Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 3 bombers, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
6 bombers moved from Western United States to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 8 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
7 fighters and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
7 bombers moved from Soviet Far East to Japan
1 submarine moved from 88 Sea Zone to 92 Sea Zone
Combat - Americans
Air Battle in Japan
Americans attacks with 7 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
AA fire in Japan : 2/5 hits, 0.83 expected hits
2 bombers killed by AA
AA fire in Japan : 0/1 hits, 0.17 expected hits
Bombing raid in Japan rolls: 4,4,4 and causes: 12 damage to unit: factory_major
Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Japan causes 15 damage total. Damaged units is as follows: factory_major = 12, airfield = 3
Battle in 92 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Korea
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun and 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Korea, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
6 bombers, 7 fighters and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
4 bombers moved from Japan to Soviet Far East
1 fighter moved from Western United States to Soviet Far East
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 8 Sea Zone to 4 Sea Zone
1 infantry moved from British Columbia to Alaska
2 aaGuns moved from British Columbia to Alaska
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
1 submarine moved from 88 Sea Zone to 92 Sea Zone
Place Units - Americans
3 bombers placed in Western United States
1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 1 factory_minor and 6 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 mech_infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour, 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 armour moved from Egypt to Tobruk
1 artillery and 1 infantry moved from Alexandria to Tobruk
1 fighter moved from French Central Africa to 98 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Egypt
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 83 Sea Zone to 85 Sea Zone
1 armour moved from Belgian Congo to Egypt
1 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Persia to Caucasus
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Burma to India
Combat - British
Non Combat Move - British
1 armour, 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Eire to Scotland
1 infantry moved from Scotland to United Kingdom
Place Units - British
1 factory_minor placed in Egypt
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,4,5,3,3,1,6,5,1
British collect 33 PUs (2 lost to blockades); end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
AA fire in Japan : : 1.83
Americans : 0.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
3 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Eastern Poland to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 3 mech_infantrys in Rostov, round 2 : 2/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Western Ukraine
4 submarines moved from 97 Sea Zone to 99 Sea Zone
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Ukraine
1 artillery placed in Southern Italy
2 submarines placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 0.83
Russians : 0.67
Territory Summary for Italians :
Gibraltar : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 6 infantry
Morocco : 1 flag, 1 armour and 1 mech_infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Rostov : 1 flag, 2 mech_infantrys
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 1 aaGun, 2 armour, 1 bomber, 1 infantry and 1 mech_infantry
99 Sea Zone : 4 submarines
97 Sea Zone : 2 submarines
Production/PUs Summary :
Germans : 48 / 61
Russians : 23 / 35
Japanese : 62 / 73
Americans : 53 / 78
Chinese : 1 / 2
British : 35 / 36
UK_Pacific : 6 / 6
Italians : 22 / 27
ANZAC : 10 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 99 times
2 was rolled 111 times
3 was rolled 127 times
4 was rolled 119 times
5 was rolled 104 times
6 was rolled 116 times
Average roll : 3.541
Median : 4.000
Variance : 0.772
Standard Deviation : 0.879
Total rolls : 676
Null / Other
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.556
Median : 4.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18
Germans Combat
1 was rolled 25 times
2 was rolled 24 times
3 was rolled 25 times
4 was rolled 24 times
5 was rolled 20 times
6 was rolled 27 times
Average roll : 3.490
Median : 3.000
Variance : 0.186
Standard Deviation : 0.432
Total rolls : 145
British Combat
1 was rolled 10 times
2 was rolled 19 times
3 was rolled 17 times
4 was rolled 12 times
5 was rolled 13 times
6 was rolled 8 times
Average roll : 3.291
Median : 3.000
Variance : 1.113
Standard Deviation : 1.055
Total rolls : 79
Italians Combat
1 was rolled 14 times
2 was rolled 11 times
3 was rolled 19 times
4 was rolled 9 times
5 was rolled 19 times
6 was rolled 12 times
Average roll : 3.524
Median : 3.000
Variance : 1.060
Standard Deviation : 1.030
Total rolls : 84
Americans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.391
Median : 3.000
Variance : 0.674
Standard Deviation : 0.821
Total rolls : 23
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 26 times
2 was rolled 21 times
3 was rolled 28 times
4 was rolled 25 times
5 was rolled 17 times
6 was rolled 26 times
Average roll : 3.448
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 143
French Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.370
Median : 4.000
Variance : 1.135
Standard Deviation : 1.065
Total rolls : 27
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.857
Median : 4.000
Variance : 0.139
Standard Deviation : 0.373
Total rolls : 7
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Chinese Combat
1 was rolled 5 times
2 was rolled 14 times
3 was rolled 16 times
4 was rolled 19 times
5 was rolled 19 times
6 was rolled 22 times
Average roll : 4.042
Median : 4.000
Variance : 1.902
Standard Deviation : 1.379
Total rolls : 95
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.000
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 10
Russians Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 8 times
6 was rolled 9 times
Average roll : 3.719
Median : 4.000
Variance : 1.785
Standard Deviation : 1.336
Total rolls : 32
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from New South Wales to Queensland
2 aaGuns, 1 armour, 1 artillery and 3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from New South Wales to Queensland
2 aaGuns, 1 armour, 1 artillery and 3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
Combat - French
Battle in 99 Sea Zone
French attack with 1 destroyer
Italians defend with 4 submarines
French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 4 submarines in 99 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
French roll dice for 1 destroyer in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 4 submarines in 99 Sea Zone, round 3 : 1/4 hits, 0.67 expected hits
1 destroyer owned by the French lost in 99 Sea Zone
Italians win with 4 submarines remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.33
French : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Combat Hit Differential Summary :
sorry forgot to post before clicking completing turn, so the saved game is on russias purchase. no biggie but my bad
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
Combat - Russians
Battle in Kazakhstan
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Kazakhstan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
4 aaGuns, 3 armour, 13 artilleries, 2 fighters, 46 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
1 infantry moved from Amur to Korea
3 infantry moved from Siberia to Amur
5 infantry moved from Soviet Far East to Siberia
2 aaGuns moved from Soviet Far East to Siberia
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Russians : 0.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 12x factory_major, 3x airfield; Remaining resources: 58 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 1 factory_minor, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from Yunnan to Korea
2 fighters and 1 tactical_bomber moved from Japan to Korea
1 infantry moved from Manchuria to Korea
1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
1 fighter and 1 tactical_bomber moved from Yunnan to Kazakhstan
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Hopei to Kansu
1 fighter moved from Kiangsi to Japan
1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 fighter moved from Yunnan to Kansu
1 artillery and 1 infantry moved from Kwangsi to Yunnan
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 2 submarines and 2 transports
2 submarines owned by the Americans Submerged
2 transports owned by the Americans lost in 6 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Kansu
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 3 infantry in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Japanese roll dice for 1 fighter and 1 infantry in Kazakhstan, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 4 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 infantry remaining. Battle score for attacker is -15
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Russians: 3 infantry
Battle in Korea
Japanese attack with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 3 infantry; Russians defend with 1 infantry
Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Korea, round 2 : 3/6 hits, 3.17 expected hits
Americans roll dice for 1 artillery and 4 infantry in Korea, round 2 : 4/5 hits, 1.67 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 bomber owned by the Japanese and 3 infantry owned by the Americans lost in Korea
Japanese roll dice for 1 bomber and 1 infantry in Korea, round 3 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Korea, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Korea
Japanese roll dice for 1 infantry in Korea, round 4 : 1/1 hits, 0.17 expected hits
Americans roll dice for 1 artillery in Korea, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 infantry remaining. Battle score for attacker is -39
Casualties for Japanese: 2 bombers, 2 fighters and 1 tactical_bomber
Casualties for Americans: 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from 6 Sea Zone to Japan
1 artillery and 4 infantry moved from 36 Sea Zone to Kwangsi
1 armour and 1 marine moved from 36 Sea Zone to Kwangsi
1 fighter moved from Kansu to Shensi
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kweichow to Suiyuyan
1 mech_infantry moved from Yunnan to Hopei
1 mech_infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kweichow to Shensi
1 infantry moved from Yunnan to Kweichow
Place Units - Japanese
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 artillery and 3 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,6,6
Japanese collect 64 PUs (3 lost to blockades); end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : 2.33
Chinese : 0.67
Russians : 1.00
Japanese : 0.50
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 armour, 2 artilleries, 5 infantry and 1 marine
Korea : 1 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 4 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 fighter and 1 mech_infantry
Yunnan : 1 flag, 1 aaGun, 4 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 mech_infantry
Kansu : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 mech_infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 artillery and 2 infantry
Shan State : 1 flag, 2 artilleries and 2 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Kazakhstan : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
43 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 6 destroyers, 5 fighters, 3 tactical_bombers and 4 transports
39 Sea Zone : 1 submarine
5 Sea Zone : 1 submarine
Urals : 1 flag, 1 infantry
Novosibirsk : 1 flag
Production/PUs Summary :
Germans : 51 / 59
Russians : 21 / 27
Japanese : 67 / 72
Americans : 50 / 78
Chinese : 0 / 2
British : 33 / 36
UK_Pacific : 6 / 6
Italians : 22 / 27
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 113 times
2 was rolled 127 times
3 was rolled 146 times
4 was rolled 134 times
5 was rolled 110 times
6 was rolled 136 times
Average roll : 3.534
Median : 3.000
Variance : 1.272
Standard Deviation : 1.128
Total rolls : 766
Null / Other
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.429
Median : 3.000
Variance : 0.848
Standard Deviation : 0.921
Total rolls : 35
Germans Combat
1 was rolled 29 times
2 was rolled 25 times
3 was rolled 27 times
4 was rolled 26 times
5 was rolled 24 times
6 was rolled 31 times
Average roll : 3.519
Median : 3.500
Variance : 0.211
Standard Deviation : 0.460
Total rolls : 162
British Combat
1 was rolled 10 times
2 was rolled 19 times
3 was rolled 19 times
4 was rolled 12 times
5 was rolled 13 times
6 was rolled 8 times
Average roll : 3.284
Median : 3.000
Variance : 1.319
Standard Deviation : 1.148
Total rolls : 81
Italians Combat
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 21 times
4 was rolled 11 times
5 was rolled 19 times
6 was rolled 14 times
Average roll : 3.533
Median : 3.000
Variance : 0.850
Standard Deviation : 0.922
Total rolls : 92
Americans Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.429
Median : 3.000
Variance : 0.848
Standard Deviation : 0.921
Total rolls : 35
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 31 times
2 was rolled 24 times
3 was rolled 31 times
4 was rolled 31 times
5 was rolled 19 times
6 was rolled 29 times
Average roll : 3.424
Median : 3.000
Variance : 0.753
Standard Deviation : 0.868
Total rolls : 165
French Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.517
Median : 4.000
Variance : 0.887
Standard Deviation : 0.942
Total rolls : 29
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.857
Median : 4.000
Variance : 0.139
Standard Deviation : 0.373
Total rolls : 7
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Chinese Combat
1 was rolled 5 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 19 times
5 was rolled 19 times
6 was rolled 22 times
Average roll : 4.021
Median : 4.000
Variance : 1.853
Standard Deviation : 1.361
Total rolls : 96
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.000
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 10
Russians Combat
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 2 times
6 was rolled 11 times
Average roll : 3.659
Median : 4.000
Variance : 1.171
Standard Deviation : 1.082
Total rolls : 41
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 3 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Central America to 89 Sea Zone
1 artillery moved from Central America to 89 Sea Zone
2 infantry moved from Central America to 89 Sea Zone
1 armour, 1 artillery, 1 cruiser, 3 destroyers, 2 infantry and 2 transports moved from 89 Sea Zone to 106 Sea Zone
Americans take 106 Sea Zone from Germans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
10 bombers, 8 fighters and 1 tactical_bomber moved from Soviet Far East to Korea
1 destroyer moved from 8 Sea Zone to 4 Sea Zone
2 submarines moved from 92 Sea Zone to 93 Sea Zone
2 mech_infantrys moved from Central America to Central United States
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Korea
Americans attack with 10 bombers, 8 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 10 bombers, 8 fighters and 1 tactical_bomber in Korea, round 2 : 15/19 hits, 11.33 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Americans win, taking 6 Sea Zone from Japanese with 10 bombers, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
10 bombers, 8 fighters and 1 tactical_bomber moved from Korea to Amur
3 bombers moved from Western United States to Amur
Place Units - Americans
1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
2 bombers placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : 3.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 3 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Central America to 89 Sea Zone
1 artillery moved from Central America to 89 Sea Zone
2 infantry moved from Central America to 89 Sea Zone
1 armour, 1 artillery, 1 cruiser, 3 destroyers, 2 infantry and 2 transports moved from 89 Sea Zone to 106 Sea Zone
Americans take 106 Sea Zone from Germans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
10 bombers, 8 fighters and 1 tactical_bomber moved from Soviet Far East to Korea
1 destroyer moved from 8 Sea Zone to 4 Sea Zone
2 submarines moved from 92 Sea Zone to 93 Sea Zone
2 mech_infantrys moved from Central America to Central United States
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Korea
Americans attack with 10 bombers, 8 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 10 bombers, 8 fighters and 1 tactical_bomber in Korea, round 2 : 15/19 hits, 11.33 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Americans win, taking 6 Sea Zone from Japanese with 10 bombers, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
10 bombers, 8 fighters and 1 tactical_bomber moved from Korea to Amur
3 bombers moved from Western United States to Amur
Place Units - Americans
1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
2 bombers placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British repair damage of 16x factory_major; Remaining resources: 20 PUs;
British buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
2 artilleries and 6 infantry moved from United Kingdom to Scotland
4 infantry moved from United Kingdom to Scotland
1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
Italians defend with 4 submarines
British roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 99 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits
Italians roll dice for 4 submarines in 99 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
4 submarines owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Neutral with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 24
Casualties for Italians: 4 submarines
Battle in Scotland
British attack with 2 artilleries and 10 infantry
Germans defend with 1 airfield, 3 artilleries and 3 infantry
British roll dice for 2 artilleries and 10 infantry in Scotland, round 2 : 6/12 hits, 2.67 expected hits
Germans roll dice for 3 artilleries and 3 infantry in Scotland, round 2 : 1/6 hits, 2.00 expected hits
3 artilleries owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British win, taking Scotland from Germans with 2 artilleries and 9 infantry remaining. Battle score for attacker is 18
Casualties for British: 1 infantry
Casualties for Germans: 3 artilleries and 3 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Egypt
1 artillery and 1 infantry moved from Tobruk to Alexandria
3 mech_infantrys moved from Persia to Caucasus
5 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Trans-Jordan to Northwest Persia
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Egypt
Place Units - British
2 artilleries and 4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,4,1,2,4,5,6
British collect 27 PUs (8 lost to blockades); end with 27 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -1.00
British : 2.67
Italians : 0.33
Americans : 3.67
Japanese : -0.33
@dawgoneit i’m leaving next Wednesday for a week. going camping. real camping with a tent and no electric. the way i like it. roughing it for sure.
@dawgoneit this Wednesday
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Rostov to Volgograd
1 bomber moved from Western Ukraine to Volgograd
3 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 3 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 infantry and 1 mech_infantry in Bryansk, round 2 : 1/4 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Volgograd
Italians win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Volgograd to Western Ukraine
1 aaGun moved from Western Ukraine to Bryansk
2 armour moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
Place Units - Italians
3 submarines placed in 97 Sea Zone
3 infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,1,6
Italians collect 22 PUs (3 lost to blockades); end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 1.33
Russians : 1.33
Territory Summary for Italians :
Gibraltar : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 6 infantry
Morocco : 1 flag, 1 armour and 1 mech_infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Bryansk : 1 flag, 1 aaGun, 2 armour, 3 infantry and 1 mech_infantry
Rostov : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 1 bomber
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
97 Sea Zone : 5 submarines
Production/PUs Summary :
Germans : 49 / 59
Russians : 18 / 27
Japanese : 67 / 72
Americans : 50 / 75
Chinese : 0 / 2
British : 35 / 30
UK_Pacific : 6 / 9
Italians : 25 / 27
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 128 times
2 was rolled 149 times
3 was rolled 156 times
4 was rolled 146 times
5 was rolled 120 times
6 was rolled 146 times
Average roll : 3.496
Median : 3.000
Variance : 1.124
Standard Deviation : 1.060
Total rolls : 845
Null / Other
1 was rolled 6 times
2 was rolled 15 times
3 was rolled 11 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.278
Median : 3.000
Variance : 1.434
Standard Deviation : 1.197
Total rolls : 54
Germans Combat
1 was rolled 30 times
2 was rolled 25 times
3 was rolled 28 times
4 was rolled 27 times
5 was rolled 26 times
6 was rolled 32 times
Average roll : 3.536
Median : 4.000
Variance : 0.204
Standard Deviation : 0.451
Total rolls : 168
British Combat
1 was rolled 15 times
2 was rolled 25 times
3 was rolled 21 times
4 was rolled 13 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.265
Median : 3.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 102
Italians Combat
1 was rolled 19 times
2 was rolled 13 times
3 was rolled 22 times
4 was rolled 13 times
5 was rolled 21 times
6 was rolled 15 times
Average roll : 3.476
Median : 3.000
Variance : 0.792
Standard Deviation : 0.890
Total rolls : 103
Americans Combat
1 was rolled 6 times
2 was rolled 15 times
3 was rolled 11 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.278
Median : 3.000
Variance : 1.434
Standard Deviation : 1.197
Total rolls : 54
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 31 times
2 was rolled 24 times
3 was rolled 31 times
4 was rolled 31 times
5 was rolled 19 times
6 was rolled 30 times
Average roll : 3.440
Median : 3.000
Variance : 0.772
Standard Deviation : 0.878
Total rolls : 166
French Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.517
Median : 4.000
Variance : 0.887
Standard Deviation : 0.942
Total rolls : 29
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.857
Median : 4.000
Variance : 0.139
Standard Deviation : 0.373
Total rolls : 7
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Chinese Combat
1 was rolled 5 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 19 times
5 was rolled 19 times
6 was rolled 22 times
Average roll : 4.021
Median : 4.000
Variance : 1.853
Standard Deviation : 1.361
Total rolls : 96
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.000
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 10
Russians Combat
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 2 times
6 was rolled 11 times
Average roll : 3.558
Median : 3.000
Variance : 1.115
Standard Deviation : 1.056
Total rolls : 43
im jelly:} have fun:+1:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from India to Caucasus
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from India to Caucasus
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 cruiser, 1 fighter, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 artillery and 1 infantry moved from Belarus to Smolensk
2 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 11 infantry moved from Belarus to Bryansk
2 infantry moved from Rostov to Tambov
3 fighters moved from Western Ukraine to Tambov
3 bombers and 1 tactical_bomber moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Smolensk
4 submarines moved from 109 Sea Zone to 119 Sea Zone
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
scramble orders in moscow sir