Wizmark (X) vs Dawgoneit (L) BM3 G4

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 factory_minor and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 destroyers and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from Sumatra to 41 Sea Zone
            1 destroyer moved from 56 Sea Zone to 42 Sea Zone
            1 destroyer moved from 42 Sea Zone to 43 Sea Zone
            2 destroyers moved from 56 Sea Zone to 43 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 destroyer moved from 56 Sea Zone to 43 Sea Zone
            3 submarines moved from 56 Sea Zone to 43 Sea Zone
            4 destroyers, 2 infantry, 3 submarines and 1 transport moved from 56 Sea Zone to 44 Sea Zone
            1 cruiser moved from 41 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Borneo
            Battle in Celebes
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            2 submarines placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    
        Combat Move - French
            1 destroyer moved from 98 Sea Zone to 93 Sea Zone
            1 cruiser moved from 98 Sea Zone to 94 Sea Zone
    
        Combat - French
            Battle in 94 Sea Zone
                French attack with 1 cruiser
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 94 Sea Zone
                French win with 1 cruiser remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 93 Sea Zone
                French attack with 1 destroyer
                Germans defend with 3 submarines
                    French roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 3 submarines in 93 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    1 submarine owned by the Germans lost in 93 Sea Zone
                    French roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 submarines in 93 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 93 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 2 submarines in 93 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 93 Sea Zone
                    French roll dice for 1 destroyer in 93 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 93 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 93 Sea Zone
                French win, taking 93 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 18
                Casualties for Germans: 3 submarines
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans : -1.33
    French : 1.67
    

    Savegame

  • 20 19

    TripleA Move Summary: Germans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 2 artilleries, 1 bomber, 1 destroyer, 2 infantry, 1 marine, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 marine moved from Western Germany to 112 Sea Zone
            1 cruiser, 1 marine and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
            2 fighters moved from Western Germany to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            4 bombers moved from Southern Italy to United Kingdom
            2 armour and 1 mech_infantry moved from Turkmenistan to Eastern Persia
            1 armour and 1 mech_infantry moved from Northwest Persia to Persia
            1 tactical_bomber moved from Caucasus to Persia
            16 armour and 8 mech_infantrys moved from Caucasus to Iraq
            1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
            2 fighters moved from Southern Italy to Iraq
            2 fighters moved from 97 Sea Zone to 94 Sea Zone
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
    

    Savegame

  • 20 19

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 2 artilleries, 1 bomber, 1 destroyer, 2 infantry, 1 marine, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 marine moved from Western Germany to 112 Sea Zone
            1 cruiser, 1 marine and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
            2 fighters moved from Western Germany to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            4 bombers moved from Southern Italy to United Kingdom
            2 armour and 1 mech_infantry moved from Turkmenistan to Eastern Persia
            1 armour and 1 mech_infantry moved from Northwest Persia to Persia
            1 tactical_bomber moved from Caucasus to Persia
            16 armour and 8 mech_infantrys moved from Caucasus to Iraq
            1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
            2 fighters moved from Southern Italy to Iraq
            2 fighters moved from 97 Sea Zone to 94 Sea Zone
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
    
        Combat - Germans
            Germans creates battle in territory 88 Sea Zone
            Battle in United Kingdom
                Germans attack with 1 artillery, 5 bombers, 2 fighters, 1 infantry and 1 marine
                British defend with 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry; French defend with 1 infantry
                    AA fire in United Kingdom : 0/7 hits, 1.17 expected hits
                    Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery, 5 bombers, 2 fighters, 1 infantry and 1 marine in United Kingdom, round 2 : 6/10 hits, 5.33 expected hits
                    British roll dice for 4 aaGuns, 2 artilleries, 5 infantry and 1 mech_infantry in United Kingdom, round 2 : 1/8 hits, 2.67 expected hits
                    4 aaGuns owned by the British, 1 fighter owned by the Germans, 1 infantry owned by the French and 2 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 1 artillery, 5 bombers, 1 fighter, 1 infantry and 1 marine in United Kingdom, round 3 : 6/9 hits, 4.83 expected hits
                    British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in United Kingdom, round 3 : 1/5 hits, 1.67 expected hits
                    1 mech_infantry owned by the British, 1 bomber owned by the Germans, 2 artilleries owned by the British and 2 infantry owned by the British lost in United Kingdom
                Germans captures 27PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 1 artillery, 4 bombers, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 25
                Casualties for Germans: 1 bomber and 1 fighter
                Casualties for British: 4 aaGuns, 2 artilleries, 4 infantry and 1 mech_infantry
                Casualties for French: 1 infantry
            Battle in Eastern Persia
                Germans attack with 2 armour and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 2 armour and 1 mech_infantry in Eastern Persia, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Eastern Persia
                Germans win, taking Eastern Persia from British with 2 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Persia
                Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Iraq
                Germans attack with 16 armour, 3 fighters, 8 mech_infantrys and 1 tactical_bomber
                British defend with 12 armour, 1 factory_minor, 2 fighters and 6 mech_infantrys
                    Germans roll dice for 16 armour, 3 fighters, 8 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 12/28 hits, 11.50 expected hits
                    British roll dice for 12 armour, 2 fighters and 6 mech_infantrys in Iraq, round 2 : 8/20 hits, 9.33 expected hits
                    6 mech_infantrys owned by the British, 8 mech_infantrys owned by the Germans and 6 armour owned by the British lost in Iraq
                    Germans roll dice for 16 armour, 3 fighters and 1 tactical_bomber in Iraq, round 3 : 8/20 hits, 10.17 expected hits
                    British roll dice for 6 armour and 2 fighters in Iraq, round 3 : 5/8 hits, 4.33 expected hits
                    5 armour owned by the Germans, 2 fighters owned by the British and 6 armour owned by the British lost in Iraq
                Germans win, taking Iraq from British with 11 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 54
                Casualties for Germans: 5 armour and 8 mech_infantrys
                Casualties for British: 12 armour, 2 fighters and 6 mech_infantrys
            Battle in 94 Sea Zone
                Germans attack with 1 destroyer and 2 fighters
                French defend with 1 cruiser
                    Germans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    French roll dice for 1 cruiser in 94 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the French lost in 94 Sea Zone
                Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                Casualties for French: 1 cruiser
            Battle in 88 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 88 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            2 fighters moved from 94 Sea Zone to 97 Sea Zone
            1 bomber moved from United Kingdom to Western Germany
            1 fighter moved from United Kingdom to Normandy Bordeaux
            3 bombers moved from United Kingdom to Normandy Bordeaux
            1 artillery and 1 infantry moved from Caucasus to Northwest Persia
            3 aaGuns moved from Caucasus to Northwest Persia
            6 infantry moved from Caucasus to Kazakhstan
            3 armour moved from Ukraine to Caucasus
            3 armour moved from Volgograd to Northwest Persia
            5 armour moved from Turkmenistan to Kazakhstan
            3 mech_infantrys moved from Russia to Kazakhstan
            1 mech_infantry moved from Novosibirsk to Timguska
            1 mech_infantry moved from Novosibirsk to Kazakhstan
            2 fighters moved from Iraq to Northwest Persia
            1 tactical_bomber moved from Persia to Northwest Persia
            1 tactical_bomber moved from Iraq to Northwest Persia
            1 fighter moved from Iraq to Northwest Persia
            3 submarines moved from 109 Sea Zone to 110 Sea Zone
            2 infantry moved from Novgorod to Belarus
    
        Place Units - Germans
            1 bomber placed in Western Germany
            1 artillery, 1 infantry and 1 marine placed in Normandy Bordeaux
            1 artillery and 1 infantry placed in Western Germany
            1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone
            3 armour placed in Volgograd
            3 armour placed in Ukraine
            3 mech_infantrys placed in Russia
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6
            Germans collect 78 PUs; end with 106 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 111 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 116 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 118 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 124 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 129 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 144 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer, 1 submarine and 1 transport
            EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer, 1 submarine and 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 2.50
    British : -2.67
    French : -0.50
    Americans : -0.33
    AA fire in United Kingdom : : -1.17
    

    Savegame

  • 20 19

    TripleA Move Summary: Japanese round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 4 artilleries, 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 bomber moved from Japan to 16 Sea Zone
            1 artillery moved from Urals to Novosibirsk
            1 infantry moved from Anhwe to Kweichow
            2 armour, 1 artillery and 1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Shantung to Hunan
            1 bomber moved from Kiangsu to Kweichow
            1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
            1 armour moved from Chahar to Suiyuyan
            1 bomber moved from Kiangsu to Suiyuyan
            2 tactical_bombers moved from Kiangsu to Hopei
    

    Savegame

  • 20 19

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 4 artilleries, 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 bomber moved from Japan to 16 Sea Zone
            1 artillery moved from Urals to Novosibirsk
            1 infantry moved from Anhwe to Kweichow
            2 armour, 1 artillery and 1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Shantung to Hunan
            1 bomber moved from Kiangsu to Kweichow
            1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
            1 armour moved from Chahar to Suiyuyan
            1 bomber moved from Kiangsu to Suiyuyan
            2 tactical_bombers moved from Kiangsu to Hopei
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Hunan
                Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 3/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Suiyuyan
                Japanese attack with 1 armour and 1 bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 bomber in Suiyuyan, round 2 : 2/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win with 1 bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 armour
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 2 armour, 1 artillery, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 armour, 1 artillery, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 2/6 hits, 3.00 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 armour, 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 armour moved from Shantung to Chahar
            1 infantry moved from Shantung to Anhwe
            4 infantry moved from Kiangsu to Kiangsi
            1 artillery moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Kiangsi
            1 armour and 2 infantry moved from Kiangsu to Anhwe
            1 bomber moved from Suiyuyan to Kiangsu
            1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu
            2 tactical_bombers moved from Hopei to Kiangsu
            2 fighters and 2 tactical_bombers moved from Hunan to Kiangsi
            1 submarine moved from 36 Sea Zone to 19 Sea Zone
            3 transports moved from 19 Sea Zone to 6 Sea Zone
            3 artilleries moved from Japan to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
            3 artilleries moved from 19 Sea Zone to Kiangsu
            3 infantry moved from 19 Sea Zone to Kiangsu
            1 bomber moved from 16 Sea Zone to Japan
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in Kiangsu
            1 armour, 1 infantry and 1 mech_infantry placed in Shantung
            3 artilleries and 3 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 42 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : 1.33
    Japanese : 0.00
    

    Savegame

  • 20 19

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 4 artilleries, 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 bomber moved from Japan to 16 Sea Zone
            1 artillery moved from Urals to Novosibirsk
            1 infantry moved from Anhwe to Kweichow
            2 armour, 1 artillery and 1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Shantung to Hunan
            1 bomber moved from Kiangsu to Kweichow
            1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
            1 armour moved from Chahar to Suiyuyan
            1 bomber moved from Kiangsu to Suiyuyan
            2 tactical_bombers moved from Kiangsu to Hopei
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Hunan
                Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 3/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Suiyuyan
                Japanese attack with 1 armour and 1 bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 bomber in Suiyuyan, round 2 : 2/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win with 1 bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 armour
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 2 armour, 1 artillery, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 armour, 1 artillery, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 2/6 hits, 3.00 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 armour, 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 armour moved from Shantung to Chahar
            1 infantry moved from Shantung to Anhwe
            4 infantry moved from Kiangsu to Kiangsi
            1 artillery moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Kiangsi
            1 armour and 2 infantry moved from Kiangsu to Anhwe
            1 bomber moved from Suiyuyan to Kiangsu
            1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu
            2 tactical_bombers moved from Hopei to Kiangsu
            2 fighters and 2 tactical_bombers moved from Hunan to Kiangsi
            1 submarine moved from 36 Sea Zone to 19 Sea Zone
            3 transports moved from 19 Sea Zone to 6 Sea Zone
            3 artilleries moved from Japan to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
            3 artilleries moved from 19 Sea Zone to Kiangsu
            3 infantry moved from 19 Sea Zone to Kiangsu
            1 bomber moved from 16 Sea Zone to Japan
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in Kiangsu
            1 armour, 1 infantry and 1 mech_infantry placed in Shantung
            3 artilleries and 3 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 42 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : 1.33
    Japanese : 0.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    @wizmark your win


  • @dawgoneit another?

  • 20 19

    @dawgoneit Good game! Yes up for another if you are…swap sides again?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    @wizmark sure. i will set it up soon.

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