Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 artillery and 2 infantry moved from Russia to Vologda
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Tambov
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 4 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Smolensk to Russia
2 aaGuns and 5 infantry moved from Siberia to Amur
6 infantry moved from Soviet Far East to Siberia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 6 armour and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 mech_infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Jehol
3 mech_infantrys moved from Kiangsu to Hunan
1 fighter moved from Shensi to Yunnan
3 fighters moved from Japan to 6 Sea Zone
1 fighter moved from Japan to Manchuria
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2.50 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 2 submarines
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Manchuria
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Manchuria, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Manchuria to Kiangsu
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
Place Units - Japanese
6 submarines placed in 6 Sea Zone
3 armour placed in Kiangsu
3 armour placed in French Indo China
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
ANZAC : 0.00
Americans : -0.50
Chinese : -0.33
Japanese : 1.33
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 armour, 1 infantry and 1 marine
Kiangsu : 1 flag, 3 armour, 1 factory_minor and 1 fighter
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 2 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag, 1 aaGun, 4 artilleries, 3 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 4 mech_infantrys
Kansu : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 mech_infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 artillery
Shan State : 1 flag, 2 artilleries and 2 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Evenkiyskiy : 1 flag, 1 infantry
Timguska : 1 flag, 1 mech_infantry
Kazakhstan : 1 flag
French Indo China : 1 flag, 3 armour and 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 2 artilleries and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 destroyer
36 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
19 Sea Zone : 1 transport
5 Sea Zone : 1 submarine
6 Sea Zone : 1 destroyer and 6 submarines
55 Sea Zone : 1 destroyer
Urals : 1 flag
Novosibirsk : 1 flag
Samara : 1 flag, 1 infantry
80 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 49 / 59
Russians : 18 / 25
Japanese : 67 / 75
Americans : 50 / 75
Chinese : 0 / 2
British : 35 / 30
UK_Pacific : 6 / 9
Italians : 25 / 27
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 129 times
2 was rolled 156 times
3 was rolled 157 times
4 was rolled 149 times
5 was rolled 133 times
6 was rolled 147 times
Average roll : 3.507
Median : 3.000
Variance : 0.787
Standard Deviation : 0.887
Total rolls : 871
Null / Other
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.545
Median : 3.500
Variance : 0.254
Standard Deviation : 0.504
Total rolls : 22
Germans Combat
1 was rolled 31 times
2 was rolled 33 times
3 was rolled 29 times
4 was rolled 28 times
5 was rolled 28 times
6 was rolled 33 times
Average roll : 3.484
Median : 3.000
Variance : 0.151
Standard Deviation : 0.389
Total rolls : 182
British Combat
1 was rolled 15 times
2 was rolled 25 times
3 was rolled 21 times
4 was rolled 13 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.265
Median : 3.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 102
Italians Combat
1 was rolled 19 times
2 was rolled 13 times
3 was rolled 22 times
4 was rolled 13 times
5 was rolled 21 times
6 was rolled 15 times
Average roll : 3.476
Median : 3.000
Variance : 0.792
Standard Deviation : 0.890
Total rolls : 103
Americans Combat
1 was rolled 5 times
2 was rolled 15 times
3 was rolled 10 times
4 was rolled 12 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.302
Median : 3.000
Variance : 1.747
Standard Deviation : 1.322
Total rolls : 53
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 32 times
2 was rolled 29 times
3 was rolled 37 times
4 was rolled 35 times
5 was rolled 22 times
6 was rolled 33 times
Average roll : 3.452
Median : 3.000
Variance : 0.756
Standard Deviation : 0.869
Total rolls : 188
French Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.517
Median : 4.000
Variance : 0.887
Standard Deviation : 0.942
Total rolls : 29
ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.800
Median : 4.500
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Chinese Combat
1 was rolled 5 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 20 times
5 was rolled 19 times
6 was rolled 22 times
Average roll : 4.021
Median : 4.000
Variance : 1.905
Standard Deviation : 1.380
Total rolls : 97
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.000
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 10
Russians Combat
1 was rolled 7 times
2 was rolled 14 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 7 times
6 was rolled 13 times
Average roll : 3.581
Median : 3.500
Variance : 0.710
Standard Deviation : 0.843
Total rolls : 62
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 4 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 cruiser and 4 destroyers moved from 106 Sea Zone to 119 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 101 Sea Zone
1 destroyer moved from 4 Sea Zone to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to 5 Sea Zone
13 bombers moved from Amur to Yunnan
1 fighter moved from Amur to 19 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 10 Sea Zone to 2 Sea Zone
2 bombers moved from Western United States to 119 Sea Zone
2 mech_infantrys moved from Central United States to Eastern United States
2 fighters moved from Amur to Jehol
2 fighters moved from Amur to Manchuria
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 119 Sea Zone
Americans attack with 2 bombers, 1 cruiser and 4 destroyers
Germans defend with 5 submarines
Americans roll dice for 2 bombers, 1 cruiser and 4 destroyers in 119 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits
Germans roll dice for 5 submarines in 119 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits
3 submarines owned by the Germans lost in 119 Sea Zone
Americans roll dice for 2 bombers, 1 cruiser and 4 destroyers in 119 Sea Zone, round 3 : 2/7 hits, 3.17 expected hits
Germans roll dice for 2 submarines in 119 Sea Zone, round 3 : 2/2 hits, 0.33 expected hits
2 submarines owned by the Germans and 2 destroyers owned by the Americans lost in 119 Sea Zone
Americans win, taking 119 Sea Zone from Neutral with 2 bombers, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 14
Casualties for Germans: 5 submarines
Casualties for Americans: 2 destroyers
Battle in Yunnan
Americans attack with 13 bombers
Japanese defend with 1 aaGun, 4 artilleries, 3 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
AA fire in Yunnan : 1/3 hits, 0.50 expected hits
1 bomber owned by the Americans lost in Yunnan
Americans roll dice for 12 bombers in Yunnan, round 2 : 7/12 hits, 8.00 expected hits
Japanese roll dice for 1 aaGun, 4 artilleries, 3 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 4/15 hits, 6.33 expected hits
4 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 aaGun owned by the Japanese and 4 bombers owned by the Americans lost in Yunnan
Americans roll dice for 8 bombers in Yunnan, round 3 : 5/8 hits, 5.33 expected hits
Japanese roll dice for 4 artilleries, 3 fighters and 2 tactical_bombers in Yunnan, round 3 : 4/9 hits, 4.33 expected hits
1 tactical_bomber owned by the Japanese, 4 artilleries owned by the Japanese and 4 bombers owned by the Americans lost in Yunnan
Americans roll dice for 4 bombers in Yunnan, round 4 : 3/4 hits, 2.67 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in Yunnan, round 4 : 1/4 hits, 2.50 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
Americans roll dice for 3 bombers in Yunnan, round 5 : 3/3 hits, 2.00 expected hits
Japanese roll dice for 1 fighter in Yunnan, round 5 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Yunnan
Americans win with 3 bombers remaining. Battle score for attacker is -27
Casualties for Americans: 10 bombers
Casualties for Japanese: 1 aaGun, 4 artilleries, 3 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
Battle in Jehol
Americans attack with 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 2 fighters in Jehol, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Jehol
Americans win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in 5 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 5 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 5 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Manchuria
Americans attack with 2 fighters
Japanese defend with 2 infantry
Americans roll dice for 2 fighters in Manchuria, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Manchuria
Americans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 fighter moved from Jehol to Amur
2 fighters moved from Manchuria to 5 Sea Zone
1 carrier moved from 4 Sea Zone to 5 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 4 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from 5 Sea Zone to Amur
1 fighter moved from Amur to Yenisey
2 bombers moved from Yunnan to Burma
1 bomber moved from Yunnan to Burma
1 artillery and 3 infantry moved from 2 Sea Zone to Alaska
1 armour, 3 artilleries and 4 infantry moved from 101 Sea Zone to Eastern United States
1 mech_infantry moved from Central America to Central United States
1 fighter moved from 19 Sea Zone to 5 Sea Zone
1 fighter moved from Amur to Yenisey
2 bombers moved from 119 Sea Zone to Scotland
Place Units - Americans
1 destroyer and 2 transports placed in 10 Sea Zone
1 armour, 2 infantry and 1 mech_infantry placed in Western United States
3 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 0.83
Americans : 1.17
AA fire in Yunnan : : 0.50
Japanese : -5.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Combat - Chinese
Chinese creates battle in territory Yunnan
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 4 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 cruiser and 4 destroyers moved from 106 Sea Zone to 119 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 101 Sea Zone
1 destroyer moved from 4 Sea Zone to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to 5 Sea Zone
13 bombers moved from Amur to Yunnan
1 fighter moved from Amur to 19 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 10 Sea Zone to 2 Sea Zone
2 bombers moved from Western United States to 119 Sea Zone
2 mech_infantrys moved from Central United States to Eastern United States
2 fighters moved from Amur to Jehol
2 fighters moved from Amur to Manchuria
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 119 Sea Zone
Americans attack with 2 bombers, 1 cruiser and 4 destroyers
Germans defend with 5 submarines
Americans roll dice for 2 bombers, 1 cruiser and 4 destroyers in 119 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits
Germans roll dice for 5 submarines in 119 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits
3 submarines owned by the Germans lost in 119 Sea Zone
Americans roll dice for 2 bombers, 1 cruiser and 4 destroyers in 119 Sea Zone, round 3 : 2/7 hits, 3.17 expected hits
Germans roll dice for 2 submarines in 119 Sea Zone, round 3 : 2/2 hits, 0.33 expected hits
2 submarines owned by the Germans and 2 destroyers owned by the Americans lost in 119 Sea Zone
Americans win, taking 119 Sea Zone from Neutral with 2 bombers, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 14
Casualties for Germans: 5 submarines
Casualties for Americans: 2 destroyers
Battle in Yunnan
Americans attack with 13 bombers
Japanese defend with 1 aaGun, 4 artilleries, 3 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
AA fire in Yunnan : 1/3 hits, 0.50 expected hits
1 bomber owned by the Americans lost in Yunnan
Americans roll dice for 12 bombers in Yunnan, round 2 : 7/12 hits, 8.00 expected hits
Japanese roll dice for 1 aaGun, 4 artilleries, 3 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 4/15 hits, 6.33 expected hits
4 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 aaGun owned by the Japanese and 4 bombers owned by the Americans lost in Yunnan
Americans roll dice for 8 bombers in Yunnan, round 3 : 5/8 hits, 5.33 expected hits
Japanese roll dice for 4 artilleries, 3 fighters and 2 tactical_bombers in Yunnan, round 3 : 4/9 hits, 4.33 expected hits
1 tactical_bomber owned by the Japanese, 4 artilleries owned by the Japanese and 4 bombers owned by the Americans lost in Yunnan
Americans roll dice for 4 bombers in Yunnan, round 4 : 3/4 hits, 2.67 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in Yunnan, round 4 : 1/4 hits, 2.50 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
Americans roll dice for 3 bombers in Yunnan, round 5 : 3/3 hits, 2.00 expected hits
Japanese roll dice for 1 fighter in Yunnan, round 5 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Yunnan
Americans win with 3 bombers remaining. Battle score for attacker is -27
Casualties for Americans: 10 bombers
Casualties for Japanese: 1 aaGun, 4 artilleries, 3 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
Battle in Jehol
Americans attack with 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 2 fighters in Jehol, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Jehol
Americans win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in 5 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 5 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 5 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Manchuria
Americans attack with 2 fighters
Japanese defend with 2 infantry
Americans roll dice for 2 fighters in Manchuria, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Manchuria
Americans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 fighter moved from Jehol to Amur
2 fighters moved from Manchuria to 5 Sea Zone
1 carrier moved from 4 Sea Zone to 5 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 4 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from 5 Sea Zone to Amur
1 fighter moved from Amur to Yenisey
2 bombers moved from Yunnan to Burma
1 bomber moved from Yunnan to Burma
1 artillery and 3 infantry moved from 2 Sea Zone to Alaska
1 armour, 3 artilleries and 4 infantry moved from 101 Sea Zone to Eastern United States
1 mech_infantry moved from Central America to Central United States
1 fighter moved from 19 Sea Zone to 5 Sea Zone
1 fighter moved from Amur to Yenisey
2 bombers moved from 119 Sea Zone to Scotland
Place Units - Americans
1 destroyer and 2 transports placed in 10 Sea Zone
1 armour, 2 infantry and 1 mech_infantry placed in Western United States
3 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Combat - Chinese
Chinese creates battle in territory Yunnan
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 26 PUs;
British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to Scotland
2 artilleries moved from Scotland to United Kingdom
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
British take Libya from Italians
British take Tunisia from Italians
1 artillery and 1 infantry moved from Caucasus to Volgograd
2 mech_infantrys moved from Caucasus to Rostov
2 fighters moved from 99 Sea Zone to Rostov
8 artilleries moved from India to Burma
12 infantry moved from India to Burma
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Brazil to 85 Sea Zone
2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
1 mech_infantry moved from Caucasus to Kazakhstan
Russians take Kazakhstan from Japanese
Combat - British
Battle in Rostov
British attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 mech_infantrys in Rostov, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
British win, taking Rostov from Italians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
British attack with 1 artillery and 1 infantry
Italians defend with 1 factory_minor and 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Volgograd
British roll dice for 1 artillery in Volgograd, round 4 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 mech_infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Volgograd
British win, taking Volgograd from Italians with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Rostov to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Caucasus
1 armour moved from Northwest Persia to Caucasus
1 armour moved from Iraq to Caucasus
1 artillery and 3 infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Alexandria to Egypt
2 infantry moved from 83 Sea Zone to French West Africa
1 fighter moved from Burma to India
1 tactical_bomber moved from Burma to India
Place Units - British
4 infantry placed in United Kingdom
1 artillery and 1 infantry placed in Iraq
1 infantry placed in Persia
1 artillery placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
British collect 35 PUs (2 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.83
British : -1.00
Italians : -0.33
Americans : 1.17
AA fire in Yunnan : : 0.50
Japanese : -5.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
3 infantry moved from Ukraine to Rostov
2 infantry moved from Bryansk to Tambov
1 bomber moved from Western Ukraine to Tambov
1 fighter moved from Southern Italy to Rostov
Combat - Italians
Battle in Tambov
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
Italians win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 1 fighter and 3 infantry
British defend with 2 mech_infantrys
Italians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the British lost in Rostov
Italians roll dice for 1 fighter and 3 infantry in Rostov, round 3 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 3 infantry in Rostov, round 4 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Rostov
Italians win, taking Rostov from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Non Combat Move - Italians
1 fighter moved from Rostov to Bryansk
1 bomber moved from Tambov to Bryansk
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 artillery and 2 infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5,1,1
Italians collect 19 PUs (3 lost to blockades); end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 0.00
Russians : -0.67
Territory Summary for Italians :
Gibraltar : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 6 infantry
Morocco : 1 flag, 1 armour and 1 mech_infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Bryansk : 1 flag, 1 aaGun, 2 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Rostov : 1 flag, 3 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
97 Sea Zone : 6 submarines
Production/PUs Summary :
Germans : 49 / 59
Russians : 20 / 25
Japanese : 65 / 75
Americans : 50 / 75
Chinese : 1 / 3
British : 37 / 41
UK_Pacific : 6 / 6
Italians : 22 / 25
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 162 times
2 was rolled 188 times
3 was rolled 191 times
4 was rolled 191 times
5 was rolled 168 times
6 was rolled 179 times
Average roll : 3.512
Median : 3.000
Variance : 0.719
Standard Deviation : 0.848
Total rolls : 1079
Null / Other
1 was rolled 15 times
2 was rolled 22 times
3 was rolled 18 times
4 was rolled 22 times
5 was rolled 12 times
6 was rolled 16 times
Average roll : 3.400
Median : 3.000
Variance : 0.764
Standard Deviation : 0.874
Total rolls : 105
Germans Combat
1 was rolled 33 times
2 was rolled 33 times
3 was rolled 30 times
4 was rolled 30 times
5 was rolled 28 times
6 was rolled 35 times
Average roll : 3.487
Median : 3.000
Variance : 0.178
Standard Deviation : 0.422
Total rolls : 189
British Combat
1 was rolled 16 times
2 was rolled 26 times
3 was rolled 23 times
4 was rolled 14 times
5 was rolled 18 times
6 was rolled 14 times
Average roll : 3.306
Median : 3.000
Variance : 1.123
Standard Deviation : 1.060
Total rolls : 111
Italians Combat
1 was rolled 23 times
2 was rolled 16 times
3 was rolled 23 times
4 was rolled 17 times
5 was rolled 27 times
6 was rolled 16 times
Average roll : 3.467
Median : 3.000
Variance : 0.887
Standard Deviation : 0.942
Total rolls : 122
Americans Combat
1 was rolled 15 times
2 was rolled 22 times
3 was rolled 18 times
4 was rolled 22 times
5 was rolled 12 times
6 was rolled 16 times
Average roll : 3.400
Median : 3.000
Variance : 0.764
Standard Deviation : 0.874
Total rolls : 105
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 36 times
2 was rolled 32 times
3 was rolled 43 times
4 was rolled 39 times
5 was rolled 32 times
6 was rolled 39 times
Average roll : 3.525
Median : 3.000
Variance : 0.431
Standard Deviation : 0.657
Total rolls : 221
French Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.517
Median : 4.000
Variance : 0.887
Standard Deviation : 0.942
Total rolls : 29
ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.800
Median : 4.500
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Chinese Combat
1 was rolled 5 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 20 times
5 was rolled 19 times
6 was rolled 22 times
Average roll : 4.021
Median : 4.000
Variance : 1.905
Standard Deviation : 1.380
Total rolls : 97
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.000
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 10
Russians Combat
1 was rolled 8 times
2 was rolled 14 times
3 was rolled 11 times
4 was rolled 12 times
5 was rolled 8 times
6 was rolled 14 times
Average roll : 3.597
Median : 4.000
Variance : 0.558
Standard Deviation : 0.747
Total rolls : 67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Caucasus: 3 fighters
EDIT: Adding units owned by ANZAC to Russia: 3 fighters
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Caucasus: 3 fighters
EDIT: Adding units owned by ANZAC to Russia: 3 fighters
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 119 Sea Zone
1 bomber moved from Western Germany to United Kingdom
3 mech_infantrys moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 artillery and 1 infantry moved from Bryansk to Smolensk
2 fighters and 1 tactical_bomber moved from Bryansk to Smolensk
7 mech_infantrys moved from Eastern Poland to Bryansk
1 artillery moved from Novgorod to Archangel
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Battle in 119 Sea Zone
Germans attack with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 cruiser and 2 destroyers
Germans roll dice for 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
Americans roll dice for 1 cruiser and 2 destroyers in 119 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 119 Sea Zone
Germans roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 cruiser and 1 destroyer in 119 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 119 Sea Zone
Germans win, taking 119 Sea Zone from Americans with 1 carrier, 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 cruiser, 1 destroyer and 1 fighter
Casualties for Americans: 1 cruiser and 2 destroyers
Battle in Volgograd
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery; Russians defend with 1 factory_minor
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Smolensk
Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 fighters moved from Smolensk to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from Western Germany to 119 Sea Zone
1 mech_infantry moved from Poland to Belarus
Place Units - Germans
1 destroyer placed in 112 Sea Zone
2 fighters placed in Western Germany
1 infantry and 2 mech_infantrys placed in Novgorod
5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,1,5,4,3,6,5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 48 PUs (4 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -2.17
Americans : 1.00
Russians : 0.00
AA fire in United Kingdom : : -0.17
Territory Summary for Germans :
Gibraltar : 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 6 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Germany : 1 factory_major and 5 mech_infantrys
Belarus : 1 flag, 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 3 aaGuns, 10 armour, 2 artilleries, 3 bombers, 3 fighters, 23 infantry, 34 mech_infantrys and 2 tactical_bombers
Nenetsia : 1 flag, 1 infantry
Archangel : 1 flag, 1 artillery
Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Smolensk : 1 flag, 1 artillery
112 Sea Zone : 1 destroyer and 5 transports
119 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 52 / 63
Russians : 17 / 25
Japanese : 65 / 75
Americans : 50 / 75
Chinese : 1 / 3
British : 37 / 41
UK_Pacific : 6 / 6
Italians : 22 / 25
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 157 times
2 was rolled 187 times
3 was rolled 193 times
4 was rolled 190 times
5 was rolled 172 times
6 was rolled 186 times
Average roll : 3.545
Median : 4.000
Variance : 0.870
Standard Deviation : 0.933
Total rolls : 1085
Null / Other
1 was rolled 8 times
2 was rolled 15 times
3 was rolled 12 times
4 was rolled 14 times
5 was rolled 8 times
6 was rolled 15 times
Average roll : 3.611
Median : 4.000
Variance : 0.761
Standard Deviation : 0.872
Total rolls : 72
Germans Combat
1 was rolled 33 times
2 was rolled 37 times
3 was rolled 34 times
4 was rolled 33 times
5 was rolled 32 times
6 was rolled 39 times
Average roll : 3.534
Median : 3.500
Variance : 0.180
Standard Deviation : 0.425
Total rolls : 208
British Combat
1 was rolled 18 times
2 was rolled 26 times
3 was rolled 25 times
4 was rolled 16 times
5 was rolled 20 times
6 was rolled 16 times
Average roll : 3.347
Median : 3.000
Variance : 0.807
Standard Deviation : 0.898
Total rolls : 121
Italians Combat
1 was rolled 23 times
2 was rolled 16 times
3 was rolled 23 times
4 was rolled 17 times
5 was rolled 27 times
6 was rolled 16 times
Average roll : 3.467
Median : 3.000
Variance : 0.887
Standard Deviation : 0.942
Total rolls : 122
Americans Combat
1 was rolled 14 times
2 was rolled 23 times
3 was rolled 18 times
4 was rolled 22 times
5 was rolled 13 times
6 was rolled 16 times
Average roll : 3.425
Median : 3.000
Variance : 0.813
Standard Deviation : 0.901
Total rolls : 106
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 37 times
2 was rolled 32 times
3 was rolled 43 times
4 was rolled 39 times
5 was rolled 32 times
6 was rolled 39 times
Average roll : 3.514
Median : 3.000
Variance : 0.425
Standard Deviation : 0.652
Total rolls : 222
French Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.517
Median : 4.000
Variance : 0.887
Standard Deviation : 0.942
Total rolls : 29
ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.000
Median : 5.000
Variance : 0.569
Standard Deviation : 0.755
Total rolls : 13
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Chinese Combat
1 was rolled 5 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 20 times
5 was rolled 19 times
6 was rolled 22 times
Average roll : 4.021
Median : 4.000
Variance : 1.905
Standard Deviation : 1.380
Total rolls : 97
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.000
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 10
Russians Combat
1 was rolled 8 times
2 was rolled 15 times
3 was rolled 12 times
4 was rolled 14 times
5 was rolled 8 times
6 was rolled 15 times
Average roll : 3.611
Median : 4.000
Variance : 0.761
Standard Deviation : 0.872
Total rolls : 72
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
3 infantry moved from Amur to Manchuria
6 infantry moved from Siberia to Amur
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
1 infantry moved from Vologda to Urals
Russians take Urals from Japanese
1 artillery moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
2 infantry moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Samara
Russians attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
retreated to Smolensk
Germans win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 4 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Smolensk to Russia
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,5,1,4,1,1,4,2,1,3,6,6
Russians collect 18 PUs (3 lost to blockades); end with 18 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 1.33
Italians : -1.00
Russians : -1.83
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 fighter, 2 mech_infantrys, 6 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Kansu to Novosibirsk
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Sikang to Kazakhstan
1 artillery and 1 infantry moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Shan State to French Indo China
6 submarines moved from 6 Sea Zone to 2 Sea Zone
2 artilleries moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
3 armour moved from Kiangsu to Kwangsi
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone
2 fighters moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 mech_infantry moved from Hunan to Jehol
2 mech_infantrys moved from Hunan to Jehol
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in Novosibirsk
Japanese attack with 2 mech_infantrys
Russians defend with 1 artillery
Japanese roll dice for 2 mech_infantrys in Novosibirsk, round 2 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 mech_infantrys in Novosibirsk, round 3 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 mech_infantrys in Novosibirsk, round 4 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Novosibirsk, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Novosibirsk
Japanese roll dice for 1 mech_infantry in Novosibirsk, round 5 : 1/1 hits, 0.17 expected hits
Russians roll dice for 1 artillery in Novosibirsk, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Kazakhstan
Japanese attack with 2 infantry
British defend with 1 mech_infantry
Japanese roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.33 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 2 Sea Zone
Japanese attack with 6 submarines
Americans defend with 2 destroyers and 2 transports
Japanese roll dice for 6 submarines in 2 Sea Zone, round 2 : 0/6 hits, 2.00 expected hits
Americans roll dice for 2 destroyers and 2 transports in 2 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 6 submarines in 2 Sea Zone, round 3 : 3/6 hits, 2.00 expected hits
Americans roll dice for 2 destroyers and 2 transports in 2 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
2 destroyers owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 2 Sea Zone
1 transport owned by the Americans lost in 2 Sea Zone
Japanese roll dice for 5 submarines in 2 Sea Zone, round 4 : 1/5 hits, 1.67 expected hits
Japanese win, taking 2 Sea Zone from Neutral with 5 submarines remaining. Battle score for attacker is 24
Casualties for Japanese: 1 submarine
Casualties for Americans: 2 destroyers and 2 transports
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 36 Sea Zone
2 artilleries and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Shensi to Tsinghai
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Hopei to Chahar
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Hunan to Hopei
1 armour moved from Kwangsi to Szechwan
2 fighters moved from Yunnan to Kweichow
1 armour moved from French Indo China to Hunan
1 infantry and 1 marine moved from Kwangsi to French Indo China
1 tactical_bomber moved from Yunnan to 36 Sea Zone
Place Units - Japanese
3 transports placed in 36 Sea Zone
1 fighter and 2 mech_infantrys placed in Kiangsu
6 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : -0.33
ANZAC : -0.33
Chinese : -0.33
Russians : -0.67
Japanese : -1.50
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 3 armour
Kiangsu : 1 flag, 1 factory_minor, 2 fighters and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
Jehol : 1 flag, 3 mech_infantrys
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 artillery and 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 2 fighters
Hunan : 1 flag, 1 armour
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 mech_infantry
Tsinghai : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 1 armour
Chahar : 1 flag, 1 mech_infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 artillery
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Evenkiyskiy : 1 flag, 1 infantry
Timguska : 1 flag
Kazakhstan : 1 flag, 2 infantry
French Indo China : 1 flag, 2 armour, 3 artilleries, 1 factory_minor, 3 infantry and 1 marine
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 6 transports
2 Sea Zone : 1 flag, 5 submarines
6 Sea Zone : 2 destroyers and 6 submarines
55 Sea Zone : 1 destroyer
Novosibirsk : 1 flag, 1 mech_infantry
80 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 52 / 63
Russians : 19 / 22
Japanese : 62 / 70
Americans : 50 / 75
Chinese : 3 / 3
British : 37 / 41
UK_Pacific : 6 / 6
Italians : 21 / 25
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 161 times
2 was rolled 183 times
3 was rolled 196 times
4 was rolled 183 times
5 was rolled 185 times
6 was rolled 187 times
Average roll : 3.556
Median : 4.000
Variance : 0.614
Standard Deviation : 0.783
Total rolls : 1095
Null / Other
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.615
Median : 4.000
Variance : 0.293
Standard Deviation : 0.542
Total rolls : 26
Germans Combat
1 was rolled 33 times
2 was rolled 39 times
3 was rolled 34 times
4 was rolled 32 times
5 was rolled 32 times
6 was rolled 39 times
Average roll : 3.517
Median : 3.000
Variance : 0.264
Standard Deviation : 0.513
Total rolls : 209
British Combat
1 was rolled 16 times
2 was rolled 26 times
3 was rolled 23 times
4 was rolled 14 times
5 was rolled 18 times
6 was rolled 14 times
Average roll : 3.306
Median : 3.000
Variance : 1.123
Standard Deviation : 1.060
Total rolls : 111
Italians Combat
1 was rolled 23 times
2 was rolled 16 times
3 was rolled 25 times
4 was rolled 17 times
5 was rolled 27 times
6 was rolled 17 times
Average roll : 3.480
Median : 3.000
Variance : 0.910
Standard Deviation : 0.954
Total rolls : 125
Americans Combat
1 was rolled 14 times
2 was rolled 24 times
3 was rolled 19 times
4 was rolled 22 times
5 was rolled 15 times
6 was rolled 16 times
Average roll : 3.436
Median : 3.000
Variance : 0.746
Standard Deviation : 0.864
Total rolls : 110
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 43 times
2 was rolled 35 times
3 was rolled 53 times
4 was rolled 41 times
5 was rolled 41 times
6 was rolled 45 times
Average roll : 3.531
Median : 3.000
Variance : 0.685
Standard Deviation : 0.828
Total rolls : 258
French Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.517
Median : 4.000
Variance : 0.887
Standard Deviation : 0.942
Total rolls : 29
ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.929
Median : 4.500
Variance : 0.564
Standard Deviation : 0.751
Total rolls : 14
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Chinese Combat
1 was rolled 5 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 21 times
5 was rolled 19 times
6 was rolled 22 times
Average roll : 4.020
Median : 4.000
Variance : 1.973
Standard Deviation : 1.404
Total rolls : 98
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.000
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 10
Russians Combat
1 was rolled 11 times
2 was rolled 16 times
3 was rolled 12 times
4 was rolled 18 times
5 was rolled 14 times
6 was rolled 21 times
Average roll : 3.772
Median : 4.000
Variance : 0.784
Standard Deviation : 0.885
Total rolls : 92
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 3 artilleries and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 3 artilleries, 3 destroyers, 5 infantry, 1 mech_infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 10 Sea Zone to 2 Sea Zone
4 fighters moved from 5 Sea Zone to 2 Sea Zone
2 fighters moved from Yenisey to Novosibirsk
2 bombers moved from Burma to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to Jehol
1 bomber moved from Burma to Jehol
2 bombers moved from Scotland to Gibraltar
Combat - Americans
Combat Hit Differential Summary :
@SixUnder scramble in sz91?
no scramble
ty
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 3 artilleries and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 3 artilleries, 3 destroyers, 5 infantry, 1 mech_infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 10 Sea Zone to 2 Sea Zone
4 fighters moved from 5 Sea Zone to 2 Sea Zone
2 fighters moved from Yenisey to Novosibirsk
2 bombers moved from Burma to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to Jehol
1 bomber moved from Burma to Jehol
2 bombers moved from Scotland to Gibraltar
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 5 submarines
Americans roll dice for 1 destroyer and 4 fighters in 2 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 5 submarines in 2 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits
2 submarines owned by the Japanese lost in 2 Sea Zone
Americans roll dice for 1 destroyer and 4 fighters in 2 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits
Japanese roll dice for 3 submarines in 2 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits
3 submarines owned by the Japanese lost in 2 Sea Zone
Americans win, taking 2 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 30
Casualties for Japanese: 5 submarines
Battle in Jehol
Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 3 mech_infantrys
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Jehol, round 2 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 3 mech_infantrys in Jehol, round 2 : 0/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese lost in Jehol
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Jehol, round 3 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 1 mech_infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Jehol
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 3 mech_infantrys
Battle in 55 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers in 55 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 55 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 destroyer
Battle in Novosibirsk
Americans attack with 2 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 2 fighters in Novosibirsk, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in Novosibirsk, round 3 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Novosibirsk
Americans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 mech_infantry
Battle in Gibraltar
Americans attack with 1 armour, 3 artilleries, 2 bombers, 5 infantry and 1 mech_infantry
Germans defend with 1 tactical_bomber; Italians defend with 1 airfield, 2 artilleries, 1 harbour and 6 infantry
Americans roll dice for 1 armour, 3 artilleries, 2 bombers, 5 infantry and 1 mech_infantry in Gibraltar, round 2 : 3/12 hits, 4.33 expected hits
Italians roll dice for 2 artilleries, 6 infantry and 1 tactical_bomber in Gibraltar, round 2 : 4/9 hits, 3.17 expected hits
4 infantry owned by the Americans and 3 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 3 artilleries, 2 bombers, 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 7/8 hits, 3.50 expected hits
Italians roll dice for 2 artilleries, 3 infantry and 1 tactical_bomber in Gibraltar, round 3 : 0/6 hits, 2.17 expected hits
1 tactical_bomber owned by the Germans, 2 artilleries owned by the Italians and 3 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 3 artilleries, 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 25
Casualties for Americans: 4 infantry
Casualties for Italians: 2 artilleries and 6 infantry
Casualties for Germans: 1 tactical_bomber
Non Combat Move - Americans
2 bombers moved from Gibraltar to French West Africa
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
4 fighters moved from 2 Sea Zone to 3 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 3 destroyers moved from 5 Sea Zone to 3 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
1 bomber, 1 fighter and 1 tactical_bomber moved from Manchuria to Amur
1 fighter moved from Novosibirsk to Russia
1 armour and 1 mech_infantry moved from Western United States to Alaska
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 2 transports moved from 10 Sea Zone to 2 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Italians : -1.33
Americans : 2.50
Japanese : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 2 fighters
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 fighters in Kweichow, round 2 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : -0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 3 artilleries and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 3 artilleries, 3 destroyers, 5 infantry, 1 mech_infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 10 Sea Zone to 2 Sea Zone
4 fighters moved from 5 Sea Zone to 2 Sea Zone
2 fighters moved from Yenisey to Novosibirsk
2 bombers moved from Burma to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to Jehol
1 bomber moved from Burma to Jehol
2 bombers moved from Scotland to Gibraltar
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 5 submarines
Americans roll dice for 1 destroyer and 4 fighters in 2 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 5 submarines in 2 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits
2 submarines owned by the Japanese lost in 2 Sea Zone
Americans roll dice for 1 destroyer and 4 fighters in 2 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits
Japanese roll dice for 3 submarines in 2 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits
3 submarines owned by the Japanese lost in 2 Sea Zone
Americans win, taking 2 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 30
Casualties for Japanese: 5 submarines
Battle in Jehol
Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 3 mech_infantrys
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Jehol, round 2 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 3 mech_infantrys in Jehol, round 2 : 0/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese lost in Jehol
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Jehol, round 3 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 1 mech_infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Jehol
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 3 mech_infantrys
Battle in 55 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers in 55 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 55 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 destroyer
Battle in Novosibirsk
Americans attack with 2 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 2 fighters in Novosibirsk, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in Novosibirsk, round 3 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Novosibirsk
Americans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 mech_infantry
Battle in Gibraltar
Americans attack with 1 armour, 3 artilleries, 2 bombers, 5 infantry and 1 mech_infantry
Germans defend with 1 tactical_bomber; Italians defend with 1 airfield, 2 artilleries, 1 harbour and 6 infantry
Americans roll dice for 1 armour, 3 artilleries, 2 bombers, 5 infantry and 1 mech_infantry in Gibraltar, round 2 : 3/12 hits, 4.33 expected hits
Italians roll dice for 2 artilleries, 6 infantry and 1 tactical_bomber in Gibraltar, round 2 : 4/9 hits, 3.17 expected hits
4 infantry owned by the Americans and 3 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 3 artilleries, 2 bombers, 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 7/8 hits, 3.50 expected hits
Italians roll dice for 2 artilleries, 3 infantry and 1 tactical_bomber in Gibraltar, round 3 : 0/6 hits, 2.17 expected hits
1 tactical_bomber owned by the Germans, 2 artilleries owned by the Italians and 3 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 3 artilleries, 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 25
Casualties for Americans: 4 infantry
Casualties for Italians: 2 artilleries and 6 infantry
Casualties for Germans: 1 tactical_bomber
Non Combat Move - Americans
2 bombers moved from Gibraltar to French West Africa
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
4 fighters moved from 2 Sea Zone to 3 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 3 destroyers moved from 5 Sea Zone to 3 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
1 bomber, 1 fighter and 1 tactical_bomber moved from Manchuria to Amur
1 fighter moved from Novosibirsk to Russia
1 armour and 1 mech_infantry moved from Western United States to Alaska
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 2 transports moved from 10 Sea Zone to 2 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 2 fighters
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 fighters in Kweichow, round 2 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British repair damage of 6x factory_major; Remaining resources: 35 PUs;
British buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour moved from Caucasus to Volgograd
1 tactical_bomber moved from Caucasus to Volgograd
3 mech_infantrys moved from Caucasus to Volgograd
3 mech_infantrys moved from Caucasus to Rostov
1 mech_infantry moved from Caucasus to Rostov
1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Caucasus to Rostov
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
8 artilleries and 14 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 armour and 1 mech_infantry moved from Tunisia to Morocco
British take Algeria from Italians
2 infantry moved from French West Africa to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 2 transports moved from 98 Sea Zone to 81 Sea Zone
Combat - British
Battle in Yunnan
British attack with 8 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 8 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/24 hits, 7.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 8 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Rostov
British attack with 1 fighter and 4 mech_infantrys
Italians defend with 3 infantry
British roll dice for 1 fighter and 4 mech_infantrys in Rostov, round 2 : 0/5 hits, 1.17 expected hits
Italians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the British lost in Rostov
British roll dice for 1 fighter and 3 mech_infantrys in Rostov, round 3 : 1/4 hits, 1.00 expected hits
Italians roll dice for 3 infantry in Rostov, round 3 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Rostov
British roll dice for 1 fighter and 1 mech_infantry in Rostov, round 4 : 1/2 hits, 0.67 expected hits
Italians roll dice for 2 infantry in Rostov, round 4 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Rostov
retreated to Rostov
Italians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for British: 4 mech_infantrys
Casualties for Italians: 2 infantry
Battle in Volgograd
British attack with 2 armour, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 mech_infantrys
British roll dice for 2 armour, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 2.17 expected hits
Germans roll dice for 3 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Volgograd
British roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 mech_infantry
Casualties for Germans: 3 mech_infantrys
Battle in Morocco
British attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 armour and 1 mech_infantry
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Morocco
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Morocco, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 armour in Morocco, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Morocco, round 4 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 armour in Morocco, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Morocco
British win, taking Morocco from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Non Combat Move - British
1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Rostov to Russia
1 mech_infantry moved from Caucasus to Northwest Persia
1 infantry moved from Northwest Persia to Caucasus
1 artillery, 1 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
1 infantry moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Yunnan to India
12 infantry moved from Scotland to United Kingdom
Place Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
2 artilleries placed in United Kingdom
3 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1,2,3,3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
British collect 35 PUs (4 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.83
British : -2.17
Americans : 2.50
Chinese : -0.17
Japanese : -2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Bryansk to Vologda
Italians take Vologda from Russians
1 armour moved from Bryansk to Caucasus
1 bomber and 1 fighter moved from Bryansk to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Caucasus, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Caucasus to Bryansk
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
Place Units - Italians
1 destroyer placed in 97 Sea Zone
2 artilleries and 1 infantry placed in Ukraine
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,4,5
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 0.17
Russians : -0.33
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Bryansk : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
Rostov : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag
Vologda : 1 flag, 1 mech_infantry
Caucasus : 1 flag, 1 armour and 1 infantry
97 Sea Zone : 1 destroyer and 6 submarines
Production/PUs Summary :
Germans : 50 / 63
Russians : 18 / 22
Japanese : 60 / 70
Americans : 50 / 75
Chinese : 4 / 3
British : 39 / 44
UK_Pacific : 7 / 7
Italians : 22 / 27
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 198 times
2 was rolled 234 times
3 was rolled 250 times
4 was rolled 235 times
5 was rolled 236 times
6 was rolled 230 times
Average roll : 3.555
Median : 4.000
Variance : 1.085
Standard Deviation : 1.042
Total rolls : 1383
Null / Other
1 was rolled 21 times
2 was rolled 30 times
3 was rolled 29 times
4 was rolled 29 times
5 was rolled 24 times
6 was rolled 23 times
Average roll : 3.474
Median : 3.000
Variance : 0.465
Standard Deviation : 0.682
Total rolls : 156
Germans Combat
1 was rolled 34 times
2 was rolled 39 times
3 was rolled 36 times
4 was rolled 32 times
5 was rolled 33 times
6 was rolled 39 times
Average roll : 3.507
Median : 3.000
Variance : 0.215
Standard Deviation : 0.463
Total rolls : 213
British Combat
1 was rolled 23 times
2 was rolled 35 times
3 was rolled 33 times
4 was rolled 24 times
5 was rolled 31 times
6 was rolled 21 times
Average roll : 3.407
Median : 3.000
Variance : 1.041
Standard Deviation : 1.020
Total rolls : 167
Italians Combat
1 was rolled 27 times
2 was rolled 23 times
3 was rolled 27 times
4 was rolled 24 times
5 was rolled 32 times
6 was rolled 23 times
Average roll : 3.513
Median : 4.000
Variance : 0.387
Standard Deviation : 0.622
Total rolls : 156
Americans Combat
1 was rolled 21 times
2 was rolled 30 times
3 was rolled 29 times
4 was rolled 29 times
5 was rolled 24 times
6 was rolled 23 times
Average roll : 3.474
Median : 3.000
Variance : 0.465
Standard Deviation : 0.682
Total rolls : 156
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 45 times
2 was rolled 38 times
3 was rolled 56 times
4 was rolled 43 times
5 was rolled 45 times
6 was rolled 50 times
Average roll : 3.560
Median : 3.000
Variance : 0.691
Standard Deviation : 0.832
Total rolls : 277
French Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.517
Median : 4.000
Variance : 0.887
Standard Deviation : 0.942
Total rolls : 29
ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.929
Median : 4.500
Variance : 0.564
Standard Deviation : 0.751
Total rolls : 14
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Chinese Combat
1 was rolled 5 times
2 was rolled 15 times
3 was rolled 17 times
4 was rolled 21 times
5 was rolled 19 times
6 was rolled 22 times
Average roll : 4.010
Median : 4.000
Variance : 1.954
Standard Deviation : 1.398
Total rolls : 99
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.000
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 10
Russians Combat
1 was rolled 11 times
2 was rolled 16 times
3 was rolled 12 times
4 was rolled 18 times
5 was rolled 15 times
6 was rolled 21 times
Average roll : 3.785
Median : 4.000
Variance : 0.755
Standard Deviation : 0.869
Total rolls : 93
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer, 2 submarines and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer, 2 submarines and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
2 infantry moved from Iraq to Northwest Persia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :