Had to re-do my turn, since I mis-clicked and didn’t declare war with France. Only rolls were your convoy on Java, which you maxed out both times anyways, so no effect.
Dawgoneit (Allies) vs surfer (Axis) BM3, no bid
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 submarine moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Java Battle in Malaya Non Combat Move - ANZAC 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 100 PUs; Germans buy 4 artilleries, 1 carrier, 1 fighter, 4 infantry, 8 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 2 mech_infantrys moved from Russia to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Vologda to Urals Germans take Urals from Russians 1 mech_infantry moved from Smolensk to Nenetsia Germans take Nenetsia from Russians 4 bombers moved from Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 2/4 hits, 0.67 expected hits 2 bombers killed by AA Bombing raid in United Kingdom rolls: 8,6 and causes: 12 damage to unit: factory_major Bombing raid in United Kingdom causes 12 damage total. Non Combat Move - Germans 2 bombers moved from United Kingdom to Holland Belgium 4 infantry moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 destroyer and 2 submarines moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from Karelia to Finland 1 mech_infantry moved from Smolensk to Rostov 2 artilleries moved from Smolensk to Bryansk 1 mech_infantry moved from Tambov to Novosibirsk 1 armour moved from Tambov to Novosibirsk 8 armour moved from Russia to Rostov 8 artilleries and 10 mech_infantrys moved from Russia to Tambov 2 mech_infantrys moved from Tambov to Novosibirsk 8 mech_infantrys moved from Tambov to Rostov 2 mech_infantrys moved from Tambov to Rostov 1 mech_infantry moved from Caucasus to Volgograd 1 artillery moved from Ukraine to Rostov 2 infantry moved from Ukraine to Rostov 2 aaGuns moved from Ukraine to Rostov 1 aaGun moved from Rostov to Volgograd 2 mech_infantrys moved from Russia to Rostov 1 fighter and 2 tactical_bombers moved from Ukraine to Volgograd 1 tactical_bomber moved from Ukraine to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 bomber moved from Germany to Southern Italy Place Units - Germans 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Russia 1 artillery and 2 mech_infantrys placed in Ukraine 1 carrier and 2 transports placed in 112 Sea Zone 1 fighter placed in Western Germany 1 artillery and 2 infantry placed in France 2 artilleries and 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3 Germans collect 60 PUs (2 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsCombat Hit Differential Summary :
AA fire in United Kingdom : : 1.33 -
I assumed the French weren’t going to anything.
-
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Amur to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Hopei to Hunan 1 infantry moved from Kiangsi to Hunan 2 mech_infantrys moved from Kwangtung to Hunan 1 armour moved from Kwangtung to Hunan 1 marine moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Anhwe to Hunan 1 bomber moved from Amur to Hunan 2 fighters and 2 tactical_bombers moved from French Indo China to Hunan 1 bomber moved from French Indo China to Hunan 1 bomber moved from Japan to Hunan 1 armour moved from Jehol to Hunan 1 infantry moved from Jehol to Chahar 1 fighter moved from Japan to Chahar 1 tactical_bomber moved from 6 Sea Zone to Chahar Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Hunan Japanese attack with 3 armour, 3 bombers, 3 fighters, 1 infantry, 1 marine, 2 mech_infantrys and 3 tactical_bombers Americans defend with 4 bombers; Chinese defend with 3 artilleries, 1 fighter and 7 infantry Japanese roll dice for 3 armour, 3 bombers, 3 fighters, 1 infantry, 1 marine, 2 mech_infantrys and 3 tactical_bombers in Hunan, round 2 : 6/16 hits, 7.67 expected hits Chinese roll dice for 3 artilleries, 4 bombers, 1 fighter and 7 infantry in Hunan, round 2 : 6/15 hits, 4.67 expected hits 2 fighters owned by the Japanese, 1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 marine owned by the Japanese, 4 bombers owned by the Americans and 2 infantry owned by the Chinese lost in Hunan Japanese roll dice for 3 armour, 3 bombers, 1 fighter and 3 tactical_bombers in Hunan, round 3 : 8/10 hits, 6.00 expected hits Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Hunan, round 3 : 3/9 hits, 3.33 expected hits 1 fighter owned by the Japanese, 2 armour owned by the Japanese, 5 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Hunan Japanese roll dice for 1 armour, 3 bombers and 3 tactical_bombers in Hunan, round 4 : 2/7 hits, 4.17 expected hits Chinese roll dice for 1 fighter in Hunan, round 4 : 1/1 hits, 0.67 expected hits 1 armour owned by the Japanese and 1 fighter owned by the Chinese lost in Hunan Japanese win with 3 bombers and 3 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Japanese: 3 armour, 3 fighters, 1 infantry, 1 marine and 2 mech_infantrys Casualties for Americans: 4 bombers Casualties for Chinese: 3 artilleries, 1 fighter and 7 infantry Battle in Chahar Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 bomber; Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 bomber and 1 infantry in Chahar, round 2 : 1/2 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Chahar retreated to Chahar Chinese win with 1 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Americans: 1 bomber Non Combat Move - Japanese 3 tactical_bombers moved from Hunan to Kwangtung 3 bombers moved from Hunan to Kwangtung 2 artilleries and 2 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Chahar to Anhwe 1 aaGun moved from Korea to Manchuria 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 3 submarines moved from 6 Sea Zone to 20 Sea Zone 2 fighters moved from 6 Sea Zone to Philippines 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 armour and 2 infantry placed in Kwangtung 1 artillery and 2 infantry placed in French Indo China 1 factory_minor placed in Shantung 1 carrier and 1 transport placed in 6 Sea Zone 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUsCombat Hit Differential Summary :
Chinese : 1.83 Japanese : -1.83 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 3 bombers, 1 carrier and 3 fighters; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Trans-Jordan to Northwest Persia 4 bombers moved from Queensland to French Indo China 7 bombers moved from Yunnan to French Indo China 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 4 bombers moved from Western United States to Queensland Combat - Americans Battle in French Indo China Americans attack with 11 bombers Japanese defend with 4 armour, 3 artilleries, 1 factory_minor and 5 infantry Americans roll dice for 11 bombers in French Indo China, round 2 : 7/11 hits, 7.33 expected hits Japanese roll dice for 4 armour, 3 artilleries and 5 infantry in French Indo China, round 2 : 5/12 hits, 4.67 expected hits 5 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 5 bombers owned by the Americans lost in French Indo China Americans roll dice for 6 bombers in French Indo China, round 3 : 3/6 hits, 4.00 expected hits Japanese roll dice for 4 armour and 1 artillery in French Indo China, round 3 : 3/5 hits, 2.33 expected hits 1 artillery owned by the Japanese, 2 armour owned by the Japanese and 3 bombers owned by the Americans lost in French Indo China Americans roll dice for 3 bombers in French Indo China, round 4 : 2/3 hits, 2.00 expected hits Japanese roll dice for 2 armour in French Indo China, round 4 : 2/2 hits, 1.00 expected hits 2 armour owned by the Japanese and 2 bombers owned by the Americans lost in French Indo China Americans win with 1 bomber remaining. Battle score for attacker is -69 Casualties for Americans: 10 bombers Casualties for Japanese: 4 armour, 3 artilleries and 5 infantry Non Combat Move - Americans 1 bomber moved from French Indo China to India 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to Malaya 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Tunisia to Tobruk 1 artillery and 3 infantry moved from Algeria to Tunisia 1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 1 carrier placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 3 bombers placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans : -1.33 Japanese : 2.00 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 artillery and 1 infantry moved from Kweichow to Hopei 5 artilleries and 5 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Hopei Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Shensi 1 infantry placed in Sikang 1 artillery placed in Szechwan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUsCombat Hit Differential Summary :
Chinese : 0.67 Japanese : 0.33 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 3 bombers, 1 carrier and 3 fighters; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Trans-Jordan to Northwest Persia 4 bombers moved from Queensland to French Indo China 7 bombers moved from Yunnan to French Indo China 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 4 bombers moved from Western United States to Queensland Combat - Americans Battle in French Indo China Americans attack with 11 bombers Japanese defend with 4 armour, 3 artilleries, 1 factory_minor and 5 infantry Americans roll dice for 11 bombers in French Indo China, round 2 : 7/11 hits, 7.33 expected hits Japanese roll dice for 4 armour, 3 artilleries and 5 infantry in French Indo China, round 2 : 5/12 hits, 4.67 expected hits 5 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 5 bombers owned by the Americans lost in French Indo China Americans roll dice for 6 bombers in French Indo China, round 3 : 3/6 hits, 4.00 expected hits Japanese roll dice for 4 armour and 1 artillery in French Indo China, round 3 : 3/5 hits, 2.33 expected hits 1 artillery owned by the Japanese, 2 armour owned by the Japanese and 3 bombers owned by the Americans lost in French Indo China Americans roll dice for 3 bombers in French Indo China, round 4 : 2/3 hits, 2.00 expected hits Japanese roll dice for 2 armour in French Indo China, round 4 : 2/2 hits, 1.00 expected hits 2 armour owned by the Japanese and 2 bombers owned by the Americans lost in French Indo China Americans win with 1 bomber remaining. Battle score for attacker is -69 Casualties for Americans: 10 bombers Casualties for Japanese: 4 armour, 3 artilleries and 5 infantry Non Combat Move - Americans 1 bomber moved from French Indo China to India 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to Malaya 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Tunisia to Tobruk 1 artillery and 3 infantry moved from Algeria to Tunisia 1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 1 carrier placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 3 bombers placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 artillery and 1 infantry moved from Kweichow to Hopei 5 artilleries and 5 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Hopei Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Shensi 1 infantry placed in Sikang 1 artillery placed in Szechwan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British repair damage of 14x factory_major; Remaining resources: 30 PUs; British buy 10 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 9 PUs; UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Shan State to French Indo China UK_Pacific take French Indo China from Japanese 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 6 infantry moved from Yunnan to French Indo China 1 artillery moved from Yunnan to French Indo China 1 artillery moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Tsinghai 1 infantry moved from Northwest Persia to Caucasus British take Caucasus from Germans 4 armour, 1 artillery, 3 infantry and 4 mech_infantrys moved from Iraq to Northwest Persia 3 armour moved from Persia to Northwest Persia 1 cruiser and 3 destroyers moved from 98 Sea Zone to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 bomber moved from Tunisia to Iraq 1 tactical_bomber moved from Tunisia to Egypt 4 armour and 2 mech_infantrys moved from Egypt to Iraq 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 2 armour moved from Libya to Alexandria 2 artilleries and 3 infantry moved from Libya to Tobruk 3 mech_infantrys moved from Union of South Africa to Belgian Congo Combat - British Battle in Tsinghai British attack with 1 fighter Italians defend with 1 armour British roll dice for 1 fighter in Tsinghai, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the British lost in Tsinghai Italians win with 1 armour remaining. Battle score for attacker is -10 Casualties for British: 1 fighter Non Combat Move - British 3 aaGuns and 3 infantry moved from Yunnan to French Indo China 3 infantry moved from Burma to Yunnan 1 armour moved from India to Yunnan 1 infantry moved from India to Burma Place Units - British 4 infantry placed in United Kingdom 3 infantry placed in Persia 3 infantry placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6 UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
British : -0.50 Italians : 0.50 Americans : -1.33 Chinese : 0.67 Japanese : 2.33 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 airfield and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Tsinghai to Timguska Italians take Timguska from Russians Combat - Italians Non Combat Move - Italians 1 mech_infantry moved from Bessarabia to Rostov 1 armour moved from Samara to Volgograd 2 fighters moved from Southern Italy to Northern Italy 1 mech_infantry moved from Northern Italy to Bulgaria 1 mech_infantry moved from Bulgaria to Bessarabia Place Units - Italians 1 airfield placed in Northern Italy 2 infantry placed in Volgograd Turn Complete - Italians Italians collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 4 fighters moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer, 4 fighters and 2 submarines Japanese defend with 1 submarine ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer and 4 fighters in 42 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 4 fighters and 2 submarines remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 infantry moved from Malaya to Shan State 4 fighters moved from 42 Sea Zone to Shan State Place Units - ANZAC 2 destroyers and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
ANZAC : -2.00 Japanese : -0.17 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 4 fighters moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer, 4 fighters and 2 submarines Japanese defend with 1 submarine ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer and 4 fighters in 42 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 4 fighters and 2 submarines remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 infantry moved from Malaya to Shan State 4 fighters moved from 42 Sea Zone to Shan State Place Units - ANZAC 2 destroyers and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 fighter moved from Gibraltar to United Kingdom Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -2.00 Japanese : -0.17 -
TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 carrier, 4 infantry, 8 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Rostov to Caucasus 1 fighter and 2 tactical_bombers moved from Volgograd to Caucasus 1 infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 2 mech_infantrys moved from Novosibirsk to Tsinghai 1 mech_infantry moved from Novosibirsk to Tsinghai 2 armour and 2 mech_infantrys moved from Novosibirsk to Kansu 2 bombers and 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Western Germany to United Kingdom 2 infantry moved from Western Germany to 113 Sea Zone 2 transports moved from 112 Sea Zone to 110 Sea Zone 4 infantry moved from Holland Belgium to 110 Sea Zone 4 infantry and 2 transports moved from 110 Sea Zone to 111 Sea Zone 4 infantry moved from 111 Sea Zone to Scotland 2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 3 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 1 bomber moved from Southern Italy to 98 Sea Zone Combat - GermansCombat Hit Differential Summary :
-
Scramble x2?
-
@surfer scramble all 3 off egypt. no intercept
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 carrier, 4 infantry, 8 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Rostov to Caucasus 1 fighter and 2 tactical_bombers moved from Volgograd to Caucasus 1 infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 2 mech_infantrys moved from Novosibirsk to Tsinghai 1 mech_infantry moved from Novosibirsk to Tsinghai 2 armour and 2 mech_infantrys moved from Novosibirsk to Kansu 2 bombers and 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Western Germany to United Kingdom 2 infantry moved from Western Germany to 113 Sea Zone 2 transports moved from 112 Sea Zone to 110 Sea Zone 4 infantry moved from Holland Belgium to 110 Sea Zone 4 infantry and 2 transports moved from 110 Sea Zone to 111 Sea Zone 4 infantry moved from 111 Sea Zone to Scotland 2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 3 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 1 bomber moved from Southern Italy to 98 Sea Zone Combat - Germans Americans scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone Air Battle in United Kingdom Germans attacks with 4 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 4,4 and causes: 8 damage to unit: factory_major Bombing raid in United Kingdom causes 8 damage total. Battle in Kansu Germans attack with 2 armour and 2 mech_infantrys Chinese defend with 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Kansu, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Germans win, taking Kansu from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Scotland Germans attack with 6 infantry British defend with 1 airfield and 1 infantry Germans roll dice for 6 infantry in Scotland, round 2 : 1/6 hits, 1.00 expected hits British roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Scotland Germans win, taking Scotland from British with 6 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 98 Sea Zone Germans attack with 1 bomber, 3 fighters and 1 tactical_bomber British defend with 3 fighters; Americans defend with 1 transport Germans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Americans roll dice for 3 fighters and 1 transport in 98 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 3 fighters owned by the British lost in 98 Sea Zone 1 transport owned by the Americans lost in 98 Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 2 fighters and 1 tactical_bomber Casualties for British: 3 fighters Casualties for Americans: 1 transport Battle in Caucasus Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 1/5 hits, 2.00 expected hits British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from British with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Caucasus to Volgograd 8 artilleries moved from Tambov to Volgograd 2 artilleries moved from Bryansk to Rostov 1 artillery and 2 mech_infantrys moved from Ukraine to Rostov 1 mech_infantry moved from Rostov to Volgograd 4 mech_infantrys moved from Rostov to Volgograd 3 mech_infantrys moved from Russia to Volgograd 3 mech_infantrys moved from Novgorod to Bryansk 1 mech_infantry moved from Nenetsia to Timguska 1 infantry moved from Finland to Norway 1 bomber moved from United Kingdom to Western Germany 2 fighters moved from United Kingdom to 111 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 112 Sea Zone to 111 Sea Zone 1 bomber moved from United Kingdom to Western Germany 7 mech_infantrys moved from Bulgaria to Greece 1 fighter moved from 98 Sea Zone to Greece 1 bomber moved from 98 Sea Zone to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 aaGun moved from Holland Belgium to Western Germany 2 infantry moved from Holland Belgium to Western Germany 1 mech_infantry moved from Western Germany to Northern Italy 1 mech_infantry moved from Western Germany to Northern Italy 1 mech_infantry moved from Western Germany to Northern Italy Place Units - Germans 1 armour and 2 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 1 carrier and 2 transports placed in 113 Sea Zone 2 infantry placed in France 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4 Germans collect 66 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUsCombat Hit Differential Summary :
Germans : -0.17 British : -0.67 Americans : 1.00 Chinese : -0.33 AA fire in United Kingdom : : -0.33 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - Russians Combat - Russians Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Hopei 1 artillery moved from Anhwe to Hopei 1 tactical_bomber moved from Anhwe to Hopei 2 infantry moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter moved from Anhwe to Kwangsi 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 2 artilleries and 2 infantry moved from 20 Sea Zone to Kiangsi 1 bomber moved from Kwangtung to Hopei 1 mech_infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 bomber moved from Japan to 25 Sea Zone 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese Combat - Japanese Battle in Hopei Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in Kiangsi Japanese attack with 2 artilleries and 2 infantry British defend with 1 artillery Japanese roll dice for 2 artilleries and 2 infantry in Kiangsi, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Kiangsi, round 3 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Kiangsi, round 4 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 artillery in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Battle in Kwangsi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 bomber Americans defend with 1 destroyer Japanese roll dice for 1 bomber in 25 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 bomber moved from 25 Sea Zone to Japan 3 carriers moved from 6 Sea Zone to 20 Sea Zone 1 battleship moved from 6 Sea Zone to 20 Sea Zone 1 battleship moved from 6 Sea Zone to 20 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from Kwangsi to 20 Sea Zone 2 fighters moved from Philippines to 20 Sea Zone 1 tactical_bomber moved from Kwangsi to 20 Sea Zone 1 tactical_bomber moved from Hopei to Kwangtung 1 bomber moved from Hopei to Kwangtung 2 infantry moved from Korea to Manchuria 2 destroyers and 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Kwangtung 1 armour, 1 artillery and 1 infantry placed in Shantung 1 artillery, 1 fighter and 1 infantry placed in Japan 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUsCombat Hit Differential Summary :
Americans : -0.33 Chinese : -0.67 Japanese : -1.00 -
Since the only Russian unit is the sub, I skipped over it. You can move it / attack as desired prior to the US move.
-
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 4 bombers, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry moved from Tunisia to Libya 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to Scotland 1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone 3 destroyers and 1 submarine moved from 91 Sea Zone to 111 Sea Zone 2 fighters moved from Gibraltar to Scotland 1 destroyer moved from 104 Sea Zone to 111 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 bomber moved from India to Caucasus 1 mech_infantry moved from Northwest Persia to Caucasus 4 bombers moved from Queensland to Kwangsi 3 bombers moved from Western United States to Queensland 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to Hunan 1 artillery moved from Tunisia to Libya 1 mech_infantry moved from Tobruk to Egypt 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Borneo Battle in Caucasus Americans attack with 1 bomber and 1 mech_infantry Germans defend with 2 infantry Americans roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Caucasus Americans roll dice for 1 bomber in Caucasus, round 3 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Caucasus Germans win, taking Borneo from Japanese with 1 infantry remaining. Battle score for attacker is -13 Casualties for Americans: 1 bomber and 1 mech_infantry Casualties for Germans: 1 infantry Battle in Kwangsi Americans attack with 4 bombers Japanese defend with 2 infantry Americans roll dice for 4 bombers in Kwangsi, round 2 : 3/4 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kwangsi Americans win with 3 bombers remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Japanese: 2 infantry Battle in Scotland Americans attack with 2 fighters and 2 infantry Germans defend with 1 airfield and 6 infantry Americans roll dice for 2 fighters and 2 infantry in Scotland, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 6 infantry in Scotland, round 2 : 3/6 hits, 2.00 expected hits 1 infantry owned by the Germans, 1 fighter owned by the Americans and 2 infantry owned by the Americans lost in Scotland Germans win with 5 infantry remaining. Battle score for attacker is -13 Casualties for Americans: 1 fighter and 2 infantry Casualties for Germans: 1 infantry 1 fighter owned by the Americans retreated Battle in Hunan Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Hunan Americans win with 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in 111 Sea Zone Americans attack with 4 destroyers and 1 submarine Germans defend with 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports Americans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 destroyers in 111 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 transports in 111 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits 1 submarine owned by the Americans, 2 submarines owned by the Germans and 1 destroyer owned by the Americans lost in 111 Sea Zone Americans roll dice for 3 destroyers in 111 Sea Zone, round 3 : 3/3 hits, 1.00 expected hits Germans roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 transports in 111 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits 1 destroyer owned by the Germans, 3 destroyers owned by the Americans and 1 carrier owned by the Germans lost in 111 Sea Zone Germans win with 2 fighters and 3 transports remaining. Battle score for attacker is -2 Casualties for Americans: 4 destroyers and 1 submarine Casualties for Germans: 1 carrier, 1 destroyer and 2 submarines 2 fighters owned by the Germans forced to land in Scotland Non Combat Move - Americans 1 fighter moved from Scotland to United Kingdom 3 bombers moved from Kwangsi to Yunnan 1 tactical_bomber moved from Hunan to Yunnan Place Units - Americans 4 bombers placed in Western United States 1 armour, 3 artilleries and 3 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Germans : 2.67 Americans : 1.67 Japanese : 1.00 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Shensi to Suiyuyan 6 artilleries and 5 infantry moved from Szechwan to Shensi 1 infantry moved from Jehol to Chahar Combat - Chinese Chinese creates battle in territory Hunan Non Combat Move - Chinese Place Units - Chinese 3 artilleries and 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsCombat Hit Differential Summary :





