@FranceNeedsMorePower @Stucifer @crockett36 Are we trying this with no bid then?
Karl7 (Allies) vs Simon33 (Axis) BM3 Game II
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - ANZAC 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 2 PUs; Combat - ANZAC Battle in Borneo ANZAC attack with 2 infantry Japanese defend with 1 artillery ANZAC roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Borneo, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Borneo, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Borneo, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Borneo ANZAC roll dice for 1 infantry in Borneo, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Borneo, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Borneo, round 6 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Borneo, round 7 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Borneo, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Borneo Japanese win with 1 artillery remaining. Battle score for attacker is -6 Casualties for ANZAC: 2 infantry Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Queensland to Hawaiian Islands Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 1 destroyer moved from 56 Sea Zone to 54 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.50 Japanese : 0.00
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - ANZAC 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 2 PUs; Combat - ANZAC Battle in Borneo ANZAC attack with 2 infantry Japanese defend with 1 artillery ANZAC roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Borneo, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Borneo, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Borneo, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Borneo ANZAC roll dice for 1 infantry in Borneo, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Borneo, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Borneo, round 6 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Borneo, round 7 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Borneo, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Borneo Japanese win with 1 artillery remaining. Battle score for attacker is -6 Casualties for ANZAC: 2 infantry Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Queensland to Hawaiian Islands Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 1 destroyer moved from 56 Sea Zone to 54 Sea Zone Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 transport EDIT: Removing units owned by ANZAC from Caroline Islands: 1 artillery and 1 infantry EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -1.50 Japanese : 0.00
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@Karl7 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game II:
With your luck you should attack Russia! End the Game!
Go time!
KILL
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Research Technology - Germans Combat Move - Germans 2 bombers moved from Western Germany to Russia 2 bombers and 9 fighters moved from Bryansk to Russia 3 tactical_bombers moved from Bryansk to Kazakhstan 1 tactical_bomber moved from Bryansk to Samara 1 infantry moved from Tambov to Samara 1 mech_infantry moved from Volgograd to Kazakhstan 1 tactical_bomber moved from Bryansk to Samara 1 mech_infantry moved from Novgorod to Smolensk Germans take Smolensk from Russians Purchase Units - Germans Germans buy 6 armour, 1 bomber, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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@Karl7 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game II:
With your luck you should attack Russia! End the Game!
Go time!
Trying to goad me into an ill-advised attack? Not this turn.
Intercept in Moscow?
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Korea was particularly harsh because I took out a pretty important Allied outpost.
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@simon33 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game II:
Korea was particularly harsh because I took out a pretty important Allied outpost.
Oh yeah, no question.
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@simon33 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game II:
@Karl7 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game II:
With your luck you should attack Russia! End the Game!
Go time!
Trying to goad me into an ill-advised attack? Not this turn.
Intercept in Moscow?
yes, full intercept
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Research Technology - Germans Combat Move - Germans 2 bombers moved from Western Germany to Russia 2 bombers and 9 fighters moved from Bryansk to Russia 3 tactical_bombers moved from Bryansk to Kazakhstan 1 tactical_bomber moved from Bryansk to Samara 1 infantry moved from Tambov to Samara 1 mech_infantry moved from Volgograd to Kazakhstan 1 tactical_bomber moved from Bryansk to Samara 1 mech_infantry moved from Novgorod to Smolensk Germans take Smolensk from Russians Purchase Units - Germans Germans buy 6 armour, 1 bomber, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia Germans attacks with 13 units heading to Russia Russians launches 12 interceptors out of Russia Attackers Fire, : 6/13 hits, 3.67 expected hits Defenders Fire, : 2/12 hits, 4.00 expected hits 2 fighters owned by the Germans lost in Russia 6 fighters owned by the British lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/4 hits, 0.67 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 5,6,4 and causes: 15 damage to unit: factory_major Bombing raid in Russia causes 15 damage total. Battle in Samara Germans attack with 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 infantry and 2 tactical_bombers in Samara, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 1 mech_infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 mech_infantry and 3 tactical_bombers in Kazakhstan, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan Germans win with 3 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 3 armour, 18 artilleries, 24 infantry and 16 mech_infantrys moved from Bryansk to Tambov 2 tactical_bombers moved from Samara to Tambov 3 armour and 3 mech_infantrys moved from Ukraine to Tambov 3 mech_infantrys moved from Western Ukraine to Tambov 9 armour moved from Volgograd to Tambov 1 aaGun moved from Bryansk to Ukraine 1 mech_infantry moved from Novgorod to Bryansk 1 mech_infantry moved from Novgorod to Belarus 2 bombers and 7 fighters moved from Russia to Volgograd 1 bomber moved from Russia to Tambov 3 tactical_bombers moved from Kazakhstan to Volgograd 1 submarine moved from 124 Sea Zone to 119 Sea Zone 2 submarines moved from 112 Sea Zone to 119 Sea Zone Place Units - Germans 3 armour placed in Volgograd 3 armour placed in Ukraine 3 mech_infantrys placed in Novgorod 1 bomber, 1 fighter and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2 Germans collect 49 PUs (3 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.33 Germans : -0.83 Defenders Fire, : : -2.00 Attackers Fire, : : 2.33 Russians : 0.33
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@simon33 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game II:
Defenders Fire, : : -2.00
Attackers Fire, : : 2.33I love it.
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I can’t say that I’ve outplayed you this one!
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yeah, it’s crazy.
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well still have to take moscow… maybe the dice will go nuts!
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Russians 8 armour, 14 artilleries, 4 fighters, 54 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Russia to Tambov Purchase Units - Russians Russians repair damage of 13x factory_major; Remaining resources: 9 PUs; Russians buy 3 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Tambov Russians attack with 8 armour, 14 artilleries, 4 fighters, 54 infantry, 3 mech_infantrys and 1 tactical_bomber Germans defend with 15 armour, 18 artilleries, 1 bomber, 24 infantry, 22 mech_infantrys and 2 tactical_bombers Russians roll dice for 8 armour, 14 artilleries, 4 fighters, 54 infantry, 3 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 26/84 hits, 23.17 expected hits Germans roll dice for 15 armour, 18 artilleries, 1 bomber, 24 infantry, 22 mech_infantrys and 2 tactical_bombers in Tambov, round 2 : 27/82 hits, 30.00 expected hits 27 infantry owned by the Russians, 1 bomber owned by the Germans, 24 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov Russians roll dice for 8 armour, 14 artilleries, 4 fighters, 27 infantry, 3 mech_infantrys and 1 tactical_bomber in Tambov, round 3 : 18/57 hits, 18.67 expected hits Germans roll dice for 15 armour, 18 artilleries, 21 mech_infantrys and 2 tactical_bombers in Tambov, round 3 : 22/56 hits, 21.50 expected hits 22 infantry owned by the Russians and 18 mech_infantrys owned by the Germans lost in Tambov Russians roll dice for 8 armour, 14 artilleries, 4 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Tambov, round 4 : 12/35 hits, 14.00 expected hits Germans roll dice for 15 armour, 18 artilleries, 3 mech_infantrys and 2 tactical_bombers in Tambov, round 4 : 10/38 hits, 15.50 expected hits 3 mech_infantrys owned by the Russians, 5 infantry owned by the Russians, 9 artilleries owned by the Germans, 2 artilleries owned by the Russians and 3 mech_infantrys owned by the Germans lost in Tambov Russians roll dice for 8 armour, 12 artilleries, 4 fighters and 1 tactical_bomber in Tambov, round 5 : 12/25 hits, 10.67 expected hits Germans roll dice for 15 armour, 9 artilleries and 2 tactical_bombers in Tambov, round 5 : 11/26 hits, 11.50 expected hits 9 artilleries owned by the Germans, 11 artilleries owned by the Russians and 3 armour owned by the Germans lost in Tambov Russians roll dice for 8 armour, 1 artillery, 4 fighters and 1 tactical_bomber in Tambov, round 6 : 4/14 hits, 7.00 expected hits Germans roll dice for 12 armour and 2 tactical_bombers in Tambov, round 6 : 7/14 hits, 7.00 expected hits 6 armour owned by the Russians, 1 artillery owned by the Russians and 4 armour owned by the Germans lost in Tambov Russians roll dice for 2 armour, 4 fighters and 1 tactical_bomber in Tambov, round 7 : 5/7 hits, 3.67 expected hits Germans roll dice for 8 armour and 2 tactical_bombers in Tambov, round 7 : 5/10 hits, 5.00 expected hits 3 fighters owned by the Russians, 2 armour owned by the Russians and 5 armour owned by the Germans lost in Tambov retreated to Tambov Germans win with 3 armour and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Russians: 8 armour, 14 artilleries, 3 fighters, 54 infantry and 3 mech_infantrys Casualties for Germans: 12 armour, 18 artilleries, 1 bomber, 24 infantry and 22 mech_infantrys Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Tambov to Russia Place Units - Russians 3 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : -8.50 Russians : -0.17
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ha ha… go some dice back on an attack that was just symbolic.
I surrender. What a terrible game for me.
Let’s go one more as you Axis? I feel I can win!
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Let me catch up on my other games, then we can go again.
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cool
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@simon33 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game II:
Karl7 (Allies) vs Simon33 (Axis) BM3 Game II:
Game is up: https://www.axisandallies.org/forums/topic/33422/karl7-allies-vs-simon33-axis-bm3-game-iii
Thought I had more to do to catch up.