Here is the game, Have Fun
Karl7 (Allies) vs Simon33 (Axis) BM3 Game II
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That Korea battles was especially brutal… 50% chance win at -20!
You won with positive TUV!
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Americans 1 armour moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 armour moved from Bulgaria to Greece 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 bomber moved from Dutch New Guinea to 44 Sea Zone Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat - Americans Battle in 44 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 44 Sea Zone to Caroline Islands 2 submarines moved from 24 Sea Zone to 33 Sea Zone 4 submarines moved from 26 Sea Zone to 33 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 1 fighter, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Midway to Hawaiian Islands 1 marine moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Gibraltar to Greece 1 aaGun moved from Gibraltar to 92 Sea Zone 3 infantry moved from Gibraltar to 92 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone 1 aaGun and 3 infantry moved from 97 Sea Zone to Greece 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from Tunisia to Algeria 3 fighters moved from Eastern United States to Gibraltar Place Units - Americans 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 3 artilleries, 3 fighters and 3 infantry placed in Eastern United States 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Combat Move - Chinese 1 fighter and 1 infantry moved from Shensi to Szechwan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 6 infantry moved from Suiyuyan to Shensi 1 fighter moved from Szechwan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Combat Move - British 1 infantry moved from Greece to Albania British take Albania from Italians 2 infantry moved from Greece to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Northern Italy 3 fighters moved from 97 Sea Zone to Northern Italy 3 fighters moved from Greece to Caucasus 2 infantry moved from Northwest Persia to Caucasus 1 artillery moved from Eastern Persia to West India 1 mech_infantry moved from French Equatorial Africa to French Central Africa British take French Central Africa from Neutral_Axis Purchase Units - British British buy 3 fighters, 1 harbour and 1 infantry; Remaining resources: 0 PUs; Combat - British Battle in Caucasus British attack with 3 fighters and 2 infantry Italians defend with 1 armour British roll dice for 3 fighters and 2 infantry in Caucasus, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Caucasus British win, taking Caucasus from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in West India British attack with 1 artillery Japanese defend with 1 infantry British roll dice for 1 artillery in West India, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Northern Italy British attack with 3 fighters and 2 infantry Italians defend with 1 factory_minor and 1 infantry British roll dice for 2 cruisers in Northern Italy, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy British win, taking Northern Italy from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 3 fighters moved from Northern Italy to 97 Sea Zone 3 fighters moved from Caucasus to Russia 1 fighter moved from Persia to Russia 2 armour and 4 mech_infantrys moved from Kazakhstan to Russia 2 artilleries, 2 infantry and 1 mech_infantry moved from Northwest Persia to Persia 1 aaGun moved from Iraq to Persia 1 artillery moved from Eastern Persia to Persia Place Units - British 3 fighters and 1 harbour placed in Greece 1 infantry placed in Persia Turn Complete - British British collect 44 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 0.00 Italians : -0.83 Americans : 0.00 Chinese : 0.33 Japanese : -1.00
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Americans 1 armour moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 armour moved from Bulgaria to Greece 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 bomber moved from Dutch New Guinea to 44 Sea Zone Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat - Americans Battle in 44 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 44 Sea Zone to Caroline Islands 2 submarines moved from 24 Sea Zone to 33 Sea Zone 4 submarines moved from 26 Sea Zone to 33 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 1 fighter, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Midway to Hawaiian Islands 1 marine moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Gibraltar to Greece 1 aaGun moved from Gibraltar to 92 Sea Zone 3 infantry moved from Gibraltar to 92 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone 1 aaGun and 3 infantry moved from 97 Sea Zone to Greece 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from Tunisia to Algeria 3 fighters moved from Eastern United States to Gibraltar Place Units - Americans 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 3 artilleries, 3 fighters and 3 infantry placed in Eastern United States 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Combat Move - Chinese 1 fighter and 1 infantry moved from Shensi to Szechwan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 6 infantry moved from Suiyuyan to Shensi 1 fighter moved from Szechwan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Combat Move - British 1 infantry moved from Greece to Albania British take Albania from Italians 2 infantry moved from Greece to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Northern Italy 3 fighters moved from 97 Sea Zone to Northern Italy 3 fighters moved from Greece to Caucasus 2 infantry moved from Northwest Persia to Caucasus 1 artillery moved from Eastern Persia to West India 1 mech_infantry moved from French Equatorial Africa to French Central Africa British take French Central Africa from Neutral_Axis Purchase Units - British British buy 3 fighters, 1 harbour and 1 infantry; Remaining resources: 0 PUs; Combat - British Battle in Caucasus British attack with 3 fighters and 2 infantry Italians defend with 1 armour British roll dice for 3 fighters and 2 infantry in Caucasus, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Caucasus British win, taking Caucasus from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in West India British attack with 1 artillery Japanese defend with 1 infantry British roll dice for 1 artillery in West India, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Northern Italy British attack with 3 fighters and 2 infantry Italians defend with 1 factory_minor and 1 infantry British roll dice for 2 cruisers in Northern Italy, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy British win, taking Northern Italy from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 3 fighters moved from Northern Italy to 97 Sea Zone 3 fighters moved from Caucasus to Russia 1 fighter moved from Persia to Russia 2 armour and 4 mech_infantrys moved from Kazakhstan to Russia 2 artilleries, 2 infantry and 1 mech_infantry moved from Northwest Persia to Persia 1 aaGun moved from Iraq to Persia 1 artillery moved from Eastern Persia to Persia Place Units - British 3 fighters and 1 harbour placed in Greece 1 infantry placed in Persia Turn Complete - British British collect 44 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Persia: 4 artilleries and 3 infantry EDIT: Adding units owned by British to Iraq: 4 artilleries and 3 infantry EDIT: Removing units owned by British from 97 Sea Zone: 1 transport EDIT: Adding units owned by British to 92 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0.00 Italians : -0.83 Americans : 0.00 Chinese : 0.33 Japanese : -1.00
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Americans 1 armour moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 armour moved from Bulgaria to Greece 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 bomber moved from Dutch New Guinea to 44 Sea Zone Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat - Americans Battle in 44 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 44 Sea Zone to Caroline Islands 2 submarines moved from 24 Sea Zone to 33 Sea Zone 4 submarines moved from 26 Sea Zone to 33 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 1 fighter, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Midway to Hawaiian Islands 1 marine moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Gibraltar to Greece 1 aaGun moved from Gibraltar to 92 Sea Zone 3 infantry moved from Gibraltar to 92 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone 1 aaGun and 3 infantry moved from 97 Sea Zone to Greece 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from Tunisia to Algeria 3 fighters moved from Eastern United States to Gibraltar Place Units - Americans 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 3 artilleries, 3 fighters and 3 infantry placed in Eastern United States 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Combat Move - Chinese 1 fighter and 1 infantry moved from Shensi to Szechwan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 6 infantry moved from Suiyuyan to Shensi 1 fighter moved from Szechwan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Combat Move - British 1 infantry moved from Greece to Albania British take Albania from Italians 2 infantry moved from Greece to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Northern Italy 3 fighters moved from 97 Sea Zone to Northern Italy 3 fighters moved from Greece to Caucasus 2 infantry moved from Northwest Persia to Caucasus 1 artillery moved from Eastern Persia to West India 1 mech_infantry moved from French Equatorial Africa to French Central Africa British take French Central Africa from Neutral_Axis Purchase Units - British British buy 3 fighters, 1 harbour and 1 infantry; Remaining resources: 0 PUs; Combat - British Battle in Caucasus British attack with 3 fighters and 2 infantry Italians defend with 1 armour British roll dice for 3 fighters and 2 infantry in Caucasus, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Caucasus British win, taking Caucasus from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in West India British attack with 1 artillery Japanese defend with 1 infantry British roll dice for 1 artillery in West India, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Northern Italy British attack with 3 fighters and 2 infantry Italians defend with 1 factory_minor and 1 infantry British roll dice for 2 cruisers in Northern Italy, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy British win, taking Northern Italy from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 3 fighters moved from Northern Italy to 97 Sea Zone 3 fighters moved from Caucasus to Russia 1 fighter moved from Persia to Russia 2 armour and 4 mech_infantrys moved from Kazakhstan to Russia 2 artilleries, 2 infantry and 1 mech_infantry moved from Northwest Persia to Persia 1 aaGun moved from Iraq to Persia 1 artillery moved from Eastern Persia to Persia Place Units - British 3 fighters and 1 harbour placed in Greece 1 infantry placed in Persia Turn Complete - British British collect 44 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Persia: 4 artilleries and 3 infantry EDIT: Adding units owned by British to Iraq: 4 artilleries and 3 infantry EDIT: Removing units owned by British from 97 Sea Zone: 1 transport EDIT: Adding units owned by British to 92 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0.00 Italians : -0.83 Americans : 0.00 Chinese : 0.33 Japanese : -1.00
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Americans 1 armour moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 armour moved from Bulgaria to Greece 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 bomber moved from Dutch New Guinea to 44 Sea Zone Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat - Americans Battle in 44 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 44 Sea Zone to Caroline Islands 2 submarines moved from 24 Sea Zone to 33 Sea Zone 4 submarines moved from 26 Sea Zone to 33 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 1 fighter, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Midway to Hawaiian Islands 1 marine moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Gibraltar to Greece 1 aaGun moved from Gibraltar to 92 Sea Zone 3 infantry moved from Gibraltar to 92 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone 1 aaGun and 3 infantry moved from 97 Sea Zone to Greece 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from Tunisia to Algeria 3 fighters moved from Eastern United States to Gibraltar Place Units - Americans 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 3 artilleries, 3 fighters and 3 infantry placed in Eastern United States 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Combat Move - Chinese 1 fighter and 1 infantry moved from Shensi to Szechwan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 6 infantry moved from Suiyuyan to Shensi 1 fighter moved from Szechwan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Combat Move - British 1 infantry moved from Greece to Albania British take Albania from Italians 2 infantry moved from Greece to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Northern Italy 3 fighters moved from 97 Sea Zone to Northern Italy 3 fighters moved from Greece to Caucasus 2 infantry moved from Northwest Persia to Caucasus 1 artillery moved from Eastern Persia to West India 1 mech_infantry moved from French Equatorial Africa to French Central Africa British take French Central Africa from Neutral_Axis Purchase Units - British British buy 3 fighters, 1 harbour and 1 infantry; Remaining resources: 0 PUs; Combat - British Battle in Caucasus British attack with 3 fighters and 2 infantry Italians defend with 1 armour British roll dice for 3 fighters and 2 infantry in Caucasus, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Caucasus British win, taking Caucasus from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in West India British attack with 1 artillery Japanese defend with 1 infantry British roll dice for 1 artillery in West India, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Northern Italy British attack with 3 fighters and 2 infantry Italians defend with 1 factory_minor and 1 infantry British roll dice for 2 cruisers in Northern Italy, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy British win, taking Northern Italy from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 3 fighters moved from Northern Italy to 97 Sea Zone 3 fighters moved from Caucasus to Russia 1 fighter moved from Persia to Russia 2 armour and 4 mech_infantrys moved from Kazakhstan to Russia 2 artilleries, 2 infantry and 1 mech_infantry moved from Northwest Persia to Persia 1 aaGun moved from Iraq to Persia 1 artillery moved from Eastern Persia to Persia Place Units - British 3 fighters and 1 harbour placed in Greece 1 infantry placed in Persia Turn Complete - British British collect 44 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Persia: 4 artilleries and 3 infantry EDIT: Adding units owned by British to Iraq: 4 artilleries and 3 infantry EDIT: Removing units owned by British from 97 Sea Zone: 1 transport EDIT: Adding units owned by British to 92 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 aaGun EDIT: Adding units owned by British to Iraq: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0.00 Italians : -0.83 Americans : 0.00 Chinese : 0.33 Japanese : -1.00
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Italians 3 fighters moved from Southern Italy to Northern Italy 2 infantry moved from Western Germany to Northern Italy 1 mech_infantry moved from Ukraine to Caucasus 1 armour moved from Bryansk to Caucasus 1 bomber moved from Bryansk to Caucasus Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 1 PUs; Combat - Italians Battle in Caucasus Italians attack with 1 armour, 1 bomber and 1 mech_infantry British defend with 2 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 2 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for British: 2 infantry Battle in Northern Italy Italians attack with 3 fighters and 2 infantry British defend with 1 factory_minor and 2 infantry Italians roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 : 3/5 hits, 1.83 expected hits British roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy Italians win, taking Northern Italy from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 3 fighters moved from Northern Italy to Southern Italy 1 bomber moved from Caucasus to Southern Italy 1 artillery and 3 infantry moved from Bryansk to Ukraine Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,4,4,1,1,5,1,3,4,5,6,4,5,2 Italians collect 10 PUs (9 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians : 1.83 British : 0.33 Russians : 0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - ANZAC 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 2 PUs; Combat - ANZAC Battle in Borneo ANZAC attack with 2 infantry Japanese defend with 1 artillery ANZAC roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Borneo, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Borneo, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Borneo, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Borneo ANZAC roll dice for 1 infantry in Borneo, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Borneo, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Borneo, round 6 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Borneo, round 7 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Borneo, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Borneo Japanese win with 1 artillery remaining. Battle score for attacker is -6 Casualties for ANZAC: 2 infantry Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Queensland to Hawaiian Islands Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 1 destroyer moved from 56 Sea Zone to 54 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.50 Japanese : 0.00
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - ANZAC 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 2 PUs; Combat - ANZAC Battle in Borneo ANZAC attack with 2 infantry Japanese defend with 1 artillery ANZAC roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Borneo, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Borneo, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Borneo, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Borneo ANZAC roll dice for 1 infantry in Borneo, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Borneo, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Borneo, round 6 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Borneo, round 7 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Borneo, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Borneo Japanese win with 1 artillery remaining. Battle score for attacker is -6 Casualties for ANZAC: 2 infantry Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Queensland to Hawaiian Islands Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 1 destroyer moved from 56 Sea Zone to 54 Sea Zone Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 transport EDIT: Removing units owned by ANZAC from Caroline Islands: 1 artillery and 1 infantry EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -1.50 Japanese : 0.00
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@Karl7 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game II:
With your luck you should attack Russia! End the Game!
Go time!
KILL
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Research Technology - Germans Combat Move - Germans 2 bombers moved from Western Germany to Russia 2 bombers and 9 fighters moved from Bryansk to Russia 3 tactical_bombers moved from Bryansk to Kazakhstan 1 tactical_bomber moved from Bryansk to Samara 1 infantry moved from Tambov to Samara 1 mech_infantry moved from Volgograd to Kazakhstan 1 tactical_bomber moved from Bryansk to Samara 1 mech_infantry moved from Novgorod to Smolensk Germans take Smolensk from Russians Purchase Units - Germans Germans buy 6 armour, 1 bomber, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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@Karl7 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game II:
With your luck you should attack Russia! End the Game!
Go time!
Trying to goad me into an ill-advised attack? Not this turn.
Intercept in Moscow?
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Korea was particularly harsh because I took out a pretty important Allied outpost.
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@simon33 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game II:
Korea was particularly harsh because I took out a pretty important Allied outpost.
Oh yeah, no question.
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@simon33 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game II:
@Karl7 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game II:
With your luck you should attack Russia! End the Game!
Go time!
Trying to goad me into an ill-advised attack? Not this turn.
Intercept in Moscow?
yes, full intercept
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Research Technology - Germans Combat Move - Germans 2 bombers moved from Western Germany to Russia 2 bombers and 9 fighters moved from Bryansk to Russia 3 tactical_bombers moved from Bryansk to Kazakhstan 1 tactical_bomber moved from Bryansk to Samara 1 infantry moved from Tambov to Samara 1 mech_infantry moved from Volgograd to Kazakhstan 1 tactical_bomber moved from Bryansk to Samara 1 mech_infantry moved from Novgorod to Smolensk Germans take Smolensk from Russians Purchase Units - Germans Germans buy 6 armour, 1 bomber, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia Germans attacks with 13 units heading to Russia Russians launches 12 interceptors out of Russia Attackers Fire, : 6/13 hits, 3.67 expected hits Defenders Fire, : 2/12 hits, 4.00 expected hits 2 fighters owned by the Germans lost in Russia 6 fighters owned by the British lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/4 hits, 0.67 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 5,6,4 and causes: 15 damage to unit: factory_major Bombing raid in Russia causes 15 damage total. Battle in Samara Germans attack with 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 infantry and 2 tactical_bombers in Samara, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 1 mech_infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 mech_infantry and 3 tactical_bombers in Kazakhstan, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan Germans win with 3 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 3 armour, 18 artilleries, 24 infantry and 16 mech_infantrys moved from Bryansk to Tambov 2 tactical_bombers moved from Samara to Tambov 3 armour and 3 mech_infantrys moved from Ukraine to Tambov 3 mech_infantrys moved from Western Ukraine to Tambov 9 armour moved from Volgograd to Tambov 1 aaGun moved from Bryansk to Ukraine 1 mech_infantry moved from Novgorod to Bryansk 1 mech_infantry moved from Novgorod to Belarus 2 bombers and 7 fighters moved from Russia to Volgograd 1 bomber moved from Russia to Tambov 3 tactical_bombers moved from Kazakhstan to Volgograd 1 submarine moved from 124 Sea Zone to 119 Sea Zone 2 submarines moved from 112 Sea Zone to 119 Sea Zone Place Units - Germans 3 armour placed in Volgograd 3 armour placed in Ukraine 3 mech_infantrys placed in Novgorod 1 bomber, 1 fighter and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2 Germans collect 49 PUs (3 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.33 Germans : -0.83 Defenders Fire, : : -2.00 Attackers Fire, : : 2.33 Russians : 0.33
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@simon33 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game II:
Defenders Fire, : : -2.00
Attackers Fire, : : 2.33I love it.
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I can’t say that I’ve outplayed you this one!
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yeah, it’s crazy.