@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - British
British buy 6 armour and 2 infantry; Remaining resources: 2 PUs;
Politics - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 cruiser, 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier and 1 cruiser
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 carrier, 2 cruisers, 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Combat Move - British
4 infantry moved from Persia to Eastern Persia
3 armour moved from Iraq to Eastern Persia
3 mech_infantrys moved from Belgian Congo to Egypt
3 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Trans-Jordan to Iraq
2 destroyers moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to France
1 tactical_bomber moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to Southern France
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to France
Combat - British
Battle in France
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in France, round 2 : 1/6 hits, 2,17 expected hits
Germans roll dice for 1 artillery and 1 infantry in France, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in France
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in France, round 3 : 3/5 hits, 2,00 expected hits
Germans roll dice for 1 artillery in France, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in France
British win, taking France from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Southern France
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 1,50 expected hits
Italians roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
4 aaGuns, 6 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
4 aaGuns, 1 carrier, 1 cruiser, 1 destroyer, 6 infantry, 1 mech_infantry, 1 submarine and 6 transports moved from 110 Sea Zone to 92 Sea Zone
4 aaGuns, 6 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from France to Norway
1 fighter and 1 tactical_bomber moved from Southern France to 92 Sea Zone
1 fighter moved from Gibraltar to Norway
4 fighters and 1 tactical_bomber moved from Iraq to Eastern Persia
Place Units - British
3 armour placed in Iraq
3 armour placed in Persia
2 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,00
British : 0,33
Italians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
5 fighters moved from Southern Italy to Southern France
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Northern Italy to Romania
1 armour moved from India to West India
Italians take West India from UK_Pacific
1 armour moved from West India to India
Combat - Italians
Battle in Southern France
Italians attack with 1 artillery, 5 fighters and 1 infantry
British defend with 2 infantry; French defend with 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery, 5 fighters and 1 infantry in Southern France, round 2 : 1/7 hits, 3.17 expected hits
French roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery and 5 fighters in Southern France, round 3 : 2/6 hits, 2.83 expected hits
French roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Southern France
Italians win with 5 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
5 fighters moved from Southern France to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : -3.00
French : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,2,3,5
ANZAC collect 5 PUs (5 lost to blockades); end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Combat Move - French
1 fighter moved from Normandy Bordeaux to United Kingdom
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
5 infantry moved from Normandy Bordeaux to Southern France
Non Combat Move - French
Turn Complete - French
French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Test summary from TripleA, engine version: 1.9, time: 7:58:49 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Germany to Baltic States
Germans take Baltic States from Russians
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
2 fighters moved from Eastern Poland to Western Ukraine
1 infantry moved from Northern Italy to Southern France
6 fighters moved from Western Germany to Southern France
1 bomber moved from Western Germany to Southern France
1 bomber moved from Germany to Southern France
5 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
9 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
7 infantry moved from Western Germany to France
1 armour moved from Germany to France
Combat - Germans
Battle in Holland Belgium
Germans attack with 18 infantry
Americans defend with 1 artillery
Germans roll dice for 18 infantry in Holland Belgium, round 2 : 3/18 hits, 3.00 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 18 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in France
Germans attack with 1 armour and 7 infantry
British defend with 2 infantry; French defend with 1 airfield and 1 factory_minor
Germans roll dice for 1 armour and 7 infantry in France, round 2 : 3/8 hits, 1.67 expected hits
French roll dice for 2 infantry in France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in France
Germans destroys 17PUs while taking French capital
Germans win, taking France from French with 1 armour and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Southern France
Germans attack with 2 bombers, 6 fighters and 1 infantry
French defend with 1 factory_minor, 1 harbour and 5 infantry
Germans roll dice for 2 bombers, 6 fighters and 1 infantry in Southern France, round 2 : 4/9 hits, 4.50 expected hits
French roll dice for 5 infantry in Southern France, round 2 : 3/5 hits, 1.67 expected hits
2 fighters owned by the Germans, 1 infantry owned by the Germans and 4 infantry owned by the French lost in Southern France
retreated to Southern France
French win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 2 fighters and 1 infantry
Casualties for French: 4 infantry
Battle in Western Ukraine
Germans attack with 2 fighters and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 mech_infantrys in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
18 mech_infantrys moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Novgorod to Belarus
1 battleship, 4 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 115 Sea Zone to 113 Sea Zone
4 fighters moved from Southern France to Western Germany
2 bombers moved from Southern France to Western Germany
2 mech_infantrys moved from Poland to Belarus
6 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Western Ukraine to Germany
Place Units - Germans
2 infantry and 1 mech_infantry placed in Novgorod
1 infantry placed in Western Germany
8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : 0.50
French : 1.67
Americans : -0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Urals to Archangel
1 artillery and 1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Kansu
1 artillery and 1 infantry moved from Shensi to Suiyuyan
3 artilleries and 2 infantry moved from Shensi to Kweichow
6 artilleries and 11 infantry moved from Szechwan to Kweichow
2 infantry moved from Ukraine to Western Ukraine
4 armour and 5 mech_infantrys moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
10 artilleries and 9 infantry moved from Ukraine to Bessarabia
2 fighters moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Vologda to Western Ukraine
1 infantry moved from Shensi to Suiyuyan
1 artillery moved from Szechwan to Kweichow
Combat - Russians
Battle in Kweichow
Russians attack with 10 artilleries and 13 infantry
Japanese defend with 1 infantry
Russians roll dice for 10 artilleries and 13 infantry in Kweichow, round 2 : 7/23 hits, 7,17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Russians win, taking Kweichow from Japanese with 10 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bessarabia
Russians attack with 4 armour, 10 artilleries, 9 infantry and 5 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 4 armour, 10 artilleries, 9 infantry and 5 mech_infantrys in Bessarabia, round 2 : 13/28 hits, 9,33 expected hits
Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 4 armour, 10 artilleries, 9 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kansu
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Suiyuyan
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 1,67 expected hits
Germans roll dice for 2 mech_infantrys in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Archangel
Russians attack with 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 mech_infantry in Archangel, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Archangel to Russia
6 artilleries and 12 infantry moved from Volgograd to Tambov
1 aaGun moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
Place Units - Russians
2 artilleries and 5 infantry placed in Russia
3 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : 5,00
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 2 infantry, 6 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Kwangsi to Szechwan
3 mech_infantrys moved from French Indo China to Szechwan
1 bomber moved from India to Szechwan
1 bomber moved from India to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Chahar to Suiyuyan
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
Japanese roll dice for 1 bomber and 1 mech_infantry in Suiyuyan, round 3 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Suiyuyan
retreated to Suiyuyan
Chinese win with 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 1 infantry and 5 mech_infantrys
Chinese defend with 3 infantry
Japanese roll dice for 1 bomber, 1 infantry and 5 mech_infantrys in Szechwan, round 2 : 3/7 hits, 1.67 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 bomber moved from Szechwan to India
1 bomber moved from Suiyuyan to Jehol
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Anhwe to Kiangsi
2 artilleries moved from Kwangsi to Kiangsi
1 infantry moved from Shantung to Anhwe
2 artilleries moved from Shantung to Kiangsu
1 infantry moved from Shan State to Yunnan
3 mech_infantrys moved from Malaya to Burma
1 infantry moved from Japan to 6 Sea Zone
2 transports moved from 33 Sea Zone to 46 Sea Zone
2 artilleries and 2 infantry moved from New Guinea to 46 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 46 Sea Zone to 42 Sea Zone
2 artilleries moved from 42 Sea Zone to Java
2 infantry moved from 42 Sea Zone to Java
1 carrier, 1 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Shan State to Burma
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
3 submarines moved from 33 Sea Zone to 42 Sea Zone
10 fighters moved from Philippines to Shan State
1 fighter moved from Japan to 33 Sea Zone
2 fighters moved from Philippines to Shan State
2 fighters moved from Philippines to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in India
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in Shantung
6 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 2 infantry, 6 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Kwangsi to Szechwan
3 mech_infantrys moved from French Indo China to Szechwan
1 bomber moved from India to Szechwan
1 bomber moved from India to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Chahar to Suiyuyan
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
Japanese roll dice for 1 bomber and 1 mech_infantry in Suiyuyan, round 3 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Suiyuyan
retreated to Suiyuyan
Chinese win with 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 1 infantry and 5 mech_infantrys
Chinese defend with 3 infantry
Japanese roll dice for 1 bomber, 1 infantry and 5 mech_infantrys in Szechwan, round 2 : 3/7 hits, 1.67 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 bomber moved from Szechwan to India
1 bomber moved from Suiyuyan to Jehol
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Anhwe to Kiangsi
2 artilleries moved from Kwangsi to Kiangsi
1 infantry moved from Shantung to Anhwe
2 artilleries moved from Shantung to Kiangsu
1 infantry moved from Shan State to Yunnan
3 mech_infantrys moved from Malaya to Burma
1 infantry moved from Japan to 6 Sea Zone
2 transports moved from 33 Sea Zone to 46 Sea Zone
2 artilleries and 2 infantry moved from New Guinea to 46 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 46 Sea Zone to 42 Sea Zone
2 artilleries moved from 42 Sea Zone to Java
2 infantry moved from 42 Sea Zone to Java
1 carrier, 1 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Shan State to Burma
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
3 submarines moved from 33 Sea Zone to 42 Sea Zone
10 fighters moved from Philippines to Shan State
1 fighter moved from Japan to 33 Sea Zone
2 fighters moved from Philippines to Shan State
2 fighters moved from Philippines to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in India
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in Shantung
6 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 infantry
EDIT: Adding units owned by Japanese to West India: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 armour, 7 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Southeast Mexico to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
2 fighters moved from Hawaiian Islands to Johnston Island
Combat - Americans
Battle in Johnston Island
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Americans roll dice for 2 fighters and 2 infantry in Johnston Island, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Johnston Island, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Johnston Island
Americans roll dice for 2 fighters and 1 infantry in Johnston Island, round 3 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Johnston Island, round 3 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans lost in Johnston Island
Americans roll dice for 1 fighter and 1 infantry in Johnston Island, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Johnston Island, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Johnston Island
Americans win, taking Johnston Island from Japanese with 1 infantry remaining. Battle score for attacker is -16
Casualties for Americans: 2 fighters and 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Americans
6 carriers and 2 destroyers moved from 10 Sea Zone to 64 Sea Zone
1 carrier and 1 cruiser moved from 91 Sea Zone to 64 Sea Zone
2 aaGuns moved from Mexico to Southeast Mexico
1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 97 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Finland: 3 armour, 4 artilleries and 4 infantry
EDIT: Removing units owned by Americans from Norway: 3 armour, 4 artilleries and 4 infantry
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Norway
7 fighters placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : -1,17
Japanese : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Purchase Units - British
British buy 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Eastern Persia to West India
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Norway to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from Eastern Persia to West India
Combat Hit Differential Summary :
scramble?
No thank you, comrade.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Purchase Units - British
British buy 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Eastern Persia to West India
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Norway to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from Eastern Persia to West India
Combat - British
Battle in Northern Italy
British converts factory_major into different units
Battle in Greece
Battle in Yugoslavia
Battle in West India
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in West India, round 2 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in West India
British win, taking Northern Italy from Italians, taking Greece from Germans, taking Yugoslavia from Italians, taking West India from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 fighters moved from Eastern Persia to Egypt
3 armour moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from West India to Eastern Persia
1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from 97 Sea Zone to Greece
1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from 97 Sea Zone to Greece
1 aaGun moved from Gibraltar to 92 Sea Zone
1 aaGun and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from 97 Sea Zone to Greece
3 armour moved from Iraq to Eastern Persia
3 infantry moved from Iraq to Syria
3 mech_infantrys moved from Egypt to Syria
3 infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from 92 Sea Zone to Egypt
2 fighters moved from Norway to United Kingdom
1 tactical_bomber moved from Norway to United Kingdom
Place Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 46 PUs; end with 46 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 0,67
Italians : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
6 fighters moved from Southern Italy to 97 Sea Zone
4 infantry moved from Southern Italy to Northern Italy
1 armour and 1 mech_infantry moved from Romania to Yugoslavia
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 6 fighters
British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 6 transports; Americans defend with 1 cruiser, 1 destroyer and 1 submarine
1 submarine owned by the Americans and 1 submarine owned by the British Submerged
Italians roll dice for 6 fighters in 97 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Combat Hit Differential Summary :
Italians : 1.00
4 hits! How would you like them assigned?
carrier and dd’s
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
6 fighters moved from Southern Italy to 97 Sea Zone
4 infantry moved from Southern Italy to Northern Italy
1 armour and 1 mech_infantry moved from Romania to Yugoslavia
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 6 fighters
British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 6 transports; Americans defend with 1 cruiser, 1 destroyer and 1 submarine
1 submarine owned by the Americans and 1 submarine owned by the British Submerged
Italians roll dice for 6 fighters in 97 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
British roll dice for 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 6 transports in 97 Sea Zone, round 2 : 6/7 hits, 3.33 expected hits
1 destroyer owned by the British, 1 destroyer owned by the Americans, 6 fighters owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
British win with 2 cruisers, 2 fighters and 6 transports remaining. Battle score for attacker is -28
Casualties for Italians: 6 fighters
Casualties for Americans: 1 destroyer
Casualties for British: 1 carrier and 1 destroyer
Battle in Yugoslavia
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yugoslavia
Italians win, taking Yugoslavia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northern Italy
Italians attack with 4 infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 4 infantry in Northern Italy, round 2 : 1/4 hits, 0.67 expected hits
British roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 3 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
2 fighters owned by the British forced to land in Greece
Non Combat Move - Italians
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,4,4,4
Italians collect 3 PUs (7 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians : 1.67
British : 3.00