@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 6 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 3 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
2 bombers and 2 fighters moved from Eastern Poland to Russia
1 bomber moved from Western Germany to Rostov
2 mech_infantrys moved from Western Ukraine to Rostov
1 bomber moved from Western Germany to Tambov
1 mech_infantry moved from Western Ukraine to Tambov
1 armour moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Western Germany to Smolensk
1 mech_infantry moved from Eastern Poland to Ukraine
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 5,7 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in Ukraine
Germans attack with 1 armour and 4 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 armour and 4 mech_infantrys in Ukraine, round 2 : 2/5 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 3 infantry in Archangel, round 2 : 3/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 bomber moved from Smolensk to Bryansk
1 bomber moved from Tambov to Bryansk
1 bomber moved from Rostov to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun moved from Western Ukraine to Ukraine
6 armour, 7 artilleries, 8 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
1 armour moved from Belarus to Bryansk
2 aaGuns, 1 armour, 1 artillery, 16 infantry and 7 mech_infantrys moved from Belarus to Bryansk
1 armour moved from Novgorod to Bryansk
2 fighters moved from Russia to Bryansk
1 bomber moved from Russia to Bryansk
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
6 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 bomber moved from Russia to Bryansk
3 tactical_bombers moved from Western Germany to Bryansk
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
Place Units - Germans
2 fighters placed in Western Germany
1 infantry and 2 mech_infantrys placed in Novgorod
1 infantry placed in Western Germany
2 submarines placed in 113 Sea Zone
2 infantry placed in France
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 53 PUs (1 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33
Germans : 3.67
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Vologda to Evenkiyskiy
1 infantry moved from Samara to Russia
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Smolensk to Russia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 1 bomber, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Kiangsi to Anhwe
1 armour moved from Kiangsi to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
1 bomber moved from French Indo China to India
1 infantry moved from French Indo China to Kwangsi
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter moved from Kwangtung to Anhwe
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 1 infantry moved from Manchuria to Jehol
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Buryatia
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shantung
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
1 mech_infantry moved from Japan to 6 Sea Zone
1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Shantung
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
2 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 19 Sea Zone
1 marine moved from 19 Sea Zone to Kiangsu
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in Kiangsu
Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 cruiser in Kiangsu, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Kiangsu, round 2 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shantung, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 bomber; Chinese defend with 3 artilleries and 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 5/7 hits, 3.00 expected hits
Chinese roll dice for 3 artilleries, 1 bomber and 2 infantry in Anhwe, round 2 : 1/6 hits, 1.83 expected hits
1 infantry owned by the Japanese, 1 bomber owned by the Americans, 2 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Anhwe
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 3 : 3/6 hits, 2.83 expected hits
Chinese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 bomber
Casualties for Chinese: 3 artilleries and 2 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/9 hits, 3.83 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 3 : 3/8 hits, 3.67 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Anhwe to Kwangtung
1 aaGun moved from Manchuria to Jehol
1 infantry moved from Sakha to Buryatia
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 20 Sea Zone
2 fighters moved from Anhwe to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 21 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
2 destroyers and 5 submarines moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to 19 Sea Zone
1 bomber moved from India to French Indo China
3 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
Place Units - Japanese
1 armour and 2 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
1 armour, 2 artilleries, 1 bomber and 3 infantry placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese : -1.83
AA fire in India : : -0.17
Japanese : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 bombers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
4 bombers moved from Queensland to Kwangsi
3 bombers moved from India to Shan State
3 bombers moved from Hawaiian Islands to Queensland
3 bombers moved from Western United States to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Philippines
Battle in Shan State
Americans attack with 3 bombers
Japanese defend with 1 infantry
Americans roll dice for 3 bombers in Shan State, round 2 : 3/3 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Americans win, taking Philippines from Japanese with 3 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Americans attack with 4 bombers
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 4 bombers in Kwangsi, round 2 : 3/4 hits, 2.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Kwangsi
Americans win with 3 bombers remaining. Battle score for attacker is -5
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
3 bombers moved from Kwangsi to Yunnan
3 bombers moved from Shan State to Yunnan
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Central United States to Eastern United States
Place Units - Americans
4 bombers placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 fighter placed in Western United States
Americans undo move 4.
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans : 1.33
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Hopei
1 infantry placed in Kweichow
1 infantry placed in Hunan
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 bombers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
4 bombers moved from Queensland to Kwangsi
3 bombers moved from India to Shan State
3 bombers moved from Hawaiian Islands to Queensland
3 bombers moved from Western United States to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Philippines
Battle in Shan State
Americans attack with 3 bombers
Japanese defend with 1 infantry
Americans roll dice for 3 bombers in Shan State, round 2 : 3/3 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Americans win, taking Philippines from Japanese with 3 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Americans attack with 4 bombers
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 4 bombers in Kwangsi, round 2 : 3/4 hits, 2.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Kwangsi
Americans win with 3 bombers remaining. Battle score for attacker is -5
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
3 bombers moved from Kwangsi to Yunnan
3 bombers moved from Shan State to Yunnan
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Central United States to Eastern United States
Place Units - Americans
4 bombers placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 fighter placed in Western United States
Americans undo move 4.
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Hopei
1 infantry placed in Kweichow
1 infantry placed in Hunan
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 3 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
2 artilleries and 6 infantry moved from Burma to Yunnan
1 artillery and 3 infantry moved from India to Burma
1 infantry moved from Persia to Iraq
British take Iraq from Neutral_Axis
1 infantry moved from Tobruk to Libya
British take Libya from Italians
4 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
4 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
3 armour moved from Union of South Africa to Belgian Congo
Combat - British
Non Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Persia to Northwest Persia
Place Units - British
1 factory_minor placed in Persia
2 armour and 1 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans : 1.33
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya
1 armour moved from Bryansk to Volgograd
Italians take Volgograd from Russians
Combat - Italians
Battle in Libya
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 : 3/8 hits, 2.33 expected hits
British roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Libya
Italians win, taking Libya from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Novgorod to Southern Italy
2 mech_infantrys moved from Northern Italy to Bulgaria
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 mech_infantrys moved from Novgorod to Smolensk
2 artilleries moved from Archangel to Smolensk
1 infantry moved from Archangel to Smolensk
1 armour and 4 mech_infantrys moved from Ukraine to Tambov
1 mech_infantry moved from Rostov to Russia
1 fighter moved from Bryansk to Tambov
9 armour, 8 artilleries, 5 bombers, 1 fighter, 24 infantry, 14 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
Combat - Germans
Battle in Tambov
Germans attack with 1 armour, 1 fighter and 4 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 fighter and 4 mech_infantrys in Tambov, round 2 : 1/6 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Germans roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Tambov, round 3 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 2 artilleries, 1 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Smolensk, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 2 artilleries and 2 mech_infantrys in Smolensk, round 3 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Russia
Germans attack with 9 armour, 8 artilleries, 5 bombers, 1 fighter, 24 infantry, 15 mech_infantrys and 3 tactical_bombers
Russians defend with 3 aaGuns, 1 airfield, 2 armour, 7 artilleries, 1 factory_major, 2 fighters, 34 infantry, 1 mech_infantry and 1 tactical_bomber
AA fire in Russia : 1/9 hits, 1.50 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 9 armour, 8 artilleries, 5 bombers, 24 infantry, 15 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 20/64 hits, 20.33 expected hits
Russians roll dice for 3 aaGuns, 2 armour, 7 artilleries, 2 fighters, 34 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 14/47 hits, 16.83 expected hits
17 infantry owned by the Russians, 14 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Russia
Germans roll dice for 9 armour, 8 artilleries, 5 bombers, 10 infantry, 15 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 20/50 hits, 18.00 expected hits
Russians roll dice for 2 armour, 7 artilleries, 2 fighters, 17 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 9/30 hits, 11.17 expected hits
1 mech_infantry owned by the Russians, 17 infantry owned by the Russians, 2 artilleries owned by the Russians and 9 infantry owned by the Germans lost in Russia
Germans roll dice for 9 armour, 8 artilleries, 5 bombers, 1 infantry, 15 mech_infantrys and 3 tactical_bombers in Russia, round 4 : 21/41 hits, 16.50 expected hits
Russians roll dice for 2 armour, 5 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 4 : 2/10 hits, 4.50 expected hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians, 5 artilleries owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
Germans captures 24PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 9 armour, 8 artilleries, 5 bombers, 14 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 106
Casualties for Germans: 1 fighter, 24 infantry and 1 mech_infantry
Casualties for Russians: 3 aaGuns, 2 armour, 7 artilleries, 2 fighters, 34 infantry, 1 mech_infantry and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
5 bombers moved from Russia to Germany
7 mech_infantrys moved from Eastern Poland to Bulgaria
3 tactical_bombers moved from Russia to Ukraine
1 fighter moved from Tambov to Ukraine
2 aaGuns moved from Bryansk to Ukraine
1 aaGun moved from Ukraine to Rostov
1 infantry moved from Novgorod to Karelia
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 armour, 2 fighters, 2 infantry and 3 mech_infantrys placed in Western Germany
3 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 59 PUs (1 lost to blockades); end with 83 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 103 PUs
Combat Hit Differential Summary :
Germans : 6.17
AA fire in Russia : : -0.50
Russians : -7.50
Bump…I know you have many other games going on, but please don’t forget about this game. Or, IDK, maybe you want to :wink:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Combat Move - Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
@surfer sorry. i dont no what happened. it didnt show up in my notifcations.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 1 bomber, 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Jehol to Chahar
1 armour and 1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Shantung to Kweichow
1 artillery moved from Anhwe to Kweichow
2 infantry moved from Kiangsu to Kiangsi
1 submarine moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 bomber moved from French Indo China to India
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 tactical_bomber moved from Kwangtung to Kiangsi
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
1 infantry moved from Shantung to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 20 Sea Zone to Kiangsi
1 armour and 1 infantry moved from Buryatia to Yakut S.S.R.
1 bomber moved from Japan to Yakut S.S.R.
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 fighter moved from 19 Sea Zone to Kweichow
1 tactical_bomber moved from 19 Sea Zone to Hopei
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in India causes 4 damage total.
Battle in 35 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Kweichow, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Yakut S.S.R., round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 2/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Japanese, 1 armour owned by the Russians and 1 armour owned by the Japanese lost in Yakut S.S.R.
Japanese win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Chahar
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Japanese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Chahar
Chinese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Hopei, round 3 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/4 hits, 1.50 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 tactical_bomber in 25 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 tactical_bomber in 25 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 tactical_bomber in 25 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 battleships moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 armour and 2 artilleries moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Jehol
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 aaGun moved from 6 Sea Zone to Korea
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from French Indo China to 6 Sea Zone
3 submarines moved from 20 Sea Zone to 6 Sea Zone
2 destroyers moved from 20 Sea Zone to 6 Sea Zone
2 carriers moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Kweichow to Anhwe
1 tactical_bomber moved from Hopei to Anhwe
1 aaGun moved from Jehol to Anhwe
1 marine moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsi to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 bomber moved from India to French Indo China
1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from Philippines to 20 Sea Zone
1 tactical_bomber moved from Philippines to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 bomber moved from Yakut S.S.R. to Amur
1 mech_infantry moved from Soviet Far East to Amur
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 armour and 2 infantry placed in French Indo China
1 armour, 1 artillery and 1 mech_infantry placed in Kwangtung
2 artilleries, 1 bomber and 4 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : 0.33
Chinese : 1.67
UK_Pacific : -0.33
AA fire in India : : -0.17
Russians : 1.17
Japanese : 0.67
No worries, just feeling a little left out…kinda miss counted some of the Japanese moves. Leaving one group out to dry.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 bombers, 4 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Queensland to 19 Sea Zone
1 bomber moved from Queensland to 20 Sea Zone
1 bomber moved from Queensland to 35 Sea Zone
3 bombers moved from Queensland to 20 Sea Zone
1 bomber moved from Yunnan to 20 Sea Zone
1 bomber moved from Yunnan to 20 Sea Zone
4 bombers moved from Yunnan to 20 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
4 bombers moved from Western United States to Queensland
1 fighter and 1 tactical_bomber moved from Queensland to Dutch New Guinea
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 19 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in 35 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 20 Sea Zone
Americans attack with 10 bombers
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
1 submarine owned by the Japanese Submerged
Americans roll dice for 10 bombers in 20 Sea Zone, round 2 : 8/10 hits, 6.67 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win with 10 bombers remaining. Battle score for attacker is 45
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Non Combat Move - Americans
6 bombers moved from 20 Sea Zone to Yunnan
1 bomber moved from 19 Sea Zone to Chahar
4 bombers moved from 20 Sea Zone to Hunan
1 bomber moved from 35 Sea Zone to Yunnan
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 3 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
2 destroyers placed in 101 Sea Zone
1 infantry placed in Eastern United States
4 bombers placed in Western United States
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : 1.67
Japanese : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
6 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kweichow to Hunan
Place Units - Chinese
2 artilleries placed in Hunan
1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : 0.83
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 bombers, 4 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Queensland to 19 Sea Zone
1 bomber moved from Queensland to 20 Sea Zone
1 bomber moved from Queensland to 35 Sea Zone
3 bombers moved from Queensland to 20 Sea Zone
1 bomber moved from Yunnan to 20 Sea Zone
1 bomber moved from Yunnan to 20 Sea Zone
4 bombers moved from Yunnan to 20 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
4 bombers moved from Western United States to Queensland
1 fighter and 1 tactical_bomber moved from Queensland to Dutch New Guinea
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 19 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in 35 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 20 Sea Zone
Americans attack with 10 bombers
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
1 submarine owned by the Japanese Submerged
Americans roll dice for 10 bombers in 20 Sea Zone, round 2 : 8/10 hits, 6.67 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win with 10 bombers remaining. Battle score for attacker is 45
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Non Combat Move - Americans
6 bombers moved from 20 Sea Zone to Yunnan
1 bomber moved from 19 Sea Zone to Chahar
4 bombers moved from 20 Sea Zone to Hunan
1 bomber moved from 35 Sea Zone to Yunnan
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 3 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
2 destroyers placed in 101 Sea Zone
1 infantry placed in Eastern United States
4 bombers placed in Western United States
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
6 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kweichow to Hunan
Place Units - Chinese
2 artilleries placed in Hunan
1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 98 Sea Zone: 2 infantry, 2 mech_infantrys and 1 transport
EDIT: Adding units owned by Americans to 98 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Trans-Jordan: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
British buy 4 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 9 PUs;
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from Burma to Shan State
1 fighter moved from Yunnan to Shan State
1 infantry moved from Burma to Yunnan
2 armour moved from Egypt to 98 Sea Zone
2 artilleries moved from Trans-Jordan to 98 Sea Zone
3 infantry moved from Trans-Jordan to 98 Sea Zone
2 armour, 2 artilleries, 3 infantry and 4 transports moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 96 Sea Zone to Libya
1 tactical_bomber moved from Gibraltar to Libya
1 bomber moved from Egypt to Northern Italy
Combat - British
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Northern Italy causes 7 damage total.
Battle in Libya
British attack with 2 armour, 2 artilleries, 4 infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British roll dice for 2 armour, 2 artilleries, 4 infantry and 1 tactical_bomber in Libya, round 2 : 6/9 hits, 3.33 expected hits
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Libya, round 2 : 0/7 hits, 2.50 expected hits
1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 3 infantry owned by the Italians lost in Libya
British roll dice for 2 armour, 2 artilleries, 4 infantry and 1 tactical_bomber in Libya, round 3 : 2/9 hits, 3.33 expected hits
Italians roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Libya
British win, taking Libya from Italians with 2 armour, 2 artilleries, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Kwangsi
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangsi
British roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangsi
British roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery in Kwangsi, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery in Kwangsi, round 7 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to Yunnan
3 infantry moved from India to Burma
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Northwest Persia to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Libya to Tunisia
3 armour moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber moved from Northern Italy to Tunisia
Place Units - British
3 armour placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
British : 0.17
Italians : -2.00
Americans : 1.67
Chinese : 0.83
AA fire in Northern Italy : : -0.17
Japanese : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 96 Sea Zone
1 armour moved from Bryansk to Samara
Italians take Samara from Russians
1 armour moved from Volgograd to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Tsinghai
Italians take Tsinghai from Chinese
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 4 transports
4 transports owned by the British lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 28
Casualties for British: 4 transports
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 mech_infantry moved from Bulgaria to Bessarabia
Place Units - Italians
1 fighter placed in Southern Italy
2 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Java
Battle in Malaya
Non Combat Move - ANZAC
2 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :