@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Caucasus: 3 fighters
EDIT: Adding units owned by ANZAC to Russia: 3 fighters
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Caucasus: 3 fighters
EDIT: Adding units owned by ANZAC to Russia: 3 fighters
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 119 Sea Zone
1 bomber moved from Western Germany to United Kingdom
3 mech_infantrys moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 artillery and 1 infantry moved from Bryansk to Smolensk
2 fighters and 1 tactical_bomber moved from Bryansk to Smolensk
7 mech_infantrys moved from Eastern Poland to Bryansk
1 artillery moved from Novgorod to Archangel
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Battle in 119 Sea Zone
Germans attack with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 cruiser and 2 destroyers
Germans roll dice for 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
Americans roll dice for 1 cruiser and 2 destroyers in 119 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 119 Sea Zone
Germans roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 cruiser and 1 destroyer in 119 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 119 Sea Zone
Germans win, taking 119 Sea Zone from Americans with 1 carrier, 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 cruiser, 1 destroyer and 1 fighter
Casualties for Americans: 1 cruiser and 2 destroyers
Battle in Volgograd
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery; Russians defend with 1 factory_minor
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Smolensk
Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 fighters moved from Smolensk to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from Western Germany to 119 Sea Zone
1 mech_infantry moved from Poland to Belarus
Place Units - Germans
1 destroyer placed in 112 Sea Zone
2 fighters placed in Western Germany
1 infantry and 2 mech_infantrys placed in Novgorod
5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,1,5,4,3,6,5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 48 PUs (4 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -2.17
Americans : 1.00
Russians : 0.00
AA fire in United Kingdom : : -0.17
Territory Summary for Germans :
Gibraltar : 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 6 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Germany : 1 factory_major and 5 mech_infantrys
Belarus : 1 flag, 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 3 aaGuns, 10 armour, 2 artilleries, 3 bombers, 3 fighters, 23 infantry, 34 mech_infantrys and 2 tactical_bombers
Nenetsia : 1 flag, 1 infantry
Archangel : 1 flag, 1 artillery
Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Smolensk : 1 flag, 1 artillery
112 Sea Zone : 1 destroyer and 5 transports
119 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 52 / 63
Russians : 17 / 25
Japanese : 65 / 75
Americans : 50 / 75
Chinese : 1 / 3
British : 37 / 41
UK_Pacific : 6 / 6
Italians : 22 / 25
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 157 times
2 was rolled 187 times
3 was rolled 193 times
4 was rolled 190 times
5 was rolled 172 times
6 was rolled 186 times
Average roll : 3.545
Median : 4.000
Variance : 0.870
Standard Deviation : 0.933
Total rolls : 1085
Null / Other
1 was rolled 8 times
2 was rolled 15 times
3 was rolled 12 times
4 was rolled 14 times
5 was rolled 8 times
6 was rolled 15 times
Average roll : 3.611
Median : 4.000
Variance : 0.761
Standard Deviation : 0.872
Total rolls : 72
Germans Combat
1 was rolled 33 times
2 was rolled 37 times
3 was rolled 34 times
4 was rolled 33 times
5 was rolled 32 times
6 was rolled 39 times
Average roll : 3.534
Median : 3.500
Variance : 0.180
Standard Deviation : 0.425
Total rolls : 208
British Combat
1 was rolled 18 times
2 was rolled 26 times
3 was rolled 25 times
4 was rolled 16 times
5 was rolled 20 times
6 was rolled 16 times
Average roll : 3.347
Median : 3.000
Variance : 0.807
Standard Deviation : 0.898
Total rolls : 121
Italians Combat
1 was rolled 23 times
2 was rolled 16 times
3 was rolled 23 times
4 was rolled 17 times
5 was rolled 27 times
6 was rolled 16 times
Average roll : 3.467
Median : 3.000
Variance : 0.887
Standard Deviation : 0.942
Total rolls : 122
Americans Combat
1 was rolled 14 times
2 was rolled 23 times
3 was rolled 18 times
4 was rolled 22 times
5 was rolled 13 times
6 was rolled 16 times
Average roll : 3.425
Median : 3.000
Variance : 0.813
Standard Deviation : 0.901
Total rolls : 106
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 37 times
2 was rolled 32 times
3 was rolled 43 times
4 was rolled 39 times
5 was rolled 32 times
6 was rolled 39 times
Average roll : 3.514
Median : 3.000
Variance : 0.425
Standard Deviation : 0.652
Total rolls : 222
French Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.517
Median : 4.000
Variance : 0.887
Standard Deviation : 0.942
Total rolls : 29
ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.000
Median : 5.000
Variance : 0.569
Standard Deviation : 0.755
Total rolls : 13
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Chinese Combat
1 was rolled 5 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 20 times
5 was rolled 19 times
6 was rolled 22 times
Average roll : 4.021
Median : 4.000
Variance : 1.905
Standard Deviation : 1.380
Total rolls : 97
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.000
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 10
Russians Combat
1 was rolled 8 times
2 was rolled 15 times
3 was rolled 12 times
4 was rolled 14 times
5 was rolled 8 times
6 was rolled 15 times
Average roll : 3.611
Median : 4.000
Variance : 0.761
Standard Deviation : 0.872
Total rolls : 72
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
3 infantry moved from Amur to Manchuria
6 infantry moved from Siberia to Amur
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
1 infantry moved from Vologda to Urals
Russians take Urals from Japanese
1 artillery moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
2 infantry moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Samara
Russians attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
retreated to Smolensk
Germans win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 4 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Smolensk to Russia
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,5,1,4,1,1,4,2,1,3,6,6
Russians collect 18 PUs (3 lost to blockades); end with 18 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 1.33
Italians : -1.00
Russians : -1.83
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 fighter, 2 mech_infantrys, 6 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Kansu to Novosibirsk
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Sikang to Kazakhstan
1 artillery and 1 infantry moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Shan State to French Indo China
6 submarines moved from 6 Sea Zone to 2 Sea Zone
2 artilleries moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
3 armour moved from Kiangsu to Kwangsi
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone
2 fighters moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 mech_infantry moved from Hunan to Jehol
2 mech_infantrys moved from Hunan to Jehol
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in Novosibirsk
Japanese attack with 2 mech_infantrys
Russians defend with 1 artillery
Japanese roll dice for 2 mech_infantrys in Novosibirsk, round 2 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 mech_infantrys in Novosibirsk, round 3 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 mech_infantrys in Novosibirsk, round 4 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Novosibirsk, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Novosibirsk
Japanese roll dice for 1 mech_infantry in Novosibirsk, round 5 : 1/1 hits, 0.17 expected hits
Russians roll dice for 1 artillery in Novosibirsk, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Kazakhstan
Japanese attack with 2 infantry
British defend with 1 mech_infantry
Japanese roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.33 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 2 Sea Zone
Japanese attack with 6 submarines
Americans defend with 2 destroyers and 2 transports
Japanese roll dice for 6 submarines in 2 Sea Zone, round 2 : 0/6 hits, 2.00 expected hits
Americans roll dice for 2 destroyers and 2 transports in 2 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 6 submarines in 2 Sea Zone, round 3 : 3/6 hits, 2.00 expected hits
Americans roll dice for 2 destroyers and 2 transports in 2 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
2 destroyers owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 2 Sea Zone
1 transport owned by the Americans lost in 2 Sea Zone
Japanese roll dice for 5 submarines in 2 Sea Zone, round 4 : 1/5 hits, 1.67 expected hits
Japanese win, taking 2 Sea Zone from Neutral with 5 submarines remaining. Battle score for attacker is 24
Casualties for Japanese: 1 submarine
Casualties for Americans: 2 destroyers and 2 transports
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 36 Sea Zone
2 artilleries and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Shensi to Tsinghai
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Hopei to Chahar
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Hunan to Hopei
1 armour moved from Kwangsi to Szechwan
2 fighters moved from Yunnan to Kweichow
1 armour moved from French Indo China to Hunan
1 infantry and 1 marine moved from Kwangsi to French Indo China
1 tactical_bomber moved from Yunnan to 36 Sea Zone
Place Units - Japanese
3 transports placed in 36 Sea Zone
1 fighter and 2 mech_infantrys placed in Kiangsu
6 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : -0.33
ANZAC : -0.33
Chinese : -0.33
Russians : -0.67
Japanese : -1.50
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 3 armour
Kiangsu : 1 flag, 1 factory_minor, 2 fighters and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
Jehol : 1 flag, 3 mech_infantrys
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 artillery and 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 2 fighters
Hunan : 1 flag, 1 armour
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 mech_infantry
Tsinghai : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 1 armour
Chahar : 1 flag, 1 mech_infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 artillery
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Evenkiyskiy : 1 flag, 1 infantry
Timguska : 1 flag
Kazakhstan : 1 flag, 2 infantry
French Indo China : 1 flag, 2 armour, 3 artilleries, 1 factory_minor, 3 infantry and 1 marine
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 6 transports
2 Sea Zone : 1 flag, 5 submarines
6 Sea Zone : 2 destroyers and 6 submarines
55 Sea Zone : 1 destroyer
Novosibirsk : 1 flag, 1 mech_infantry
80 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 52 / 63
Russians : 19 / 22
Japanese : 62 / 70
Americans : 50 / 75
Chinese : 3 / 3
British : 37 / 41
UK_Pacific : 6 / 6
Italians : 21 / 25
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 161 times
2 was rolled 183 times
3 was rolled 196 times
4 was rolled 183 times
5 was rolled 185 times
6 was rolled 187 times
Average roll : 3.556
Median : 4.000
Variance : 0.614
Standard Deviation : 0.783
Total rolls : 1095
Null / Other
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.615
Median : 4.000
Variance : 0.293
Standard Deviation : 0.542
Total rolls : 26
Germans Combat
1 was rolled 33 times
2 was rolled 39 times
3 was rolled 34 times
4 was rolled 32 times
5 was rolled 32 times
6 was rolled 39 times
Average roll : 3.517
Median : 3.000
Variance : 0.264
Standard Deviation : 0.513
Total rolls : 209
British Combat
1 was rolled 16 times
2 was rolled 26 times
3 was rolled 23 times
4 was rolled 14 times
5 was rolled 18 times
6 was rolled 14 times
Average roll : 3.306
Median : 3.000
Variance : 1.123
Standard Deviation : 1.060
Total rolls : 111
Italians Combat
1 was rolled 23 times
2 was rolled 16 times
3 was rolled 25 times
4 was rolled 17 times
5 was rolled 27 times
6 was rolled 17 times
Average roll : 3.480
Median : 3.000
Variance : 0.910
Standard Deviation : 0.954
Total rolls : 125
Americans Combat
1 was rolled 14 times
2 was rolled 24 times
3 was rolled 19 times
4 was rolled 22 times
5 was rolled 15 times
6 was rolled 16 times
Average roll : 3.436
Median : 3.000
Variance : 0.746
Standard Deviation : 0.864
Total rolls : 110
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 43 times
2 was rolled 35 times
3 was rolled 53 times
4 was rolled 41 times
5 was rolled 41 times
6 was rolled 45 times
Average roll : 3.531
Median : 3.000
Variance : 0.685
Standard Deviation : 0.828
Total rolls : 258
French Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.517
Median : 4.000
Variance : 0.887
Standard Deviation : 0.942
Total rolls : 29
ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.929
Median : 4.500
Variance : 0.564
Standard Deviation : 0.751
Total rolls : 14
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Chinese Combat
1 was rolled 5 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 21 times
5 was rolled 19 times
6 was rolled 22 times
Average roll : 4.020
Median : 4.000
Variance : 1.973
Standard Deviation : 1.404
Total rolls : 98
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.000
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 10
Russians Combat
1 was rolled 11 times
2 was rolled 16 times
3 was rolled 12 times
4 was rolled 18 times
5 was rolled 14 times
6 was rolled 21 times
Average roll : 3.772
Median : 4.000
Variance : 0.784
Standard Deviation : 0.885
Total rolls : 92
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 3 artilleries and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 3 artilleries, 3 destroyers, 5 infantry, 1 mech_infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 10 Sea Zone to 2 Sea Zone
4 fighters moved from 5 Sea Zone to 2 Sea Zone
2 fighters moved from Yenisey to Novosibirsk
2 bombers moved from Burma to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to Jehol
1 bomber moved from Burma to Jehol
2 bombers moved from Scotland to Gibraltar
Combat - Americans
Combat Hit Differential Summary :
@SixUnder scramble in sz91?
no scramble
ty
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 3 artilleries and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 3 artilleries, 3 destroyers, 5 infantry, 1 mech_infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 10 Sea Zone to 2 Sea Zone
4 fighters moved from 5 Sea Zone to 2 Sea Zone
2 fighters moved from Yenisey to Novosibirsk
2 bombers moved from Burma to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to Jehol
1 bomber moved from Burma to Jehol
2 bombers moved from Scotland to Gibraltar
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 5 submarines
Americans roll dice for 1 destroyer and 4 fighters in 2 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 5 submarines in 2 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits
2 submarines owned by the Japanese lost in 2 Sea Zone
Americans roll dice for 1 destroyer and 4 fighters in 2 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits
Japanese roll dice for 3 submarines in 2 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits
3 submarines owned by the Japanese lost in 2 Sea Zone
Americans win, taking 2 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 30
Casualties for Japanese: 5 submarines
Battle in Jehol
Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 3 mech_infantrys
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Jehol, round 2 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 3 mech_infantrys in Jehol, round 2 : 0/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese lost in Jehol
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Jehol, round 3 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 1 mech_infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Jehol
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 3 mech_infantrys
Battle in 55 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers in 55 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 55 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 destroyer
Battle in Novosibirsk
Americans attack with 2 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 2 fighters in Novosibirsk, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in Novosibirsk, round 3 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Novosibirsk
Americans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 mech_infantry
Battle in Gibraltar
Americans attack with 1 armour, 3 artilleries, 2 bombers, 5 infantry and 1 mech_infantry
Germans defend with 1 tactical_bomber; Italians defend with 1 airfield, 2 artilleries, 1 harbour and 6 infantry
Americans roll dice for 1 armour, 3 artilleries, 2 bombers, 5 infantry and 1 mech_infantry in Gibraltar, round 2 : 3/12 hits, 4.33 expected hits
Italians roll dice for 2 artilleries, 6 infantry and 1 tactical_bomber in Gibraltar, round 2 : 4/9 hits, 3.17 expected hits
4 infantry owned by the Americans and 3 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 3 artilleries, 2 bombers, 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 7/8 hits, 3.50 expected hits
Italians roll dice for 2 artilleries, 3 infantry and 1 tactical_bomber in Gibraltar, round 3 : 0/6 hits, 2.17 expected hits
1 tactical_bomber owned by the Germans, 2 artilleries owned by the Italians and 3 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 3 artilleries, 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 25
Casualties for Americans: 4 infantry
Casualties for Italians: 2 artilleries and 6 infantry
Casualties for Germans: 1 tactical_bomber
Non Combat Move - Americans
2 bombers moved from Gibraltar to French West Africa
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
4 fighters moved from 2 Sea Zone to 3 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 3 destroyers moved from 5 Sea Zone to 3 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
1 bomber, 1 fighter and 1 tactical_bomber moved from Manchuria to Amur
1 fighter moved from Novosibirsk to Russia
1 armour and 1 mech_infantry moved from Western United States to Alaska
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 2 transports moved from 10 Sea Zone to 2 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Italians : -1.33
Americans : 2.50
Japanese : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 2 fighters
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 fighters in Kweichow, round 2 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : -0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 3 artilleries and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 3 artilleries, 3 destroyers, 5 infantry, 1 mech_infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 10 Sea Zone to 2 Sea Zone
4 fighters moved from 5 Sea Zone to 2 Sea Zone
2 fighters moved from Yenisey to Novosibirsk
2 bombers moved from Burma to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to Jehol
1 bomber moved from Burma to Jehol
2 bombers moved from Scotland to Gibraltar
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 5 submarines
Americans roll dice for 1 destroyer and 4 fighters in 2 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 5 submarines in 2 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits
2 submarines owned by the Japanese lost in 2 Sea Zone
Americans roll dice for 1 destroyer and 4 fighters in 2 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits
Japanese roll dice for 3 submarines in 2 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits
3 submarines owned by the Japanese lost in 2 Sea Zone
Americans win, taking 2 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 30
Casualties for Japanese: 5 submarines
Battle in Jehol
Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 3 mech_infantrys
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Jehol, round 2 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 3 mech_infantrys in Jehol, round 2 : 0/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese lost in Jehol
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Jehol, round 3 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 1 mech_infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Jehol
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 3 mech_infantrys
Battle in 55 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers in 55 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 55 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 destroyer
Battle in Novosibirsk
Americans attack with 2 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 2 fighters in Novosibirsk, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in Novosibirsk, round 3 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Novosibirsk
Americans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 mech_infantry
Battle in Gibraltar
Americans attack with 1 armour, 3 artilleries, 2 bombers, 5 infantry and 1 mech_infantry
Germans defend with 1 tactical_bomber; Italians defend with 1 airfield, 2 artilleries, 1 harbour and 6 infantry
Americans roll dice for 1 armour, 3 artilleries, 2 bombers, 5 infantry and 1 mech_infantry in Gibraltar, round 2 : 3/12 hits, 4.33 expected hits
Italians roll dice for 2 artilleries, 6 infantry and 1 tactical_bomber in Gibraltar, round 2 : 4/9 hits, 3.17 expected hits
4 infantry owned by the Americans and 3 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 3 artilleries, 2 bombers, 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 7/8 hits, 3.50 expected hits
Italians roll dice for 2 artilleries, 3 infantry and 1 tactical_bomber in Gibraltar, round 3 : 0/6 hits, 2.17 expected hits
1 tactical_bomber owned by the Germans, 2 artilleries owned by the Italians and 3 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 3 artilleries, 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 25
Casualties for Americans: 4 infantry
Casualties for Italians: 2 artilleries and 6 infantry
Casualties for Germans: 1 tactical_bomber
Non Combat Move - Americans
2 bombers moved from Gibraltar to French West Africa
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
4 fighters moved from 2 Sea Zone to 3 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 3 destroyers moved from 5 Sea Zone to 3 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
1 bomber, 1 fighter and 1 tactical_bomber moved from Manchuria to Amur
1 fighter moved from Novosibirsk to Russia
1 armour and 1 mech_infantry moved from Western United States to Alaska
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 2 transports moved from 10 Sea Zone to 2 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 2 fighters
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 fighters in Kweichow, round 2 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British repair damage of 6x factory_major; Remaining resources: 35 PUs;
British buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour moved from Caucasus to Volgograd
1 tactical_bomber moved from Caucasus to Volgograd
3 mech_infantrys moved from Caucasus to Volgograd
3 mech_infantrys moved from Caucasus to Rostov
1 mech_infantry moved from Caucasus to Rostov
1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Caucasus to Rostov
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
8 artilleries and 14 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 armour and 1 mech_infantry moved from Tunisia to Morocco
British take Algeria from Italians
2 infantry moved from French West Africa to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 2 transports moved from 98 Sea Zone to 81 Sea Zone
Combat - British
Battle in Yunnan
British attack with 8 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 8 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/24 hits, 7.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 8 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Rostov
British attack with 1 fighter and 4 mech_infantrys
Italians defend with 3 infantry
British roll dice for 1 fighter and 4 mech_infantrys in Rostov, round 2 : 0/5 hits, 1.17 expected hits
Italians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the British lost in Rostov
British roll dice for 1 fighter and 3 mech_infantrys in Rostov, round 3 : 1/4 hits, 1.00 expected hits
Italians roll dice for 3 infantry in Rostov, round 3 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Rostov
British roll dice for 1 fighter and 1 mech_infantry in Rostov, round 4 : 1/2 hits, 0.67 expected hits
Italians roll dice for 2 infantry in Rostov, round 4 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Rostov
retreated to Rostov
Italians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for British: 4 mech_infantrys
Casualties for Italians: 2 infantry
Battle in Volgograd
British attack with 2 armour, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 mech_infantrys
British roll dice for 2 armour, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 2.17 expected hits
Germans roll dice for 3 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Volgograd
British roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 mech_infantry
Casualties for Germans: 3 mech_infantrys
Battle in Morocco
British attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 armour and 1 mech_infantry
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Morocco
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Morocco, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 armour in Morocco, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Morocco, round 4 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 armour in Morocco, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Morocco
British win, taking Morocco from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Non Combat Move - British
1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Rostov to Russia
1 mech_infantry moved from Caucasus to Northwest Persia
1 infantry moved from Northwest Persia to Caucasus
1 artillery, 1 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
1 infantry moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Yunnan to India
12 infantry moved from Scotland to United Kingdom
Place Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
2 artilleries placed in United Kingdom
3 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1,2,3,3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
British collect 35 PUs (4 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.83
British : -2.17
Americans : 2.50
Chinese : -0.17
Japanese : -2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Bryansk to Vologda
Italians take Vologda from Russians
1 armour moved from Bryansk to Caucasus
1 bomber and 1 fighter moved from Bryansk to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Caucasus, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Caucasus to Bryansk
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
Place Units - Italians
1 destroyer placed in 97 Sea Zone
2 artilleries and 1 infantry placed in Ukraine
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,4,5
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 0.17
Russians : -0.33
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Bryansk : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
Rostov : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag
Vologda : 1 flag, 1 mech_infantry
Caucasus : 1 flag, 1 armour and 1 infantry
97 Sea Zone : 1 destroyer and 6 submarines
Production/PUs Summary :
Germans : 50 / 63
Russians : 18 / 22
Japanese : 60 / 70
Americans : 50 / 75
Chinese : 4 / 3
British : 39 / 44
UK_Pacific : 7 / 7
Italians : 22 / 27
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 198 times
2 was rolled 234 times
3 was rolled 250 times
4 was rolled 235 times
5 was rolled 236 times
6 was rolled 230 times
Average roll : 3.555
Median : 4.000
Variance : 1.085
Standard Deviation : 1.042
Total rolls : 1383
Null / Other
1 was rolled 21 times
2 was rolled 30 times
3 was rolled 29 times
4 was rolled 29 times
5 was rolled 24 times
6 was rolled 23 times
Average roll : 3.474
Median : 3.000
Variance : 0.465
Standard Deviation : 0.682
Total rolls : 156
Germans Combat
1 was rolled 34 times
2 was rolled 39 times
3 was rolled 36 times
4 was rolled 32 times
5 was rolled 33 times
6 was rolled 39 times
Average roll : 3.507
Median : 3.000
Variance : 0.215
Standard Deviation : 0.463
Total rolls : 213
British Combat
1 was rolled 23 times
2 was rolled 35 times
3 was rolled 33 times
4 was rolled 24 times
5 was rolled 31 times
6 was rolled 21 times
Average roll : 3.407
Median : 3.000
Variance : 1.041
Standard Deviation : 1.020
Total rolls : 167
Italians Combat
1 was rolled 27 times
2 was rolled 23 times
3 was rolled 27 times
4 was rolled 24 times
5 was rolled 32 times
6 was rolled 23 times
Average roll : 3.513
Median : 4.000
Variance : 0.387
Standard Deviation : 0.622
Total rolls : 156
Americans Combat
1 was rolled 21 times
2 was rolled 30 times
3 was rolled 29 times
4 was rolled 29 times
5 was rolled 24 times
6 was rolled 23 times
Average roll : 3.474
Median : 3.000
Variance : 0.465
Standard Deviation : 0.682
Total rolls : 156
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 45 times
2 was rolled 38 times
3 was rolled 56 times
4 was rolled 43 times
5 was rolled 45 times
6 was rolled 50 times
Average roll : 3.560
Median : 3.000
Variance : 0.691
Standard Deviation : 0.832
Total rolls : 277
French Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.517
Median : 4.000
Variance : 0.887
Standard Deviation : 0.942
Total rolls : 29
ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.929
Median : 4.500
Variance : 0.564
Standard Deviation : 0.751
Total rolls : 14
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Chinese Combat
1 was rolled 5 times
2 was rolled 15 times
3 was rolled 17 times
4 was rolled 21 times
5 was rolled 19 times
6 was rolled 22 times
Average roll : 4.010
Median : 4.000
Variance : 1.954
Standard Deviation : 1.398
Total rolls : 99
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.000
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 10
Russians Combat
1 was rolled 11 times
2 was rolled 16 times
3 was rolled 12 times
4 was rolled 18 times
5 was rolled 15 times
6 was rolled 21 times
Average roll : 3.785
Median : 4.000
Variance : 0.755
Standard Deviation : 0.869
Total rolls : 93
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer, 2 submarines and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer, 2 submarines and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
2 infantry moved from Iraq to Northwest Persia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 119 Sea Zone to 104 Sea Zone
5 infantry moved from Western Germany to 112 Sea Zone
5 artilleries moved from Western Germany to 112 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
1 cruiser moved from 119 Sea Zone to 111 Sea Zone
5 artilleries moved from 111 Sea Zone to Scotland
5 infantry moved from 111 Sea Zone to Scotland
1 bomber moved from Western Germany to United Kingdom
2 mech_infantrys moved from Bryansk to Volgograd
2 armour moved from Bryansk to Volgograd
3 fighters moved from Bryansk to Volgograd
2 tactical_bombers moved from Bryansk to Volgograd
3 bombers moved from Bryansk to Volgograd
1 mech_infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Belarus
1 artillery moved from Archangel to Smolensk
1 infantry moved from Nenetsia to Archangel
5 mech_infantrys moved from Germany to Eastern Poland
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.
Battle in Scotland
Battle in Volgograd
Germans attack with 2 armour, 3 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 armour and 2 mech_infantrys; Russians defend with 1 factory_minor
Germans roll dice for 2 armour, 3 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 7/12 hits, 6.17 expected hits
Russians roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 : 3/4 hits, 1.67 expected hits
2 mech_infantrys owned by the British, 1 armour owned by the Germans, 2 mech_infantrys owned by the Germans and 2 armour owned by the British lost in Volgograd
Germans win, taking Scotland from British, taking Volgograd from Russians with 1 armour, 3 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for British: 2 armour and 2 mech_infantrys
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 carrier moved from 119 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to Western Germany
3 fighters moved from Volgograd to Bryansk
3 bombers moved from Volgograd to Bryansk
2 tactical_bombers moved from Volgograd to Bryansk
Place Units - Germans
3 artilleries, 1 bomber and 3 infantry placed in Western Germany
3 transports placed in 112 Sea Zone
1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 52 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 1.33
Americans : 0.67
Russians : 1.33
AA fire in United Kingdom : : -0.17
Territory Summary for Germans :
Scotland : 1 flag, 1 airfield, 5 artilleries and 5 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 4 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Germany : 1 factory_major
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 3 aaGuns, 8 armour, 2 artilleries, 3 bombers, 3 fighters, 23 infantry, 35 mech_infantrys and 2 tactical_bombers
Nenetsia : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 5 mech_infantrys
Volgograd : 1 flag, 1 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 2 artilleries
112 Sea Zone : 3 transports
119 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
111 Sea Zone : 1 cruiser and 5 transports
Production/PUs Summary :
Germans : 54 / 73
Russians : 16 / 22
Japanese : 56 / 70
Americans : 50 / 75
Chinese : 4 / 3
British : 37 / 44
UK_Pacific : 7 / 7
Italians : 22 / 27
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 195 times
2 was rolled 226 times
3 was rolled 242 times
4 was rolled 225 times
5 was rolled 225 times
6 was rolled 233 times
Average roll : 3.563
Median : 4.000
Variance : 0.930
Standard Deviation : 0.965
Total rolls : 1346
Null / Other
1 was rolled 12 times
2 was rolled 18 times
3 was rolled 14 times
4 was rolled 18 times
5 was rolled 15 times
6 was rolled 22 times
Average roll : 3.727
Median : 4.000
Variance : 0.648
Standard Deviation : 0.805
Total rolls : 99
Germans Combat
1 was rolled 39 times
2 was rolled 39 times
3 was rolled 41 times
4 was rolled 35 times
5 was rolled 33 times
6 was rolled 42 times
Average roll : 3.480
Median : 3.000
Variance : 0.267
Standard Deviation : 0.517
Total rolls : 229
British Combat
1 was rolled 23 times
2 was rolled 36 times
3 was rolled 33 times
4 was rolled 24 times
5 was rolled 31 times
6 was rolled 21 times
Average roll : 3.399
Median : 3.000
Variance : 1.126
Standard Deviation : 1.061
Total rolls : 168
Italians Combat
1 was rolled 27 times
2 was rolled 23 times
3 was rolled 27 times
4 was rolled 24 times
5 was rolled 32 times
6 was rolled 23 times
Average roll : 3.513
Median : 4.000
Variance : 0.387
Standard Deviation : 0.622
Total rolls : 156
Americans Combat
1 was rolled 21 times
2 was rolled 31 times
3 was rolled 29 times
4 was rolled 27 times
5 was rolled 22 times
6 was rolled 23 times
Average roll : 3.438
Median : 3.000
Variance : 0.549
Standard Deviation : 0.741
Total rolls : 153
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 45 times
2 was rolled 38 times
3 was rolled 56 times
4 was rolled 43 times
5 was rolled 45 times
6 was rolled 50 times
Average roll : 3.560
Median : 3.000
Variance : 0.691
Standard Deviation : 0.832
Total rolls : 277
French Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.517
Median : 4.000
Variance : 0.887
Standard Deviation : 0.942
Total rolls : 29
ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.929
Median : 4.500
Variance : 0.564
Standard Deviation : 0.751
Total rolls : 14
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Chinese Combat
1 was rolled 5 times
2 was rolled 15 times
3 was rolled 17 times
4 was rolled 21 times
5 was rolled 19 times
6 was rolled 22 times
Average roll : 4.010
Median : 4.000
Variance : 1.954
Standard Deviation : 1.398
Total rolls : 99
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.000
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 10
Russians Combat
1 was rolled 12 times
2 was rolled 18 times
3 was rolled 14 times
4 was rolled 18 times
5 was rolled 15 times
6 was rolled 22 times
Average roll : 3.727
Median : 4.000
Variance : 0.648
Standard Deviation : 0.805
Total rolls : 99
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Urals to Timguska
Russians take Timguska from Japanese
4 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Korea to Manchuria
2 infantry moved from Russia to Vologda
2 infantry moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 artillery moved from Russia to Vologda
3 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Vologda
Russians win, taking Vologda from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 4 infantry
Germans defend with 2 artilleries
Russians roll dice for 1 fighter and 4 infantry in Smolensk, round 2 : 3/5 hits, 1.17 expected hits
Germans roll dice for 2 artilleries in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Smolensk to Russia
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,1,6,4,6,5,4,6,3,2,5,5,2
Russians collect 19 PUs (3 lost to blockades); end with 19 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -1.17
Italians : 0.67
Russians : 2.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Urals to Timguska
Russians take Timguska from Japanese
4 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Korea to Manchuria
2 infantry moved from Russia to Vologda
2 infantry moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 artillery moved from Russia to Vologda
3 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Vologda
Russians win, taking Vologda from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 4 infantry
Germans defend with 2 artilleries
Russians roll dice for 1 fighter and 4 infantry in Smolensk, round 2 : 3/5 hits, 1.17 expected hits
Germans roll dice for 2 artilleries in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Smolensk to Russia
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,1,6,4,6,5,4,6,3,2,5,5,2
Russians collect 19 PUs (3 lost to blockades); end with 19 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Tambov: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.17
Italians : 0.67
Russians : 2.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 submarines moved from 6 Sea Zone to 2 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Jehol
2 mech_infantrys moved from Kiangsu to Jehol
2 fighters moved from Kiangsu to Yunnan
2 fighters moved from Kweichow to Yunnan
1 marine moved from French Indo China to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
1 artillery moved from Anhwe to Jehol
1 infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour moved from Hunan to Yunnan
1 armour moved from Szechwan to Yunnan
2 armour, 3 artilleries and 3 infantry moved from French Indo China to Yunnan
3 armour moved from Kwangsi to Yunnan
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Yunnan
1 carrier and 6 transports moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 80 Sea Zone to 75 Sea Zone
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Korea
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 4 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 3/5 hits, 2.00 expected hits
Chinese roll dice for 4 infantry in Jehol, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Jehol
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Jehol, round 3 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Jehol
Japanese win, taking Korea from Russians, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 4 infantry
Battle in 2 Sea Zone
Japanese attack with 3 submarines
Americans defend with 1 destroyer, 2 infantry and 2 transports
Japanese roll dice for 3 submarines in 2 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 destroyer and 2 transports in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 2 Sea Zone
2 infantry owned by the Americans and 2 transports owned by the Americans lost in 2 Sea Zone
Japanese roll dice for 3 submarines in 2 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
Japanese win, taking 2 Sea Zone from Americans with 3 submarines remaining. Battle score for attacker is 28
Casualties for Americans: 1 destroyer, 2 infantry and 2 transports
Battle in Yunnan
Japanese attack with 7 armour, 3 artilleries, 7 fighters, 3 infantry and 3 tactical_bombers
British defend with 8 artilleries and 14 infantry
Japanese roll dice for 7 armour, 3 artilleries, 7 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 10/23 hits, 11.00 expected hits
Chinese roll dice for 8 artilleries and 14 infantry in Yunnan, round 2 : 6/22 hits, 7.33 expected hits
3 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 10 infantry owned by the British lost in Yunnan
Japanese roll dice for 7 armour, 7 fighters and 3 tactical_bombers in Yunnan, round 3 : 9/17 hits, 9.00 expected hits
Chinese roll dice for 8 artilleries and 4 infantry in Yunnan, round 3 : 5/12 hits, 4.00 expected hits
5 armour owned by the Japanese, 5 artilleries owned by the British and 4 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 armour, 7 fighters and 3 tactical_bombers in Yunnan, round 4 : 4/12 hits, 6.50 expected hits
Chinese roll dice for 3 artilleries in Yunnan, round 4 : 2/3 hits, 1.00 expected hits
2 fighters owned by the Japanese and 3 artilleries owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 5 armour, 3 artilleries, 2 fighters and 3 infantry
Casualties for British: 8 artilleries and 14 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
1 mech_infantry moved from Hopei to Anhwe
1 infantry moved from Shensi to Hopei
1 infantry moved from Kansu to Shensi
1 mech_infantry moved from Tsinghai to Kansu
1 infantry moved from Kazakhstan to Tsinghai
2 fighters moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to Szechwan
1 tactical_bomber moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Hunan
3 fighters moved from Yunnan to 36 Sea Zone
Place Units - Japanese
3 armour placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 3 submarines
EDIT: Adding units owned by Japanese to 26 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
1 carrier, 2 destroyers and 2 fighters placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans : -0.33
Chinese : 1.00
Japanese : -2.33
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 marine
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour and 12 infantry
Jehol : 1 flag, 1 artillery
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 2 armour
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 tactical_bomber
Hunan : 1 flag, 1 tactical_bomber
Kansu : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 tactical_bomber
Chahar : 1 flag, 1 mech_infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 mech_infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Evenkiyskiy : 1 flag
Kazakhstan : 1 flag
French Indo China : 1 flag, 3 armour, 1 factory_minor and 2 fighters
Celebes : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 3 fighters
26 Sea Zone : 3 submarines
2 Sea Zone : 1 flag, 3 submarines
6 Sea Zone : 1 battleship, 2 carriers, 4 destroyers, 3 fighters, 1 tactical_bomber and 6 transports
Urals : 1 flag, 1 infantry
Turkmenistan : 1 flag, 1 infantry
75 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 51 / 73
Russians : 18 / 23
Japanese : 59 / 62
Americans : 50 / 75
Chinese : 3 / 3
British : 37 / 44
UK_Pacific : 7 / 7
Italians : 21 / 27
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 214 times
2 was rolled 229 times
3 was rolled 251 times
4 was rolled 227 times
5 was rolled 240 times
6 was rolled 235 times
Average roll : 3.541
Median : 4.000
Variance : 0.566
Standard Deviation : 0.752
Total rolls : 1396
Null / Other
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.556
Median : 4.000
Variance : 0.288
Standard Deviation : 0.537
Total rolls : 27
Germans Combat
1 was rolled 39 times
2 was rolled 39 times
3 was rolled 41 times
4 was rolled 36 times
5 was rolled 33 times
6 was rolled 43 times
Average roll : 3.494
Median : 3.000
Variance : 0.276
Standard Deviation : 0.525
Total rolls : 231
British Combat
1 was rolled 23 times
2 was rolled 35 times
3 was rolled 33 times
4 was rolled 24 times
5 was rolled 31 times
6 was rolled 21 times
Average roll : 3.407
Median : 3.000
Variance : 1.041
Standard Deviation : 1.020
Total rolls : 167
Italians Combat
1 was rolled 28 times
2 was rolled 23 times
3 was rolled 27 times
4 was rolled 24 times
5 was rolled 32 times
6 was rolled 23 times
Average roll : 3.497
Median : 4.000
Variance : 0.403
Standard Deviation : 0.635
Total rolls : 157
Americans Combat
1 was rolled 21 times
2 was rolled 31 times
3 was rolled 29 times
4 was rolled 28 times
5 was rolled 22 times
6 was rolled 23 times
Average roll : 3.442
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 154
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 58 times
2 was rolled 46 times
3 was rolled 68 times
4 was rolled 53 times
5 was rolled 60 times
6 was rolled 59 times
Average roll : 3.547
Median : 3.500
Variance : 0.791
Standard Deviation : 0.889
Total rolls : 344
French Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.517
Median : 4.000
Variance : 0.887
Standard Deviation : 0.942
Total rolls : 29
ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.929
Median : 4.500
Variance : 0.564
Standard Deviation : 0.751
Total rolls : 14
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Chinese Combat
1 was rolled 12 times
2 was rolled 23 times
3 was rolled 26 times
4 was rolled 24 times
5 was rolled 26 times
6 was rolled 30 times
Average roll : 3.844
Median : 4.000
Variance : 1.339
Standard Deviation : 1.157
Total rolls : 141
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.000
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 10
Russians Combat
1 was rolled 17 times
2 was rolled 19 times
3 was rolled 13 times
4 was rolled 20 times
5 was rolled 17 times
6 was rolled 23 times
Average roll : 3.642
Median : 4.000
Variance : 0.526
Standard Deviation : 0.725
Total rolls : 109
one NC edit with my subs to Honolulu
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 bombers, 4 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 3 Sea Zone to 2 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 4 fighters moved from 3 Sea Zone to 2 Sea Zone
1 armour, 3 artilleries, 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 bombers moved from French West Africa to 91 Sea Zone
3 destroyers and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 bombers moved from 91 Sea Zone to 110 Sea Zone
1 armour, 3 artilleries, 1 infantry, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 109 Sea Zone
1 armour, 3 artilleries, 1 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland
1 bomber moved from Amur to Yunnan
1 bomber moved from 42 Sea Zone to Yunnan
2 submarines moved from 93 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 4 fighters
Japanese defend with 3 submarines
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 4 fighters in 2 Sea Zone, round 2 : 3/10 hits, 4.67 expected hits
Japanese roll dice for 3 submarines in 2 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
3 submarines owned by the Japanese lost in 2 Sea Zone
Americans win, taking 2 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 4 fighters remaining. Battle score for attacker is 18
Casualties for Japanese: 3 submarines
Battle in Yunnan
Americans attack with 2 bombers
Japanese defend with 2 armour
Americans roll dice for 2 bombers in Yunnan, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 2 armour in Yunnan, round 2 : 2/2 hits, 1.00 expected hits
2 bombers owned by the Americans lost in Yunnan
Japanese win with 2 armour remaining. Battle score for attacker is -24
Casualties for Americans: 2 bombers
Battle in Scotland
Americans attack with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
Germans defend with 1 airfield, 5 artilleries and 5 infantry
Americans roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Scotland, round 2 : 3/6 hits, 2.17 expected hits
Germans roll dice for 5 artilleries and 5 infantry in Scotland, round 2 : 4/10 hits, 3.33 expected hits
3 infantry owned by the Germans, 1 infantry owned by the Americans, 2 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Scotland
Americans roll dice for 1 armour and 1 artillery in Scotland, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 5 artilleries and 2 infantry in Scotland, round 3 : 3/7 hits, 2.33 expected hits
1 infantry owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Scotland
Germans win with 5 artilleries and 1 infantry remaining. Battle score for attacker is -13
Casualties for Americans: 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
Casualties for Germans: 4 infantry
Battle in 110 Sea Zone
Americans attack with 2 bombers, 3 destroyers and 1 submarine
Germans defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers and 3 destroyers in 110 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Germans lost in 110 Sea Zone
Americans roll dice for 2 bombers and 2 destroyers in 110 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 destroyer owned by the Americans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 23
Casualties for Americans: 2 destroyers and 1 submarine
Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Non Combat Move - Americans
2 bombers moved from 110 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Amur to Manchuria
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
3 destroyers placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
Americans undo move 1.
2 destroyers placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
3 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,1,1,1,2,5
Americans collect 49 PUs (1 lost to blockades); end with 49 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 1.33
Americans : -1.67
Japanese : 0.50