Karl7 (Allies) vs Simon33 (Axis) BM3 Game II

  • '19 '17 '16

    Yeah, I’ll scramble. Let’s kill some subs now.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Americans
            1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Morocco to Algeria
            2 fighters moved from 91 Sea Zone to Algeria
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
            2 fighters moved from 26 Sea Zone to 6 Sea Zone
            2 fighters moved from 33 Sea Zone to Iwo Jima
            1 fighter moved from 33 Sea Zone to 6 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Purchase Units - Americans
            Americans buy 2 bombers, 3 fighters, 3 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Korea
            Battle in Algeria
                Americans attack with 1 armour, 1 artillery, 2 fighters, 3 infantry and 3 mech_infantrys
                Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 3 mech_infantrys in Algeria, round 2 : 3/10 hits, 3.00 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Algeria, round 2 : 2/8 hits, 2.83 expected hits
                    2 infantry owned by the Americans and 4 infantry owned by the Italians lost in Algeria
                    Americans roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 3 mech_infantrys in Algeria, round 3 : 1/8 hits, 2.67 expected hits
                    Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Algeria, round 3 : 1/4 hits, 1.50 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Algeria
                    Americans roll dice for 1 armour, 1 artillery, 2 fighters and 3 mech_infantrys in Algeria, round 4 : 2/7 hits, 2.50 expected hits
                    Italians roll dice for 1 armour and 2 artilleries in Algeria, round 4 : 2/3 hits, 1.17 expected hits
                    2 artilleries owned by the Italians and 2 mech_infantrys owned by the Americans lost in Algeria
                    Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 mech_infantry in Algeria, round 5 : 4/5 hits, 2.17 expected hits
                    Italians roll dice for 1 armour in Algeria, round 5 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Italians and 1 mech_infantry owned by the Americans lost in Algeria
                Americans win, taking Korea from Japanese, taking Algeria from Italians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 9
                Casualties for Americans: 3 infantry and 3 mech_infantrys
                Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
            Battle in Iwo Jima
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 2 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter could not land in Iwo Jima and was removed
            2 submarines moved from 26 Sea Zone to 6 Sea Zone
            3 fighters moved from 6 Sea Zone to 17 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 cruiser moved from 33 Sea Zone to 17 Sea Zone
            1 carrier moved from 33 Sea Zone to 17 Sea Zone
            1 fighter moved from Iwo Jima to 17 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
            2 fighters moved from Algeria to Gibraltar
            4 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 carrier, 1 destroyer and 1 fighter moved from 96 Sea Zone to 99 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            4 submarines placed in 10 Sea Zone
            3 infantry placed in Eastern United States
            2 bombers and 3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Hopei to Chahar
            1 fighter moved from Shensi to Chahar
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Shensi to Hopei
            1 fighter moved from Chahar to Hopei
    
        Place Units - Chinese
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Combat Move - British
            3 submarines moved from 81 Sea Zone to 97 Sea Zone
            4 fighters moved from 96 Sea Zone to 97 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to 97 Sea Zone
            1 destroyer moved from 96 Sea Zone to 97 Sea Zone
            1 artillery moved from Malta to 96 Sea Zone
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 infantry moved from Tobruk to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            2 infantry moved from Trans-Jordan to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
    
        Purchase Units - British
            British buy 1 airfield, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Crete
            Battle in Cyprus
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 destroyer, 5 fighters, 3 submarines and 1 tactical_bomber
                Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 transport
                    British roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the Italians
                    British roll dice for 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
                    1 destroyer owned by the Italians, 1 destroyer owned by the British, 2 cruisers owned by the Italians, 1 submarine owned by the Italians and 3 submarines owned by the British lost in 97 Sea Zone
                    British roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 5/7 hits, 3.83 expected hits
                    Italians roll dice for 1 battleship, 3 fighters and 1 transport in 97 Sea Zone, round 3 : 2/4 hits, 2.67 expected hits
                    1 tactical_bomber owned by the British, 1 transport owned by the Italians, 1 bomber owned by the British, 3 fighters owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                British win, taking Crete from Italians, taking Cyprus from Italians with 5 fighters remaining. Battle score for attacker is 46
                Casualties for British: 1 bomber, 1 destroyer, 3 submarines and 1 tactical_bomber
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 transport
            Battle in Greece
    
        Non Combat Move - British
            5 fighters moved from 97 Sea Zone to 99 Sea Zone
            2 carriers, 3 cruisers and 2 destroyers moved from 96 Sea Zone to 99 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            2 artilleries moved from Persia to Eastern Persia
            1 armour and 1 mech_infantry moved from Persia to Eastern Persia
            1 mech_infantry moved from Iraq to Eastern Persia
            2 infantry moved from Iraq to Persia
            1 artillery moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 aaGun moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Tobruk to Egypt
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 artillery and 2 infantry placed in Persia
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : -0.83
    British : 1.00
    Americans : -0.50
    Chinese : 0.17
    Japanese : 0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Americans
            1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Morocco to Algeria
            2 fighters moved from 91 Sea Zone to Algeria
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
            2 fighters moved from 26 Sea Zone to 6 Sea Zone
            2 fighters moved from 33 Sea Zone to Iwo Jima
            1 fighter moved from 33 Sea Zone to 6 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Purchase Units - Americans
            Americans buy 2 bombers, 3 fighters, 3 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Korea
            Battle in Algeria
                Americans attack with 1 armour, 1 artillery, 2 fighters, 3 infantry and 3 mech_infantrys
                Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 3 mech_infantrys in Algeria, round 2 : 3/10 hits, 3.00 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Algeria, round 2 : 2/8 hits, 2.83 expected hits
                    2 infantry owned by the Americans and 4 infantry owned by the Italians lost in Algeria
                    Americans roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 3 mech_infantrys in Algeria, round 3 : 1/8 hits, 2.67 expected hits
                    Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Algeria, round 3 : 1/4 hits, 1.50 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Algeria
                    Americans roll dice for 1 armour, 1 artillery, 2 fighters and 3 mech_infantrys in Algeria, round 4 : 2/7 hits, 2.50 expected hits
                    Italians roll dice for 1 armour and 2 artilleries in Algeria, round 4 : 2/3 hits, 1.17 expected hits
                    2 artilleries owned by the Italians and 2 mech_infantrys owned by the Americans lost in Algeria
                    Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 mech_infantry in Algeria, round 5 : 4/5 hits, 2.17 expected hits
                    Italians roll dice for 1 armour in Algeria, round 5 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Italians and 1 mech_infantry owned by the Americans lost in Algeria
                Americans win, taking Korea from Japanese, taking Algeria from Italians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 9
                Casualties for Americans: 3 infantry and 3 mech_infantrys
                Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
            Battle in Iwo Jima
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 2 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter could not land in Iwo Jima and was removed
            2 submarines moved from 26 Sea Zone to 6 Sea Zone
            3 fighters moved from 6 Sea Zone to 17 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 cruiser moved from 33 Sea Zone to 17 Sea Zone
            1 carrier moved from 33 Sea Zone to 17 Sea Zone
            1 fighter moved from Iwo Jima to 17 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
            2 fighters moved from Algeria to Gibraltar
            4 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 carrier, 1 destroyer and 1 fighter moved from 96 Sea Zone to 99 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            4 submarines placed in 10 Sea Zone
            3 infantry placed in Eastern United States
            2 bombers and 3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Hopei to Chahar
            1 fighter moved from Shensi to Chahar
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Shensi to Hopei
            1 fighter moved from Chahar to Hopei
    
        Place Units - Chinese
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Combat Move - British
            3 submarines moved from 81 Sea Zone to 97 Sea Zone
            4 fighters moved from 96 Sea Zone to 97 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to 97 Sea Zone
            1 destroyer moved from 96 Sea Zone to 97 Sea Zone
            1 artillery moved from Malta to 96 Sea Zone
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 infantry moved from Tobruk to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            2 infantry moved from Trans-Jordan to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
    
        Purchase Units - British
            British buy 1 airfield, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Crete
            Battle in Cyprus
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 destroyer, 5 fighters, 3 submarines and 1 tactical_bomber
                Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 transport
                    British roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the Italians
                    British roll dice for 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
                    1 destroyer owned by the Italians, 1 destroyer owned by the British, 2 cruisers owned by the Italians, 1 submarine owned by the Italians and 3 submarines owned by the British lost in 97 Sea Zone
                    British roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 5/7 hits, 3.83 expected hits
                    Italians roll dice for 1 battleship, 3 fighters and 1 transport in 97 Sea Zone, round 3 : 2/4 hits, 2.67 expected hits
                    1 tactical_bomber owned by the British, 1 transport owned by the Italians, 1 bomber owned by the British, 3 fighters owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                British win, taking Crete from Italians, taking Cyprus from Italians with 5 fighters remaining. Battle score for attacker is 46
                Casualties for British: 1 bomber, 1 destroyer, 3 submarines and 1 tactical_bomber
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 transport
            Battle in Greece
    
        Non Combat Move - British
            5 fighters moved from 97 Sea Zone to 99 Sea Zone
            2 carriers, 3 cruisers and 2 destroyers moved from 96 Sea Zone to 99 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            2 artilleries moved from Persia to Eastern Persia
            1 armour and 1 mech_infantry moved from Persia to Eastern Persia
            1 mech_infantry moved from Iraq to Eastern Persia
            2 infantry moved from Iraq to Persia
            1 artillery moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 aaGun moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Tobruk to Egypt
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 artillery and 2 infantry placed in Persia
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 fighter
            EDIT: Adding units owned by British to Gibraltar: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -0.83
    British : 1.00
    Americans : -0.50
    Chinese : 0.17
    Japanese : 0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Italians
            1 armour moved from Bryansk to Rostov
            1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
            1 infantry moved from Bulgaria to Greece
            1 bomber moved from Southern Italy to Greece
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 4 PUs; 
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Greece, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 infantry in Greece, round 3 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
                Italians win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Rostov
                Italians attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 2 mech_infantrys in Rostov, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 armour and 2 mech_infantrys in Rostov, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            3 infantry moved from Bessarabia to Ukraine
            1 artillery moved from Western Ukraine to Bryansk
            1 bomber moved from Greece to Southern Italy
            1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from Northern Italy to Southern Italy
            2 artilleries and 3 infantry moved from Northern Italy to France
            1 aaGun moved from Northern Italy to France
            1 infantry moved from Northern Italy to France
            3 infantry moved from Northern Italy to Western Germany
            1 aaGun moved from Northern Italy to Western Germany
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.33
    British : 0.33
    Russians : 0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine
            EDIT: Adding units owned by Americans to 33 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine
            EDIT: Turning off Edit Mode
            1 fighter moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            2 infantry moved from Trans-Jordan to Iraq
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in Marshall Islands
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 62 Sea Zone to 34 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            2 aaGuns and 1 infantry moved from Queensland to New South Wales
            2 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 fighter moved from Volgograd to Russia
            1 destroyer moved from 72 Sea Zone to 58 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    made an edit to USA, in the PAC . Don’t think it made any difference to Italy. BUt if did, feel free to edit Italy.

  • '19 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Smolensk
            1 bomber, 2 fighters and 2 tactical_bombers moved from Bryansk to Tambov
            2 bombers, 3 fighters and 2 tactical_bombers moved from Bryansk to Smolensk
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 3 fighters and 5 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 7/8 hits, 4.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 3/6 hits, 3.17 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 artilleries, 8 infantry and 1 mech_infantry moved from Belarus to Bryansk
            2 bombers, 3 fighters and 2 tactical_bombers moved from Smolensk to Bryansk
            1 bomber, 2 fighters and 2 tactical_bombers moved from Tambov to Bryansk
            1 armour and 3 mech_infantrys moved from Novgorod to Bryansk
            1 mech_infantry moved from Ukraine to Bryansk
            10 artilleries moved from Eastern Poland to Belarus
            1 armour and 9 mech_infantrys moved from Poland to Belarus
            3 mech_infantrys moved from Western Germany to Poland
            2 fighters moved from Western Germany to Bryansk
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Novgorod
            3 fighters and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.50
    Russians : -0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            2 infantry moved from Kazakhstan to Caucasus
            2 infantry moved from Kazakhstan to Volgograd
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Smolensk
            1 tactical_bomber moved from Russia to Caucasus
            2 fighters moved from Russia to Volgograd
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Smolensk
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Volgograd, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                 retreated to Smolensk
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Caucasus to Persia
            2 fighters moved from Volgograd to Russia
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Tambov to Russia
            2 aaGuns and 12 infantry moved from Amur to Korea
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
    
        Place Units - Russians
            2 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : -0.83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Japanese
            3 artilleries and 4 infantry moved from Shan State to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 fighter moved from Japan to 6 Sea Zone
            1 fighter moved from 36 Sea Zone to 20 Sea Zone
            1 bomber moved from French Indo China to 34 Sea Zone
            1 fighter moved from 36 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to Borneo
            1 fighter moved from 36 Sea Zone to Borneo
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
            1 marine moved from French Indo China to 36 Sea Zone
            1 battleship and 1 marine moved from 36 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            2 fighters moved from Kiangsu to 20 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to Philippines
            1 fighter moved from 36 Sea Zone to Philippines
            1 bomber moved from French Indo China to 20 Sea Zone
            1 battleship and 2 cruisers moved from 37 Sea Zone to 35 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 5 artilleries, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Philippines
                Japanese attack with 1 artillery, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 1/4 hits, 2.33 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Borneo
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 20 Sea Zone
                Japanese attack with 1 bomber and 3 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 bomber and 3 fighters in 20 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 6 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 2 submarines and 1 transport
                2 submarines owned by the Americans Submerged
                    Japanese roll dice for 1 fighter in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from 34 Sea Zone to French Indo China
            1 bomber moved from 20 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
            4 carriers, 2 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 carrier and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            1 armour moved from Shan State to Hunan
            3 fighters moved from 20 Sea Zone to Kiangsu
            1 fighter moved from 6 Sea Zone to Kiangsu
            1 fighter moved from Japan to Kiangsu
            1 artillery, 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Hunan to Anhwe
            EDIT: 1 infantry moved from Southern France to France
            1 submarine moved from 5 Sea Zone to 19 Sea Zone
    
        Place Units - Japanese
            3 fighters and 1 infantry placed in Japan
            1 armour, 1 artillery and 1 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
            3 artilleries placed in India
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,6,6
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.00
    ANZAC : -0.33
    UK_Pacific : 0.67
    Japanese : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Americans
            1 artillery moved from Iwo Jima to 17 Sea Zone
            1 artillery and 1 transport moved from 17 Sea Zone to 22 Sea Zone
            1 artillery and 1 transport moved from 22 Sea Zone to 34 Sea Zone
            1 artillery moved from 34 Sea Zone to Paulau Island
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            1 bomber moved from Caroline Islands to 43 Sea Zone
            1 infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 4 fighters, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in 43 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Paulau Island
            Battle in Marianas
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Tunisia from Italians to Americans
            EDIT: Turning off Edit Mode
            1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 17 Sea Zone to 33 Sea Zone
            2 submarines moved from 6 Sea Zone to 16 Sea Zone
            1 bomber moved from 43 Sea Zone to Dutch New Guinea
            1 infantry moved from Morocco to 92 Sea Zone
            1 armour moved from Algeria to 92 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
            1 armour and 1 infantry moved from 97 Sea Zone to Greece
            1 carrier, 1 destroyer and 2 fighters moved from 99 Sea Zone to 97 Sea Zone
            1 artillery moved from Algeria to Tunisia
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
            4 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from Western United States to Midway
            2 bombers moved from Western United States to Korea
    
        Place Units - Americans
            1 factory_minor placed in Korea
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            3 fighters placed in Eastern United States
            1 fighter placed in 10 Sea Zone
            1 marine placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            6 infantry moved from Hopei to Suiyuyan
            8 infantry moved from Hopei to Shensi
            1 fighter moved from Hopei to Shensi
            7 infantry moved from Hopei to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
    
        Combat Move - British
            1 infantry moved from Cyprus to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Northern Italy
            1 mech_infantry moved from Egypt to French Equatorial Africa
    
        Purchase Units - British
            British buy 1 airfield, 1 artillery, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Northern Italy
                British converts factory_major into different units
    
        Non Combat Move - British
            1 fighter moved from Gibraltar to 97 Sea Zone
            1 fighter moved from United Kingdom to 97 Sea Zone
            1 artillery moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 mech_infantry moved from Iraq to Northwest Persia
            2 armour and 4 mech_infantrys moved from Eastern Persia to Kazakhstan
            1 artillery and 4 infantry moved from Persia to Northwest Persia
            1 aaGun moved from Trans-Jordan to Iraq
            2 fighters moved from 99 Sea Zone to Greece
            2 infantry moved from Crete to 99 Sea Zone
            1 artillery moved from Cyprus to 99 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
            1 artillery and 3 infantry moved from 97 Sea Zone to Greece
            2 carriers, 3 cruisers, 2 destroyers and 2 fighters moved from 99 Sea Zone to 97 Sea Zone
            1 fighter moved from 97 Sea Zone to Greece
    
        Place Units - British
            1 airfield and 1 factory_minor placed in Greece
            1 artillery, 1 fighter and 1 infantry placed in Persia
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Caucasus
            1 armour and 1 mech_infantry moved from Rostov to Caucasus
            1 fighter moved from Southern Italy to Northern Italy
            1 infantry moved from France to Northern Italy
    
        Purchase Units - Italians
            Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 fighter and 1 infantry
                British defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Caucasus
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Caucasus
                    Italians roll dice for 1 armour and 1 bomber in Caucasus, round 3 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 2
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Caucasus to Bryansk
            3 infantry moved from Ukraine to Bryansk
            1 armour moved from Rostov to Bryansk
            1 mech_infantry moved from Romania to Ukraine
            1 artillery and 1 infantry moved from Bulgaria to Romania
            1 fighter moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            2 fighters and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,3,4,2,4,4,2,1,5,4,3,1,2,6,6,2
            Italians collect 10 PUs (10 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    British : -0.33
    Russians : 0.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - ANZAC
            2 infantry moved from New Guinea to Dutch New Guinea
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 infantry moved from Iraq to Persia
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 16 Sea Zone: 2 submarines
            EDIT: Adding units owned by Americans to 24 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
            1 fighter moved from New South Wales to Queensland
            2 aaGuns, 1 artillery and 2 infantry moved from New South Wales to Queensland
            1 infantry moved from Marshall Islands to 32 Sea Zone
            1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
            1 destroyer moved from 58 Sea Zone to 56 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.00
    Japanese : -0.67
    

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Combat Move - Germans
            3 bombers and 7 fighters moved from Bryansk to Russia
            1 infantry and 3 tactical_bombers moved from Bryansk to Tambov
            6 armour, 6 mech_infantrys and 1 tactical_bomber moved from Bryansk to Volgograd
            1 armour and 1 mech_infantry moved from Bryansk to Volgograd
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 bombers, 2 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Intercept in Moscow?


  • @simon33

    Uff, tough one. Actually not, basically we’d just trade ftrs and I couldn’t stop you anyway… so bomb away!

  • '19 '17 '16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Combat Move - Germans
            3 bombers and 7 fighters moved from Bryansk to Russia
            1 infantry and 3 tactical_bombers moved from Bryansk to Tambov
            6 armour, 6 mech_infantrys and 1 tactical_bomber moved from Bryansk to Volgograd
            1 armour and 1 mech_infantry moved from Bryansk to Volgograd
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 bombers, 2 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 10 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 6,3 and causes: 9 damage to unit: factory_major
                Bombing raid in Russia causes 9 damage total. 
            Battle in Volgograd
                Germans attack with 7 armour, 7 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 7 armour, 7 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 5/15 hits, 5.33 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 7 armour, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Tambov
                Germans attack with 1 infantry and 3 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 3 tactical_bombers in Tambov, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 armour, 10 artilleries and 9 mech_infantrys moved from Belarus to Bryansk
            1 infantry moved from Smolensk to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            1 tactical_bomber moved from Volgograd to Bryansk
            3 tactical_bombers moved from Tambov to Bryansk
            2 bombers and 7 fighters moved from Russia to Bryansk
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            3 mech_infantrys moved from Poland to Western Ukraine
            2 armour and 3 mech_infantrys moved from Bryansk to Volgograd
            2 fighters and 1 tactical_bomber moved from Western Germany to Bryansk
            3 mech_infantrys moved from Bryansk to Ukraine
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 mech_infantrys placed in Novgorod
            2 bombers and 2 fighters placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.50
    Germans : 0.00
    Russians : 0.00
    

    Savegame

  • '19 '17 '16

    @Karl7 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game II:

    @simon33

    Uff, tough one. Actually not, basically we’d just trade ftrs and I couldn’t stop you anyway… so bomb away!

    Wise decision. You killed a bomber too.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Russians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_major; Remaining resources: 20 PUs; 
            Russians buy 1 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Kazakhstan to Samara
            1 tactical_bomber moved from Persia to Russia
    
        Place Units - Russians
            1 armour, 2 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Russians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_major; Remaining resources: 20 PUs; 
            Russians buy 1 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Kazakhstan to Samara
            1 tactical_bomber moved from Persia to Russia
    
        Place Units - Russians
            1 armour, 2 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 97 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Japanese
            1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
            1 fighter moved from Anhwe to Korea
            1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
            1 bomber moved from French Indo China to 42 Sea Zone
            1 bomber moved from French Indo China to Jehol
            1 infantry moved from Anhwe to Jehol
            5 artilleries and 8 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 cruisers and 2 transports moved from 35 Sea Zone to 6 Sea Zone
                  Japanese take 6 Sea Zone from Americans
            2 artilleries moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            2 battleships and 1 marine moved from 35 Sea Zone to 6 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 6 Sea Zone to Korea
            3 fighters moved from Japan to Korea
            5 fighters moved from Kiangsu to Korea
            1 destroyer and 1 fighter moved from 35 Sea Zone to 44 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 carrier, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Korea
                Japanese attack with 2 artilleries, 9 fighters, 2 infantry and 1 marine
                Americans defend with 2 bombers and 1 factory_minor; Russians defend with 2 aaGuns and 12 infantry
                    AA fire in Korea : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 2 battleships and 2 cruisers in Korea, round 2 : 3/4 hits, 2.33 expected hits
                    Japanese roll dice for 2 artilleries, 9 fighters, 2 infantry and 1 marine in Korea, round 2 : 8/14 hits, 6.17 expected hits
                    Americans roll dice for 2 aaGuns, 2 bombers and 12 infantry in Korea, round 2 : 3/14 hits, 4.33 expected hits
                    2 infantry owned by the Japanese, 7 infantry owned by the Russians, 1 artillery owned by the Japanese, 2 aaGuns owned by the Russians and 2 bombers owned by the Americans lost in Korea
                    Japanese roll dice for 1 artillery, 9 fighters and 1 marine in Korea, round 3 : 3/11 hits, 5.17 expected hits
                    Americans roll dice for 5 infantry in Korea, round 3 : 2/5 hits, 1.67 expected hits
                    1 fighter owned by the Japanese, 3 infantry owned by the Russians and 1 marine owned by the Japanese lost in Korea
                    Japanese roll dice for 1 artillery and 8 fighters in Korea, round 4 : 5/9 hits, 4.33 expected hits
                    Americans roll dice for 2 infantry in Korea, round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Americans with 1 artillery and 8 fighters remaining. Battle score for attacker is 45
                Casualties for Japanese: 1 artillery, 1 fighter, 2 infantry and 1 marine
                Casualties for Russians: 2 aaGuns and 12 infantry
                Casualties for Americans: 2 bombers
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Jehol
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Jehol, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            3 fighters moved from Korea to Japan
            5 fighters moved from Korea to 6 Sea Zone
            1 bomber moved from Jehol to Kiangsu
            1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 fighter moved from 44 Sea Zone to French Indo China
            1 bomber moved from 42 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from Yunnan to Kweichow
            1 fighter moved from 35 Sea Zone to Kiangsu
            5 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 aaGun and 1 armour moved from Hunan to Kweichow
            2 mech_infantrys moved from Anhwe to Hunan
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Anhwe to Kiangsu
            1 armour moved from Kiangsu to Anhwe
    
        Place Units - Japanese
            1 carrier and 1 fighter placed in 6 Sea Zone
            1 artillery and 2 mech_infantrys placed in Kiangsu
            3 artilleries placed in India
            3 infantry placed in French Indo China
            Japanese undo move 2.
            1 infantry and 2 mech_infantrys placed in Kiangsu
            1 artillery and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    AA fire in Korea : : -1.00
    Americans : -1.67
    ANZAC : -0.17
    Chinese : -0.33
    Japanese : 1.33
    

    Savegame

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