@Tyzoq good catch can you edit it?
Karl7 (Allies) vs Simon33 (Axis) BM3 Game II
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Americans 2 infantry moved from Morocco to Algeria 2 fighters moved from 91 Sea Zone to Algeria 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 mech_infantry moved from 87 Sea Zone to French West Africa 1 infantry moved from 87 Sea Zone to French West Africa 1 fighter moved from 91 Sea Zone to French West Africa 1 fighter moved from Dutch New Guinea to 35 Sea Zone 1 bomber moved from Queensland to 35 Sea Zone Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in 35 Sea Zone Americans attack with 1 bomber and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 1 fighter in 35 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Algeria Americans attack with 2 fighters and 2 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Algeria, round 2 : 1/4 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Algeria Americans win, taking Algeria from Neutral_Axis with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in French West Africa Americans attack with 1 fighter, 1 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in French West Africa, round 2 : 1/3 hits, 0.83 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Italians from 96 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 carrier and 1 fighter moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Algeria to 96 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 2 transports moved from 91 Sea Zone to 89 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 fighter moved from French West Africa to 91 Sea Zone 1 fighter moved from Algeria to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 35 Sea Zone to 33 Sea Zone 1 bomber moved from 35 Sea Zone to Caroline Islands 1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 89 Sea Zone to 101 Sea Zone Place Units - Americans 1 fighter and 4 infantry placed in Eastern United States 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2 Americans collect 57 PUs (3 lost to blockades); end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs Combat Move - Chinese 1 fighter and 2 infantry moved from Shensi to Suiyuyan 17 infantry moved from Shensi to Hopei Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Hopei Chinese attack with 17 infantry Japanese defend with 1 infantry Chinese roll dice for 17 infantry in Hopei, round 2 : 7/17 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 17 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Combat Move - British 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 carrier, 2 cruisers and 2 destroyers moved from 81 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 96 Sea Zone 2 fighters moved from Gibraltar to 96 Sea Zone 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 2 infantry moved from 96 Sea Zone to Tobruk Purchase Units - British British buy 1 armour, 1 artillery, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat - British Battle in Tobruk Battle in Malta British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 2 cruisers in Malta, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Malta British win, taking Malta from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 mech_infantry moved from Ethiopia to Egypt 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 3 fighters moved from Persia to Russia 1 fighter moved from India to Persia 1 artillery moved from Iraq to Persia 1 mech_infantry moved from Iraq to Eastern Persia 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 artillery moved from Italian Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 2 infantry moved from Syria to Iraq Place Units - British 3 submarines placed in 81 Sea Zone 1 armour, 1 artillery and 1 mech_infantry placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 3 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 fighter EDIT: Adding units owned by British to Iraq: 1 fighter EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,3,4,5,1,4,4 UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
British : 0.00 Italians : 0.67 Americans : 0.67 Chinese : 4.33 Neutral_Axis : -0.67 Japanese : 0.00 -
@Karl7 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game II:
wow! what?
you went for it!
My theory was that I could always retreat after one round and I’d still grab the benefit of the bombardments and killing a few land units into the bargain. Losing a few of my own land units didn’t seem so important.
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@simon33 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game II:
@Karl7 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game II:
wow! what?
you went for it!
My theory was that I could always retreat after one round and I’d still grab the benefit of the bombardments and killing a few land units into the bargain. Losing a few of my own land units didn’t seem so important.
You made out like a bandit!
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Which plane killed the SZ96 transport?
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oh I forgot to move the USA dd in there. If that’s ok
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What US DD? Do you mean UK DD?
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so I edited the free kill
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@Karl7
isn’t there a US dd in 96? -
No, can’t see one in range.
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ok hold in
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Hold on, have wrong save.
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Ahh, all good. Sorry about that.
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ha no worries…
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Italians 1 armour moved from Belarus to Bryansk Italians take Bryansk from Russians 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Romania to Western Ukraine 1 bomber moved from Southern Italy to Algeria 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Tunisia to Algeria Purchase Units - Italians Italians buy 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Western Ukraine Italians attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Algeria Italians attack with 1 armour, 2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry Americans defend with 2 infantry Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry in Algeria, round 2 : 5/10 hits, 3.17 expected hits Americans roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria Italians win, taking Algeria from Americans with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 1 bomber moved from Algeria to Southern Italy 3 infantry moved from Romania to Bessarabia Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy 3 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : 2.33 Americans : 0.33 Russians : 0.67 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 62 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to Caroline Islands 1 submarine moved from 42 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 fighter moved from 96 Sea Zone to Volgograd Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Research Technology - Germans Combat Move - Germans 1 armour moved from Belarus to Bryansk Germans take Smolensk from Russians 1 mech_infantry moved from Belarus to Rostov Germans take Rostov from Russians 3 mech_infantrys moved from Eastern Poland to Ukraine 3 bombers, 4 fighters and 2 tactical_bombers moved from Belarus to Ukraine 1 armour moved from Belarus to Novgorod Germans take Archangel from Russians 1 tactical_bomber moved from Southern Italy to Ukraine Purchase Units - Germans Germans buy 2 artilleries, 2 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Ukraine Germans attack with 3 bombers, 4 fighters, 3 mech_infantrys and 3 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 3 bombers, 4 fighters, 3 mech_infantrys and 3 tactical_bombers in Ukraine, round 2 : 6/13 hits, 6.50 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 bombers, 4 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 3 bombers, 4 fighters and 3 tactical_bombers moved from Ukraine to Bryansk 4 mech_infantrys moved from Eastern Poland to Bryansk 2 artilleries and 3 infantry moved from Eastern Poland to Belarus 5 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Poland to Belarus 10 artilleries moved from Poland to Eastern Poland 1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 battleship, 1 cruiser and 1 transport moved from 125 Sea Zone to 112 Sea Zone 1 fighter moved from Western Germany to Bryansk 1 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 1 armour and 9 mech_infantrys moved from Western Germany to Poland 1 aaGun moved from Belarus to Smolensk 1 aaGun, 9 armour, 3 artilleries, 18 infantry and 8 mech_infantrys moved from Belarus to Bryansk 1 tactical_bomber moved from Western Germany to Bryansk Place Units - Germans 3 mech_infantrys placed in Novgorod 2 artilleries and 1 infantry placed in France 2 fighters, 1 infantry and 3 mech_infantrys placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : -0.50 Russians : -0.67 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Russians 1 infantry moved from Russia to Smolensk 4 fighters moved from Russia to Rostov 1 infantry moved from Volgograd to Rostov 1 infantry moved from Tambov to Rostov 1 tactical_bomber moved from Tambov to Rostov Purchase Units - Russians Russians buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Smolensk Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Rostov Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/7 hits, 3.00 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 submarine moved from 110 Sea Zone to 92 Sea Zone 6 infantry moved from Novosibirsk to Samara 4 fighters and 1 tactical_bomber moved from Rostov to Russia 1 armour moved from Tambov to Russia 1 aaGun moved from Tambov to Samara 1 aaGun moved from Tambov to Russia 7 artilleries moved from Tambov to Russia 6 infantry moved from Tambov to Samara 7 infantry moved from Tambov to Samara 4 infantry moved from Tambov to Russia 1 infantry moved from Tambov to Samara Place Units - Russians 2 armour, 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans : 0.67 Russians : 0.00 -
I may want to make a NCM with Russia, but won’t affect Japan if you want to go
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Russians 1 infantry moved from Russia to Smolensk 4 fighters moved from Russia to Rostov 1 infantry moved from Volgograd to Rostov 1 infantry moved from Tambov to Rostov 1 tactical_bomber moved from Tambov to Rostov Purchase Units - Russians Russians buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Smolensk Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Rostov Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/7 hits, 3.00 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 submarine moved from 110 Sea Zone to 92 Sea Zone 6 infantry moved from Novosibirsk to Samara 4 fighters and 1 tactical_bomber moved from Rostov to Russia 1 armour moved from Tambov to Russia 1 aaGun moved from Tambov to Samara 1 aaGun moved from Tambov to Russia 7 artilleries moved from Tambov to Russia 6 infantry moved from Tambov to Samara 7 infantry moved from Tambov to Samara 4 infantry moved from Tambov to Russia 1 infantry moved from Tambov to Samara Place Units - Russians 2 armour, 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Samara: 1 aaGun EDIT: Adding units owned by Russians to Russia: 1 aaGun EDIT: Removing units owned by Russians from Samara: 6 infantry EDIT: Adding units owned by Russians to Kazakhstan: 6 infantry EDIT: Removing units owned by Russians from Samara: 14 infantry EDIT: Adding units owned by Russians to Russia: 16 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.67 Russians : 0.00 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Japanese 2 tactical_bombers moved from 39 Sea Zone to India 2 bombers moved from French Indo China to India 9 infantry moved from Burma to India Purchase Units - Japanese Japanese buy 2 artilleries, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in India Japanese attack with 2 bombers, 9 infantry and 2 tactical_bombers British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 bombers, 9 infantry and 2 tactical_bombers in India, round 2 : 5/13 hits, 3.83 expected hits UK_Pacific roll dice for 3 infantry in India, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the British lost in India Japanese captures 9PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 bombers, 9 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 3 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 bombers moved from India to French Indo China 3 artilleries and 3 infantry moved from Burma to Shan State 1 armour moved from French Indo China to Shan State 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 4 transports moved from 39 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from India to 37 Sea Zone 1 submarine moved from 44 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to Anhwe 1 fighter moved from Japan to Kiangsu 2 artilleries and 1 infantry moved from Kiangsu to Anhwe 1 artillery, 3 infantry and 1 mech_infantry moved from Hunan to Anhwe 1 mech_infantry moved from Yunnan to Anhwe 1 infantry moved from Yunnan to Shan State 1 mech_infantry moved from French Indo China to Hunan 1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to Kiangsu 1 aaGun moved from Yunnan to Hunan Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 2 fighters and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
UK_Pacific : -1.00 Japanese : 1.17





