That makes sense.
I just think this way because the first two times I played this game I found the Axis at a huge disadvantage with almost no plausible way to win.
Your play is making me rethink that.
Ok so when do you want to lose the bombers? After the first round? Do you want to lose bombers, inf, tanks or inf, tanks bomb? I need to know cause I just want to finish this combat.
Test summary from TripleA, engine version: 1.9, time: 8:55:30 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians repair damage of 17x factory_major; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
6 infantry moved from Amur to Korea
Russians take Korea from Japanese
12 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
6 armour moved from Ukraine to Belarus
4 mech_infantrys moved from Ukraine to Belarus
2 fighters moved from Ukraine to Belarus
1 tactical_bomber moved from Ukraine to Belarus
1 armour moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Finland
2 armour and 3 infantry moved from Karelia to Finland
1 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Russia to Smolensk
1 mech_infantry moved from Smolensk to Belarus
1 armour and 2 mech_infantrys moved from Russia to Smolensk
1 armour and 2 mech_infantrys moved from Smolensk to Belarus
Combat - Russians
Battle in Finland
Russians attack with 3 armour and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 armour and 3 infantry in Finland, round 2 : 2/6 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 3 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 artillery in Bessarabia, round 5 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 7 armour, 2 fighters, 7 mech_infantrys and 1 tactical_bomber
Germans defend with 2 aaGuns, 3 bombers, 2 fighters, 8 infantry and 1 tactical_bomber; Italians defend with 2 armour
AA fire in Belarus : 1/3 hits, 0.50 expected hits
1 fighter owned by the Russians lost in Belarus
Russians roll dice for 7 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 6/16 hits, 5.83 expected hits
Italians roll dice for 2 aaGuns, 2 armour, 3 bombers, 2 fighters, 8 infantry and 1 tactical_bomber in Belarus, round 2 : 9/16 hits, 6.00 expected hits
7 mech_infantrys owned by the Russians, 2 aaGuns owned by the Germans, 2 armour owned by the Russians and 4 infantry owned by the Germans lost in Belarus
Russians roll dice for 5 armour, 1 fighter and 1 tactical_bomber in Belarus, round 3 : 1/7 hits, 3.67 expected hits
Italians roll dice for 2 armour, 3 bombers, 2 fighters, 4 infantry and 1 tactical_bomber in Belarus, round 3 : 3/12 hits, 4.67 expected hits
3 armour owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Belarus, round 4 : 1/4 hits, 2.17 expected hits
Italians roll dice for 2 armour, 3 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 4 : 2/11 hits, 4.33 expected hits
2 armour owned by the Russians and 1 infantry owned by the Germans lost in Belarus
retreated to Belarus
Italians win with 2 armour, 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -52
Casualties for Russians: 7 armour, 1 fighter and 7 mech_infantrys
Casualties for Germans: 2 aaGuns and 6 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
2 infantry moved from Ukraine to Bryansk
2 aaGuns moved from Ukraine to Rostov
1 aaGun moved from Karelia to Finland
1 aaGun moved from Amur to Manchuria
1 aaGun moved from Amur to Manchuria
1 submarine moved from 110 Sea Zone to 112 Sea Zone
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : 0.33
Italians : -1.00
Russians : -5.17
AA fire in Belarus : : 0.50
Nevermind I just kept the bombers alive for you, it’s what I would have done. I had, yet again, some of the worst rolling ever in the history of ever.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 2 artilleries, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from French Indo China to Burma
Japanese take Shan State from UK_Pacific
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Java to Malaya
1 tactical_bomber moved from French Indo China to Malaya
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Kiangsi to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 bomber and 1 infantry moved from French Indo China to Siam
1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers moved from French Indo China to Yunnan
3 artilleries, 7 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Malaya
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 battleships and 1 cruiser in Malaya, round 2 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 1/6 hits, 2.50 expected hits
UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 2 infantry
Battle in Siam
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Siam, round 2 : 0/2 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Siam
retreated to Siam
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 3 artilleries, 1 bomber, 4 fighters, 8 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 2 infantry; Chinese defend with 12 infantry
Japanese roll dice for 3 artilleries, 1 bomber, 4 fighters, 8 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 6/20 hits, 7.67 expected hits
Chinese roll dice for 14 infantry in Yunnan, round 2 : 4/14 hits, 4.67 expected hits
4 infantry owned by the Japanese, 4 infantry owned by the Chinese and 2 infantry owned by the British lost in Yunnan
Japanese roll dice for 3 artilleries, 1 bomber, 4 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 3 : 7/16 hits, 7.00 expected hits
Chinese roll dice for 8 infantry in Yunnan, round 3 : 3/8 hits, 2.67 expected hits
3 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 3 artilleries, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 4 : 5/13 hits, 6.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 7 infantry
Casualties for British: 2 infantry
Casualties for Chinese: 12 infantry
Non Combat Move - Japanese
1 aaGun and 3 infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Kiangsu to Anhwe
4 infantry moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 bomber moved from Siam to French Indo China
1 bomber, 4 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Shan State
1 fighter moved from 35 Sea Zone to French Indo China
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 airfield, 1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese : -1.33
UK_Pacific : 0.67
Japanese : -5.17
Test summary from TripleA, engine version: 1.9, time: 4:29:19 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 bombers, 3 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 carrier, 2 cruisers, 3 destroyers and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to Germany
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Norway
Non Combat Move - Americans
1 bomber moved from Germany to Finland
1 armour moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 25 Sea Zone to 7 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from Queensland to Philippines
1 tactical_bomber moved from Queensland to Philippines
1 cruiser moved from 54 Sea Zone to 35 Sea Zone
1 battleship moved from 54 Sea Zone to 35 Sea Zone
1 carrier moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from 54 Sea Zone to Philippines
Place Units - Americans
1 submarine placed in 10 Sea Zone
2 bombers and 2 fighters placed in Western United States
2 bombers and 1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1,6
Americans collect 54 PUs (3 lost to blockades); end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
AA fire in Germany : : -0.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Americans from 45 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 35 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Dutch New Guinea: 1 infantry
EDIT: Removing units owned by Americans from Dutch New Guinea: 1 artillery
EDIT: Adding units owned by Americans to Philippines: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
I’m a noob, thought usa could take dutch territory. I edited my change. Kind of changes my whole plan…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Americans from 45 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 35 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Dutch New Guinea: 1 infantry
EDIT: Removing units owned by Americans from Dutch New Guinea: 1 artillery
EDIT: Adding units owned by Americans to Philippines: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 bombers, 3 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 carrier, 2 cruisers, 3 destroyers and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to Germany
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Norway
Non Combat Move - Americans
1 bomber moved from Germany to Finland
1 armour moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 25 Sea Zone to 7 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from Queensland to Philippines
1 tactical_bomber moved from Queensland to Philippines
1 cruiser moved from 54 Sea Zone to 35 Sea Zone
1 battleship moved from 54 Sea Zone to 35 Sea Zone
1 carrier moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from 54 Sea Zone to Philippines
Place Units - Americans
1 submarine placed in 10 Sea Zone
2 bombers and 2 fighters placed in Western United States
2 bombers and 1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1,6
Americans collect 54 PUs (3 lost to blockades); end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Americans from 45 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 35 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Dutch New Guinea: 1 infantry
EDIT: Removing units owned by Americans from Dutch New Guinea: 1 artillery
EDIT: Adding units owned by Americans to Philippines: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 armour moved from Egypt to Iraq
Combat - British
Battle in Denmark
Battle in Iraq
British attack with 1 armour, 2 fighters and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 2 fighters and 3 infantry in Iraq, round 2 : 2/6 hits, 2.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 armour, 2 fighters and 2 infantry in Iraq, round 3 : 2/5 hits, 1.83 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Denmark from Germans, taking Iraq from Neutral_Axis with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
2 fighters moved from Iraq to Persia
2 infantry moved from Rhodesia to Union of South Africa
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to Norway
3 fighters moved from 112 Sea Zone to Finland
2 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
1 battleship moved from 106 Sea Zone to 91 Sea Zone
Place Units - British
1 factory_minor placed in Persia
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
1 armour and 4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,6,6,1,1,1,4,4,6
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 armour and 4 infantry
Combat Hit Differential Summary :
British : 0.17
Neutral_Axis : -0.33
AA fire in Germany : : -0.17
Alright, I was going to attack your transports but didn’t see you had the airfield there. So I just redid my turn. Everything else should be good. Also didn’t think you wanted to scramble your fighter and 2 tacts against my 3 fighters and destroyer when I was attacking denmark. If you want to scramble we can redo the turn.
WAIT!!! I need to do an attack on burma! I think I lost india but if I do this attack I could maybe hold. Probably not but I have to try. I’ll edit the result of the official roles.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Combat Move - British
1 unit repaired.
1 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
2 fighters moved from India to Burma
1 infantry moved from Siam to Shan State
1 fighter moved from Burma to Shan State
Combat - British
Battle in Burma
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Burma, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Shan State, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to India
1 fighter moved from Burma to India
1 tactical_bomber moved from Burma to India
Combat Hit Differential Summary :
British : -1.33
Japanese : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 bombers, 3 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 carrier, 2 cruisers, 3 destroyers and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to Germany
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Norway
Non Combat Move - Americans
1 bomber moved from Germany to Finland
1 armour moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 25 Sea Zone to 7 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from Queensland to Philippines
1 tactical_bomber moved from Queensland to Philippines
1 cruiser moved from 54 Sea Zone to 35 Sea Zone
1 battleship moved from 54 Sea Zone to 35 Sea Zone
1 carrier moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from 54 Sea Zone to Philippines
Place Units - Americans
1 submarine placed in 10 Sea Zone
2 bombers and 2 fighters placed in Western United States
2 bombers and 1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1,6
Americans collect 54 PUs (3 lost to blockades); end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Americans from 45 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 35 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Dutch New Guinea: 1 infantry
EDIT: Removing units owned by Americans from Dutch New Guinea: 1 artillery
EDIT: Adding units owned by Americans to Philippines: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 armour moved from Egypt to Iraq
Combat - British
Battle in Denmark
Battle in Iraq
British attack with 1 armour, 2 fighters and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 2 fighters and 3 infantry in Iraq, round 2 : 2/6 hits, 2.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 armour, 2 fighters and 2 infantry in Iraq, round 3 : 2/5 hits, 1.83 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Denmark from Germans, taking Iraq from Neutral_Axis with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
2 fighters moved from Iraq to Persia
2 infantry moved from Rhodesia to Union of South Africa
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to Norway
3 fighters moved from 112 Sea Zone to Finland
2 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
1 battleship moved from 106 Sea Zone to 91 Sea Zone
Place Units - British
1 factory_minor placed in Persia
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
1 armour and 4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,6,6,1,1,1,4,4,6
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 armour and 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 armour
EDIT: Removing units owned by Japanese from Shan State: 1 infantry
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Removing units owned by British from Siam: 1 infantry
EDIT: Changing ownership of Shan State from Japanese to UK_Pacific
EDIT: Changing ownership of Burma from Japanese to UK_Pacific
EDIT: Adding units owned by UK_Pacific to Burma: 1 infantry
EDIT: Adding units owned by UK_Pacific to Shan State: 1 infantry
EDIT: Changing PUs for UK_Pacific from 12 to 13
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0.17
Neutral_Axis : -0.33
AA fire in Germany : : -0.17
LOL. I won both battles for burma and shan state. I had to do both of those to have a chance. Sorry for all the posts. The last one is up to date. Your turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
1 bomber moved from Southern Italy to Bryansk
2 armour moved from Belarus to Bryansk
Italians take Smolensk from Russians
1 fighter moved from Greece to Bryansk
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 fighter moved from Southern Italy to Bessarabia
1 mech_infantry moved from Slovakia Hungary to Bessarabia
Combat - Italians
Battle in Malta
Battle in Bessarabia
Italians attack with 1 fighter and 1 mech_infantry
Russians defend with 1 artillery
Italians roll dice for 1 fighter and 1 mech_infantry in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Bessarabia
Italians win, taking Malta from British, taking Bessarabia from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Bryansk
Italians attack with 2 armour, 1 bomber and 1 fighter
Russians defend with 2 infantry
Italians roll dice for 2 armour, 1 bomber and 1 fighter in Bryansk, round 2 : 3/4 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 fighter moved from Bryansk to Belarus
1 bomber moved from Bryansk to Novgorod
1 fighter moved from Bessarabia to Eastern Poland
1 battleship, 2 cruisers and 1 transport moved from 99 Sea Zone to 95 Sea Zone
2 infantry moved from Greece to Bulgaria
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 2.17
Russians : 0.00
Oh boy! Confusing. Good to go from my end.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
Combat - French
Battle in 96 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 infantry moved from Syria to Iraq
1 fighter moved from United Kingdom to Finland
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :