq 1 mech_infantry moved from Egypt to Ethiopia British take Ethiopia from Italians 1 armour moved from Egypt to Iraq Combat - British Battle in Denmark Battle in Iraq British attack with 1 armour, 2 fighters and 3 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 2 fighters and 3 infantry in Iraq, round 2 : 2/6 hits, 2.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 armour, 2 fighters and 2 infantry in Iraq, round 3 : 2/5 hits, 1.83 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Denmark from Germans, taking Iraq from Neutral_Axis with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 2 fighters moved from Iraq to Persia 2 infantry moved from Rhodesia to Union of South Africa 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from 112 Sea Zone to Norway 3 fighters moved from 112 Sea Zone to Finland 2 infantry moved from Scotland to United Kingdom 1 aaGun moved from Scotland to United Kingdom 1 battleship moved from 106 Sea Zone to 91 Sea Zone Place Units - British 1 factory_minor placed in Persia 1 armour, 1 fighter and 1 mech_infantry placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 1 armour and 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,6,6,1,1,1,4,4,6 UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 armour and 4 infantry Turning on Edit Mode EDIT: Removing units owned by Japanese from Burma: 1 armour EDIT: Removing units owned by Japanese from Shan State: 1 infantry EDIT: Removing units owned by British from India: 1 infantry EDIT: Removing units owned by British from Siam: 1 infantry EDIT: Changing ownership of Shan State from Japanese to UK_Pacific EDIT: Changing ownership of Burma from Japanese to UK_Pacific EDIT: Adding units owned by UK_Pacific to Burma: 1 infantry EDIT: Adding units owned by UK_Pacific to Shan State: 1 infantry EDIT: Changing PUs for UK_Pacific from 12 to 13 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : 0.17 Neutral_Axis : -0.33 AA fire in Germany : : -0.17 -
LOL. I won both battles for burma and shan state. I had to do both of those to have a chance. Sorry for all the posts. The last one is up to date. Your turn.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 3 infantry moved from Tanganyika Territory to Rhodesia Italians take Rhodesia from British 1 bomber moved from Southern Italy to Bryansk 2 armour moved from Belarus to Bryansk Italians take Smolensk from Russians 1 fighter moved from Greece to Bryansk 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 fighter moved from Southern Italy to Bessarabia 1 mech_infantry moved from Slovakia Hungary to Bessarabia Combat - Italians Battle in Malta Battle in Bessarabia Italians attack with 1 fighter and 1 mech_infantry Russians defend with 1 artillery Italians roll dice for 1 fighter and 1 mech_infantry in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bessarabia Italians win, taking Malta from British, taking Bessarabia from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Bryansk Italians attack with 2 armour, 1 bomber and 1 fighter Russians defend with 2 infantry Italians roll dice for 2 armour, 1 bomber and 1 fighter in Bryansk, round 2 : 3/4 hits, 2.17 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 armour Casualties for Russians: 2 infantry Non Combat Move - Italians 1 fighter moved from Bryansk to Belarus 1 bomber moved from Bryansk to Novgorod 1 fighter moved from Bessarabia to Eastern Poland 1 battleship, 2 cruisers and 1 transport moved from 99 Sea Zone to 95 Sea Zone 2 infantry moved from Greece to Bulgaria Place Units - Italians 1 destroyer placed in 95 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians : 2.17 Russians : 0.00 -
Oh boy! Confusing. Good to go from my end.
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 96 Sea Zone Combat - French Battle in 96 Sea Zone French attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone French win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 infantry moved from Syria to Iraq 1 fighter moved from United Kingdom to Finland 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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Your turn.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 carrier, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone 1 fighter and 2 tactical_bombers moved from Western Germany to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern Poland to 112 Sea Zone 3 bombers moved from Belarus to 112 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 1 submarine moved from 124 Sea Zone to 112 Sea Zone 4 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 armour moved from Novgorod to Belarus Germans take Archangel from Russians 1 infantry moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 infantry moved from Novgorod to Karelia Germans take Karelia from Russians 1 artillery, 1 infantry and 2 mech_infantrys moved from Western Germany to Denmark Combat - Germans Battle in Western Ukraine Germans attack with 4 artilleries and 5 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 4 artilleries and 5 infantry in Western Ukraine, round 2 : 5/9 hits, 2.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 4 artilleries and 5 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Denmark Germans attack with 1 artillery, 1 infantry and 2 mech_infantrys British defend with 2 infantry Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Denmark, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Denmark, round 3 : 0/4 hits, 1.00 expected hits British roll dice for 2 infantry in Denmark, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Denmark, round 4 : 1/4 hits, 1.00 expected hits British roll dice for 2 infantry in Denmark, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Denmark Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Denmark, round 5 : 1/4 hits, 1.00 expected hits British roll dice for 1 infantry in Denmark, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Denmark Germans win, taking Denmark from British with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 112 Sea Zone Germans attack with 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 4 tactical_bombers British defend with 1 destroyer and 2 transports; French defend with 1 cruiser and 1 destroyer; Americans defend with 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 transport; Russians defend with 1 submarine Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 3 fighters and 4 tactical_bombers in 112 Sea Zone, round 2 : 8/13 hits, 7.50 expected hits Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 carrier, 3 cruisers, 5 destroyers, 2 fighters and 3 transports in 112 Sea Zone, round 2 : 4/11 hits, 4.83 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the Germans, 1 destroyer owned by the French, 1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 submarine owned by the Russians, 3 destroyers owned by the Americans, 1 submarine owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone Germans roll dice for 1 battleship, 3 bombers, 1 cruiser, 3 fighters and 3 tactical_bombers in 112 Sea Zone, round 3 : 8/11 hits, 6.67 expected hits Americans roll dice for 2 cruisers, 2 fighters and 3 transports in 112 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits 1 cruiser owned by the Americans, 2 transports owned by the British, 1 cruiser owned by the French, 1 fighter owned by the Germans, 2 fighters owned by the Americans, 1 transport owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone Germans win with 1 battleship, 3 bombers, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 93 Casualties for Germans: 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers Casualties for Americans: 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 transport Casualties for British: 1 destroyer and 2 transports Casualties for French: 1 cruiser and 1 destroyer Casualties for Russians: 1 submarine Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Southern Italy 1 transport moved from 125 Sea Zone to 112 Sea Zone 3 bombers moved from 112 Sea Zone to Western Germany 2 fighters and 1 tactical_bomber moved from Belarus to Western Germany 2 infantry moved from Belarus to Bryansk 5 armour and 10 mech_infantrys moved from Eastern Poland to Bryansk 2 artilleries and 6 infantry moved from Novgorod to Belarus 2 armour moved from Romania to Ukraine 2 armour and 5 mech_infantrys moved from Poland to Belarus 10 artilleries moved from Germany to Poland Place Units - Germans 1 carrier placed in 112 Sea Zone 1 submarine placed in 110 Sea Zone 2 armour and 1 mech_infantry placed in Novgorod 2 armour and 2 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Germans : 2.67 British : -2.33 Americans : -1.33 Russians : -0.67 -
Wow that naval battle went much worse than I thought.
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@Mursilis said in Mursilis (Allies) vs Simon33 (Axis) BM3:
Wow that naval battle went much worse than I thought.
i wonder if you didn’t count on me buying a CV and getting two more planes into the battle.
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@simon33
Probably. -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 42 PUs; Russians buy 2 armour and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 12 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Russians Non Combat Move - Russians 2 aaGuns moved from Manchuria to Jehol 1 infantry moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria 2 aaGuns moved from Rostov to Volgograd Place Units - Russians 2 infantry placed in Volgograd 2 armour and 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2 Russians collect 26 PUs (3 lost to blockades); end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUsCombat Hit Differential Summary :
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TripleA Move Summary: Japanese round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 4 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 2 artilleries and 1 infantry moved from Malaya to 37 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone 2 battleships, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 4 artilleries and 4 infantry moved from 39 Sea Zone to India 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India 2 bombers, 6 fighters and 4 tactical_bombers moved from French Indo China to India 2 artilleries, 1 infantry and 1 mech_infantry moved from Yunnan to Burma 1 armour moved from French Indo China to Burma -
Scramble anything from India?
Still thinking about whether I can assume it.
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@simon33 What the hell, scramble the tact.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 4 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 2 artilleries and 1 infantry moved from Malaya to 37 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone 2 battleships, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 4 artilleries and 4 infantry moved from 39 Sea Zone to India 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India 2 bombers, 6 fighters and 4 tactical_bombers moved from French Indo China to India 2 artilleries, 1 infantry and 1 mech_infantry moved from Yunnan to Burma 1 armour moved from French Indo China to Burma Combat - Japanese UK_Pacific scrambles 1 units out of India to defend against the attack in 39 Sea Zone UK_Pacific scrambles to create a battle in territory 39 Sea Zone Battle in 39 Sea Zone Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 4 transports British defend with 1 tactical_bomber Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 4 transports in 39 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits British roll dice for 1 tactical_bomber in 39 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 tactical_bomber owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 4 transports remaining. Battle score for attacker is 11 Casualties for British: 1 tactical_bomber Battle in India Japanese attack with 4 artilleries, 2 bombers, 7 fighters, 4 infantry and 5 tactical_bombers British defend with 2 armour, 2 fighters, 9 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 4 artilleries, 2 bombers, 7 fighters, 4 infantry and 5 tactical_bombers in India, round 2 : 8/22 hits, 10.83 expected hits UK_Pacific roll dice for 2 armour, 2 fighters, 9 infantry and 2 mech_infantrys in India, round 2 : 8/15 hits, 6.00 expected hits 1 fighter owned by the Japanese, 4 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 8 infantry owned by the British lost in India Japanese roll dice for 1 artillery, 2 bombers, 6 fighters and 5 tactical_bombers in India, round 3 : 13/14 hits, 8.00 expected hits UK_Pacific roll dice for 2 armour, 2 fighters, 1 infantry and 2 mech_infantrys in India, round 3 : 4/7 hits, 3.33 expected hits 1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 2 mech_infantrys owned by the British, 1 infantry owned by the British, 2 fighters owned by the British and 2 armour owned by the British lost in India Japanese captures 13PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -8 Casualties for Japanese: 3 artilleries, 4 fighters, 4 infantry and 1 tactical_bomber Casualties for British: 2 armour, 2 fighters, 9 infantry and 2 mech_infantrys Battle in Burma Japanese attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry UK_Pacific defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Burma, round 2 : 0/5 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Burma, round 3 : 2/5 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the UK_Pacific and 1 infantry owned by the Japanese lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for UK_Pacific: 1 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 5 infantry moved from Chahar to Anhwe 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 5 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 1 aaGun and 3 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kwangsi to Hunan 1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone 2 bombers, 2 fighters and 3 tactical_bombers moved from India to Yunnan 1 submarine moved from 37 Sea Zone to 39 Sea Zone Place Units - Japanese 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 3 artilleries, 1 fighter and 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5 Japanese collect 43 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
British : -0.50 UK_Pacific : 3.00 Japanese : 0.33 -
Unless you see something I don’t, I think that’s GG. Russia is going to fall next round or the round after and I don’t have enough ships or money to put up a fight.
Let me know if you would like to do a rematch. I messed up my Russia play really badly as well as pac uk and america. =(





