@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 6 bombers and 1 fighter; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour and 2 mech_infantrys moved from Central United States to Central America
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
2 submarines moved from 101 Sea Zone to 88 Sea Zone
5 bombers moved from Midway to Japan
3 fighters and 1 tactical_bomber moved from Midway to Soviet Far East
3 bombers moved from Western United States to Soviet Far East
4 fighters moved from 25 Sea Zone to Soviet Far East
1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to Central America
1 artillery, 1 cruiser, 2 destroyers, 3 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 3 infantry moved from 89 Sea Zone to Central America
1 destroyer and 1 submarine moved from 30 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 25 Sea Zone to 8 Sea Zone
Combat - Americans
Air Battle in Japan
Americans attacks with 5 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 1/4 hits, 0.67 expected hits
1 bomber killed by AA
AA fire in Japan : 0/1 hits, 0.17 expected hits
Bombing raid in Japan rolls: 4,8,7 and causes: 19 damage to unit: factory_major
Bombing raid in Japan rolls: 7 and causes: 6 damage to unit: airfield
Bombing raid in Japan causes 25 damage total. Damaged units is as follows: factory_major = 19, airfield = 6
Battle in 89 Sea Zone
Americans attack with 1 cruiser, 3 destroyers and 2 transports
Germans defend with 1 transport
1 transport owned by the Germans lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Neutral with 1 cruiser, 3 destroyers and 2 transports remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Central America
Americans attack with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Germans defend with 1 mech_infantry
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Central America, round 2 : 0/8 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Central America, round 3 : 2/8 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Central America, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Central America
Americans win, taking Central America from Germans with 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Americans
4 bombers moved from Japan to Soviet Far East
1 mech_infantry moved from Western United States to Alaska
1 infantry moved from Western United States to British Columbia
2 aaGuns moved from Western United States to British Columbia
Place Units - Americans
6 bombers and 1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Purchase Units - British
British buy 1 factory_minor and 6 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 81 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Malta
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Alexandria
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from Union of South Africa to Egypt
1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from West India to Burma
1 fighter moved from India to 37 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 fighter moved from Suriname to French Central Africa
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Italians defend with 1 battleship, 2 cruisers and 1 transport
British roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 96 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the British
1 transport owned by the Italians, 2 cruisers owned by the Italians, 1 bomber owned by the British and 1 battleship owned by the Italians lost in 96 Sea Zone
British win with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 39
Casualties for British: 1 bomber
Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
Battle in Malta
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Malta, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Malta, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Malta, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Malta
British roll dice for 1 armour, 1 artillery and 2 infantry in Malta, round 4 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Malta, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Malta
British win, taking Malta from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 3 : 3/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 37 Sea Zone
British attack with 2 fighters
Japanese defend with 1 destroyer, 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
British roll dice for 2 fighters in 37 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 37 Sea Zone
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 12
Casualties for British: 1 fighter
Casualties for Japanese: 1 destroyer and 2 transports
Non Combat Move - British
1 fighter moved from 37 Sea Zone to Java
1 artillery and 1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 fighter and 1 tactical_bomber moved from Burma to India
Place Units - British
1 factory_minor placed in Iraq
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 83 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by British to 83 Sea Zone: 1 transport
EDIT: Adding units owned by British to French West Africa: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3,3,3,5,2,5,5,3,2,3,5,4,2
British collect 33 PUs (2 lost to blockades); end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Germans : 0.33
British : 2.50
Italians : -1.00
AA fire in Japan : : 0.17
Americans : -2.00
Chinese : -1.00
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
1 submarine moved from 99 Sea Zone to 97 Sea Zone
2 mech_infantrys moved from Romania to Bessarabia
2 mech_infantrys moved from Bessarabia to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
2 armour, 1 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Poland to Ukraine
Combat - Italians
Battle in Western Ukraine
Italians attack with 2 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Italians attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 bomber and 3 mech_infantrys in Ukraine, round 2 : 0/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 3 mech_infantrys in Ukraine, round 3 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Ukraine to Eastern Poland
1 aaGun moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 armour and 1 mech_infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
1 infantry placed in Southern Italy
3 submarines placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -1.67
Russians : -1.00
Territory Summary for Italians :
Gibraltar : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 6 infantry
Morocco : 1 flag, 1 armour and 1 mech_infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 aaGun and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Eastern Poland : 1 flag, 1 bomber
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag, 1 aaGun, 2 armour, 1 infantry and 1 mech_infantry
97 Sea Zone : 4 submarines
92 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 44 / 49
Russians : 31 / 46
Japanese : 52 / 56
Americans : 50 / 75
Chinese : 1 / 1
British : 35 / 36
UK_Pacific : 6 / 9
Italians : 20 / 25
ANZAC : 18 / 27
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 84 times
2 was rolled 94 times
3 was rolled 112 times
4 was rolled 106 times
5 was rolled 94 times
6 was rolled 96 times
Average roll : 3.546
Median : 4.000
Variance : 0.840
Standard Deviation : 0.916
Total rolls : 586
Null / Other
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.875
Median : 5.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 8
Germans Combat
1 was rolled 18 times
2 was rolled 16 times
3 was rolled 19 times
4 was rolled 18 times
5 was rolled 13 times
6 was rolled 19 times
Average roll : 3.476
Median : 3.000
Variance : 0.263
Standard Deviation : 0.513
Total rolls : 103
British Combat
1 was rolled 10 times
2 was rolled 19 times
3 was rolled 17 times
4 was rolled 12 times
5 was rolled 13 times
6 was rolled 8 times
Average roll : 3.291
Median : 3.000
Variance : 1.113
Standard Deviation : 1.055
Total rolls : 79
Italians Combat
1 was rolled 13 times
2 was rolled 10 times
3 was rolled 17 times
4 was rolled 9 times
5 was rolled 19 times
6 was rolled 12 times
Average roll : 3.587
Median : 3.500
Variance : 0.979
Standard Deviation : 0.989
Total rolls : 80
Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.444
Median : 3.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 24 times
2 was rolled 21 times
3 was rolled 28 times
4 was rolled 24 times
5 was rolled 17 times
6 was rolled 23 times
Average roll : 3.423
Median : 3.000
Variance : 0.491
Standard Deviation : 0.701
Total rolls : 137
French Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.370
Median : 4.000
Variance : 1.135
Standard Deviation : 1.065
Total rolls : 27
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 0.208
Standard Deviation : 0.456
Total rolls : 5
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Chinese Combat
1 was rolled 5 times
2 was rolled 14 times
3 was rolled 16 times
4 was rolled 19 times
5 was rolled 19 times
6 was rolled 22 times
Average roll : 4.042
Median : 4.000
Variance : 1.902
Standard Deviation : 1.379
Total rolls : 95
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.000
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 10
Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 1.683
Standard Deviation : 1.297
Total rolls : 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 62 Sea Zone to New South Wales
2 aaGuns, 1 artillery and 1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 armour and 2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 62 Sea Zone to New South Wales
2 aaGuns, 1 artillery and 1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 armour and 2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Germans
3 infantry moved from Eastern Poland to Baltic States
9 infantry moved from Karelia to Novgorod
5 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Baltic States
2 fighters moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
3 infantry moved from Bessarabia to Ukraine
6 armour, 2 artilleries, 13 infantry and 18 mech_infantrys moved from Eastern Poland to Western Ukraine
3 armour moved from Bessarabia to Rostov
Germans take Rostov from Russians
3 armour moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Bessarabia to Western Ukraine
3 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Holland Belgium to Eastern Poland
1 destroyer moved from 119 Sea Zone to 112 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 119 Sea Zone to 112 Sea Zone
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/3 hits, 0.50 expected hits
Bombing raid in United Kingdom rolls: 6,6,8 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Battle in Belarus
Germans attack with 1 artillery, 2 fighters and 5 infantry
Russians defend with 4 infantry
Germans roll dice for 1 artillery, 2 fighters and 5 infantry in Belarus, round 2 : 2/8 hits, 2.33 expected hits
Russians roll dice for 4 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Belarus, round 3 : 2/6 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 4 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/6 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Novgorod
Germans attack with 9 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 9 infantry in Novgorod, round 2 : 0/9 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 9 infantry in Novgorod, round 3 : 1/9 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Baltic States to Western Ukraine
2 fighters moved from Belarus to Western Ukraine
1 fighter moved from Baltic States to Western Ukraine
3 bombers moved from United Kingdom to Germany
3 aaGuns moved from Eastern Poland to Western Ukraine
Place Units - Germans
1 submarine and 3 transports placed in 112 Sea Zone
3 artilleries and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 50 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -1.50
Russians : 0.67
AA fire in United Kingdom : : -0.50
Territory Summary for Germans :
Gibraltar : 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Germany : 3 bombers and 1 factory_major
Belarus : 1 flag, 1 artillery and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 artillery and 2 infantry
Rostov : 1 flag, 3 armour
Eastern Poland : 1 armour, 9 mech_infantrys and 1 tactical_bomber
Ukraine : 3 infantry
Western Ukraine : 3 aaGuns, 9 armour, 2 artilleries, 3 fighters, 13 infantry, 19 mech_infantrys and 1 tactical_bomber
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
112 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
119 Sea Zone : 1 cruiser and 4 submarines
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 50 / 61
Russians : 25 / 46
Japanese : 52 / 56
Americans : 50 / 75
Chinese : 1 / 1
British : 35 / 36
UK_Pacific : 6 / 9
Italians : 20 / 25
ANZAC : 18 / 25
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 93 times
2 was rolled 106 times
3 was rolled 125 times
4 was rolled 123 times
5 was rolled 102 times
6 was rolled 108 times
Average roll : 3.546
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 657
Null / Other
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.609
Median : 4.000
Variance : 0.674
Standard Deviation : 0.821
Total rolls : 23
Germans Combat
1 was rolled 23 times
2 was rolled 24 times
3 was rolled 25 times
4 was rolled 26 times
5 was rolled 20 times
6 was rolled 26 times
Average roll : 3.514
Median : 3.500
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 144
British Combat
1 was rolled 10 times
2 was rolled 20 times
3 was rolled 17 times
4 was rolled 12 times
5 was rolled 14 times
6 was rolled 9 times
Average roll : 3.329
Median : 3.000
Variance : 1.103
Standard Deviation : 1.050
Total rolls : 82
Italians Combat
1 was rolled 13 times
2 was rolled 10 times
3 was rolled 17 times
4 was rolled 9 times
5 was rolled 19 times
6 was rolled 12 times
Average roll : 3.587
Median : 3.500
Variance : 0.979
Standard Deviation : 0.989
Total rolls : 80
Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.444
Median : 3.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 24 times
2 was rolled 21 times
3 was rolled 28 times
4 was rolled 24 times
5 was rolled 17 times
6 was rolled 23 times
Average roll : 3.423
Median : 3.000
Variance : 0.491
Standard Deviation : 0.701
Total rolls : 137
French Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.370
Median : 4.000
Variance : 1.135
Standard Deviation : 1.065
Total rolls : 27
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 0.208
Standard Deviation : 0.456
Total rolls : 5
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Chinese Combat
1 was rolled 5 times
2 was rolled 14 times
3 was rolled 16 times
4 was rolled 19 times
5 was rolled 19 times
6 was rolled 22 times
Average roll : 4.042
Median : 4.000
Variance : 1.902
Standard Deviation : 1.379
Total rolls : 95
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.000
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 10
Russians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.609
Median : 4.000
Variance : 0.674
Standard Deviation : 0.821
Total rolls : 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Volgograd to Rostov
1 infantry moved from Bryansk to Rostov
2 fighters and 1 tactical_bomber moved from Bryansk to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 armour
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 2/6 hits, 2.17 expected hits
Germans roll dice for 3 armour in Rostov, round 2 : 2/3 hits, 1.50 expected hits
2 infantry owned by the Russians and 2 armour owned by the Germans lost in Rostov
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 2 infantry
Casualties for Germans: 3 armour
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Bryansk
1 artillery and 9 infantry moved from Russia to Bryansk
Place Units - Russians
1 armour, 4 artilleries and 5 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese repair damage of 19x factory_major, 6x airfield; Remaining resources: 31 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
2 destroyers moved from 43 Sea Zone to 36 Sea Zone
1 armour and 2 infantry moved from Philippines to 35 Sea Zone
1 armour, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Malaya to Shan State
2 artilleries and 2 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to 36 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
1 fighter moved from Kiangsi to 36 Sea Zone
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 fighter moved from Paulau Island to Kiangsi
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in Sumatra
Battle in Celebes
Battle in Java
Japanese attack with 1 armour, 1 artillery and 3 infantry
British defend with 1 fighter; ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Java, round 2 : 2/5 hits, 1.50 expected hits
ANZAC roll dice for 1 fighter and 1 infantry in Java, round 2 : 0/2 hits, 1.00 expected hits
1 infantry owned by the ANZAC and 1 fighter owned by the British lost in Java
Japanese win, taking Sumatra from ANZAC, taking Celebes from Dutch, taking Java from ANZAC with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 13
Casualties for British: 1 fighter
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Kiangsi to Yunnan
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
7 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
ANZAC : -1.00
Japanese : 0.50
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 artilleries and 2 infantry
Korea : 1 aaGun and 1 infantry
Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Kiangsi : 1 flag, 1 fighter
Japan : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 aaGun, 3 artilleries, 2 bombers, 4 fighters, 5 infantry, 3 mech_infantrys and 4 tactical_bombers
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 mech_infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag, 2 artilleries and 2 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Kazakhstan : 1 flag, 1 infantry
French Indo China : 1 flag
Celebes : 1 flag, 1 marine
Java : 1 flag, 1 armour, 1 artillery and 3 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
41 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
44 Sea Zone : 1 cruiser
43 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 2 carriers, 4 destroyers, 3 fighters and 1 tactical_bomber
39 Sea Zone : 1 submarine
5 Sea Zone : 1 submarine
Novosibirsk : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 48 / 61
Russians : 25 / 35
Japanese : 65 / 73
Americans : 50 / 75
Chinese : 1 / 1
British : 35 / 36
UK_Pacific : 6 / 9
Italians : 20 / 25
ANZAC : 10 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 95 times
2 was rolled 107 times
3 was rolled 123 times
4 was rolled 116 times
5 was rolled 103 times
6 was rolled 114 times
Average roll : 3.558
Median : 4.000
Variance : 0.766
Standard Deviation : 0.875
Total rolls : 658
Null / Other
1 was rolled 1 times
2 was rolled 3 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 1.883
Standard Deviation : 1.372
Total rolls : 11
Germans Combat
1 was rolled 25 times
2 was rolled 24 times
3 was rolled 25 times
4 was rolled 24 times
5 was rolled 20 times
6 was rolled 27 times
Average roll : 3.490
Median : 3.000
Variance : 0.186
Standard Deviation : 0.432
Total rolls : 145
British Combat
1 was rolled 10 times
2 was rolled 19 times
3 was rolled 17 times
4 was rolled 12 times
5 was rolled 13 times
6 was rolled 8 times
Average roll : 3.291
Median : 3.000
Variance : 1.113
Standard Deviation : 1.055
Total rolls : 79
Italians Combat
1 was rolled 13 times
2 was rolled 10 times
3 was rolled 17 times
4 was rolled 9 times
5 was rolled 19 times
6 was rolled 12 times
Average roll : 3.587
Median : 3.500
Variance : 0.979
Standard Deviation : 0.989
Total rolls : 80
Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.444
Median : 3.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 26 times
2 was rolled 21 times
3 was rolled 28 times
4 was rolled 25 times
5 was rolled 17 times
6 was rolled 25 times
Average roll : 3.430
Median : 3.000
Variance : 0.563
Standard Deviation : 0.750
Total rolls : 142
French Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.370
Median : 4.000
Variance : 1.135
Standard Deviation : 1.065
Total rolls : 27
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.857
Median : 4.000
Variance : 0.139
Standard Deviation : 0.373
Total rolls : 7
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Chinese Combat
1 was rolled 5 times
2 was rolled 14 times
3 was rolled 16 times
4 was rolled 19 times
5 was rolled 19 times
6 was rolled 22 times
Average roll : 4.042
Median : 4.000
Variance : 1.902
Standard Deviation : 1.379
Total rolls : 95
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.000
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 10
Russians Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 8 times
6 was rolled 9 times
Average roll : 3.774
Median : 4.000
Variance : 1.828
Standard Deviation : 1.352
Total rolls : 31
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 3 bombers, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
6 bombers moved from Western United States to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 8 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
7 fighters and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
7 bombers moved from Soviet Far East to Japan
1 submarine moved from 88 Sea Zone to 92 Sea Zone
antercept in japan or scramble in sz6
@dawgoneit intercept
no intercept
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 3 bombers, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
6 bombers moved from Western United States to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 8 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
7 fighters and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
7 bombers moved from Soviet Far East to Japan
1 submarine moved from 88 Sea Zone to 92 Sea Zone
Combat - Americans
Air Battle in Japan
Americans attacks with 7 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
AA fire in Japan : 2/5 hits, 0.83 expected hits
2 bombers killed by AA
AA fire in Japan : 0/1 hits, 0.17 expected hits
Bombing raid in Japan rolls: 4,4,4 and causes: 12 damage to unit: factory_major
Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Japan causes 15 damage total. Damaged units is as follows: factory_major = 12, airfield = 3
Battle in 92 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Korea
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun and 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Korea, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
6 bombers, 7 fighters and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
4 bombers moved from Japan to Soviet Far East
1 fighter moved from Western United States to Soviet Far East
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 8 Sea Zone to 4 Sea Zone
1 infantry moved from British Columbia to Alaska
2 aaGuns moved from British Columbia to Alaska
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
1 submarine moved from 88 Sea Zone to 92 Sea Zone
Place Units - Americans
3 bombers placed in Western United States
1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
AA fire in Japan : : 1.83
Americans : 0.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 3 bombers, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
6 bombers moved from Western United States to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 8 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
7 fighters and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
7 bombers moved from Soviet Far East to Japan
1 submarine moved from 88 Sea Zone to 92 Sea Zone
Combat - Americans
Air Battle in Japan
Americans attacks with 7 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
AA fire in Japan : 2/5 hits, 0.83 expected hits
2 bombers killed by AA
AA fire in Japan : 0/1 hits, 0.17 expected hits
Bombing raid in Japan rolls: 4,4,4 and causes: 12 damage to unit: factory_major
Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Japan causes 15 damage total. Damaged units is as follows: factory_major = 12, airfield = 3
Battle in 92 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Korea
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun and 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Korea, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
6 bombers, 7 fighters and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
4 bombers moved from Japan to Soviet Far East
1 fighter moved from Western United States to Soviet Far East
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 8 Sea Zone to 4 Sea Zone
1 infantry moved from British Columbia to Alaska
2 aaGuns moved from British Columbia to Alaska
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
1 submarine moved from 88 Sea Zone to 92 Sea Zone
Place Units - Americans
3 bombers placed in Western United States
1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 1 factory_minor and 6 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 mech_infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour, 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 armour moved from Egypt to Tobruk
1 artillery and 1 infantry moved from Alexandria to Tobruk
1 fighter moved from French Central Africa to 98 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Egypt
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 83 Sea Zone to 85 Sea Zone
1 armour moved from Belgian Congo to Egypt
1 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Persia to Caucasus
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Burma to India
Combat - British
Non Combat Move - British
1 armour, 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Eire to Scotland
1 infantry moved from Scotland to United Kingdom
Place Units - British
1 factory_minor placed in Egypt
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,4,5,3,3,1,6,5,1
British collect 33 PUs (2 lost to blockades); end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
AA fire in Japan : : 1.83
Americans : 0.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
3 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Eastern Poland to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 3 mech_infantrys in Rostov, round 2 : 2/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Western Ukraine
4 submarines moved from 97 Sea Zone to 99 Sea Zone
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Ukraine
1 artillery placed in Southern Italy
2 submarines placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 0.83
Russians : 0.67
Territory Summary for Italians :
Gibraltar : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 6 infantry
Morocco : 1 flag, 1 armour and 1 mech_infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Rostov : 1 flag, 2 mech_infantrys
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 1 aaGun, 2 armour, 1 bomber, 1 infantry and 1 mech_infantry
99 Sea Zone : 4 submarines
97 Sea Zone : 2 submarines
Production/PUs Summary :
Germans : 48 / 61
Russians : 23 / 35
Japanese : 62 / 73
Americans : 53 / 78
Chinese : 1 / 2
British : 35 / 36
UK_Pacific : 6 / 6
Italians : 22 / 27
ANZAC : 10 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 99 times
2 was rolled 111 times
3 was rolled 127 times
4 was rolled 119 times
5 was rolled 104 times
6 was rolled 116 times
Average roll : 3.541
Median : 4.000
Variance : 0.772
Standard Deviation : 0.879
Total rolls : 676
Null / Other
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.556
Median : 4.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18
Germans Combat
1 was rolled 25 times
2 was rolled 24 times
3 was rolled 25 times
4 was rolled 24 times
5 was rolled 20 times
6 was rolled 27 times
Average roll : 3.490
Median : 3.000
Variance : 0.186
Standard Deviation : 0.432
Total rolls : 145
British Combat
1 was rolled 10 times
2 was rolled 19 times
3 was rolled 17 times
4 was rolled 12 times
5 was rolled 13 times
6 was rolled 8 times
Average roll : 3.291
Median : 3.000
Variance : 1.113
Standard Deviation : 1.055
Total rolls : 79
Italians Combat
1 was rolled 14 times
2 was rolled 11 times
3 was rolled 19 times
4 was rolled 9 times
5 was rolled 19 times
6 was rolled 12 times
Average roll : 3.524
Median : 3.000
Variance : 1.060
Standard Deviation : 1.030
Total rolls : 84
Americans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.391
Median : 3.000
Variance : 0.674
Standard Deviation : 0.821
Total rolls : 23
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 26 times
2 was rolled 21 times
3 was rolled 28 times
4 was rolled 25 times
5 was rolled 17 times
6 was rolled 26 times
Average roll : 3.448
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 143
French Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.370
Median : 4.000
Variance : 1.135
Standard Deviation : 1.065
Total rolls : 27
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.857
Median : 4.000
Variance : 0.139
Standard Deviation : 0.373
Total rolls : 7
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Chinese Combat
1 was rolled 5 times
2 was rolled 14 times
3 was rolled 16 times
4 was rolled 19 times
5 was rolled 19 times
6 was rolled 22 times
Average roll : 4.042
Median : 4.000
Variance : 1.902
Standard Deviation : 1.379
Total rolls : 95
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.000
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 10
Russians Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 8 times
6 was rolled 9 times
Average roll : 3.719
Median : 4.000
Variance : 1.785
Standard Deviation : 1.336
Total rolls : 32
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from New South Wales to Queensland
2 aaGuns, 1 armour, 1 artillery and 3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from New South Wales to Queensland
2 aaGuns, 1 armour, 1 artillery and 3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
Combat - French
Battle in 99 Sea Zone
French attack with 1 destroyer
Italians defend with 4 submarines
French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 4 submarines in 99 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
French roll dice for 1 destroyer in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 4 submarines in 99 Sea Zone, round 3 : 1/4 hits, 0.67 expected hits
1 destroyer owned by the French lost in 99 Sea Zone
Italians win with 4 submarines remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.33
French : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Combat Hit Differential Summary :
sorry forgot to post before clicking completing turn, so the saved game is on russias purchase. no biggie but my bad
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
Combat - Russians
Battle in Kazakhstan
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Kazakhstan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
4 aaGuns, 3 armour, 13 artilleries, 2 fighters, 46 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
1 infantry moved from Amur to Korea
3 infantry moved from Siberia to Amur
5 infantry moved from Soviet Far East to Siberia
2 aaGuns moved from Soviet Far East to Siberia
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Russians : 0.50
Japanese : -0.33