I have the previous convoys.
sz44: 2
sz35: 0
sz20: 0
sz19: 0
sz6: 1
So it would be a total of 3 lost to convoys. I can edit when I move.
Test summary from TripleA, engine version: 1.9, time: 5:11:29 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 3 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Novgorod to Finland
1 fighter moved from 113 Sea Zone to Finland
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Ukraine to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
8 armour, 11 artilleries, 13 infantry and 5 mech_infantrys moved from Volgograd to Caucasus
1 bomber moved from Western Germany to Eastern Poland
1 mech_infantry moved from Belarus to Eastern Poland
Combat - Germans
Battle in Caucasus
Germans attack with 8 armour, 12 artilleries, 15 infantry and 5 mech_infantrys
British defend with 1 infantry
Germans roll dice for 8 armour, 12 artilleries, 15 infantry and 5 mech_infantrys in Caucasus, round 2 : 12/40 hits, 13.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 8 armour, 12 artilleries, 15 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Eastern Poland
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Eastern Poland, round 3 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 1 bomber and 1 mech_infantry in Eastern Poland, round 4 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 fighter and 2 mech_infantrys
Americans defend with 1 artillery
Germans roll dice for 1 fighter and 2 mech_infantrys in Finland, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Germans
1 fighter moved from Finland to 113 Sea Zone
2 mech_infantrys moved from Belarus to Novgorod
1 mech_infantry moved from Archangel to Novgorod
1 bomber moved from Eastern Poland to Western Germany
1 artillery moved from Ukraine to Bessarabia
1 aaGun moved from Ukraine to Bessarabia
Place Units - Germans
3 infantry placed in France
1 carrier and 3 fighters placed in 113 Sea Zone
3 infantry placed in Volgograd
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -3.00
Americans : -0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Italians
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Italians
1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
18 artilleries and 21 infantry moved from Bryansk to Tambov
8 artilleries moved from Russia to Tambov
20 infantry moved from Russia to Tambov
2 infantry moved from Russia to Tambov
Place Units - Russians
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 4 fighters, 4 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 7 artilleries moved from French Indo China to 36 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
7 infantry moved from French Indo China to 36 Sea Zone
1 armour, 7 artilleries, 7 infantry and 8 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour, 7 artilleries, 8 infantry and 8 transports moved from 37 Sea Zone to 39 Sea Zone
1 armour, 7 artilleries and 10 infantry moved from 39 Sea Zone to India
2 bombers moved from French Indo China to India
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 cruisers moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 36 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to India
1 submarine moved from 37 Sea Zone to 35 Sea Zone
Japanese take 43 Sea Zone from Americans
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from French Indo China to India
1 fighter moved from French Indo China to India
2 carriers moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
4 carriers, 3 destroyers and 10 submarines moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from French Indo China to India
1 carrier moved from 36 Sea Zone to 39 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to Szechwan
8 fighters moved from French Indo China to Yunnan
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Hopei to Szechwan
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Kweichow
1 armour moved from Timguska to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
Combat - Japanese
Battle in India
Japanese attack with 1 armour, 7 artilleries, 2 bombers, 5 fighters, 10 infantry and 1 tactical_bomber
British defend with 5 artilleries and 13 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 1/4 hits, 2.33 expected hits
Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 5 fighters, 10 infantry and 1 tactical_bomber in India, round 2 : 10/26 hits, 10.17 expected hits
UK_Pacific roll dice for 5 artilleries and 13 infantry in India, round 2 : 6/18 hits, 6.00 expected hits
6 infantry owned by the Japanese and 11 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 5 fighters, 4 infantry and 1 tactical_bomber in India, round 3 : 9/20 hits, 8.67 expected hits
UK_Pacific roll dice for 5 artilleries and 2 infantry in India, round 3 : 1/7 hits, 2.33 expected hits
1 infantry owned by the Japanese, 5 artilleries owned by the British and 2 infantry owned by the British lost in India
Japanese captures 10PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 7 artilleries, 2 bombers, 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 38
Casualties for Japanese: 7 infantry
Casualties for British: 5 artilleries and 13 infantry
Battle in Szechwan
Japanese attack with 1 fighter and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 mech_infantrys in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 8 fighters and 4 infantry
Chinese defend with 3 infantry
Japanese roll dice for 8 fighters and 4 infantry in Yunnan, round 2 : 5/12 hits, 4.67 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 8 fighters and 4 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
8 fighters moved from Yunnan to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from Szechwan to French Indo China
2 bombers moved from India to French Indo China
1 tactical_bomber moved from India to 39 Sea Zone
5 fighters moved from India to 39 Sea Zone
Place Units - Japanese
3 submarines placed in 36 Sea Zone
3 infantry placed in Malaya
1 infantry and 2 mech_infantrys placed in Shantung
4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 78 PUs; end with 89 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 92 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
Chinese : -1.33
UK_Pacific : -1.33
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 fighters, 6 infantry and 8 submarines; Remaining resources: 4 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from Normandy Bordeaux to Southern France
4 fighters moved from 110 Sea Zone to Holland Belgium
1 transport moved from 33 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in Guam
Battle in Iwo Jima
Battle in Holland Belgium
Americans attack with 4 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 2/5 hits, 2,17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Guam from Japanese, taking Iwo Jima from Japanese, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Southern France
Americans attack with 4 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 4 fighters and 1 infantry in Southern France, round 2 : 1/5 hits, 2,17 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
4 fighters moved from Southern France to Normandy Bordeaux
4 fighters moved from Holland Belgium to Normandy Bordeaux
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 battleship moved from 110 Sea Zone to 91 Sea Zone
4 fighters moved from Norway to 110 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 infantry placed in Norway
3 infantry placed in Normandy Bordeaux
8 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : -0,33
Italians : -0,33
Americans : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - British
British buy 4 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Norway to Finland
Combat - British
Battle in Finland
British attack with 3 infantry
Germans defend with 2 mech_infantrys
British roll dice for 3 infantry in Finland, round 2 : 0/3 hits, 0,50 expected hits
Germans roll dice for 2 mech_infantrys in Finland, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 3 infantry in Finland, round 3 : 1/3 hits, 0,50 expected hits
Germans roll dice for 2 mech_infantrys in Finland, round 3 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Finland
British roll dice for 3 infantry in Finland, round 4 : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 mech_infantry in Finland, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 3 infantry in Finland, round 5 : 2/3 hits, 0,50 expected hits
Germans roll dice for 1 mech_infantry in Finland, round 5 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Finland
British win, taking Finland from Germans with 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
10 infantry moved from United Kingdom to 110 Sea Zone
10 infantry moved from 110 Sea Zone to Normandy Bordeaux
5 armour, 11 artilleries, 6 infantry and 5 mech_infantrys moved from Northwest Persia to Iraq
2 destroyers moved from 80 Sea Zone to 81 Sea Zone
Place Units - British
3 infantry placed in Iraq
3 mech_infantrys placed in Egypt
3 infantry placed in Union of South Africa
4 artilleries and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 45 PUs; end with 45 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -2,00
British : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Western Germany to Southern France
2 fighters moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from Northern Italy to Southern France
2 armour moved from Volgograd to Northwest Persia
Combat - Italians
Battle in Crete
Battle in Southern France
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Crete from Neutral_Allies, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Italians attack with 2 armour
British defend with 2 infantry
Italians roll dice for 2 armour in Northwest Persia, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Northwest Persia
Italians roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour
Casualties for British: 2 infantry
Non Combat Move - Italians
2 aaGuns moved from Volgograd to Caucasus
1 aaGun moved from Northern Italy to Southern Italy
2 fighters moved from Southern France to Southern Italy
1 fighter moved from Holland Belgium to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 1.17
British : 0.00
Americans : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Do you want to do France?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Germans
Germans buy 2 fighters, 13 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
4 fighters moved from 113 Sea Zone to Norway
2 bombers moved from Western Germany to Norway
1 artillery moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
2 mech_infantrys moved from Volgograd to Northwest Persia
1 artillery moved from Caucasus to Rostov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Caucasus to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
8 armour, 10 artilleries, 15 infantry and 4 mech_infantrys moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
Combat - Germans
Battle in Norway
Germans attack with 2 bombers, 4 fighters and 2 infantry
British defend with 1 infantry and 2 mech_infantrys; Americans defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 2 bombers, 4 fighters and 2 infantry in Norway, round 2 : 2/8 hits, 3.67 expected hits
Americans roll dice for 4 infantry and 2 mech_infantrys in Norway, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 infantry owned by the British lost in Norway
Germans roll dice for 2 bombers, 4 fighters and 1 infantry in Norway, round 3 : 3/7 hits, 3.50 expected hits
Americans roll dice for 1 infantry and 2 mech_infantrys in Norway, round 3 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the British, 1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 bomber, 1 fighter and 1 infantry
Casualties for British: 1 infantry and 2 mech_infantrys
Casualties for Americans: 3 infantry
Battle in Kazakhstan
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Kazakhstan, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Kazakhstan, round 4 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northwest Persia: 1 mech_infantry
EDIT: Adding units owned by Germans to Caucasus: 1 mech_infantry
EDIT: Turning off Edit Mode
1 aaGun moved from Bessarabia to Ukraine
3 fighters moved from Norway to 113 Sea Zone
1 fighter moved from 113 Sea Zone to Western Germany
1 bomber moved from Norway to Western Germany
Place Units - Germans
3 infantry placed in Novgorod
2 fighters and 1 transport placed in 113 Sea Zone
10 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 1 artillery
EDIT: Removing units owned by Germans from France: 8 infantry
EDIT: Adding units owned by Germans to Western Germany: 8 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -2.83
Americans : 0.00
Russians : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Russians
Russians buy 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
2 infantry moved from Tambov to Rostov
11 infantry moved from Tambov to Volgograd
7 artilleries moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
1 artillery moved from Tambov to Rostov
3 infantry moved from Tambov to Rostov
5 infantry moved from Tambov to Rostov
3 infantry moved from Tambov to Rostov
7 artilleries moved from Tambov to Rostov
1 artillery and 1 infantry moved from Tambov to Volgograd
1 artillery moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
3 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
1 armour moved from Russia to Kazakhstan
1 mech_infantry moved from Archangel to Urals
Russians take Urals from Japanese
1 infantry moved from Tambov to Rostov
1 artillery and 1 infantry moved from Tambov to Rostov
1 artillery and 1 infantry moved from Tambov to Rostov
1 artillery and 1 infantry moved from Tambov to Rostov
1 artillery and 1 infantry moved from Tambov to Rostov
1 artillery and 1 infantry moved from Tambov to Volgograd
3 infantry moved from Tambov to Volgograd
1 artillery moved from Tambov to Volgograd
1 infantry moved from Tambov to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 12 artilleries and 19 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 12 artilleries and 19 infantry in Rostov, round 2 : 8/31 hits, 9,17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 12 artilleries and 18 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Kazakhstan
Russians attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/6 hits, 2,83 expected hits
Germans roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Kazakhstan
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 armour and 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Kazakhstan to Volgograd
1 infantry moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Bryansk
1 artillery moved from Tambov to Bryansk
1 artillery moved from Tambov to Bryansk
3 infantry moved from Tambov to Rostov
1 artillery moved from Tambov to Rostov
1 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Rostov
1 aaGun moved from Russia to Bryansk
3 fighters and 1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 1,33
Russians : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 fighters, 3 infantry and 6 submarines; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from British
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 mech_infantry moved from Suiyuyan to Timguska
1 mech_infantry moved from Tsinghai to Timguska
1 mech_infantry moved from Shensi to Timguska
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Hopei to Kansu
1 mech_infantry moved from Kweichow to Tsinghai
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Szechwan to Shensi
1 mech_infantry moved from Shensi to Kansu
1 mech_infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Szechwan
2 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Kansu to Timguska
1 armour moved from Evenkiyskiy to Timguska
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 17 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
3 submarines moved from 36 Sea Zone to 35 Sea Zone
7 artilleries and 3 infantry moved from India to 39 Sea Zone
7 artilleries, 3 infantry and 9 transports moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
7 artilleries, 4 infantry and 9 transports moved from 38 Sea Zone to 37 Sea Zone
3 infantry moved from Malaya to 37 Sea Zone
7 artilleries, 7 infantry and 9 transports moved from 37 Sea Zone to 36 Sea Zone
7 artilleries and 7 infantry moved from 36 Sea Zone to French Indo China
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber moved from 39 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to Philippines
2 bombers moved from French Indo China to Philippines
3 fighters moved from Japan to Philippines
5 fighters moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
Place Units - Japanese
3 destroyers placed in 37 Sea Zone
3 submarines placed in 39 Sea Zone
3 submarines placed in 36 Sea Zone
3 infantry placed in Shantung
3 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kansu: 1 mech_infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 mech_infantry
EDIT: Removing units owned by Japanese from Timguska: 1 mech_infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 78 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 carriers, 2 fighters and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from Normandy Bordeaux to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to Norway
Combat - Americans
Battle in Holland Belgium
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 3/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Norway
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Norway, round 2 : 1/6 hits, 2,33 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 0/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters and 1 infantry in Southern France, round 3 : 2/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 fighters moved from Southern France to Normandy Bordeaux
2 fighters moved from Holland Belgium to Normandy Bordeaux
3 fighters moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from 112 Sea Zone to Normandy Bordeaux
2 fighters moved from Norway to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
6 carriers, 1 cruiser, 11 destroyers, 10 fighters and 9 submarines moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
8 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 battleship moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
3 carriers placed in 10 Sea Zone
2 fighters placed in Western United States
3 tactical_bombers placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : 0,33
Italians : -0,67
Americans : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - British
British buy 1 armour, 2 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 112 Sea Zone: 3 battleships, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 112 Sea Zone: 3 fighters
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine
EDIT: Removing units owned by Americans from 110 Sea Zone: 3 battleships
EDIT: Adding units owned by Americans to 112 Sea Zone: 3 battleships
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to 112 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Norway: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
3 infantry moved from Finland to Norway
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 battleship moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Iraq to 99 Sea Zone
1 infantry moved from Iraq to Persia
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Persia
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Persia, round 2 : 0/3 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Persia, round 3 : 0/3 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Persia
retreated to Persia
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
3 mech_infantrys moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Iraq
1 fighter moved from 99 Sea Zone to Iraq
4 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries, 1 cruiser, 1 destroyer, 3 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone
4 artilleries and 3 infantry moved from 112 Sea Zone to Norway
1 carrier moved from 110 Sea Zone to 92 Sea Zone
3 infantry moved from Union of South Africa to Rhodesia
Place Units - British
1 armour and 2 fighters placed in Iraq
2 tactical_bombers placed in United Kingdom
1 submarine placed in 109 Sea Zone
Turn Complete - British
British collect 46 PUs; end with 46 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 2 fighters
EDIT: Adding units owned by British to United Kingdom: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,33
British : -2,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Northwest Persia to Eastern Persia
1 fighter moved from Southern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from France to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Southern Italy to Western Germany
2 fighters moved from Southern France to Western Germany
2 mech_infantrys moved from Northern Italy to Western Germany
1 armour moved from Northern Italy to Western Germany
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 artillery moved from France to Northern Italy
1 mech_infantry moved from Western Germany to Northern Italy
2 aaGuns moved from Caucasus to Northwest Persia
Place Units - Italians
5 infantry placed in Northern Italy
Italians undo move 1.
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : -0.33
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
2 carriers, 4 fighters and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by ANZAC to Queensland: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Combat Move - French
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Eastern Poland
3 mech_infantrys moved from Novgorod to Eastern Poland
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Persia to Northwest Persia
9 armour, 10 artilleries, 15 infantry and 8 mech_infantrys moved from Northwest Persia to Persia
1 mech_infantry moved from Caucasus to Persia
1 artillery moved from Ukraine to Bessarabia
1 bomber moved from Western Germany to Norway
Combat - Germans
Strategic bombing raid in Norway
AA fire in Norway : 0/1 hits, 0.17 expected hits
Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Norway causes 4 damage total.
Battle in Eastern Poland
Germans attack with 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 mech_infantrys in Eastern Poland, round 2 : 3/4 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Ukraine to Bessarabia
20 mech_infantrys moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 bomber moved from Norway to Western Germany
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Turning off Edit Mode
2 carriers, 1 destroyer and 3 fighters placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
Germans collect 50 PUs; end with 50 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 2.33
AA fire in Norway : : -0.17
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Belarus
2 infantry moved from Vologda to Archangel
1 mech_infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
2 artilleries and 1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
2 fighters moved from Russia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 1/7 hits, 2,67 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Archangel to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 mech_infantry moved from Russia to Belarus
1 aaGun moved from Bryansk to Belarus
1 infantry moved from Samara to Novosibirsk
1 artillery moved from Vologda to Novosibirsk
4 mech_infantrys moved from Russia to Novosibirsk
11 artilleries and 18 infantry moved from Volgograd to Kazakhstan
5 infantry moved from Rostov to Caucasus
4 artilleries moved from Rostov to Caucasus
3 artilleries moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
2 artilleries and 5 infantry moved from Rostov to Caucasus
2 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
1 artillery and 1 infantry moved from Rostov to Caucasus
3 artilleries and 7 infantry moved from Rostov to Ukraine
1 aaGun moved from Bryansk to Ukraine
Place Units - Russians
3 mech_infantrys placed in Volgograd
1 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0,33
Russians : -1,00