@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 3 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Central America to 89 Sea Zone
1 artillery moved from Central America to 89 Sea Zone
2 infantry moved from Central America to 89 Sea Zone
1 armour, 1 artillery, 1 cruiser, 3 destroyers, 2 infantry and 2 transports moved from 89 Sea Zone to 106 Sea Zone
Americans take 106 Sea Zone from Germans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
10 bombers, 8 fighters and 1 tactical_bomber moved from Soviet Far East to Korea
1 destroyer moved from 8 Sea Zone to 4 Sea Zone
2 submarines moved from 92 Sea Zone to 93 Sea Zone
2 mech_infantrys moved from Central America to Central United States
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Korea
Americans attack with 10 bombers, 8 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 10 bombers, 8 fighters and 1 tactical_bomber in Korea, round 2 : 15/19 hits, 11.33 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Americans win, taking 6 Sea Zone from Japanese with 10 bombers, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
10 bombers, 8 fighters and 1 tactical_bomber moved from Korea to Amur
3 bombers moved from Western United States to Amur
Place Units - Americans
1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
2 bombers placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British repair damage of 16x factory_major; Remaining resources: 20 PUs;
British buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
2 artilleries and 6 infantry moved from United Kingdom to Scotland
4 infantry moved from United Kingdom to Scotland
1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
Italians defend with 4 submarines
British roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 99 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits
Italians roll dice for 4 submarines in 99 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
4 submarines owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Neutral with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 24
Casualties for Italians: 4 submarines
Battle in Scotland
British attack with 2 artilleries and 10 infantry
Germans defend with 1 airfield, 3 artilleries and 3 infantry
British roll dice for 2 artilleries and 10 infantry in Scotland, round 2 : 6/12 hits, 2.67 expected hits
Germans roll dice for 3 artilleries and 3 infantry in Scotland, round 2 : 1/6 hits, 2.00 expected hits
3 artilleries owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British win, taking Scotland from Germans with 2 artilleries and 9 infantry remaining. Battle score for attacker is 18
Casualties for British: 1 infantry
Casualties for Germans: 3 artilleries and 3 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Egypt
1 artillery and 1 infantry moved from Tobruk to Alexandria
3 mech_infantrys moved from Persia to Caucasus
5 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Trans-Jordan to Northwest Persia
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Egypt
Place Units - British
2 artilleries and 4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,4,1,2,4,5,6
British collect 27 PUs (8 lost to blockades); end with 27 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -1.00
British : 2.67
Italians : 0.33
Americans : 3.67
Japanese : -0.33
@dawgoneit i’m leaving next Wednesday for a week. going camping. real camping with a tent and no electric. the way i like it. roughing it for sure.
@dawgoneit this Wednesday
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Rostov to Volgograd
1 bomber moved from Western Ukraine to Volgograd
3 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 3 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 infantry and 1 mech_infantry in Bryansk, round 2 : 1/4 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Volgograd
Italians win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Volgograd to Western Ukraine
1 aaGun moved from Western Ukraine to Bryansk
2 armour moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
Place Units - Italians
3 submarines placed in 97 Sea Zone
3 infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,1,6
Italians collect 22 PUs (3 lost to blockades); end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 1.33
Russians : 1.33
Territory Summary for Italians :
Gibraltar : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 6 infantry
Morocco : 1 flag, 1 armour and 1 mech_infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Bryansk : 1 flag, 1 aaGun, 2 armour, 3 infantry and 1 mech_infantry
Rostov : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 1 bomber
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
97 Sea Zone : 5 submarines
Production/PUs Summary :
Germans : 49 / 59
Russians : 18 / 27
Japanese : 67 / 72
Americans : 50 / 75
Chinese : 0 / 2
British : 35 / 30
UK_Pacific : 6 / 9
Italians : 25 / 27
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 128 times
2 was rolled 149 times
3 was rolled 156 times
4 was rolled 146 times
5 was rolled 120 times
6 was rolled 146 times
Average roll : 3.496
Median : 3.000
Variance : 1.124
Standard Deviation : 1.060
Total rolls : 845
Null / Other
1 was rolled 6 times
2 was rolled 15 times
3 was rolled 11 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.278
Median : 3.000
Variance : 1.434
Standard Deviation : 1.197
Total rolls : 54
Germans Combat
1 was rolled 30 times
2 was rolled 25 times
3 was rolled 28 times
4 was rolled 27 times
5 was rolled 26 times
6 was rolled 32 times
Average roll : 3.536
Median : 4.000
Variance : 0.204
Standard Deviation : 0.451
Total rolls : 168
British Combat
1 was rolled 15 times
2 was rolled 25 times
3 was rolled 21 times
4 was rolled 13 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.265
Median : 3.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 102
Italians Combat
1 was rolled 19 times
2 was rolled 13 times
3 was rolled 22 times
4 was rolled 13 times
5 was rolled 21 times
6 was rolled 15 times
Average roll : 3.476
Median : 3.000
Variance : 0.792
Standard Deviation : 0.890
Total rolls : 103
Americans Combat
1 was rolled 6 times
2 was rolled 15 times
3 was rolled 11 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.278
Median : 3.000
Variance : 1.434
Standard Deviation : 1.197
Total rolls : 54
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 31 times
2 was rolled 24 times
3 was rolled 31 times
4 was rolled 31 times
5 was rolled 19 times
6 was rolled 30 times
Average roll : 3.440
Median : 3.000
Variance : 0.772
Standard Deviation : 0.878
Total rolls : 166
French Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.517
Median : 4.000
Variance : 0.887
Standard Deviation : 0.942
Total rolls : 29
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.857
Median : 4.000
Variance : 0.139
Standard Deviation : 0.373
Total rolls : 7
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Chinese Combat
1 was rolled 5 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 19 times
5 was rolled 19 times
6 was rolled 22 times
Average roll : 4.021
Median : 4.000
Variance : 1.853
Standard Deviation : 1.361
Total rolls : 96
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.000
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 10
Russians Combat
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 2 times
6 was rolled 11 times
Average roll : 3.558
Median : 3.000
Variance : 1.115
Standard Deviation : 1.056
Total rolls : 43
im jelly:} have fun:+1:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from India to Caucasus
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from India to Caucasus
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 cruiser, 1 fighter, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 artillery and 1 infantry moved from Belarus to Smolensk
2 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 11 infantry moved from Belarus to Bryansk
2 infantry moved from Rostov to Tambov
3 fighters moved from Western Ukraine to Tambov
3 bombers and 1 tactical_bomber moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Smolensk
4 submarines moved from 109 Sea Zone to 119 Sea Zone
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
scramble orders in moscow sir
@SixUnder no intercept
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 cruiser, 1 fighter, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 artillery and 1 infantry moved from Belarus to Smolensk
2 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 11 infantry moved from Belarus to Bryansk
2 infantry moved from Rostov to Tambov
3 fighters moved from Western Ukraine to Tambov
3 bombers and 1 tactical_bomber moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Smolensk
4 submarines moved from 109 Sea Zone to 119 Sea Zone
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits, 0.50 expected hits
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 4,4,4 and causes: 12 damage to unit: factory_major
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Russia causes 18 damage total. Damaged units is as follows: factory_major = 12, airfield = 6
Battle in Tambov
Germans attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Tambov, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
3 bombers moved from Russia to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
1 tactical_bomber moved from Russia to Bryansk
3 aaGuns, 10 armour, 2 artilleries, 13 infantry and 28 mech_infantrys moved from Western Ukraine to Bryansk
1 fighter moved from Tambov to Bryansk
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports moved from 111 Sea Zone to 112 Sea Zone
7 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
2 artilleries moved from France to Western Germany
2 fighters moved from Tambov to Bryansk
Place Units - Germans
1 bomber and 1 fighter placed in Western Germany
2 transports placed in 112 Sea Zone
1 cruiser placed in 112 Sea Zone
2 infantry placed in Western Germany
1 artillery placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5,5,5,6,3,4,5,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 48 PUs (4 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.67
Germans : 2.00
Russians : 0.33
Territory Summary for Germans :
Gibraltar : 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 6 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Poland : 1 mech_infantry
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 3 aaGuns, 10 armour, 3 artilleries, 3 bombers, 3 fighters, 24 infantry, 30 mech_infantrys and 2 tactical_bombers
Rostov : 1 infantry
Nenetsia : 1 flag, 1 infantry
Archangel : 1 flag
Eastern Poland : 7 mech_infantrys
Tambov : 1 flag, 2 infantry
Vologda : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 1 artillery
112 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports
119 Sea Zone : 5 submarines
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 52 / 59
Russians : 15 / 27
Japanese : 63 / 72
Americans : 50 / 75
Chinese : 0 / 2
British : 35 / 30
UK_Pacific : 6 / 9
Italians : 25 / 27
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 129 times
2 was rolled 158 times
3 was rolled 158 times
4 was rolled 148 times
5 was rolled 122 times
6 was rolled 152 times
Average roll : 3.498
Median : 3.000
Variance : 1.362
Standard Deviation : 1.167
Total rolls : 867
Null / Other
1 was rolled 6 times
2 was rolled 12 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 2 times
6 was rolled 12 times
Average roll : 3.490
Median : 3.000
Variance : 1.510
Standard Deviation : 1.229
Total rolls : 51
Germans Combat
1 was rolled 31 times
2 was rolled 33 times
3 was rolled 28 times
4 was rolled 28 times
5 was rolled 27 times
6 was rolled 33 times
Average roll : 3.478
Median : 3.000
Variance : 0.201
Standard Deviation : 0.448
Total rolls : 180
British Combat
1 was rolled 16 times
2 was rolled 26 times
3 was rolled 22 times
4 was rolled 14 times
5 was rolled 19 times
6 was rolled 14 times
Average roll : 3.324
Median : 3.000
Variance : 1.050
Standard Deviation : 1.025
Total rolls : 111
Italians Combat
1 was rolled 19 times
2 was rolled 13 times
3 was rolled 22 times
4 was rolled 13 times
5 was rolled 21 times
6 was rolled 15 times
Average roll : 3.476
Median : 3.000
Variance : 0.792
Standard Deviation : 0.890
Total rolls : 103
Americans Combat
1 was rolled 5 times
2 was rolled 15 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.240
Median : 3.000
Variance : 1.864
Standard Deviation : 1.365
Total rolls : 50
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 31 times
2 was rolled 24 times
3 was rolled 31 times
4 was rolled 31 times
5 was rolled 19 times
6 was rolled 30 times
Average roll : 3.440
Median : 3.000
Variance : 0.772
Standard Deviation : 0.878
Total rolls : 166
French Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.517
Median : 4.000
Variance : 0.887
Standard Deviation : 0.942
Total rolls : 29
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.857
Median : 4.000
Variance : 0.139
Standard Deviation : 0.373
Total rolls : 7
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Chinese Combat
1 was rolled 5 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 19 times
5 was rolled 19 times
6 was rolled 22 times
Average roll : 4.021
Median : 4.000
Variance : 1.853
Standard Deviation : 1.361
Total rolls : 96
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.000
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 10
Russians Combat
1 was rolled 6 times
2 was rolled 12 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 2 times
6 was rolled 12 times
Average roll : 3.490
Median : 3.000
Variance : 1.510
Standard Deviation : 1.229
Total rolls : 51
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 artillery and 2 infantry moved from Russia to Vologda
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Tambov
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 4 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Smolensk to Russia
2 aaGuns and 5 infantry moved from Siberia to Amur
6 infantry moved from Soviet Far East to Siberia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 6 armour and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 mech_infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Jehol
3 mech_infantrys moved from Kiangsu to Hunan
1 fighter moved from Shensi to Yunnan
3 fighters moved from Japan to 6 Sea Zone
1 fighter moved from Japan to Manchuria
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2.50 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 2 submarines
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Manchuria
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Manchuria, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Manchuria to Kiangsu
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
Place Units - Japanese
6 submarines placed in 6 Sea Zone
3 armour placed in Kiangsu
3 armour placed in French Indo China
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
ANZAC : 0.00
Americans : -0.50
Chinese : -0.33
Japanese : 1.33
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 armour, 1 infantry and 1 marine
Kiangsu : 1 flag, 3 armour, 1 factory_minor and 1 fighter
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 2 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag, 1 aaGun, 4 artilleries, 3 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 4 mech_infantrys
Kansu : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 mech_infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 artillery
Shan State : 1 flag, 2 artilleries and 2 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Evenkiyskiy : 1 flag, 1 infantry
Timguska : 1 flag, 1 mech_infantry
Kazakhstan : 1 flag
French Indo China : 1 flag, 3 armour and 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 2 artilleries and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 destroyer
36 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
19 Sea Zone : 1 transport
5 Sea Zone : 1 submarine
6 Sea Zone : 1 destroyer and 6 submarines
55 Sea Zone : 1 destroyer
Urals : 1 flag
Novosibirsk : 1 flag
Samara : 1 flag, 1 infantry
80 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 49 / 59
Russians : 18 / 25
Japanese : 67 / 75
Americans : 50 / 75
Chinese : 0 / 2
British : 35 / 30
UK_Pacific : 6 / 9
Italians : 25 / 27
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 129 times
2 was rolled 156 times
3 was rolled 157 times
4 was rolled 149 times
5 was rolled 133 times
6 was rolled 147 times
Average roll : 3.507
Median : 3.000
Variance : 0.787
Standard Deviation : 0.887
Total rolls : 871
Null / Other
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.545
Median : 3.500
Variance : 0.254
Standard Deviation : 0.504
Total rolls : 22
Germans Combat
1 was rolled 31 times
2 was rolled 33 times
3 was rolled 29 times
4 was rolled 28 times
5 was rolled 28 times
6 was rolled 33 times
Average roll : 3.484
Median : 3.000
Variance : 0.151
Standard Deviation : 0.389
Total rolls : 182
British Combat
1 was rolled 15 times
2 was rolled 25 times
3 was rolled 21 times
4 was rolled 13 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.265
Median : 3.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 102
Italians Combat
1 was rolled 19 times
2 was rolled 13 times
3 was rolled 22 times
4 was rolled 13 times
5 was rolled 21 times
6 was rolled 15 times
Average roll : 3.476
Median : 3.000
Variance : 0.792
Standard Deviation : 0.890
Total rolls : 103
Americans Combat
1 was rolled 5 times
2 was rolled 15 times
3 was rolled 10 times
4 was rolled 12 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.302
Median : 3.000
Variance : 1.747
Standard Deviation : 1.322
Total rolls : 53
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 32 times
2 was rolled 29 times
3 was rolled 37 times
4 was rolled 35 times
5 was rolled 22 times
6 was rolled 33 times
Average roll : 3.452
Median : 3.000
Variance : 0.756
Standard Deviation : 0.869
Total rolls : 188
French Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.517
Median : 4.000
Variance : 0.887
Standard Deviation : 0.942
Total rolls : 29
ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.800
Median : 4.500
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Chinese Combat
1 was rolled 5 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 20 times
5 was rolled 19 times
6 was rolled 22 times
Average roll : 4.021
Median : 4.000
Variance : 1.905
Standard Deviation : 1.380
Total rolls : 97
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.000
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 10
Russians Combat
1 was rolled 7 times
2 was rolled 14 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 7 times
6 was rolled 13 times
Average roll : 3.581
Median : 3.500
Variance : 0.710
Standard Deviation : 0.843
Total rolls : 62
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 4 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 cruiser and 4 destroyers moved from 106 Sea Zone to 119 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 101 Sea Zone
1 destroyer moved from 4 Sea Zone to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to 5 Sea Zone
13 bombers moved from Amur to Yunnan
1 fighter moved from Amur to 19 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 10 Sea Zone to 2 Sea Zone
2 bombers moved from Western United States to 119 Sea Zone
2 mech_infantrys moved from Central United States to Eastern United States
2 fighters moved from Amur to Jehol
2 fighters moved from Amur to Manchuria
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 119 Sea Zone
Americans attack with 2 bombers, 1 cruiser and 4 destroyers
Germans defend with 5 submarines
Americans roll dice for 2 bombers, 1 cruiser and 4 destroyers in 119 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits
Germans roll dice for 5 submarines in 119 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits
3 submarines owned by the Germans lost in 119 Sea Zone
Americans roll dice for 2 bombers, 1 cruiser and 4 destroyers in 119 Sea Zone, round 3 : 2/7 hits, 3.17 expected hits
Germans roll dice for 2 submarines in 119 Sea Zone, round 3 : 2/2 hits, 0.33 expected hits
2 submarines owned by the Germans and 2 destroyers owned by the Americans lost in 119 Sea Zone
Americans win, taking 119 Sea Zone from Neutral with 2 bombers, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 14
Casualties for Germans: 5 submarines
Casualties for Americans: 2 destroyers
Battle in Yunnan
Americans attack with 13 bombers
Japanese defend with 1 aaGun, 4 artilleries, 3 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
AA fire in Yunnan : 1/3 hits, 0.50 expected hits
1 bomber owned by the Americans lost in Yunnan
Americans roll dice for 12 bombers in Yunnan, round 2 : 7/12 hits, 8.00 expected hits
Japanese roll dice for 1 aaGun, 4 artilleries, 3 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 4/15 hits, 6.33 expected hits
4 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 aaGun owned by the Japanese and 4 bombers owned by the Americans lost in Yunnan
Americans roll dice for 8 bombers in Yunnan, round 3 : 5/8 hits, 5.33 expected hits
Japanese roll dice for 4 artilleries, 3 fighters and 2 tactical_bombers in Yunnan, round 3 : 4/9 hits, 4.33 expected hits
1 tactical_bomber owned by the Japanese, 4 artilleries owned by the Japanese and 4 bombers owned by the Americans lost in Yunnan
Americans roll dice for 4 bombers in Yunnan, round 4 : 3/4 hits, 2.67 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in Yunnan, round 4 : 1/4 hits, 2.50 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
Americans roll dice for 3 bombers in Yunnan, round 5 : 3/3 hits, 2.00 expected hits
Japanese roll dice for 1 fighter in Yunnan, round 5 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Yunnan
Americans win with 3 bombers remaining. Battle score for attacker is -27
Casualties for Americans: 10 bombers
Casualties for Japanese: 1 aaGun, 4 artilleries, 3 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
Battle in Jehol
Americans attack with 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 2 fighters in Jehol, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Jehol
Americans win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in 5 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 5 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 5 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Manchuria
Americans attack with 2 fighters
Japanese defend with 2 infantry
Americans roll dice for 2 fighters in Manchuria, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Manchuria
Americans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 fighter moved from Jehol to Amur
2 fighters moved from Manchuria to 5 Sea Zone
1 carrier moved from 4 Sea Zone to 5 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 4 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from 5 Sea Zone to Amur
1 fighter moved from Amur to Yenisey
2 bombers moved from Yunnan to Burma
1 bomber moved from Yunnan to Burma
1 artillery and 3 infantry moved from 2 Sea Zone to Alaska
1 armour, 3 artilleries and 4 infantry moved from 101 Sea Zone to Eastern United States
1 mech_infantry moved from Central America to Central United States
1 fighter moved from 19 Sea Zone to 5 Sea Zone
1 fighter moved from Amur to Yenisey
2 bombers moved from 119 Sea Zone to Scotland
Place Units - Americans
1 destroyer and 2 transports placed in 10 Sea Zone
1 armour, 2 infantry and 1 mech_infantry placed in Western United States
3 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 0.83
Americans : 1.17
AA fire in Yunnan : : 0.50
Japanese : -5.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Combat - Chinese
Chinese creates battle in territory Yunnan
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 4 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 cruiser and 4 destroyers moved from 106 Sea Zone to 119 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 101 Sea Zone
1 destroyer moved from 4 Sea Zone to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to 5 Sea Zone
13 bombers moved from Amur to Yunnan
1 fighter moved from Amur to 19 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 10 Sea Zone to 2 Sea Zone
2 bombers moved from Western United States to 119 Sea Zone
2 mech_infantrys moved from Central United States to Eastern United States
2 fighters moved from Amur to Jehol
2 fighters moved from Amur to Manchuria
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 119 Sea Zone
Americans attack with 2 bombers, 1 cruiser and 4 destroyers
Germans defend with 5 submarines
Americans roll dice for 2 bombers, 1 cruiser and 4 destroyers in 119 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits
Germans roll dice for 5 submarines in 119 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits
3 submarines owned by the Germans lost in 119 Sea Zone
Americans roll dice for 2 bombers, 1 cruiser and 4 destroyers in 119 Sea Zone, round 3 : 2/7 hits, 3.17 expected hits
Germans roll dice for 2 submarines in 119 Sea Zone, round 3 : 2/2 hits, 0.33 expected hits
2 submarines owned by the Germans and 2 destroyers owned by the Americans lost in 119 Sea Zone
Americans win, taking 119 Sea Zone from Neutral with 2 bombers, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 14
Casualties for Germans: 5 submarines
Casualties for Americans: 2 destroyers
Battle in Yunnan
Americans attack with 13 bombers
Japanese defend with 1 aaGun, 4 artilleries, 3 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
AA fire in Yunnan : 1/3 hits, 0.50 expected hits
1 bomber owned by the Americans lost in Yunnan
Americans roll dice for 12 bombers in Yunnan, round 2 : 7/12 hits, 8.00 expected hits
Japanese roll dice for 1 aaGun, 4 artilleries, 3 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 4/15 hits, 6.33 expected hits
4 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 aaGun owned by the Japanese and 4 bombers owned by the Americans lost in Yunnan
Americans roll dice for 8 bombers in Yunnan, round 3 : 5/8 hits, 5.33 expected hits
Japanese roll dice for 4 artilleries, 3 fighters and 2 tactical_bombers in Yunnan, round 3 : 4/9 hits, 4.33 expected hits
1 tactical_bomber owned by the Japanese, 4 artilleries owned by the Japanese and 4 bombers owned by the Americans lost in Yunnan
Americans roll dice for 4 bombers in Yunnan, round 4 : 3/4 hits, 2.67 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in Yunnan, round 4 : 1/4 hits, 2.50 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
Americans roll dice for 3 bombers in Yunnan, round 5 : 3/3 hits, 2.00 expected hits
Japanese roll dice for 1 fighter in Yunnan, round 5 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Yunnan
Americans win with 3 bombers remaining. Battle score for attacker is -27
Casualties for Americans: 10 bombers
Casualties for Japanese: 1 aaGun, 4 artilleries, 3 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
Battle in Jehol
Americans attack with 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 2 fighters in Jehol, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Jehol
Americans win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in 5 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 5 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 5 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Manchuria
Americans attack with 2 fighters
Japanese defend with 2 infantry
Americans roll dice for 2 fighters in Manchuria, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Manchuria
Americans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 fighter moved from Jehol to Amur
2 fighters moved from Manchuria to 5 Sea Zone
1 carrier moved from 4 Sea Zone to 5 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 4 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from 5 Sea Zone to Amur
1 fighter moved from Amur to Yenisey
2 bombers moved from Yunnan to Burma
1 bomber moved from Yunnan to Burma
1 artillery and 3 infantry moved from 2 Sea Zone to Alaska
1 armour, 3 artilleries and 4 infantry moved from 101 Sea Zone to Eastern United States
1 mech_infantry moved from Central America to Central United States
1 fighter moved from 19 Sea Zone to 5 Sea Zone
1 fighter moved from Amur to Yenisey
2 bombers moved from 119 Sea Zone to Scotland
Place Units - Americans
1 destroyer and 2 transports placed in 10 Sea Zone
1 armour, 2 infantry and 1 mech_infantry placed in Western United States
3 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Combat - Chinese
Chinese creates battle in territory Yunnan
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 26 PUs;
British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to Scotland
2 artilleries moved from Scotland to United Kingdom
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
British take Libya from Italians
British take Tunisia from Italians
1 artillery and 1 infantry moved from Caucasus to Volgograd
2 mech_infantrys moved from Caucasus to Rostov
2 fighters moved from 99 Sea Zone to Rostov
8 artilleries moved from India to Burma
12 infantry moved from India to Burma
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Brazil to 85 Sea Zone
2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
1 mech_infantry moved from Caucasus to Kazakhstan
Russians take Kazakhstan from Japanese
Combat - British
Battle in Rostov
British attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 mech_infantrys in Rostov, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
British win, taking Rostov from Italians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
British attack with 1 artillery and 1 infantry
Italians defend with 1 factory_minor and 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Volgograd
British roll dice for 1 artillery in Volgograd, round 4 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 mech_infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Volgograd
British win, taking Volgograd from Italians with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Rostov to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Caucasus
1 armour moved from Northwest Persia to Caucasus
1 armour moved from Iraq to Caucasus
1 artillery and 3 infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Alexandria to Egypt
2 infantry moved from 83 Sea Zone to French West Africa
1 fighter moved from Burma to India
1 tactical_bomber moved from Burma to India
Place Units - British
4 infantry placed in United Kingdom
1 artillery and 1 infantry placed in Iraq
1 infantry placed in Persia
1 artillery placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
British collect 35 PUs (2 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.83
British : -1.00
Italians : -0.33
Americans : 1.17
AA fire in Yunnan : : 0.50
Japanese : -5.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
3 infantry moved from Ukraine to Rostov
2 infantry moved from Bryansk to Tambov
1 bomber moved from Western Ukraine to Tambov
1 fighter moved from Southern Italy to Rostov
Combat - Italians
Battle in Tambov
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
Italians win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 1 fighter and 3 infantry
British defend with 2 mech_infantrys
Italians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the British lost in Rostov
Italians roll dice for 1 fighter and 3 infantry in Rostov, round 3 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 3 infantry in Rostov, round 4 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Rostov
Italians win, taking Rostov from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Non Combat Move - Italians
1 fighter moved from Rostov to Bryansk
1 bomber moved from Tambov to Bryansk
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 artillery and 2 infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5,1,1
Italians collect 19 PUs (3 lost to blockades); end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 0.00
Russians : -0.67
Territory Summary for Italians :
Gibraltar : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 6 infantry
Morocco : 1 flag, 1 armour and 1 mech_infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Bryansk : 1 flag, 1 aaGun, 2 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Rostov : 1 flag, 3 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
97 Sea Zone : 6 submarines
Production/PUs Summary :
Germans : 49 / 59
Russians : 20 / 25
Japanese : 65 / 75
Americans : 50 / 75
Chinese : 1 / 3
British : 37 / 41
UK_Pacific : 6 / 6
Italians : 22 / 25
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 162 times
2 was rolled 188 times
3 was rolled 191 times
4 was rolled 191 times
5 was rolled 168 times
6 was rolled 179 times
Average roll : 3.512
Median : 3.000
Variance : 0.719
Standard Deviation : 0.848
Total rolls : 1079
Null / Other
1 was rolled 15 times
2 was rolled 22 times
3 was rolled 18 times
4 was rolled 22 times
5 was rolled 12 times
6 was rolled 16 times
Average roll : 3.400
Median : 3.000
Variance : 0.764
Standard Deviation : 0.874
Total rolls : 105
Germans Combat
1 was rolled 33 times
2 was rolled 33 times
3 was rolled 30 times
4 was rolled 30 times
5 was rolled 28 times
6 was rolled 35 times
Average roll : 3.487
Median : 3.000
Variance : 0.178
Standard Deviation : 0.422
Total rolls : 189
British Combat
1 was rolled 16 times
2 was rolled 26 times
3 was rolled 23 times
4 was rolled 14 times
5 was rolled 18 times
6 was rolled 14 times
Average roll : 3.306
Median : 3.000
Variance : 1.123
Standard Deviation : 1.060
Total rolls : 111
Italians Combat
1 was rolled 23 times
2 was rolled 16 times
3 was rolled 23 times
4 was rolled 17 times
5 was rolled 27 times
6 was rolled 16 times
Average roll : 3.467
Median : 3.000
Variance : 0.887
Standard Deviation : 0.942
Total rolls : 122
Americans Combat
1 was rolled 15 times
2 was rolled 22 times
3 was rolled 18 times
4 was rolled 22 times
5 was rolled 12 times
6 was rolled 16 times
Average roll : 3.400
Median : 3.000
Variance : 0.764
Standard Deviation : 0.874
Total rolls : 105
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 36 times
2 was rolled 32 times
3 was rolled 43 times
4 was rolled 39 times
5 was rolled 32 times
6 was rolled 39 times
Average roll : 3.525
Median : 3.000
Variance : 0.431
Standard Deviation : 0.657
Total rolls : 221
French Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.517
Median : 4.000
Variance : 0.887
Standard Deviation : 0.942
Total rolls : 29
ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.800
Median : 4.500
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Chinese Combat
1 was rolled 5 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 20 times
5 was rolled 19 times
6 was rolled 22 times
Average roll : 4.021
Median : 4.000
Variance : 1.905
Standard Deviation : 1.380
Total rolls : 97
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.000
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 10
Russians Combat
1 was rolled 8 times
2 was rolled 14 times
3 was rolled 11 times
4 was rolled 12 times
5 was rolled 8 times
6 was rolled 14 times
Average roll : 3.597
Median : 4.000
Variance : 0.558
Standard Deviation : 0.747
Total rolls : 67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Caucasus: 3 fighters
EDIT: Adding units owned by ANZAC to Russia: 3 fighters
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Caucasus: 3 fighters
EDIT: Adding units owned by ANZAC to Russia: 3 fighters
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 119 Sea Zone
1 bomber moved from Western Germany to United Kingdom
3 mech_infantrys moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 artillery and 1 infantry moved from Bryansk to Smolensk
2 fighters and 1 tactical_bomber moved from Bryansk to Smolensk
7 mech_infantrys moved from Eastern Poland to Bryansk
1 artillery moved from Novgorod to Archangel
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Battle in 119 Sea Zone
Germans attack with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 cruiser and 2 destroyers
Germans roll dice for 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
Americans roll dice for 1 cruiser and 2 destroyers in 119 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 119 Sea Zone
Germans roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 cruiser and 1 destroyer in 119 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 119 Sea Zone
Germans win, taking 119 Sea Zone from Americans with 1 carrier, 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 cruiser, 1 destroyer and 1 fighter
Casualties for Americans: 1 cruiser and 2 destroyers
Battle in Volgograd
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery; Russians defend with 1 factory_minor
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Smolensk
Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 fighters moved from Smolensk to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from Western Germany to 119 Sea Zone
1 mech_infantry moved from Poland to Belarus
Place Units - Germans
1 destroyer placed in 112 Sea Zone
2 fighters placed in Western Germany
1 infantry and 2 mech_infantrys placed in Novgorod
5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,1,5,4,3,6,5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 48 PUs (4 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -2.17
Americans : 1.00
Russians : 0.00
AA fire in United Kingdom : : -0.17
Territory Summary for Germans :
Gibraltar : 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 6 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Germany : 1 factory_major and 5 mech_infantrys
Belarus : 1 flag, 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 3 aaGuns, 10 armour, 2 artilleries, 3 bombers, 3 fighters, 23 infantry, 34 mech_infantrys and 2 tactical_bombers
Nenetsia : 1 flag, 1 infantry
Archangel : 1 flag, 1 artillery
Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Smolensk : 1 flag, 1 artillery
112 Sea Zone : 1 destroyer and 5 transports
119 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 52 / 63
Russians : 17 / 25
Japanese : 65 / 75
Americans : 50 / 75
Chinese : 1 / 3
British : 37 / 41
UK_Pacific : 6 / 6
Italians : 22 / 25
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 157 times
2 was rolled 187 times
3 was rolled 193 times
4 was rolled 190 times
5 was rolled 172 times
6 was rolled 186 times
Average roll : 3.545
Median : 4.000
Variance : 0.870
Standard Deviation : 0.933
Total rolls : 1085
Null / Other
1 was rolled 8 times
2 was rolled 15 times
3 was rolled 12 times
4 was rolled 14 times
5 was rolled 8 times
6 was rolled 15 times
Average roll : 3.611
Median : 4.000
Variance : 0.761
Standard Deviation : 0.872
Total rolls : 72
Germans Combat
1 was rolled 33 times
2 was rolled 37 times
3 was rolled 34 times
4 was rolled 33 times
5 was rolled 32 times
6 was rolled 39 times
Average roll : 3.534
Median : 3.500
Variance : 0.180
Standard Deviation : 0.425
Total rolls : 208
British Combat
1 was rolled 18 times
2 was rolled 26 times
3 was rolled 25 times
4 was rolled 16 times
5 was rolled 20 times
6 was rolled 16 times
Average roll : 3.347
Median : 3.000
Variance : 0.807
Standard Deviation : 0.898
Total rolls : 121
Italians Combat
1 was rolled 23 times
2 was rolled 16 times
3 was rolled 23 times
4 was rolled 17 times
5 was rolled 27 times
6 was rolled 16 times
Average roll : 3.467
Median : 3.000
Variance : 0.887
Standard Deviation : 0.942
Total rolls : 122
Americans Combat
1 was rolled 14 times
2 was rolled 23 times
3 was rolled 18 times
4 was rolled 22 times
5 was rolled 13 times
6 was rolled 16 times
Average roll : 3.425
Median : 3.000
Variance : 0.813
Standard Deviation : 0.901
Total rolls : 106
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 37 times
2 was rolled 32 times
3 was rolled 43 times
4 was rolled 39 times
5 was rolled 32 times
6 was rolled 39 times
Average roll : 3.514
Median : 3.000
Variance : 0.425
Standard Deviation : 0.652
Total rolls : 222
French Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.517
Median : 4.000
Variance : 0.887
Standard Deviation : 0.942
Total rolls : 29
ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.000
Median : 5.000
Variance : 0.569
Standard Deviation : 0.755
Total rolls : 13
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Chinese Combat
1 was rolled 5 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 20 times
5 was rolled 19 times
6 was rolled 22 times
Average roll : 4.021
Median : 4.000
Variance : 1.905
Standard Deviation : 1.380
Total rolls : 97
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.000
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 10
Russians Combat
1 was rolled 8 times
2 was rolled 15 times
3 was rolled 12 times
4 was rolled 14 times
5 was rolled 8 times
6 was rolled 15 times
Average roll : 3.611
Median : 4.000
Variance : 0.761
Standard Deviation : 0.872
Total rolls : 72